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Last Note. - Setsuna Trip [Osu|Taiko]

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Topic Starter
zaczac

Smoothie wrote:

Hm~ Looks nice :D
Can i make a taiko guest diff? :3
go!!go~!!!!!

btw,I think that you have not yet played taiko mode in osu!
Are you alright?
Smoothie

Lizsig wrote:

Smoothie wrote:

Hm~ Looks nice :D
Can i make a taiko guest diff? :3
go!!go~!!!!!

btw,I think that you have not yet played taiko mode in osu!
Are you alright?
i'll be fine, dont worry :D
Smoothie
Alright, done~

http://puu.sh/z9ee

I hope it's okay. :)
Topic Starter
zaczac

Smoothie wrote:

Alright, done~

http://puu.sh/z9ee

I hope it's okay. :)
go~go~!!!!

add a taiko diff!! thanks:) :)
Shizuroh
ahh~ Can i make a guest diff? :O ./i prefer making another insane\.
Please tell me if i can make a diff and it doesnt have to be insane, just preferred
Topic Starter
zaczac

SkyDevil wrote:

ahh~ Can i make a guest diff? :O ./i prefer making another insane\.
Please tell me if i can make a diff and it doesnt have to be insane, just preferred
yeah :3
Shizuroh
Here is my bad normal diff XD

http://puu.sh/B3Pj

please tell if it sucks >< then i will make an insane ><

+star
Topic Starter
zaczac

SkyDevil wrote:

Here is my bad normal diff XD

http://puu.sh/B3Pj

please tell if it sucks >< then i will make an insane ><

+star

go go~ You can another Insane diff:3
Shizuroh
Hurray /o/ was the diff okay then?
Topic Starter
zaczac

SkyDevil wrote:

Hurray /o/ was the diff okay then?
yes!!!!! :)
OnosakiHito
requested taiko mod from my queue~

Generel:
Ow the offset is off.
Try to use an offset of 15.090. Maybe it can be a little bit refined, but it's allready okay like that.
Add ,,smoothie" into the tags.

[Taiko]
Generel:
Oh, see. It's a german mapper. So I will change to german this time.

Hm, hier wurde eine SV von 0.70 genutzt aufgrund der hohen BPM, jedoch hätte man die SV 1.40 ruhig so lassen können Aufgrund der möglichen timelines die man setzen kann. SV 1,40 -> SV multiplier x0,50 = SV 0,75 - darauf hin bei wechselnder scrollbar einfach x1.25 und weiter nutzen können.
Nun gut, es kommt fast auf das gleiche hinaus.

Tickrate: 1

Hitcircles:
00:54:834 - hier sollte man wieder x1,00 nutzen da es besser zur musik passt.
01:20:903 - hier eine x1,50 timeline setzen damit das ganze flüssiger auf der scrollbar läuft.
01:46:765 (x) - k
01:47:799 - hier sollte die kiai enden
01:47:903 (2) - bitte löschen, diese Note passt nicht mehr dazu und hat auch keinen Ton für sich im Lied.
01:58:662 (4) - nach 01:58:765 - rücken
01:59:075 (5) - nach 01:59:178 - rücken
01:59:282 (1) - lösch die note
01:59:385~02:00:834 - vollgende pattern-konstalation passt besser: dddk dkk dkdd k
02:20:489 - hier eine x1,50 timeline setzen damit das ganze flüssiger auf der scrollbar läuft.
03:00:110 - hier braucht keine kiai zu sein. Ein schneller part reicht da schon meist aus, da sonst der darauf vollgende kiai seine Wirkung verliert.
03:13:868 (1) - Aufgrund der Taiko regeln (siehe hier:http://osu.ppy.sh/wiki/Taiko_Ranking_Criteria) und einigung der taiko mapper muss dieser big don weg und zum kleinen don gemacht werden. Oder aber mach den kat in 03:13:765 (1) - weg
03:14:178 (1,2,3,4,5,6,7,8,9,10) - bitte noch einmal neu mappen, ich weiß das du den background geräuschen folgst, aber es passt hier nicht sehr gut ins Bild.
03:19:972 (11,12) - hinter einem slider dürfen keine hitcircles sein, wurde auch so beschlossen(wobei dies auch in Taiko no Tatsujin arcarde nie war). Zu dem empfehle hier hier eher nur hitcircles anstatt sliders zu nehmen.
03:21:110 (1,2,1,2,1,1) - selbige hier wie vorher, passt einfach nicht richtig zum Bild der ganzen map. Lieber erstelle hier deinen eigenen beat, bzw 1/1 beats.
03:27:523 (11) - hier eine x1,25 timeline setzen damit das ganze flüssiger auf der scrollbar läuft.
03:42:006 - ich empfehle hier die kiai zu unterbrechen und dann bei 03:43:661 - wieder eine neue eröffnen bis 03:56:903 -

Now we come to the conclusion. I will write this on english so other people can understand it as well.
I'm in a positive way suprised because of your map. I noticed lately that this map is made by another german mapper since I would never thing of someone from this country would do this as new mapper well.
Many parts were mapped really well and had a good vocal-beat ratio. Here and there are some issues, but this is due to lack of experience.
I will keep an eye on you and hope to see more.

Good luck~

Taiko BG: http://puu.sh/CE13
Topic Starter
zaczac

OnosakiHito wrote:

requested taiko mod from my queue~

Generel:
Ow the offset is off.
Try to use an offset of 15.090. Maybe it can be a little bit refined, but it's allready okay like that.
Add ,,smoothie" into the tags.


Now we come to the conclusion. I will write this on english so other people can understand it as well.
I'm in a positive way suprised because of your map. I noticed lately that this map is made by another german mapper since I would never thing of someone from this country would do this as new mapper well.
Many parts were mapped really well and had a good vocal-beat ratio. Here and there are some issues, but this is due to lack of experience.
I will keep an eye on you and hope to see more.

Good luck~

Taiko BG: http://puu.sh/CE13

Tags and offset,taiko bg fixed~!!

thanks :3!!
Smoothie
Alright, here are the changes:

OnosakiHito wrote:

SPOILER
requested taiko mod from my queue~
[Taiko]
Generel:
Oh, see. It's a german mapper. So I will change to german this time.

Hm, hier wurde eine SV von 0.70 genutzt aufgrund der hohen BPM, jedoch hätte man die SV 1.40 ruhig so lassen können Aufgrund der möglichen timelines die man setzen kann. SV 1,40 -> SV multiplier x0,50 = SV 0,75 - darauf hin bei wechselnder scrollbar einfach x1.25 und weiter nutzen können.
Nun gut, es kommt fast auf das gleiche hinaus.

Tickrate: 1

Hitcircles:
00:54:834 - hier sollte man wieder x1,00 nutzen da es besser zur musik passt.
01:20:903 - hier eine x1,50 timeline setzen damit das ganze flüssiger auf der scrollbar läuft.
01:46:765 (x) - k
01:47:799 - hier sollte die kiai enden
01:47:903 (2) - bitte löschen, diese Note passt nicht mehr dazu und hat auch keinen Ton für sich im Lied. Okay, ist weg.
01:58:662 (4) - nach 01:58:765 - rücken
01:59:075 (5) - nach 01:59:178 - rücken
01:59:282 (1) - lösch die note
01:59:385~02:00:834 - vollgende pattern-konstalation passt besser: dddk dkk dkdd k Stimmt, so hört es sich gleich viel besser an.
02:20:489 - hier eine x1,50 timeline setzen damit das ganze flüssiger auf der scrollbar läuft.
03:00:110 - hier braucht keine kiai zu sein. Ein schneller part reicht da schon meist aus, da sonst der darauf vollgende kiai seine Wirkung verliert Alles klar, hab die Kiai entfernt und eine x1,50 Timeline gesetzt.
03:13:868 (1) - Aufgrund der Taiko regeln (siehe hier:http://osu.ppy.sh/wiki/Taiko_Ranking_Criteria) und einigung der taiko mapper muss dieser big don weg und zum kleinen don gemacht werden. Oder aber mach den kat in 03:13:765 (1) - weg Oh... das wusste ich nicht. Nun gut, hab den big don zum kleinen gemacht.
03:14:178 (1,2,3,4,5,6,7,8,9,10) - bitte noch einmal neu mappen, ich weiß das du den background geräuschen folgst, aber es passt hier nicht sehr gut ins Bild. Hab's geänder...ich hoffe es passt nun. :)
03:19:972 (11,12) - hinter einem slider dürfen keine hitcircles sein, wurde auch so beschlossen(wobei dies auch in Taiko no Tatsujin arcarde nie war). Zu dem empfehle hier hier eher nur hitcircles anstatt sliders zu nehmen. Hitcircle ist weg. Aber ich denke jetzt wo ich die vorherige stelle neu gemappt habe passt der slider ganz gut.
03:21:110 (1,2,1,2,1,1) - selbige hier wie vorher, passt einfach nicht richtig zum Bild der ganzen map. Lieber erstelle hier deinen eigenen beat, bzw 1/1 beats. Das selbe wie oben auch
03:27:523 (11) - hier eine x1,25 timeline setzen damit das ganze flüssiger auf der scrollbar läuft.
03:42:006 - ich empfehle hier die kiai zu unterbrechen und dann bei 03:43:661 - wieder eine neue eröffnen bis 03:56:903 -

Now we come to the conclusion. I will write this on english so other people can understand it as well.
I'm in a positive way suprised because of your map. I noticed lately that this map is made by another german mapper since I would never thing of someone from this country would do this as new mapper well.
Many parts were mapped really well and had a good vocal-beat ratio. Here and there are some issues, but this is due to lack of experience.
I will keep an eye on you and hope to see more.

Thank you OnoSaki, i highly appreciate your compliment. :)

And here is the updated diff: http://puu.sh/COzQ
Topic Starter
zaczac
ok!!! update~!!!

btw,why this map have SP+3?
http://puu.sh/CNRO
Shizuroh

Lizsig wrote:

btw,why this map have SP+3?
hahahah XD (wwwwwwwwww) That would only be better if it had star priority +3 XD
Laurier
引き返せないところまで来てしまったんだ...
Topic Starter
zaczac
ぐっどげーむ・・・
Laurier
Shizuroh
Wow~ Laurier as guest differ :DD

EDIT: WTTTFF SOOO DIFFICULT
Topic Starter
zaczac
thanks Guest Diff!!!

so crazy diff!!! nice!!!
Shizuroh
oh yeah btw, lizsig, the star priority of this map is +3 because there's a new system. If someone mods your map and you kudosu him/her, you will also get a star to your map ;3
rrtyui
ろーりえさんにテスト頼まれてプレイしたけどろーりえさんが時間がなかったんでここに

[Lauriextra]

02:23:365 (1,2,3,4,5) - 見にくい

02:45:710 (1,2,3,4,1,2,3,4) - ^

03:06:193 - なんか音あってもいいかも

03:30:193 (1,2,3,1,2,3,1,2,3) - 見にくい

03:33:607 - なんか音あってもいいかも

03:41:158 (1,1,1,1,1,1,1,1,1) - プレイしててほかの配置はなかったのかって思う

03:53:572 (1,2,1,2) - 普通に1/2でも大丈夫じゃ

03:56:262 (1) - ここスライダー1個じゃなくて03:56:262 - 03:56:469 - 03:56:676にスライダー 03:56:883にサークルでもいいと思う



great~ ;)
Laurier
http://puu.sh/FMTq
助かったでござる
Topic Starter
zaczac
@SkyDevil
okay! I got it.(osu! new system)

@rrtyui

あっぷでーと ハイリマス!!!

それにしてもるるっちさん あの難易度プレイするとかやっぱりプロだったか・・・
Smoothie
So... i have made a few little changes on the taiko diff. :3

here it is~

http://puu.sh/HdkK
Topic Starter
zaczac

Smoothie wrote:

So... i have made a few little changes on the taiko diff. :3

here it is~

http://puu.sh/HdkK
okay!! update~
Shizuroh
https://www.dropbox.com/s/9t0qgyk4q6df4tb/Megpoid%20GUMI%20-%20Setsuna%20Trip%20%28Lizsig%29%20%5BSkyDevil%27s%20Trip%5D.osu

HERES MY GUEST DIFF AT LAST FINALLY FINISHED

it isnt my best guest diff i ever made,,, oh well.
Shizuroh
Why is my normal called just normal o3o it's my Normal ;~; Could you please return it to Skydevil's Normal? ;~;
wmfchris
Why BPM290 not 145? It sounds like BPM 145 4/4, if you're using 290 8/4 time sig sounds better.

Taiko mod as requested

- Don't think that it needs to be so hard, HP/OD 6 is enough
- N90% is possibly too loud, try 70~80%

00:27:296 - try not to catenate 1/4 notes with sliders.
00:40:952 - use xx xx here connects the two sentences well?
00:54:296 - remove? it's not accurate with the vocal.

some well-made streams, though sometimes the SV changes are too much.
Smoothie
Okay, the changes:

SPOILER

wmfchris wrote:

Taiko mod as requested

- Don't think that it needs to be so hard, HP/OD 6 is enough Changed it
- N90% is possibly too loud, try 70~80% decrased it down to 70%

00:27:296 - try not to catenate 1/4 notes with sliders. Changed it...i hope it is better now.
00:40:952 - use xx xx here connects the two sentences well?
00:54:296 - remove? it's not accurate with the vocal.

some well-made streams, though sometimes the SV changes are too much.

I also changed the SV... it should be better now.

aaaaaaaaand here is the updated diff: http://puu.sh/LGW7
Apricot
Insane
  1. 00:16:538 (7) - 完全にスタックしてない (5)と同じ位置に重ねてもいいと思う
  2. 00:20:055 (1) - (7)と重ねた方が
  3. 00:21:710 (4) - サークル追加しましょう
  4. 00:28:745 (2) - このスライダーってUnrankableだったきがする?多分 誰か詳しい人に確認した方がいいかも
  5. 00:36:503 (1) - overlapで完全に見えない 変えないとダメ
  6. 01:28:641 (1) - Newcombo要らない
  7. 01:43:848 (1,1,1,2,1,2) - ^
  8. 02:23:158 (1) - ^
  9. 02:28:227 (1) -
  10. 02:29:572 (1) -
  11. 02:34:745 (1) -
  12. 03:34:434 (1) -
Extra
  1. 00:19:952 (9) - 可能なら7にかぶせないで、6,8みたいにして置いた方がいいです。BPMが早いので読めません
  2. 00:29:883 (8) - サークル削除 もしくは、00:29:986 (1) を単発1つに変更
  3. 00:55:848 (5) - 完全にスタックされてません
  4. 00:57:917 (7) - ここからNewcombo
  5. 01:01:641 (2) - 上に同じ
  6. 01:38:883 (4) - New Combo入れた方がいいかもしれない?
  7. 02:09:296 (1) - removenewcombo
  8. 03:25:434 (1,2,3,4,5,6) - だんだんスペーシング離したりとか
Laurier
Topic Starter
zaczac
Extraあっぷでーとしたなう。 ついでにInsaneの方は今リマップ中だからあっぷでーと遅れるなう
Topic Starter
zaczac

Apricot wrote:

Insane
  1. 00:16:538 (7) - 完全にスタックしてない (5)と同じ位置に重ねてもいいと思う
  2. 00:20:055 (1) - (7)と重ねた方が
  3. 00:21:710 (4) - サークル追加しましょう
  4. 00:28:745 (2) - このスライダーってUnrankableだったきがする?多分 誰か詳しい人に確認した方がいいかも
  5. 00:36:503 (1) - overlapで完全に見えない 変えないとダメ
  6. 01:28:641 (1) - Newcombo要らない
  7. 01:43:848 (1,1,1,2,1,2) - ^
  8. 02:23:158 (1) - ^
  9. 02:28:227 (1) -
  10. 02:29:572 (1) -
  11. 02:34:745 (1) -
  12. 03:34:434 (1) -
ほとんど直したなう 00:28:745 (2)だけはちょっと保留するヨ

Thanks Apricot!!!!! arigatou!!!!!!!!!!!!!!!!!
val0108
good job
Topic Starter
zaczac
val-san
☆arigatoooooooooooooooooooou \:D/


EDIT:hard tuika shimashita. mada wip desu
Topic Starter
zaczac
pending ni utsushimashita \:D/
val0108
[Ex]
01:32:883 (1,2,3,4,1,2,3,4) - 多分この譜面の中の最難関だと思う。ちょっと単発減らしてもいいかも
01:44:055 (3,4) - しっかり重ねる
02:20:883 (2) - 最初と合わせる為にニューコンボ
02:25:227 (1,1,1) - new combo無し
02:33:710 (1) - x:304 y:136
02:42:193 (4) - スライダー最後を02:42:400 - まで伸ばす。後の配置はよいしょよいしょで変更
03:02:262 (1,2,3,4,5,6,7,8) - for my soul!!!
03:13:641 (1,2,3,4,5,6,1,2,3,4,5,1,1,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,1,2,1,2,3) - 音量落とす。30辺りがいいかと。
03:27:090 (1) - 音量5(ここでの音量5はアンランクにならないと思うから大丈夫)
03:27:090 (1,2) - http://puu.sh/QB1e このパターンにすると一番、二番とパターンが一緒になるので全体のまとまりはいいかと。
03:30:193 (1,2,3,1,2,3,1,2,3) - 重なりすぎてうわああ!!!!っていつもなるから変えてくれるとめっちゃ助かる!!
03:33:607 - add note
03:56:262 (1) - slider end 03:56:883 -
03:56:883 (1) - 03:56:934 - からスタート

uwaaaa

Edit:03:25:434 (1,2,3,4,5,6,1,2,3,4) - だんだん音量上げるとgood.nokds
Laurier
http://puu.sh/QFyj
しゅうせーいっ
ギターのところのsliderはああするしか思いつかなかったw
ありがとうございました!

追記
修正追加
http://puu.sh/QGVD



doya!!
Flask
Hi :3! Request from CLANNAD Mod queue

Ohh i love this~

[General]
  1. You need a Hard diff. Mapset should be E-N-H-I.
  2. Inconsistency Tags. Seems you forget "Laurier" in Easy!
  3. Add "moment" in your tags. I think Setsuna Trip = A Moment Trip.
  4. 03:27:710 - This Kiai Time should be begin at 03:27:503 - imo.
[Easy]
  1. 00:35:158 (1) - I can't understand why it reserve on red tick, weird imo. Try this? http://puu.sh/QG7R
  2. 01:01:641 (1) - ^
  3. 01:05:365 (2) - clap?
  4. 01:27:917 (1) - finish?
  5. 01:41:158 (1,2,3,5) - ^ (nazi here)
  6. 02:27:503 (1) - ^
  7. 02:14:262 (1) - ^
  8. 02:27:503 (1) - ^
  9. 02:40:745 (1) - ^
  10. 02:40:745 (1) - This will behind "押忍". Such like this (not this map)~ http://puu.sh/Lx1k. Better fix it.
  11. 02:01:227 (1) - Same as above.
  12. 02:04:952 (2) - clap?
  13. 03:18:400 (2) - ^
[SkyDevil]
  1. 00:20:055 (3,4,5) - Will make confuse to beginner. 00:22:952 (3,4,5) - is better! (Nazi)
  2. 00:38:262 (5,3,4,5,6) - Ohhhh lawl.
  3. 00:56:883 (4) - Touch the HP-Bar.
  4. 02:34:227 - Why don't map here??
That's all~ Star :3!
Topic Starter
zaczac

Flask wrote:

Hi :3! Request from CLANNAD Mod queue

Ohh i love this~

[General]
  1. You need a Hard diff. Mapset should be E-N-H-I. umm...I added hard diff...
  2. Inconsistency Tags. Seems you forget "Laurier" in Easy! okay!!Fixed~ =v=
  3. Add "moment" in your tags. I think Setsuna Trip = A Moment Trip. oh,nold's awesome map!!! fixed~ =v=
  4. 03:27:710 - This Kiai Time should be begin at 03:27:503 - imo.sorry,keeping for now


[Easy]
  1. 00:35:158 (1) - I can't understand why it reserve on red tick, weird imo. Try this? http://puu.sh/QG7R okay Fixed!!!!But I'll use other rhythm
  2. 01:01:641 (1) - ^ fixed!!
  3. 01:05:365 (2) - clap? umm... keeping for now
  4. 01:27:917 (1) - finish? fixed
  5. 01:41:158 (1,2,3,5) - ^ (nazi here) fixed
  6. 02:27:503 (1) - ^ fixed
  7. 02:14:262 (1) - ^ fixed
  8. 02:27:503 (1) - ^ fixed
  9. 02:40:745 (1) - ^ fixed
  10. 02:40:745 (1) - This will behind "押忍". Such like this (not this map)~ http://puu.sh/Lx1k. Better fix it. okay!!fixed
  11. 02:01:227 (1) - Same as above. fixed
  12. 02:04:952 (2) - clap? umm... keeping for now
  13. 03:18:400 (2) - ^ fixed
That's all~ Star :3!
almost fixed!!!
thanks Flask's Mod and star!!!!!!!
Shizuroh

Laurier wrote:

Ultra pro :O

Flask wrote:

[SkyDevil]
  1. 00:20:055 (3,4,5) - Will make confuse to beginner. 00:22:952 (3,4,5) - is better! (Nazi) ~hmm,,, sorry i will keep it for now >3<
  2. 00:38:262 (5,3,4,5,6) - Ohhhh lawl. ~felt like doing that. XD
  3. 00:56:883 (4) - Touch the HP-Bar. ~fixed
  4. 02:34:227 - Why don't map here?? ~because i needed a break because i wanted to map the guitar part XD
That's all~ Star :3!
Thanks for mod :3

https://www.dropbox.com/s/yz5a31j8f53na3u/Megpoid%20GUMI%20-%20Setsuna%20Trip%20%28Lizsig%29%20%5BSkyDevil%27s%20Normal%5D.osu
riffy
Hi~

don't really like high bpm but whatever. let's see

[General]
clear.

[Easy]
01:21:296 (1) - too soon after spinner for easiest diff. beginners are slow. and they can't detect objects after spinner this fast \>.</
01:34:538 (1) - ^
01:41:158 (1) - ^ (same for most of spinners in Easy.) can you use sliders instead of them? (i won't point out same spinners more. you'll find them if you want, right? :3
03:13:848 (1) - clap here fits pretty good.

[Normal]
AR + 1 / HP Drain - 1 (fits with your slider velocity and also makes your patterns more readable)
break during kiai = unrankable. if i remember rules right :/
01:57:607 (1) - clap? fits pretty good, imo
02:19:227 (1) - finish (reason same as above)

[Extra]
u mad clear


[Insane]
AR8 (reason same as hard)

[Hard]
AR7 (it's kinda bad to have 2 diffs with same AR)

~~~~~~~~~~~~~~

pretty solid mapset. didn't like song/bpm and gumi. But map looks good.

doesn't worth kd, imo
Topic Starter
zaczac

-Bakari- wrote:

Hi~

don't really like high bpm but whatever. let's see

[General]
clear.

[Easy]
01:21:296 (1) - too soon after spinner for easiest diff. beginners are slow. and they can't detect objects after spinner this fast \>.</
01:34:538 (1) - ^
01:41:158 (1) - ^ (same for most of spinners in Easy.) can you use sliders instead of them? (i won't point out same spinners more. you'll find them if you want, right? :3
03:13:848 (1) - clap here fits pretty good.

All Fixed(Easy diff)

[Extra]
u mad clear


[Insane]
AR8 (reason same as hard) keep for now.

[Hard]
AR7 (it's kinda bad to have 2 diffs with same AR) keep for now

~~~~~~~~~~~~~~

pretty solid mapset. didn't like song/bpm and gumi. But map looks good.

doesn't worth kd, imo
almost fixed
thanks Mod=v=
Shizuroh

-Bakari- wrote:

Hi~

don't really like high bpm but whatever. let's see

[Normal]
AR + 1 / HP Drain - 1 (fits with your slider velocity and also makes your patterns more readable) ~both fixed
break during kiai = unrankable. if i remember rules right :/ ~i dont know ;;
01:57:607 (1) - clap? fits pretty good, imo ~hmm to me not really TT
02:19:227 (1) - finish (reason same as above) ~fixeed o3o

pretty solid mapset. didn't like song/bpm and gumi. But map looks good. ~YOU MUST LIKE GUMI hai

doesn't worth kd, imo
https://www.dropbox.com/s/hcgmam7hykw1o4f/Megpoid%20GUMI%20-%20Setsuna%20Trip%20%28Lizsig%29%20%5BSkyDevil%27s%20Normal%5D.osu

Btw thank you for mod xD
Topic Starter
zaczac
update!!

idk rule.(break during kiai = unrankable.)

I don't think better that break in kiai time....

If will say the same again it by other modder,please fix...
YTYuyu
Alright let's get started. mod requested by Laurier on #modreqs

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
hmm i swear i thought this song has a video...i suggest adding it for the full experience for players during gameplay.

[Easy]
consider decreasing the HP and OD by 1. i feel that doing that would be a bit too hard for beginners.
00:21:296 (4) - replace this for 2 circles. it should continue the slider to circle pattern for this part of the song.
00:33:503 (2) - this repeat slider breaks the flow in the vocals. it follows the vocals nicely if it goes to the repeat, but going back from the repeat doesn't follow the vocals thus breaking the flow in it. switch to the 1/2 beat snap and reduce this slider by 1/2 so that it'd follow the vocals nicely.
00:38:883 (2) - i feel that this should be a 1/2 repeat slider to follow the vocals nicely, so reduce this slider by 1/2 and add a repeat to do this.
00:51:503 (1,1) - 2 problems: this is too far near the middle and this might be hard for beginners to recover after the spinner is complete, also you need to give some time for beginners to get ready for the next note. keeping that 1/1 rhythm going here tells me that you're not giving a chance for beginners to recover. my best bet is that you should delete the 2nd (1) to give time for players to get ready. if you ignore this, then you can come up with a different pattern compared to what i said.
00:59:986 (2) - same as 00:33:503.
01:04:331 (1,2) - i feel that this kind of pattern might make beginners feel uncomfortable during gameplay because of the path it's being taken. i sugges that you do something like this as the path is easier and i think this would make beginners feel comfortable during gameplay.
01:05:365 (2) - same as 00:38:883.
01:25:434 (1) - remove the NC for this. the lyrics are still going. they don't change yet.
01:30:607 (4) - replace this for a circle at the end of the slider. since this is a high BPM map, this would be hard for beginners to react in time for this note.
01:37:227 (4) - ^
01:43:848 (4) - ^
01:59:572 (2) - same as 00:33:503.
02:20:883 (1,2,3) - here as well. this path might make beginners feel uncomfortable because of the direction it's taking. do this instead. it'll be easier and straightforward as the 2 sliders blanket the beginning and the end of (1).
02:30:193 (4) - same as 01:30:607.
02:36:814 (4) - ^
02:42:400 (3,4) - same as above and another thing: the path it's taking makes me feel uncomfortable and it might make beginners feel uncomfortable as well. put the circle stacked at the end of (2). i think it'd be easier to read for beginners IMO.
02:55:641 (1) - same as 00:33:508.
03:13:848 (1) - maybe add a finish with the clap to represent a new pattern and to show that the vocals are starting all over again?
03:20:469 (1) - same as above, but to represent a new pattern and the lyrics loop again.
03:24:814 (2) - same as 00:33:503.
03:36:400 (4) - ^
03:40:745 (2) - you should avoid stacking because since the hitburst is covering this note, it's be hard for beginners to know when to hit the notes. space out this note to make it easier for beginners to do.

[SkyDevil's Normal]
switch the HP and AR around. it should be HP4 and AR5 for a smoother flow to the map.
00:15:089 (1) - add a finish at the beginning as an introduction to the song.
00:17:986 - add a circle to keep that 1/1 rhythm going since it follows the instrumental.
00:20:055 (3,4,5) - i think it'd be easier if you can space these notes out. the stack at the very beginning might be hard for players to do since they're just settling in to the song. in other words, since we're at the beginning of the song.
00:33:296 (5) - make this slider look like (3) and make it point in the opposite direction of (3). i think doing this would keep the flow going from the previous slider. like this.
00:39:917 (3,4,5,6) - this would be ok if it was a hard diff, but this will confuse other players in their 1st try because of this pattern. even i got confused on my 1st try. you need to come up with a different pattern because to me, this is unacceptable.
00:54:400 (6) - add a finish at the end. it'll match the vocals and the cymbals in this part. it's to represent that the vocals start all over again.
01:08:055 - if the spacing is like this, then i suggest adding a slowdown here because the spacing is this close to the point that the sliders should slow down.
01:13:021 (1) - replace this for a 1/1 slider. it should follow the long hold in the vocals accurately.
01:19:745 (1) - with a BPM this high, i think that this spinner will surprise players since the 1/2 ticks are that close together. i highly suggest that you move this spinner 1/2 up to give time for players to get ready.
01:52:745 (1) - i've seen this in normals, and i find it unacceptable because a kick slider like this belongs at a hard diff. you have to do something easy because yes it follows the guitar, but i feel that this is way too hard for players to handle.
01:57:607 (1) - I feel that this spinner doesn't fit with this part. i mean we just started at the 2nd verse and a spinner this soon doesn't make sense IMO. also move this up by 1/2. same reason as 01:19:745.
02:19:227 (1) - add a finish on the spinner to represent that the kiai is about to start, also i think it'll play nicely with the vocals for this part.
02:34:331 - 02:46:952 - o.O? why did you stop? you have to keep going. people don't like to see this during gameplay since it's a waste of a kiai chunk used, and the fun as already gone. you have to add notes around here to make the diff fun and interesting for players.
02:52:434 (1) - same as 01:19:745.
03:06:193 (3,4) - this stack would be unexpected for players. since it's this close, they might hit the 2nd note of this stack a bit too late causing a 100 or a 50. my best bet is to delete this and add a 1/2 repeat slider starting at 03:06:090 to follow the drums.
03:07:227 (1,2,3,1,2,3) - i feel that with this many repeat sliders, it might be boring for players. you should be more creative for this...replace some of the kick sliders for 4 circles so that there would be a slider-circle pattern and vice versa.
03:13:848 - same as 01:08:055, this time, the instrumental dies down.
03:25:434 (1,2,3,4) - unrankable issue here. why? because (3)'s hitburst is covering (4)'s repeat slider and that's not allowed. also that speed up will surprise players as they might think that this slider is the same speed as the last 3 sliders, and since the sliders overlap like this, it'd be even harder for players when to time this right. i highly suggest that you space this out instead of overlapping each other to make it easier for players to do.
this diff needs work on the note placements and how you put your notes. there's some parts that don't fit with the song because it sounds odd for me. also work on the spacing. they should be consistent throughout the whole diff. there's parts that are consistent, and all of a sudden, they're inconsistent.

[Lauriextra]
ooh i'm guessing that this is going for app...
00:22:434 (5) - maybe you can space this note out like this since this is a high BPM and somewhat jumpy map. i feel that the last thing players would expect is a stack.
00:53:986 (5) - i feel that this should be a NC because (1-4) follows the piano and (5-6) follows the guitar.
01:04:745 (1,2,3,4,5,6,7,8,9) - orz i can see a possible pentagon, but as it stands it looks bad. try to make a pentagon out of these notes so that it'd flow smoother to the song.
01:20:883 (1) - i feel that this clap doesn't fit to the song. it just ruins that feeling of the drums for this part, so replace this clap for that custom clap to match the drums, or make this a normal hitsound to match it.
03:11:986 (4) - this slider completely breaks the flow since it's a straight slider and the rest of the sliders are curved. make this a curved slider to keep the flow going for this part of the song.

[Smoothie's Taiko Oni]
00:18:400 (2) - i'm feeling that a k should be here because of the instrumental changes.
00:18:814 (1) - try adding a k here if you follow the suggestion above. it should follow the instrumental nicely in this part.
00:54:814 (6) - this should be a D to match the cymbals, and to represent a new pattern for this.
01:57:400 (1) - this note isn't needed since it's not following the drums, so remove it.
03:27:503 (11) - this should be a K for consistency with 02:20:469.

[Hard]
00:42:607 (4) - manual stacking? stack this perfectly for consistency with the other stacks.
00:44:676 - add a circle here. the instrumental is still going from here.
01:19:641 (1) - same as 01:20:883 on Lauriextra.
01:22:124 (5) - same as 00:42:607.
01:32:262 (4,5,6) - i think that a 1/1 repeat slider would fit here to keep the flow going in this combo since this combo consists of sliders.
01:45:503 (4,5,6) - ^
01:57:710 (2) - make this a NC. the lyrics change from this note and the delay a bit longer than people might think, but if you ignore this, then move (1) to the middle of (2) for a nice blanket.
02:05:779 (3,4) - switch (3,4) instead. in other words it should be a circle and a 1/2 slider to follow the vocals nicely.
02:27:090 - maybe you can add a circle here to follow the guitar?
02:45:089 (4,5,6) - same as 01:32:262.

[Insane]
00:21:089 (1) - remove the NC for this. it'll be consistent with the other diffs in the combo.
01:13:848 (1,2,3,4) - consider making a shape out of these 4 notes to challenge players since the lyrics change to the point as if there's a jumpy rhythm in the lyrics.
01:19:641 (1) - same as hard.
01:40:952 (1) - this repeat breaks the flow and the feeling is already gone within the map. i think it'd be better if you can remove it and add a circle to replace it. i feel that doing this would follow the vocals nicely IMO.
01:54:710 - get rid of this break. it'll be consistent with the hard diff since it had no break in that part.
02:13:434 (1,2,3,4) - same as 01:13:848.
02:17:572 (1,2,3,4) - you should close the spacing for this, just like at 01:17:986.

I guess that's it. GL :D
Laurier
fixed!!
thank you for mod!!
http://puu.sh/Vvb4
Topic Starter
zaczac

Byakugan249 wrote:

Alright let's get started. mod requested by Laurier on #modreqs

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
hmm i swear i thought this song has a video...i suggest adding it for the full experience for players during gameplay.

okay!!But added later....

[Easy]
consider decreasing the HP and OD by 1. i feel that doing that would be a bit too hard for beginners. Fixed
00:21:296 (4) - replace this for 2 circles. it should continue the slider to circle pattern for this part of the song. Fixed
00:33:503 (2) - this repeat slider breaks the flow in the vocals. it follows the vocals nicely if it goes to the repeat, but going back from the repeat doesn't follow the vocals thus breaking the flow in it. switch to the 1/2 beat snap and reduce this slider by 1/2 so that it'd follow the vocals nicely. Fixed
00:38:883 (2) - i feel that this should be a 1/2 repeat slider to follow the vocals nicely, so reduce this slider by 1/2 and add a repeat to do this.
hmm...try change,I feel Strange to play... keeping for now
00:51:503 (1,1) - 2 problems: this is too far near the middle and this might be hard for beginners to recover after the spinner is complete, also you need to give some time for beginners to get ready for the next note. keeping that 1/1 rhythm going here tells me that you're not giving a chance for beginners to recover. my best bet is that you should delete the 2nd (1) to give time for players to get ready. if you ignore this, then you can come up with a different pattern compared to what i said. Fixed~ delete 2nd(1)
00:59:986 (2) - same as 00:33:503. Fixed
01:04:331 (1,2) - i feel that this kind of pattern might make beginners feel uncomfortable during gameplay because of the path it's being taken. i sugges that you do something like this as the path is easier and i think this would make beginners feel comfortable during gameplay. okay!! Fixed(But circle placement)
01:05:365 (2) - same as 00:38:883. Fixed
01:25:434 (1) - remove the NC for this. the lyrics are still going. they don't change yet. okay!
01:30:607 (4) - replace this for a circle at the end of the slider. since this is a high BPM map, this would be hard for beginners to react in time for this note. umm...sorry kepping...But your idea is not bad. I want to think it slowly...
01:37:227 (4) - ^
01:43:848 (4) - ^
01:59:572 (2) - same as 00:33:503. Fixed
02:20:883 (1,2,3) - here as well. this path might make beginners feel uncomfortable because of the direction it's taking. do this instead. it'll be easier and straightforward as the 2 sliders blanket the beginning and the end of (1). okay!! Fixed(But circle placement)
02:30:193 (4) - same as 01:30:607.
02:36:814 (4) - ^
02:42:400 (3,4) - same as above and another thing: the path it's taking makes me feel uncomfortable and it might make beginners feel uncomfortable as well. put the circle stacked at the end of (2). i think it'd be easier to read for beginners IMO. Fix it
02:55:641 (1) - same as 00:33:508. Fixed
03:13:848 (1) - maybe add a finish with the clap to represent a new pattern and to show that the vocals are starting all over again? maybe fixed
03:20:469 (1) - same as above, but to represent a new pattern and the lyrics loop again. Fixed
03:24:814 (2) - same as 00:33:503. Fixed
03:36:400 (4) - ^
03:40:745 (2) - you should avoid stacking because since the hitburst is covering this note, it's be hard for beginners to know when to hit the notes. space out this note to make it easier for beginners to do. oops... Fixed!!


your suggestion is good.(01:30:607 (4) ) But I want to think it slowly...sorry keeping for now.
If other modder say the same thing or I try to fix it, It will be fixed


[Hard]
00:42:607 (4) - manual stacking? stack this perfectly for consistency with the other stacks. oops... fixed
00:44:676 - add a circle here. the instrumental is still going from here. Fixed
01:19:641 (1) - same as 01:20:883 on Lauriextra.
01:22:124 (5) - same as 00:42:607.
 
please see it.(If stack it,I think very ugly it...)
 
01:32:262 (4,5,6) - i think that a 1/1 repeat slider would fit here to keep the flow going in this combo since this combo consists of sliders. Fixed
01:45:503 (4,5,6) - ^ Fixed
01:57:710 (2) - make this a NC. the lyrics change from this note and the delay a bit longer than people might think, but if you ignore this, then move (1) to the middle of (2) for a nice blanket. Fixed
02:05:779 (3,4) - switch (3,4) instead. in other words it should be a circle and a 1/2 slider to follow the vocals nicely. Fixed
02:27:090 - maybe you can add a circle here to follow the guitar? Fixed
02:45:089 (4,5,6) - same as 01:32:262. Fixed

[Insane]
00:21:089 (1) - remove the NC for this. it'll be consistent with the other diffs in the combo. Fixed
01:13:848 (1,2,3,4) - consider making a shape out of these 4 notes to challenge players since the lyrics change to the point as if there's a jumpy rhythm in the lyrics. hmm? sorry keeping for now. I want to think it slowly...
01:19:641 (1) - same as hard.
01:40:952 (1) - this repeat breaks the flow and the feeling is already gone within the map. i think it'd be better if you can remove it and add a circle to replace it. i feel that doing this would follow the vocals nicely IMO. Fixed
01:54:710 - get rid of this break. it'll be consistent with the hard diff since it had no break in that part.Fixed(same as Hard diff. add a break)
02:13:434 (1,2,3,4) - same as 01:13:848. hmm? sorry keeping for now. I want to think it slowly...
02:17:572 (1,2,3,4) - you should close the spacing for this, just like at 01:17:986. Fixed

I guess that's it. GL :D
almost fixed!!!!!!
thanks Byakugan!!! your Mod is very helpful!!!!
Shizuroh

Byakugan249 wrote:

Alright let's get started. mod requested by Laurier on #modreqs

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[SkyDevil's Normal]
switch the HP and AR around. it should be HP4 and AR5 for a smoother flow to the map. ~people keep saying to raise the ar and lower the Hp D:
00:15:089 (1) - add a finish at the beginning as an introduction to the song. ~kaykay
00:17:986 - add a circle to keep that 1/1 rhythm going since it follows the instrumental. ~sure
00:20:055 (3,4,5) - i think it'd be easier if you can space these notes out. the stack at the very beginning might be hard for players to do since they're just settling in to the song. in other words, since we're at the beginning of the song. ~uhu
00:33:296 (5) - make this slider look like (3) and make it point in the opposite direction of (3). i think doing this would keep the flow going from the previous slider. like this. ~no >< Its fine enough
00:39:917 (3,4,5,6) - this would be ok if it was a hard diff, but this will confuse other players in their 1st try because of this pattern. even i got confused on my 1st try. you need to come up with a different pattern because to me, this is unacceptable. ~yeah >< fixed
00:54:400 (6) - add a finish at the end. it'll match the vocals and the cymbals in this part. it's to represent that the vocals start all over again. ~It doesn't sounds very well imo ><
01:08:055 - if the spacing is like this, then i suggest adding a slowdown here because the spacing is this close to the point that the sliders should slow down. ~I thought slowdowns were confusing so i didnt do that
01:13:021 (1) - replace this for a 1/1 slider. it should follow the long hold in the vocals accurately. ~Maybe not ><
01:19:745 (1) - with a BPM this high, i think that this spinner will surprise players since the 1/2 ticks are that close together. i highly suggest that you move this spinner 1/2 up to give time for players to get ready. ~okay
01:52:745 (1) - i've seen this in normals, and i find it unacceptable because a kick slider like this belongs at a hard diff. you have to do something easy because yes it follows the guitar, but i feel that this is way too hard for players to handle. ~I think players can handle this much though
01:57:607 (1) - I feel that this spinner doesn't fit with this part. i mean we just started at the 2nd verse and a spinner this soon doesn't make sense IMO. also move this up by 1/2. same reason as 01:19:745. ~Only moved this 1/2 up
02:19:227 (1) - add a finish on the spinner to represent that the kiai is about to start, also i think it'll play nicely with the vocals for this part. ~okay
02:34:331 - 02:46:952 - o.O? why did you stop? you have to keep going. people don't like to see this during gameplay since it's a waste of a kiai chunk used, and the fun as already gone. you have to add notes around here to make the diff fun and interesting for players. ~Will do this later
02:52:434 (1) - same as 01:19:745. ~donedonedone
03:06:193 (3,4) - this stack would be unexpected for players. since it's this close, they might hit the 2nd note of this stack a bit too late causing a 100 or a 50. my best bet is to delete this and add a 1/2 repeat slider starting at 03:06:090 to follow the drums. ~I deleted the 4th circle
03:07:227 (1,2,3,1,2,3) - i feel that with this many repeat sliders, it might be boring for players. you should be more creative for this...replace some of the kick sliders for 4 circles so that there would be a slider-circle pattern and vice versa. ~I think its fine
03:13:848 - same as 01:08:055, this time, the instrumental dies down. ~same reason as at 1:08:055
03:25:434 (1,2,3,4) - unrankable issue here. why? because (3)'s hitburst is covering (4)'s repeat slider and that's not allowed. also that speed up will surprise players as they might think that this slider is the same speed as the last 3 sliders, and since the sliders overlap like this, it'd be even harder for players when to time this right. i highly suggest that you space this out instead of overlapping each other to make it easier for players to do. ~Yeah xD Fixeed o3o
this diff needs work on the note placements and how you put your notes. there's some parts that don't fit with the song because it sounds odd for me. also work on the spacing. they should be consistent throughout the whole diff. there's parts that are consistent, and all of a sudden, they're inconsistent. ~Its mainly because 1. I Usually dont make Normals and 2. High BPM

I guess that's it. GL :D ~thaaankkss :3
THIS MOD WAS TOO LONG Thanks xD

https://www.dropbox.com/s/hcgmam7hykw1o4f/Megpoid%20GUMI%20-%20Setsuna%20Trip%20%28Lizsig%29%20%5BSkyDevil%27s%20Normal%5D.osu
Smoothie

Byakugan249 wrote:

Alright let's get started. mod requested by Laurier on #modreqs
SPOILER
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[Smoothie's Taiko Oni]
00:18:400 (2) - i'm feeling that a k should be here because of the instrumental changes.
00:18:814 (1) - try adding a k here if you follow the suggestion above. it should follow the instrumental nicely in this part.
00:54:814 (6) - this should be a D to match the cymbals, and to represent a new pattern for this.
01:57:400 (1) - this note isn't needed since it's not following the drums, so remove it.
03:27:503 (11) - this should be a K for consistency with 02:20:469.
I guess that's it. GL :D
Thank you~

http://puu.sh/Vyx3
Ulysses
<3
Shizuroh
btw I see that you put ''moment'' in the tags, but the translation of ''Setsuna'' is momentary, and the whole song is called a momentary trip, so put ''a momentary'' in the tags :3
Ulysses

SkyDevil wrote:

btw I see that you put ''moment'' in the tags, but the translation of ''Setsuna'' is momentary, and the whole song is called a momentary trip, so put ''a momentary'' in the tags :3
Are you sure this translation?
Since I found the title name was "A Moment Trip" Not"A Momentary Trip".

May you please link us where did you found this translation please? ;)
Topic Starter
zaczac
haha XD

add a URL by Nold's Trip(Creater'word) =v=
sorry poor quality
ueshu
nice map :)
Shizuroh

nold_1702 wrote:

SkyDevil wrote:

btw I see that you put ''moment'' in the tags, but the translation of ''Setsuna'' is momentary, and the whole song is called a momentary trip, so put ''a momentary'' in the tags :3
Are you sure this translation?
Since I found the title name was "A Moment Trip" Not"A Momentary Trip".

May you please link us where did you found this translation please? ;)
https://www.youtube.com/watch?v=iOcw6GmQCe4 o3o and otherwise put both in tags xD
Topic Starter
zaczac

ueshu wrote:

nice map :)
thanks star!! (๑╹ω╹๑ )
arigato-!!
Snowy Dream
Mod request from Snowy Dream's Queue
-------------------------------------------------
[Easy]
00:54:814 (1) - Consider adding a NC here, since this note follows a spinner.

Perfect

[SkyDevil's Normal]
01:44:262 (1) - spacing?
02:01:848 (2) - should be close to the start of 02:01:227 (1) since (1) ends at its start.
03:26:055 (2) - ^


[Hard]
01:22:124 (5) - not stack completely


[Insane]
00:47:779 (6,7) - use 2 sliders instead of them?


[Lauriextra]
00:57:917 (1,2,1) - the jump is a bit large
01:47:572 (1,2) - ctrl+R
03:27:503 (2) - newcombo to distinguish it
--------------------------------------------------
Excellent Mapset
> < Good Job
Topic Starter
zaczac

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
-------------------------------------------------
[Easy]
00:54:814 (1) - Consider adding a NC here, since this note follows a spinner. oops...Fixed~!!

Perfect



[Hard]
01:22:124 (5) - not stack completely
hum?If this slider stacked,looks so ugly by auto stacking...(Game playing mode)

Manual stack

Auto stack
And those circle placement were copy&paste by 01:21:090 (1,2,3) Ctrl+H and J. so sorry keeping

[Insane]
00:47:779 (6,7) - use 2 sliders instead of them? nice idea!!! fixed~



--------------------------------------------------
Excellent Mapset
> < Good Job
almost fixed!! =v=
wow!! Snowy Dream thanks your mod and star!!
Laurier
>Snowy Dream

thanks for mod!!
all fixed (๑╹ω╹๑ )


http://puu.sh/WMMv
Shizuroh

Snowy Dream wrote:

Mod request from Snowy Dream's Queue

[SkyDevil's Normal]
01:44:262 (1) - spacing? ~whats wrong with it?
02:01:848 (2) - should be close to the start of 02:01:227 (1) since (1) ends at its start. ~sorry but i dont understand what you are saying ;3; fixed
03:26:055 (2) - ^ ~ ;; I think its not a big deal here >3<

Excellent Mapset ~ :OO
> < Good Job
lalalala~ https://www.dropbox.com/s/hcgmam7hykw1o4f/Megpoid%20GUMI%20-%20Setsuna%20Trip%20%28Lizsig%29%20%5BSkyDevil%27s%20Normal%5D.osu

69 posts XDDD
Leorda
Oh hi there


[Easy]
03:31:227 (1) - Remove new combo for your combo pattern


[Sky Devil's Normal]
00:27:503 (2) - Overlapped by hitbursts and spinner-osu. It can be hidden for beginners while gameplay (sometimes beginners are slow to read)
00:38:262 (5) - Stack under slider can confuse beginners, because it overlapped by hitbursts
01:01:227 (5) - ^
01:25:848 (1) - Why new combo?
01:43:641 (5,1,2,3,4,1,2,3,4) - Lots of 1/2 clicks are seems not beginner-friendly to me. Perhaps, change the pattern?
01:52:745 (1) - Too much repeating slider can confuse beginners, because it's hard to tell when the slider is end
02:30:814 (1,2,3,4,1,2,3) - Same issue as 01:43:641 (5,1,2,3,4,1,2,3,4)
02:45:296 (1) - Why new combo?


[Hard]
00:43:848 (3) - Fix this spacing, the jump is doesn't fit to the song at all
00:52:124 (3) - ^
02:43:021 (3) - ^


That's all I got, hope it help!
Shizuroh

Leorda wrote:

Oh hi there ~hi :O

[Sky Devil's Normal]
00:27:503 (2) - Overlapped by hitbursts and spinner-osu. It can be hidden for beginners while gameplay (sometimes beginners are slow to read) ~Okay, Fixed~
00:38:262 (5) - Stack under slider can confuse beginners, because it overlapped by hitbursts ~fixfixfix
01:01:227 (5) - ^ ~ill let it stay for now
01:25:848 (1) - Why new combo? ~the combo will get too long otherwise
01:43:641 (5,1,2,3,4,1,2,3,4) - Lots of 1/2 clicks are seems not beginner-friendly to me. Perhaps, change the pattern? ~more fix~
01:52:745 (1) - Too much repeating slider can confuse beginners, because it's hard to tell when the slider is end ~deleted
02:30:814 (1,2,3,4,1,2,3) - Same issue as 01:43:641 (5,1,2,3,4,1,2,3,4) ~fixed
02:45:296 (1) - Why new combo? ~same as at 01:25:848 (1) -

That's all I got, hope it help!
thankss :3 https://www.dropbox.com/s/hcgmam7hykw1o4f/Megpoid%20GUMI%20-%20Setsuna%20Trip%20%28Lizsig%29%20%5BSkyDevil%27s%20Normal%5D.osu

EDIT: why did i get kudosu? ;; how can i deny?
Topic Starter
zaczac
sorry mistake……
I can't use pc now...If mat/bat see here,denied kudosu please
Kiiwa
Hi~

General
Turn off Letter-boxing during breaks so that the whole video can be seen
03:27:503 - Better to start final kiai time here instead of 03:27:710 -
00:14:676 - You could add note here

Lauriextra
Is this for APP? I don't think i can mod XD
But, it's hard to tell its extra diff. Please change name to 'LauriExtra' so we can see the word 'Extra'

Insane
00:54:400 (1) - Make it look nicer, try to make the ends not touch~
01:12:503 (5) - Delete note
02:03:090 (3,4) - Stack under 02:02:676 (2) -
02:09:503 (6) - Move to X:204 Y:104 to continue with 02:07:641 (3,4,5) - this pattern please
02:09:917 (7) - CTRL+R
02:18:814 (4) - Move up one grid
03:40:124 (1,2,1,2,1,2,3,4,5) - Make all one combo to match with 01:43:641 (1,2,3,4,5,6,7,8,9,10,11) - and 02:43:848 (1,2,3,4,5,6,7,8) -

Hard
00:36:814 (1,2,3,4,5,6) - You can make hexagon to make all things fit into one pattern, because 00:37:848 (6) - position look akward xD
01:17:986 (1,2,3,4) - Increase spacing
01:24:814 (2,3) - Bad spacing, CTRL+R 01:25:227 (3) -
02:17:986 (2,4) - Move more right
02:31:848 (4) - New combo

Normal
02:19:331 (1) - Start at 02:19:227 - or add note at 02:19:227 - so make consistant with 01:19:641 (3,1) -

Easy
02:47:365 - 02:53:986 - Can you map between these parts the same as Normal diff?
Topic Starter
zaczac

Kiiwa wrote:

Hi~

General
Turn off Letter-boxing during breaks so that the whole video can be seen okay,All diff Fixed
03:27:503 - Better to start final kiai time here instead of 03:27:710 - sorry,keep this. If other guest try to fix it,I will fix it too.
00:14:676 - You could add note here okay~ nice idea=v= My diff is all fixed.But Guest diff is not fixed.


Insane
00:54:400 (1) - Make it look nicer, try to make the ends not touch~
01:12:503 (5) - Delete note
02:03:090 (3,4) - Stack under 02:02:676 (2) -
02:09:503 (6) - Move to X:204 Y:104 to continue with 02:07:641 (3,4,5) - this pattern please
02:09:917 (7) - CTRL+R
02:18:814 (4) - Move up one grid
03:40:124 (1,2,1,2,1,2,3,4,5) - Make all one combo to match with 01:43:641 (1,2,3,4,5,6,7,8,9,10,11) - and 02:43:848 (1,2,3,4,5,6,7,8) -
ALL Fixed
Hard
00:36:814 (1,2,3,4,5,6) - You can make hexagon to make all things fit into one pattern, because 00:37:848 (6) - position look akward xD
01:17:986 (1,2,3,4) - Increase spacing
01:24:814 (2,3) - Bad spacing, CTRL+R 01:25:227 (3) -
02:17:986 (2,4) - Move more right
02:31:848 (4) - New combo
ALL Fixed
Easy
02:47:365 - 02:53:986 - Can you map between these parts the same as Normal diff?
ALL Fixed
thanks Kiiwa~ =v= your mod is very helpful!!
Shizuroh
THERES A PATCHOULI DIFF?! ./runs to osu
Topic Starter
zaczac

SkyDevil wrote:

THERES A PATCHOULI DIFF?! ./runs to osu
yeah Patchouli's Setsuna Trip is Singed by Gero.

Let's play goooooooooo!! But so hard :P
Shizuroh

Lizsig wrote:

SkyDevil wrote:

THERES A PATCHOULI DIFF?! ./runs to osu
yeah Patchouli's Setsuna Trip is Singed by Gero.

Let's play goooooooooo!! But so hard :P
I heard xD and its just as hard as laurier's extra ;-;
sherrie__fay
mod req from Scorpiour's queueΣ(・ω・ノ)ノ

[General]

  1. remove all bookmarks o.o
[Easy]

  1. 00:51:503 (1) - finish(?
[SkyDevil's Normal]

  1. 01:38:262 (1) - remove NC
  2. 01:44:262 (1) - ^
  3. 01:44:469 (2) - NC
  4. 02:02:469 (3) - 1 grid(level 4) down
  5. 02:45:296 (1) - remove NC
  6. 02:48:710 (1,2) - hard to read; try put 02:49:021 (2) - a bit out
  7. 02:50:365 (1,2,1,2) - ^
  8. 03:13:641 (1) - change hitsound set to soft here o.o
[Lauriextra]

  1. it should names “LauriExtra”(??
  2. 00:19:124 (4) - make it a bit far away from 00:18:710 (2) -
  3. 00:54:400 (2) - whistle(?
  4. 01:26:676 (4) - NC for read o.o
  5. 01:47:779 (3) - stack with the start of 01:46:745 (4) - (X:176 Y:192) will be better(?
  6. 02:15:503 (1) - 1 grid(level 4) up
  7. 02:20:883 (1) - make it stack with 02:19:227 (5) - better
  8. 02:25:227 (4) - NC
  9. 02:31:848 (4) - NC
  10. 02:33:814 (2,4) - exchange their positions.
  11. 03:18:193 (2) - NC
  12. 03:31:434 (4) - NC
  13. 03:56:262 (1) - remove NC
[Hard]

  1. 00:54:400 (1) - add whistle(?
  2. 01:12:503 (5) - I think it's a triple-hit >△<
  3. 01:21:917 (4) - make them stack
  4. 02:17:572 (1,2,3,4) - all clap(?
  5. 03:26:676 (2) - NC for slider speed changes
[Insane]

  1. 00:54:400 (1) - add whistle(?
  2. 00:51:193 - add note(?
  3. 01:44:365 (5) - NC
  4. 02:03:090 (3) - clap
  5. 02:07:227 (1,2) - 2 grids(level 4) left
  6. 02:17:572 (1,2,3,4) - all clap(?
  7. 02:21:503 (4) - 1 grid(level 4) down
  8. 03:13:848 - change hitsound set to soft(?
  9. 03:22:331 (2) - NC
  10. 03:38:055 (3) - NC
  11. 03:41:365 (7) - NC
Awesome beatmapΣ(・ω・ノ)ノ
I can pass 290BPM i'm pro(*゚∀゚)っ(slap
good luck with rank(=゚ω゚)人(゚ω゚=)♪♪♪
Chewin
Hi Lizsig, mod request from my modding queue :3
I'm going to mod just 3 diffs to follow my queue's rules sorry D:

[General]
You forgot to add "moment" in the tags of taiko diff

[Easy]
00:21:710 (5) - I'd add new combo here
00:31:641 (1) - What about to extend this slider by 1/1? In this way it'd fit the vocal's end here: 00:33:090 and the sound on 00:32:365 (where you can add a clap)
00:37:848 (1) - Finish on this slider's end? It is audible from the music too
00:46:124 (4) - ^ on the slider's repeat this time
01:13:848 (4) - New combo? New vocal is starting here and it'd make the map more flowing
01:19:641 (4) - Ugly slider's curve in test mode. You could improve it in this way;
SPOILER


84,120,79641,2,0,B|4:168|4:276|88:328,1,240.000003576278
01:19:641 (4) - Add clap on this slider's end and new combo. I was thinking and.. why not. I had got a good idea.
You could use some green lines during this slider so that every slider's point is increasing its volume with the song's one. It is just awesome.
Timing points to add:
79641,-100,4,1,1,40,0,0
79848,-100,4,1,1,50,0,0
80055,-100,4,1,1,60,0,0
80262,-100,4,1,1,70,0,0
80469,-100,4,1,1,80,0,0
80676,-100,4,1,1,90,0,0
80883,-100,4,1,1,100,0,0
01:21:296 (1) - Why don't you use 100% volume during kiai time? It's really boring with this 70% volume :\
02:03:917 (1) - Same of 00:37:848 (1)
02:17:986 (2,3) - You should to make a blanket here, something like this:
SPOILER


324,168,137986,1,8
404,128,138400,2,0,B|424:168|408:216,1,80.0000011920928,0|8
02:19:227 (4) - The same thing of 01:19:641 (4) *-*
02:20:883 (1) - Same about kiai time's volume :\
02:32:469 (3) - 02:19:227 (4) same
03:25:434 (3) - ^
03:31:227 (1) - You should remove new combo here to keep consistency
03:38:676 (3) - same
Good map, just suggestions :3

[Hard]
00:21:710 (7) - Same of Easy here?
00:32:883 (3) - I know you are keeping consistency with 00:31:641 (1,2) but.. following the vocal the rhythm should be so, it fits better:

00:59:365 (3) - ^
01:06:814 (1) - Remove new combo? I think it's useless since new combo should be set here 01:06:400, then..
01:17:572 (5) - Move further from 01:17:365 (4) to keep consistency with previous patterns please, it's a bit confusing :\
01:22:124 (5) - Improve the overlap like this one 01:21:296 (2)
02:40:331 (7) - Using distance snap move this circle in x:52 y:60
02:42:814 (2) - Move it further from the previous elements :\ You are always using the same spacing between a 1/2 and 1/1, and it is confusing..
02:47:565 - 02:49:221 - 02:50:876 - Remove these 3 breaks because the arrows appear during the player is still playing. Then yea, the break is really short you can avoid it xD
02:54:193 (1) - Following the vocal (as you are doing) this slider should start 1/2 earlier

[Insane]
00:29:055 (3) - Are you trying to make a blanket here? If yes you should to make it better in this way:
SPOILER


32,236,28745,2,0,B|72:272|124:260|124:260|116:280,1,110,0|8
00:59:366 (5) - Extend this slider by 1/2?
00:59:366 (5) - New combo
01:11:986 (4) - Move to x:448 y:308 in this way the slider 01:12:607 (5) is blanketted with it and 01:11:365 (3)
01:37:021 (6) - CTRL + R flows better
I liked the map with these patterns but.. you should follow more the music :\ I don't like the rhythm ç.ç

That's it :3
I wish you good luck with rank =w=
Topic Starter
zaczac
thanks both .almost fixed

sherrie__fay wrote:

Awesome beatmapΣ(・ω・ノ)ノ
I can pass 290BPM i'm pro(*゚∀゚)っ(slap
good luck with rank(=゚ω゚)人(゚ω゚=)♪♪♪
You can pass this song!? oh, you so pro ( ゚Д゚)yeah!!!

Chewin wrote:

[Insane]
I liked the map with these patterns but.. you should follow more the music :\ I don't like the rhythm ç.ç

That's it :3
I wish you good luck with rank =w=
I'm very worried about remake Insane.......=w=(already once remap insane diff.)

thanks sherrie__fay and Chewin!!
Laurier
Shizuroh

sherrie__fay wrote:

mod req from Scorpiour's queueΣ(・ω・ノ)ノ

[SkyDevil's Normal]

  1. 01:38:262 (1) - remove NC ~sure
  2. 01:44:262 (1) - ^
  3. 01:44:469 (2) - NC ~no, she starts singing a new sentence at the new combo
  4. 02:02:469 (3) - 1 grid(level 4) down ~fix~~
  5. 02:45:296 (1) - remove NC ~kaykay
  6. 02:48:710 (1,2) - hard to read; try put 02:49:021 (2) - a bit out ~I'll see what other mappers say
  7. 02:50:365 (1,2,1,2) - ^ ~xD
  8. 03:13:641 (1) - change hitsound set to soft here o.o ~ill keep it for now :3
Awesome beatmapΣ(・ω・ノ)ノ
I can pass 290BPM i'm pro(*゚∀゚)っ(slap ~LOL
good luck with rank(=゚ω゚)人(゚ω゚=)♪♪♪ ~kawaii....
Thanks for mod :3

SPOILER
osu file format v9

[General]
AudioFilename: GUMI 2.mp3
AudioLeadIn: 0
PreviewTime: 207096
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Setsuna Trip
Artist:Megpoid GUMI
Creator:Lizsig
Version:SkyDevil's Normal
Source:Last Note.
Tags:vocaloid vocaloid2 Smoothie SkyDevil Laurier moment

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
Video,0,"movie.flv"
//Break Periods
2,41771,51958
2,107979,113200
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
15090,206.896551724138,4,1,1,70,1,0
39917,-100,4,1,1,25,0,0
40124,-100,4,1,1,32,0,0
40331,-100,4,1,1,40,0,0
40538,-100,4,1,1,47,0,0
40745,-100,4,1,1,55,0,0
40952,-100,4,1,1,62,0,0
41158,-100,4,1,1,70,0,0
41365,-100,4,1,1,85,0,0
41572,-100,4,1,1,100,0,0
53158,-100,4,1,1,30,0,0
53365,-100,4,1,1,40,0,0
53572,-100,4,1,1,50,0,0
53779,-100,4,1,1,60,0,0
53986,-100,4,1,1,70,0,0
81296,-100,4,1,1,70,0,1
107779,-100,4,1,1,70,0,0
114400,-100,4,1,1,40,0,0
119365,-100,4,1,1,50,0,0
120193,-100,4,1,1,60,0,0
120607,-100,4,1,1,70,0,0
137572,-100,4,2,1,100,0,0
140883,-100,4,1,1,70,0,1
167365,-100,4,1,1,70,0,0
193848,-100,4,2,1,70,0,0
200469,-100,4,1,1,60,0,0
201296,-100,4,2,1,70,0,0
202124,-100,4,1,1,60,0,0
202952,-100,4,2,1,70,0,0
203779,-100,4,1,1,60,0,0
204607,-100,4,2,1,70,0,0
205434,-100,4,1,1,30,0,0
205641,-100,4,1,1,35,0,0
205848,-100,4,1,1,40,0,0
206055,-100,4,1,1,45,0,0
206262,-100,4,1,1,50,0,0
206469,-100,4,1,1,55,0,0
206676,-100,4,1,1,60,0,0
206883,-100,4,1,1,65,0,0
207090,-100,4,1,1,70,0,0
207710,-100,4,1,1,70,0,1
207710,-100,4,1,1,70,0,1
223641,-100,4,1,1,70,0,0


[Colours]
Combo1 : 192,192,192
Combo2 : 81,255,81
Combo3 : 255,128,255
Combo4 : 255,128,0
Combo5 : 128,255,255

[HitObjects]
72,128,15089,6,0,B|124:96|200:132,1,120,4|8
256,192,15917,1,0
328,128,16331,2,0,B|391:101|443:129,1,120,8|2
432,304,17572,1,2
348,340,17986,1,0
256,344,18400,6,0,B|248:280|168:232,1,120,0|8
112,192,19227,2,0,B|24:192,2,60,0|0|8
152,120,20055,2,0,B|209:87|217:23,1,120,2|10
256,44,20676,1,0
295,23,20883,2,0,B|303:87|360:120,1,120,2|10
396,196,21710,5,4
316,244,22124,2,0,B|256:280|184:236,1,120,8|0
116,296,22952,2,0,B|180:308|220:368,1,120,8|2
256,348,23572,1,0
296,360,23779,2,0,B|331:309|395:297,1,120,10|2
452,240,24607,1,2
256,192,25021,12,2,26676
256,48,27089,5,8
256,128,27503,2,2,B|192:176|256:224|256:224|324:272|256:320,1,240,2|4
172,352,28745,5,8
116,284,29158,2,0,B|108:248|72:216,3,60,0|0|8|0
60,192,29986,2,0,B|84:128|148:96,1,120,4|8
212,68,30814,5,0
300,52,31227,1,8
388,64,31641,2,0,B|452:176|388:304,1,240,4|0
304,260,32883,1,8
284,344,33296,2,0,B|152:360|52:292,1,240
28,212,34538,1,8
20,128,34952,6,0,B|24:100|56:76,3,60,0|0|8|0
104,44,35779,2,0,B|132:28|176:32,3,60,0|0|8|0
224,32,36607,2,0,B|288:36|336:96,1,120,0|8
356,164,37434,2,0,B|368:232|316:284,1,120,0|8
256,224,38262,1,4
256,36,38883,6,0,B|256:108,2,60
256,224,39710,1,0
256,224,39917,2,0,B|236:280|188:232|164:308,1,120,8|8
256,348,40745,1,0
343,296,41158,2,0,B|324:232|276:280|256:224,1,120,8|4
256,32,53158,5,0
256,76,53365,1,0
256,120,53572,1,0
256,164,53779,1,0
256,208,53986,1,0
200,276,54400,2,0,B|256:304|320:272,1,120,0|0
400,224,55227,5,8
460,152,55641,2,0,B|468:120|460:92,2,60,0|0|8
392,44,56469,1,4
308,28,56883,2,0,B|244:12|164:36,1,120,8|0
108,52,57710,2,0,B|80:68|64:96,2,60,8|0|0
256,192,58745,5,0
120,312,59365,2,0,B|152:368|228:368,1,120,8|0
256,292,60193,1,8
292,368,60607,2,0,B|359:368|391:312,1,120,0|8
391,312,61227,1,8
416,224,61641,6,0,B|336:224,2,60,0|8|0
424,172,62262,2,0,B|368:144,2,60,0|0|8
456,132,62883,2,0,B|428:72,1,60
352,32,63503,1,8
260,20,63917,2,0,B|200:36|164:88,1,120,0|8
136,164,64745,1,4
256,352,65365,6,0,B|256:288,2,60
256,208,66193,1,0
256,156,66400,2,0,B|236:92|256:28,1,120,0|8
352,12,67227,2,0,B|372:76|352:140,1,120,0|8
256,156,68055,5,4
140,352,68676,1,0
140,352,68883,2,0,B|256:292|372:352,1,240,8|4
332,72,70538,5,8
256,32,70952,1,0
180,76,71365,2,0,B|128:188|184:316,1,240,4|8
256,192,73021,5,4
256,192,73848,6,0,B|256:128,3,60,0|0|8|0
256,92,74676,2,0,B|304:56|376:40,1,120,0|8
448,64,75503,1,0
472,144,75917,2,0,B|492:208|472:272,1,120,8|0
404,324,76745,1,8
312,344,77158,2,0,B|248:364|176:344,1,120,0|8
116,304,77986,6,0,B|116:172,1,120,4|8
200,252,78814,2,0,B|224:124,1,120,4|8
320,108,79641,1,4
256,192,79745,12,4,81296
256,60,81710,5,8
184,112,82124,2,0,B|132:144|92:208,1,120,0|8
64,276,82952,1,0
124,336,83365,2,0,B|156:284|216:252,1,120,8|0
301,254,84193,2,0,B|355:283|387:335,1,120,8|0
460,280,85021,5,8
472,220,85227,1,0
460,164,85434,1,0
384,112,85848,5,8
328,128,86055,1,0
272,128,86262,2,0,B|208:136|152:88,1,120,0|8
96,48,86986,1,4
256,344,87710,5,0
256,288,87917,2,0,B|200:252|176:188,1,120,0|8
256,288,88745,2,0,B|312:252|336:188,1,120,0|8
356,140,89365,2,0,B|420:168|460:236,1,120
456,272,89986,1,8
416,344,90400,2,0,B|356:372|296:348,1,120,0|8
256,312,91021,5,0
208,272,91227,1,0
164,228,91434,2,0,B|164:164,2,60,0|8|0
124,272,92055,1,0
80,228,92262,2,0,B|80:164,2,60,0|8|0
256,192,92883,12,4,94538
256,48,94952,5,8
216,120,95365,2,0,B|168:168|96:180,1,120,0|8
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terametis
はろーはろー
以下は全て提案です!

[Easy]

00:37:021 (3) - remove clap 直前までclapの置き方的に、ここに置くと00:41:986からの盛り上がりが欠けると思います 欲を言えば、00:36:607からスライダーで配置すると歌詞とあっていい感じになるかも00:42:814 (3) - このパートの音付けがちょっと退屈に思えます。 りばーすあろーにfinish 適当に音量調整
00:46:124 (4) - ^
00:47:365 (5) - 開始にfinish 
00:49:434 (4) - りばーすあろーにfinish 
01:03:503 (3) - 00:37:021と同じ ここもスライダーのほうが歌詞にあってそう
01:10:952 (x) - add note clap付きのnoteが欲しいです
01:13:848 (1) - add finish
01:16:331 (2) - 開始にfinish
01:17:986 (1) - ここから徐々に音量あげたらかっこいいかも
01:24:607 (1,2,3,4,5) - この曲で一番盛り上がる場所だと思うので、もっと盛り上がる音取りと音付けが欲しいです(曖昧 僕だったらたぶんこんな感じ
(4),(5)をstackして溜めて、(1),(2)スライダー、(3),(4),(5)もstack (1),(2)の開始と(3),(5)にfinishつけて緑線で適当に音量調整、僕だったら55%ぐらい
SPOILER
368,208,84607,6,0,B|432:304,1,80.0000011920928,4|0
316,288,85434,2,0,B|304:328|256:340,1,80.0000011920928,4|8
184,292,86262,1,4
184,292,86676,1,8
184,292,87090,1,4
01:31:227 (1) - 開始にfinish 音量調整
01:32:055 (2) - ^ 
01:32:883 (3) - ^ 
01:37:848 (1) - ^ 
01:38:676 (2) - ^
01:39:503 (3) - ^
01:44:469 (1) - finish 音量調整
01:45:296 (3) - ^
02:03:090 (3) - 00:37:021と同じ
02:03:917 (1) - 開始にclap
02:10:538 (x) - add note
02:13:434 (1) - add finish
02:15:917 (2) - 開始にfinish
02:17:572 (1) - ここから徐々に音量あげたらかっこいいかも
02:24:193 (1) - 開始にfinish 音量調整
02:25:021 (2) - ^
02:25:848 (3) - add finish (3)に単発、(4)にスライダーだと少し歌詞にあわないような気がするので、出来れば別な感じがいいです! finishつけるなら音量調整
02:26:262 (4) - ここは1番だとfinishついてたから多分付け忘れ?
02:28:331 (2) - 開始にfinish 音量調整
02:30:814 (1) - ^
02:31:641 (2) - ^
02:32:469 (3) - ^
02:37:434 (1) - ^
02:38:262 (2) - ^
02:39:090 (3) - ^
02:44:055 (1) - ^
02:44:883 (2) - ^
02:55:641 (1) - 開始と終わりにfinish
02:57:296 (x) - 歌詞にあわせると少し分かりづらい気がするので、ここからスライダー置いてみるのはどうですか! もし変えるなら、開始と終わりにfinishついてると僕的に盛り上がります! 03:17:158 (1) - スライダーボディの音が若干気になります
03:18:814 (3) - ^
03:30:400 (1) - add finish 音量調整
03:31:227 (3) - 開始にfinish 音量調整
03:32:055 (4) - finish 音量調整
03:32:469 (5) - 終わりにfinish 音量調整
03:37:021 (1) - 開始にfinish 音量調整
03:37:848 (2) - ^
03:38:676 (3) - ^

[SkyDevil's Normal]

00:39:917 (x) - I feel reducing volume here is no need.
00:55:641 (2) -If you use jump here, 00:57:710 (5) may be mistaken to beginner. so I don't agree with this design.
01:26:986 (4) - hum, this is a difficult design to Normal. This is 01:04:745 (6) - , it is difficult to be a similar distance in different rhythms. If you want to use this rhythm, I think, there is a need to use the slider at least.
02:17:572 (x) - reduce volume please. If you want a big sound for emphasis, then you try increasing gradually in this way? 
[Hard]

00:18:193 (x) - Add note
00:18:400 (1) - 折り返してなるべく間作らないほうがかっこいいきがします 00:20:055 (3) - ^
00:53:158 (1,2,3,4) - (5)以外全部にclapつけてもおもしろいと思います!
00:53:986 (5) - whistleつけてもおもしろいと思います
01:09:917 (4) - 開始にもclapつけると僕的にはgood パターン気にしなければ・・・!
01:16:124 (6) - 単調になるのでこのnote削除してみては
01:58:331 (2) - 終わりにclap
02:09:503 (4) - 01:09:917と同じ
02:54:090 (1) - でりーとのーと やり辛いと思います 適当にこんなかんじにしてみては
[Insane]
初見プレイ時リプレイ 曲は元から知ってる状態です!

00:16:538 (8) - 見えなかった(発狂
00:53:158 (1,2,3,4) - Hardと同じ提案
00:53:986 (5) - ^
01:17:986 (1) - ここから徐々に音量あげたらかっこいいかも
01:27:607 (x) - ここに音あったらかっこよさそう
01:40:952 (1,2,3,4) - 違和感があるでござる
02:17:572 (1) - 徐々に(ry
02:27:193 (x) - ここに音ほしいです!
03:33:400 (x) - ^

[Lauriextra]

00:43:745 (3,4,1) - 流れが悪いとおもいます 4の位置変えたほうがいいと思います
01:01:641 (1,2,3,1,2,3,1,2,3) - なんですかあこれ(怒 01:47:676 (2,3) - こんな感じはどうでしょうか!!02:37:227 (1,2,3,1,2,3,1,2,3) - この(2)3つは難しすぎだと思うなあ(棒
02:40:331 (1,2) - Ctrl+R 
03:31:227 (3) - Add New combo
03:31:434 (1) - Remove New combo こっちのほうが分かりやすいと思います

Ranked期待してます! がんばってください!
Laurier
http://puu.sh/10VPg
ほとんどつかわせてもろた


edit:アプデもうおわってるんかな?
Naryuga
As requested! Naryuga's Taiko Muzukashii here~
1000 circles / 6 sliders / 1 spinner

http://puu.sh/10WHZ.osu

何かあったら気が変わったとかそういうことでも遠慮なくいってください! Thanks! :)
Topic Starter
zaczac

Naryuga wrote:

As requested! Naryuga's Taiko Muzukashii here~
1000 circles / 6 sliders / 1 spinner

http://puu.sh/10WHZ.osu

何かあったら気が変わったとかそういうことでも遠慮なくいってください! Thanks! :)

Yeah!!!!!!!!!!!!!7diff!!!!!!!!!!!!!gooooooooooooo!!!!!!!!!!>w<
ありがとー!!!!!!!
Shizuroh

Lizsig wrote:

Naryuga wrote:

As requested! Naryuga's Taiko Muzukashii here~
1000 circles / 6 sliders / 1 spinner

http://puu.sh/10WHZ.osu

何かあったら気が変わったとかそういうことでも遠慮なくいってください! Thanks! :)

Yeah!!!!!!!!!!!!!7diff!!!!!!!!!!!!!gooooooooooooo!!!!!!!!!!>w<
ありがとー!!!!!!!
YAY.
Shizuroh

terametis wrote:

[SkyDevil's Normal]

00:39:917 (x) - I feel reducing volume here is no need. ~I think it sounds great :O
00:55:641 (2) -If you use jump here, 00:57:710 (5) may be mistaken to beginner. so I don't agree with this design. ~hmm, i think normal players should be able to handle this much
01:26:986 (4) - hum, this is a difficult design to Normal. This is 01:04:745 (6) - , it is difficult to be a similar distance in different rhythms. If you want to use this rhythm, I think, there is a need to use the slider at least. ~hmm,, i think i should put it a bit closer >3<
02:17:572 (x) - reduce volume please. If you want a big sound for emphasis, then you try increasing gradually in this way?  ~did the thing you did in the spoilerbox o3o
I feel so awkward when there's a full japanese mod until it gets combobreaked by me :c

SPOILER
osu file format v9

[General]
AudioFilename: GUMI 2.mp3
AudioLeadIn: 0
PreviewTime: 207096
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Setsuna Trip
Artist:Megpoid GUMI
Creator:Lizsig
Version:SkyDevil's Normal
Source:Last Note.
Tags:vocaloid vocaloid2 Smoothie SkyDevil Laurier moment

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
Video,0,"movie.flv"
//Break Periods
2,41771,51958
2,107979,113200
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Combo2 : 81,255,81
Combo3 : 255,128,255
Combo4 : 255,128,0
Combo5 : 128,255,255

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72,128,15089,6,0,B|124:96|200:132,1,120,4|8
256,192,15917,1,0
328,128,16331,2,0,B|391:101|443:129,1,120,8|2
432,304,17572,1,2
348,340,17986,1,0
256,344,18400,6,0,B|248:280|168:232,1,120,0|8
112,192,19227,2,0,B|24:192,2,60,0|0|8
152,120,20055,2,0,B|209:87|217:23,1,120,2|10
256,44,20676,1,0
295,23,20883,2,0,B|303:87|360:120,1,120,2|10
396,196,21710,5,4
316,244,22124,2,0,B|256:280|184:236,1,120,8|0
116,296,22952,2,0,B|180:308|220:368,1,120,8|2
256,348,23572,1,0
296,360,23779,2,0,B|331:309|395:297,1,120,10|2
452,240,24607,1,2
256,192,25021,12,2,26676
256,48,27089,5,8
256,128,27503,2,2,B|192:176|256:224|256:224|324:272|256:320,1,240,2|4
172,352,28745,5,8
116,284,29158,2,0,B|108:248|72:216,3,60,0|0|8|0
60,192,29986,2,0,B|84:128|148:96,1,120,4|8
212,68,30814,5,0
300,52,31227,1,8
388,64,31641,2,0,B|452:176|388:304,1,240,4|0
304,260,32883,1,8
284,344,33296,2,0,B|152:360|52:292,1,240
28,212,34538,1,8
20,128,34952,6,0,B|24:100|56:76,3,60,0|0|8|0
104,44,35779,2,0,B|132:28|176:32,3,60,0|0|8|0
224,32,36607,2,0,B|288:36|336:96,1,120,0|8
356,164,37434,2,0,B|368:232|316:284,1,120,0|8
256,224,38262,1,4
256,36,38883,6,0,B|256:108,2,60
256,224,39710,1,0
256,224,39917,2,0,B|236:280|188:232|164:308,1,120,8|8
256,348,40745,1,0
343,296,41158,2,0,B|324:232|276:280|256:224,1,120,8|4
256,32,53158,5,0
256,76,53365,1,0
256,120,53572,1,0
256,164,53779,1,0
256,208,53986,1,0
200,276,54400,2,0,B|256:304|320:272,1,120,0|0
400,224,55227,5,8
460,152,55641,2,0,B|468:120|460:92,2,60,0|0|8
392,44,56469,1,4
308,28,56883,2,0,B|244:12|164:36,1,120,8|0
108,52,57710,2,0,B|80:68|64:96,2,60,8|0|0
256,192,58745,5,0
120,312,59365,2,0,B|152:368|228:368,1,120,8|0
256,292,60193,1,8
292,368,60607,2,0,B|359:368|391:312,1,120,0|8
391,312,61227,1,8
416,224,61641,6,0,B|336:224,2,60,0|8|0
424,172,62262,2,0,B|368:144,2,60,0|0|8
456,132,62883,2,0,B|428:72,1,60
352,32,63503,1,8
260,20,63917,2,0,B|200:36|164:88,1,120,0|8
136,176,64745,1,4
256,352,65365,6,0,B|256:288,2,60
256,208,66193,1,0
256,156,66400,2,0,B|236:92|256:28,1,120,0|8
352,12,67227,2,0,B|372:76|352:140,1,120,0|8
256,156,68055,5,4
140,352,68676,1,0
140,352,68883,2,0,B|256:292|372:352,1,240,8|4
332,72,70538,5,8
256,32,70952,1,0
180,76,71365,2,0,B|128:188|184:316,1,240,4|8
256,192,73021,5,4
256,192,73848,6,0,B|256:128,3,60,0|0|8|0
256,92,74676,2,0,B|304:56|376:40,1,120,0|8
448,64,75503,1,0
472,144,75917,2,0,B|492:208|472:272,1,120,8|0
404,324,76745,1,8
312,344,77158,2,0,B|248:364|176:344,1,120,0|8
116,304,77986,6,0,B|116:172,1,120,4|8
200,252,78814,2,0,B|224:124,1,120,4|8
320,108,79641,1,4
256,192,79745,12,4,81296
256,60,81710,5,8
184,112,82124,2,0,B|132:144|92:208,1,120,0|8
64,276,82952,1,0
124,336,83365,2,0,B|156:284|216:252,1,120,8|0
301,254,84193,2,0,B|355:283|387:335,1,120,8|0
460,280,85021,5,8
472,220,85227,1,0
460,164,85434,1,0
384,112,85848,5,8
328,128,86055,1,0
272,128,86262,2,0,B|208:136|152:88,1,120,0|8
96,56,86986,1,4
256,344,87710,5,0
256,288,87917,2,0,B|200:252|176:188,1,120,0|8
256,288,88745,2,0,B|312:252|336:188,1,120,0|8
356,140,89365,2,0,B|420:168|460:236,1,120
456,272,89986,1,8
416,344,90400,2,0,B|356:372|296:348,1,120,0|8
256,312,91021,5,0
208,272,91227,1,0
164,228,91434,2,0,B|164:164,2,60,0|8|0
124,272,92055,1,0
80,228,92262,2,0,B|80:164,2,60,0|8|0
256,192,92883,12,4,94538
256,48,94952,5,8
216,120,95365,2,0,B|168:168|96:180,1,120,0|8
112,220,95986,2,0,B|167:228|215:276,1,120,0|0
256,296,96607,1,8
344,272,97021,6,0,B|396:232|396:168,1,120,0|8
372,88,97848,1,4
304,32,98262,2,0,B|232:32,1,60,8|0
196,32,98676,1,0
156,120,99090,6,0,B|220:120,1,60,8|0
264,120,99503,2,0,B|280:188|212:256,1,120,0|8
168,280,100227,2,8,B|136:208|52:192,1,150,0|8
32,112,101158,5,4
92,56,101572,2,0,B|152:28|232:32,1,120,8|0
303,31,102400,2,0,B|360:28|420:56,1,120,8|0
476,128,103227,1,8
424,200,103641,2,0,B|376:240|300:244,1,120,0|8
252,232,104262,5,0
196,216,104469,1,0
144,192,104676,2,0,B|120:172|108:144,2,60,0|8|0
84,88,105296,1,0
36,136,105503,2,0,B|20:168|12:212,2,60,0|8|0
256,192,106124,12,4,107779
256,44,114400,6,0,B|120:60|48:172,1,240,4|0
40,244,115641,1,0
40,244,115848,1,0
80,324,116262,6,0,B|164:352|260:324,1,180
340,284,117296,1,0
340,284,117503,1,0
256,192,117710,12,0,119365
256,48,119779,5,0
232,124,120193,1,0
260,200,120607,1,0
260,200,120814,1,0
212,268,121227,6,8,B|184:332,2,60,0|8|0
128,276,121848,2,0,B|104:340,2,60,0|0|8
148,216,122469,1,0
148,160,122676,2,0,B|120:96|148:40,1,120,0|8
240,24,123503,2,0,B|256:92|320:124,1,120,0|8
396,160,124331,1,4
256,344,124952,5,0
240,288,125158,1,0
256,232,125365,2,0,B|304:136|252:44,1,180
168,36,126400,2,0,B|104:60|80:132,1,120,8|0
132,196,127227,2,0,B|140:236|124:268,2,60,8|0|4
256,52,128469,5,8
380,196,129296,1,0
256,348,130124,1,8
168,336,130538,1,0
100,280,130952,6,0,B|48:144|124:44,1,240,0|8
176,124,132193,1,0
224,204,132607,2,0,B|276:308|424:332,1,240,0|8
448,280,133641,1,0
460,224,133848,1,0
464,164,134055,1,0
456,104,134262,6,0,B|416:52|344:48,1,120,0|8
256,80,135090,1,0
158,48,135503,2,0,B|96:52|56:104,1,120,8|0
116,168,136331,2,0,B|184:188|212:256,1,120,8|0
306,242,137158,2,0,B|328:188|396:168,1,120,8|4
360,92,137986,5,4
280,56,138400,1,4
192,48,138814,1,4
256,192,139331,12,4,140883
256,44,141296,5,8
228,124,141710,1,0
216,208,142124,2,0,B|192:264|116:296,1,120,8|0
204,348,142952,1,8
308,348,143365,1,0
380,289,143779,2,0,B|320:264|296:208,1,120,8|0
252,136,144607,5,8
212,88,144814,1,0
156,68,145021,2,0,B|88:96,1,60
68,136,145434,1,8
52,184,145641,1,0
56,240,145848,2,0,B|56:308|128:352,1,120,0|8
180,304,146572,2,0,B|248:268|348:268,1,150,4|8
400,232,147503,5,0
380,148,147917,2,0,B|364:88|304:52,1,120,8|0
256,128,148745,1,8
204,56,149158,2,0,B|148:89|132:149,1,120,0|8
196,216,149986,1,0
256,232,150193,1,0
316,216,150400,1,8
420,232,150814,5,0
384,276,151021,2,0,B|364:304|336:316,1,60,0|8
284,344,151434,1,0
224,344,151641,2,0,B|188:328|160:296,1,60
128,272,152055,2,0,B|96:244|84:212,1,60,8|0
256,192,152469,12,4,154124
256,40,154538,5,8
172,104,154952,2,0,B|232:136|208:220,1,120,0|8
300,207,155779,2,0,B|280:136|340:104,1,120,0|8
408,176,156607,1,0
408,176,156814,1,0
408,176,157021,1,8
392,268,157434,6,0,B|328:320,1,60
288,336,157848,2,0,B|216:336,1,60,8|0
166,305,158262,2,0,B|120:268,2,60,0|0|8
136,176,159090,6,0,B|244:104|344:180,1,210,4|4
412,96,160538,5,0
412,96,160745,2,0,B|364:56|292:48,1,120,0|8
208,49,161572,2,0,B|148:56|100:96,1,120,0|8
48,176,162400,1,0
140,188,162814,2,0,B|208:216|216:296,1,120,8|0
298,276,163641,2,0,B|304:216|372:188,1,120,8|0
464,160,164469,5,8
432,104,164676,1,0
384,76,164883,1,0
272,52,165296,1,8
204,52,165503,1,0
144,76,165710,2,0,B|36:156|72:304,1,240,4|4
256,336,167365,5,0
112,192,168710,6,0,B|48:192,1,60
52,192,169021,1,0
256,84,170365,6,0,B|255:20,1,60
255,24,170676,1,0
364,192,172021,6,0,B|424:191,1,60
424,191,172331,1,0
256,192,172538,12,0,173986
256,48,174400,5,8
216,128,174814,2,0,B|200:168|164:196,3,60,0|0|8|0
152,228,175641,1,0
160,320,176055,1,8
256,344,176469,2,0,B|256:264,3,60,0|0|8|0
256,232,177296,5,0
312,152,177710,1,8
364,232,178124,2,0,B|424:232,3,60,0|0|8|0
480,228,178952,5,0
456,140,179365,1,8
388,72,179779,1,0
388,72,179986,2,0,B|300:40|188:32,1,180,0|4
156,56,180814,6,8,B|88:68|44:136,1,120
44,208,181641,1,8
92,248,181848,1,0
152,264,182055,2,8,B|212:252|256:196,2,120
212,344,183296,5,8
276,340,183503,1,0
336,320,183710,1,8
388,280,183917,1,0
416,220,184124,2,8,B|448:168|440:84,2,120
356,48,185365,5,8
256,32,185779,1,8
160,56,186193,1,8
88,124,186607,1,8
76,216,187021,1,8
88,272,187227,6,0,B|152:272,3,60,0|8|0|8
176,312,188055,2,0,B|236:312,3,60,0|8|0|8
268,352,188883,2,0,B|336:352,3,60,0|8|0|8
364,316,189710,6,0,B|364:248,3,60,0|8|0|8
408,232,190538,2,0,B|408:168,3,60,0|8|0|8
456,144,191365,2,0,B|456:76,3,60,0|8|0|8
412,52,192193,2,0,B|304:16|156:16,1,240
136,136,193641,5,0
136,136,193848,2,0,B|260:88|388:144,1,240,0|2
137,248,195503,2,0,B|261:296|372:248,1,240,0|2
256,32,197158,5,0
136,248,197986,1,2
380,248,198814,1,0
472,32,199641,1,2
256,32,200469,5,0
180,72,201296,1,2
132,144,202124,1,0
136,228,202952,1,2
196,288,203779,1,0
276,316,204607,1,2
364,312,205434,6,0,B|364:248,2,60
440,252,206055,2,0,B|440:320,2,60
396,188,206676,2,0,B|396:152,4,30
456,88,207503,5,4
384,44,207917,2,0,B|324:24|244:20,1,120,0|8
184,48,208745,1,0
112,100,209158,2,0,B|76:160|72:212,1,120,8|0
84,296,209986,1,8
160,340,210400,5,0
208,316,210607,1,0
256,280,210814,2,0,B|256:216,2,60,8|0|0
304,316,211434,1,0
352,340,211641,1,8
392,316,211848,1,0
436,280,212055,2,0,B|464:188|424:72,1,210,4|4
256,28,213710,5,0
196,96,214124,2,0,B|148:136|148:212,1,120,8|0
256,188,214952,1,8
363,202,215365,2,0,B|364:136|316:96,1,120,0|8
368,28,216193,5,0
432,96,216607,1,8
456,180,217021,1,0
464,232,217227,1,0
460,288,217434,2,0,B|448:324|420:344,1,60,8|0
372,352,217848,1,0
312,352,218055,1,0
248,336,218262,2,0,B|212:332|188:308,1,60,8|0
256,192,218676,12,4,220331
256,48,220745,5,8
252,136,221158,2,0,B|228:164|196:180,1,60
252,136,221572,2,0,B|276:164|308:180,1,60,8|0
368,224,221986,2,0,B|252:296|136:224,2,240,4|4|4
Topic Starter
zaczac

terametis wrote:

はろーはろー
以下は全て提案です!

[Easy]

00:37:021 (3) - remove clap 直前までclapの置き方的に、ここに置くと00:41:986からの盛り上がりが欠けると思います 欲を言えば、00:36:607からスライダーで配置すると歌詞とあっていい感じになるかも00:42:814 (3) - このパートの音付けがちょっと退屈に思えます。 りばーすあろーにfinish 適当に音量調整
00:46:124 (4) - ^
00:47:365 (5) - 開始にfinish 
00:49:434 (4) - りばーすあろーにfinish 
01:03:503 (3) - 00:37:021と同じ ここもスライダーのほうが歌詞にあってそう
01:10:952 (x) - add note clap付きのnoteが欲しいです
01:13:848 (1) - add finish
01:16:331 (2) - 開始にfinish
01:17:986 (1) - ここから徐々に音量あげたらかっこいいかも
01:24:607 (1,2,3,4,5) - この曲で一番盛り上がる場所だと思うので、もっと盛り上がる音取りと音付けが欲しいです(曖昧 僕だったらたぶんこんな感じ
(4),(5)をstackして溜めて、(1),(2)スライダー、(3),(4),(5)もstack (1),(2)の開始と(3),(5)にfinishつけて緑線で適当に音量調整、僕だったら55%ぐらい
SPOILER
368,208,84607,6,0,B|432:304,1,80.0000011920928,4|0
316,288,85434,2,0,B|304:328|256:340,1,80.0000011920928,4|8
184,292,86262,1,4
184,292,86676,1,8
184,292,87090,1,4
01:31:227 (1) - 開始にfinish 音量調整
01:32:055 (2) - ^ 
01:32:883 (3) - ^ 
01:37:848 (1) - ^ 
01:38:676 (2) - ^
01:39:503 (3) - ^
01:44:469 (1) - finish 音量調整
01:45:296 (3) - ^
02:03:090 (3) - 00:37:021と同じ
02:03:917 (1) - 開始にclap
02:10:538 (x) - add note
02:13:434 (1) - add finish
02:15:917 (2) - 開始にfinish
02:17:572 (1) - ここから徐々に音量あげたらかっこいいかも
02:24:193 (1) - 開始にfinish 音量調整
02:25:021 (2) - ^
02:25:848 (3) - add finish (3)に単発、(4)にスライダーだと少し歌詞にあわないような気がするので、出来れば別な感じがいいです! finishつけるなら音量調整
02:26:262 (4) - ここは1番だとfinishついてたから多分付け忘れ?
02:28:331 (2) - 開始にfinish 音量調整
02:30:814 (1) - ^
02:31:641 (2) - ^
02:32:469 (3) - ^
02:37:434 (1) - ^
02:38:262 (2) - ^
02:39:090 (3) - ^
02:44:055 (1) - ^
02:44:883 (2) - ^
02:55:641 (1) - 開始と終わりにfinish
02:57:296 (x) - 歌詞にあわせると少し分かりづらい気がするので、ここからスライダー置いてみるのはどうですか! もし変えるなら、開始と終わりにfinishついてると僕的に盛り上がります! 03:17:158 (1) - スライダーボディの音が若干気になります
03:18:814 (3) - ^
03:30:400 (1) - add finish 音量調整
03:31:227 (3) - 開始にfinish 音量調整
03:32:055 (4) - finish 音量調整
03:32:469 (5) - 終わりにfinish 音量調整
03:37:021 (1) - 開始にfinish 音量調整
03:37:848 (2) - ^
03:38:676 (3) - ^

[Hard]

00:18:193 (x) - Add note
00:18:400 (1) - 折り返してなるべく間作らないほうがかっこいいきがします 00:20:055 (3) - ^
00:53:158 (1,2,3,4) - (5)以外全部にclapつけてもおもしろいと思います!
00:53:986 (5) - whistleつけてもおもしろいと思います
01:09:917 (4) - 開始にもclapつけると僕的にはgood パターン気にしなければ・・・!
01:16:124 (6) - 単調になるのでこのnote削除してみては
01:58:331 (2) - 終わりにclap
02:09:503 (4) - 01:09:917と同じ
02:54:090 (1) - でりーとのーと やり辛いと思います 適当にこんなかんじにしてみては
[Insane]
初見プレイ時リプレイ 曲は元から知ってる状態です!

00:16:538 (8) - 見えなかった(発狂
00:53:158 (1,2,3,4) - Hardと同じ提案
00:53:986 (5) - ^
01:17:986 (1) - ここから徐々に音量あげたらかっこいいかも
01:27:607 (x) - ここに音あったらかっこよさそう
01:40:952 (1,2,3,4) - 違和感があるでござる
02:17:572 (1) - 徐々に(ry
02:27:193 (x) - ここに音ほしいです!
03:33:400 (x) - ^



Ranked期待してます! がんばってください!

terametis wrote:

02:28:331 (2) - 開始にfinish 音量調整
ここだけパターンが違ってたのでkeep!! 後はすべて直しました!!!!!! All fixed!!

めてぃすさんありがとー!!!!!!!!!!!!!!!!1
Ulysses
I saw a super pro modder.
Topic Starter
zaczac

nold_1702 wrote:

I saw a super pro modder.
yes. pro modders modded many times this map. :)
But my map is bad =_= lol
kanpakyin
Hi. Taiko mod here.

[General]
  1. Rename 'Naryuga's Taiko Muzukashii' to 'Naryuga's Taiko Oni' and 'Smoothie's Taiko Oni' to 'Smoothie's Taiko Inner Oni' because 'Naryuga's Taiko Muzukashii' is harder than muzukashii level.
[Naryuga's Taiko Muzukashii]
  1. 00:15:090 (1) - I would like to add a finish (big note) here if I were you because there is a strong accent.
  2. 00:41:055 (1) - Probably move this note to 00:41:158 - to follow the drum sound, also, I don't hear either vocal or drum sound at 00:41:055 -, so I don't see the point of putting a note there.
  3. 01:57:503 (3,4,5) - kkk here sounds much better.
[Smoothie's Taiko Oni]
  1. 00:15:090 (1,2,3,1,1) - I'm thinking a contrary way. I do think that kkkdk is much better than dddkd because the pitch of 00:15:400 (1) - is lower than others in this chain.
  2. 00:16:745 (1,2,3,1,1) - ^
  3. 00:23:365 (1,2,3,1,1) - ^
  4. 00:32:262 (4) - Remove the big note here because there are no any kind of accent or emotion so I don't think finish fits the music here.
  5. 00:32:883 (7,1) - ^
  6. 00:53:158 (1,2,3,4) - Change this to big kat instead of don is due to the high pitch there. After that remove the finish at 00:53:986 (5) - because virtually the accent are stopped at 00:53:779 - .
  7. 00:58:745 (4) - Remove the big note here, explain it before.
  8. 00:59:365 (7,1) - ^
    03:43:021 (1) - ^
Smoothie

kanpakyin wrote:

Hi. Taiko mod here.

SPOILER
[General]
  1. Rename 'Naryuga's Taiko Muzukashii' to 'Naryuga's Taiko Oni' and 'Smoothie's Taiko Oni' to 'Smoothie's Taiko Inner Oni' because 'Naryuga's Taiko Muzukashii' is harder than muzukashii level. renamed :3
[Smoothie's Taiko Oni]
  1. 00:15:090 (1,2,3,1,1) - I'm thinking a contrary way. I do think that kkkdk is much better than dddkd because the pitch of 00:15:400 (1) - is lower than others in this chain.
  2. 00:16:745 (1,2,3,1,1) - ^
  3. 00:23:365 (1,2,3,1,1) - ^
  4. 00:32:262 (4) - Remove the big note here because there are no any kind of accent or emotion so I don't think finish fits the music here.
  5. 00:32:883 (7,1) - ^
  6. 00:53:158 (1,2,3,4) - Change this to big kat instead of don is due to the high pitch there. After that remove the finish at 00:53:986 (5) - because virtually the accent are stopped at 00:53:779 - .
  7. 00:58:745 (4) - Remove the big note here, explain it before.
  8. 00:59:365 (7,1) - ^
    03:43:021 (1) - ^

Sorry for the delay ._.

http://puu.sh/17MZP
Naryuga

kanpakyin wrote:

Hi. Taiko mod here.

[General]
  1. Rename 'Naryuga's Taiko Muzukashii' to 'Naryuga's Taiko Oni' and 'Smoothie's Taiko Oni' to 'Smoothie's Taiko Inner Oni' because 'Naryuga's Taiko Muzukashii' is harder than muzukashii level. - yes... I asked some players to test mine and they say it's hard for "Muzukashii" diff because a lot of 1/4 rhythm patterns are used rather than 1/2. Renamed.
[Naryuga's Taiko Muzukashii]
  1. 00:15:090 (1) - I would like to add a finish (big note) here if I were you because there is a strong accent.
  2. 00:41:055 (1) - Probably move this note to 00:41:158 - to follow the drum sound, also, I don't hear either vocal or drum sound at 00:41:055 -, so I don't see the point of putting a note there.
  3. 01:57:503 (3,4,5) - kkk here sounds much better.
    - All done
Thank you for modding~ :)

@Lizsig
あぷでおなしゃす>u< http://puu.sh/17Nl1

@Smoothie
I have to say sorry for making you bother to rename your map ._. thanks
Aurele
Hi, sorry for the delay.
Reply to what you haven't fixed and why, thanks.

[Easy]
00:38:883 (2) - This slider shouldn't start here. Even if it fits with the vocal, it doesn't play good. I don't see any problem on moving it to 00:39:090. It plays pretty good and also, add a clap to the end of the slider.
01:17:986 (1) - You could add a finish here to keep the consistency with previous finishes.
01:18:814 (3) - This slider can confuse beginner players due to it's stack with 01:16:331 (2) - . So It could be hidden by this
01:25:021 - Forgot to add a clap here? Anyways, add one here to keep the consistency with claps.
01:34:124 - Add a clap here? Same reason as above.
02:04:952 (2) - I wonder why this slider starts here... look at 00:38:883 (2) for more information.
03:20:469 (1) - I don't know why I heard a whistle here and there's no whistle. Would you like to add a whistle here? Its sounds good imo.

[Normal]
00:15:089 (1,2,3,4,5) - This sounds really empty, not like this one 00:20:055 (3,4,5) - . You should do something to make it less empty.
01:00:193 (3) - Seeying this with the distance snap... the circle is too much close to these sliders and as I can see, these sliders are overlapping each others.
02:27:503 (1) - You should really add a finish here

[Hard]
AR-1.
01:18:400 (2,4) - You could add claps here. It sounds good and it keeps the consistency.
02:17:986 (2,4) - Same as above.


[Muzukaiishi]
There's alot of unsnapped circle here. Resnap all notes and add moment to the tags since it's missing.

here's a star since this beatmap is ready for ranking~
Shizuroh

Gabe wrote:

Hi, sorry for the delay.
Reply to what you haven't fixed and why, thanks.

[Normal]
00:15:089 (1,2,3,4,5) - This sounds really empty, not like this one 00:20:055 (3,4,5) - . You should do something to make it less empty. ~hmm,,, ill keep it :c
01:00:193 (3) - Seeying this with the distance snap... the circle is too much close to these sliders and as I can see, these sliders are overlapping each others. õkay, ill move these sliders a little bit
02:27:503 (1) - You should really add a finish here ~sure
Note to Lizsig: Change Artist to Last Note. o3o

btw thanks for mod :3

SPOILER
osu file format v9

[General]
AudioFilename: GUMI 2.mp3
AudioLeadIn: 0
PreviewTime: 207096
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Setsuna Trip
Artist:Megpoid GUMI
Creator:Lizsig
Version:SkyDevil's Normal
Source:Last Note.
Tags:vocaloid vocaloid2 Smoothie SkyDevil Laurier moment Naryuga

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg"
Video,0,"movie.flv"
//Break Periods
2,41771,51958
2,107979,113200
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 81,255,81
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Combo4 : 255,128,0
Combo5 : 128,255,255

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44,208,181641,1,8
92,248,181848,1,0
152,264,182055,2,8,B|212:252|256:196,2,120
212,344,183296,5,8
276,340,183503,1,0
336,320,183710,1,8
388,280,183917,1,0
416,220,184124,2,8,B|448:168|440:84,2,120
356,48,185365,5,8
256,32,185779,1,8
160,56,186193,1,8
88,124,186607,1,8
76,216,187021,1,8
88,272,187227,6,0,B|152:272,3,60,0|8|0|8
176,312,188055,2,0,B|236:312,3,60,0|8|0|8
268,352,188883,2,0,B|336:352,3,60,0|8|0|8
364,316,189710,6,0,B|364:248,3,60,0|8|0|8
408,232,190538,2,0,B|408:168,3,60,0|8|0|8
456,144,191365,2,0,B|456:76,3,60,0|8|0|8
412,52,192193,2,0,B|304:16|156:16,1,240
136,136,193641,5,0
136,136,193848,2,0,B|260:88|388:144,1,240,0|2
137,248,195503,2,0,B|261:296|372:248,1,240,0|2
256,32,197158,5,0
136,248,197986,1,2
380,248,198814,1,0
472,32,199641,1,2
256,32,200469,5,0
180,72,201296,1,2
132,144,202124,1,0
136,228,202952,1,2
196,288,203779,1,0
276,316,204607,1,2
364,312,205434,6,0,B|364:248,2,60
440,252,206055,2,0,B|440:320,2,60
396,188,206676,2,0,B|396:152,4,30
456,88,207503,5,4
384,44,207917,2,0,B|324:24|244:20,1,120,0|8
184,48,208745,1,0
112,100,209158,2,0,B|76:160|72:212,1,120,8|0
84,296,209986,1,8
160,340,210400,5,0
208,316,210607,1,0
256,280,210814,2,0,B|256:216,2,60,8|0|0
304,316,211434,1,0
352,340,211641,1,8
392,316,211848,1,0
436,280,212055,2,0,B|464:188|424:72,1,210,4|4
256,28,213710,5,0
196,96,214124,2,0,B|148:136|148:212,1,120,8|0
256,188,214952,1,8
363,202,215365,2,0,B|364:136|316:96,1,120,0|8
368,28,216193,5,0
432,96,216607,1,8
456,180,217021,1,0
464,232,217227,1,0
460,288,217434,2,0,B|448:324|420:344,1,60,8|0
372,352,217848,1,0
312,352,218055,1,0
248,336,218262,2,0,B|212:332|188:308,1,60,8|0
256,192,218676,12,4,220331
256,48,220745,5,8
252,136,221158,2,0,B|228:164|196:180,1,60
252,136,221572,2,0,B|276:164|308:180,1,60,8|0
368,224,221986,2,0,B|252:296|136:224,2,240,4|4|4
Topic Starter
zaczac

Gabe wrote:

Hi, sorry for the delay.
Reply to what you haven't fixed and why, thanks.

[Easy]
00:38:883 (2) - This slider shouldn't start here. Even if it fits with the vocal, it doesn't play good. I don't see any problem on moving it to 00:39:090. It plays pretty good and also, add a clap to the end of the slider.
01:17:986 (1) - You could add a finish here to keep the consistency with previous finishes.
01:18:814 (3) - This slider can confuse beginner players due to it's stack with 01:16:331 (2) - . So It could be hidden by this
01:25:021 - Forgot to add a clap here? Anyways, add one here to keep the consistency with claps.
01:34:124 - Add a clap here? Same reason as above.
02:04:952 (2) - I wonder why this slider starts here... look at 00:38:883 (2) for more information.
03:20:469 (1) - I don't know why I heard a whistle here and there's no whistle. Would you like to add a whistle here? Its sounds good imo.

[Normal]
00:15:089 (1,2,3,4,5) - This sounds really empty, not like this one 00:20:055 (3,4,5) - . You should do something to make it less empty.
01:00:193 (3) - Seeying this with the distance snap... the circle is too much close to these sliders and as I can see, these sliders are overlapping each others.
02:27:503 (1) - You should really add a finish here

[Hard]
AR-1.
01:18:400 (2,4) - You could add claps here. It sounds good and it keeps the consistency.
02:17:986 (2,4) - Same as above.


[Muzukaiishi]
There's alot of unsnapped circle here. Resnap all notes and add moment to the tags since it's missing.

here's a star since this beatmap is ready for ranking~
sorry for late
all fixed~!! thanks Gabe!!!!!!
mintong89

mint's Taiko Modding/Guest Diff Queues <3

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[Taiko Oni]
wow i like Naryuga taiko mapper style~ :)

00:32:883 - k
01:01:021 - k k D (better than d d D)

[Taiko Inner Oni]
nothing wrong~ ;)
Naryuga

mintong89 wrote:


mint's Taiko Modding/Guest Diff Queues <3

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[Taiko Oni]
wow i like Naryuga taiko mapper style~ :) - !! Thank you, very encouraging words to me ;)

00:32:883 - k - done~
01:01:021 - k k D (better than d d D) - k d D instead.

[Taiko Inner Oni]
nothing wrong~ ;)
Thanks for modding :)

I did a bit more changes. http://puu.sh/1bjRc.osu さんくす
Shizuroh
I want to have the 100th post but I want a reason to post sooo +star :D

EDIT: wow
Topic Starter
zaczac
so cool !!!!
Satellite
ぬーぶあいあーるしーもっど
Topic Starter
zaczac

Dagger-Gazel wrote:

ぬーぶあいあーるしーもっど
IRC mod thanks~!!!!!!!!

22:58 Dagger-Gazel: りずしぐさんのかいせんw
22:58 Dagger-Gazel: りずしぐさんのかいせんw
22:58 Dagger-Gazel: りずしぐさんのかいせんw

"IRC mod"
22:59 Lizsig: short ver.だけど感想を貰いたいからよかったらテストプレイお願いします!
23:00 Dagger-Gazel: もうちょっとまってね!
23:00 Lizsig: はい!
23:00 Dagger-Gazel: Insane2?
23:00 Lizsig: yeah!
23:03 Dagger-Gazel: 次位にFCできそう!
23:03 Lizsig: 凄い
23:03 Lizsig: 難しくなってます!
23:05 Dagger-Gazel: ×なんてみえない
23:06 Lizsig: 圧倒的Accの裏に隠れた一個の×なんて見えない
23:06 Dagger-Gazel: ×なんてなかった
23:06 Dagger-Gazel: いいね!
23:06 Lizsig: ちょっとBPM290っぽくなった気がします
23:06 Dagger-Gazel: でもなんかちょくちょく
23:06 Dagger-Gazel: 極端に難しいところと
23:06 Dagger-Gazel: 簡単なところが・・・!
23:06 Lizsig: おしえて!
23:07 Lizsig: ください!
23:07 Dagger-Gazel: 00:18:193 - ここは余裕でした
23:07 Lizsig: そこ結構つなげません(
23:08 Dagger-Gazel: 00:39:917 - ここの3つ
23:08 Dagger-Gazel: 789をもうちょっとふくざつにしてもいいかも?
23:08 Dagger-Gazel: そのあと遅くなるし!
23:09 Dagger-Gazel: (遅くなるの一瞬だし)
23:09 Lizsig: ちょっと音が足りなさすぎた?若干おいてる途中に違和感があった場所です・・・
23:09 Dagger-Gazel: ちょっと物足りない感が
23:09 Lizsig: そこは結構違和感感じてた場所なので全力で直します!!
00:28 Dagger-Gazel: 00:26:469 (7) -
00:28 Dagger-Gazel: 特に配置気にしてないなら5 6後 7 で三角形にしたほうがいいかなーと
00:29 Lizsig: おっけー!そこは大体適当においてたので気になってたから修正!
00:30 Dagger-Gazel: 00:34:952 - 2のスライダーの流れ的に 2後の位置より上に来るより下にきたほうがいいかも?w
00:31 Dagger-Gazel: で!
00:31 Dagger-Gazel: 00:39:710 - 言ってたここは 6と7の組み合わせ3回とも利用しちゃったら
00:31 Dagger-Gazel: だめなのかな
00:32 Lizsig: 多分そこは直します!
00:32 Lizsig: http://osu.ppy.sh/ss/475155
00:33 Lizsig: これで大丈夫かな?(スペーシング x3.2(驚愕)
00:34 Lizsig: 繋げたからオールオッケー!!
00:35 Dagger-Gazel: 00:58:124 - Finish音小さくない?w
00:35 Dagger-Gazel: どうなんだろう・・・w
00:35 Dagger-Gazel: でもなんか音的には合ってると思う?けど
00:35 Dagger-Gazel: もうちょっとなんか欲しい感
00:36 Lizsig: そこのFinishだけちょっと音量あげたほうがいいかな? 10ぱーせんとあげました!
00:36 Dagger-Gazel: よくわかんないけどね!
00:37 Dagger-Gazel: 01:11:158 - x284 y296 ここがいいかも?
00:38 Dagger-Gazel: 01:12:814 - 4の終わりに近付けて6をジャンプさせるより
00:38 Dagger-Gazel: http://osu.ppy.sh/ss/475165
00:38 Dagger-Gazel: こっちのほうが個人的には好き
00:39 Dagger-Gazel: ><L
00:39 Dagger-Gazel: ><
00:39 Dagger-Gazel: 01:16:124 - ここからなんかあってないきがする(
00:40 Lizsig: リズムはあってると思ったんだけどclapの入れ方が
00:40 Lizsig: どうもしっくりこない・・・
00:41 Dagger-Gazel: それだけでした・・
00:41 Lizsig: Kiai timeのところが一番言われると思ったのにww
00:42 Dagger-Gazel: 確かにバックメロディの最初のところより簡単に思うけど
00:42 Dagger-Gazel: Insaneなら別によくね!Extraあるし!ってなんか脳裏過った・・・
00:42 Lizsig: www
00:45 Lizsig: Modありがとおおおおおおおおお
Satellite
PMから!!!


OD-6
Drain-6
しないと難しい!!!
Topic Starter
zaczac
>>Dagger-Gazel
pro player!!!!
nice play Ins2

Insane remake and finished
Saten
[General]
Normal-slidertick is too noisy. Take the ticksound from the soft set instead

[Lauriextra]
You understand that this is 290bpm right? :o

[Insane]
00:14:676 (1) - clap
01:07:331 - add something here, it feels like something is missing
01:45:296 (6,8) - I suggest you stack (8) on the tail of (6) instead. It seems too close otherwise
01:54:400 (1) - is this 1 grid off on purpose? 01:57:710 (1) - finish on head
01:57:710 - soft from here to 01:59:572 -
01:59:158 (4) - fix this if you changed to soft
02:09:917 (3) - this is kinda hard to see because of the hitburst of (2) 02:48:710 (1) - Finish isn't needed here imo. The (2) is giving enough effect
02:50:365 (1) - ^
02:52:021 (1) - ^
03:13:900 - from here to 03:25:434 - should be soft. It fit's better imo
03:25:434 (1) - finish

[Hard]
00:28:745 (2) - This should end at 00:28:952 - and the next should start at 00:29:055 - and a note on 00:29:365 - . just like 00:30:193 (1,2,3) -
01:32:883 (5,1) - space it with 1/2 instead so the players can react properly
01:46:124 (5,1) - ^
01:54:400 - remove break? And no, you wont die even with less than half HP :P
01:57:710 (1) - finish on head
01:57:710 - soft from here (same as before)
01:59:158 (4) - weird spacing
02:32:469 (4,1) - 1/2 spacing
02:45:710 (7,1) - ^
03:14:676 - same as other diff. Soft notes here
03:25:434 (1) - finish on head
03:38:676 (4,1) - 1/2 spacing

[SkyDevil]
Timing section bug use this to fix it (Taken from your previous fix post)
SPOILER
[TimingPoints]
15090,206.896551724138,4,1,1,70,1,0
39917,-100,4,1,1,25,0,0
40124,-100,4,1,1,32,0,0
40331,-100,4,1,1,40,0,0
40538,-100,4,1,1,47,0,0
40745,-100,4,1,1,55,0,0
40952,-100,4,1,1,62,0,0
41158,-100,4,1,1,70,0,0
41365,-100,4,1,1,85,0,0
41572,-100,4,1,1,100,0,0
53158,-100,4,1,1,30,0,0
53365,-100,4,1,1,40,0,0
53572,-100,4,1,1,50,0,0
53779,-100,4,1,1,60,0,0
53986,-100,4,1,1,70,0,0
81296,-100,4,1,1,70,0,1
107779,-100,4,1,1,70,0,0
114400,-100,4,1,1,40,0,0
119365,-100,4,1,1,50,0,0
120193,-100,4,1,1,60,0,0
120607,-100,4,1,1,70,0,0
137572,-100,4,2,1,70,0,0
137986,-100,4,2,1,80,0,0
138400,-100,4,2,1,90,0,0
138814,-100,4,2,1,100,0,0
140883,-100,4,1,1,70,0,1
167365,-100,4,1,1,70,0,0
193848,-100,4,2,1,70,0,0
200469,-100,4,1,1,60,0,0
201296,-100,4,2,1,70,0,0
202124,-100,4,1,1,60,0,0
202952,-100,4,2,1,70,0,0
203779,-100,4,1,1,60,0,0
204607,-100,4,2,1,70,0,0
205434,-100,4,1,1,30,0,0
205641,-100,4,1,1,35,0,0
205848,-100,4,1,1,40,0,0
206055,-100,4,1,1,45,0,0
206262,-100,4,1,1,50,0,0
206469,-100,4,1,1,55,0,0
206676,-100,4,1,1,60,0,0
206883,-100,4,1,1,65,0,0
207090,-100,4,1,1,70,0,0
207710,-100,4,1,1,70,0,1
207710,-100,4,1,1,70,0,1
223641,-100,4,1,1,70,0,0
00:36:607 (3,4) - space these more
00:54:400 (6) - finish on tail
01:14:676 (2) - finish on head
01:26:262 (3,4) - space more
01:29:986 (5,6) - too close imo
01:44:676 (3,4) - this is.. D:
02:02:469 (3) - 1 grid down
02:19:331 (1) - start this 1/2 earlier
02:48:710 (1,2,1,2,1,2) - stacking like this is really mean. Also pattern like this is not recommended on a Normal
03:13:848 (2) - finish on head
03:27:710 - double timing section

This is too hard for a Normal imo

[Easy]
00:59:986 (2) - this should start at 00:59:779 - instead. and extend it to 01:01:021 -
01:54:400 - soft from here to 01:59:572 -
03:14:676 - soft from here to 03:25:434 -


I guess that's all~~
Good luck!
Topic Starter
zaczac

Saten wrote:

[Lauriextra]
You understand that this is 290bpm right? :o
lol

But this is true.

btw sorry skydevil Timing section bug……

EDIT: I can't use PC for now.(School) iphone~ :)

EDIT:almost fixed!!!!! thanks a lot of help!
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