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NicoNicoDouga - Cirno de Gozaimasu! [Osu|Taiko]

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Total Posts
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Topic Starter
Loooctav
This beatmap was submitted using in-game submission on viernes, 25 de enero de 2013 at 19:57:30

Artist: NicoNicoDouga
Title: Cirno de Gozaimasu!
Source: Lucky ☆ Star Parody
Tags: NND kazukisinx
BPM: 124
Filesize: 11901kb
Play Time: 00:52
Difficulties Available:
  1. Easy (0,68 stars, 36 notes)
  2. Hard (4,57 stars, 87 notes)
  3. Insane (4,94 stars, 160 notes)
  4. Normal (1,83 stars, 42 notes)
  5. Taiko Futsuu (3,05 stars, 88 notes)
  6. ZukisinX's Taiko Oni (4,94 stars, 273 notes)
Download: NicoNicoDouga - Cirno de Gozaimasu!
Download: NicoNicoDouga - Cirno de Gozaimasu! (no video)
Information: Scores/Beatmap Listing
---------------
THANKS FOR YOU MODS!!
Cuvelia
H i , Taiko modding .( requested by ThoomyyxD )

These are all suggestion. If you don't like them , you could ignore .

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |

[ Taiko Futsuu~]
  1. Avoid using sliders for 125 BPM songs or lower.
     
  2. All break sections should be artificially removed from the .osu file.
     
  3. 00:19:270 (25) - k
  4. 00:45:880 (23) - k
  5. 00:46:364 (25) - k
  6. 00:51:927 (38) - k
[ ZukisinX's Taiko Oni]
  1. Use the "Normal" audio sample set.
     
  2. 00:05:965 (24) - d
  3. 00:33:059 (162) - d
  4. 00:37:897 (185) - d
  5. 00:48:541 (248) - d
  6. 00:52:406 (266) - d
 
good luck .
Topic Starter
Loooctav

Cuvelia wrote:

H i , Taiko modding .( requested by ThoomyyxD )

These are all suggestion. If you don't like them , you could ignore .

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |

[ Taiko Futsuu~]
  1. Avoid using sliders for 125 BPM songs or lower.
     
  2. All break sections should be artificially removed from the .osu file.
     
  3. 00:19:270 (25) - k Ready!
  4. 00:45:880 (23) - k Ready!
  5. 00:46:364 (25) - k Ready!
  6. 00:51:927 (38) - k Ready!

[ ZukisinX's Taiko Oni]
  1. Use the "Normal" audio sample set.
     
  2. 00:05:965 (24) - d Ready!
  3. 00:33:059 (162) - d Ready!
  4. 00:37:897 (185) - d Ready!
  5. 00:48:541 (248) - d Ready!
  6. 00:52:406 (266) - d Ready!
 
good luck .
Tranks For You Modding, Give You 1 Kudosu! n.n
jonathanlfj
modding as requested
this song is so brain washing~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Add preview time at 00:19:512
Unify your audio lead-in on all diffs (Taiko Oni has a different value)
add "touhou" to tags?
press "g" in the editor allows you to change the grid level, try mapping at a smaller grid level next time...please fix the spacing issue of all difficulties at a smaller grid level

[Easy]
00:15:641 (3) - don't hide this under the previous slider, newbies will get confused
00:21:447 (2,3) - the partial overlap with the slider doesnt look very good, try this 00:27:253 - drag the break to start here, applies to all diffs
[Normal]
00:09:836 (3) - move a bit right so it doesnt partially overlap 00:09:352 (2)
00:21:447 (3) - this slider...doesnt look very good, perhaps make it like 00:07:900 (1) or just a normal curve slider
00:42:735 (1) - make this slider turn perfectly at the tick in the middle, flows better imo
00:46:605 (1,2) - make them like this looks better
[Hard]
00:14:916 (5) - put this clap on 00:15:158 (6) instead for consistency
00:26:769 (8) - add finish
00:31:123 (1) - make this symmetrical, and take the claps off, they sound really loud with the whistle addition

[Insane]
00:06:691 (9) - add NC here to hint the spacing change
00:40:800 (1,2,3,4,5,6,7,8,9) - the spacing here is too much of a change from the usual stream spacing, perhaps make them smaller using smaller grid level or diagonal placement for example 00:43:945 (9) - add whistle
00:46:605 (1,2,3) - same spacing problem, although this one may be intentional so up to you
00:51:927 (9) - NC to indicate jump

Thats about it, the rhythm and hitsounds are very nicely done, placements can seek more variation under a smaller grid level :D
Good luck ^_^
Topic Starter
Loooctav

jonathanlfj wrote:

modding as requested
this song is so brain washing~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Add preview time at 00:19:512
Unify your audio lead-in on all diffs (Taiko Oni has a different value)
add "touhou" to tags?
press "g" in the editor allows you to change the grid level, try mapping at a smaller grid level next time...please fix the spacing issue of all difficulties at a smaller grid level

[Easy]
00:15:641 (3) - don't hide this under the previous slider, newbies will get confused
00:21:447 (2,3) - the partial overlap with the slider doesnt look very good, try this 00:27:253 - drag the break to start here, applies to all diffs
[Normal]
00:09:836 (3) - move a bit right so it doesnt partially overlap 00:09:352 (2)
00:21:447 (3) - this slider...doesnt look very good, perhaps make it like 00:07:900 (1) or just a normal curve slider
00:42:735 (1) - make this slider turn perfectly at the tick in the middle, flows better imo
00:46:605 (1,2) - make them like this looks better
[Hard]
00:14:916 (5) - put this clap on 00:15:158 (6) instead for consistency
00:26:769 (8) - add finish
00:31:123 (1) - make this symmetrical, and take the claps off, they sound really loud with the whistle addition

[Insane]
00:06:691 (9) - add NC here to hint the spacing change
00:40:800 (1,2,3,4,5,6,7,8,9) - the spacing here is too much of a change from the usual stream spacing, perhaps make them smaller using smaller grid level or diagonal placement for example 00:43:945 (9) - add whistle
00:46:605 (1,2,3) - same spacing problem, although this one may be intentional so up to you
00:51:927 (9) - NC to indicate jump

Thats about it, the rhythm and hitsounds are very nicely done, placements can seek more variation under a smaller grid level :D
Good luck ^_^
Many Many Many Many Thanks! Use it! I learned things I wanted to know long ago .. as the "G" to ask how many people you put more pictures and no one knew .. but thanks for the Mod're right on most things, Well all, you gain 1 Kudosu .. I'd give you more but this thing does not give more: c
BeatofIke
[General]
  1. Consider adding "ZukisinX" to all of your tags, since he made a guest Taiko Difficulty!
[Skin/Backgound]
  1. Your spacing is not consistent throughout the mapset!
  2. You must add a preview point! To add preview point, Go to Timing > Set Current Position as Preview Point!
  3. fail-background.png's dimensions must be exactly 1024x768 (currently 1600x1200).
  4. taiko - zukisinx.jpg is 1024x767, which differs from the recommended size of 1024x768.
  5. taiko - thoomyyxd.jpg is 1024x767, which differs from the recommended size of 1024x768.
  6. You have Unused Image Files:
    SPOILER
    pause-overlay.jpg
    pippidonclear0.png
    pippidonclear1.png
    pippidonclear2.png
    pippidonclear3.png
    pippidonclear4.png
    pippidonclear5.png
    pippidonclear6.png
    pippidonclear7.png
    pippidonclear8.png
    pippidonfail0.png
    pippidonfail1.png
    pippidonfail2.png
    pippidonidle0.png
    pippidonidle1.png
    pippidonkiai0.png
    pippidonkiai1.png
[Easy]
  1. Fix Spacing!
  2. 00:52:411 (1) - You have an unsnapped spinner at the head of this slider. Please fix!
  3. 00:11:771 (1,2) - For Easy and Normal Difficulties, avoid overlapping sliders because it can confuse novice players!
[Normal]
  1. Fix Spacing!
[Hard]
  1. Fix Spacing!
[Insane]
  1. 00:52:411 (1) - You have an unsnapped spinner at the head of this slider. Please fix!
  2. Fix Spacing!
I'll stop from here!
cirno-_old
Random mod from #modreqs

General
Brush over all diffs and make them look nice. Make more symmetrical objects and nice patterns.
There's a bit of spacing problems. Not sure if it's intentional antijumps or what.

Hard
00:33:059 (3) - Make symmetrical with (1)? If you do it, then reposition (2) to the center.

Insane
00:19:512 (1) - Feels like normal all of a sudden. http://i.imgur.com/lQGW8.png
00:23:382 (1) - ^
00:43:219 (4,6,8) - claps to keep consistency
00:47:573 (6,8) - ^
00:48:057 (9,10) - finish
00:49:508 (4,6) - claps
Topic Starter
Loooctav

BeatofIke wrote:

[General]
  1. Consider adding "ZukisinX" to all of your tags, since he made a guest Taiko Difficulty!
[Skin/Backgound]
  1. Your spacing is not consistent throughout the mapset!
  2. You must add a preview point! To add preview point, Go to Timing > Set Current Position as Preview Point!
  3. fail-background.png's dimensions must be exactly 1024x768 (currently 1600x1200).
  4. taiko - zukisinx.jpg is 1024x767, which differs from the recommended size of 1024x768.
  5. taiko - thoomyyxd.jpg is 1024x767, which differs from the recommended size of 1024x768.
  6. You have Unused Image Files:
    SPOILER
    pause-overlay.jpg Please, click "escape" image is pause..
    pippidonclear0.png
    pippidonclear1.png
    pippidonclear2.png
    pippidonclear3.png
    pippidonclear4.png
    pippidonclear5.png
    pippidonclear6.png
    pippidonclear7.png
    pippidonclear8.png
    pippidonfail0.png
    pippidonfail1.png
    pippidonfail2.png
    pippidonidle0.png
    pippidonidle1.png
    pippidonkiai0.png
    pippidonkiai1.png Mode Taiko!
[Easy]
  1. Fix Spacing! I do not understand. please tell me for chat
  2. 00:52:411 (1) - You have an unsnapped spinner at the head of this slider. Please fix!
  3. 00:11:771 (1,2) - For Easy and Normal Difficulties, avoid overlapping sliders because it can confuse novice players!
[Normal]
  1. Fix Spacing!
I do not understand. please tell me for chat

[Hard]
  1. Fix Spacing!
I do not understand. please tell me for chat

[Insane]
  1. 00:52:411 (1) - You have an unsnapped spinner at the head of this slider. Please fix!
  2. Fix Spacing!I do not understand. please tell me for chat
I'll stop from here!
Topic Starter
Loooctav

cirno- wrote:

Random mod from #modreqs

General
Brush over all diffs and make them look nice. Make more symmetrical objects and nice patterns.
There's a bit of spacing problems. Not sure if it's intentional antijumps or what.

Hard
00:33:059 (3) - Make symmetrical with (1)? If you do it, then reposition (2) to the center.

Insane
00:19:512 (1) - Feels like normal all of a sudden. http://i.imgur.com/lQGW8.png
00:23:382 (1) - ^
00:43:219 (4,6,8) - claps to keep consistency
00:47:573 (6,8) - ^
00:48:057 (9,10) - finish
00:49:508 (4,6) - claps
Thank you served me pretty modding!
- Suima -
[General]
Grid Level would be 2 or 3(better)

[Normal & Easy]
try to shorten slider velocity

[Hard]
make distance spacing more constant.
I suggest to make a new beatmap.

[Insane]
how about enhance your circle size and slider velocity?
05:481(5,6)seperate them in normal distance(0.9x)
06:691(1)deny this new combo and set (2) new combo (same do 10:561)
16:488(7,8)seperate them in normal distance(0.9x)
17:819(3,4 and 5,6)it's weird in tune. Try to fix them.
22:657(6,7)seperate them (same do other place like this tune)
41:405(6,7)not seperate them.
44:670(1,2)not seperate them.

------------------------------------------------------------------------------------------------------------
Hope this can help you
Topic Starter
Loooctav

kevin840310 wrote:

[General]
Grid Level would be 2 or 3(better)

[Normal & Easy]
try to shorten slider velocity

[Hard]
make distance spacing more constant.
I suggest to make a new beatmap.

[Insane]
how about enhance your circle size and slider velocity?
05:481(5,6)seperate them in normal distance(0.9x)
06:691(1)deny this new combo and set (2) new combo (same do 10:561)
16:488(7,8)seperate them in normal distance(0.9x)
17:819(3,4 and 5,6)it's weird in tune. Try to fix them.
22:657(6,7)seperate them (same do other place like this tune)
41:405(6,7)not seperate them.
44:670(1,2)not seperate them.

------------------------------------------------------------------------------------------------------------
Hope this can help you
[/color]
Cloudchaser
Porque me lo pediste :3

Agrega algunos kias

Timing
:idea: BPM: Eh, el bpm es 124,02 porque la versión rankeada es esa y como el mp3 es igual.
tienes que ponerlo así o tal vez 1

Easy
00:22:415 (3) - elimina finish
00:25:802 - agrega circle
00:26:769 - ^

Normal
00:07:417 - agrega circle (x:208 y:344)
hay muchos como el primer mod ^ fijate
00:23:141 - agrega circle
00:11:287 - ^ (x:424 y:232)
00:34:510 - add circle
00:36:445 (2,3) - un poco más de distancia
00:38:381 - add circle

Hard
me lo salté.. meh

Insane
No sé porque usas gridsnap más grande y en easy o normal usaste más pequeño :s
00:14:674 (9) - más distancia
00:05:965 (7,8) - sube un cuadro más
00:16:609 (8) - ^

Por favor avisame que usaste...
Suerte.
Topic Starter
Loooctav

-Cloudchaser wrote:

Porque me lo pediste :3

Agrega algunos kias

Timing
:idea: BPM: Eh, el bpm es 124,02 porque la versión rankeada es esa y como el mp3 es igual.
tienes que ponerlo así o tal vez 1 Agregado!

Easy
00:22:415 (3) - elimina finish Agregado
00:25:802 - agrega circle Es un nivel Facil, no quiero confundir al jugador ¡NOVATO! Que es quien jugara el nivel
00:26:769 - ^ ^

Normal
00:07:417 - agrega circle (x:208 y:344)
hay muchos como el primer mod ^ fijate WTF!
00:23:141 - agrega circle Nope, Mantener el Ritmo..
00:11:287 - ^ (x:424 y:232) ^
00:34:510 - add circle ^
00:36:445 (2,3) - un poco más de distancia Agregado
00:38:381 - add circle Nope, ahí que mantener el ritmo para el jugador seudonovato..

Hard
me lo salté.. meh o.O?

Insane
No sé porque usas gridsnap más grande y en easy o normal usaste más pequeño :s Eso fue porque editando la cancion con uno de los mods me di cuenta del uso de la "G" y no necesita agregar mas cuadros para el insane
00:14:674 (9) - más distancia Agregado
00:05:965 (7,8) - sube un cuadro másAgregado
00:16:609 (8) - ^Agregado

Por favor avisame que usaste...
Suerte.
Para serte sincero, creí que podía ser un Mod Mejor, pero aún así me sirvieron algunas cosas.. Tienes tu Kudosu! :D
Touche
[All diffies]
BPM 124
OFFSET 150
Fijate que los tags y el source sean iguales en todas las diffs, en algunas no aparece kazukisinx en los tags

[Normal]

00:42:251 (4) - Error de spacing, revisalo
00:44:186 (2) - ^

[Hard]

Al verlo hasta poco más del primer break, te digo que parece Normal+, no alcanza para hard. Intenta remapearlo con HP7 y AR8, usando grid 3 o 4

[Insane]

AR 9
Mapea el insane con grid 4, algunos streams quedarían mejor acomodados (por el snap)
00:25:311 (6) - New combo
00:37:650 (1) - Ese newcombo no es necesario imo
00:51:440 (6) - New combo
00:51:924 (1) - Quitar new combo

[Taiko Futsuu]

00:52:406 (1) - No es necesario terminarlo con spin, terminalo con d k d k d k dkk (1/2 notes).

[ZukisinX's Taiko Oni]

Intenta que la diff sea más divertida jugarla, está demasiado "aburrida" ya que los patterns son casi iguales.

00:07:175 (30) - k
00:16:125 (79,80,81,82,83) - intenta variar los patterns, podrías usar kkkdk o kdkkk
00:33:784 (166) - d
00:43:219 (217,218,219,220,221) - lo mismo, intenta variar los patterns
00:53:615 (272,273) - ponlos big, en este caso K D

[Taiko Diffies]

En si debes borrar los BG, son unrankeables ahora asi que dejalo con el BG normal.
Topic Starter
Loooctav

T o u c h e wrote:

[All diffies]
BPM 124 Ya esta ._.
OFFSET 150 Agrrrregado
Fijate que los tags y el source sean iguales en todas las diffs, en algunas no aparece kazukisinx en los tags Era algo que había olvidado :c

[Normal]

00:42:251 (4) - Error de spacing, revisalo Echhooo
00:44:186 (2) - ^ ^

[Hard]

Al verlo hasta poco más del primer break, te digo que parece Normal+, no alcanza para hard. Intenta remapearlo con HP7 y AR8, usando grid 3 o 4 Yep, ahora es como un hard mash o menosh xd

[Insane]

AR 9
Mapea el insane con grid 4, algunos streams quedarían mejor acomodados (por el snap) El mapa ya esta echo como para apretar la "G" un par de veces xd
00:25:311 (6) - New combo Echoo!
00:37:650 (1) - Ese newcombo no es necesario imo Nope, es para Avisar el salto que tiene..
00:51:440 (6) - New combo Echoo!
00:51:924 (1) - Quitar new combo ^

[Taiko Futsuu]

00:52:406 (1) - No es necesario terminarlo con spin, terminalo con d k d k d k dkk (1/2 notes). Wenooo!! :D

[ZukisinX's Taiko Oni]

Intenta que la diff sea más divertida jugarla, está demasiado "aburrida" ya que los patterns son casi iguales. Eso fue porque la hizo Zukisinsx, pero ya como me dijiste agregue algunos partnerns como kkkdK o kdkdkkK Y cosas así

00:07:175 (30) - k Echoo!!
00:16:125 (79,80,81,82,83) - intenta variar los patterns, podrías usar kkkdk o kdkkk ^
00:33:784 (166) - d ^
00:43:219 (217,218,219,220,221) - lo mismo, intenta variar los patterns ^
00:53:615 (272,273) - ponlos big, en este caso K D ^^

[Taiko Diffies]

En si debes borrar los BG, son unrankeables ahora asi que dejalo con el BG normal.
OK, prefiero rank :D xd

Gracias T o u c h e Por el Mod, me sirvio bastante, esta bastante completo :D Tienes 1 Kudosu ^^
TheVileOne
General

You need to set a preview time. find a point that represents the song and Timing > set Preview Point. do this in the exact same position in all difficulties.
Second red line sounds off. Offset seems anywhere in the range 52392 to 52402. Try 392.


Easy

00:11:762 (1,2) - For consistency these should have claps on the ends.
00:38:859 (1,2) - IMO if you're going to shift a pattern, it needs to be a meaningful shift. It needs to great enough to make a difference. The change here is not great enough to escape the "It looks like an error" feeling. I suggest lining up the shapes or designing so that each transition is more meaningful.
00:42:730 (3,4) - ^
00:44:666 (4,1) - I don't like this overlap. I suggest changing it so the slider ends exactly in the middle of the other slider. http://osu.ppy.sh/ss/561828
End of this difficulty sounded noisy with normal sampleset.

Normal

00:04:020 (1,2,3) - I see no reason why this spacing should be different.
00:07:891 (1,2,3) - ^
00:11:762 (1,2,3) - ^
Okay this is a recurring theme.
00:15:633 (5) - New combo.
00:15:633 (5,6,7) - Spacing
00:23:375 (1,2,1) - ^
00:25:311 (1) - New combo for consistency
00:26:762 (2) - This should be following the curve of the slider. Either adjust the slider to point to the note or move the note.
00:31:117 (1,2,3) - spacing.
00:38:859 (1,2,3) - ^
00:40:311 (2) - Should have a hitsound
00:40:795 (3,4,1) - Spacing is slightly off
00:42:246 (4) - Clap finish sounds bad- remove clap?
00:42:730 (1,2,3) - Have a more defined curve here
00:44:666 (3,4) - spacing should be the same as 1,2,3
00:46:601 (5) - New combo
Ending is missing hitsounds

Hard

00:04:020 (1) - Sounds quiet without a hitsound on it.
00:04:020 (1,2) - This is just too close.
00:05:956 (3) - Kind of random to switch to a straight slider all of a sudden. Also quiet without hitsounds.
00:05:956 (3,4) - too close.
00:07:891 (1,2,3) - Quiet (the gaps on both sides of 2 are varying lengths) all the stop and go through this slider just plays badly. It's not hard, it's just weird.
00:17:569 (4,5) - Quiet
00:19:262 - You should have a note here.
00:19:504 (1,2) - Quiet
00:23:375 (1,2) - ^
00:31:117 (1,2,3) - Don't space things so closely at this approach rate. It's awkward.
00:34:988 (1) - Why is there a random finish on this? This doesn't follow any hitsound pattern you are using. (whistle sounds better on the end)
00:34:988 (1,2,3) - Bad spacing
00:36:924 (3,4,1) - Spacing could be exactly 0.6
00:38:375 (4) - add whistle?
00:40:311 (3) - ^
00:42:246 (6) - ^
00:44:182 (3) - ^
00:46:601 (1,2) - Quiet.
00:48:537 (3) - New combo to be consistent.
00:50:472 (1,2,3,4) - Quiet
Ending is too loud.

Insane
This is 100% old school.

00:04:020 (1,2,3,4,5,6,7,8) - Such a dull pattern. Also there is no reason the spacing should be changing. Make the spacing consistent.
00:11:037 (2) - Whistle on end?
00:11:037 (2,1) - I would prefer the spacing here to be larger, but I guess it doesn't have to be.
00:13:940 (2,4) - Whistles on start?
00:14:666 (5) - Repeat cannot be hidden. this is unrankable. also ending the slider with a whistle sounds good.
00:15:875 (3,4) - I would prefer 1.2 distance spacing here. (The stream is 1.2)
00:21:198 (5,1,2) - Old school way of increasing the difficulty. Most do not prefer old school. But technically its a valid way to map this.
00:19:504 (1) - Sounds spammy with just claps. how about clap, clap, whistle, whistle or include whistles somewhere in it.
00:32:085 (6,7,8) - Quiet.
00:32:085 (6,7,8) - Add clap on end.
00:41:400 (6,7) - It would play better if one of this sliders was higher than the other one.
00:48:537 (1,2,3) - Quiet.
00:51:198 (5) - Whistle?

00:23:375 (1) - the first pattern had hitsounds here. this should as well.
Beautiful Lies
[Normal]
00:34:504 - Agrega una nota
sólo eso.

[Hard] En mi opinion está muy facil para ser hard

00:06:924 (4,5,6) - Están muy cerca las notas
00:18:537 (5) - Haz que el slider se devuelva hasta [00:19:262]
00:22:891 (8) - Hazlo un poco mas lejos del slider que acaba de terminar
00:31:117 - Reemplaza por un slider hasta [00:31:601] y despues que se devuelva
00:33:053 - Lo mismo de ^^^^^^^^^^^^^^^^^^^^^^^^^^ :D
00:38:137 - Nueva nota
00:40:069 (2,3) - Que las notas queden un poco mas lejos y separadas
00:42:004 (5,6) - Lo mismo ^^^^^^^^
00:43:940 Reemplaza por un slider pequeño
00:45:893 (2,3,4) Que las notas queden mas visibles

[Insane]
00:13:698 (1,2,3,4,5,6,7,8) Se vería mejor si fuera en bajada
00:33:779 (5,6,7,8) - Cambiarle posición
00:40:069 - Alejar el slider un poco más

Easy está bien :) Bueno sólo eso seria jeje, es pegadiza la maldita melodia! :lol: :lol: :) :)
Topic Starter
Loooctav
Bueno Beautiful Life, Y TheVilleOne, Use el mod de los 2 solo que se me hizo un pequeño enredo por el cual no podre decirles que use y que no, bueno muchas gracias a los 2 por su tiempo, y me sirvió bastante, tienen su kudosu y Gracias!

Well Beautiful Life, And TheVilleOne, Use of 2 only mod that I made ​​a little mess for which no use and can I say that you do not, well thank you very much for the 2 for their time, and helped me a lot, have their kudosu and Thanks!
Natsu
General:

Why no kiai time? and why this not have preview point?

Easy:

00:17:569 (4,1) - distance snap?
00:11:762 add finish to the head of slider
00:26:279 finish

Normal:

00:11:762 add clap to the end
00:31:117 add finish to the head


Sorry for poor mod i really dont like this kind of song x_x good luck in rank
TheVileOne
Remod

Don't give kudosu.

Easy

00:38:859 (1) - Whistle on end.
00:38:859 (1,2) - 0.45 spacing would be good. http://osu.ppy.sh/ss/561915 http://osu.ppy.sh/ss/561916
00:44:666 (4,1) - Overlap is just bad and entirely avoidable. Example: http://osu.ppy.sh/ss/561918
00:48:537 (2,3,4,5) - These can then be centered. I resnapped them to 0.5. 0.38 is a little slow considering you had 0.6 spacing earlier in the song. http://osu.ppy.sh/ss/561924
00:52:408 - Timing is still not fixed, and this is still too loud.

Normal

There's very little reason to go under 0.6 distance snap.
00:04:020 (1,2,3) - 0.5- should be 0.6
00:07:891 (1,2,3) - Spacing should be equal, use 0.6.
00:11:762 (1) - Trying moving second point down 1 unit and last point to x 216 y 296 so that it looks like this. http://osu.ppy.sh/ss/561925
00:11:762 (1,2,3) - Once that's done, these can be spacing adjusted. Use a spacing like 0.65. http://osu.ppy.sh/ss/561928
00:13:698 (3,4,1) - I think you have 0.7 here already, but in case the spacing got messed up. Look at this. http://osu.ppy.sh/ss/561931 Notice it will use the same spacing as 00:15:633 (1,2,3) -. By having the notes where they are in the screenshot, you move this combo to the left, reducing the overlap here 00:17:569 (3,1) -
00:25:311 (1) - Whistle on end?
00:34:988 (1,2,3) - This could be cleaner.
Check this http://osu.ppy.sh/ss/561936
I used 0.6 spacing to make it consistent. I got this to work by lowering 1 a bit and then just moving the other notes into place.
00:38:859 (1) - This would be good centered under the previous slider. (it's also not symmetrical- you should fix the symmetry as well) http://osu.ppy.sh/ss/561939
00:38:859 (1,2,3) - Could be 0.7 snap. http://osu.ppy.sh/ss/561940
00:40:311 (2) - Whistle?
00:42:246 (4,1,2,3,4) - The spacing shouldn't really be getting closer and closer here. Maintain spacing. 0.6 through here would be just fine.
00:46:601 (1,2) - End with whistles or follow a similar hitsound pattern as 00:50:472 (1,2,3,4) - You might want to adjust volumes but that's another mod.
00:50:472 (3) - New combo?
00:52:406 - Still too loud at the end.
Pereira006
hi!

M4M

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[General]

  1. The skin only hitcicle like this http://puu.sh/1Lq9E this is bad for gameplay,read and bad when i test play pls deleted and add this this skin and put folder like this http://puu.sh/1Lqdd this is good for gameplay
  2. The song is 50 sec should be add preview time at 00:04:020 for all diff's (easy,normal,hard and insane) this is good
  3. 00:52:408 this red the Hitsound need change normal to soft for all diff is better lot because normal is not sense with this relax song
[Easy]

Song Setup:

  1. AR +1 and OD -1 like this http://puu.sh/1LqjM this is good for easy and play relax
Hitsound:

  1. 00:04:020 (1) - add finish sound better listen because there drums strong imo
  2. 00:07:891 (1) - ^ same
  3. 00:21:440 (2) - clap sound better imo
  4. 00:19:504 (1) - this finish is not sense remove and add clap in start and end slider
  5. 00:38:859 (1,2,3,4) - where hitsound ? can't be lack also the (3,4) remove whistle and add clap sound better like you did at 00:11:762 (1,2,3,4)
  6. 00:46:601 (1,2,3) - can't be lack hitsound, add somethind hitsound
this hitsound need more work

Gameplay:

You have lot bad spacing and inconsistency example 00:04:020 (1,2,3,4) - this is 0.70x and this 00:07:891 (1,2,3,4) - is 0.80 this is inconsistency spacing that very hard for diff's easy for newbie players you have fix all spacing notes and sliders, pleasse be consistency 0.70x for all

  1. 00:07:891 (1,2,3,4) - try symentric and spacing with 00:04:020 (1,2,3,4) will be good
  2. 00:10:795 (4,1) - inconsistency spacing
  3. 00:11:762 (1,2,3,4) - inconsistency spacing and is bored this sliders, try curve all sliders like you did at 00:38:859 (1,2,3,4)
  4. 00:17:569 (4,1) - inconsistency spacing
  5. 00:19:504 (1,2,3,1,2,3) - inconsistency spacing
  6. 00:38:859 (1,2,3,4) - inconsistency spacing
  7. 00:44:666 (4,1) - inconsistency spacing
  8. 00:48:537 (2,3,4,5) - inconsistency spacing
too many inconsistency spacing, if inconsistency spacing with easy and normal is really hard to play and newbie can't pass, pls active distance snap and fix spacing all with 0.70 or less

this diff gameplay and hitsound need more work

[Normal]

Song Setup:

  1. OD -1 and HP -1 better for this diff normal imo
Hitsound:

  1. 00:11:762 (1) - remove whistle in body slider
  2. 00:13:698 (3,4,1) - try something add hitsound
  3. 00:19:504 (1) - missing add clap
  4. 00:23:375 (1) - remove whistle in body slider
  5. 00:24:827 (2) - add clap i guess you missing
  6. 00:34:988 (1) - remove whistle in body slider
Gameplay:

again lot inconsistency spacing 00:04:020 (1,2,3) - is 0.50x and 00:09:343 (2,3) - 0.60x and 00:15:149 (4,1,2) - 0.70x why increassing ? The increassing or reduce is very bad only easy and normal because the newbie players need pass it, pls fix spacing

  1. 00:19:504 (1,2) - reduce spacing is bad, fix spacing
  2. 00:25:311 (1) - remove new combo because this part is like continue, not sense strong drums or something imo
  3. 00:33:053 (3) - weird slider try this http://puu.sh/1LqWG
  4. 00:38:859 (1) - try more symentric arc
  5. 00:46:601 (1,2) - reduce spacing is bad very bad
  6. 00:50:472 (3,4,5,6) - hard for this, try more easier like this http://puu.sh/1LqQL with spacing 0.70x
Again need more work gameplay and hitsoun, pleasse fix spacing

[Hard]

Song Setup:

AR need -1 is really good for hard

Hitsound:

  1. i can't mod this because is lack hitsound, try more hitsound
Gameplay:

  1. 00:05:956 (4) - put here new combo and at 00:06:924 (1) - remove new combo is better lot
  2. 00:09:827 (4) - New combo is better as strong or music is change
  3. 00:09:827 (4) - can't be fine off grid try more down and fix spacing at 00:10:553 (5,6,7,8) like this http://puu.sh/1Lr43
  4. 00:19:504 (1,2,3,4) - this really perfect stack like this http://puu.sh/1Lr6T good for gameplay
  5. 00:23:859 (2,3,4) - ^ need stack perfect
  6. 00:33:053 (3) - this is not sense with music pls replace this slider
again spacing is very weird pls fix spacing and need more work hitsound and gameplay

[Insane]

Song setup:

  1. AR - 1, 9 is not sense with this musica because this is relax and bpm is low
Hitsound:

more hitsound, i can't mod

Gameplay:

  1. 00:05:956 (7) - put new combo and at 00:06:682 (1) - remove new combo
  2. 00:09:827 (7) - new combo and at 00:10:553 (1) - remove new combo
  3. 00:14:182 (3,4,5) - i can't see the repeat slider, is unrankable try remap this part 00:13:698 (1,2,3,4,5), neve be hidden repeat sliders
  4. 00:25:553 (2) - need stack with end slider at http://puu.sh/1Lrlf
  5. 00:33:779 (1) - remove new combo
  6. 00:37:650 (1) - ^ same
  7. 00:51:440 (1) - remove new combo and at 00:51:924 (1) - remove new combo
more work

[]
The diff's easy,normal and hard never be inconsistency spacing and never do it off grid, active always distance snap and grid and fix spacing all notes then will be good, insane is fine because is insane
and The Combo color need more work.
I can't mod big, because the hitsound and gameplay need more work.

anyway,that all i think pleasse some mod you can't understand because my eng is suck so pleasse ask me in-game i will try explain better
Good luck ! and bye bye!
Topic Starter
Loooctav

Pereira006 wrote:

hi!

M4M

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[General]

  1. The skin only hitcicle like this http://puu.sh/1Lq9E this is bad for gameplay,read and bad when i test play pls deleted and add this this skin and put folder like this http://puu.sh/1Lqdd this is good for gameplay
  2. The song is 50 sec should be add preview time at 00:04:020 for all diff's (easy,normal,hard and insane) this is good
  3. 00:52:408 this red the Hitsound need change normal to soft for all diff is better lot because normal is not sense with this relax song
[Easy]

Song Setup:

  1. AR +1 and OD -1 like this http://puu.sh/1LqjM this is good for easy and play relax
Hitsound:

  1. 00:04:020 (1) - add finish sound better listen because there drums strong imo
  2. 00:07:891 (1) - ^ same
  3. 00:21:440 (2) - clap sound better imo
  4. 00:19:504 (1) - this finish is not sense remove and add clap in start and end slider
  5. 00:38:859 (1,2,3,4) - where hitsound ? can't be lack also the (3,4) remove whistle and add clap sound better like you did at 00:11:762 (1,2,3,4)
  6. 00:46:601 (1,2,3) - can't be lack hitsound, add somethind hitsound
this hitsound need more work

Gameplay:

You have lot bad spacing and inconsistency example 00:04:020 (1,2,3,4) - this is 0.70x and this 00:07:891 (1,2,3,4) - is 0.80 this is inconsistency spacing that very hard for diff's easy for newbie players you have fix all spacing notes and sliders, pleasse be consistency 0.70x for all

  1. 00:07:891 (1,2,3,4) - try symentric and spacing with 00:04:020 (1,2,3,4) will be good
  2. 00:10:795 (4,1) - inconsistency spacing
  3. 00:11:762 (1,2,3,4) - inconsistency spacing and is bored this sliders, try curve all sliders like you did at 00:38:859 (1,2,3,4)
  4. 00:17:569 (4,1) - inconsistency spacing
  5. 00:19:504 (1,2,3,1,2,3) - inconsistency spacing
  6. 00:38:859 (1,2,3,4) - inconsistency spacing
  7. 00:44:666 (4,1) - inconsistency spacing
  8. 00:48:537 (2,3,4,5) - inconsistency spacing
too many inconsistency spacing, if inconsistency spacing with easy and normal is really hard to play and newbie can't pass, pls active distance snap and fix spacing all with 0.70 or less

this diff gameplay and hitsound need more work

[Normal]

Song Setup:

  1. OD -1 and HP -1 better for this diff normal imo
Hitsound:

  1. 00:11:762 (1) - remove whistle in body slider
  2. 00:13:698 (3,4,1) - try something add hitsound
  3. 00:19:504 (1) - missing add clap
  4. 00:23:375 (1) - remove whistle in body slider
  5. 00:24:827 (2) - add clap i guess you missing
  6. 00:34:988 (1) - remove whistle in body slider
Gameplay:

again lot inconsistency spacing 00:04:020 (1,2,3) - is 0.50x and 00:09:343 (2,3) - 0.60x and 00:15:149 (4,1,2) - 0.70x why increassing ? The increassing or reduce is very bad only easy and normal because the newbie players need pass it, pls fix spacing

  1. 00:19:504 (1,2) - reduce spacing is bad, fix spacing
  2. 00:25:311 (1) - remove new combo because this part is like continue, not sense strong drums or something imo
  3. 00:33:053 (3) - weird slider try this http://puu.sh/1LqWG
  4. 00:38:859 (1) - try more symentric arc
  5. 00:46:601 (1,2) - reduce spacing is bad very bad
  6. 00:50:472 (3,4,5,6) - hard for this, try more easier like this http://puu.sh/1LqQL with spacing 0.70x
Again need more work gameplay and hitsoun, pleasse fix spacing

[Hard]

Song Setup:

AR need -1 is really good for hard

Hitsound:

  1. i can't mod this because is lack hitsound, try more hitsound
Gameplay:

  1. 00:05:956 (4) - put here new combo and at 00:06:924 (1) - remove new combo is better lot
  2. 00:09:827 (4) - New combo is better as strong or music is change
  3. 00:09:827 (4) - can't be fine off grid try more down and fix spacing at 00:10:553 (5,6,7,8) like this http://puu.sh/1Lr43
  4. 00:19:504 (1,2,3,4) - this really perfect stack like this http://puu.sh/1Lr6T good for gameplay
  5. 00:23:859 (2,3,4) - ^ need stack perfect
  6. 00:33:053 (3) - this is not sense with music pls replace this slider
again spacing is very weird pls fix spacing and need more work hitsound and gameplay

[Insane]

Song setup:

  1. AR - 1, 9 is not sense with this musica because this is relax and bpm is low
Hitsound:

more hitsound, i can't mod

Gameplay:

  1. 00:05:956 (7) - put new combo and at 00:06:682 (1) - remove new combo
  2. 00:09:827 (7) - new combo and at 00:10:553 (1) - remove new combo
  3. 00:14:182 (3,4,5) - i can't see the repeat slider, is unrankable try remap this part 00:13:698 (1,2,3,4,5), neve be hidden repeat sliders
  4. 00:25:553 (2) - need stack with end slider at http://puu.sh/1Lrlf
  5. 00:33:779 (1) - remove new combo
  6. 00:37:650 (1) - ^ same
  7. 00:51:440 (1) - remove new combo and at 00:51:924 (1) - remove new combo
more work

[]
The diff's easy,normal and hard never be inconsistency spacing and never do it off grid, active always distance snap and grid and fix spacing all notes then will be good, insane is fine because is insane
and The Combo color need more work.
I can't mod big, because the hitsound and gameplay need more work.

anyway,that all i think pleasse some mod you can't understand because my eng is suck so pleasse ask me in-game i will try explain better
Good luck ! and bye bye!
Thank you Mod! The most complete without looking down on others THANKS!
riffy
I love Cirno that's why I'm here

[General]
  1. Try to be more consistent. Rename Taiko Futsuu ~ to Taiko Futsuu and start it at 00:00:150. To be consistent with Oni diff.
  2. There's no need to use break time. Song is too short already!
  3. Source IS NOT Touhou - seems like you should add tag Touhou instead. Because this is some kind of remix. Also, use tag Lucky Star because I'm sure that this remix is lucky star-related. :V
  4. Can you find another BG? I'm pretty sure that this BG doesn't fit here at all. Something cute should be here. You can use this wallpaper for example.
  5. You should buy a boat set a preview point.
  6. Disable countdown for all diffs! It doesn't fits here. (Settings > Storyboarding)
  7. IF you mapped the break (because you should do it! song is too short) disable letterxox during breaks for all diffs
  8. Use same Slider Tick Rate (2) for all diffs.
  9. personally, I don't recommend you to use taiko skin here. It's not a Taiko mapset, so you probably shouldn't use taiko skin here.
  10. Your hitsounds are random and too loud. Try to follow music, do not place them randomly. Hitsounds should FIT with music and help us understand your patterns/music easier.
  11. Quality of your video seems too low. Can you find better one? Or maybe remove this video?
Important notes:
  1. Use distance Snap! (for Harder diffs you can breaks spacing sometimes to make it more interesting
  2. Do not hide reverse-arrow! it'sunrankable mistake.
~~~~~~
That's all for now.
Thookoo
Hola!, te are un mod en español.

Agregue Kias desde 00:19:504 Asta 00:26:762
Luego desde 00:46:601 Asta 00:53:857
[Easy]
00:19:504 (1) Haga que la forma encaje justo en el circulo.
00:52:406 Agregue un Finish Al Final del Slider.
[Normal]
Lo encuentro perfecto, o por lo menos sin errores, jeje
[Hard]
Serios Problemas, ya que es algo fácil para un Hard..
Beat Snap Divisor 1/4
00:09:827 (1,2,3,4,5) Se ve raro.
En el coro de la canción.
Topic Starter
Loooctav

Thookoo wrote:

Hola!, te are un mod en español.

Agregue Kias desde 00:19:504 Asta 00:26:762
Luego desde 00:46:601 Asta 00:53:857
[Easy]
00:19:504 (1) Haga que la forma encaje justo en el circulo.
00:52:406 Agregue un Finish Al Final del Slider.
[Normal]
Lo encuentro perfecto, o por lo menos sin errores, jeje
[Hard]
Serios Problemas, ya que es algo fácil para un Hard..
Beat Snap Divisor 1/4
00:09:827 (1,2,3,4,5) Se ve raro.
En el coro de la canción.
Gracias ! Me sirvio lo de los kias, y bueno el hard lo mejorare, Adios!
Satellite
hi

General

  1. your setup use PreviewPoint 00:19:504 - here?
  2. why ZukisinX's Taiko Oni leadin1511? changed 1500
  3. pause-overlay BG size changed 1024/768

Insane

  • Suggestion

  1. 00:05:472 (5) - 00:22:649 (6) - use Distance snap
  2. 00:14:666 (5) - forget add Whistle?
  3. 00:16:601 (8) - ^
  4. 00:21:198 (5) - remove finish is fit :)
  5. 00:47:085 (4,5) - remove finish and add whistle here?
  6. 00:48:053 (9,10) - ^
  7. 00:52:166 (2) - remove finish

Hard

  • Suggestion

  1. 00:08:617 (2) - 00:17:085 (3) - why ds0.5?
  2. 00:33:053 (3) - this slider unrankable
    rule:Slider anchors/nodes must not be used to manipulate slider speeds (whether they are normal nodes or red ones). Using extra nodes to make a slider "wiggle" is usually fine, but using so many that the slider gets scrunched up (which also makes the sliderball go crazy) or become a "hold slider" is abuse of the hitobject's intended use and is not allowed. AIMod (shortcut ctrl+shift+a) will also point out sliders that move in an "abnormal" way, so make sure to check that if you're unsure of a slider
  3. 00:53:857 - add finish
normal & easy diff I can not do me :o

good luck~ lω-。)/★
Topic Starter
Loooctav

Dagger-Gazel wrote:

hi

General

  1. your setup use PreviewPoint 00:19:504 - here?
  2. why ZukisinX's Taiko Oni leadin1511? changed 1500
  3. pause-overlay BG size changed 1024/768

Insane

  • Suggestion

  1. 00:05:472 (5) - 00:22:649 (6) - use Distance snap
  2. 00:14:666 (5) - forget add Whistle?
  3. 00:16:601 (8) - ^
  4. 00:21:198 (5) - remove finish is fit :)
  5. 00:47:085 (4,5) - remove finish and add whistle here?
  6. 00:48:053 (9,10) - ^
  7. 00:52:166 (2) - remove finish

Hard

  • Suggestion

  1. 00:08:617 (2) - 00:17:085 (3) - why ds0.5?
  2. 00:33:053 (3) - this slider unrankable
    rule:Slider anchors/nodes must not be used to manipulate slider speeds (whether they are normal nodes or red ones). Using extra nodes to make a slider "wiggle" is usually fine, but using so many that the slider gets scrunched up (which also makes the sliderball go crazy) or become a "hold slider" is abuse of the hitobject's intended use and is not allowed. AIMod (shortcut ctrl+shift+a) will also point out sliders that move in an "abnormal" way, so make sure to check that if you're unsure of a slider
  3. 00:53:857 - add finish
normal & easy diff I can not do me :o

good luck~ lω-。)/★
[Thanks For Your Mod, I hope you do well with your map!]
DakeDekaane
Hi, mod time /o/

[General]
:!: Aun necesitas setear un Preview Time en todas las dificultades, que sea el mismo (Unrankable) (Ve al tiempo que quieras poner como preview time, das click en el menu Timing, despues Set Current Position as Preview Point)
Cirno se ve algo rara en ese fondo, al escuchar la cancion me imagino a una Cirno moe/kawaii, podrias buscar alguna asi, solo un comentario.

[Easy]
:!: Intenta usar el mismo Distance Spacing para todos los objetos, puedes usar de 0.8x-1.0x, por ejemplo, en 00:23:375 (1,2,3) estas usando ~0.3x, tomando en cuenta la velocidad de tu slider, es algo confuso y los principiantes pueden llegar a golpear antes esas notas. Esta dificultad necesita un poco mas de trabajo con el Distance Spacing, que sea el mismo en donde sea posible.
00:17:569 (4,1) - Estos objetos estan un poco encimados y no se ven bien, el inicio de (1) deberia ser claramente visible en una Easy.

[Normal]
:!: Como dije en Easy, intenta usar el mismo Distance Spacing en toda la dificultad, por ejemplo, en 00:46:601 (1,2,3,4,5,6), ese patron quedaria muy bien en una Hard, pero no en una Normal por el gran salto que hay entre (2) y (3)

00:34:988 (1) - Intenta hacer este slider menos apretado, puede ser algo confuso seguir el camino.

[Hard]
00:12:972 (2,3,4) - Mueve estos un poco mas lejos, al estar muy cerca pueden ser golpeados antes
00:14:908 (6,7,8) - ^
00:16:843 (2,3) - ^
00:22:770 (10,11) - Aqui lo contrario, reduce solo un poco el espacio entre estas notas
00:38:133 - Un circle quedaria muy bien en este tiempo

No soy muy bueno haciendo mods de Taiko, pero te doy algunas sugerencias que se jugarian mejor en mi opinion, prueba y conserva la que te guste mas.
d=don k=kat D=big don K=big kat
[Taiko Futsuu~]
00:10:795 (16,17,18) - d d D
00:11:762 (19) - Remueve clap
00:26:279 (41,42,43) - d d D
:!: 00:26:762 - Quita el kiai de esta linea verde
00:26:762 - 00:31:117 - Puedes mapear esta parte, siguiendo la voz de Cirno, tal vez alternando entre don y kat
00:37:891 (16,17,18) - d d D
00:38:859 (19) - Remueve los hitsounds
00:52:406 (39,40,41,42,43,44,45) - d d k k d d D
Topic Starter
Loooctav

DakeDekaane wrote:

Hi, mod time /o/

[General]
:!: Aun necesitas setear un Preview Time en todas las dificultades, que sea el mismo (Unrankable) (Ve al tiempo que quieras poner como preview time, das click en el menu Timing, despues Set Current Position as Preview Point)
Cirno se ve algo rara en ese fondo, al escuchar la cancion me imagino a una Cirno moe/kawaii, podrias buscar alguna asi, solo un comentario.
100 % De Uso y mejorare el spacing, que me han hablado mucho sobre aquello
[Easy]
:!: Intenta usar el mismo Distance Spacing para todos los objetos, puedes usar de 0.8x-1.0x, por ejemplo, en 00:23:375 (1,2,3) estas usando ~0.3x, tomando en cuenta la velocidad de tu slider, es algo confuso y los principiantes pueden llegar a golpear antes esas notas. Esta dificultad necesita un poco mas de trabajo con el Distance Spacing, que sea el mismo en donde sea posible.
00:17:569 (4,1) - Estos objetos estan un poco encimados y no se ven bien, el inicio de (1) deberia ser claramente visible en una Easy.
^
[Normal]
:!: Como dije en Easy, intenta usar el mismo Distance Spacing en toda la dificultad, por ejemplo, en 00:46:601 (1,2,3,4,5,6), ese patron quedaria muy bien en una Hard, pero no en una Normal por el gran salto que hay entre (2) y (3)

00:34:988 (1) - Intenta hacer este slider menos apretado, puede ser algo confuso seguir el camino.
^
[Hard]
00:12:972 (2,3,4) - Mueve estos un poco mas lejos, al estar muy cerca pueden ser golpeados antes
00:14:908 (6,7,8) - ^
00:16:843 (2,3) - ^
00:22:770 (10,11) - Aqui lo contrario, reduce solo un poco el espacio entre estas notas
00:38:133 - Un circle quedaria muy bien en este tiempo
^
No soy muy bueno haciendo mods de Taiko, pero te doy algunas sugerencias que se jugarian mejor en mi opinion, prueba y conserva la que te guste mas.
d=don k=kat D=big don K=big kat
[Taiko Futsuu~]
00:10:795 (16,17,18) - d d D ddK
00:11:762 (19) - Remueve clap Ok!
00:26:279 (41,42,43) - d d D ddK
:!: 00:26:762 - Quita el kiai de esta linea verde :!: ese fue un error que tube sin querer :3
00:26:762 - 00:31:117 - Puedes mapear esta parte, siguiendo la voz de Cirno, tal vez alternando entre don y kat Ok :?:
00:37:891 (16,17,18) - d d D ddK
00:38:859 (19) - Remueve los hitsounds Weenuu
00:52:406 (39,40,41,42,43,44,45) - d d k k d d D :!:Esa opción que me dio es unrankeable, la que tengo esta bien, me la ido un mapper taiko :3
[Gracias En General Esta Todo Dentro De Lo Que Necesito! El Cirno Lo Cambie Por Uno Kawaii Y Entretenido :3 Gracias]
BounceBabe
Hi M4M

General

Reduce the volume of the timing sections, they are too loud for this volume of the song
You didnt add a BG, i cant see any, i have a black bg, maybe a bug


Easy


00:19:504 (1) - Spacing mistake, move it further away
00:40:795 (2,3,4) - ^
00:48:537 (2,3,4,5) - ^

00:51:440 (5) - This finish doesnt fit remove it

Normal


00:05:472 (2) - Spacing mistake, move it further away maybe at x296 y224 like a triangle
00:09:343 (2) - ^ move it away like above, just as triangle
00:13:214 (2,4,2) - ^
00:20:956 (2,4,2) - ^

00:22:891 (4) - Remove finish its too loud
00:23:375 (1) - Try putting whistles only on ends and starts not on whole slider, it sounds odd
00:25:311 (1) - Remove NC
00:36:440 (3) - Spacing
00:40:311 (2,4,2,4) - ^
00:48:537 (2,3,4,5,6) - ^


Hard

00:05:956 (1) - Spacing, needs to be closer, also add hitsounds?
00:07:891 (1,2,3) - ^
00:09:827 (1) - Spacing, too close, put it further away
00:15:633 (1) - ^

00:25:311 (5) - Add new combo
00:25:311 (5) - Too close, put it further away
00:38:133 (4,5,6) - You didnt used this antijump so far, dont use it now too

00:45:875 (1) - Remove NC

Insane

00:12:246 (4,5) - Too big antijump imo, try making the second one Ctrl + G
00:13:698 (1,2,3,4) - ^
00:16:117 (4,5,6,7,8) - Spacing, they need to be all closer together
00:18:537 (5) - Might confuse, move it further away
00:26:520 (4) - Slider is hard to see due to the preview slider, move the preview repeat slider into middle maybe on top of 00:25:311 (1) - and put the 2nd point of the slider down then, so its vertical


Overal, its fine, good luck!
cirno-_old

-Bakari- wrote:

I love Cirno that's why I'm here
I love you too :)

Now hurry and get this ranked so you stop highlighting me in IRC :lol:
riffy


cirno- wrote:

I love you too :)
Ahhh, hi! ♥

cirno- wrote:

Now hurry and get this ranked so you stop highlighting me in IRC :lol:
NO Let's improve map as much as we can, first!

Rules wrote:

Background images must be at a maximum of 1024x768 pixels. Although 1024x768 is recommended, most background ratios that are 4:3 should also work reasonably well (for example, 800x600). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen)./quote]

Taiko Rules wrote:

Difficulty settings and song setup
Overall difficulty and HP drain rate should be between 4~7.

Now take a look at your Futsuu (and remove that pointless "[b]~", please!) HP Drain: 2 / Overall Diff 3[/b]

I aslo see that you've got custom skin. If it's not yours skin - do you have creator's permisson to use his skin?

All 4 diffs use SAME slider velocity Why? Why? Why? It's too boring for skilled players and too fast for beginners! Try to have some fun with slider velocity! Make it lower for Easy, and faster for Insane!

RANDOM distance/inconsistent spacing/spacing mistakes. For example at [Insane].
-00:15:633 (1,2,3) - x1.0 and just a beat later at 00:16:117 (4,5,6,7) - it's becoming x1,4. And why? it's just random and hard to understand. Vocals are'nt changing at all, so there's no need to change spacing at all!
-Same thing happens with jumps, they're random, too!
00:41:641 (7) - x2.68 > 00:42:004 (8) - x1.8 > 00:42:246 (9) - x1.7. Why? It plays too weird and looks inconsistent! Also it doesn't fits with vocals at all. Looks like you are not listening to music at all!

Please, dear mapper, take your time and READ THE RULES instead of simple doing random things.

I'm sure that it's too EARLY to call a MAT. Try to improve your map by yourself, I'm sure you can do it if you'll read rules carefully!


DO NOT KUDOSU THIS POST
Aurele
I will try to give a shot to this map to make sure it improves before being bubbled.
riffy
It's not ready for bubble at all. Mapper is too lazy to read rules and do things, sorry.

edit: poke me for regular mod when you're done with Gabe's mod
edit 2: oh, you're ignoring me. Why? I'm trying to help because I DO CARE about this map. </3
Aurele

-Bakari- wrote:

It's not ready for bubble at all. Mapper is too lazy to read rules and do things, sorry.
That's alright Bakari, I will try my best to help the mapper..
Topic Starter
Loooctav
GABE, Thank Grace for wanting to be part of the mods on my map, you will do well because it 's obvious, you gabe lol
Thank you all for those who helped me, and that the map passed to ranked because I helped you, THANK YOU!
Cloudchaser

Gabe wrote:

-Bakari- wrote:

It's not ready for bubble at all. Mapper is too lazy to read rules and do things, sorry.
That's alright Bakari, I will try my best to help the mapper..
P o M u T a
hi. sorry for delay xO i tired osu! www
comment:nice video so, very good.
[General]

  • Nothing
[Easy]
  1. 00:19:504 (1) - You maybe should Start and end add clap. because uniformity.
  2. 00:09:827 (3) - Add clap?
  3. 00:26:279 (2,3) - Add clap?
  4. 00:11:762 (1,2) - Add clap slider end.
  5. 00:15:633 (3) - Add whistle slider end.
  6. 00:17:569 (4) - Add whistle and finish slider end.
  7. 00:46:601 (1,2,3) - Add clap? (1) so slider head and end.
[Normal]
  1. 00:15:633 (1) - Add clap slider head and end.
  2. 00:17:569 (3) - fmm, finish slider all is not good. so my suggesution, finish is slider head and end put is good.
  3. 00:20:956 (2,4) - remove clap?
  4. 00:23:375 (1) - Add clap slider head and end.
  5. 00:25:311 (3) - Add clap slider head and, remove clap slider end.
  6. 00:26:279 (4) - finish is head and end only is good. so. all finish put is not good.
  7. 00:31:117 (1) - Remove clap slider head and end. so big sound.
  8. 00:33:053 (1,2,3,4) - Add whistle slider head and end. (circle is whistle put, and slider is head and end put whistle.
  9. 00:51:440 (5) - Normal diff... little big jump... so, not jump is good.
[Hard]
  1. 00:19:504 (1,2,3,4) - slider head add clap.
  2. 00:23:375 (1,2,3,4) - ^
  3. 00:31:117 (1,2,3,4) - Add whistle slider head and end.
  4. 00:38:859 (1,2,3,4,5,6) - this mapping is maybe confused. another pettern is good.so Hidden.
  5. 00:50:472 (1,2,3,4) - Add clap slider head.
[Insane]
  1. 00:48:537 (1) - Add clap.
good luck~
mancuso_JM_
IRC Mod
20:30 ThoomyyxD: Cuando empezamos? asdasd
20:30 ThoomyyxD: xd
20:30 mancusojuanmattos: ya si queres
20:31 ThoomyyxD: dejeme abrir la candcion
20:31 ThoomyyxD: Easy?
20:31 mancusojuanmattos: quiero hacerte comentarios en general.. todavia le falta a tu mapa para que sea rankeado
20:31 ThoomyyxD: :c
20:31 ThoomyyxD: ya partimos mal
20:31 ThoomyyxD: :C
20:32 mancusojuanmattos: primero que nada, no entendi porque tienes todas las dificultades con una Velocidad de Slider en 1.40x
20:32 ThoomyyxD: porque siempr
20:32 ThoomyyxD: e
20:32 ThoomyyxD: que
20:32 ThoomyyxD: ls cambio
20:32 mancusojuanmattos: se puede cambiar eso
20:32 ThoomyyxD: se me cambiaban en todas las diff :C
20:33 ThoomyyxD: cumu? :C
20:33 mancusojuanmattos: o sea, sabias que se puede aumentar y disminuir la velocidad de Slider
20:33 mancusojuanmattos: no?
20:33 ThoomyyxD: yep
20:33 ThoomyyxD: con las lineas verdes
20:33 ThoomyyxD: :3
20:34 mancusojuanmattos: pero antes de empezar el map digo..
20:34 ThoomyyxD: ATS
20:34 ThoomyyxD: Timing Selection
20:34 mancusojuanmattos: ahora dice 1,40, con las flechitas de los costados podes subirlo y bajarlo
20:35 ThoomyyxD: Tíí pero los sliders quedan con la misma velocidad
20:35 ThoomyyxD: aun :C
20:35 ThoomyyxD: o los tengo que cambiar manualmente? D:
20:35 ThoomyyxD: apes
20:35 ThoomyyxD: ahroa cambiaron lol
20:35 ThoomyyxD: tengo que recortarlos
20:35 ThoomyyxD: el easylo deje en 1,00
20:36 mancusojuanmattos: pero como cambias la velocidad de Sliders, vas a tener que cambiar muchas cosas
20:36 mancusojuanmattos: el spacing, y los Sliders tienen que ser distinto
20:36 mancusojuanmattos: distintos*
20:36 ThoomyyxD: D: e tomara artot grabajo
20:37 mancusojuanmattos: tampoco tanto, es una cancion corta
20:37 ThoomyyxD: :D
20:37 mancusojuanmattos: pero vas a tener que cambiar unas cosas si
20:37 ThoomyyxD: yep
20:37 mancusojuanmattos: la Normal con 1.40 esta bien
20:37 ThoomyyxD: si ya empeze con los cambios
20:37 ThoomyyxD: :3
20:37 ThoomyyxD: :D
20:37 ThoomyyxD: xd
20:37 mancusojuanmattos: en Hard e Insane vas a tener que aumentar la velocidad de Sliders
20:38 ThoomyyxD: 1,6? o 1,8?
20:38 mancusojuanmattos: Si queres Hard 1,6 e Insane 1,8
20:38 ThoomyyxD: Ok..
20:38 ThoomyyxD: :
20:38 ThoomyyxD: :33
20:38 mancusojuanmattos: pero espera, te voy a tirar mas conceptos generales antes de que sigas
20:38 ThoomyyxD: Stop!
20:38 ThoomyyxD: quiero carmbiar los del easy
20:39 ThoomyyxD: luego usted sigue con el mod del Easy..
20:39 ThoomyyxD: o no?
20:39 mancusojuanmattos: son conceptos generales, espera un poquito
20:39 mancusojuanmattos: te van a servir para que sigas con el mapeo
20:39 ThoomyyxD: ok
20:39 mancusojuanmattos: en Easy por ejemplo
20:40 mancusojuanmattos: 00:04:020 (1,2,3,4,1,2,3,4)- Son notas simples en 1/1 esto es bastante aburrido
20:40 mancusojuanmattos: en las dificultades mas faciles intenta variar mas Notas con Sliders
20:40 mancusojuanmattos: para que por lo menos el map sea facil, pero atractivo de jugar a la vez
20:40 ThoomyyxD: mmm
20:40 ThoomyyxD: aers..
20:41 mancusojuanmattos: luego no hagas tantas pausas de 2/1
20:41 mancusojuanmattos: esas Notas que te mencione tienen una distancia de 2/1 entre si
20:41 ThoomyyxD: http://puu.sh/1SC8h
20:41 ThoomyyxD: así esta bien?
20:41 mancusojuanmattos: intenta jugar un poco con los 1/1 y cosas asi
20:41 ThoomyyxD: 1/1?
20:41 ThoomyyxD: not undestand D:
20:42 mancusojuanmattos: 1/1= cada linea blanca en el timeline
20:42 ThoomyyxD: a ok
20:42 ThoomyyxD: uso 1/2
20:42 mancusojuanmattos: 2/1= una linea blanca - nada - linea blanca
20:42 ThoomyyxD: o lo bajo a 1/1?=
20:42 mancusojuanmattos: eso no importa, el distance Snap no importa cual uses
20:42 ThoomyyxD: ahi dice 1/2
20:43 mancusojuanmattos: ya te digo, el distance snap no importa cual uses
20:43 mancusojuanmattos: a eso no le des importancia
20:43 ThoomyyxD: ok..
20:43 ThoomyyxD: xd
20:43 mancusojuanmattos: Mira ranked maps para ver como juegan las Easy
20:43 mancusojuanmattos: podes mirar algun map mio para ver como formulo las Easy
20:43 mancusojuanmattos: por lo menos para tener de guia
20:44 ThoomyyxD: EAZY no sirve cierto?
20:44 ThoomyyxD: asdasd
20:45 mancusojuanmattos: lol
20:45 ThoomyyxD: Pero con 2/1 A que se refiere?¡
20:45 ThoomyyxD: que ahi un tiendo sin hacer nada? o como
20:46 mancusojuanmattos: espera que te ilustro con una imagen
20:46 ThoomyyxD: ok
20:46 mancusojuanmattos: http://osu.ppy.sh/ss/583983
20:46 ThoomyyxD: Crtl 4 Al toke xd
20:46 mancusojuanmattos: la distancia entre esas 2 Notas es de 2/1 en el timeline
20:46 ThoomyyxD: AAAAAAAAAAAAAAH!!!!
20:46 ThoomyyxD: Ahora entiedo TODO!
20:46 ThoomyyxD: :D
20:46 ThoomyyxD: xd
20:46 mancusojuanmattos: porque hay una Nota en un tick blanco, al siguiente tick blanco no hay nada y al siguiente tick blanco ahi una Nota
20:46 mancusojuanmattos: porque hay una Nota en un tick blanco, al siguiente tick blanco no hay nada y al siguiente tick blanco ahi una Nota
20:47 ThoomyyxD: y eso es ta mala?
20:47 ThoomyyxD: Esta*
20:47 mancusojuanmattos: en algunos casos lo podes usar
20:47 mancusojuanmattos: pero no tan seguido, todo el map esta basado en Notas separadas por 2/1
20:47 mancusojuanmattos: se torna aburrido el map
20:49 ThoomyyxD: http://osu.ppy.sh/ss/583986
20:49 ThoomyyxD: Algo así me dice ud?
20:49 mancusojuanmattos: claro, que uses mas seguido el 1/1
20:50 ThoomyyxD: :3
20:50 ThoomyyxD: entoces podria usar ese como el inicio y el segundo lo repito
20:50 ThoomyyxD: o lo hago alberre?
20:51 mancusojuanmattos: fijate como entra mejor con la cancion
20:51 ThoomyyxD: Lo copie y use el crtl + g y lo cambie de posicion y suena bien
20:51 ThoomyyxD: subo altiro la version
20:52 ThoomyyxD: listo
20:52 ThoomyyxD: ya lo subi
20:54 ThoomyyxD: (Un viejo de mierda entro a el negocio de mi casa y toco la campana como dejenerado!! O_O)
20:54 mancusojuanmattos: lol
20:54 ThoomyyxD: wenu
20:54 ThoomyyxD: ya subi la nueva version para que vea
20:54 ThoomyyxD: si suena bien desde su punto de vista
20:55 mancusojuanmattos: Intenta ponerlos mas esteticos, buee por ahora no importa
20:55 ThoomyyxD: ok ok
20:55 ThoomyyxD: jeje
20:56 mancusojuanmattos: 00:09:827 (8,1)- Hace el Spacing consistente, no entiendo ese jump entre esas Notas
20:56 mancusojuanmattos: menos en una Easy
20:56 mancusojuanmattos: bueno y eso que hiciste al comienzo de usar mas notas en 1/1 quiero qe lo hagas en todo el map
20:56 mancusojuanmattos: para que no sea aburrido
20:57 mancusojuanmattos: Los puntos importantes en una Easy: Que sea sencilla pero no aburrida, y que tenga un Spacing consistente
20:57 mancusojuanmattos: Los puntos importantes en una Easy: Que sea sencilla pero no aburrida, y que tenga un Spacing consistente
20:58 mancusojuanmattos: te dejo estos puntos para que despues trabajes tranquilo en esta Easy
20:58 mancusojuanmattos: como te dije, todavia le falta para que sea rankeado el map
21:02 ThoomyyxD: :C
21:02 ThoomyyxD: es mi primer mapa
21:02 ThoomyyxD: me costara D:
21:03 mancusojuanmattos: mi primer map me costo 4 meses rankearlo
21:03 mancusojuanmattos: tu map tiene apenas 3 semanas
21:03 ThoomyyxD: D:D:D:D:
21:03 ThoomyyxD: eso significa que me faltan 3 meses para rankearlo
21:03 ThoomyyxD: y lo quiero rankear antes de que terminen las vacaciones!!!! D:
21:03 mancusojuanmattos: si buscas mods y lo mejoras, no
21:04 ThoomyyxD: :D
21:04 mancusojuanmattos: quizas y ojala que lo rankees antes
21:04 mancusojuanmattos: buee.. yo te dejo esos puntos
21:04 mancusojuanmattos: para que mejores tu Easy
21:04 ThoomyyxD: ok..
21:04 ThoomyyxD: usted se va?
21:04 ThoomyyxD: D:
21:04 mancusojuanmattos: no, te digo mas cosas si queres
21:04 mancusojuanmattos: ahora en Normal
21:05 ThoomyyxD: mmm
21:05 ThoomyyxD: ok
21:05 ThoomyyxD: trabajemos el normal
21:05 ThoomyyxD: siento que no necesito tanto trabajo como en el easy
21:05 ThoomyyxD: creo yo
21:05 ThoomyyxD: el easy lo corrijo en la noche
21:05 mancusojuanmattos: viendo que es una Normal podes 'arriesgarte' un poco mas con respecto al ritmo
21:05 mancusojuanmattos: debes en cuando podes poner alguna nota sobre ticks rojos
21:06 mancusojuanmattos: pero acuerdate, siempre y cuando sigan la musica correctamente
21:06 ThoomyyxD: intente agregar alguna en los ticks rojos
21:06 ThoomyyxD: e intentado variarlos
21:06 ThoomyyxD: pero
21:07 ThoomyyxD: no puedo
21:07 ThoomyyxD: siento que no va al ritmo
21:07 ThoomyyxD: intente agregar al menos 2 en los tick rojos
21:07 mancusojuanmattos: fijate mas o menos los que agregaste en la Hard
21:07 mancusojuanmattos: y agrega algun que otro de esa manera
21:08 mancusojuanmattos: 00:13:698 (3)- Sliders de esta longitud podes tener en una Normal
21:08 mancusojuanmattos: pero no tantos como tenes vos
21:08 mancusojuanmattos: intenta sacar algunos y variar un poco mas el ritmo
21:09 mancusojuanmattos: 00:34:988 (2,4)- Y, otra pequeña cosa, no hagas cosas como esta.. se ven feas en mi opinion
21:10 mancusojuanmattos: se pueden hacer cosas mas esteticas
21:10 ThoomyyxD: aers aers aers
21:10 ThoomyyxD: un momentito
21:10 ThoomyyxD: el priemr tiempo que me puso
21:10 ThoomyyxD: es de
21:10 ThoomyyxD: normal o gard?
21:10 mancusojuanmattos: Normal
21:10 ThoomyyxD: y el segundo?
21:10 mancusojuanmattos: tambien de Normal
21:11 ThoomyyxD: mmm
21:11 ThoomyyxD: no le entendi mucho
21:11 ThoomyyxD: Me enredo algo D:
21:12 mancusojuanmattos: con respecto a la estetica dije lo segundo
21:12 mancusojuanmattos: no tiene nada que ver con la primer cosa que te dije en la Normal
21:12 ThoomyyxD: Lo queria hacer un corazon pero
21:12 ThoomyyxD: es que no tenia como o si no taparia la nota
21:12 ThoomyyxD: y eso es [red]Unrankeable![/red]
21:13 mancusojuanmattos: no intentes hacer ese estilo de cosa
21:13 mancusojuanmattos: cosas*
21:13 mancusojuanmattos: no te la compliques, sos nuevo en esto
21:13 ThoomyyxD: emm
21:13 ThoomyyxD: en el hard hice uno :D
21:15 ThoomyyxD: Weno ya lo cambie a esto
21:15 ThoomyyxD: http://puu.sh/1SD40
21:15 ThoomyyxD: o ta muy jeo?
21:15 ThoomyyxD: xd
21:16 mancusojuanmattos: eso esta raro
21:16 ThoomyyxD: D:
21:16 ThoomyyxD: no hoy como complacer a este hombre! xdd
21:16 ThoomyyxD: (En buena)
21:16 mancusojuanmattos: lol
21:16 mancusojuanmattos: lo que pasa es que si qeres que sea un map para el rank
21:16 mancusojuanmattos: hay que ser muy exigente
21:16 mancusojuanmattos: y a este map le falta realmente :(
21:17 ThoomyyxD: Entonces usted ara que este mapa valla direchito al estrellato!!!!!!!
21:17 ThoomyyxD: o al corazon (Simbolo) del ranking
21:18 mancusojuanmattos: no, ya te explique que esos son los BATs (usuarios con nombre Anaranjado)
21:18 mancusojuanmattos: yo apruebo el map con una burbuja
21:18 ThoomyyxD: si lo se jeje
21:18 ThoomyyxD: xd
21:18 ThoomyyxD: ya me lo se bastante bien :3
21:18 mancusojuanmattos: bien entonces :)
21:18 ThoomyyxD: En realidad se quien me rankeara el mapa (siempre y cuando este bien heco)
21:18 ThoomyyxD: Hecho*
21:19 ThoomyyxD: aqui le tego otro modelo
21:19 ThoomyyxD: aers si le gusta :3
21:19 ThoomyyxD: http://puu.sh/1SDan
21:20 mancusojuanmattos: siempre y cuando el spacing sea consistente estaria bien
21:20 mancusojuanmattos: volviendo al tema
21:20 ThoomyyxD: es mas o menos "Mas O Menos!" igual a los demas
21:20 ThoomyyxD: aunque me gustaria que fuera mas precioso
21:20 ThoomyyxD: hmm..
21:21 mancusojuanmattos: lol
21:21 ThoomyyxD: aerss como lo puedo dejar mas gonito
21:21 mancusojuanmattos: en lo que tenes que trabajar para mejorar la Normal es: Reducir el uso de muchos Sliders largos y usar algun que otra Nota sobre los ticks rojos
21:21 mancusojuanmattos: en lo que tenes que trabajar para mejorar la Normal es: Reducir el uso de muchos Sliders largos y usar algun que otra Nota sobre los ticks rojos
21:21 ThoomyyxD: de momento estoy trabajando a 1/1 LOL
21:22 mancusojuanmattos: trabaja en 1/2 para poner alguna nota sobre los ticks rojos
21:22 mancusojuanmattos: igual no pongas demasiadas obviamente
21:23 ThoomyyxD: el espacio que uso es
21:23 ThoomyyxD: el de"Distance Snap"
21:23 ThoomyyxD: http://puu.sh/1SDgm
21:23 mancusojuanmattos: eso esta mas lindo :3
21:24 ThoomyyxD: :#
21:24 ThoomyyxD: ese si? xd

Talking a lot to make this map better, general stuff, etc.
Still needs more work, but I'll check this map again some day in the future
Good Luck, Thommy :3
Sherry
hi ~ 日本語 mod Qから~ でもなぜか英語で書きます。

Red Error or Ranked Rules
Blue Ranked Rules & Guidelines
Black idea

[general]
1. Try to use the same tickrate on every difficulty as it is a property of the music rather than the mapping.


[Easy]
00:06:924 (4) : move x248 y320 -> x248 y 328
00:08:375 (6,7) : ^ (6) x352 y120 (7) x456 y120

00:38:859 (1) : extend a termination to a white line.
00:40:795 (2) :^
00:42:730 (3) :^
00:44:666 (4) : ^
00:46:601 (1) : ^


[Normal]
try lower the volume of a hit sound

Probably, it will be better to unify the pattern of a hit sound.
00:40:311 (2) : add finish(?)
00:42:730 (1) : remove clap(?)
00:44:182 (2) : add finish (?)

[Hard]
00:04:746 (2) : remove
00:06:682 (2) : remove

00:05:956 (1) : clap
00:06:440 : clap
00:06:924 (2) : whistle

00:24:827 (4) : will be better not to hide

00:33:053 (3,4) : When including a slider velocity change, there should be a discernible change in the map's tempo.

:)
Topic Starter
Loooctav
SPOILER
te="Sherry"]hi ~ 日本語 mod Qから~ でもなぜか英語で書きます。

Red Error or Ranked Rules
Blue Ranked Rules & Guidelines
Black idea

[general]
1. Try to use the same tickrate on every difficulty as it is a property of the music rather than the mapping.


[Easy]
00:06:924 (4) : move x248 y320 -> x248 y 328
00:08:375 (6,7) : ^ (6) x352 y120 (7) x456 y120

00:38:859 (1) : extend a termination to a white line.
00:40:795 (2) :^
00:42:730 (3) :^
00:44:666 (4) : ^
00:46:601 (1) : ^


[Normal]
try lower the volume of a hit sound

Probably, it will be better to unify the pattern of a hit sound.
00:40:311 (2) : add finish(?)
00:42:730 (1) : remove clap(?)
00:44:182 (2) : add finish (?)

[Hard]
00:04:746 (2) : remove
00:06:682 (2) : remove

00:05:956 (1) : clap
00:06:440 : clap
00:06:924 (2) : whistle

00:24:827 (4) : will be better not to hide

00:33:053 (3,4) : When including a slider velocity change, there should be a discernible change in the map's tempo.

:)[/quote]

SPOILER
00:38:859 (1) : extend a termination to a white line.
00:40:795 (2) :^
00:42:730 (3) :^
00:44:666 (4) : ^
00:46:601 (1) : ^


[I do not understand D:]

SPOILER

mancusojuanmattos wrote:

IRC Mod
20:30 ThoomyyxD: Cuando empezamos? asdasd
20:30 ThoomyyxD: xd
20:30 mancusojuanmattos: ya si queres
20:31 ThoomyyxD: dejeme abrir la candcion
20:31 ThoomyyxD: Easy?
20:31 mancusojuanmattos: quiero hacerte comentarios en general.. todavia le falta a tu mapa para que sea rankeado
20:31 ThoomyyxD: :c
20:31 ThoomyyxD: ya partimos mal
20:31 ThoomyyxD: :C
20:32 mancusojuanmattos: primero que nada, no entendi porque tienes todas las dificultades con una Velocidad de Slider en 1.40x
20:32 ThoomyyxD: porque siempr
20:32 ThoomyyxD: e
20:32 ThoomyyxD: que
20:32 ThoomyyxD: ls cambio
20:32 mancusojuanmattos: se puede cambiar eso
20:32 ThoomyyxD: se me cambiaban en todas las diff :C
20:33 ThoomyyxD: cumu? :C
20:33 mancusojuanmattos: o sea, sabias que se puede aumentar y disminuir la velocidad de Slider
20:33 mancusojuanmattos: no?
20:33 ThoomyyxD: yep
20:33 ThoomyyxD: con las lineas verdes
20:33 ThoomyyxD: :3
20:34 mancusojuanmattos: pero antes de empezar el map digo..
20:34 ThoomyyxD: ATS
20:34 ThoomyyxD: Timing Selection
20:34 mancusojuanmattos: ahora dice 1,40, con las flechitas de los costados podes subirlo y bajarlo
20:35 ThoomyyxD: Tíí pero los sliders quedan con la misma velocidad
20:35 ThoomyyxD: aun :C
20:35 ThoomyyxD: o los tengo que cambiar manualmente? D:
20:35 ThoomyyxD: apes
20:35 ThoomyyxD: ahroa cambiaron lol
20:35 ThoomyyxD: tengo que recortarlos
20:35 ThoomyyxD: el easylo deje en 1,00
20:36 mancusojuanmattos: pero como cambias la velocidad de Sliders, vas a tener que cambiar muchas cosas
20:36 mancusojuanmattos: el spacing, y los Sliders tienen que ser distinto
20:36 mancusojuanmattos: distintos*
20:36 ThoomyyxD: D: e tomara artot grabajo
20:37 mancusojuanmattos: tampoco tanto, es una cancion corta
20:37 ThoomyyxD: :D
20:37 mancusojuanmattos: pero vas a tener que cambiar unas cosas si
20:37 ThoomyyxD: yep
20:37 mancusojuanmattos: la Normal con 1.40 esta bien
20:37 ThoomyyxD: si ya empeze con los cambios
20:37 ThoomyyxD: :3
20:37 ThoomyyxD: :D
20:37 ThoomyyxD: xd
20:37 mancusojuanmattos: en Hard e Insane vas a tener que aumentar la velocidad de Sliders
20:38 ThoomyyxD: 1,6? o 1,8?
20:38 mancusojuanmattos: Si queres Hard 1,6 e Insane 1,8
20:38 ThoomyyxD: Ok..
20:38 ThoomyyxD: :
20:38 ThoomyyxD: :33
20:38 mancusojuanmattos: pero espera, te voy a tirar mas conceptos generales antes de que sigas
20:38 ThoomyyxD: Stop!
20:38 ThoomyyxD: quiero carmbiar los del easy
20:39 ThoomyyxD: luego usted sigue con el mod del Easy..
20:39 ThoomyyxD: o no?
20:39 mancusojuanmattos: son conceptos generales, espera un poquito
20:39 mancusojuanmattos: te van a servir para que sigas con el mapeo
20:39 ThoomyyxD: ok
20:39 mancusojuanmattos: en Easy por ejemplo
20:40 mancusojuanmattos: 00:04:020 (1,2,3,4,1,2,3,4)- Son notas simples en 1/1 esto es bastante aburrido
20:40 mancusojuanmattos: en las dificultades mas faciles intenta variar mas Notas con Sliders
20:40 mancusojuanmattos: para que por lo menos el map sea facil, pero atractivo de jugar a la vez
20:40 ThoomyyxD: mmm
20:40 ThoomyyxD: aers..
20:41 mancusojuanmattos: luego no hagas tantas pausas de 2/1
20:41 mancusojuanmattos: esas Notas que te mencione tienen una distancia de 2/1 entre si
20:41 ThoomyyxD: http://puu.sh/1SC8h
20:41 ThoomyyxD: así esta bien?
20:41 mancusojuanmattos: intenta jugar un poco con los 1/1 y cosas asi
20:41 ThoomyyxD: 1/1?
20:41 ThoomyyxD: not undestand D:
20:42 mancusojuanmattos: 1/1= cada linea blanca en el timeline
20:42 ThoomyyxD: a ok
20:42 ThoomyyxD: uso 1/2
20:42 mancusojuanmattos: 2/1= una linea blanca - nada - linea blanca
20:42 ThoomyyxD: o lo bajo a 1/1?=
20:42 mancusojuanmattos: eso no importa, el distance Snap no importa cual uses
20:42 ThoomyyxD: ahi dice 1/2
20:43 mancusojuanmattos: ya te digo, el distance snap no importa cual uses
20:43 mancusojuanmattos: a eso no le des importancia
20:43 ThoomyyxD: ok..
20:43 ThoomyyxD: xd
20:43 mancusojuanmattos: Mira ranked maps para ver como juegan las Easy
20:43 mancusojuanmattos: podes mirar algun map mio para ver como formulo las Easy
20:43 mancusojuanmattos: por lo menos para tener de guia
20:44 ThoomyyxD: EAZY no sirve cierto?
20:44 ThoomyyxD: asdasd
20:45 mancusojuanmattos: lol
20:45 ThoomyyxD: Pero con 2/1 A que se refiere?¡
20:45 ThoomyyxD: que ahi un tiendo sin hacer nada? o como
20:46 mancusojuanmattos: espera que te ilustro con una imagen
20:46 ThoomyyxD: ok
20:46 mancusojuanmattos: http://osu.ppy.sh/ss/583983
20:46 ThoomyyxD: Crtl 4 Al toke xd
20:46 mancusojuanmattos: la distancia entre esas 2 Notas es de 2/1 en el timeline
20:46 ThoomyyxD: AAAAAAAAAAAAAAH!!!!
20:46 ThoomyyxD: Ahora entiedo TODO!
20:46 ThoomyyxD: :D
20:46 ThoomyyxD: xd
20:46 mancusojuanmattos: porque hay una Nota en un tick blanco, al siguiente tick blanco no hay nada y al siguiente tick blanco ahi una Nota
20:46 mancusojuanmattos: porque hay una Nota en un tick blanco, al siguiente tick blanco no hay nada y al siguiente tick blanco ahi una Nota
20:47 ThoomyyxD: y eso es ta mala?
20:47 ThoomyyxD: Esta*
20:47 mancusojuanmattos: en algunos casos lo podes usar
20:47 mancusojuanmattos: pero no tan seguido, todo el map esta basado en Notas separadas por 2/1
20:47 mancusojuanmattos: se torna aburrido el map
20:49 ThoomyyxD: http://osu.ppy.sh/ss/583986
20:49 ThoomyyxD: Algo así me dice ud?
20:49 mancusojuanmattos: claro, que uses mas seguido el 1/1
20:50 ThoomyyxD: :3
20:50 ThoomyyxD: entoces podria usar ese como el inicio y el segundo lo repito
20:50 ThoomyyxD: o lo hago alberre?
20:51 mancusojuanmattos: fijate como entra mejor con la cancion
20:51 ThoomyyxD: Lo copie y use el crtl + g y lo cambie de posicion y suena bien
20:51 ThoomyyxD: subo altiro la version
20:52 ThoomyyxD: listo
20:52 ThoomyyxD: ya lo subi
20:54 ThoomyyxD: (Un viejo de mierda entro a el negocio de mi casa y toco la campana como dejenerado!! O_O)
20:54 mancusojuanmattos: lol
20:54 ThoomyyxD: wenu
20:54 ThoomyyxD: ya subi la nueva version para que vea
20:54 ThoomyyxD: si suena bien desde su punto de vista
20:55 mancusojuanmattos: Intenta ponerlos mas esteticos, buee por ahora no importa
20:55 ThoomyyxD: ok ok
20:55 ThoomyyxD: jeje
20:56 mancusojuanmattos: 00:09:827 (8,1)- Hace el Spacing consistente, no entiendo ese jump entre esas Notas
20:56 mancusojuanmattos: menos en una Easy
20:56 mancusojuanmattos: bueno y eso que hiciste al comienzo de usar mas notas en 1/1 quiero qe lo hagas en todo el map
20:56 mancusojuanmattos: para que no sea aburrido
20:57 mancusojuanmattos: Los puntos importantes en una Easy: Que sea sencilla pero no aburrida, y que tenga un Spacing consistente
20:57 mancusojuanmattos: Los puntos importantes en una Easy: Que sea sencilla pero no aburrida, y que tenga un Spacing consistente
20:58 mancusojuanmattos: te dejo estos puntos para que despues trabajes tranquilo en esta Easy
20:58 mancusojuanmattos: como te dije, todavia le falta para que sea rankeado el map
21:02 ThoomyyxD: :C
21:02 ThoomyyxD: es mi primer mapa
21:02 ThoomyyxD: me costara D:
21:03 mancusojuanmattos: mi primer map me costo 4 meses rankearlo
21:03 mancusojuanmattos: tu map tiene apenas 3 semanas
21:03 ThoomyyxD: D:D:D:D:
21:03 ThoomyyxD: eso significa que me faltan 3 meses para rankearlo
21:03 ThoomyyxD: y lo quiero rankear antes de que terminen las vacaciones!!!! D:
21:03 mancusojuanmattos: si buscas mods y lo mejoras, no
21:04 ThoomyyxD: :D
21:04 mancusojuanmattos: quizas y ojala que lo rankees antes
21:04 mancusojuanmattos: buee.. yo te dejo esos puntos
21:04 mancusojuanmattos: para que mejores tu Easy
21:04 ThoomyyxD: ok..
21:04 ThoomyyxD: usted se va?
21:04 ThoomyyxD: D:
21:04 mancusojuanmattos: no, te digo mas cosas si queres
21:04 mancusojuanmattos: ahora en Normal
21:05 ThoomyyxD: mmm
21:05 ThoomyyxD: ok
21:05 ThoomyyxD: trabajemos el normal
21:05 ThoomyyxD: siento que no necesito tanto trabajo como en el easy
21:05 ThoomyyxD: creo yo
21:05 ThoomyyxD: el easy lo corrijo en la noche
21:05 mancusojuanmattos: viendo que es una Normal podes 'arriesgarte' un poco mas con respecto al ritmo
21:05 mancusojuanmattos: debes en cuando podes poner alguna nota sobre ticks rojos
21:06 mancusojuanmattos: pero acuerdate, siempre y cuando sigan la musica correctamente
21:06 ThoomyyxD: intente agregar alguna en los ticks rojos
21:06 ThoomyyxD: e intentado variarlos
21:06 ThoomyyxD: pero
21:07 ThoomyyxD: no puedo
21:07 ThoomyyxD: siento que no va al ritmo
21:07 ThoomyyxD: intente agregar al menos 2 en los tick rojos
21:07 mancusojuanmattos: fijate mas o menos los que agregaste en la Hard
21:07 mancusojuanmattos: y agrega algun que otro de esa manera
21:08 mancusojuanmattos: 00:13:698 (3)- Sliders de esta longitud podes tener en una Normal
21:08 mancusojuanmattos: pero no tantos como tenes vos
21:08 mancusojuanmattos: intenta sacar algunos y variar un poco mas el ritmo
21:09 mancusojuanmattos: 00:34:988 (2,4)- Y, otra pequeña cosa, no hagas cosas como esta.. se ven feas en mi opinion
21:10 mancusojuanmattos: se pueden hacer cosas mas esteticas
21:10 ThoomyyxD: aers aers aers
21:10 ThoomyyxD: un momentito
21:10 ThoomyyxD: el priemr tiempo que me puso
21:10 ThoomyyxD: es de
21:10 ThoomyyxD: normal o gard?
21:10 mancusojuanmattos: Normal
21:10 ThoomyyxD: y el segundo?
21:10 mancusojuanmattos: tambien de Normal
21:11 ThoomyyxD: mmm
21:11 ThoomyyxD: no le entendi mucho
21:11 ThoomyyxD: Me enredo algo D:
21:12 mancusojuanmattos: con respecto a la estetica dije lo segundo
21:12 mancusojuanmattos: no tiene nada que ver con la primer cosa que te dije en la Normal
21:12 ThoomyyxD: Lo queria hacer un corazon pero
21:12 ThoomyyxD: es que no tenia como o si no taparia la nota
21:12 ThoomyyxD: y eso es [red]Unrankeable![/red]
21:13 mancusojuanmattos: no intentes hacer ese estilo de cosa
21:13 mancusojuanmattos: cosas*
21:13 mancusojuanmattos: no te la compliques, sos nuevo en esto
21:13 ThoomyyxD: emm
21:13 ThoomyyxD: en el hard hice uno :D
21:15 ThoomyyxD: Weno ya lo cambie a esto
21:15 ThoomyyxD: http://puu.sh/1SD40
21:15 ThoomyyxD: o ta muy jeo?
21:15 ThoomyyxD: xd
21:16 mancusojuanmattos: eso esta raro
21:16 ThoomyyxD: D:
21:16 ThoomyyxD: no hoy como complacer a este hombre! xdd
21:16 ThoomyyxD: (En buena)
21:16 mancusojuanmattos: lol
21:16 mancusojuanmattos: lo que pasa es que si qeres que sea un map para el rank
21:16 mancusojuanmattos: hay que ser muy exigente
21:16 mancusojuanmattos: y a este map le falta realmente :(
21:17 ThoomyyxD: Entonces usted ara que este mapa valla direchito al estrellato!!!!!!!
21:17 ThoomyyxD: o al corazon (Simbolo) del ranking
21:18 mancusojuanmattos: no, ya te explique que esos son los BATs (usuarios con nombre Anaranjado)
21:18 mancusojuanmattos: yo apruebo el map con una burbuja
21:18 ThoomyyxD: si lo se jeje
21:18 ThoomyyxD: xd
21:18 ThoomyyxD: ya me lo se bastante bien :3
21:18 mancusojuanmattos: bien entonces :)
21:18 ThoomyyxD: En realidad se quien me rankeara el mapa (siempre y cuando este bien heco)
21:18 ThoomyyxD: Hecho*
21:19 ThoomyyxD: aqui le tego otro modelo
21:19 ThoomyyxD: aers si le gusta :3
21:19 ThoomyyxD: http://puu.sh/1SDan
21:20 mancusojuanmattos: siempre y cuando el spacing sea consistente estaria bien
21:20 mancusojuanmattos: volviendo al tema
21:20 ThoomyyxD: es mas o menos "Mas O Menos!" igual a los demas
21:20 ThoomyyxD: aunque me gustaria que fuera mas precioso
21:20 ThoomyyxD: hmm..
21:21 mancusojuanmattos: lol
21:21 ThoomyyxD: aerss como lo puedo dejar mas gonito
21:21 mancusojuanmattos: en lo que tenes que trabajar para mejorar la Normal es: Reducir el uso de muchos Sliders largos y usar algun que otra Nota sobre los ticks rojos
21:21 mancusojuanmattos: en lo que tenes que trabajar para mejorar la Normal es: Reducir el uso de muchos Sliders largos y usar algun que otra Nota sobre los ticks rojos
21:21 ThoomyyxD: de momento estoy trabajando a 1/1 LOL
21:22 mancusojuanmattos: trabaja en 1/2 para poner alguna nota sobre los ticks rojos
21:22 mancusojuanmattos: igual no pongas demasiadas obviamente
21:23 ThoomyyxD: el espacio que uso es
21:23 ThoomyyxD: el de"Distance Snap"
21:23 ThoomyyxD: http://puu.sh/1SDgm
21:23 mancusojuanmattos: eso esta mas lindo :3
21:24 ThoomyyxD: :#
21:24 ThoomyyxD: ese si? xd

Talking a lot to make this map better, general stuff, etc.
Still needs more work, but I'll check this map again some day in the future
Good Luck, Thommy :3

SPOILER

P o M u T a wrote:

hi. sorry for delay xO i tired osu! www
comment:nice video so, very good.
[General]

  • Nothing
[Easy]
  1. 00:19:504 (1) - You maybe should Start and end add clap. because uniformity.
  2. 00:09:827 (3) - Add clap?
  3. 00:26:279 (2,3) - Add clap?
  4. 00:11:762 (1,2) - Add clap slider end.
  5. 00:15:633 (3) - Add whistle slider end.
  6. 00:17:569 (4) - Add whistle and finish slider end.
  7. 00:46:601 (1,2,3) - Add clap? (1) so slider head and end.
[Normal]
  1. 00:15:633 (1) - Add clap slider head and end.
  2. 00:17:569 (3) - fmm, finish slider all is not good. so my suggesution, finish is slider head and end put is good.
  3. 00:20:956 (2,4) - remove clap?
  4. 00:23:375 (1) - Add clap slider head and end.
  5. 00:25:311 (3) - Add clap slider head and, remove clap slider end.
  6. 00:26:279 (4) - finish is head and end only is good. so. all finish put is not good.
  7. 00:31:117 (1) - Remove clap slider head and end. so big sound.
  8. 00:33:053 (1,2,3,4) - Add whistle slider head and end. (circle is whistle put, and slider is head and end put whistle.
  9. 00:51:440 (5) - Normal diff... little big jump... so, not jump is good.
[Hard]
  1. 00:19:504 (1,2,3,4) - slider head add clap.
  2. 00:23:375 (1,2,3,4) - ^
  3. 00:31:117 (1,2,3,4) - Add whistle slider head and end.
  4. 00:38:859 (1,2,3,4,5,6) - this mapping is maybe confused. another pettern is good.so Hidden.
  5. 00:50:472 (1,2,3,4) - Add clap slider head.
[Insane]
  1. 00:48:537 (1) - Add clap.
good luck~

[Thanks for Mods!]
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