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osu! Trainer - find maps near your skill

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peppy
* Please do not include your API key in a publicly distributed application. This is not how it works. I have revoked your API key to protect your account.
* Please do not spider the osu! web site.
Topic Starter
dukambe

peppy wrote:

* Please do not include your API key in a publicly distributed application. This is not how it works. I have revoked your API key to protect your account.
* Please do not spider the osu! web site.
That's too bad, i'll remove any DL links then.
Topic Starter
dukambe
Re-uploaded to use the new Get_User_Best api request. Thanks peppy.
Bass
I miss option where you would type minimal amount of PP.
WAVEDASH
No suitable maps found.
Topic Starter
dukambe

WAVEDASH wrote:

No suitable maps found.
Should work now. Re-dl from the same url.
Tev0
It only shows me 2 maps. I hate the song on one of them and the other is just way 2 hard for me to FC
J V
Quick try and it's pretty nice but ...
If you want some ideas to enhance this tool, you can :
- Add the song difficulty
- Add filters to mods (i hate DT, and 90% was)
- If the recommanded score is on DT, show the true BPM and the modifed one by DT (Basic BPM * 1.50)
- Maybe AR-OD ...
Topic Starter
dukambe
Updated:

- You can now change min. PP
- Shows more score suggestions for lower ranked players
- Show beatmap difficulty of the score
Tev0
Awesome, now we're getting somewhere! :D
Thank you for doin this!
Lorenzo

=/
Topic Starter
dukambe
Forgot to change a number, it's fixed now :D
Lorenzo

dukambe wrote:

Forgot to change a number, it's fixed now :D
Still giving me the error. :\ I redownloaded it aswell.
Topic Starter
dukambe
Now it's really fixed, missed a try catch for missing beatmap images.
Kris
This looks very nice. One thing though, I am a Hardrock only kind of player. It would be great if it could look for maps that people did with HR or HRHD
Lorenzo

dukambe wrote:

Now it's really fixed, missed a try catch for missing beatmap images.
Working fine now :) Thank youi ^_^
Topic Starter
dukambe
Yeah, i noticed it can be inacurrate if people only play one type of map (which is not DT :P). I'll try to add some sort of filtering if it doesn't affect the performance too much.
Rave
day1: still trying to get my key

will update in the upcoming years
mcdoomfrag
How is minimum pp supposed to work?

Whenever I try to change it, it lets me set the bar, but the second I press 'Update' it goes back to the default minimum pp and does, effectively, nothing at all.
Topic Starter
dukambe

mcdoomfrag wrote:

How is minimum pp supposed to work?

Whenever I try to change it, it lets me set the bar, but the second I press 'Update' it goes back to the default minimum pp and does, effectively, nothing at all.
Fixed
Chipmunk42
I'm getting a Microsoft .NET Framework error whenever I try to update the list:
SPOILER
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at System.Convert.ToInt32(String value)
at osuTrainer.Beatmap..ctor(Int32 beatmapid)
at osuTrainer.Forms.OsuTrainer.UpdateSuggestionsAsync(Double minPP)
at osuTrainer.Forms.OsuTrainer.<>c__DisplayClass1.<FillDataGrid>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
at osuTrainer.Forms.OsuTrainer.<FillDataGrid>d__3.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18449 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
osuTrainer
Assembly Version: 1.0.1.4
Win32 Version: 1.0.1.4
CodeBase: file:///C:/Users/Chipmunk42/Downloads/osuTrainer/osuTrainer/osuTrainer.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18046 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18022 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18045 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18058 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18058 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
ServiceStack.Text
Assembly Version: 4.0.0.0
Win32 Version: 4.0.0.0
CodeBase: file:///C:/Users/Chipmunk42/Downloads/osuTrainer/osuTrainer/ServiceStack.Text.DLL
----------------------------------------
System.Data.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18058
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Data.Linq.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18056 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

I'm probably too low ranked but I wanted to try it anyway.
I use Windows 8 & already have .NET Framework 4.5 (http://puu.sh/8VISo.png).
ExChobo
Any idea what to do??
http://imgur.com/GsVuKZU
Topic Starter
dukambe
Added mod filter and better column sizes.
Iggy
I can't seem to get the API key, it just refreshes the page and nothing happens.
What do?
Urf
Can't get the API key either :o
Kris

dukambe wrote:

Added mod filter and better column sizes.
Can't seem to get maps with this version
Topic Starter
dukambe

Kris wrote:

dukambe wrote:

Added mod filter and better column sizes.
Can't seem to get maps with this version
I think it's because noone near your rank has hr or standard scores in his top 10.
Kris
I think it's because noone near your rank is playing hr or standard scores.[/quote]

it wont give me any maps, straight from the start
Topic Starter
dukambe
Did you check a mod checkbox? If not it searches standard scores only.
Try checking DT and then updating?
Kris

dukambe wrote:

Did you check a mod checkbox? If not it searches standard scores only.
Try checking DT and then updating?
I can only seem to get DT to work. before the mod filters i had multiple hdhr and hddt maps. Only way of getting maps right now is by picking DT only. that cant be right
thelewa
"no suitable maps found"

am I supposed to cram this program somewhere specific or something


nvm it only works if I put on HDDT filters, but that can't be right
Laemon

thelewa wrote:

"no suitable maps found"

am I supposed to cram this program somewhere specific or something


nvm it only works if I put on HDDT filters, but that can't be right
Now he needs to add a maximum rank, like the 70k minimum xD
Topic Starter
dukambe

Laemon wrote:

thelewa wrote:

"no suitable maps found"

am I supposed to cram this program somewhere specific or something


nvm it only works if I put on HDDT filters, but that can't be right
Now he needs to add a maximum rank, like the 70k minimum xD
It should only not work for rrtyui, but i doubt he cares :D

Everything else should be fixed now though.
Rave

Igenatius wrote:

I can't seem to get the API key, it just refreshes the page and nothing happens.
What do?

Urf wrote:

Can't get the API key either :o

one day OP won't ignore us.
Topic Starter
dukambe

Rave wrote:

Igenatius wrote:

I can't seem to get the API key, it just refreshes the page and nothing happens.
What do?

Urf wrote:

Can't get the API key either :o

one day OP won't ignore us.
I'm not ignoring you, i just don't know what the problem is and it's unfortunately nothing i can control.
Tech
If only I could get an API key...
Rave

Tech wrote:

If only I could get an API key...
figured it out, type osu! Trainer and link the forum page.
Tech

Rave wrote:

Tech wrote:

If only I could get an API key...
figured it out, type osu! Trainer and link the forum page.
That worked for me also, thanks!
shavit
Cool program, can you make it show the accuracy for the specific score? I mean, it shows an A, S or SS but that's it, an S can be usually from 94-99% but that really depends.
Iggy

Rave wrote:

Tech wrote:

If only I could get an API key...
figured it out, type osu! Trainer and link the forum page.
Thank you!
CephiCC
Does not work for osu!mania ;~;

I didn't expect it to, but it'd be very fancy if I could do this for o!m
winber1
this looks pretty cool.

but wtf it recommends freedom dive

gg
Celleste
Just tried. Seems to work perfectly.
Nice Job :)
Suikami
Idk why i'm stuck here...

Febyy
Aurani
Sweet mother of God you're a genius. Thanks mate!
Snow
Wow, very nice tool!
Will try this out when I'm home from college. 8-)
Meryilla
Works like a charm, thank you!
Haru-

Ex-Rei wrote:

Idk why i'm stuck here...

Same here. Getting stuck at the same spot and it never loads any scores.
Dokuro_old_1
Very useful tool! Thanks a ton! <3
Yauxo
Pretty cool indeed, but what's rather bad for me is that I usually have 90% streammaps in my recommendations, while Iam not really a stream, but a jump player (my topranks pretty much consists out of jump scores).
Isit supposed to give me stream maps and will there be any way to set speed/jump search in the future?
monomosc
This is a nice idea, it worked alright for me, but as people showed, it does need a bit of fixing to replace manual search for me.

I appreciate the effort though, and i can see this becoming very useful as soon as some additional features are implemented. Good job! Keep it up.
primrose
bless the heavens for this
iT0mT0m
Please add option "osu!direct download" in program.
Thanks
Redback

iT0mT0m wrote:

Please add option "osu!direct download" in program.
Thanks
You could make it open the osu! direct link when you double click on it.
Navi
This is brilliant.
works very well!
Megu-

iT0mT0m wrote:

Please add option "osu!direct download" in program.
Thanks
This would be great.

Also would it be possible to sort by AR or song length?
DeletedUser_3638005
So there're some maps that I need to get a C/B if I want to get the specified PP on them. Do I have to FC those maps?
Topic Starter
dukambe

ZeroTolerance wrote:

So there're some maps that I need to get a C/B if I want to get the specified PP on them. Do I have to FC those maps?
No, you will get more PP if you fc them.

All previous bugs should be fixed and now it also supports up to around rank #200k.
ReesesPuffs
Very nice tool. I suggest you add a version number somewhere on the program so that people can tell whether or not they have the latest build.
Topic Starter
dukambe
Added multithreading and ability to specify how long it should search.
Also version number gets shown in the title.
Kris


Hey, with the newest version i've seen to get a lot less maps then with the one before multithreading(i tried both with and without). is this intentional? (left side is the new one)
Sawe
Kind of shows me maps i already FCD 97% + :S but very nice idea!
Topic Starter
dukambe

Kris wrote:



Hey, with the newest version i've seen to get a lot less maps then with the one before multithreading(i tried both with and without). is this intentional? (left side is the new one)
I found between 14-26 hardrock scores with the new version 1.0.3.5 using your name. For some reason it does seem to be different each time, also don't forget to set search duration to max.

Sawe wrote:

Kind of shows me maps i already FCD 97% + :S but very nice idea!
If that score is not in your top 10 then it's an api limitation (can only see the best 10 scores from each user), but otherwise it's a bug.
-GN
I think it'd be a lot more practical to make the mod filters only filter out scores that don't use the selected mod at all rather than using only that mod(such as searching for DT scores would give HDDT and HDDTHR as well) - that'd save me and others a couple slow searches.
Topic Starter
dukambe

-GN wrote:

I think it'd be a lot more practical to make the mod filters only filter out scores that don't use the selected mod at all rather than using only that mod(such as searching for DT scores would give HDDT and HDDTHR as well) - that'd save me and others a couple slow searches.
That is a good idea, but i think being able to choose is also good. I'll add another checkbox for an exclusive/inclusive mod filter tomorrow.
Kris
I would like to thank you again for this amazing program. I freaking love this. I've been promoting it all day on my stream(had over 100 viewers) and everyone seems to like it. Keep up the great work(And support!) :)
Nazonori
does this still help you rank even if your 6k+ rank ?
Mizukashii
nice xD
Izaya_Shiro
Is it working even though your pc is a windows xp?
Sawe

Sawe wrote:

Kind of shows me maps i already FCD 97% + :S but very nice idea!

If that score is not in your top 10 then it's an api limitation (can only see the best 10 scores from each user), but otherwise it's a bug.
Topic Starter
dukambe

Sawe wrote:

Sawe wrote:

Kind of shows me maps i already FCD 97% + :S but very nice idea!

If that score is not in your top 10 then it's an api limitation (can only see the best 10 scores from each user), but otherwise it's a bug.
That's not a bug. Due to the api the program can only check the first 10 scores from each player. That score is #21 on your best scores.
Kingkevin30
do you intend on doing the same kind of stuff for the other 3Mode's? if so that would be awesome ^^
Kedge_old
If I might be so bold, having it display the Star Difficulty number in app would be awesome.

Thanks for this, been wanting something just like this :D
Yaiishi
This is great. No longer will I have to search for songs to play. Thanks!
Topic Starter
dukambe
Huge improvement in speed and songs found, at least on my side. Added an "Exclusive" checkbox if you want to exclusively filter for only the selected mods.

Kingkevin30 wrote:

do you intend on doing the same kind of stuff for the other 3Mode's? if so that would be awesome ^^
Will do this next.

Kedge wrote:

If I might be so bold, having it display the Star Difficulty number in app would be awesome.
Star diff = pp without mods
Aimless
Awesome!! Well done dukambe!
Aurani
One question though, mate:

Is there a cap for displaying songs? In my case it displays 25 songs at most, and no matter where I slide the slider (from min to somewhere around middle) it still only displays 25 songs at most (which are sometimes mixed up - not displaying the same ones on higher pp).

An example would be that on 92pp (min) it displays a song that's worth 115pp, but on 100pp min it chooses for some reason to not display the 115pp one, but another one takes its place.

Is it some kind of bug, or is it intended to cap it at 25 songs and choose the ones that fit into that list?
Granger
This seems usefull, but would it work for CtB #5000 and up?
mrowland2

Chipmunk42 wrote:

I'm getting a Microsoft .NET Framework error whenever I try to update the list:
SPOILER
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at System.Convert.ToInt32(String value)
at osuTrainer.Beatmap..ctor(Int32 beatmapid)
at osuTrainer.Forms.OsuTrainer.UpdateSuggestionsAsync(Double minPP)
at osuTrainer.Forms.OsuTrainer.<>c__DisplayClass1.<FillDataGrid>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
at osuTrainer.Forms.OsuTrainer.<FillDataGrid>d__3.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18449 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
osuTrainer
Assembly Version: 1.0.1.4
Win32 Version: 1.0.1.4
CodeBase: file:///C:/Users/Chipmunk42/Downloads/osuTrainer/osuTrainer/osuTrainer.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18046 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18022 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18045 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18058 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18058 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
ServiceStack.Text
Assembly Version: 4.0.0.0
Win32 Version: 4.0.0.0
CodeBase: file:///C:/Users/Chipmunk42/Downloads/osuTrainer/osuTrainer/ServiceStack.Text.DLL
----------------------------------------
System.Data.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18058
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Data.Linq.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18056 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

I'm probably too low ranked but I wanted to try it anyway.
I use Windows 8 & already have .NET Framework 4.5 (http://puu.sh/8VISo.png).
I am currently using Windows 8.1, and encountered the same problem upon first launch. However, upon a secondary launch of the program a little while later I had no problems, and no problems have developed since.
Top Bunk
Quite a nifty tool. I've been seeing lots of positive replies about it here, so thought I'd give it a shot myself. And I'm glad I did.
Excellent job.
EcksDee
This.
This is an absolutely beautiful, BEAUTIFUL tool.

It gives me a framework unhandled exception whatever error every once in a while but it works so whatever.

Thank you.

edit: AR listing would be cool too
Topic Starter
dukambe

Aurani wrote:

One question though, mate:

Is there a cap for displaying songs? In my case it displays 25 songs at most, and no matter where I slide the slider (from min to somewhere around middle) it still only displays 25 songs at most (which are sometimes mixed up - not displaying the same ones on higher pp).

An example would be that on 92pp (min) it displays a song that's worth 115pp, but on 100pp min it chooses for some reason to not display the 115pp one, but another one takes its place.

Is it some kind of bug, or is it intended to cap it at 25 songs and choose the ones that fit into that list?
Try raising the search duration to max, i found 97 scores on the first try. Also the scores are different sometimes, because the multithreading is managed by the pc which means on every update more or less threads might spawn to search.
Ridd_old_1
Would be cool if we had a Update button
Topic Starter
dukambe
Only planning to release a couple new versions like support for all game modes and some bug fixes. Not worth it to add a whole update system for what's left.
Howl
Farming 2014
Topic Starter
dukambe
Farming in ppv2 = increasing your skill unlike in ppv1 ;)
Hinarcia
I really love this tool. It's very handy for me and I don't have to search voor songs anymore. Thank you so much :D
Topic Starter
dukambe
Now with support for all game modes, enjoy :D
Yzov
I would love it if you could make it able to sort artist/beatmap name/version by alphabetic order :)

And I think I found a bug (no video mod):
EcksDee
Holy shit mania mode is amazing.

Though, would it be possible to include only maps made specifically for one mod? Mania autoconverts are almost always kinda shite
Topic Starter
dukambe

Yzov wrote:

I would love it if you could make it able to sort artist/beatmap name/version by alphabetic order :)

And I think I found a bug (no video mod):
Not a bug, it's supposed to ignore no video because it's the same without and i don't know how to hide it.

EcksDee wrote:

Holy shit mania mode is amazing.

Though, would it be possible to include only maps made specifically for one mod? Mania autoconverts are almost always kinda shite
Don't think there's a way to filter that from the api information.
leepdesu
under "version" could u expand the box cuz some difficulties have long names and i hate to hover over it cuz i'm lazy \o\ /o/
Kingkevin30
For some reason it doesn't works for mania in my case

Error Message
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at System.Convert.ToInt32(String value)
at osuTrainer.UserMania..ctor(String username)
at osuTrainer.Forms.OsuTrainer.FindStartingUser(Double targetpp, Int32 gameMode)
at osuTrainer.Forms.OsuTrainer.UpdateSuggestionsAsync(Double minPP, Int32 gameMode)
at osuTrainer.Forms.OsuTrainer.<>c__DisplayClass1.<UpdateDataGrid>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at osuTrainer.Forms.OsuTrainer.<UpdateDataGrid>d__3.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
osuTrainer
Assembly Version: 1.0.5.2
Win32 Version: 1.0.5.2
CodeBase: file:///C:/Users/Friesen/Desktop/osuTrainer/osuTrainer.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
ServiceStack.Text
Assembly Version: 4.0.0.0
Win32 Version: 4.0.0.0
CodeBase: file:///C:/Users/Friesen/Desktop/osuTrainer/ServiceStack.Text.DLL
----------------------------------------
System.Data.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Data.Linq.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Topic Starter
dukambe
Fixed in the new version + added an update check if there is a new version a link will be shown at the bottom.
Aurani

dukambe wrote:

Try raising the search duration to max, i found 97 scores on the first try. Also the scores are different sometimes, because the multithreading is managed by the pc which means on every update more or less threads might spawn to search.
Everything's fine now and you did answer my question perfectly, to my amazement.

Also congratz on improving it on a daily basis mate - not to mention doing a bloody fine job. If I could give you the pancakes I'm currently eating, I'd give you all of them. :P
Topic Starter
dukambe
Thanks, but i'm already my own pancakes and they are pretty good :D
Granger
Sadly this wont work on 32bit... :c It just says that this application is not a valid win 32 programm.

Can you consider making a 32bit version?
Topic Starter
dukambe
I've split it into 64bit and 32bit versions, can't promise the 32bit version works though since i don't have the tools to test it.
peppy
That error isn't due to 64 or 32 bit. The user is missing the .net framework required..
show more
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