Bump
Jacob wrote:
Heyo!
GeneralNormal
- You need to add DDR or DanceDanceRevolution somewhere into the tags or source. That's where the song is from. Done
- Your difficulty spread is pretty bad. Consider making an easy difficulty. I don't feel that its necessary
- Since you have a white combo color, you should -
A. Since the slider ticks may be difficult to see (especially to colorblind people), make a custom black slider tick.
B. Remove the white combo color.Hard
- 00:16:651 (1,2) - Very odd overlaps. I believe that doing something along the lines of this can solve the problem. Its offset on purpose
- 00:37:187 (2,3) - Overlaps, overlaps. Try this.no offense but that looks horrible
- 01:10:044 (1) - Really no need for this one note combo. Same thing in the hard difficulty, too. Removed
- 01:15:937 (1,2) - I wouldn't put too many reverses on this slider. A newer player may not react in time to know when the reversing stops.
- 01:42:722 (1) - I honestly don't think that this one note combo fits. Removed
Wow. Nice job!
- 00:35:758 (1,2,3,4,1,2,3,4) - I see what you were trying to do here, but this pattern is somewhat cluttered and may be difficult to play. The flow of it is also a bit choppy.
- 00:41:472 (1,2,3,4,1,2,3,4) - ^
CDFA wrote:
Modding because I told you I would.
Hard:
01:10:044 (1) - Remove NC done
swag
Normal:
00:26:651 (3) - Make this the same angle as the above slider (2) done
01:10:044 (1) - Remove NCdone
01:15:937 (1,2) - Boring pattern! ;~; done
moe >3<~. Already starred.
Sync wrote:
[General]
-- Add DanceDanceRevolution 2010 to the Taiko's source.
-- Add "Dance Dance Revolution DDR" to the Taiko's tags.
done
[Hard]
00:57:544 (3) - Add a hit circle here to follow the percussion. done
01:24:330 (3) - Slider ticks do note suffice for heavy beats such as the one at 01:24:508. It needs to be emphasized or else the player is left feeling unfulfilled and unsatisfied. Yes, it's almost like having sex and not being able to finish properly. Make (3) into a repeat or shorten it. Do something to stress that beat properly... Unless you can justify it. Yes, you have to explain to me in words why having a 1-beat slider here is better than the way I mentioned above.
01:32:365 (1) - ^
01:41:472 (3) - ^ (even though this pattern is awesome, beat placement is more important and the melody should be followed and and and and JUST FIND ANOTHER WAY TO MAKE IT AWESOME)
done
[Normal]
00:28:080 (4,1) - These notes are very unintuitive. Make a slider out of these to help guide the player instead of forcing them to read approach rates. Also, make the newly created slider a new combo.
fixed
[Easy]IRC Log00:23 <Sync> : 00:13:615 (2) - in easy, and every slider like this
00:23 <Sync> : you should just
00:23 <Sync> : move them two ticks back to land on that red tick
00:23 <Sync> : it follows the percussion, not the vocals
00:23 <Sync> : easier to play imo
00:23 <Sync> : this is like, the first slider mind you
00:24 <ouranhshc> : back meanig
00:24 <Sync> : what
00:24 <ouranhshc> : *meaning
00:25 <Sync> : make the slider start on 00:13:437 (2) -
00:25 <ouranhshc> : okay
00:25 <Sync> : and do that with ever slider until
00:25 <Sync> : yeah, just do that w/ every slider until you get to 00:30:044 (1)
00:25 <Sync> : and then it's fine from there
00:26 <ouranhshc> : okay done
00:26 <Sync> : 01:01:472 (3) - if you can tell me a reason why this isn't a normal hit then i'm fine with it
00:27 <Sync> : just seemed kind of odd to me
00:27 <ouranhshc> : i reallyt don't konw D:, can i put a soft finish on it?
00:28 <Sync> : yes
00:28 <ouranhshc> : i also placed one here: 01:07:187 (3) -
00:28 <Sync> : yes
00:28 <Sync> : ok that's all for easy
those wrote:
Dear Agnes asked me to have a look at the Taiko.
[General]this is up to ouran, but offset is perfect, you know
- Offset 1483 (+10).
[Taiko]
- Tick Rate 1. Im not using sliders, so... useless?
- 00:04:340 (1) - Because you followed the kicks in the first phrase, this phrase should be more like this. what?
- 00:11:482 (2) - Starting here: a rhythm like this matches the music more closely.
- 00:21:661 (1,1) - This to match previous phrase.
- 00:27:018 (3) - To join the two phrases and to match previous phrase. to here, I cant get what you mean but if its about song rhythm or vocals, Im not following nothing of that o:
- 00:42:554 (1) - k. no, previous and next patterns are like k > d; kkk > d, also 00:44:687 (1,1,1,1) -
- 00:51:483 (1,2,3,4,1,2,3,4,1,2,1,2,1) - If you're following sax, this is a 1/3 rhythm. Otherwise, go back to using a mix of 1/2 and 1/4 to match rhythm better. is a random stream I suported it a bit to the sax, but listen to 00:52:633 and 00:52:812 are missed, so no not following the sax but not at all, you know also previous 1/2 is like a rest for starting the streaming and 1/3 is awful
- 01:15:768 - Throw in Kiai from here to 01:21:482 - , I'd suggest. as ouran didnt used kiais I also dont feel that part as a major one
If you are going to be an smartass about it, i'll just wait and ask lepi or some else, because i'm definitely not in the mood for it.those wrote:
Here's a more detailed explanation for you, in case you didn't understand my simple suggestions.
Some Changesthose wrote:
Here's a more detailed explanation for you, in case you didn't understand my simple suggestions.
[General][Taiko]
- Offset 1483 (+10). If you daresay the offset is "perfect", you're calling me wrong. As such, I'm looking for two credible people to call me the same.
- Tick Rate 1. It is default so there's no need to change it to 2. I didnt changed, ouran seted to his difficulties and I saved as a new, removed green timelines and this is what I got
- 00:04:340 (1) - You followed the bass notes at 00:01:473 (1,2) - , so you should follow the bass notes here, with the pattern shown in the below image. now I can get you, the first 2 notes are indeed supporting the bass effect, but on pointed one there is just a "like bell" sound on downbeat, so...
- 00:11:482 (2) - Starting here: a rhythm like this matches the music more closely. If you listen (at 25%, which you somehow love to refer me to), you'll see that the triple belongs at 00:12:008 - instead of 00:11:830 - . Follow the pattern below. surprisely that sound is not listenable at 100% playback, but mapping that way is really annoying to play, dunno if you had changed and played it, and dont wanna break the 555 combo QAQ
- 00:21:661 (1,1) - This to match previous phrase. Notice that you used 00:18:615 (2,1,1) - d kd. Therefore, 00:21:651 - should be d and 00:21:830 - should be k to be parallel with previous phrase. The image for reference is shown below. I wasnt trying to emphase the vocals, I was following the sax, so this way sounds a bit better, so changed
- 00:27:018 (3) - To join the two phrases and to match previous phrase. The image I provide below shows a rhythm pattern that makes a smoother transition between the previous phrase and this one. sax again o.o so changed 00:27:544 (1) - to a don
- 00:42:554 (1) - k. You used kk at 00:43:794 (1,2) - , and this is what should be followed instead of the reason that you gave. dont like the way that it sounds with next kkk
In my other map that he looked at, he said +10 to the offsetiMercurial wrote:
In every map those was modded, for him the timing is wrong... IN ALL MAPS!.
I wouldn't point out an error in the offset if the error wasn't too big or if it was right. 10 is an obvious mistake, and if I can consistently get 10m late via playing, it's clear that it needs to be fixed.iMercurial wrote:
In every map those was modded, for him the timing is wrong... IN ALL MAPS!.
First try SS, 2nd try SS. Doesn't need +10ms.. you just need a faster pc xD or change the offset localouranhshc wrote:
The offset doesn't need +10
/o/narakucrimson wrote:
Have a nice day!
- [Easy] : DanceDanceRevoulution 2010- Not sure but S:C2 is not used throughout of the diff but there's a soft-whistle2
- [Hard] : DanceDanceRevolution 2010
- [Normal] : DanceDanceRevoulution 2010
wmfchris wrote:
why taiko is removed ;w;
In case someone isn't sure of it, for taiko tick rate 1=2=4(even =0.5), only 3 make a difference. Asking people to change from 2 to 1 is...as useless as snapping a correctly operating green line 1 ms eariler.
[General]- [Easy] : DanceDanceRevoulution 2010 fixed- Not sure but S:C2 is not used throughout of the diff but there's a soft-whistle2 its used in the hard diff
- [Hard] : DanceDanceRevolution 2010
- [Normal] : DanceDanceRevoulution 2010 fixed
- There're still something after the last note and gradually softer, so I think a spinner fits there?nty
[Hard]
01:10:758 (2) - whistle at the end sounds nice fixed
Odd piece of music and I can't catch the flow well, but the map itself looks fine (though popped with wrong spelling =d)
okay....wmfchris wrote:
someone said he would check this so rebubbled :3
ouranhshc wrote:
Who is it?