how to do it? orz, sorry... still newbie here ;u;Just take 1 ms from every kiai section start and and, in all difficulties. If you still don't understand, catch me in game i'll explain mure wider.
how to do it? orz, sorry... still newbie here ;u;Just take 1 ms from every kiai section start and and, in all difficulties. If you still don't understand, catch me in game i'll explain mure wider.
can i ask for re-check? but just check the Kiai section start time. cause i've changed it.Louis Cyphre wrote:
how to do it? orz, sorry... still newbie here ;u;Just take 1 ms from every kiai section start and and, in all difficulties. If you still don't understand, catch me in game i'll explain mure wider.
thanks neko. ah no problemKuroneko-sHerald wrote:
Sorry for poor mod![]()
[Easy]
02:01:474 (1) - New combo isn't checked in this slider (spinner new combo bug).
yurunneram wrote:
Normal
02:09:154 (3) - Don't hide it Why not? No change
Louis Cyphre wrote:
[Suko's Normal]
HP-2, OD -1 Ok, fixed
02:29:794 (1) - add finish, as it is on rest difficulties. Ok
02:47:074 (1) - ^ etc. Ok
03:20:674 (2) - http://puu.sh/1ve7e , let's avoid 1/1 useless stacks. Fixed
03:27:394 (6) - remove whistle, add finish. Ok
sorry Tsusuko, puu.sh is maintence/down.Tsusuko wrote:
Ok, updated
http://puu.sh/1worJ
Curisu wrote:
GUMI~! yay \:D/
[Easy]
00:28:834 (7) - NC ; 00:29:314 (1) - remove NC removed
[Hard]
00:15:394 - +NC fix
00:48:034 (1,2,3,4,5) - (x,y) [1]368,72 [2]472,144 [3]496,216 [4,5]326,348 maybe better i'd changed it but, didn't same with your suggestion
01:07:474 (2,4) - overlapping nazi changed
01:36:274 (6) - ^ try 215,284 changed. but, didn't same with your suggestion
Curisu wrote:
[Normal]
00:40:354 - +finish Ok
02:00:994 (1) - ^ Ok
01:44:674 - slience? vol=5 Sure
01:59:794 - +NC to mark rhythm change No change
02:24:514 (2) - x,y = 320,292? if you do that you should also adjust the end of the slider to fit DS Not sure how that would change anything, so no.
02:56:674 - slience again? Ok
Lally wrote:
Hi from my mod Q
sorry for delay .w. had no internet for 2 weeks ;w; no prob xD uwouh, and you still a live ;u;
btw since you have a wip guest diff you should move your map to W.I.P. forgot :"
[Easy]
00:40:354 - empty - add a circle here because the vocal starts and feels epty without same thing here 02:00:994 and here: 03:12:034 added
00:45:634 (4) - stak this one better with end of this slider 00:47:074 (6)
00:55:714 (5) - ugly slider try something like this: a little bit better to see a slider like this :V lol, ic xDchanged
00:58:114 (9) - stack with 00:59:554 okay
01:42:274 - remove nc ^
01:43:234 - remove nc ^
01:44:674 - finish added
01:48:034 - clap ^
03:15:394 - new combo okay
03:18:274 (9) - stack better this circle with 03:16:834 (7) done lol
[Hard]
00:37:474 (5) - stack with 00:36:514 done
00:41:074 - add a circle ^
00:45:154 (4) - useless white point http://puu.sh/1x2hP removed
00:49:714 (5) - stack with 00:50:674 (7)
and the stack 00:51:394 (1) with 00:49:474 (4) done
00:56:914 and 00:57:034 - add a circle ^
01:03:154 and 01:03:274 - add a circle for following the rhythm done but the second note won't add
01:32:434 - add a circle done
01:37:714 and 01:37:834 - add a circle ^
01:45:154 - try something like this: sounds better okay
01:59:074 - finish sorry no
02:08:434 and 02:08:554 - add a circle done
02:17:554 - dont stop the rhythm because vocal and don't stop - add a circle here and 02:17:674 ^
02:23:794 and 02:23:914 - circle ^
02:59:794 and 02:59:914 - circle ^
03:05:554 - circle here ^
o3o/ good luck thanks o//
just take your time. i'll wait :>_HydeSama_ wrote:
Update 50%
Wait a little longer please, Abys >:
I leave you a star.
yeah, you didn't forget. thanks for the mod and the star btw. xDLally wrote:
still alive and i didn't forget to mod your mappu :3 pm me in game when you finish Insane :3 i wanna give a look at it if you want :3 a star for you, i like this song u.u
updated tsusuko, thanks for the stars too~Tsusuko wrote:
Here you go~
http://puu.sh/1xxBE
rank go go go
edit: Here, have a star~
yeay! finally you come and finished the diff. xD_HydeSama_ wrote:
Update 100%
Thanks for wait me, Abyss.
thanks for check and the star~ tehe X3BeatofIke wrote:
Map looks good! STAR!
mintong89 wrote:
Mod from My Queue ♪
[Easy]
00:12:034 - i think you should add a clap at this. added
00:19:234 (4,5,1,2) - i think you better use same circular. you can try use CTRL+ > or CTRL + < . changed
00:24:034 (3,4,1) - polygon nazi. ^
00:28:354 (6) - you can put at under 00:26:434 (4) - slider's end. ^
00:48:034 (1,2,3) - polygon nazi #2. ^
00:55:714 (6) - where NC? 0.0 whoops, forgot :"
01:08:194 (3) - (end of slider) you can make it until 01:08:674 - changed
01:30:754 (2) - (start of slider) clap. added
01:32:194 (4) - (end of slider) ^ ^
03:24:034 (2) - ^ ^
[Hard]
nice imo ;w;/// thanks~ \:3/
poor mod as you wish//
Fix some, thanks for IRC mod tooXinely wrote:
hi :3
i will mod abyss's diff with indonesia
[Easy]
00:18:274 (2,4) - jgn di tumpuk/stack. agak susah buat newbie
00:21:634 (1) - geser ke x:280 y:256, untuk buat branket
00:24:034 (3,1) - hindari stack klo bisa >_<
00:49:474 (3,4) - lebih baik (3) nya di stack di kepala slider aja daripada di ekor slider >_<
01:40:834 (5,1) - gmn klo 01:40:834 - smpe 01:41:314 - itu slider dan 01:41:794 - nya circle dengan NC?
01:53:314 (1) - ksh finish di ekor slidernya?
02:22:594 (4) - gmn klo di jadiin gini?
about hard, i will give irc mod when u not busy with modding
Good Luck (:
*throw cherries to youTsusuko wrote:
Hi abyss
*throws diff at you
*runs away
thanks hyde~_HydeSama_ wrote:
Little update
Come on, go to rank.
DaxMasterix wrote:
Hello~ Mod from my Emporium :33
MEH..
Easy:Hard:
- 00:16:354 (6,7) - Move these notes to x:368|y:280 [Grid lvl: 3] Fix
- 00:18:274 (2,3) - Move these Objects to x:72|y:248 [Grid lvl: 3] ^
- 00:41:794 (4) - This slider is touching the note 00:40:354 (1) .. And looks ugly :c .. Try make This o3o lol, thanks and fix
- 00:46:114 (5) - Move this Slider to x:176|y:272 [Grid lvl: 3] ^
- 00:55:714 (1) - Is neccesary make that figure? o3o i'll keep it like that
OKAY- Good map.. =w=)b Good luck
- 00:18:754 (4) - NewCombo Fix
- 00:46:114 (6) - I think this Slider can looks better.. If you add a new SliderPoint between the last Sliderpoint and the penultimate Sliderpoint.. now Move the penultimate Sliderpoint to x:64|y:160 [Grid lvl: 3] and the antepenultimate to x:144|y:208 [Grid lvl: 3] for make Something like This. Fix
- 00:50:674 (7) - This Slider isn't perfectly in the same place of 00:49:714 (5) :33 ^ x33
- 00:53:794 (7) - Move the penultimate Sliderpoint to x:48|y:176 [Grid lvl: 3] changed, but x and y position isn't same with your suggestion
- 01:04:834 (4) - This note isn't perfectly in the same place of 01:03:394 (1) :33 fix x33
thanks a lot for your mods~ \:3/
HydeSama's Insane:Update Thanks ~
- 00:13:354 (5) - Add a clap. √
- 00:30:514 (6) - Ctrl+G √
- 00:36:274 (7) - Add a clap. √
- 00:36:994 (2) - Add a clap in the begin of the Slider. √
- 00:52:354 (5) - Move this note 1 Grid to the right [Grid lvl: 3] √
- 00:52:594 (6) - Move this note 1 Grid to the left [Grid lvl: 3] √
- 00:52:834 (7) - I preffer something like This √
- 01:04:834 (1,2) - This is too much confundible.. xDD Try change it. √
- 01:06:994 (1) - The same.. √
- 03:05:914 (4,5) - These notes aren't perfectly in the same place of the end of the Slider on 03:05:314 (3) :33 √
- 03:10:594 (2) - This note isn't perfectly in the same place of the end of the Slider on 03:09:874 (1) :33 √
- 03:10:834 (3) - This note isn't perfectly in the same place of the Slider on 03:11:074 (4) :33 √
- 03:18:034 (2,3) - Make it more closer :c √
- 03:18:394 (4,5) - (^) The same.. :c I know is the end.. but this increment in the Distance isn't Necessary o3o √
DaxMasterix wrote:
Suko's Normal:
- Circle Size -1 What? No
- 02:08:674 (1,2,3) - I think cotinue the wave is better.. Ok
phaZ wrote:
[HydeSama's Insane]
very nice diffThanks :3
00:12:994 - add clap √
00:13:114 (3) - remove clap √
00:13:354 (5) - remove clap √
00:14:794 - make the hitsound to normal and volume to 50%, add clap √
00:17:554 (1) - why he starts on the red tick? doesnt fit http://puu.sh/1EkFb Because yes
00:21:394 - dont make such breaks ✖
00:24:634 (7) - unrankable √
00:53:554 (1,1) - one spinner ofc lol✖
01:31:714 (7) - unstack ✖
01:36:394 (2) - add a circle or slider ✖
01:51:754 (3) - http://puu.sh/1EkLR, remove clap ..plz ✖
02:24:994 (5) - make two 1/2 sliders ✖
02:26:674 - move to the next white tick to 128;52 ✖
02:26:674 - add circle √
02:48:034 (4) - unrankable √
phaZ wrote:
[Normal]
00:13:954 (1) - move to 56;168 Ok
00:15:394 (3) - copy ^ Ok
00:35:554 (3) - move to 120;116 No
00:35:794 (4) - move to 60;132 No
00:48:994 (2) - slider-waypoint at 232;164 and end at 184;304 to improve the curve No
00:51:154 (5) - i cant hear a beat here Why not?
00:51:394 - slider (288;112 - 264;152 - 264;176, add clap on start) No
01:32:194 (4) - move to 258;56 No
02:09:154 (3) - unreadable for a normal-player. make a repeat slider like http://puu.sh/1EjAJ Changed, in a different way
02:16:594 (1) - move to 380;296 No
02:16:834 (2) - move to 320;284 No
02:25:714 (4) - 384;160 to improve the flow No
03:19:234 (8) - move the first slider-waypoint to 432;164 to improve the curve No
03:27:154 (5) - 236;328 No
03:27:394 (6) - 256;380 No
I believe this part was supposed to be for the hard and not for the normal.phaZ wrote:
00:18:634 - missing a beat here
->from 00:18:034 to 00:18:634 - http://puu.sh/1EjNI
00:37:714 (6) - move to 248;180
00:42:994 - the slider begins on the red tick -> http://puu.sh/1EjRO
00:48:754 (3) - ^ http://puu.sh/1EjTi
00:52:834 (4) - move to 464;112
00:53:074 (5) - 404;60
00:53:314 (6) - slider (340;104 - 296;104 - 248;128)
01:06:034 (7) - starts on the red tick
01:06:754 (1,2,3,4,5,6) - dont think like "ahh its not perfect but still good" . do it right!
->(2)=194;276 (3)=200;196 (4)=273;162 (5)=340;208 (6)=332;288
02:01:474 (2) - move to 156;48 to improve the curve
02:02:194 (3) - remove
02:02:434 (3) - 392;252 - 348;272 - 304;280
02:02:914 (4) - i dont recommend double-repeats
02:03:634 - circle at 296;224
02:03:874 - 218;200slider144;124
02:05:074 - starts on the red tick http://puu.sh/1Ek5Q
02:20:434 (2) - red tick http://puu.sh/1Ekll
02:21:874 - red tick http://puu.sh/1EknA
02:23:314 (10) - red tick http://puu.sh/1Ekqp
02:28:594 (5) - dont use double-repeats http://puu.sh/1Ektr
02:47:794 - delete (4), move (3) on the next white tick and stack a circle on the slider http://puu.sh/1Ekx5
03:15:634 - red tick
...i didnt mentioned all sliders wich start on a red tick because some of them fits
phaZ wrote:
[Easy]
00:51:394 (1) - move the slider-waypoint to 80;288 and end at 72;192 to improve the curve okay
00:55:714 (1) - unreadable for an easy-player -> unrankable http://puu.sh/1EiZO :O lol why it's unrankable or unreadable? changed
-> 00:56:674 (2) - move to 120;0. it alsobuilds a triangle with (3) and (4) changed
01:41:314 (1) - copy (2), rotate by 100° and move to 99;72 (dont forget clap) ^
01:43:234 (3) - copy (2), rotate by -95° and move to 384;208, add repeat to improve the curve (dont forget clap) ^
from 01:55:234 to 01:57:634 - too hard to play http://puu.sh/1Ejdl, http://puu.sh/1EjdX to make it easier ^
02:01:474 (2) - move the salier-waypoint to 472;64 and end at 384;48 to improve the curve changed, but different
02:02:434 (3) - if u did 1 move to 280;104 ^
02:47:074 (1) - move slider-wayoint to 128;312 and end at 168;240 to improve the curve ^
03:00:034 (2) - move slider-waypoint to 168;72 ^
03:07:714 (6) - end at 184;288 changed
03:15:394 (1) - remove no v
-> 03:15:394 (1) - new slider (370;90 - 416;160 - 400;256) to improve the curve (dont forget hitsound) no change, sorry. i think this slider is no problem.
okay Hard Edit lol
00:18:634 - missing a beat here what? imo nope
->from 00:18:034 to 00:18:634 - http://puu.sh/1EjNI sorry no change
00:37:714 (6) - move to 248;180 okay
00:42:994 - the slider begins on the red tick -> http://puu.sh/1EjRO change, but different
00:48:754 (3) - ^ http://puu.sh/1EjTi ^
00:52:834 (4) - move to 464;112 moved
00:53:074 (5) - 404;60 ^
00:53:314 (6) - slider (340;104 - 296;104 - 248;128) change, but different
01:06:034 (7) - starts on the red tick yes, and why??
01:06:754 (1,2,3,4,5,6) - dont think like "ahh its not perfect but still good" . do it right! whhy?
->(2)=194;276 (3)=200;196 (4)=273;162 (5)=340;208 (6)=332;288 okay, changed :/
02:01:474 (2) - move to 156;48 to improve the curve change, but different
02:02:194 (3) - remove no, i'll keep that
02:02:434 (3) - 392;252 - 348;272 - 304;280 since i didn't follow above suggestion, so no
02:02:914 (4) - i dont recommend double-repeats remove reapeat
02:03:634 - circle at 296;224 okay, but different
02:03:874 - 218;200 slider 144;124 ^
02:05:074 - starts on the red tick http://puu.sh/1Ek5Q changed
02:20:434 (2) - red tick http://puu.sh/1Ekll ^
02:21:874 - red tick http://puu.sh/1EknA change, but different
02:23:314 (10) - red tick http://puu.sh/1Ekqp ^
02:28:594 (5) - dont use double-repeats http://puu.sh/1Ektr okay
02:47:794 - delete (4), move (3) on the next white tick and stack a circle on the slider http://puu.sh/1Ekx5 sorry no, i felt better this way
03:15:634 - red tick changed
...i didnt mentioned all sliders wich start on a red tick because some of them fits
Kiyro wrote:
From my queue ~
[notice][Easy]
- Set spacing 0,70, 0,90 is too much for an easy diff. sorry, no. but if i use 0,70 the space between note will be to near and make the flow missing![]()
- In some places there are too many beats, like 00:12:994 (7,1,2,3,4) , replace someone with a slider fix
01:53:314 (1) - Fix it ^
02:22:594 (4) - Fix it, the red point must coincide with the slidertick ^
03:02:914 (5) - Fix it, ^ ^
[Hard]
Od-1 Drain-1 No, it's hard
00:42:514 (5,6,7) - http://osu.ppy.sh/ss/539665 fix
00:46:114 (6) - Fix it, the red point must coincide with the slidertick ^
00:53:794 (7) - ^ ^
01:31:234 (3) - http://osu.ppy.sh/ss/539675
01:38:914 (3) - I hate sliders with two reverse, it's hard to read. Try to change it No, this is hard diff. make a bit harder is no problem, isnt it?
01:40:834 (7) - ^ ^
01:54:514 (4) - ^ ^
02:50:674 (5) - ^ ^
02:53:554 (4) - ^ ^
03:09:874 (6) - ^ ^
02:30:274 (1) - The spinner should starts at 02:30:034 fix
Kiyro wrote:
[Suko's Normal]
Od-1 No
00:22:594 (3) - Straight No
00:50:434 (4) - http://osu.ppy.sh/ss/539653 No
01:56:674 (5) - http://osu.ppy.sh/ss/539655 Ok. It does look better.
01:58:594 (2) - ^ ^
03:26:914 (4) - Uh, a reverse slider instead of 3 beats? No.
UpdateKiyro wrote:
[HydeSama's Insane]
Ar+1 Okay, I like.
00:13:474 (6) - Add nc ✖
00:13:714 (1) - Remove nc ✖
00:36:514 (1) - http://osu.ppy.sh/ss/539685 ✖
00:37:474 (3) - ^ ✖
00:45:634 (1) - The slider should ends on the white tick ✖
01:06:274 (5) - ^ ✖
01:08:674 (7) - ^ ✖
01:14:434 (9) - Add nc ✖
01:14:674 (1) - Remove nc ✖
01:23:554 (3) - Fix it Hmm?
01:36:994 (3) - The slider should ends on the white tick ✖
01:44:194 (5) - Add nc ✖
01:49:114 (1,2,3) - More nearer ✖
01:51:754 (3) - Straight Eh? D; I'm not gay (?)
01:52:354 (5) - The slider should ends on the white tick ✖
01:55:714 (1) - ^ ✖
02:14:194 (1) - The slider should ends on the red tick ✖
02:15:394 (4) - The slider should ends on the white tick ✖
02:18:274 (6) - ^ ✖
03:04:354 (1) - ^ ✖
03:05:314 (3) - ^ ✖
03:09:874 (1) - The slider should ends on the red tick ✖
03:11:074 (4) - The slider should ends on the white tick ✖
Anyway, nice map, especially the insane, good luck for rank. Thanks >:
312,104,11074,1,8,0:0:0
400,196,11554,1,0,0:0:0
UpdateNichiyouki wrote:
Hi, blackabyss
My mod from your request in my modding queue (Sorry for mod delay.)Red = Unrankable
Blue = You should modified
Black = My suggestionHydeSama's Insane
[*]00:16:354 (9) - Add finish in slider end. √
[*]00:19:954 (2) - I suggest that remove finish. √
[*]00:53:554 (1,1) - Use them is 1 spinner. √
[*]01:44:194 (1) - Add NC here?✖
That's all that I can find them, and hope that my mod will be useful for you.
Overall, nice map. Give a star![]()
Good luck & Merry Christmas~
Nichiyouki wrote:
suko's Normal
- CS -1 (3) No
- 00:28:354 (5) - Try don't stack with slider end of (4), because it's hard for who is play this diff.Ok, unstacked
- 00:13:0274 (1,2) - Make to this be more beautiful and easier. W-where is this again? o^o;
- 02:12:514 (1) - Move to down 1 grid. Oh, ok. Moved
- 02:56:673 - Disable kiai time? because it's different with other diff Eh? o3o.
Nichiyouki wrote:
Hi, blackabyss hi o/
My mod from your request in my modding queue (Sorry for mod delay.) eh, did i reqs for mod to you? owo *forgot* thanks btwRed = Unrankable
Blue = You should modified
Black = My suggestionGeneral
- Disable letterbox during breaks in storyboarding, because it isn't storyboard.
Easy
- 00:10:114 (2) - I'm not sure putting clap sound here, but you should consider this note, slider begin of 00:12:304 (6), slider end 00:13:474 (1), etc.
- 00:11:074 (5,6) - Maybe move circles to able to easier to play better. By this. changed, but different :>
312,104,11074,1,8,0:0:0
400,196,11554,1,0,0:0:0- 00:18:754 (3) - Move (3) to x:184 y:160, then move (4) to right 1 grid be more beautiful?
- 01:26:914 (2) - Don't reverse the slider. I don't hear any rhythm in 01:27:394 (slider end of (2))
- 01:31:714 (2,3) - Make to this be more beautiful. changed, but different :>
- 01:43:234 (3) - Add clap here.
- 01:45:154 (4) - Change whistle in slider end is finish.
- 01:46:114 (1) - Remove finish in slider begin, since I told to add finish in 01:45:154 (4).
- 02:26:434 (4,5) - Same as 00:11:074 (5,6). I suggest that move (4) to x:72 y:232, and move (5) to x:52 y:108. They will be beautiful.
- 02:54:274 (4,5,6) - Make to this notes be suitable for rhythms.
- 02:57:154 (2) - Add finish in slider begin, too.
Hard
- 01:04:834 (4) - Add clap here.
- 01:27:394 (3) - Move at 01:27:634 be better.
and the rest are fix![]()
That's all that I can find them, and hope that my mod will be useful for you. thanks a lot o//
Overall, nice map. Give a stareh a star? owo why i can't find it
Good luck & Merry Christmas~ thanks~
ah I forget, give a star :pblackabyss wrote:
Overall, nice map. Give a stareh a star? owo why i can't find it
thanks for mod o//HelloSCV wrote:
From my queue \m/
Easy
00:12:994 (7) - add clap on start forgot :"
01:03:394 (1) - add finish on start done
01:28:354 (1) - reduce slider's length by 01:29:794 - here and 01:30:754 (1) - add note? ( also 01:31:234 (1) - delete NC here ) Sorry no, cause the next Kiai start is same pattern with this Kiai
01:56:674 (1) - NC maybe? fix
02:24:034 (1) - add finish on start done
02:59:074 (1) - delete NC ^
03:00:034 (2) - add NC ^
03:07:714 (6) - ^ ^
Hard
01:56:674 (8) - add clap on start
01:58:354 (3) - ^ on end
02:24:034 (1) - 1 grid up ( last slider point )
*fix all
good mapped! good luck for rankthanks xD
Sushi wrote:
Hello there hi o//
[Easy]
Nothing really bad in that map, I'll just put a suggestion
00:32:674 (1) - Make this slider a little nicer? it really looks odd and there's no real reason for it...
02:06:274 (4) - ^![]()
One thing you could do to make the map even nicer is to work on symetry of some sliders, like 00:53:794 (4) - or these two sliders 00:46:114 (5,6) - .
It is not top priority, but it could make the map even nicer. For exemple, for sliders that you want to make the same in different positions, remember that you can copy/paste then play with Ctrl + G / H / J to flip horizontally, vertically or reverse the slider.
02:47:074 (1) - From here, the Drum sampleset makes the notes barely audible. If you want to use some of the drum hitsounds, think about using the per-note hitsounds.
*fix all, and thanks for suggestion too. really help a lot ;u;//
[Hard]
00:09:874 (2,3,4) - The first triple just sounds awkward. it is isolated, and the next ones are far away. When you put it there, it feels like there will be lots of triples in this map, etc. many mods, suggest about the triplet, so i apply it to my maps ;w; fix btw
01:02:434 (9) - Very very minor thing, this slider could be slightly improved, and look nicer :
01:45:154 (6) - Put a finish on this note
01:46:114 (1) - Why this whistle ? (applies to the same following whistles) you could switch them to a soft-whistle or a soft-finish (you can quickly switch to the soft hitsounds per note with the boxes on the top left :3 )
02:47:074 (1) - From here, the Drum sampleset makes the notes barely audible. If you want to use some of the drum hitsounds, think about using the per-note hitsounds.
*fix all too
I'm not particularly fan of the later diff, there are lots of jumps that feel really random, or too much isolated, and sliders/patterns that doesn't look cool, or could really be improved. I showed some of them, try to think about having a look on your map considering the same things I showed up.
because my weakness in pattern and art of the sliders. so sorry![]()
but i try to improve it. thanks for mod. i really appreciate it :3/
Good luck for rank anyway :3 thanks for your mod o//
HelloSCV wrote:
suko's Normal
03:01:954 (4) - add clap Ok
03:27:154 (5) - add soft finish? No
Sushi wrote:
[suko's Normal]
00:50:434 (4,5,6) - Curve the slider (4) ? it would be really better imo, something like that : Sure 00:52:594 (2,3,4) - Hmm, this could be a better pattern, imo. this is just a suggestion, but I would have done something like this : Nah, I'm fine with mine.
01:44:194 (5,6,1) - Please limit the 5% volume section to the only end of the slider (5). take the next timing section to 104914 Done
Taris wrote:
Que mod. I am late lol![]()
[Easy]
00:32:674 (1) - Consider adding finish. i don't think it's fit. so, no.
00:48:994 (2) - Put in center? looks nicer imo eh, just screen shot it or give it with notepad code. i can't imagine it sorry![]()
01:45:154 (4) - Make separate combo, better imo no, because unnecessary i think
02:56:674 (1) - ^ no, it's no problem
02:14:194 (1,2) - Maybe change rhythm, It seem hard to follow in the first try. changed
02:28:834 (3) - Maybe remove reverse, Seems better to me, vocal wise. sorry no, i think it fits. really..
03:09:154 (2) - Rhythm here seem odd to me, You should do the same as your other parts and turn this note into 1/4th reverse slider. changed, but different
[Hard]
00:34:114 (5) - Consider adding new combo here. okay
00:53:794 (7) - o.o I think this slider start late, Should start to the previous red tick. Make sure you change the previous slider note. sorry, no.
01:44:674 - Maybe add a note here? no, hyde was mention this for me to delete the note. because there's no beat here.
02:21:874 (6) - New combo here? done
02:26:194 (6) - Better flow if you separate it into two sliders. ^
02:53:554 (4) - try this http://puu.sh/1K7Eq ^ but i'm not sure with the rhythm though![]()
02:59:314 (7) - Move up and put it the same spot as 02:57:634 (2) - ^
[Insane]
Told me not to mod this, but I have 1 thing to say. cause it's WIP before, but it's ready now. you can just re-check this diff. if you want.![]()
Solid Map really. Some more mods and should be ready.
BakaTaris wrote:
[SukoBaka]
00:09:634 (1) - Finish missing in beginning, consider adding it. Ok
00:20:914 - I think there will be better flow if you add a circle here, It does follow vocals you know. Ok
00:27:154 - ^ Ok
00:30:994 - ^ No
00:43:954 - ^ Ok
01:07:474 - ^ Ok
01:33:394 - ^ No
01:53:074 - ^ No
02:05:074 - ^ Ok
02:13:234 - ^ No
02:29:074 - ^ Yes
03:10:834 - ^ Ok
03:25:714 - ^ Ok
01:30:274 (1) - Don't forget to add finish here as well. Ok
01:45:154 (6) - Like in easy diff, you should make this separate combo. Ok
There are some places you are missing notes. Should really fix >< The thing is, I don't exactly feel that it's really necessary to add all of these notes. Sure, they follow vocals and such, but I wouldn't want to add too many circles in places where they're not exactly needed just to make the difficulty level higher or anything and I like to follow the background a bit more than the vocals. Thanks for the suggestions, though, they were appreciated.
JudgeTheDude wrote:
Hi, from my queue. /o/
[Easy]
00:53:794 (4) - There's a problem with the shape, but I can't do it better, sorryIt's not symetrical. i fixed it a little
Nothing to report in Normal and Hard
Good luck for rank ^^ thanks for your mod too o//
BounceBabe wrote:
Hi, from the Queue! hi o//
Right timing
1. Offset: 9.648ms BPM: 125,00
Resnap sounds after and move the timing points fix thanks
General
I would replace the combo colour purple with orange since you can see a little bit orange and no purple in the BG
Also the 2nd combo colour is too bright imo, maybe you keep purple and replace this blue with orange? PM reply
Easy
03:25:248 (1) - Let the spinner end at 03:27:648 - and the kiai time too fix
Only thing i can find
Hard
00:10:594 (1) - Remove NC done
00:12:514 (1) - ^ ^
01:37:714 (9) - NC remove nxt ^
01:45:874 (8) - ^ ^
02:08:434 (5) - ^ ^
02:23:794 (5) - ^ ^
02:53:554 (1,2,3,4) - This plays odd, and imo even though there is this bg music you should find somethin else
-> delete this whole part 02:52:834 (3,1,2,3,4) - maybe and make a slider which goes from 02:52:834 - to 02:53:194 - and reserve, and this twice, the second one start it at 02:53:794 - Then just add one more circle at 02:54:754 - and done
02:55:234 - Add a spinner at this part maybe and then let it end at 02:56:434 - PM reply
03:11:314 (8) - Just make a tripple slider fits better fix
Fix this and i will tell jericho2442 to give a recheck! thanks for mod, i hope this will be re-check soon o//
^ since you tell that, well.. i sent you a PM. thanks for your mod btw :3//BounceBabe wrote:
If you want a recheck, then change the red stuff please, send me a message if you dont want one
MoodyRPG wrote:
Hi there. hi owo//
GeneralEasy
- Hmm check the timing from BounceBabe done
- Combo colour 3 and 4 are so similar, you can change another color like a white or something
how about i change it with this one?Combo1 : 255,128,0
Combo2 : 98,196,0
Combo3 : 255,128,128
Combo4 : 196,108,210- Lacks the letterbox during breaks in HydeSama and Hard diffs
No, no. At my diff and HydeSama diff are uncheck the letterbox. Maybe Tsusuko forgot to uncheck the letter box, i fix this for her.Hard
- - 00:17:314 (1) - Add a note here to keep the rhythm did you means here 00:17:328 ? okay fix
- 01:36:514 (3) - You forgot to add a clap here? no, i just forgot to remove the clap here 01:32:688
sorry for inconssitant hitsounds pattern![]()
- 03:24:514 (1) - Considered to extend this slider to the white tick (1/1 to be more specific) okay, so i move this spinner atart to 03:25:488Good job
- -- Looks nice. thanks :>//
thanks for your mod btw o///
okay, thanks o//BounceBabe wrote:
Should be fine now, i tell him to check it soon
thanks for your mod and starredKawayi Rika wrote:
Hi blackabyss ~hi moe rika xD
Mod time for my Lucky Queue ~ sorry for delay,because i'm sick T.T sick? get well soon please owo)//
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[General]
- #3 kiai time should change to 02:57:168 ~ 03:28:368. fix
[Hard]
- 00:53:328 (6) - Flip this slider,flow much better,like this. fix
- 01:42:528 - Add a circle,follow with drum. added
- 03:25:248 (1) - End to 03:28:368,sound much better. yeah, it's much better. fix
[Easy]
- 00:41:328 (1) - Add new combo to here. added
- 03:13:008 (1) - ^ ^
- 01:09:168 (1) - The spinner should start on 01:08:928. um, is it no problem if the spinner satart earlier for newbie? owo) i just want to know. that's all~
okay changed btw xD- 03:10:128 (1) - The spinner should start on 03:09:888. changed
- 03:25:488 (1) - Start on 03:25:248 - End to 03:28:368. ^
That's all ~ Not bad for beginner mapper ~
Call me back recheck ~ when you are ready ~thanks rikacchi. okay after Tsusuko give me the update diff. :3//
lol, it's no prob. thanks for the update btw x3//_HydeSama_ wrote:
Updated
Thanks for wait me, Abyss :3
Kawayi Rika wrote:
[suko's Normal]
- 00:10:848 (2) - Try Move to 00:10:608,sound much better. Ok
- 00:22:368 (2) - Same as above. ^
- 00:24:288 - Remove clap,sound better to me. Ok
- 00:28:368 - Missing add clap to here. Oh, I forgot. Added
- 00:55:728 - Add finish,sound much better. Added
- 01:11:088 - ^ ^
- 03:12:048 - ^ ^
- 01:45:168 (1) - Remove short new combo,no need to here. Ok
- 01:53:328 (1,2,3) - Try make a symmetry to here. Fixed
- 02:13:488 (3) - Move 1 grid up,symmetry with 02:12:528 (1). ^
- 02:56:688 - Please don't mute to here,sound really weird. Removed
- 03:27:168 (3) - Remove this circle and Add a spinner end to 03:28:368. Added
Kawayi Rika wrote:
[HydeSama's Insane]
- 00:11:808 (7) - Move 1 grid right,symmetry with 00:11:328 (5). √
- 01:56:448 (2) - ^,symmetry with 01:57:648 (3). √
- 01:17:568 - Add a circle,follow with music. √
- 01:28:128 (1) - The spinner should start on 01:28:368. √
- 01:53:808 (2,4) - Make these slider no touch stuff,looks more beautiful. Eh? I don't understand.
- 01:55:728 (1) - This slider isn't symmetry. Any recommendations?
- 02:14:208 (1) - ^ The same
- 03:09:888 (1) - ^ The same
- 02:19:008 (7) - Add new combo and Remove 02:19:488,looks better. √
- 02:29:568 (8) - Try make this slider overlapping on 02:28:368 (5),like this. How is?
- 02:51:888 (4,5) - Pls don't overlapping these slider,hitburst hidden by 02:52:368 (5)'s arrow,it's unrankable. √
- 03:09:408 (5) - Make symmetry with 03:08:688 (3) - end point. √
- 03:23:568 (2) - Add new combo and Remove 03:23:088(1).√
Sorry xD
Kawayi Rika wrote:
Recheck ~ No kds pls ~[General]
- Inconsistency in Timing,pls make sure and fix they fix all~ hope this one could satisfied
OK ~ Call me back again ~ okay~
thanks tennya owo)//- t e n n y a - wrote:
ooow goo rank ~
Garven wrote:
[Normal]
03:27:156 - Add a note here instead of that spinner. See reasoning on other diffs Fixed.
thanks for mod garven owo/Garven wrote:
[General]
Tick rate 2 fits this song best. kay, i thinks it's better too
[Easy]
01:54:528 (2,3,4,1) - I appreciate you're trying to finally mix up the rhythms a little bit, but this might be a little bit too much. Maybe extend the 01:53:328 (1) - by one repeat and make a slider with the same length with one repeat at 01:55:248 (3) - lol, i just try to mix it with vocal. okay, i fix it
03:25:248 (1) - Just end this at 03:27:168 - Where it ends right now doesn't really give a satisfying conclusion. yeh fix.
[Hard]
00:11:088 (4,2) - These aren't snapped correctly. Fix all of these instances. d-distances right? i use 1.20 at 00:10:608 (2,3,4,5,1) - for better flow imo
03:25:248 (1) - Just end this at 03:27:168 - Where it ends right now doesn't really give a satisfying conclusion.fix
ahuehue \:'v/Andrea wrote:
Another popped map that goes to graveyard \o3o/
thank for mods!- t e n n y a - wrote:
from popner's queueeeGeneral
- Green hitcombo is almost blend by the map's BG, please change them darker/lighter
imo
sorry i don't think so. cause i had checked it with default skins it seems not blend with the BG ;;
- It's pretty weird, Normal use 1.20 sv while Easy use 1.40. Not a big deal, but it weird for me n_n for sure, for the first time mapping song till i mapping the Ib song in my graveyard map, i don't really know how too use SV :'D since the normal is guest diff. maybe this one isn't big problems, like you said.
Easy
- 00:11:568 (5)- : NC here? cause current one combo is too long for Easy diff kay
- 00:12:048 (6)- : clearly hear clap at here why don't you add clap on slider's head =w=?. My suggestion is add clap here and add Soft additions to make soft-clap hitsound, it'll fit :3 yeah, i think so XD
- 00:13:968 (1)- : ^ ^
- 00:15:888 (4)- : ^ ^
- 00:17:808 (1)- : ^ ^
- 00:19:728 (4)- : ^ ^
- 00:20:688 (5)- : prefer to NC here rather than next slider fix
- 00:23:568 (2)- : clap suggestion ^
- 00:25:488 (2)- : ^ ^
- 01:56:688 (1)- : move NC to 01:57:648 (2)- here would be good okay
- 02:28:848 (3)- : copy and paste slider at 02:27:408 (1)- here would be good! c: no, i don't really like it at all. cause i think it'll cause too much curly slider owo
- 02:51:408 (1)- : bad shape, move 2nd slider point 2grid to left kay
- 02:56:688 (1)- : swap nc to 02:57:168 (2)- would be good fix
- 03:07:728 (1,2)- : make them like this would be very good c: okay
glHard
- 00:10:128 (2)- : same clap issues as easy
- 00:11:088 (4)- : ^
- 00:12:048 (2)- : ^
- uh, rest of them I think you'll know it :3 no need for me to wrote all of them rite?
- 00:12:048 (2,3)- : fix the distance
- 00:41:328 (4)- : make them straight? like move last slider point to 2grid to left?
- 01:43:488 (4,5)- :
- 01:53:088 (10,1)- : pretty hard to read.
is highly recommended
fix all at hard
- t e n n y a - wrote:
suko's Normal
- 00:41:328 (2,3,4,5)- : prefer to make the rhythm like this imo Sure
- 01:34:128 (7)- : swap nc to here No
- 01:53:808 (2)- : prefer to copy and paste slider at 01:52:368 (4)- to make a better pattern
Fixed
- 01:54:768 (3)- : clap Added
- 02:16:368 (6)- : finish Added
- 03:04:368 (1)- : ^ ^
- 03:19:728 (8)- : ^ ^
Add 2 tick rateGarven wrote:
The Insane is still pretty eh... the main problem is that you decided to map to patterns instead of the flow of the music, so a lot of the jumps and flow is really disruptive and feels counter-intuitive. The only part that stands out to me is the part that actually followed the music pretty well, and even that part needed a little adjustment due to the end of it going back into the status quo of mirror patterns. The spacing is pretty much random at best, which happens when you do pattern mapping like this. Would you consider rethinking how you constructed his map?
Also you never did reply if you were going to add tick rate 2 to it or not.