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Sakamoto Maaya - Magic Number (TV Size)

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Topic Starter
samplefish
This beatmap was submitted using in-game submission on Monday, March 03, 2014 at 2:59:43 AM

Artist: Sakamoto Maaya
Title: Magic Number (TV Size)
Source: Kobato
Tags: dobato こばと
BPM: 168
Filesize: 18788kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.95 stars, 90 notes)
  2. Hard (4.83 stars, 186 notes)
  3. Insane (5 stars, 294 notes)
  4. More! (5 stars, 24 notes)
  5. Normal (4.11 stars, 136 notes)
Download: Sakamoto Maaya - Magic Number (TV Size)
Download: Sakamoto Maaya - Magic Number (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------

Thank you Lanturn for the awesome whatever it is signature!
MORE IS NOT MORE. PLEASE DONT DO IT.
Lanturn
This map.. I give you -200 Points for it!
Topic Starter
samplefish
Lanturn
How to make this map much butter ;)

Lanturn
[JenRal]
Exit Editor, right click map, 2, 1

This will make you at least a bit bitterifically bitter :)

also here is a prize...




[Narmle]
Finish this.


That is all for now. call me back when the seasons change... or when you finish Normal and are ready for a real mod ;)
Lanturn
IRC Mod for future reference:

IRC
15:51 samplefish: hello :D
15:51 Lanturn: yo
15:54 Lanturn: and..
15:54 Lanturn: whats up?
15:55 samplefish: uh~
15:55 samplefish: can you see if my insane's new jumps are ok
15:56 Lanturn: k
15:56 Lanturn: link
15:56 *samplefish is listening to [http://osu.ppy.sh/b/249515 Sakamoto Maaya - Magic Number (TV Size)]
15:58 Lanturn: :3
15:58 Lanturn: 84 notes
15:58 Lanturn: are bad
15:58 samplefish: shoot.
15:59 Lanturn: 135 are good
15:59 Lanturn: 60 are ok
15:59 Lanturn: and 12 are passable
15:59 Lanturn: :3
15:59 samplefish: alright thanks lanturn :D
15:59 Lanturn: on a serious note
16:00 Lanturn: you still didn't change that one note under the slider but not on the head or tail
16:00 Lanturn: :3
16:01 Lanturn: 00:04:986 add note
16:01 Lanturn: 00:04:986 -
16:01 Lanturn: 00:03:914 - add note
16:02 Lanturn: 00:10:700 (1,2) - bad bad no good
16:02 Lanturn: not jump worthy
16:02 Lanturn: no sound for this triplet
16:02 Lanturn: first two notes anyways
16:02 Lanturn: so people won't expect it
16:02 Lanturn: CHANGE
16:03 Lanturn: 00:10:879 (3,4) - that overlap is so ugly
16:03 Lanturn: change it
16:03 Lanturn: 00:11:772 (6,8) - stack
16:03 Lanturn: 00:13:379 (11) - move 11 closer to the 1, this is still slightly predictable but its probably not good as a jump
16:04 samplefish: oh my goodnes
16:04 Lanturn: 00:16:414 (1,2,3,4) - horizontal flip this so the 1 is closer to the previous combo 3
16:04 Lanturn: 00:19:093 (2,1,2,3) - I hate this
16:04 Lanturn: everyone hates this
16:04 Lanturn: <3
16:05 Lanturn: 00:22:129 (1,2,3) - move these above and inbetween the 7 8 slider <3
16:05 Lanturn: 00:24:986 (10) - note not needed
16:06 Lanturn: or actually the way you have this
16:06 Lanturn: don't delete it or it'll mess with your patterns
16:07 Lanturn: 00:25:164 (1) - Rotate this counter clockwise and blanket it around the (2)
16:07 Lanturn: 00:26:414 (5,1) - jump isn't that friendly
16:08 Lanturn: 00:31:236 - you should try using a drum whistle on the tail of this slider ;)
16:09 Lanturn: 00:32:664 (7,8,9) - distance spacing on this is a little awkward
16:10 Lanturn: might be better if you just stack the 7 and 8
16:11 Lanturn: 00:40:700 (1) - end this on the white tick at 00:42:307
16:12 Lanturn: 00:43:736 (3,1) - vocals too soft to use a jump here, would confuse :p
16:12 Lanturn: 00:51:950 (2,4) - stacksssss
16:15 Lanturn: 01:03:022 (5,6) - seperate these a bit more
16:15 Lanturn: 01:13:379 (2,3) - this was the troll I was originally talking about
16:16 Lanturn: move (3) to the slider head or tail
16:16 Lanturn: thats about it for insane :3
16:16 Lanturn: want me to do easy/normal/hard next?
16:17 Lanturn: *poke* fish
16:18 Lanturn: These are just suggestions, only change what you want o.
16:19 Lanturn: Hard: 00:15:879 (5) - swap this to a 1/2 reverse slider or a triplet
16:19 Lanturn: well triplet with 1/2s lol
16:22 Lanturn: 00:39:093 (4,1) - I wouldn't have a jump here
16:22 Lanturn: a bit strange
16:22 Lanturn: First half of the kiai is really missing claps
16:25 samplefish: YES!
16:25 Lanturn: 0_o
16:25 Lanturn: Normal: extend this to a half slider or something? 00:38:557 (2) -
16:25 samplefish: <3
16:25 Lanturn: 00:40:700 (5,6,4,2,3) -
16:25 Lanturn: unrankable
16:25 samplefish: YES!
16:25 samplefish: it sound so beautiful now
16:26 Lanturn: 00:44:450 (3,4) -
16:26 Lanturn: ugly
16:26 samplefish: ; - ;
16:26 Lanturn: blanket the 4 around the 3
16:26 Lanturn: 00:51:593 (1) -
16:26 Lanturn: whistle :3
16:26 Lanturn: intentional?
16:27 Lanturn: 00:55:879 (3,5) - maybe blanket 5 around the tail of the 3?
16:27 samplefish: nothing is intentional on my map
16:27 samplefish: :3
16:27 Lanturn: 01:04:450 (5) - end this slider 1/2 earlier or later
16:27 Lanturn: 01:10:164 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - too hard for a normal
16:29 Lanturn: 00:35:164 (5,1) - stack
16:29 Lanturn: on easy
16:29 Lanturn: 00:40:164 (2) - use soft on the end of this slider
16:29 Lanturn: ?
16:30 Lanturn: 00:40:164 (2,4,1) - more blankets
16:31 Lanturn: 01:11:236 (4) - should not be moved there XD must be an error
16:31 Lanturn: 01:12:664 (1,2) - don't jump in easy
16:31 Lanturn: 01:16:236 (3,1) - less jump
16:32 Lanturn: there you go
Kei7iu
Hi~
It's my second post ,if my advice helps you, I'm happy :3
At first,I play without hit songs,so i can't help you with hit song.and I never give others advice about distance snap,cause they have their idea x3
I think the offset is 170,just try it ;3
Hard
1. 00:07:306 (1,2) - Here is strange, maybe you need to make slider 1 shorter,and add a circle after slider 2.
2. 00:40:527 (1) - This spinner's start point is at 0:40:794(blue line), finish at 0:42:669(white line) and add a circle at 00:40:437 (2) .
3. 01:10:522 (2) - Move the slider's head to the next red line(01:10:705 - 01:11:062).
4 01:25:700 (3,1) - Hmm,delete green circle 3, and make the spinner start at 01:25:700 is better, I think.
Insane
1. 00:01:331 (6,7,8,9) - make them in a good order :3
2. 00:03:385 (3,4,5,6,1) - Here,too, make them in a good order, it's not enough beautiful
3. 00:05:885 (2) - This slider need last longer(00:05:885 - 00:06:956)
4. 01:20:081 (12,1) - Make them more closer :3
5. 01:24:277 (1,2,3,4,5,6,7) - Here is a 5-click+slider,so you may delete circle 6 and move the short slider to the next red line (01:24:992 )
6. 01:25:349 (8,1) - make the slider more shorter,as a 1/8 beat(01:25:349 - 01:25:528) and move the spinner to 01:25:706 - 01:28:206

fin :3
Topic Starter
samplefish

Kihatto wrote:

Hi~
It's my second post ,if my advice helps you, I'm happy :3
At first,I play without hit songs,so i can't help you with hit song.and I never give others advice about distance snap,cause they have their idea x3
I think the offset is 170,just try it ;3ok i have all of them at 170 now
Hard
1. 00:07:306 (1,2) - Here is strange, maybe you need to make slider 1 shorter,and add a circle after slider 2.i didnt make the slider shorter but I added a circle after 2
2. 00:40:527 (1) - This spinner's start point is at 0:40:794(blue line), finish at 0:42:669(white line) and add a circle at 00:40:437 (2) .ok, but I added circle on white tick at 527
3. 01:10:522 (2) - Move the slider's head to the next red line(01:10:705 - 01:11:062).cool.
4 01:25:700 (3,1) - Hmm,delete green circle 3, and make the spinner start at 01:25:700 is better, I think. ok
Insane
1. 00:01:331 (6,7,8,9) - make them in a good order :3not sure what this means, i left it alone.
2. 00:03:385 (3,4,5,6,1) - Here,too, make them in a good order, it's not enough beautiful changed it, but not sure if its "beautiful" yet
3. 00:05:885 (2) - This slider need last longer(00:05:885 - 00:06:956) ok
4. 01:20:081 (12,1) - Make them more closer :3ok
5. 01:24:277 (1,2,3,4,5,6,7) - Here is a 5-click+slider,so you may delete circle 6 and move the short slider to the next red line (01:24:992 )ok
6. 01:25:349 (8,1) - make the slider more shorter,as a 1/8 beat(01:25:349 - 01:25:528) and move the spinner to 01:25:706 - 01:28:206ok

fin :3
thank you for your mod!
Umi
hi hi samplefish, here from Friends :3 !

Easy

- 00:00:884 (1,2) - make the same shape and perfect symmetry
- 00:09:455 (6) - spacing wrong, and remake the shape like that > http://osu.ppy.sh/ss/794374
- 00:14:455 (4) - spacing wrong (be sure to use size grid : tiny)
- 00:16:598 (6,7) - blanket ? > http://osu.ppy.sh/ss/794375
- 00:16:598 (6,8) - no no no, move the 8 dont stack them, example : look previous screen
- 00:20:169 (1,3,2) - stack ?
- 00:33:027 (3,5) - stack and then
- 00:35:169 (5,1) - stack better '-'
- 00:43:027 (1,2,3) - http://osu.ppy.sh/ss/794382
- 00:51:598 (5) - you know you don't have to make 3 point to make the shape, just one it's enough (or maybe it was intentional ?) look > http://osu.ppy.sh/ss/794389
- 00:53:027 (7) - same as before
- 00:53:027 (7,8) - don't stack
- 01:01:955 (4,1) - better blanket
- 01:08:741 (1) - end of slider x:144,y:176
- 01:16:241 (3) - move to x:412,y:192
- 01:16:241 (3,2) - don't stack @.@
- 01:17:312 (1,2) - better blanket > http://osu.ppy.sh/ss/794396

Normal

General : try to diversify a bit your slider's shape
- 00:33:384 (2) - it could be hard to read for begginer move somewhere else
- 00:38:384 - add a note here ?
- 00:39:098 - what about add a note here and then move 00:39:277 (1) - to 00:39:455 - and stack them
- 00:44:455 (3,4) - better blanket
- 00:47:312 (5,6) - don't stack
- 00:54:098 (1,2) - better blanket
- 00:55:527 (3,4) - ^
- 01:03:027 (1,2,3,4) - make a square with these notes
- 01:15:527 (3,1) - don't stack
- 01:24:991 (7) - end at 01:25:348 -
the rest are pretty good :3

Hard

general : 0,7 distance spacing it's not enough for a hard diff it's 1,0 minimum, then use more Red ticks, it's a hard not a normal ^^
- 00:03:384 (5) - so confused with spacing, you really to use a higter distance spacing >.<
- 00:03:384 (5,6,7) - when you use anti-jump add a New combo
- 00:04:455 (1) - remove NC
- 01:10:527 (2) - don't stack a note on reverse slider (unrankable)
- 01:20:527 (1) - remove NC
well, with that I said, try to remake your hard i'll recheck later :D

Insane

general : not bad not bad, but lot of wrong distance spacing, recheck it. As exemple : 00:25:527 (2) - 00:49:634 (6) - :(
- 00:03:384 (3) - move to x:104,y:304
- 00:20:884 (5) - same as hard diff, don't stack on reverse slider
- 00:36:419 (3) - same spacing as before
- 00:36:419 - timing point end at 00:35:884 -
- 00:39:098 (1,2,3,4,5,6) - spacing ? all differents >.<
well that's all for now, when i'll back for recheck i'll make a mod for the aesthetic of diff

I hope it will help u, if there is something that you don't inderstand pm in game :3
Lanturn


Good night o/

Edit: oops caps in your name :3
Topic Starter
samplefish

-Umi- wrote:

hi hi samplefish, here from Friends :3 !

Easy

- 00:00:884 (1,2) - make the same shape and perfect symmetry tried to.
- 00:09:455 (6) - spacing wrong, and remake the shape like that > http://osu.ppy.sh/ss/794374fixed
- 00:14:455 (4) - spacing wrong (be sure to use size grid : tiny)fixed
- 00:16:598 (6,7) - blanket ? > http://osu.ppy.sh/ss/794375tried something new that should work
- 00:16:598 (6,8) - no no no, move the 8 dont stack them, example : look previous screentried something new
- 00:20:169 (1,3,2) - stack ?tried something new
- 00:33:027 (3,5) - stack and then okay
- 00:35:169 (5,1) - stack better '-'okay
- 00:43:027 (1,2,3) - http://osu.ppy.sh/ss/794382tried my best
- 00:51:598 (5) - you know you don't have to make 3 point to make the shape, just one it's enough (or maybe it was intentional ?) look > http://osu.ppy.sh/ss/794389thanks, fixed it.
- 00:53:027 (7) - same as beforefixed
- 00:53:027 (7,8) - don't stackfixed
- 01:01:955 (4,1) - better blankettried something new, should be ok
- 01:08:741 (1) - end of slider x:144,y:176 tried something new
- 01:16:241 (3) - move to x:412,y:192tried something new
- 01:16:241 (3,2) - don't stack @.@fixed
- 01:17:312 (1,2) - better blanket > http://osu.ppy.sh/ss/794396
tried something new, but i think it should be ok

Normal

General : try to diversify a bit your slider's shape
- 00:33:384 (2) - it could be hard to read for begginer move somewhere elsefixed
- 00:38:384 - add a note here ?tried something new
- 00:39:098 - what about add a note here and then move 00:39:277 (1) - to 00:39:455 - and stack themokay!
- 00:44:455 (3,4) - better blankettried my best
- 00:47:312 (5,6) - don't stackfixed
- 00:54:098 (1,2) - better blanketnot sure how to
- 00:55:527 (3,4) - ^^
- 01:03:027 (1,2,3,4) - make a square with these notestried to
- 01:15:527 (3,1) - don't stackfixed
- 01:24:991 (7) - end at 01:25:348 - okay!
the rest are pretty good :3

Hard

general : 0,7 distance spacing it's not enough for a hard diff it's 1,0 minimum, then use more Red ticks, it's a hard not a normal ^^remade it
- 00:03:384 (5) - so confused with spacing, you really to use a higter distance spacing >.<fixed
- 00:03:384 (5,6,7) - when you use anti-jump add a New combonot too sure what this means o3o
- 00:04:455 (1) - remove NCfixed
- 01:10:527 (2) - don't stack a note on reverse slider (unrankable)fixed
- 01:20:527 (1) - remove NCfixed
well, with that I said, try to remake your hard i'll recheck later :D
yay \o/

Insane

general : not bad not bad, but lot of wrong distance spacing, recheck it. As exemple : 00:25:527 (2) - 00:49:634 (6) - :( fixed these and few more.
- 00:03:384 (3) - move to x:104,y:304reorganized this part
- 00:20:884 (5) - same as hard diff, don't stack on reverse slider fixed
- 00:36:419 (3) - same spacing as beforei think it should be ok now.
- 00:36:419 - timing point end at 00:35:884 - fixed
- 00:39:098 (1,2,3,4,5,6) - spacing ? all differents >.<fixed, i have no idea what i was thinking.
well that's all for now, when i'll back for recheck i'll make a mod for the aesthetic of diff

I hope it will help u, if there is something that you don't inderstand pm in game :3
awesome, thanks for the mod :D
Fluabu
Hey samplefish, here's my Casual mod from #Lanturn


~Fluabu's Mod
Only modding 3 because I'm lazy


[General]
End Kiai time at 01:15:527? It's long enough as it is :(
I don't really mod the positioning of the notes, so someone else can do that instead

[Easy]
00:08:027 (1) - Add New Combo (NC) here
00:08:741 (2) - Remove NC
00:10:884 (5) - Add NC
00:11:598 (2) - Remove NC
00:13:741 (4) - Add NC
00:16:598 (1) - Add NC
00:18:027 (5) - Move this to the red tick AKA 00:18:205 because it sounds better IMO
00:25:169 (5) - Add NC
00:33:741 (4) - This note is so far down, try moving it somewhere else. Also, add NC
00:37:848 (2) - Make this slider longer until it reaches the white tick AKA 00:38:741. It also makes it easier to hit the next two notes since it is constant
00:40:169 (2) - Make this slider wrap around that single note better?
00:51:598 (5) - Add NC
00:53:027 (3) - Remove repeat. Try ending it earlier on the red tick
00:54:277 - Start a pattern here now that you've removed the repeat
00:54:455 - Add a NC note here
00:56:241 (1) - Add NC
00:58:384 (1) - Add NC
00:58:741 (2) - Try making this slider longer until it reaches the white tick
01:01:598 (3,4) - CTRL+G this part because it sounds better IMO
01:12:669 (1,2) - Remove 2 and make 1 start later on the white tick AKA 01:13:027
01:15:169 (2) - Make this slider end earlier on the red tick and see if you like that better
01:16:241 (3) - Make this slider end earlier on the white tick AKA 01:16:598
01:17:669 (2) - Make this slider end earlier on 01:18:205
01:19:098 (3) - Move this note backwards to 01:18:562 and make it longer until it hits 01:19:812
01:23:741 (1) - Move this backwards to the red tick
01:24:456 (2) - Move this backwards to the red tick

[Normal]
00:03:741 (1) - Add NC
00:08:027 - Add NC Note here
00:06:241 (7) - Make this slider end earlier on the white tick 00:06:598
00:07:312 (8) - Move this note backwards to the white tick 00:06:955, Remove repeat, make it end earlier at 00:07:491
00:08:384 (1) - Remove NC
00:37:669 (1,2) - CTRL+G this because it sounds better IMO
00:38:741 - Add a note here
00:58:027 (1) - Make this slider shorter so that it reaches 00:58:741
00:59:812 - Add a note here
01:03:027 (1) - Add NC
01:10:348 (5) - Replace this slider with a single note
01:10:705 (6) - Add NC slider and replace the single 6 note that was there
01:16:241 - You should fill in that break
01:22:313 (1) - Add NC
01:24:991 (4) - Move this note backwards to the white tick. Unless you don't want to.

[Hard]
I reeeeaaally don't think I can mod this but I'll do it anyways
00:00:884 (1) - Make it 4 repeat ticks instead?
00:02:669 (1) - Add NC
00:18:027 (4) - Move this note forward to the red tick 00:18:205
00:18:562 (5) - Move this note as well. 00:18:562
00:44:098 (1) - Add NC
00:44:991 (4) - Previously known as 7. I can't see this note at all and the approach circle makes it weird for me
00:46:955 (1) - Add NC
00:47:848 (4) - "Previously known as 7. I can't see this note at all and the approach circle makes it weird for me"
01:16:062 - Idk how to describe how I like it so I took a screenshot.

Might have rushed this mod a little but good luck with further modding~
Topic Starter
samplefish

Fluabu wrote:

Hey samplefish, here's my Casual mod from #Lanturn


~Fluabu's Mod
Only modding 3 because I'm lazy


[General]
End Kiai time at 01:15:527? It's long enough as it is :( okay!
I don't really mod the positioning of the notes, so someone else can do that instead

[Easy]
00:08:027 (1) - Add New Combo (NC) here ok!
00:08:741 (2) - Remove NC ok!
00:10:884 (5) - Add NC ok!
00:11:598 (2) - Remove NC ok!
00:13:741 (4) - Add NC okay!
00:16:598 (1) - Add NC okay!
00:18:027 (5) - Move this to the red tick AKA 00:18:205 because it sounds better IMO alright!
00:25:169 (5) - Add NC okay!
00:33:741 (4) - This note is so far down, try moving it somewhere else. Also, add NC tried my best~
00:37:848 (2) - Make this slider longer until it reaches the white tick AKA 00:38:741. It also makes it easier to hit the next two notes since it is constant okay!
00:40:169 (2) - Make this slider wrap around that single note better? tried my best~
00:51:598 (5) - Add NC okay~
00:53:027 (3) - Remove repeat. Try ending it earlier on the red tick okay~
00:54:277 - Start a pattern here now that you've removed the repeat tried my best~
00:54:455 - Add a NC note here okay!
00:56:241 (1) - Add NC okay!
00:58:384 (1) - Add NC i dont see a reason to
00:58:741 (2) - Try making this slider longer until it reaches the white tick okay~
01:01:598 (3,4) - CTRL+G this part because it sounds better IMO oh, sexy.
01:12:669 (1,2) - Remove 2 and make 1 start later on the white tick AKA 01:13:027 not feeling it
01:15:169 (2) - Make this slider end earlier on the red tick and see if you like that better okay!
01:16:241 (3) - Make this slider end earlier on the white tick AKA 01:16:598 alright!
01:17:669 (2) - Make this slider end earlier on 01:18:205 alright!
01:19:098 (3) - Move this note backwards to 01:18:562 and make it longer until it hits 01:19:812 okay~
01:23:741 (1) - Move this backwards to the red tick harder to hit imo
01:24:456 (2) - Move this backwards to the red tick ^

[Normal]
00:03:741 (1) - Add NC okay
00:08:027 - Add NC Note here not sure what this means
00:06:241 (7) - Make this slider end earlier on the white tick 00:06:598 i think its okay
00:07:312 (8) - Move this note backwards to the white tick 00:06:955, Remove repeat, make it end earlier at 00:07:491 ^
00:08:384 (1) - Remove NC i think this is ok
00:37:669 (1,2) - CTRL+G this because it sounds better IMO okay~
00:38:741 - Add a note here okay!
00:58:027 (1) - Make this slider shorter so that it reaches 00:58:741 i think its alright
00:59:812 - Add a note here ^
01:03:027 (1) - Add NC okay!
01:10:348 (5) - Replace this slider with a single note alright!
01:10:705 (6) - Add NC slider and replace the single 6 note that was there okay!
01:16:241 - You should fill in that break alright~
01:22:313 (1) - Add NC ok~
01:24:991 (4) - Move this note backwards to the white tick. Unless you don't want to. nope~

[Hard]
I reeeeaaally don't think I can mod this but I'll do it anyways
00:00:884 (1) - Make it 4 repeat ticks instead? i think its ok.
00:02:669 (1) - Add NC i put the NC 00:02:848 (1) -
00:18:027 (4) - Move this note forward to the red tick 00:18:205 hard to follow
00:18:562 (5) - Move this note as well. 00:18:562 ^
00:44:098 (1) - Add NC okay~
00:44:991 (4) - Previously known as 7. I can't see this note at all and the approach circle makes it weird for me not sure whats wrong, so i left it alone
00:46:955 (1) - Add NC okay~
00:47:848 (4) - "Previously known as 7. I can't see this note at all and the approach circle makes it weird for me" ^
01:16:062 - Idk how to describe how I like it so I took a screenshot. awesome :D

Might have rushed this mod a little but good luck with further modding~
great mod, thank you! i dont think i can give such a quality mod such as this one but ill try, soon.
Kiiwa
from #modreqs

[Insane]
  1. OD-1
  2. 00:02:848 - Add a finish.
  3. 00:04:455 - Add a finish.
  4. 00:05:705 (1,2) - Increase the spacing here so it doesn't get confused for a 1/4.
  5. 00:05:884 (2) - Make the end of this slider soft hitsound with a whistle sounds much better.
  6. 00:08:027 - Add a finish.
  7. 00:18:741 (1) - Remove finish, it sounds too noisy and there isn't a sound here in the song.
  8. 00:37:848 - Add a finish.
  9. 00:43:027 (1) - Add a finish.
  10. 00:51:241 (4,5) - Maybe it's better to ctrl+g these two notes positions to make the flow a bit more natural?
  11. 00:54:277 - Add a finish.
  12. 00:55:705 - Add a finish.
  13. 00:58:562 - Add a finish.
  14. 01:00:169 - Add a finish.
  15. 01:02:134 - Add a finish.
  16. 01:04:991 - Add a finish.
  17. 01:07:848 (8) - Add a finish.
  18. 01:11:598 - Add a finish.
  19. 01:12:848 - Add a finish.
  20. 01:14:455 - Add a finish.
  21. Well, I think i'll just say, the general idea is that where there is a finish type of sound in the song, you would match that with a finish hitsound in your beatmap :) I won't be mentioning anymore from here~
  22. 01:21:419 (3,1) - Stack these ends properly.
  23. 01:24:723 (6) - Should look like this:
  24. 01:28:622 - Change this timing point to soft, you can still hear it on normal. Also, end this spinner in the same place as Hard.

[Hard]
  1. 00:05:705 (3) - Doesn't really match the rhythm of the song, consider re-thinking it.
  2. 00:07:669 (2,3) - Quite a strange stack, maybe don't stack here?
  3. 00:52:312 (2,3) - Stack these ends properly.
  4. 00:56:598 (7,1) - Stack these ends properly.
  5. 01:08:741 (1,2) - Stack these ends properly.
  6. 01:10:527 (2) - Add clap.
  7. 01:20:527 (2) - Should end on 01:21:062 - instead.
  8. 01:23:026 (1,2) - Stack these ends properly.
  9. 01:28:741 - Same as Insane about the timing point.

[Normal]
  1. AR-1
  2. Did you use distance snap for this map? Just saying cause stuff like this 00:50:169 (1,2,1) - is not really okay for a Normal.
  3. 00:13:741 (1,2) - Stack these ends properly.
  4. 00:20:527 (2,4) - Stack these ends properly.
  5. 00:29:455 (1,1) - This overlap is a little strange to be honest, maybe change the position of 00:30:884 (1) -
  6. 00:54:277 (2,4) - The returns of these sliders should not be on blue tick.
  7. 00:58:027 (1) - Better rhythm for this would be:
  8. 01:28:741 - Same as Insane&Hard.

[Easy]
  1. 01:24:455 (2) - This slider should start at 01:24:277 -
  2. 01:28:741 - Same as Insane&Hard&Normal.

Good luck~
Topic Starter
samplefish

Kiiwa wrote:

from #modreqs

[Insane]
  1. OD-1 okay~
  2. 00:02:848 - Add a finish. okay~
  3. 00:04:455 - Add a finish. okay~
  4. 00:05:705 (1,2) - Increase the spacing here so it doesn't get confused for a 1/4. okay~
  5. 00:05:884 (2) - Make the end of this slider soft hitsound with a whistle sounds much better. okay~
  6. 00:08:027 - Add a finish. okay~
  7. 00:18:741 (1) - Remove finish, it sounds too noisy and there isn't a sound here in the song. okay~
  8. 00:37:848 - Add a finish. okay~
  9. 00:43:027 (1) - Add a finish. okay~
  10. 00:51:241 (4,5) - Maybe it's better to ctrl+g these two notes positions to make the flow a bit more natural? okay~
  11. 00:54:277 - Add a finish. okay~
  12. 00:55:705 - Add a finish. okay~
  13. 00:58:562 - Add a finish. okay~
  14. 01:00:169 - Add a finish. okay~
  15. 01:02:134 - Add a finish. okay~
  16. 01:04:991 - Add a finish. okay~
  17. 01:07:848 (8) - Add a finish. okay~
  18. 01:11:598 - Add a finish. okay~
  19. 01:12:848 - Add a finish. okay~
  20. 01:14:455 - Add a finish. okay~
  21. Well, I think i'll just say, the general idea is that where there is a finish type of sound in the song, you would match that with a finish hitsound in your beatmap :) I won't be mentioning anymore from here~ okay!
  22. 01:21:419 (3,1) - Stack these ends properly. fixed~
  23. 01:24:723 (6) - Should look like this: okay!
  24. 01:28:622 - Change this timing point to soft, you can still hear it on normal. Also, end this spinner in the same place as Hard. alright!


[Hard]
  1. 00:05:705 (3) - Doesn't really match the rhythm of the song, consider re-thinking it. tried something new!
  2. 00:07:669 (2,3) - Quite a strange stack, maybe don't stack here? okay!
  3. 00:52:312 (2,3) - Stack these ends properly. fixed
  4. 00:56:598 (7,1) - Stack these ends properly. fixed
  5. 01:08:741 (1,2) - Stack these ends properly. fixed
  6. 01:10:527 (2) - Add clap. okay
  7. 01:20:527 (2) - Should end on 01:21:062 - instead. alright
  8. 01:23:026 (1,2) - Stack these ends properly. fixed
  9. 01:28:741 - Same as Insane about the timing point. fixed

[Normal]
  1. AR-1 fixed
  2. Did you use distance snap for this map? Just saying cause stuff like this 00:50:169 (1,2,1) - is not really okay for a Normal. fixed
  3. 00:13:741 (1,2) - Stack these ends properly. fixed
  4. 00:20:527 (2,4) - Stack these ends properly. fixed
  5. 00:29:455 (1,1) - This overlap is a little strange to be honest, maybe change the position of 00:30:884 (1) - okay!
  6. 00:54:277 (2,4) - The returns of these sliders should not be on blue tick. tried something new
  7. 00:58:027 (1) - Better rhythm for this would be: thanks! :D
  8. 01:28:741 - Same as Insane&Hard. fixed

[Easy]
  1. 01:24:455 (2) - This slider should start at 01:24:277 - fixed
  2. 01:28:741 - Same as Insane&Hard&Normal. fixed

Good luck~
Thank you for your mod! :D
Lanturn
brrrbarururu da nu nuttah~ brbrbrbrrarara chigichiginainonono~

[mEASlY]
00:00:884 (1,2) - Distance spacing... first note I check and already an error :3
00:10:884 (1) - Placing circles under sliders on an easy difficulty is not a good idea. Its much too difficult to find for newer players. Try finding a new location to put this.
00:10:884 (1,3) - also, don't stack reverses under notes as its actually unrankable ;)
00:40:169 (2) - use a soft hit for the end of this slider.
00:53:027 (3,1) - the blanket on the 3 could be alot better, and Its hard to read where the (1) slider ends.. I would just not place notes under anything if at all possible.
01:02:669 (4,1) - stack these butter :3
01:17:312 (1,3) - bad stacking, I also wouldn't really recommend putting this note on the tail end of the slider as well. If you want to keep it stacked, control + G the slider, and place a new note on the head, control G the slider back to its original spot.. thats.. how you properly stack stuff :P
01:20:884 (2,3) - Could use a better blanket.
01:24:277 (2) - I would end this 1/2 earlier at 01:24:991 - to fit the music.
01:25:705 (1) - remove this finish. please, its too loud when the music has already silenced a lot.

[NO RooM At aLl]
00:16:598 (1,2) - remove these claps. they don't fit at all.
00:18:384 - Try adding a note here.
00:34:812 (4,5,6,7,1,2,3,1,2,3,4,1) - Honestly this whole section is a bit confusing. instead of stacking so much stuff together, why not go around notes and such, because for a normal. this might be a bit confusing. especially the last half.
00:45:884 (1,2,3,4,5,6) - again this feels like a cluttered mess a bit. Mostly due to the fact that you are pulling u-turns and a bit of visual appeal with stuff not properly stacked. Again, maybe using stacked notes here isn't the best solution as this part is way to hard to understand for a normal.
00:51:598 (1) - This whistle ;_;
00:53:384 (2,3,4) - I would rotate these just a bit more clockwise, so the 4 ends up on the approaching side of the slider, not having to turn around quickly.
01:04:455 (5) - Try using a reverse point in this slider at 01:04:991 - (add a finish to it)
01:15:884 (4) - empty note.. you should map around this (Maybe this pattern?) http://puu.sh/3ieFf (Bar is at the 1:15:884 spot)
01:25:705 - add circle with a finish here? (start the spinner a bit later)

[pilcHARD]
Yes.. I use those as bait when i'm fishing.. you know them as sardines \o/

Overall: I really think your hard could use more 1/2s from 00:09:455 - to 00:22:312 - as this is almost normal material X_X

00:18:027 (4,5) - turn this into a 1/2 reverse slider that starts on 4 and ends on 5. the reverse adds a much needed note thats missing.
00:49:455 (2,3) - unrankable hidden reverse.. needs to be changed :(
01:18:205 (3,4) - combine these into one long slider. plays much better


[wINdow StAiNEd]
I'm getting hungry.. and its late ;_;
00:19:277 (1,2,3) - honestly.. remove the 1,2 and move the 3 anywhere you want. a triplet here really doesn't make sense, which is why I told you awhile ago to move it closer to the earlier notes.
00:21:241 (7,8,9) - (7) Control + G, stack on the 5, and then Control+G again, do the same with (8) and 3. (9) should be restacked correctly under the (8) (x234 y 324)
01:00:527 (6) - this note seems to be on the map in an odd place.. maybe move it up a bit or something?
01:18:384 (3) - delete this and place a circle at 01:18:562
01:25:705 (1) - as with the other diffs, maybe try putting a finish here? and starting the spinner 1/2 later.


anyways.. sorry for the somewhat of a nazi mod. I did this in a good 30 mins so I probbaly missed a bunch of stuff... >_> talk to me because I know I don't make sense!
Topic Starter
samplefish

Lanturn wrote:

brrrbarururu da nu nuttah~ brbrbrbrrarara chigichiginainonono~ such a sexy song :D

[mEASlY]
00:00:884 (1,2) - Distance spacing... first note I check and already an error :3 pssh, i was just testing you.
00:10:884 (1) - Placing circles under sliders on an easy difficulty is not a good idea. Its much too difficult to find for newer players. Try finding a new location to put this. okays, i changed it
00:10:884 (1,3) - also, don't stack reverses under notes as its actually unrankable ;) youre unrankable.
00:40:169 (2) - use a soft hit for the end of this slider. alright!
00:53:027 (3,1) - the blanket on the 3 could be alot better, and Its hard to read where the (1) slider ends.. I would just not place notes under anything if at all possible. ho ho ho~
01:02:669 (4,1) - stack these butter :3 okuy
01:17:312 (1,3) - bad stacking, I also wouldn't really recommend putting this note on the tail end of the slider as well. If you want to keep it stacked, control + G the slider, and place a new note on the head, control G the slider back to its original spot.. thats.. how you properly stack stuff :P \o/
01:20:884 (2,3) - Could use a better blanket. totally got a butter blanket
01:24:277 (2) - I would end this 1/2 earlier at 01:24:991 - to fit the music. okay!
01:25:705 (1) - remove this finish. please, its too loud when the music has already silenced a lot. okay

[NO RooM At aLl]
00:16:598 (1,2) - remove these claps. they don't fit at all. okay!
00:18:384 - Try adding a note here. okay
00:34:812 (4,5,6,7,1,2,3,1,2,3,4,1) - Honestly this whole section is a bit confusing. instead of stacking so much stuff together, why not go around notes and such, because for a normal. this might be a bit confusing. especially the last half. i tried!
00:45:884 (1,2,3,4,5,6) - again this feels like a cluttered mess a bit. Mostly due to the fact that you are pulling u-turns and a bit of visual appeal with stuff not properly stacked. Again, maybe using stacked notes here isn't the best solution as this part is way to hard to understand for a normal. i tried!
00:51:598 (1) - This whistle ;_; ok ok
00:53:384 (2,3,4) - I would rotate these just a bit more clockwise, so the 4 ends up on the approaching side of the slider, not having to turn around quickly. i.. think thats what you meant
01:04:455 (5) - Try using a reverse point in this slider at 01:04:991 - (add a finish to it) okay!
01:15:884 (4) - empty note.. you should map around this (Maybe this pattern?) http://puu.sh/3ieFf (Bar is at the 1:15:884 spot) oh, sexy.
01:25:705 - add circle with a finish here? (start the spinner a bit later) cool!

[pilcHARD]
Yes.. I use those as bait when i'm fishing.. you know them as sardines \o/ ohh, thats what they are

Overall: I really think your hard could use more 1/2s from 00:09:455 - to 00:22:312 - as this is almost normal material X_X but is iz 5 starz ; - ; but ok i do it

00:18:027 (4,5) - turn this into a 1/2 reverse slider that starts on 4 and ends on 5. the reverse adds a much needed note thats missing. okay
00:49:455 (2,3) - unrankable hidden reverse.. needs to be changed :( okay!
01:18:205 (3,4) - combine these into one long slider. plays much better fantastic!


[wINdow StAiNEd]
I'm getting hungry.. and its late ;_; SUCK IT UP
00:19:277 (1,2,3) - honestly.. remove the 1,2 and move the 3 anywhere you want. a triplet here really doesn't make sense, which is why I told you awhile ago to move it closer to the earlier notes. okay :D
00:21:241 (7,8,9) - (7) Control + G, stack on the 5, and then Control+G again, do the same with (8) and 3. (9) should be restacked correctly under the (8) (x234 y 324) okay!
01:00:527 (6) - this note seems to be on the map in an odd place.. maybe move it up a bit or something? sure thing.
01:18:384 (3) - delete this and place a circle at 01:18:562 oh, lovely.
01:25:705 (1) - as with the other diffs, maybe try putting a finish here? and starting the spinner 1/2 later. I REFUSE joking.


anyways.. sorry for the somewhat of a nazisexy*mod. I did this in a good 30 mins so I probbaly missed a bunch of stuff... >_> talk to me because I know I don't make sense!
awesome as always, anturn!
Lanturn
This map is leaking much batter every day. You should go learn how to mod maps and start getting mods on yours ;):)
Kuria
try -10 offset? I think it was waaay better with it than the current one (yeah the offset will be 160)
anyway, nice map xD
Topic Starter
samplefish

Kuria wrote:

try -10 offset? I think it was waaay better with it than the current one (yeah the offset will be 160)
anyway, nice map xD
thanks, ill change it!
Heanday
Hi from " ilovemyfriendsoimaptheirmapcausetheydeserveit "

General : http://puu.sh/3sWSu.png Fix you're tag ! And audio lead man :3

Suggestion : i think basic clap don't fits with the music, he is a bit " noisy " :/ Use this one => http://puu.sh/3t1FW.rar he fits :/



[Easy]

00:02:302 (2) - Change this rythme, try this => http://puu.sh/3sWMY.jpg And add finish at revers ! :D
00:04:088 (3,4) - then snap them
00:08:017 (1,2,3,4) - No no no no and no ! => circle 2 No clap / circle 3 Clap ! / 4 end slider no clap !
00:11:588 (2) - remove clap
00:12:302 (3) - add clap end sldier
00:14:445 (2) - remove clap
00:15:159 (3) - end slider remove clap
00:16:588 (1) - add finish early slider
00:20:159 (1) - remove clap
00:20:874 (2) - same
00:22:302 (3) - remove clap
00:25:159 (1) - end slider remove clap add clap at revers
00:26:588 (2) - Same !
00:28:017 (1) - remove clap same
00:37:838 (2) - add finsih early slid
00:54:802 (5) - clap
00:56:231 (1) - ^
01:11:945 (6) - ^
01:14:802 (1) - stack it corectly with the previous 2

That's all !


[Normal]

00:17:659 (2) - add clap early slid
00:18:374 (3) - clap
00:18:731 (4) - end slider finish
00:19:445 (5) - whistle
00:22:302 (5) - whistle
00:30:159 (2) - early slid clap
00:30:874 (1) - early slid finish / end slid clap
00:31:945 (3) - clap
00:32:302 (1) - revers clap
00:33:374 (2) - clap
00:33:731 (3) - revers clap
00:34:802 (4) - add clap
00:35:517 (6) - ^
00:36:231 (1) - ^
00:36:588 (2) - finish early slid / end clap
00:37:659 (1) - clap
00:38:374 (3) - early slid clap
00:39:088 (4) - clap
00:45:874 (1) - stack it corectly with the previous slid n°3
00:45:874 (1,2,3) - all clap
00:53:374 (2) - clap
00:54:088 (4) - ^
00:54:267 (1) - end slid clap
00:55:517 (3) - clap
00:56:945 (3) - ^
00:57:302 (1) - end slid clap
00:58:017 (2) - end slider clap
01:03:017 (1,2,3) - Same part than before, 3 clap here
01:15:338 (3) - end sldier clap

That's all ._.


[Hard]

00:02:848 (5) - finish early slid
00:03:384 (6) - clap
00:04:098 (8) - ^
00:05:527 (2) - ^
00:15:884 (4) - clap end slid
00:16:598 (1) - early finish / end slider clap
00:17:669 (3) - clap
00:18:384 (5) - ^
00:22:312 (1) - whistle
00:25:705 (2) - c'mon, snap it, he is too close
00:30:884 (1) - finish early slid
00:30:884 (1) - / 00:40:527 (2) - put clap at this part just low volume ~
00:56:241 (6) - clap

( wel please recheck a bit you're hitsound, it's realy easy, it's one two three clap, one two three clap, just re-check it i won't do it again :D )

00:56:955 (1) - here, stack it corectly

[Insane]

I'll skip it sounds good for me exept hitsound but you can fix it alone !

Star sure
Lanturn
[Insane]
00:05:874 (2) - Remove whistle on tail..


That is all


No KD (Unless its Kraft Dinner)
Topic Starter
samplefish

Lanturn wrote:

[Insane]
00:05:874 (2) - Remove whistle on tail.. no


That is all


No KD (Unless its Kraft Dinner)
(im just kidding, i changed it!)
hoLysoup
hihi!
random mod here
I love this song!

Timing Issues:
The Red timing should be bpm: 168, offset: 874
^this way, when you go to 00:08:016, the song will actually start on the down beat (big white tick)

oh and your green lines are mostly unsnapped, remember to resnap them!

Tags: add こばと to tags

[Insane]
00:05:874 (2) - this slider should start here: 00:06:409 and end at the same place. it fits the music much better
00:07:481 (2,3,4) - how about turn these into streams? I hear 1/4 drums in the music I think it will be nice for the map at this point
00:16:499 (2,3) - remove clap on these two?
00:19:445 (3) - finish on this beat
00:23:731 (5) - NC? the start of a new jump section
00:30:070 (x) - add a beat here? but you will have to rearrange the beats around for a bit though. but the drum sound in this beat is very nice to have I think
00:30:874 (5) - NC
00:43:017 (1,2,3) - maybe space these out? so the numbers can be seen, along with the best chorus
00:53:552 (9,10,11,12,13) - hmm.. maybe too many claps here
01:24:267 (1,2,3,4,5,6,7) - a little strange I think? mostly because there's no 1/4 drums here. perhaps following the melody would be better here
01:25:874 (1) - the song is fading, lower the volume of this spinner

[Hard]
00:39:445 (1) - maybe move this slider to 00:39:267? and then add a beat 00:40:159. It seems to fit the vocals better
01:20:159 (1) - I think this slider end was snapped to the wrong tick?
01:25:695 (1) - same thing as insane, lower volume

other diffs are fine~ didn't find anything else
just the timing thing mostly and remember to resnap everything again.
Good luck!
Lanturn
These are all timing fixes, resnapped notes, and proper timing! Ganbatte samplefish. you can do it! You might have to redo hoLysoup's mod

[Easy]
SPOILER
osu file format v12

[General]
AudioFilename: Magic Number.mp3
AudioLeadIn: 1126
PreviewTime: 43022
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 10343
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Magic Number (TV Size)
TitleUnicode:Magic Number (TV Size)
Artist:Sakamoto Maaya
ArtistUnicode:坂本 真綾
Creator:samplefish
Version:Easy
Source:Kobato
Tags:dobato
BeatmapID:249515
BeatmapSetID:91140

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
Video,93,"magicnumber.avi"
0,0,"kobatoBG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
160,357.142857142857,4,1,1,70,1,0
874,357.142857142857,4,1,1,70,1,0
7302,-100,4,1,1,40,0,0
30873,-100,4,1,1,20,0,0
36588,-100,4,1,1,30,0,0
37838,-100,4,1,1,40,0,0
39445,-100,4,1,1,50,0,0
40873,-100,4,2,1,70,0,0
43016,357.142857142857,4,1,1,70,1,1
76408,-100,4,1,1,70,0,0
77301,-100,4,1,1,30,0,0
80158,-100,4,1,1,70,0,0
88730,-100,4,2,1,5,0,0


[HitObjects]
168,200,874,2,0,B|176:248|224:288|289:280,1,160
384,152,2302,2,0,B|376:104|340:72|296:72,2,120,0|4|0,0:0|0:0|0:0,0:0:0:0:
440,304,4088,1,0,0:0:0:0:
364,272,4445,1,0,0:0:0:0:
232,184,5159,5,0,0:0:0:0:
364,272,5873,2,0,B|304:232|304:232|268:276|224:264,2,160
232,182,8016,5,4,0:0:0:0:
104,84,8731,1,0,0:0:0:0:
167,133,9088,1,8,0:0:0:0:
156,212,9445,2,0,B|64:216|27:131,1,160,0|0,0:0|0:0,0:0:0:0:
172,60,10873,5,0,0:0:0:0:
300,152,11588,1,0,0:0:0:0:
172,60,12302,2,0,P|140:76|133:165,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
212,128,13731,5,0,0:0:0:0:
368,96,14445,1,0,0:0:0:0:
244,196,15159,2,0,P|286:262|364:276,1,160,0|0,0:0|0:0,0:0:0:0:
300,128,16588,6,0,P|249:103|191:122,2,120,4|0|0,0:0|0:0|0:0,0:0:0:0:
348,240,18195,1,0,0:0:0:0:
232,264,18731,2,0,P|253:223|246:186,2,80,0|0|4,0:0|0:0|0:0,0:0:0:0:
75,310,20159,5,0,0:0:0:0:
75,149,20873,2,0,P|107:101|207:97,1,160,0|0,0:0|0:0,0:0:0:0:
286,230,22302,2,0,P|190:223|158:175,2,160,0|0|0,0:0|0:0|0:0,0:0:0:0:
280,69,24445,1,8,0:0:0:0:
159,174,25159,6,0,P|149:139|163:83,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
4,132,26588,2,0,P|30:97|62:81,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
158,172,28016,6,0,B|206:140|218:73|286:52,1,160,0|0,0:0|0:0,0:0:0:0:
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[Normal]
SPOILER
osu file format v12

[General]
AudioFilename: Magic Number.mp3
AudioLeadIn: 1126
PreviewTime: 43022
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 10343
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Magic Number (TV Size)
TitleUnicode:Magic Number (TV Size)
Artist:Sakamoto Maaya
ArtistUnicode:坂本 真綾
Creator:samplefish
Version:Normal
Source:Kobato
Tags:dobato
BeatmapID:253880
BeatmapSetID:91140

[Difficulty]
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CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
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Video,93,"magicnumber.avi"
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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[Hard]
SPOILER
osu file format v12

[General]
AudioFilename: Magic Number.mp3
AudioLeadIn: 1126
PreviewTime: 43022
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Magic Number (TV Size)
TitleUnicode:Magic Number (TV Size)
Artist:Sakamoto Maaya
ArtistUnicode:坂本 真綾
Creator:samplefish
Version:Hard
Source:Kobato
Tags:dobato
BeatmapID:246850
BeatmapSetID:91140

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,93,"magicnumber.avi"
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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[General]
AudioFilename: Magic Number.mp3
AudioLeadIn: 1126
PreviewTime: 43022
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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[Editor]
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DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Magic Number (TV Size)
TitleUnicode:Magic Number (TV Size)
Artist:Sakamoto Maaya
ArtistUnicode:坂本 真綾
Creator:samplefish
Version:Insane
Source:Kobato
Tags:dobato
BeatmapID:247228
BeatmapSetID:91140

[Difficulty]
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436,256,23195,2,0,B|420:292|420:292|420:324|420:324|392:356,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
331,267,23731,1,0,0:0:0:0:
180,116,23909,1,0,0:0:0:0:
256,298,24088,1,8,0:0:0:0:
256,85,24266,1,0,0:0:0:0:
180,267,24445,1,0,0:0:0:0:
331,116,24623,1,0,0:0:0:0:
149,192,24802,1,8,0:0:0:0:
362,192,24981,1,0,0:0:0:0:
400,260,25159,6,0,P|380:304|336:340,1,80
321,255,25516,1,8,0:0:0:0:
258,304,25695,1,0,0:0:0:0:
200,248,25873,2,0,P|176:208|176:168,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,26409,1,0,0:0:0:0:
250,88,26588,6,0,P|296:89|323:115,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,27123,1,0,0:0:0:0:
386,256,27302,2,0,P|370:296|314:320,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,27838,1,0,0:0:0:0:
152,64,28016,6,0,P|104:80|64:128,1,80
152,64,28373,1,8,0:0:0:0:
360,320,28731,6,0,P|408:304|429:286,1,80
360,320,29088,1,8,0:0:0:0:
256,84,29445,5,0,0:0:0:0:
148,192,29623,1,0,0:0:0:0:
256,300,29802,1,8,0:0:0:0:
363,191,29981,1,0,0:0:0:0:
363,84,30159,5,0,0:0:0:0:
148,84,30338,1,0,0:0:0:0:
148,300,30516,1,8,0:0:0:0:
363,300,30695,1,0,0:0:0:0:
362,85,30873,2,0,P|393:122|406:171,1,100,12|2,0:0|3:0,0:0:0:0:
347,159,31588,2,0,P|323:175|259:191,1,80
259,152,32123,2,0,P|231:152|164:165,1,80
100,188,32838,1,0,0:0:0:0:
92,108,33195,1,0,0:0:0:0:
92,108,33552,6,0,B|144:108|180:152|183:185,1,120
212,248,34445,2,0,P|192:288|156:316,1,80
212,248,35159,2,0,P|232:208|268:180,1,80
212,248,35873,1,0,0:0:0:0:
268,268,36052,5,0,0:0:0:0:
324,252,36231,1,0,0:0:0:0:
340,196,36409,2,0,L|400:160,1,60.0000022888184
284,112,36945,1,0,0:0:0:0:
284,112,37302,1,0,0:0:0:0:
172,156,37659,5,0,0:0:0:0:
60,244,37838,2,0,P|88:276|136:296,2,71.9999978027344,4|0|0,0:0|0:0|0:0,0:0:0:0:
172,156,38373,1,0,0:0:0:0:
285,70,38552,2,0,P|257:38|232:24,1,71.9999978027344
388,244,39088,6,0,L|412:344,1,80
172,144,39445,2,0,L|192:56,1,80
340,144,39802,2,0,L|320:56,1,80
124,244,40159,2,0,L|104:324,1,80
256,192,40516,1,0,0:0:0:0:
256,192,40695,12,0,42659,0:0:0:0:
256,192,43016,5,4,0:0:0:0:
256,192,43373,1,8,0:0:0:0:
256,192,43730,1,0,0:0:0:0:
312,248,43908,5,0,0:0:0:0:
376,296,44087,2,0,P|413:269|429:240,1,80,8|0,0:0|0:0,0:0:0:0:
464,168,44444,1,0,0:0:0:0:
352,216,44623,1,0,0:0:0:0:
464,168,44801,1,8,0:0:0:0:
312,120,44980,1,0,0:0:0:0:
464,168,45158,1,0,0:0:0:0:
264,184,45337,1,8,0:0:0:0:
256,168,45426,1,0,0:0:0:0:
264,152,45516,1,8,0:0:0:0:
72,176,45873,5,0,0:0:0:0:
88,176,46230,1,8,0:0:0:0:
104,176,46587,1,0,0:0:0:0:
472,104,46944,6,0,P|480:152|456:192,1,80,8|0,0:0|0:0,0:0:0:0:
416,240,47301,1,0,0:0:0:0:
344,280,47480,2,0,P|336:240|352:184,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
264,288,48016,1,0,0:0:0:0:
224,216,48194,1,0,0:0:0:0:
144,104,48373,1,8,0:0:0:0:
72,248,48551,5,0,0:0:0:0:
72,248,48641,1,0,0:0:0:0:
72,248,48730,2,0,P|136:312|200:336,1,160,0|8,0:0|0:0,0:0:0:0:
264,288,49266,1,0,0:0:0:0:
392,192,49444,1,0,0:0:0:0:
244,132,49623,1,0,0:0:0:0:
264,288,49801,1,8,0:0:0:0:
424,292,49980,6,0,P|444:228|432:136,1,160
376,76,50516,1,8,0:0:0:0:
296,72,50694,2,0,P|216:72|144:104,1,160
144,104,51230,1,8,0:0:0:0:
84,156,51408,1,0,0:0:0:0:
104,316,51587,6,0,P|120:272|152:232,1,80
288,188,51944,2,0,P|282:220|262:262,1,80,8|0,0:0|0:0,0:0:0:0:
104,316,52301,1,0,0:0:0:0:
288,188,52480,1,0,0:0:0:0:
64,192,52658,1,8,0:0:0:0:
243,327,52837,1,0,0:0:0:0:
368,272,53016,2,0,P|400:248|424:200,1,80,0|8,0:0|0:0,0:0:0:0:
416,136,53373,1,8,0:0:0:0:
216,72,53551,1,8,0:0:0:0:
216,72,53641,1,8,0:0:0:0:
216,72,53730,1,8,0:0:0:0:
288,256,53908,1,8,0:0:0:0:
288,256,54087,1,8,0:0:0:0:
96,328,54265,6,0,B|88:240|88:240|48:184|88:128|136:112,1,240,4|8,0:0|0:0,0:0:0:0:
144,192,54980,2,0,P|184:176|248:184,1,80
200,256,55337,1,0,0:0:0:0:
200,256,55515,1,8,0:0:0:0:
408,336,55694,6,0,B|415:249|415:249|455:193|415:137|376:124,1,240,4|8,0:0|0:0,0:0:0:0:
360,200,56408,2,0,P|320:216|272:200,1,80
320,136,56765,1,0,0:0:0:0:
240,136,56944,1,8,0:0:0:0:
176,88,57123,6,0,P|120:64|16:96,1,160
104,136,57658,2,0,P|72:168|64:216,1,80,8|0,0:0|0:0,0:0:0:0:
144,208,58015,2,0,P|176:232|192:280,1,80
112,280,58373,1,8,0:0:0:0:
392,132,58551,6,0,P|424:180|432:279,1,160,4|0,0:0|0:0,0:0:0:0:
433,280,59087,1,8,0:0:0:0:
192,283,59265,6,0,P|144:236|132:128,1,160,4|0,0:0|0:0,0:0:0:0:
179,87,59801,1,8,0:0:0:0:
203,72,59890,1,0,0:0:0:0:
230,68,59980,1,0,0:0:0:0:
256,77,60069,1,0,0:0:0:0:
277,95,60158,2,8,P|304:125|311:162,1,80,4|0,0:0|0:0,0:0:0:0:
312,163,60515,1,8,0:0:0:0:
388,184,60694,1,0,0:0:0:0:
312,164,60873,1,0,0:0:0:0:
352,276,61051,1,0,0:0:0:0:
312,164,61230,1,8,0:0:0:0:
248,212,61408,6,0,B|184:212|184:212|132:276|72:248,1,160
110,164,61944,1,8,0:0:0:0:
104,89,62123,2,0,B|144:80|188:130|188:130|261:130,1,160
308,184,62658,1,8,0:0:0:0:
336,180,62748,1,0,0:0:0:0:
364,172,62837,1,0,0:0:0:0:
388,164,62926,1,0,0:0:0:0:
412,148,63015,6,0,P|456:108|472:68,1,80,0|0,0:0|0:0,0:0:0:0:
384,76,63373,2,0,P|332:76|284:108,1,80,8|0,0:0|0:0,0:0:0:0:
284,248,63730,2,0,P|311:251|360:234,1,80
240,128,64087,2,0,P|192:148|160:196,1,80,8|0,0:0|0:0,0:0:0:0:
136,324,64444,2,0,P|173:310|205:286,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
60,348,64980,2,0,P|43:304|63:175,1,160,4|0,0:0|0:0,0:0:0:0:
96,128,65515,1,8,0:0:0:0:
176,116,65694,1,0,0:0:0:0:
252,136,65873,6,0,B|253:206|173:270,2,160,0|8|0,0:0|0:0|0:0,0:0:0:0:
374,227,66765,2,0,P|342:259|327:290,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
327,290,67301,1,0,0:0:0:0:
256,69,67480,1,0,0:0:0:0:
183,290,67658,1,8,0:0:0:0:
372,153,67837,1,0,0:0:0:0:
139,153,68015,1,0,0:0:0:0:
327,291,68194,1,8,0:0:0:0:
327,291,68283,1,0,0:0:0:0:
327,291,68373,1,8,0:0:0:0:
139,154,68551,1,0,0:0:0:0:
136,328,68730,6,0,P|216:340|298:302,1,160,0|8,0:0|0:0,0:0:0:0:
420,220,69265,1,0,0:0:0:0:
360,72,69444,2,0,P|288:44|208:58,1,160,0|8,0:0|0:0,0:0:0:0:
69,192,69980,1,0,0:0:0:0:
69,192,70158,1,0,0:0:0:0:
152,328,70337,5,0,0:0:0:0:
176,340,70426,1,0,0:0:0:0:
204,344,70515,1,8,0:0:0:0:
232,344,70605,1,0,0:0:0:0:
260,340,70694,1,0,0:0:0:0:
288,336,70783,1,0,0:0:0:0:
316,328,70873,2,0,P|339:306|361:264,1,80,0|0,0:0|0:0,0:0:0:0:
288,120,71230,2,0,P|259:158|250:188,1,80,8|0,0:0|0:0,0:0:0:0:
236,348,71587,6,0,P|279:327|308:276,1,80,4|0,0:0|0:0,0:0:0:0:
360,156,71944,2,0,P|315:172|291:193,1,80,8|0,0:0|0:0,0:0:0:0:
380,328,72301,2,0,P|428:308|452:275,1,80,0|0,0:0|0:0,0:0:0:0:
388,180,72658,1,8,0:0:0:0:
346,29,72837,2,0,P|298:49|280:69,2,80
388,180,73373,2,0,P|356:116|346:28,1,160,8|0,0:0|0:0,0:0:0:0:
388,180,73908,1,0,0:0:0:0:
308,192,74087,2,0,P|284:232|228:248,1,80,8|0,0:0|0:0,0:0:0:0:
204,184,74444,6,0,P|228:144|256:129,1,80,4|0,0:0|0:0,0:0:0:0:
308,192,74801,1,0,0:0:0:0:
172,332,74980,2,0,P|116:280|92:201,1,160
204,184,75515,1,8,0:0:0:0:
340,52,75694,6,0,P|396:104|419:182,1,160
308,192,76230,1,8,0:0:0:0:
172,332,76408,6,0,P|116:280|92:201,1,160
176,72,77301,6,0,P|128:88|104:112,1,80
108,148,77837,2,0,P|144:176|184:188,1,80
216,196,78373,1,0,0:0:0:0:
244,168,78551,2,0,L|312:112,1,80
249,205,79087,2,0,B|287:187|335:187,1,80
340,192,79533,1,0,0:0:0:0:
356,200,79623,1,0,0:0:0:0:
368,212,79712,1,0,0:0:0:0:
376,228,79801,1,0,0:0:0:0:
380,244,79890,1,0,0:0:0:0:
380,264,79980,1,0,0:0:0:0:
376,284,80069,1,0,0:0:0:0:
368,304,80158,6,0,P|348:332|280:356,2,80,0|0|0,0:0|0:0|0:0,0:0:0:0:
312,152,80873,2,0,P|342:111|405:98,2,80,0|0|0,0:0|0:0|0:0,0:0:0:0:
312,152,81408,2,0,P|256:208|168:232,1,160,4|0,0:0|0:0,0:0:0:0:
132,296,81944,5,0,0:0:0:0:
80,160,82123,1,0,0:0:0:0:
224,192,82301,1,0,0:0:0:0:
132,296,82480,1,0,0:0:0:0:
80,160,82658,6,0,P|104:97|188:81,1,160
324,304,83194,1,0,0:0:0:0:
200,204,83373,1,0,0:0:0:0:
320,100,83551,1,0,0:0:0:0:
320,100,83908,1,0,0:0:0:0:
160,76,84087,1,0,0:0:0:0:
116,228,84265,5,0,0:0:0:0:
124,258,84355,1,0,0:0:0:0:
143,283,84444,1,0,0:0:0:0:
172,298,84533,1,0,0:0:0:0:
203,300,84623,1,0,0:0:0:0:
233,289,84712,1,0,0:0:0:0:
256,267,84801,1,0,0:0:0:0:
200,204,84980,1,0,0:0:0:0:
432,172,85337,2,0,P|400:124|368:108,1,80
354,188,85694,1,4,0:0:0:0:
256,192,85873,12,0,88730,0:0:0:0:


copy paste all of these. you will have 0 problems now~
Topic Starter
samplefish

hoLysoup wrote:

hihi! hello!
random mod here
I love this song!

Timing Issues:
The Red timing should be bpm: 168, offset: 874
^this way, when you go to 00:08:016, the song will actually start on the down beat (big white tick) alrights

oh and your green lines are mostly unsnapped, remember to resnap them! should be ok now! (thanks manturn!)

Tags: add こばと to tags will do!

[Insane]
00:05:874 (2) - this slider should start here: 00:06:409 and end at the same place. it fits the music much better okay! should be okay
00:07:481 (2,3,4) - how about turn these into streams? I hear 1/4 drums in the music I think it will be nice for the map at this point tried my best!
00:16:499 (2,3) - remove clap on these two? yessir.
00:19:445 (3) - finish on this beat added!
00:23:731 (5) - NC? the start of a new jump section of course, of course!
00:30:070 (x) - add a beat here? but you will have to rearrange the beats around for a bit though. but the drum sound in this beat is very nice to have I think lazy
00:30:874 (5) - NC okay!
00:43:017 (1,2,3) - maybe space these out? so the numbers can be seen, along with the best chorus great thinking!
00:53:552 (9,10,11,12,13) - hmm.. maybe too many claps here took out most of them!
01:24:267 (1,2,3,4,5,6,7) - a little strange I think? mostly because there's no 1/4 drums here. perhaps following the melody would be better herealright!
01:25:874 (1) - the song is fading, lower the volume of this spinner will do!

[Hard]
00:39:445 (1) - maybe move this slider to 00:39:267? and then add a beat 00:40:159. It seems to fit the vocals better alright!
01:20:159 (1) - I think this slider end was snapped to the wrong tick? i think its okay now
01:25:695 (1) - same thing as insane, lower volume alright!

other diffs are fine~ didn't find anything else
just the timing thing mostly and remember to resnap everything again.
Good luck!
thanks for your mod!
Lanturn
Go go. Don't let this die!
Aruka
Easy:00:35:873 (4) - That slider is overlapping 00:36:588 (1) In an ugly way,01:02:301 (5,1) - Same thing,it doesn't flow right,01:16:051 (3,1) - I would fill this break with some objects

Hard:00:03:373 (2) - I would move this circle two beats further,00:13:552 (2) - This circle is timed wrong,00:10:516 (2) - This slider is one beat too long,00:13:731 (1) - This too, 00:27:301 (2,3) - 00:27:301 (2,3) - Those sliders are timed wrong and fill that next break with objects, 00:35:516 (1) - Make this slider one beat longer, 00:39:266 (1) - This slider is timed wrong, 00:46:944 (1) - This slider is one beat too short, 00:48:730 (1,2,3) - And these too, 00:51:587 (1,2,3) - And these too, There are so many timing flaws that I don't have energy to post them all here,make all the sliders go from the white tick to a next white tick or if its not possible,just time it right.

Inhumane:00:30:873 (1) - This slider is one beat too long

Insane:00:30:873 (1) - Same thing with Inhumane
BanchoBot
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