Very nice. Love the sb. good work. well worth wait *star for you* looking forward to it being fully completed
The opening post says:jockeytiyan wrote:
Weird...not much people are looking at it. Seemingly, the SB isn't attracting it that much, or is it because it's unfinished?
So yeah, I'd say it's because it's unfinished. You probably shouldn't be linking my maps when they're unfinished, y'know...Opening Post wrote:
*82.5% Storyboarded
*Currently implementing custom hitsounds
Also,
ToDo:
*Finish the last few animations (Getting there)
*Finish the lyrics (Almost)
*Finish mapping [Naraku no Hana] (Still ongoing)
*Complete the skin (Yeah... about that...)
Hehehe, I'll just finish everything that I can leave, then, I won't link your maps anymore. :3Azure_Kyte wrote:
The opening post says:jockeytiyan wrote:
Weird...not much people are looking at it. Seemingly, the SB isn't attracting it that much, or is it because it's unfinished?So yeah, I'd say it's because it's unfinished. You probably shouldn't be linking my maps when they're unfinished, y'know...Opening Post wrote:
*82.5% Storyboarded
*Currently implementing custom hitsounds
Also,
ToDo:
*Finish the last few animations (Getting there)
*Finish the lyrics (Almost)
*Finish mapping [Naraku no Hana] (Still ongoing)
*Complete the skin (Yeah... about that...)
JarJarJacob wrote:
I really don't like the soft finishes in the chorus.These hitsounds are awesome.
Naraku no Hana:
00:43:10 (6) - Annoying spacing. Fixed
00:49:98 (7) - ANNOYING SPACING. Fixed
01:56:85 (7) - New combo. Done
01:57:13 (1) - Remove new combo. Done
01:59:33 (6) - New combo. Done
02:05:93 (9) - New combo. Done
02:06:21 (1) - Remove new combo. Done
02:08:13 (6) - New combo. Done
02:22:45 (9) - Annoying spacing. Deal.
02:35:93 (1,2,3,4,5,6,7) - AAAAAAA SPACING Changed, but I'll bet you still don't like it
02:49:97 (4) - Stacking It's already stacked =_=
03:31:80 - Add note. Done
03:43:43 (3) - 1/3 what. Fixeded. Whoops
04:07:83 (1,2,3,4,5,6) - Annoying again. The sudden change in hitsound style is unjustified. Changed Hitsounds
Thanks for your modAlex0686 wrote:
Take the following as my suggestions/opinions.
[General]
Some volume sections should really start 1/4th earlier.
[Shiroi no Hana]
Nothing! Awesome
[Kuroi no Hana]
00:49:02 (1) - Start 1/4th later? (Starting at the whoosh sound? xP) Done.
01:34:57 (Break) - Fix this break! Done
[Akai no Hana]
00:29:61 (4) - NO! PLEASE NO! D: (BTW, I see the increasing in spacing, but this is a little too far seeing how much the previous beats spacing is.)
00:38:42 (4) - WHHYY?! (^)
Why is it shorter than the previous? >_> Because it was made by another mapper who wanted to make a short hard
[Naraku no Hana]
I was expecting some Kiai time in like in [Kuroi no Hana] (Sorta in the middle.) Thanks for pointing that out. It was meant to have Kiai. I plain forgot about it xD
Looks like a lot of effort was put into this, and that deserves a star!
Thanks for your modblissfulyoshi wrote:
Shiroi no Hana:SPOILERCombo mod:
01:23:83 (6) - new combo Done
Timing section mod:
00:32:92 - move back a quarter note It just... doesn't work
00:44:48 - ^ Changed
Kuroi no Hana:SPOILERCombo mod:
00:28:79 (3) - new combo to be consistent with 00:37:60 (1) Done
02:42:81 (5) - new combo Done
Timing section mod:
00:53:13 - make a timing section here to transition to Normal C2 hitsounds huh? I'm having a hard time understanding this, considering the next note transitions to C2 notes anyways
01:01:82 - move back a quarter note ...no
01:37:32 - ^ ...no
02:21:35 - make a timing section here to transition to Normal C2 hitsounds already does so...
Akai no Hana:SPOILERTiming section mod:
00:46:66 - make a quarter note earlier There is no beat at this time :'(
Naraku no Hana:SPOILERCombo problems told through irc
Timing section mod:
same as Kuroi and Shiroi
Very nice sb and map.
Star.
blissfulyoshi wrote:
Akai no Hana:
[spoilerbox]Timing section mod:
00:46:66 - make a quarter note earlier Remap this part. Should fix this indirectly...
Fixed, added more notes in return. D:Alex0686 wrote:
[Akai no Hana]
00:29:61 (4) - NO! PLEASE NO! D: (BTW, I see the increasing in spacing, but this is a little too far seeing how much the previous beats spacing is.)
00:38:42 (4) - WHHYY?! (^)
Actually those are intended as anti jumps, and I think it really suits the music and mood well. D: Anyway fixed those already.Takuma wrote:
Akai no Hana:
00:51:362 (5,6,7,8) - Fix spacing, please. =__="
Thanks for lookingEma Skye wrote:
Kuroi no Hana:
01:37:325(1,2,3,4) : it would be more esthetic, i think, if the 2nd was in the center of the screen, but that's just my opinion =3 Done
you should force the comboburst sound to make no noise for people who play with a skin which make noise That's a fantastic idea
Thanks for your modDJPop wrote:
WOW!! O___O
Could you silence all slidertick sounds?SPOILERDone~Shiroi no Hana~
01:18:33 (6) - try this pattern
(6) note 1 - hitfinish + hitwhistle
note 2 - hitfinish
note 3 - hitfinish
(7) - hitfinish + hitwhistle
[attachment=0:8bdf1]untitled.jpg[/attachment:8bdf1]
~Kuroi no Hana~
02:47:22 (1,2,3) - I missed here ;__; These notes will stay though
~Akai no Hana~
Fine.
~Naraku no Hana~
Suggest to make SB until the end off the song lol
Many confused spacings, I can't mod it ;__; The chorus uses a slightly higher distance snap than the rest of the song
As for SBíng the rest of it, I would love to, but it would be too long at the end ><
+Star
Thanks for the mod Armin. =DArmin wrote:
Akai no Hana
00:58:243 remove the finish Agreed. Done
01:07:326 Make a perfect quadrangle OMG. Thanks for pointing that out. I love design nazi... XD
01:10:078 Add also a whistle Agreed.
01:12:280 ^ Agreed.
Thanks EEeee, I was so close to deleting that slider coz someone asked me to FIX that. orz. =D Glad you like it, I think it fits the "disturbing noise" well.EEeee wrote:
Akai no Hana
00:26:31 (1) - lol, i love this, hope no one makes u change it
00:35:12 (1) - here it is again. . . . okay i'll stop
kk, seriously there was a bit more ^ . . . . . nvm . . . uhh this diff is okay, just add a preview point to this diff, this is needed, make sure it matches the other diffs as well
Armin wrote:
Naraku no Hana
00:21:775- 00:22:050 It sounds horrible. Add a custom hitsound or dlelete the timing sections. I changed it a bit. I like that bit, actually
01:10:353 Finish Done
02:26:580 Make this slider better please D: Done
03:15:983 Sounds horrible <_< Changed to a whistle
03:49:187 Weird slider. Make it better <_< Changed
04:01:504 add a hitcircle? Done
That's all!
Starred, I liked the map so much >A<
Thanks for your mods ^^EEeee wrote:
Kuroi no Hana
looks good, just re-snap all notes, some aren't snapped like 01:48:04 (1,2,3,4,5) - this pattern Done
Naraku no Hana
02:33:46 (6) - move this so that it's inside of 3, also make sure 7,8, and 9 are spaced afterward Done
wow, nice map and epic storyboarding, hope i didn't miss anything illegal, i might have glanced at sb a bit too much
*star, storyboard in that one diff, and hitsounds in all are cool
Thanks so much for your Detailed Mod 6.00whymeman wrote:
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.
Detailed Modding v.6.00 Go~
Osz. File ScanSPOILER[Current] Size: 16.00 MB / 24.00 MB
Extra/Duplicated Objects: None
Video: No
SB (Story Board): Yes
SB (Story Board) Scan: No errors found on the Key Frames (Just a small thing to point out. I notice that when the last part of the lyrics appears here in [Naraku no Hana], it started to fade before it fully unites. Just letting you know to double check on that and for the other difficulties with the same setup as well [Screen Shot].)
Background: Yes
Source: Yes
Tags: Yes
[Shiroi no Hana]SPOILERTiming (Offset / BPM):[/b]
1. Offset: 18,060ms BPM: 109.00
14. Offset: 32,922ms BPM: Inhereted (1x) <- Double check the setup of this inhereted point. Its right on the note.
26. Offset: 44,481ms BPM: Inhereted (1x) <- Right on the note.
28. Offset: 52,188ms BPM: Inhereted (1x) <- Right on the spinner.
43. Offset: 88,518ms BPM: Inhereted (1x) <- Forgot to end the kiai after this?
[b][Currently] with Audio Lead-In: N/A
[Currently] with Audio Preview Point: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.00
[Current] Max Combo: 120
[Current] Max Score: 224,110
[Current] Star Rating: 2.27
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.4
[Current] Preffered Skin: User's preference (No Change) (Change to Default)
[Current] Stacking Leniency: Lv.6
00:53:01 (1,2,3,1,2,3) - Compared to the notes on the right, the notes on the left looks a bit more compacted.
00:59:06 (4,5) - Theres a slightly more spacing than needed. (Compared to 00:57:41 (1,2) )
01:04:02 (1,2,3,4,5) - If you move this just 1 notch back, this can look more even to the spacing between 01:01:82 (1,1).
01:12:83 (3,4,5,1) - Did the spacing just get tighther here?
Notes: Just some slight spacing fluctuations to check with. You can use alt + shift for .01 changes to the distance snap rate incase you end up fighting with it.
All fixed
[Kuroi no Hana]SPOILERTiming (Offset / BPM):
1. Offset: 18,060ms BPM: 109.00
8. Offset: 40,628ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
19. Offset: 61,821ms BPM: Inhereted (1x) <- Right on the note.
21. Offset: 97,325ms BPM: Inhereted (1x) <- Right on the note.
30. Offset: 106,672ms BPM: 109.00
35. Offset: 127,314ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
37. Offset: 128,690ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
51. Offset: 176,580ms BPM: Inhereted (1x) <- Forgot to end the kiai after this point?
[Currently] with Audio Lead-In: N/A
[Currently] with Audio Preview Point: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.40
[Current] Max Combo: 349
[Current] Max Score: 2,489,866
[Current] Star Rating: 4.11
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.6
[Current] Preffered Skin: User's preference (No Change) (Change to Default)
[Current] Stacking Leniency: Lv.6
00:28:79 (1,2) - Intentional jump here?
01:05:67 (5,6) - ^
02:35:93 (1,2,3,4) - There's some spacing fluctuations between the sliders here. Please check into that.
02:45:57 (4,5) - Looks like it needs to move up just a notch up to even out the formation.
Notes: Seems to be good so far. Just make sure to double check the spacing.
All fixed
[Naraku no Hana] (Modding...)SPOILERTiming (Offset / BPM):
1. Offset: 18,060ms BPM: 109.00
2. Offset: 21,637ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
8. Offset: 25,766ms BPM: Inhereted (1x) <- This is right on the end point of the spinner.
12. Offset: 28,518ms BPM: Inhereted (1x) <- This is right on the note.
14. Offset: 31,271ms BPM: Inhereted (1x) <- This is right on the end point of the spinner.
21. Offset: 40,628ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
23. Offset: 41,179ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
28. Offset: 52,188ms BPM: Inhereted (1x) <- This is right on the end point of the spinner.
81. Offset: 97,326ms BPM: Inhereted (1x) <- This is right on the note.
89. Offset: 104,482ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
90. Offset: 105,582ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
92. Offset: 106,133ms BPM: Inhereted (1x) <- This is right on the end point of the slider.
93. Offset: 106,672ms BPM: 109.00
103. Offset: 115,410ms BPM: Inhereted (1x) <- Too close to the note.
106. Offset: 119,332ms BPM: Inhereted (1x) <- This is right on where the slider starts.
112. Offset: 127,314ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
114. Offset: 128,690ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
116. Offset: 129,240ms BPM: Inhereted (1x) <- This is right on where the sliderscorepoint is.
124. Offset: 140,249ms BPM: Inhereted (1x) <- This is right on the end point of the spinner.
128. Offset: 143,552ms BPM: Inhereted (1x) <- This is right on the note.
136. Offset: 151,809ms BPM: Inhereted (1x) <- This is right on the note.
160. Offset: 176,580ms BPM: Inhereted (1x) <- This is right on the end point of the spinner.
180. Offset: 219,761ms BPM: 109.00
181. Offset: 220,311ms BPM: Inhereted (1x) <- This is right on the note.
192. Offset: 233,797ms BPM: Inhereted (1x)
193. Offset: 233,866ms BPM: Inhereted (1x)
194. Offset: 233,935ms BPM: Inhereted (1x)
195. Offset: 234,004ms BPM: Inhereted (1x)
196. Offset: 234,072ms BPM: Inhereted (1x) <- Becareful with the kiai toggles.
197. Offset: 234,141ms BPM: Inhereted (1x)
198. Offset: 235,173ms BPM: Inhereted (1x)
199. Offset: 235,449ms BPM: Inhereted (1x)
200. Offset: 235,724ms BPM: Inhereted (1x)
201. Offset: 235,999ms BPM: Inhereted (1x)
202. Offset: 236,274ms BPM: Inhereted (1x)
203. Offset: 236,549ms BPM: Inhereted (1x)
204. Offset: 236,825ms BPM: Inhereted (1x) <- These are right on the notes.
211. Offset: 241,228ms BPM: Inhereted (1x) <- This is right on the note.
216. Offset: 255,816ms BPM: Inhereted (1x)<- Forgot to end the kiai after this?
[Currently] with Audio Lead-In: N/A
[Currently] with Audio Preview Point: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.60
[Current] Max Combo: 685
[Current] Max Score: 9,470,956
[Current] Star Rating: 4.72
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8
[Current] Preffered Skin: User's preference (No Change) (Change to Default)
[Current] Stacking Leniency: Lv.6
00:48:05 (1,2,3) - Just needs a slight push upwards.
02:14:47 (3,4) - Got an extra spacing gap here.
03:42:58 (2,3,4) - Looks like there's a slight fluctuation in the spacing here. Double check into this.
Notes: The map seems good so far. Just remember to double check for anytihng that needs to be added or fixed.
All that mainly done. Changing timing sections from 1/8th to 1/4 seems to me a relatively pointless task, but I've moved all timing sections that are sitting on notes and cleaned up a fair portion of the timing sections overall
Overall: The map seems great overall. The SB is functioning properly and works together with the other elements of the map. Just some minor stuff to look into so far.
MaxwellDemon wrote:
Niiiice SB!
Definitely having no issue with time.
[Shiroi no Hana]
00:32:09 (2,3) - Spacing? XD Changed. I had it like this so players could see the slider easier, initially.
00:43:93 (1,2,3,1,2,3) - Wouldn't hurt to consider spreading out the notes a little bit. Considering having them going vertically or horizontally. :3 Done for the first combo
01:18:33 (6) - Sounds rather odd to me... but if it sounds okay to you, then... eh. Changed to two 1/1 beat reverses, instead of a 1.5/1 beat reverse
[Kuroi no Hana]
00:21:63 (5,6,1) - *thinks the new combo should start here... or just a totally new combo is alright too?* New combo
02:25:47 (3,4) - Hahaha, talk about a total slip, I totally expect a beat between that. XD Just saying, this isn't exactly an error either, but I know I'd be clicking the 4 early if I play this again.;p I'll leave it how it is
[Akai no Hana]
00:35:12 (1) - I know these are going to throw a few players off, I personally like them, but I am not sure what's the verdict for the other BATs here. XD If anyone asks alvisto to change these I will cry
[Naraku no Hana]
00:26:04 (1,2,3,4) - I'd much rather thing this combo should go clockwise instead of this zig-zag pattern... your own choice though.Changed
00:34:84 (1,2,3,4,5,1,2) - Once again, clockwise then hitting the middle seems to work better than that pattern you have. But again, your decision.Counter clockwise
03:26:58 (8,9,10) - Weird spacing, IMO~ I like it like this. Just a little more freakiness to the map itself, rather than just the SB
All these are just aesthetic suggestions. It is a really good map, so, I am sure rankhood is rather close for this. Here is a star to back it up though.
Thanks for your modroxkyuubiforever wrote:
//Shiroi no Hana////Kuroi no Hana// - cool sliders on the end and I like the tiny jumps too.
- Great
Changed a little
- 01:54:103(1,2) - It's a bit too far fom (4). I think that should be closer (or at last with more distance). Being at this middle distance it's a little bit confusing.
//Akai no Hana// - Like this spacingThis was a guest diff, he chose to make it short like te TV size version ;p
- Less gameplay time then the easier diffs? ._.
//Naraku no Hana// - So epic//Overall//
- 00:49:986(1) - This jump... I don't know. It's the same distance that you used on the other 3 notes after the one but With another time. It's a little unexpected jump. It's how it was intended. Left the way it is
- 01:16:683(7) - New Combo here?
- 01:48:048(1) - Eiko sings here (the "ga", I think). Reeeally low. But sings. So I think the New Combo should be here, not at 01:48:323. True, true. Changed a few combos around that part, actually
- 03:26:580(8) - New Combo?
- 03:26:855(2) - Move up 2 level 3 grids. It's supposed to be like this
The skin is great. The Sb is great. The gameplay is great. Nothing else.
Please BATs. Rank this really fast
I am glad that you like it, but... but... as Azure_Kyte saidMaxwellDemon wrote:
[Akai no Hana]
00:35:12 (1) - I know these are going to throw a few players off, I personally like them, but I am not sure what's the verdict for the other BATs here. XD
If any BATs do, I will cry too. XDAzure_Kyte wrote:
If anyone asks alvisto to change these I will cry
Thanks for your modLizbeth wrote:
Awesome SB!!
Naraku no Hana
cool map..just gonna point out some thing that confused me during gameplay.
00:43:65 (1,2,3,4) - this diamond position, feels like the notes have the same distance in timeline Left the way it is, but a new combo. Maybe that will make it easier to read
00:49:98 (1) - this jump also make me fail... maybe cuz the combo color is so similar i didnt get that was a jump... This is solvedwith the above combo change
02:22:45 (9,10,1,2,3,4,5,6,7,8,9,10) - i couldnt catch the rhythm in this part.. the vocals is the only thing i listen, and the notes arent followin the vocals, so is hard to follow the rhythm. imo I'm sorry, but it's staying like this
03:28:91 (3) - move 1/4 beat earlier. that's one of the few places it's following the lyrics...
Akai, Kuroi & Shiroi no Hana
no problems
nice map star!
Thanks for your modJarJarJacob wrote:
bg2 blah blah blah. I'm guessing you'd want to remove the .png. Done
Naraku no Hana:
02:22:45 (9) - I don't get this jump. Changed so it's piss easy to follow i.e removed the jump
02:43:91 (5,1) - Stack on slider end. Uhm... it was? done again, just to be safe
03:29:60 (4) - New combo. Done
03:53:79 - Add offset to fix metronome.
Speaking of offsets, this one gets very early at the end. You should probably do something about that. I think it's fixed, I'm not that great with timing but playing through it seemed fine
Luckily you burst the bubble, coz those parts are not like that originally... (Offset change makes the x2 timing section a little bit late, hence, causing the note and slider ends at the same place). Anyway I fix those and it is now at its original state right now. My bad.... xD Thanks MaxwellDemon.MaxwellDemon wrote:
Alright, after a huge amount of bubbling and re-bubbling, I am extremely sorry to do this.
Akai no Hana's hold sliders (e.g. 00:26:30) are unrankable.
alvisto is going to find some other ways to make that part work. D:
Going to have pop this bubble again just for that. ;_;
And oh yeah;
00:26:30 (1,1) - Despite being SS-able, this note and the slider ends at approx. the same point in the slider. We missed this one. :/
00:35:11 (1,1) - ^
If you absolutely want to replicate the effect, just create a really short repeating slider with the middle silenced through volume. D:
It is really just that. >_<
I'll come back to it tomorrow~