hi ! from my modding queue
General- You can press "G" button in the editor mode to change "Grid size" to let you able to add notes prettier
- consider changing the source to "
Vocaloid" , this is highly recommended
- why don't use formal difficulty name like "Easy Normal Hard Insane", not a big problem but I'm curious
- change Audio Lead-In to 0 for every diffs
![](https://i.ppy.sh/5b50fb08f080c5b02a18984ed96965cb04e0f2bf/687474703a2f2f7075752e73682f315650354b)
- the end of the song is really bad because it suddenly stops so I recommend you put fade out into the mp3
here it's the fixed mp3 I did for you,
Click!! please unzip this file and replace the mp3 into your song's folder
level 001:16:520 first Kiai must start here according to the music , second kiai part and the last part
increase Approach Rate(AR) and Overall Difficulty(OD) to 1 , the current are 0 ,which is unrankable
00:36:747 (4,1) - this kind of pattern looks really hard in this diff. please make it less complicated like this
00:38:338 (3) - this slider should end at 00:39:020 (4) - to follow the vocal .. don't forget to correct the spacing between 00:39:020 to 00:39:475 (must be around 1.2x)
01:07:429 (4,5,6) - looks really hard in this diff too.. please make it easier
01:18:793 (2) - this slider should end at 01:19:020 , don't forget to fix the spacing again
01:27:202 (1,2,3,4,5) - these look hard for this diff too.. make it easier !
the other parts I didn't point out because they are exact copying of the first part so I won't mod copied part.
Your rhythm is quite nice. It follows the music greatly but the major problem is
some parts look really hard. They look complicated and messy.
another problem is most of your sliders look ugly.
something like 00:18:338 (4) - , 00:24:247 (3) - , 00:31:066 (2) -
You don't have to use ctrl+click to add so many points in the slider. to use only 1 point is enough like this
00:31:066 (2) -
after you get the ideas, please fix them by yourself
level 1copy and paste again..
alright, it's not a problem since you are new mapper so what I'm going to suggest is
try checking some recent ranked maps , open them in the editor for the normal diff and see how you can fix
try to compare them . I used to do like this before , it helped a lot
some problems I want to point out :
01:16:520 first Kiai must start here according to the music , second kiai part and the last part
unsnapped notes, use "hold ctrl+shift and then press A" AIMod will appear and you are to choose the tab "snapping" and fix them (it's written as "Object's End is not snapped!"
press delete these sliders and create again to fix this problem, you have to fix this because it's unrankable
00:38:794 (1) - if you move this up 1 grid, you can avoid overlapping with this slider 00:38:111 (3) -
you don't have to be afraid of "spacing" on the top right hand side. no one can notices that such a minor problem. if it's better to fix the spacing
00:47:884 (6,7,1,2,3) - these look hard for a normal diff
00:54:020 (1) - you shouldn't use new combo without the reason like this
01:05:611 (2) - ugly slider again, use only 1 point in the slider is enough
![Grin :D](https://osu.ppy.sh/forum/images/smilies/242.gif)
something like this looks totally better
01:09:702 (4) - move its tail to an another point like this to avoid overlapping with this slider 01:09:020 (3) -
level 201:16:520 first Kiai must start here according to the music , second kiai part and the last part
HP Drain Rate - 1 , it's quite too hard as is
choose the tab "Timing" on the same line as File,Edit,View,Compose , something like that and choose the red thing "
Resnap All Notes" to snap all unsnapped notes for being rankable
00:32:202 (1) - don't new combo like this without reason
00:36:747 (6,7,8) - this looks really hard and unintuitive because of overlapping too much, I think you should move (7) (8) out from under this slider 00:36:065 (5) -
level 301:16:520 first Kiai must start here according to the music , second kiai part and the last part
HP Drain Rate : 6 please, I suggest you put HP Drain rate lower the Approach Rate by 1 (if HP is 8 , Approach Rate should be 9)
something like this , take it as a suggestion
![Razz :P](https://osu.ppy.sh/forum/images/smilies/58.gif)
01:17:429 (1,1,2,1,2,1,2) - these jumps don't fit with the music, You should place jumps on where the music sounds louder more than other parts or something like that (my personal mapping technique to create a jump)
01:31:975 (1,1,2,1,2,1,2,3) - ^
and many others out there which I am not going to mention
I hope you will get some ideas from my mod, open new ranked maps and try checking them, compare it with your map and see how can you copy from them
at least, don't copy paste like this because you should dedicate to your map more than this.
to just copy and paste will not let you get ranked easily I guarantee.
Good luck ! and fight fight ! , first map is always hard to get ranked (I used about 6 months to get first ranked map)