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Topic Starter
sirjuyt

Sync wrote:

Very quick recheck!
SPOILER
[Heart]
01:00:379 (8) - Consider unstacking this so it is easier to read. :arrow: ok.

[Hurt]
01:51:567 (5) - Add the new combo here instead of the next note to be consistent (and it makes more sense). :arrow: fixed.
01:54:379 (4) - Add a hit circle here to keep the beat going :arrow: keep, it's fine to me
01:57:379 (5) - ^ :arrow: ^
02:00:567 (7) - Add the new combo here instead of the next note to be consistent (and it makes more sense). :arrow: fixed.
02:00:567 (7) - ^ :arrow: .
03:23:067 (6) - ^ :arrow: fixed.
03:05:067 (1) - Shorten this slider by 2 ticks and add a hit circle at 03:05:442 (2). :arrow: But I like this and I think it's OK
03:23:067 (6) - Add a new combo here instead :arrow: .

[Halt]
02:53:067 (1) - Add a whistle here at the beginning of the slider :arrow: fixed.
03:03:567 (2) - Add a clap at the end of this slider :arrow: fixed.
03:17:067 (1) - see 02:53:067 (1) :arrow: fixed.
03:38:817 (2) - Make this slider less obstructed and more straight-forward. :arrow: fixed.
Very quick reply!
thx.
Sync
Bubbled! Good luck.
eikkaleyd
Wow \:D/
Topic Starter
sirjuyt

Sync wrote:

Bubbled! Good luck.
Thank you! :)
Komeiji Yuki
祝早日RANK 8-)
Topic Starter
sirjuyt

Komeiji Yuki wrote:

祝早日RANK 8-)
Yeah~ 嗯嗯 :D
eikkaleyd
消失了OAO?顶一下看看
Komeiji Yuki

eikkaleyd wrote:

消失了OAO?顶一下看看

之前頂一個有自己GD的泡圖就被說別頂不然會看不出是老泡圖

可這圖已經一個月沒人動了╮(╯▽╰)╭
eikkaleyd

Komeiji Yuki wrote:

之前頂一個有自己GD的泡圖就被說別頂不然會看不出是老泡圖

可這圖已經一個月沒人動了╮(╯▽╰)╭
现在看得出是老泡图的:3 有显示的啦
Garven
[Easy]
00:26:817 (1) - A little soon after a spinner for an Easy. I'd give more time to recover.
00:32:817 (1) - ^
01:02:817 (1) - ^
01:08:817 (1) - ^
02:16:317 (1) - ^ This is also covered really badly by the spinnerosu images and stuff.
02:22:317 (1) - ^
03:02:817 (1) - ^
03:23:067 (1,2) - This overlap was kinda of strange to see after the seeing entire map free of these up to this point
03:29:817 (1) - A little soon after a spinner for an Easy. I'd give more time to recover.
03:35:817 (1) - ^
03:41:817 (1) - ^
03:44:067 (1,2) - Another small overlap
03:47:817 (1) - Soon after spinner

[Hard]
01:22:692 (6,3,6) - As cool as this pattern is, I can't see these sliders at all due to hitbursts. You're going to have to rethink these, sorry.

[Insane]
01:28:317 - The accelerated spacing makes sense until here where the phrase is descending. You should follow suit and reduce spacing back to normal here.
01:33:473 (2) - This following anything in the music?
01:42:192 (1) - Move this up and left 3 grids to adjust for stacking
02:41:817 - Same thing as the last time with the accelerated spacing
Topic Starter
sirjuyt

Garven wrote:

[Easy]
00:26:817 (1) - A little soon after a spinner for an Easy. I'd give more time to recover. :arrow: It should be fine now :)
00:32:817 (1) - ^ :arrow: ^
01:02:817 (1) - ^ :arrow: ^
01:08:817 (1) - ^ :arrow: ^
02:16:317 (1) - ^ This is also covered really badly by the spinnerosu images and stuff. :arrow: also note place changed.
02:22:317 (1) - ^ :arrow: ^
03:02:817 (1) - ^ :arrow: Oh,actually there is a clap existed. If I deleted this,it'll be a weird vacancy before the next note. So I want to keep this rhythm.
03:23:067 (1,2) - This overlap was kinda of strange to see after the seeing entire map free of these up to this point :arrow: Fixed by increasing DS a little bit.
03:29:817 (1) - A little soon after a spinner for an Easy. I'd give more time to recover. :arrow: Fixed.
03:35:817 (1) - ^ :arrow: ^
03:41:817 (1) - ^ :arrow: ^
03:44:067 (1,2) - Another small overlap :arrow: Fixed.
03:47:817 (1) - Soon after spinner :arrow: Fixed.

[Hard]
01:22:692 (6,3,6) - As cool as this pattern is, I can't see these sliders at all due to hitbursts. You're going to have to rethink these, sorry. :arrow: OK,it's better now~

[Insane]
01:28:317 - The accelerated spacing makes sense until here where the phrase is descending. You should follow suit and reduce spacing back to normal here.
01:33:473 (2) - This following anything in the music?
01:42:192 (1) - Move this up and left 3 grids to adjust for stacking
02:41:817 - Same thing as the last time with the accelerated spacing
Yeah~

Thank you Garven :) !

-
lol in Graveyard // Waiting eikka's reply to this mod~
Garven
03:00:567 (1) - I would recommend you map through the spinner then. Using a slider -> circle would work fine considering the strong vocal.
eikkaleyd

Garven wrote:

[Insane]
01:28:317 - The accelerated spacing makes sense until here where the phrase is descending. You should follow suit and reduce spacing back to normal here. :arrow: Change into something follow the vocal (pitch?)
01:33:473 (2) - This following anything in the music? :arrow: I heard something like stream from 01:33:192, anyway if it's hard to play then I changed it
01:42:192 (1) - Move this up and left 3 grids to adjust for stacking :arrow: Changed, not so sure if I understood this right....
02:41:817 - Same thing as the last time with the accelerated spacing :arrow: Tried to do the same thing

03:00:567 (1) - I would recommend you map through the spinner then. Using a slider -> circle would work fine considering the strong vocal. :arrow: Um, I think it's fine to follow the background music, too. So, no change here.
Thanks for modding

http://puu.sh/XZUn
Topic Starter
sirjuyt

eikkaleyd wrote:

Garven wrote:

[Insane]
01:28:317 - The accelerated spacing makes sense until here where the phrase is descending. You should follow suit and reduce spacing back to normal here. :arrow: Change into something follow the vocal (pitch?)
01:33:473 (2) - This following anything in the music? :arrow: I heard something like stream from 01:33:192, anyway if it's hard to play then I changed it
01:42:192 (1) - Move this up and left 3 grids to adjust for stacking :arrow: Changed, not so sure if I understood this right....
02:41:817 - Same thing as the last time with the accelerated spacing :arrow: Tried to do the same thing

03:00:567 (1) - I would recommend you map through the spinner then. Using a slider -> circle would work fine considering the strong vocal. :arrow: Um, I think it's fine to follow the background music, too. So, no change here.
Thanks for modding

http://puu.sh/XZUn
-

OK ,updated!
Garven
Ah, sorry. That spinner comment was for the easy, not the Insane.
Topic Starter
sirjuyt

Garven wrote:

Ah, sorry. That spinner comment was for the easy, not the Insane.
Oh, sorry.

-

Change the spinner into slider and circle ,hope that I do it right.
Garven
[Insane]
02:42:192 (6,7) - Uh, this spacing can't be intentional. Fix that please.
eikkaleyd

Garven wrote:

[Insane]
02:42:192 (6,7) - Uh, this spacing can't be intentional. Fix that please.
Done.
http://puu.sh/YdD8
Topic Starter
sirjuyt

eikkaleyd wrote:

Garven wrote:

[Insane]
02:42:192 (6,7) - Uh, this spacing can't be intentional. Fix that please.
Done.
http://puu.sh/YdD8
OK ,Updated.
Garven
Crap, sorry, a couple more things.

[Easy]
01:03:192 (1) - New combo
02:22:692 (1) - New combo
Topic Starter
sirjuyt

Garven wrote:

Crap, sorry, a couple more things.

[Easy]
01:03:192 (1) - New combo
02:22:692 (1) - New combo
OK , fixed ~
Garven
Rebubbled!
Topic Starter
sirjuyt

Garven wrote:

Rebubbled!
XD.. Thanks Garven~
Komeiji Yuki
......

還以為要rank了........
Topic Starter
sirjuyt

Komeiji Yuki wrote:

......

還以為要rank了........
lol 我也是這樣想的...
Yuukari-Banteki
[Halt]
03:23:067 (1) - having the wrong end of the slider being the closest one to the next note can be confusing for beginners; I suggest that you do an h-flip and re-space to avoid this issue

[Hate]
02:50:067 (1) - you can touch up the blanket on this one by using the approach circle on 2 to space the slider properly
02:51:567 (3) - ^ but with 4

[Hurt]
00:23:817 (4,5) - you might want to switch these two notes to make a more consistent triangle pattern (right-bot-left-right-bot instead of right-bot-right-left-bot)
00:42:567 (1,2,3,4,5,6,7,8) - this is beautiful
00:59:817 (4,5) - as with 0:23
01:56:629 (4) - i dont think properly spacing 3-4 to match 2-3 would hurt your map
01:58:129 (4) - ^

[Taiko]
03:03:004 (2,2) - these notes are both on offbeats, and honestly it feels a bit weird having notes on them but not on their respective white ticks. It might be better to add a note 1/2 before each of these to keep the rhythm going.
04:03:567 (1) - this is a little bit ridiculous in length...I mean seriously a spinner 120+ long? I'm sure you can find a better way to close the song than that.
Additionally, I think that changing the sv to match the speed of the music would make your map 20% more awesome :P just sayin'

[Heart]
00:16:129 (6) - maybe flip this vertically so that there isn't any overlap with 5
00:18:192 (8) - stacking this under the end of 6 would also be helpful
00:29:067 (1,2,3,4,5,6,7) - I think you were trying to make a pattern of some sort here but it isn't parcing. The notes are perfectly readable, but it doesn't look like anything organized.
00:36:754 (2) - really, try to avoid messy overlaps like this, it's much more pretty to either move the note entirely out from under the other one or to stack them
00:53:817 (6) - try to move this a bit farther away from 4 so that there isn't overlap please
01:06:192 (7) - putting this under 1 would be rad :3
01:22:879 (7) - more messy overlap :(
02:08:817 (3,5) - the effect youre going for here is really cool but it's not coming across because the notes are too close together :( maybe move them 1 grid farther apart?
04:03:098 (2,3) - hate to say it but if you listen to this very carefully you will discover that the 2 and 3 both belong on 1/6 spacing: http://puu.sh/14lOg

This is an excellent map and shows a lot of promise, but I think that there is still a little polish yet to be applied for it to reach its full potential :3 I wish you the best map possible and have a nice day!
Topic Starter
sirjuyt

Saturos-fangirl wrote:

[Halt]
03:23:067 (1) - having the wrong end of the slider being the closest one to the next note can be confusing for beginners; I suggest that you do an h-flip and re-space to avoid this issue :arrow: OK ,make some changes

[Hate]
02:50:067 (1) - you can touch up the blanket on this one by using the approach circle on 2 to space the slider properly
02:51:567 (3) - ^ but with 4 :arrow: lol ,look like optional ,but still adjusted.

[Hurt]
00:23:817 (4,5) - you might want to switch these two notes to make a more consistent triangle pattern (right-bot-left-right-bot instead of right-bot-right-left-bot) :arrow: well, I don't intent to make triangle pattern there ,the pattern can be played more fluently imo
00:42:567 (1,2,3,4,5,6,7,8) - this is beautiful :arrow: ^ ^
00:59:817 (4,5) - as with 0:23 :arrow: Yes, as with 0:23
01:56:629 (4) - i dont think properly spacing 3-4 to match 2-3 would hurt your map :arrow: I put 4 in the middle for symmetry
01:58:129 (4) - ^ :arrow: ^

[Taiko]
03:03:004 (2,2) - these notes are both on offbeats, and honestly it feels a bit weird having notes on them but not on their respective white ticks. It might be better to add a note 1/2 before each of these to keep the rhythm going.
04:03:567 (1) - this is a little bit ridiculous in length...I mean seriously a spinner 120+ long? I'm sure you can find a better way to close the song than that.
Additionally, I think that changing the sv to match the speed of the music would make your map 20% more awesome :P just sayin'

[Heart]
00:16:129 (6) - maybe flip this vertically so that there isn't any overlap with 5
00:18:192 (8) - stacking this under the end of 6 would also be helpful
00:29:067 (1,2,3,4,5,6,7) - I think you were trying to make a pattern of some sort here but it isn't parcing. The notes are perfectly readable, but it doesn't look like anything organized.
00:36:754 (2) - really, try to avoid messy overlaps like this, it's much more pretty to either move the note entirely out from under the other one or to stack them
00:53:817 (6) - try to move this a bit farther away from 4 so that there isn't overlap please
01:06:192 (7) - putting this under 1 would be rad :3
01:22:879 (7) - more messy overlap :(
02:08:817 (3,5) - the effect youre going for here is really cool but it's not coming across because the notes are too close together :( maybe move them 1 grid farther apart?
04:03:098 (2,3) - hate to say it but if you listen to this very carefully you will discover that the 2 and 3 both belong on 1/6 spacing: http://puu.sh/14lOg

This is an excellent map and shows a lot of promise, but I think that there is still a little polish yet to be applied for it to reach its full potential :3 I wish you the best map possible and have a nice day!
Will update after guests replying this mod

Thank you , SFG :)
eikkaleyd

Saturos-fangirl wrote:

[Heart]
00:16:129 (6) - maybe flip this vertically so that there isn't any overlap with 5 :arrow: Done
00:18:192 (8) - stacking this under the end of 6 would also be helpful :arrow: Done, also changed the spacing of these notes
00:29:067 (1,2,3,4,5,6,7) - I think you were trying to make a pattern of some sort here but it isn't parcing. The notes are perfectly readable, but it doesn't look like anything organized. :arrow: I see, and I tried to make a new pattern.I think it also fits the vocal.
00:36:754 (2) - really, try to avoid messy overlaps like this, it's much more pretty to either move the note entirely out from under the other one or to stack them :arrow: Since I cannot find a good place to put it, I did stack them~
00:53:817 (6) - try to move this a bit farther away from 4 so that there isn't overlap please :arrow: Done
01:06:192 (7) - putting this under 1 would be rad :3 :arrow: Hmm, won't that be too far to jump and unexpected? Sorry I didn't change it right now~ :o
01:22:879 (7) - more messy overlap :( :arrow: In fact these were all stacked at first, but many people told me it's bad to do so many stacking... OK, do some change!
02:08:817 (3,5) - the effect youre going for here is really cool but it's not coming across because the notes are too close together :( maybe move them 1 grid farther apart? :arrow: Maybe done? I forgot what it WAS LIKE after doing this...
04:03:098 (2,3) - hate to say it but if you listen to this very carefully you will discover that the 2 and 3 both belong on 1/6 spacing: http://puu.sh/14lOg :arrow: Oh wow! I didn't notice that, really thank you!

This is an excellent map and shows a lot of promise, but I think that there is still a little polish yet to be applied for it to reach its full potential :3 I wish you the best map possible and have a nice day!
Thank you for your patient modding~! :)

http://puu.sh/15vwd
Topic Starter
sirjuyt

eikkaleyd wrote:

Saturos-fangirl wrote:

04:03:098 (2,3) - hate to say it but if you listen to this very carefully you will discover that the 2 and 3 both belong on 1/6 spacing: http://puu.sh/14lOg :arrow: Oh wow! I didn't notice that, really thank you!

This is an excellent map and shows a lot of promise, but I think that there is still a little polish yet to be applied for it to reach its full potential :3 I wish you the best map possible and have a nice day!
Oh,wait. The mod should be adopted in each diff. 0 0;

Well ,updated.
Kawayi Rika
Hi ~ sirjuyt ~ :)

pop map for mod ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Heart]


  1. 01:08:817 (1,2) - Try make blanket.
  2. 02:16:317 (1) - Move to center?
  3. 02:25:317 (4) - Move to X:188 Y:51 symmetry with 02:24:942 (3).

[Hurt]


  1. 00:26:442 (1) - Use this code,make more better slider.
    196,228,26442,6,0,B|256:248|322:226,1,120.000004577637
  2. 00:32:817 (2) - ^
    196,144,32817,2,0,B|256:128|316:144,1,120.000004577637
  3. 01:59:254 (2) - Move 1 grid left symmetry with 01:59:442 (3).
  4. 02:06:004 (4) - Ctrl+R flow much better.

[Halt]


  1. 02:27:567 (2) - Flip slider like this.
  2. 02:54:567 (2) - Move 2 grid right symmetry with 02:53:067 (1).

Just few small thing ~ 这里浏览图显示是 太鼓的, 把太鼓难度和BG 删了重新 full sumbit,然后再加回来 选osu难度 full submit 就可以了 ~

Call me back recheck ~ when you are ready ~ ;)
Topic Starter
sirjuyt

Kawayi Rika wrote:

Hi ~ sirjuyt ~ :) ~hi :)

pop map for mod ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Heart]


  1. 01:08:817 (1,2) - Try make blanket. :arrow: ok
  2. 02:16:317 (1) - Move to center? ^
  3. [color=#FF00FF]02:25:317 (4) - Move to X:188 Y:51 symmetry with 02:24:942 (3). :arrow: ^

[Hurt]


  1. [color=#FF00FF]00:26:442 (1) - Use this code,make more better slider.
    196,228,26442,6,0,B|256:248|322:226,1,120.000004577637
    :arrow: OK.
  2. 00:32:817 (2) - ^
    196,144,32817,2,0,B|256:128|316:144,1,120.000004577637
    :arrow: ^
  3. 01:59:254 (2) - Move 1 grid left symmetry with 01:59:442 (3). :arrow: Fixed.
  4. 02:06:004 (4) - Ctrl+R flow much better. :arrow: 嗯,玩起來我是覺得兩邊由上而下是比較順手的~

[Halt]


  1. 02:27:567 (2) - Flip slider like this.
    :arrow: OK.
  2. 02:54:567 (2) - Move 2 grid right symmetry with 02:53:067 (1). :arrow: 這樣前後DS多了一點,我把(1)拉進一點吧

Just few small thing ~ 这里浏览图显示是 太鼓的, 把太鼓难度和BG 删了重新 full sumbit,然后再加回来 选osu难度 full submit 就可以了 ~ :arrow: 喔 知道了!

Call me back recheck ~ when you are ready ~ ;)
Thank you ,Rika! :)

help eikka fixed!
Kawayi Rika
OK ~ Looks better now ~

Rebubbled ~!


Garven
[Taiko]
That last kiai section is kind of awkward since you can finish the spinner long before the kiai runs out. I'd remove it or add a note at 04:08:067 - to help finish the phrase.
Topic Starter
sirjuyt

Garven wrote:

[Taiko]
That last kiai section is kind of awkward since you can finish the spinner long before the kiai runs out. I'd remove it or add a note at 04:08:067 - to help finish the phrase.
Oh ,this kiai section is I help him add ,so I think remove it would be better.

Updated.
Garven
Great! Ranked!
Kurokotei
Congrats!
haigawdy
Well I have to complain about Heart diff. These jumps are very unintuitive and tiring. eikkaleyd, please do something better next time.
Scorpiour
congrates for the rank~~
Topic Starter
sirjuyt

Garven wrote:

Great! Ranked!
:) Thank you Garven!

and thank you all ~
Dai
another touhou map
yay
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