If I had the time, I'd try doing Munchy Monk, myself. I already have the storyboarded sounds for the calls (in English, with the EBA), and it's just click-on-one-spot, though it's been suggested by the normal map's mapper that I do what I had originally planned and do them all as hitsounds instead. (And they also suggested that I use the Japanese sounds, because they're better. If I do this, I'm sorry, I'm gonna have to do a Japanese and an English version, both of 'em, because I'm a little snobby that way.

)
Of course, if I had the time.
Best part? I've only played this game ONCE. That's right, ONCE. (Well, not counting the two times I played the demo from the Nintendo Channel.) I have to get this game soon, though.
Edit: Welp, looks like I can't claim dibs on Munchy Monk, given how popular it is. Oh, well. XD;