@ERT : Fixed tag, delete green timing, delete some note & fixed combo.
80,288,91416,1,8
432,96,91722,1,8
156,300,92028,1,4
356,84,92334,1,4
228,264,92640,1,8
284,120,92946,1,8
Thx for modded.a3272509123 wrote:
From the challenge queue~
[General]
- Boss Taiko Oni has a letter box during break while other diffs don't.Delete it for consistence.
It's not have break time for Taiko, so it's unnecessary to check it out
[Quiet]
- AR+1?
X
Really relaxing diff,nothing to be pointed out!
[Restful]
- 01:39:681(4) - spacing
- 02:16:722(3) - spacing
Fixed
[Peaceful]
- AR9 seems better?(since this diff is mapped as BPM 196)
- 02:04:477(4) - Ctrl+R?
Fixed both.
Insane diff orz
That's all!Really relax song and nice mapset~Good luck~
Thanks youIchiGUN wrote:
Hi backstep![]()
mod from Challenge Queue, so just suggestion ^^
- General
● change size spinner-background.png - 1023x692Changed picture =[]='
======================================================
- Quiet
>Settings
● Good
>Mapping
● 01:55:906 (1) - looks a little not symmetric
Yeah, it's a little but not big problem.
● 02:03:865 (2) - put down on y:340? :3 symmetry to 02:01:416 (3)
okay
● 02:06:314 (4) - 2 grid left on x:344 - center
spacing other way.
● 02:13:661 (2) - grid snap and distance off...and move on x:164 y:188...symmetry to 02:11:212 (4)
spacing at center.
>Hitsounds
● Good
___________________
So relax diff![]()
[/list]===========================
- Restful
>Settings
● Good
>Mapping
● 00:24:681 (1) - not needed point on slider http://puu.sh/y2zE use this http://puu.sh/y2A5
● 00:29:885 (1) - previous distance 1.75...looks strange :3
● 01:24:681 (2) - prev distance 0.94 ^
Fixed all (Forgot look this ;w;)
>Hitsounds
● Good
___________________
Not bad![]()
Awesome track and map Starrrrr if you revived it
- Peaceful
>Settings
● Good
>Mapping
● 00:28:049 (2) - grid snap and distance off...and move on x:427 y:128
● 00:57:130 (2) - ^ x:257 y:336
● 01:06:161 (6) - ^ x:343 y144
Don't fix
>Hitsounds
● 00:10:025 (5) - add clap at start slider?
Nope.
___________________
Mmm...so symmetric...I like this diff
Good luck for rank
Thanks you.mjw5150 wrote:
from challenge queue~
[General]
2 insane+1 normal+1 easy
where is hard lol
[Quiet]
00:30:804 - add whistle here like other slider?
02:11:212 (4,1,2,3,1) - move 1 grid left with all objects?looks better
Fixed.
[Restful]
fine~
[Spinboxer]
fine~
[Peaceful]
01:11:212 (7,1,2) - a little confused for me,even though this is an insane diff,the spacing changed so suddenly and large
I think it's fine.
good luck~
Sure Miya-chanMiya wrote:
Hey, from challange queue. Because you win the challange queue, i will mod this map.
See you, later~
Fixed all Miya-chan, thanks for modded.Miya wrote:
Orz, sorry sorry for late mod. I'm bussy with school stuff etc and causing me didn't have a mood for mod. ;_;
GeneralQuiet
- It seems good.
Restful
- No spinner? Why? I think you can add spinner in this diff by following normal example at 00:46:722- 00:49:171. No spinner will cause player have same score in ranking list, and this will make angry player that got same score but have lower ranking in the ranking list.
- 01:16:110 (1) - How about remove a new combo here? I think it's more consistant for your combo consistencies.
- 01:53:457 (1) - Remove new combo here too. Doesn't consistant imo.
- 01:55:906 (1) - You miss clap at both of this slider start and end. It's breaking your clap consistencies.
- Circle size -1? It will make circle size distribution even throught the mapset.
- 00:53:151 (2) - You miss a clap here at slider repeat.
- 01:18:559 (1) - You miss a clap again at this slider end.
- 01:33:253 (3) - How about a new combo here for the ending finish sound?
- 01:47:028 (4) - Orz, you miss a clap again at this slider repeat.
- 01:55:294 (5,1) - I think you should switch new comboes here for consistencies.
- 01:57:743 (1) - You miss a clap again at the slider end.
- 02:11:518 (3,1,2,3) - The pattern is a bit crumpled. How about make it like this? > http://puu.sh/zVoI
PeacefulGood map. But the hard diff is really like insane diff, thus making the diff spread is not balanced. ;_;
- This diff doesn't have a spinner too. ._. . It's better to change this jump into spinner 00:48:100 (1,2,3,4,5,6,7) -
- 00:45:957- Delete this timing point and then 00:46:110 (3) - change the hitsound at this slider start to clap. Hitsound here doesn't consistant. Delete timing point 00:46:263- too if you do this.
- 00:57:743 (5) - You miss a clap again here at this slider end.
I just give you a star for now.
Good luck~
thanks for mod~Miya wrote:
Orz, sorry sorry for late mod. I'm bussy with school stuff etc and causing me didn't have a mood for mod. ;_;
Spinboxer
- 00:57:743 (1,2,3,4,5,6,7) - Orz, this 1/4 spaced stream is surprise me. Really. It's too hard for hard diff it self. You should lower the spacing of this stream to decrease it dificultness and can be more playable. Plus it doesn't consistant with your next rythim at 01:08:151 (5,6,7,8) -
It's not "Hard" diff orz... It's a Hyper diff. also."Plus it doesn't consistant with your next rythim at 01:08:151 (5,6,7,8) - "It's 01:26:977 (3,4,5,6,7,1) -
- Omg, the jump at the kiai time is really hard to play. It's more appropiate for insane diff. And this is make the gap between normal and hard become large . Really, the jump at kiai time is almost like an insane. And i agree with Roodie about 01:54:069 (1,2,3,4,5,6,7,8) - , that pattern is really hard to read for hard diff. diff spread issue :<
308,300,34477,6,0,B|340:311|371:300|371:300|400:300,1,89.9999952316285,2|8,0:0|0:0,0:0:0
419,27,54069,5,4,0:0:0
498,109,54375,1,0,0:0:0
446,211,54681,1,8,0:0:0
336,190,54987,1,0,0:0:0
314,74,55294,2,0,B|294:96|222:48|182:76,2,134.99998882413,4|8|4,0:0|0:0|0:0,0:0:0
-[NYAN]- wrote:
hi~
Spinboxer
02:14:874 - This green line is unsnapped.
Fixed.
Peaceful
AR-1
I see other player said about this, so changed.
00:44:273 (1) - Ctrl+G ,if you use previous slider,the jump is suddenly.
okay
00:59:885 (4,5,6,7,8) - I don't think this queue is a good choice,because this cast is not fit this song.
I think it's okay (make player to some new rhythm pattern)
01:17:181 (3) - This jump is too suddenly.
01:39:069 (1,2,3) - This jump is suddenly.
01:37:691 (4) - clap
01:37:232 - to 01:36:926 (8) - you can add green line to gradual changed volume.
01:42:436 (4) - Ctrl+G, it's more fit in this songs.
01:57:130 (4) - Ctrl+G
01:58:661 (1,2,3) - This jump is suddenly.
About jump, I want to keep it >3
other diff find nothing
Thanks for modding >3MoodyRPG wrote:
Hi.
GeneralQuiet
- • The metadata don't have the TitleUnicode and ArtistUnicode, you have to fix this problem
- - 01:03:253 (x) - I would like to see a note here to keep your rhythm
X
Restful
- - 01:58:661 (x) - Add a note here to keep your rhythm too?
okay
Tranquil
- - 00:27:130 (4) - New combo to follow your combo pattern
forgot it, so changed
Peaceful
- -- Lol'd, patterns <3
lol
Cool.
อันล่างไม่แก้นะครับ ขอบคุณครับWataru wrote:
' ')/
01:05:702 - ผมว่าตรงนี้สลับด้านให้เริ่มที่ด้านซ้ายดีกว่านะครับ เพราะมันไหลมากกว่า
01:40:140 - เพิ่มโน๊ตตรงนี้ดีมั้ยกว่า เพราะเพลงมันรัว
โชคดีครับ เพลงเพราะ แมพเยี่ยม
+1 star
ขอบคุณมากครับต้นกล้า >w<Nichiyouki wrote:
สวัสดีครับ
Red = Unrankable
Biue = You should modified
Black = My suggestionTranquil
- 00:37:845 (2,3,4) - ลองลงไปสัก 1 ช่อง มันจะสวยมากขึ้น
จัดไป
- 00:44:885 (1) - จังหวะนี้ ควรจะใส่เสียง clap นะครับ
ลืม lol
- 00:45:804 (3) - ^ โดยใส่ที่ช่วงเริ่มของ slider และอีกอย่างคือที่นี่กับ (2) ไม่สมมาตรกัน น่าจะย้ายลงไปอยู่ที่ x:360 y:296
แก้ละจ้า
- 01:12:436 (5) - น่าจะควรใส่ NC ไว้ที่นี่นะครับ
ดูแล้วไม่จำเป็นนะ เพราะยังเห็นโน้ต (6) ชัดเจนอยู่ -...-
- 02:02:334 (3) - ควรใส่ finish ที่ช่วงสิ้นสุดของ slider
จัดไปจ้า
- 02:04:738 (6,1) - ใส่ finish ที่ช่วงสิ้นสุดของ slider ใน (6) แต่เอา finish ที่อยู่ใน (1) ออก
โอเช =w=
ไม่ต้องให้ kd นะครับ เพราะผมเคยได้มาแล้ว
ผมจะส่งดาวไปให้ และขอให้โชคดีนะครับ
184,376,115906,6,0,B|200:348|232:348|232:348|236:324|256:316|256:316|276:324|280:348|280:348|312:348|328:376,1,199.999980926514,8|8,0:0|0:0,0:0:0
336,168,126314,2,0,B|316:120|256:100|196:120|176:168,1,199.999980926514,0|2,0:0|0:0,0:0:0
184,376,115906,6,0,B|200:348|232:348|232:348|236:324|256:316|256:316|276:324|280:348|280:348|312:348|328:376,1,199.999980926514,8|8,0:0|0:0,0:0:0
336,168,126314,2,0,B|316:120|256:100|196:120|176:168,1,199.999980926514,0|2,0:0|0:0,0:0:0
I'm come again after my newyear and a lot of work & examTweelon wrote:
Y U Graveyard fckin awesome peaceful map moreover with awesome dj. Well I really like it.
Thanks for modded, FrostFrostmourne wrote:
hi !
General
inconsistent .osu file version,this can be fixed by editing something in every diffs , just to make some changes
also inconsistent TitleUnicode ArtistUnicode so you have to add them manually in .osu files
![]()
Tips : U know, It's can make it easy with press F4 on edit mode (it will fill Title & Artist Unicode atomatically)my mistake
Quiet
01:24:681 (3) - miss clap at repeat point here
Oh god, i forgot xD
Restful
AR-1 ? , it feels too fast for this diff
01:06:008 (5) - whistle here as it sounds similar to 01:04:783 (2) - (tik tik)
01:15:498 (3) - ^ tail of this slider , quite similar reason
01:20:702 (4) - ^
01:25:600 (7) - ^
01:29:579 (2) - last point only ^
01:57:743 (1) - miss clap at the tail
02:16:722 (3) - maybe clap with S:C2 is good enough for the very end here
Agree with your idea, so fixed all.
Tranquil
AR-1 ? quite fast imo , like Restful diff
00:35:396 (2) - move left and up both 2 grid (will be x:452 y:252) it will balance spacing better
02:02:334 (3) - head of slider here , normally you use whistle for cymbal sound in the drum but this point , it sounds awkward so it better be drum with S:C2
same idea
02:07:232 (4) - head slider with S:C2 clap again orz...
Nice idea for this diff, fixed.
Spinboxer
fine but.. don't forget to update the version , titleunicode and artist unicode after being done this !
Peaceful
00:48:100 (1) - is this intentional? , this spinner is too fast and suddenly followed by a slider so maybe shorten this spinner 1/4 beat ?
intentional ?, yes coz it must have at least spinner on this diff. But it shorten spinner, so delete some note to make longer spinner.
01:23:151 (1) - clap ?
forgot LOL
01:33:253 (1) - from this note to 01:36:926 (8) - , maybe reduce volume for this section to 30-40% ? and gradually increase its volume to 70 at the end of the part (01:36:926 (8) - ) as the song sounds like a slow part before the chorus so it might be a great idea to gradually increase the volume inside this section (something like 30->35->40->45->50 on the volume)
Nice idea, fixed.
![]()
02:06:773 (6) - add new combo here , will automatically shape a star and easier to read
okay
Taiko diff is fine but you should make an update (maybe move one note > update , and then move back to the old version > update)
Call me in-game when you are done !
Frostmourne wrote:
cool SB !
21:19 backstep: Hi, have a great dinner today ?
21:19 Niva: yes, I'm redownloading it now
21:19 Niva: (:
21:19 backstep: oopss!! , you see my map :O
21:20 Niva:
21:22 backstep: oh... you are beatmap scouter... o.o
21:22 *Niva is listening to [http://osu.ppy.sh/b/194664 DJ Okawari - Canon (Short Ver.)]
21:23 Niva: let's see, I hope there's no error
21:23 backstep: so fast LOL
21:25 Niva: umm, Quiet :
21:25 Niva: 00:50:396 (1) - move lower to ~y:260? I think beginners will be confused here because this note is covered by spinner's comboburst orz
21:25 Niva: 00:50:396 (1) - move lower to ~y:260? I think beginners will be confused here because this note is covered by spinner's comboburst orz
21:26 backstep: ok, let's i see and pop my bubble LOL
21:26 Niva: I really want to rank it though, don't be afraid to pop it atm
21:27 Niva: oh this also
21:27 Niva: on Quiet
21:27 Niva: 02:15:498 (3,4) - please move a bit upper ~y:198
21:28 backstep: ummm , if i move it will be different distance D:
21:28 Niva: the overlap plays really weird ._. (don't be afraid of the different distance though)
21:28 Niva: umm, it won't be hard at all to catch though
21:29 backstep: ok changed
21:30 Niva: (:
21:31 Niva: Restful : 01:47:947 (1) -
21:31 Niva: add clap on slider end
21:32 Niva: oh also on Restful
21:32 Niva: 02:14:885 (6) - new combo here, remove new combo on 02:15:804 (1) -
21:33 backstep: okay
21:33 backstep: fixed ~
21:33 Niva: okay, checking Tranquil now~
21:34 backstep: i'm very sure about this diff
21:36 Niva: yes, awesome diff :F
21:36 Niva: *:D
21:37 backstep: xD
21:39 Niva: wow sp3's diff so fun with mouse o.o
21:39 backstep: LOL
21:40 backstep: he is my fav mapper
21:41 backstep: after this, i'll find some dinner orz... (so hungry -...-)
21:41 Niva: umm, maybe you can just update now orz
21:42 Niva: there's a very little chance I find something in boss' taiko / peacful diff
21:42 Niva: (:
21:43 backstep: okay let's updated.
21:43 Niva: yep~
21:46 Niva: oh, backstep
21:46 backstep: huh ?
21:46 Niva: remove the taiko bg please, taiko background is no longer rankable
21:47 backstep: why it no longer rankable D:
21:47 backstep: ?
21:47 Niva: oh
21:47 Niva: check the taiko diff in test mode to see why (:
21:47 backstep: i get it lol
21:48 backstep: it have title when playing
21:48 Niva: yes, set the bg same with other diff and delete the taiko bg (:
21:48 Niva: yes~
21:48 Niva: new osu! feature
21:49 backstep: this feature is nice, but it will not show who mapped it.
21:49 backstep: no credit orz
21:50 Niva: hmm yeah...
21:52 Niva: okay, everything else is fine (:
21:52 backstep: updated ~
21:54 backstep: like new upload this version
21:54 Niva: ok2, I have to redownload again though (:
21:54 backstep: sure
I'm not sure "Peaceful" diff it doesn't make other relax when play it...Royston wrote:
Lol, naming the hardest difficulty "Peaceful". What a troll.![]()
Nice map by the way.