Sorry, I'm slow mapper. >_<
WIP. not done.
Download: Nomiya Ayumi - Sleeping Beauty (jericho2442) [ykcarrot's Normal].osu
WIP. not done.
Download: Nomiya Ayumi - Sleeping Beauty (jericho2442) [ykcarrot's Normal].osu
thanks its greatykcarrot wrote:
Sorry, I'm slow mapper. >_<
WIP. not done.
[attachment=0:219a8]Nomiya Ayumi - Sleeping Beauty (jericho2442) [ykcarrot's Normal].osu[/attachment:219a8]
im not great with hit sounds but ive tried my best to make them better XDBlue Dragon wrote:
ykcarrot
00:59:95 (4) - instead of this, you should put this at 01:00:19 and put only 1 revert (yes, with clap)
Hard
00:22:66 (1,2,3,4,5,6,7,8,9,10,11,12,13) - loooongcatcombo fixed
00:30:86 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7 [...]0:43:755 1,2,3) - put some hitsounds here, be creative fixed
00:44:92 (4,5,6,7,8,9,10) - finish overlay nooooooooo, put finish only at (10)fixed
01:24:30 (1,2,3,4,5,6,7,8,9) - bad placementi dont see a problem here at all
02:15:16 (6) - end with finishfixed
Very good beatmap! ^^
Blue Dragon wrote:
ykcarrot
00:59:95 (4) - instead of this, you should put this at 01:00:19 and put only 1 revert (yes, with clap)
/ I don't know why should I change to that. I think current is better than your suggestion.
Thank you very much!Yes wrote:
hi n_n
normal
00:59:95 (4,1) - maybe too hard for normal // I reseve this.. >_<
01:43:78 (4) - take off some claps? maybe?
02:47:06 (3) - clap
02:48:70 (2) -
02:48:94 (3) - clap at beginning and end (no clap on return)
02:50:81 (3) -
02:52:22 (3) - clap
02:52:45 (4) - clap at 02:52:57 and 02:52:69 and 02:52:92? :/ dunno. try and see if you like!
02:54:56 (3) - clap
02:55:73 (2) - clap at end
02:56:44 (3) - same as 02:48:94
02:57:84 (4) - clap 2nd return
02:59:72 (2,3) - same as at 02:52:22 and :45
// added all hitsound
Yes, minyeob is right.minyeob wrote:
Please give kudosu to whom helped you.
ykcarrot will get bak to ya over that small thing you have found thereouranhshc wrote:
here are my suggestions
normal
04:04:410 - add note here
Hard
i didn't find anything wrong.
Download: Nomiya Ayumi - Sleeping Beauty (jericho2442) [ykcarrot's Normal].osuouranhshc wrote:
here are my suggestions
normal
04:04:410 - add note here // added
Hard
i didn't find anything wrong.
fixed the break, thanks very much for the starUltimate wrote:
Omg Jericho, really nice job!
your question about the break in easy:
01:21:48 (1) - delete this spinner and replace by a break
I really see aprovement in your beatmapping skills,. glad to see that;)
Glad i could be at service
have a facking earned star for this one!
thanks for mod and starXgor wrote:
[Easy]
OMG THIS EASY IS HARDCORE err..... never mind it's just Enjoy the Silence that made me soft....
02:00:63 (1) - Kiai time start here added
02:26:88 (8) - (Suggestion) Delete this circle and start the spinner here nah i dont like it there
[Normal]
Just delete the kiai time on the spinners. (They are useless) i'll leave for yk to choose wether or not it needs messing with
[Hard]
Please add some kiai time at 02:00:63 to 02:30:63 and 03:45:63 to the endtbh i dont want kiai in this difficulty
Solid map
I suggest you add a bit more tags but thats a minor thing and it isn't necessary.
*star*
Xgor wrote:
[Normal]
Just delete the kiai time on the spinners. (They are useless)
// They are not useless. You can see flying stars where made from cursor at spiners..!
Download: Nomiya Ayumi - Sleeping Beauty (jericho2442) [ykcarrot's Normal].osuKytoxid wrote:
[ykcarrot's Normal]
02:02:30 (1) - Shorten, and put to half-time?
// fixed
updatedKytoxid wrote:
[Easy]
Ran through it, didn't see any problems.
[ykcarrot's Normal]
02:02:30 (1) - Shorten, and put to half-time?
[Hard]
The repeating sliders that slowly got louder were really cool. Just had to point that out.thanks
02:03:67 (9) - It kinda feels like there should be a note after this. fixed for now but may unfix if somebody says that because of that note the spacing is too hard now
04:02:50 (4) - This slider threw me off a bit, lol.well i dont see a prob with the slider, maybe you just had a bad go
Star.
thanks for mod and starLoogiesquared wrote:
EasySPOILER
No timing point, alt+t, then press P ...eh, i see no problem here
HardSPOILER
00:30:395 : Add a beat here. no, the jump would become to big for the type of map this is
00:30:630 : Add a beat here. ^
00:49:84 (2,3,4) : Add the whistle hitsound the end-beats of each of these sliders.also no, they have clap because it goes better
00:53:13 (10) : Whistle.................really ending a stream on a whistle would sound horrid >_>
02:32:85 : Break. added
02:44:92 (3) : Make this slider's last beat a whistle. fixed
fixed all the problems you found in my diff, thank you very much for taking time to mod thisMaxwellDemon wrote:
The red bit is a must fix on my part. Easier to say, I personally won't be bubbling this map until its fixed.
[Easy]
Considering setting another timing section in the end just to cut the kiai off after your map ends.
Other than that, no issue. XD
[ykcarrot's Normal]
02:45:66 (1,2) - Very odd beat placement in my opinion... I feel like if the white tick should have something. My suggestion is to put an additional beat on the white tick... you could consider moving 2 1/2 beat backward... but it sounds nicer if you just add an additional beat:S
02:47:53 (1,2) - ^
02:49:41 (1,2) - ^
02:51:63 (1) - I understand you might possibly be trying to compromise between the red tick and the white tick (because those two have beats), but as the blue tick is absolutely quiet, it just ends up sounding very off. You are better off just mapping both red tick and white tick. Or just place it on a white tick... though once again, it just doesn't sound as nice. XD
02:53:51 (1) - ^
02:55:38 (1) - ^
02:57:26 (2) - Again, nothing to follow at the blue tick.
There are a lot of 0.5 bpm sliders in this map, while I started off quite liking the addition, it seems to get quite redundant by the end. In my opinion, slow sliders should be used to highlight epic parts of the song and to create anticipation in the player when he is playing through this map. While this map doesn't use them rather wrongly, it does lose that effect because of its frequency in the map.
Examples of the really good ones though:
00:26:67 (4)
02:02:30 (1)
04:11:67 (2)
The rest of them isn't bad, but just redundant.
[Hard]
02:30:63 (5) - Sounds better with the volume gradually decreasing than gradually increasing and end the last note with a nice bang.... if you get my drift, hahaha.
03:06:02 (5) - Slider looks ugly. Anyway to make it nicer?
Nonetheless, very, very nice sets of maps, I thoroughly enjoyed it.
MaxwellDemon wrote:
The red bit is a must fix on my part. Easier to say, I personally won't be bubbling this map until its fixed.
[ykcarrot's Normal]
02:45:66 (1,2) - Very odd beat placement in my opinion... I feel like if the white tick should have something. My suggestion is to put an additional beat on the white tick... you could consider moving 2 1/2 beat backward... but it sounds nicer if you just add an additional beat:S
02:47:53 (1,2) - ^
02:49:41 (1,2) - ^
02:51:63 (1) - I understand you might possibly be trying to compromise between the red tick and the white tick (because those two have beats), but as the blue tick is absolutely quiet, it just ends up sounding very off. You are better off just mapping both red tick and white tick. Or just place it on a white tick... though once again, it just doesn't sound as nice. XD
02:53:51 (1) - ^
02:55:38 (1) - ^
02:57:26 (2) - Again, nothing to follow at the blue tick.
There are a lot of 0.5 bpm sliders in this map, while I started off quite liking the addition, it seems to get quite redundant by the end. In my opinion, slow sliders should be used to highlight epic parts of the song and to create anticipation in the player when he is playing through this map. While this map doesn't use them rather wrongly, it does lose that effect because of its frequency in the map.
Examples of the really good ones though:
00:26:67 (4)
02:02:30 (1)
04:11:67 (2)
The rest of them isn't bad, but just redundant.
thanks for the star and modShulin wrote:
Easy: I’m confused to why you didn’t use more claps at the beginning, you use the same pattern I’m about to suggest towards the end and it sounds better imo, especially since you use soft beats at the beginning. Apart from this plays simply like an easy should.
sorry but the hitsounding is done that way, i dont want the same pattern in 2 places, so srry but this hitsound mod i will not use
00:31:56 (3) – Clap end of slider?
00:33:44 (3) - ^
00:35:31 (2) - ^
00:37:19 (2) - ^
00:39:53 (4) – Clap?
00:41:41 (8) - ^
00:41:41 (8) – Finish the end of this slider.
00:46:56 (1) - ^
00:48:44 (1) - ^
00:54:06 (1) - ^
00:55:94 (1) – ^
01:10:00 (1) – A slider the same shape facing down would have been nice. its fine as is
01:31:56 (2) – Clap the end?
01:33:44 (4) – ^
01:38:13 (2) - ^
01:38:13 (2) - ^
01:47:50 (1) - ^
01:49:38 (1) - ^
01:50:31 (2) – Remove whistle from the start.
ykcarrot’s Normal: Nice I SS’d this first time, so there is no problems there just a few suggestions regarding sliders:
00:13:55 (4) – I personally don’t like these twisting sliders I think it would be better curved.
01:42:61 (4) – Move one square to the right for symmetry.
02:04:41 (1) - ^
02:06:05 (2) – If you decide to do the above then move this one square right also.
02:06:28 (1) - ^
02:07:92 (2,1,2) - ^
02:13:55 (2) - Twist…
03:06:28 (1,2) – It would be nice if you repeated the same thing you did for 03:02:53 (1,1) – here, putting these beats in the corners also.
Hard – I think you should reduce the volume of the normal hitsounds for the whole song it seems a bit too loud. An alternative would be to use soft.
00:40:94 (5) – This beat seems oddly spaced.its the correct distance snap, and thats the pattern i was after
00:43:05 (4) – One square left for symmetry. fixed
01:03:67 (6) – Two squares down for symmetry, you would have to adjust the rest of this section if you do this.fixed
01:03:91 (7) – One square left… fixed
01:28:98 (5,6) – Slider? srry but no
03:04:38 (1) – This is a little too close to 03:04:84 (3) – I think it would be better moved a little to the right and up to make a symmetrical triange.no i dont want a symmetrical triangle there
03:15:63 (1) – One Square Right. nope its inline as is
03:17:50 (1) - ^ fixed
03:24:53 (5) – One down.the fix is (4) 1 square up, not (5) one down, but fixed
03:49:38 (1) – A straight slider would follow your own pattern. lol no ty thats the pattern i wanted
Apologies for the length of this mod![]()
Here is your star they are nice maps.
ok fixed all that, please recheck the slider and see if you like itMaxwellDemon wrote:
Remember to delete ykcarrot's old difficulty from the folder.
Just for the sake of being neat, hahaha. If that's already done, then ignore this.
Alright, let's have another look again.
[Hard]
04:02:50 (4) - For some reason, I don't remember seeing this slider. o_O; A very confusing slider unfortunately, not sure whether to go down or right first. You'll have to make a simpler slider.
That's really the only thing I can spot now. XD