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KOTOKO - unfinished [Osu|Taiko]

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Total Posts
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Topic Starter
No_Gu
This beatmap was submitted using in-game submission on 2012年11月18日 星期日 at 18:18:43

Artist: KOTOKO
Title: unfinished
Source: Accel World
Tags: Kasoku Sekai fripSide Sat Satoshi Yaginuma Pokie ertyukjh010
BPM: 146
Filesize: 9677kb
Play Time: 03:59
Difficulties Available:
  1. Easy (2.04 stars, 207 notes)
  2. ERT's Hard (4.85 stars, 501 notes)
  3. eveless (5 stars, 688 notes)
  4. Pokie's Insane (4.96 stars, 650 notes)
  5. Pokie's Normal (2.99 stars, 249 notes)
  6. TaiGu Oni (4.83 stars, 1220 notes)
Download: KOTOKO - unfinished
Information: Scores/Beatmap Listing
---------------
#17

Normal/Insane by Pokie
Hard by ertyukjh010
eveless by goodbye
See the ranked mapset: http://osu.ppy.sh/s/51132
这压不过强权的时代。。唉
[CSGA]Ar3sgice
#2

Dino99
#3

Kotone
沒kd了,你不rank對不起我
Topic Starter
No_Gu

karenying wrote:

沒kd了,你不rank對不起我
行,对得起你
ertyukjh010

karenying wrote:

沒kd了,你不rank對不起我
我有(逃
Topic Starter
No_Gu

ertyukjh010 wrote:

karenying wrote:

沒kd了,你不rank對不起我
我有(逃
给大富豪跪了orz谢了
Pokie
不馬上拿個泡對的起我?
ertyukjh010

Pokie wrote:

不馬上拿個泡對的起我?
說好的AFK呢www
Topic Starter
No_Gu
哭给你们跪了
Pokie

ertyukjh010 wrote:

Pokie wrote:

不馬上拿個泡對的起我?
說好的AFK呢www
沒谷把我的圖NTR了不來發個牢騷不行啊 雖說是我同意的
Topic Starter
No_Gu

Pokie wrote:

ertyukjh010 wrote:

說好的AFK呢www
沒谷把我的圖NTR了不來發個牢騷不行啊 雖說是我同意的
知心大姐姐你快回坟里躺着去!
ertyukjh010
帛金我要給多少
popner
现在下载的只有E N Taiko,重新full一下

Edit:
Just suggestions:

[General]
拿4x4min来和我3x1:20 M4M,有人性不
SB没做完?

[Easy]
00:19:943 (1) - 这种滑条Easy里不能用吧
00:33:093 (4) - ^
01:12:546 - break删掉
02:12:958 (4) - unsnap
03:18:299 (1) - 删掉,可有可无,而且长转盘后note容易miss
03:42:956 (3) - break删掉

[Pokie's Normal]
Fine.

[ERT's Hard]
同Insane AR-1
00:05:970 (5) - 弧度可以改成和00:05:148 (3)一样
00:06:998 (6) - ^
00:37:203 (3) - 危险http://puu.sh/EKCs

[Pokie's Insane]
用AR7都不会导致读图困难,所以AR-1
00:27:135 (6) - 比较大的转折,放个滑条尾感觉不好,可以换成2个圈中间放跳
01:18:299 (1) - 加个锚点吧,不好看

GL~
ertyukjh010
話說Guest難度比Creator多好像是unrank....
Topic Starter
No_Gu

ertyukjh010 wrote:

話說Guest難度比Creator多好像是unrank....
等我太鼓搞完就行了。。
popner

ertyukjh010 wrote:

話說Guest難度比Creator多好像是unrank....
E+太鼓。。不过这样不是很无聊么
[CSGA]Ar3sgice

popner wrote:

E+太鼓。。不过这样不是很无聊么
E+太鼓多无聊

http://puu.sh/EIMs 来 做个像这样的extra diff
Topic Starter
No_Gu

[CSGA]Ar3sgice wrote:

popner wrote:

E+太鼓。。不过这样不是很无聊么
E+太鼓多无聊

http://puu.sh/EIMs 来 做个像这样的extra diff
略蠢
[CSGA]Ar3sgice

No_Gu wrote:

略蠢
233
eveless
Topic Starter
No_Gu

goodbye wrote:

http://puu.sh/EMe7
Scorpiour
Hi there~~~mod for request~~
Nearly forget~~ XD

[eveless]
  1. 00:30:628 (1,2,3,4) - 这个stack变节奏感觉好。。。奇怪……到00:31:552 (4) - 的时候感觉上已经off了……
  2. 00:57:237 (2) - 这里也是感觉不应该是3/4的节奏,而是在前后红白线上的两个1/2会更舒服,后面倒是3/4无误
  3. 01:06:484 (8) - 依然是不舒服的节奏……为什么不放到前面白线上呢……
  4. 02:38:025 (3,4,5,6) - 这里感觉上更适合红线三连~
  5. 03:09:052 (2,3,4,1,2) - 这里应该是1/3的节奏把…………
  6. 03:14:189 (3,4,1,2,1) - ^
[Pokie's Normal]
  1. 00:05:970 (1) - 感觉上这里应该是1/1的折返slider+note的结构……
  2. 00:07:614 (2) - 这里则是2个1/1slider……依然是直觉
别的diff都没看到什么问题所以就不写了,好图给星~
eveless
个人看法的mod先不予置评 有关1/3那边我只想说

确实那边是有1/3的一轨但是并不是只有1/3 本身也有1/2的一轨。
亲你是不是需要换个耳机?

至于off我这边没用耳机细听不过蓝线确实有音就算有off也是timing问题

以及你觉得3/4不对的都是3/4确实有音的不信自己25%
Pokie
Leorda
Oh hi there

[Easy]
00:19:943 (1) - This slider is doesn't looks like a wiggle slider, since there is 6 white sliderpoint in beginning of slider
00:58:984 (5) - I think this slider needs more wavy
01:13:470 - This break space are too short, remove it?
03:43:265 - ^


[Pong ki's Normal]
00:04:943 (1,2) - Overlapped by spinner-osu and hitbursts. It makes beginners are hard to read (sometimes, beginners are slowly to read)
01:08:847 (4) - Move 2 grid up (using grid level 2) for make a better pattern (Nazi)
00:42:957 (4,3) - Ohhhh hohohoho, when you move the (4) it become like this http://osu.ppy.sh/ss/371541
03:04:943 (3) - Add whistle?
03:05:148 (1) - Add finish at start slider?


[EeArTee's Hard]
00:27:340 - Useless green timing section
00:27:443 - ^
00:28:984 - ^
00:29:087 - ^
00:33:093 - ^
00:33:504 - ^
01:13:573 (2,3,4,5,6) - Any reason why you silence this note? Just curious o.o
03:29:806 (3) - New combo?


[eveless]
* Hitsound still WIP?


Goooood luck!!!
ertyukjh010
Thx Leorda :)

http://puu.sh/IGpm

Leorda wrote:

[EeArTee's Hard]
01:13:573 (2,3,4,5,6) - Any reason why you silence this note? Just curious o.o I don't know, just copy in Insane
eikkaleyd
这种神图mod不出任何东西

只是告诉你下taiko前面vocal第一句话似乎被你snap出问题了……再去检查下(别给我kd了orz
eveless

Leorda wrote:

[eveless]
* Hitsound still WIP?No it's finished!
Topic Starter
No_Gu
Finished Taiko.update
wmfchris
可憐的孩子

[Taiko]
00:05:251 (13) - snap 1/4 eariler
00:06:073 (16) - ^
00:06:895 (19) - ^
00:07:717 (22) - ^
you need to snap all these notes orz
00:19:943 - no 1/8 thanks
00:27:135 - refer to vocal with higher pitch use k?
00:33:093 - ...
01:14:600 - the vocal appears right after the drums, and it feels empty if you put nothing here.
01:27:751 - orz
01:31:039 - like before you place d at the heavy beats, dkkkdk here
01:40:902 - ~
01:53:641 - ^ 不要1/8好麼
02:35:148 - ...
02:38:436 - same as 01:31
02:48:299 - ._.
03:16:552 - add a ntoe coz I feel like the drum in the music didn't stop here
03:44:189 - no
03:47:477 - same as 01:31
03:57:340 - ...
04:01:861 - ~

... / ~ / ._. / whatever -> no 1/8 thanks, the rests fit the complicated drum well and I can see potential there.
Ulysses
我見到死了的pokie
Kotone
i ball ball u
[CSGA]Ar3sgice
miao
[CSGA]Ar3sgice
hi www


General

  1. eveless难度没tags
  2. 另外add tags black lotus silver crow scarlet rain cyan pile lime bell sky raker 大概吧(....
Eveless

  1. 毫无人性
  2. 00:07:614 (1,2) - 放这里吧 http://osu.ppy.sh/ss/406075
  3. 00:09:874 (3) - 这样节奏比较好玩w http://osu.ppy.sh/ss/406077
  4. 00:19:943 (1) - 1/8吧这里是
  5. 00:31:347 - 这里节奏这样 http://osu.ppy.sh/ss/406038
  6. 00:27:854 (3) - 3/4,, http://osu.ppy.sh/ss/406078 后面叠个note
  7. 01:06:176 (6,7,8) - 总感觉比较诡异;-;
  8. 01:20:251 (2) - 叠一个 http://osu.ppy.sh/ss/406083
  9. 01:39:361 (8) - 这个去掉吧>.> 比较符合"sonna site"的vocal
  10. 01:40:491 (2) - 这样 http://osu.ppy.sh/ss/406081
  11. 02:27:654 - 我感觉这一段适合这种三角形转圈的 http://osu.ppy.sh/ss/406084
  12. 02:38:025 (3,4,5) - 没叠好..?
  13. 02:40:902 (1,2) - ctrl+r ._.
  14. 02:46:758 (8) - remove? 同01:39:361
  15. 03:09:669 (1,2) - 这么鬼畜居然不放1/3不科学
  16. 03:14:395 (4,1) - ^
  17. 03:29:498 (5) - 这不是应该放3/4比较科学么...
  18. 03:31:450 (1) - meidiehaoa
  19. 03:44:600 - 都开burst link了不加速? /_\
  20. 03:45:422 (4,5) - blanket (1)
  21. 03:55:799 (8) - remove? 同01:39:361
  22. 03:59:087 (8) - ^
Pokie's insane

  1. n:c2 clap好违和...
  2. 00:49:121 (3) - 这是1/2还是1/4, 不如中间再加个note
  3. 00:50:765 (4) - 拉远一点.?
  4. 01:13:470 (1) - 转盘不好接啊..
  5. 01:21:587 (1) - 这个柔和一点
  6. 01:25:182 (4) - clap去掉吧..
  7. 02:20:867 (1) - 短转盘接跳后面有点紧张...
  8. 02:35:148 (4) - 间距小点嗯 4-1
  9. 03:54:463 (1) - 中间点往左一格o.o
  10. 03:55:696 (5,6,7) - 摆的不是很标准233
  11. 03:59:395 (7) - 往外点..
Ert's hard

  1. break里一堆绿线, 去了吧
  2. 00:58:573 (1,2,3,4,1,2,3,4) - 四方跳自重
  3. 02:03:710 (2) - 往外吧
  4. 02:28:984 (1) - 六边形摆好..
  5. 03:07:614 (1,2,3,4) - don't jump here lol
  6. 03:54:463 (1,3) - 对称
Pokie's normal

  1. 00:10:902 (1) - spacing
  2. 01:18:299 (1) - blanket
  3. 01:21:176 (3) - ^
  4. 02:45:422 (1) - 形状...
  5. 03:11:724 (1,3) - 这滑条看着不对称啊 上面比较紧 下面松一点o.o
Easy

  1. 00:12:340 (2) - zhebukexue
  2. 00:19:943 (1) - hao
  3. 00:31:552 (2) - 这个有点违和,,, 既然是easy不如00:30:628 (1) 3/2下去折返
  4. 00:33:093 (3) - zheyinxiaohao(hainengzhemeyonga233haogaoduan
  5. 00:54:052 (2) - blanket,,, 往里点
  6. 00:55:696 (4) - 3/2折返?
  7. 01:24:874 (1) - ^ http://osu.ppy.sh/ss/406133
  8. 01:38:847 (2) - ..这个两个3/4折返?
  9. 02:29:395 (2) - http://osu.ppy.sh/ss/406135


m4m plz http://osu.ppy.sh/s/55354 还是算了这个吧 http://osu.ppy.sh/s/55756
Topic Starter
No_Gu
fixed my diffs and ERT's.update
I'll mod yours soon
Mikkuri
Checking unranked stuff xD (irc mod)

SPOILER
18:19 gudbye: : Mickey,do you accept mod request?
18:20 0OoMickeyoO0: : idk orz
18:20 gudbye: : =A=
18:20 0OoMickeyoO0: : checking is ok
18:21 gudbye: : then..
18:21 *gudbye is listening to (KOTOKO - unfinished)[http://osu.ppy.sh/s/53358]
18:21 gudbye: : have a look if you have time plz =A=
18:21 0OoMickeyoO0: : My checking is just like irc suggestion =A=
18:22 gudbye: : orz I only mapped easy and taiko for this map
18:22 0OoMickeyoO0: : nono, overall checking \o/
18:23 0OoMickeyoO0: : unranking stuff & else
18:23 gudbye: : =A=
18:24 0OoMickeyoO0: : Slider tick rate should be 1 at all diff~
18:24 0OoMickeyoO0: : Pokie's normal is 2
18:25 gudbye: : ok fixed
18:27 0OoMickeyoO0: : Inconsistency kiai times in taiko diff
18:28 gudbye: : =A= fountain effect by kiai time isn't allowed in taiko diff
18:28 0OoMickeyoO0: : idk =A= thanks
18:30 0OoMickeyoO0: : resnap all notes in taiko diff?
18:30 0OoMickeyoO0: : Many of them are unsnapped
18:30 gudbye: : ohhh I see
18:30 gudbye: : don't know why this happened =A=
18:30 0OoMickeyoO0: : xD
18:31 0OoMickeyoO0: : delete 1 .osb in your folder~
18:31 0OoMickeyoO0: : (No_Gu)
18:31 gudbye: : ohh yes
18:32 0OoMickeyoO0: : ok that's all :D
18:32 0OoMickeyoO0: : wait for ranked ww
18:32 gudbye: : www post the log to fourm
18:33 0OoMickeyoO0: : :O

/o/~ ☆
Topic Starter
No_Gu
Thx for useful checking.update
Melophobia
/cut down some shitty hitsound mods

[Pokie]
00:41:929 - is it intended not to add whistles when sampleset is normal?
00:56:313 (6) - maybe clap here?
01:34:224 - i'd add a note here if possible, it'll fit the music very well and sounds great imo.
02:45:011 (1) - this combo is quite short and it's in middle of symmetrical pattern, it's better to remove newcombo imo
02:45:730 (3) - copy paste from 02:43:778 (1) - and ctrl+H?
03:42:135 (3,4,5,6,7) - rotate them a bit so that (7) is stacked under (2)'s end?
03:55:285 (3,4,5,6,7) - ^

[Hard]
00:53:025 (2) - this slider doesnt fit music very well, consider change it into another one
http://osu.ppy.sh/ss/410470
01:25:696 (1) - finish sounds nice imo
01:57:751 (1) - remove finish please it sounds really odd to me
02:28:470 - consider adding note here to follow the music better and for consistency with previous parts.
02:41:621 - ^
02:47:066 (5) - finish
03:37:511 - add note
03:50:662 - ^

[Normal]
00:51:998 (2,3,1) - make them symmetrical?
01:33:093 (3) - awkward flow imo, i prefer something like this
http://osu.ppy.sh/ss/410466
02:05:148 - soft sample set here? because there's no percussion here so it sounds a bit odd imo
02:29:806 (2,3) - i'd place them a bit above for better looking
http://osu.ppy.sh/ss/410217
03:39:258 (2) - sorry for nazi>< place this at x256 please
03:58:984 (3) - clap? sounds nice to me

[Easy]
00:10:491 (4) - put a whistle here instead of (3)'s end? since there's no piano to be followed around here and this one sounds better to me~
00:15:936 (1) - this spinner is too sudden (appears before (3)), it's pretty confusing for newbie imo.
start it on next whitetick so that it will appear right after the note
00:33:504 - nice hitsound, but volume is way too loud compared with 00:20:354 - . maybe it's better to reduce it a bit
00:58:984 (5) - make this more wavy? (match the shape with the next slider) the current one doesntlook that great imo
http://osu.ppy.sh/ss/410173
01:39:772 (1) - start this at 01:39:669 -
02:32:272 (1,2) - it may be better to use same shape
02:47:169 (1) - same as first one... delete (3) and start on whitetick?
03:33:504 (4,1,2) - i prefer placing them like this
http://puu.sh/XMFa
03:45:011 (2) - this is nazi, but i think you can make the blanket a bit better imo try something like this?
http://osu.ppy.sh/ss/410204
72,256,225011,2,8,B|128:224|172:260|172:260|184:232|208:220,1,160
03:59:498 (1) - ~~whitetick or 1/4 later atleast?

love pokie's diff
Pokie

Melophobia wrote:

love pokie's diff
ヽ(*´∀`)ノありがとうぅぅううう!Meloさんのも大好きだよ!
http://puu.sh/Y1I5
http://puu.sh/Y1Kw


瞎了樓下怎麼發現的!


EDIT 8/28:http://puu.sh/ZDLX
xsrsbsns
咦 原来是改来这了 :<
x847606653
233,m4m
好太鼓diff名。。。

eveless
00:28:367 (4,5) - the distance is hard to know
02:03:504 (3) - move to 02:03:504 (3)
03:30:628 - add note
03:30:319 - ^

Pokie's Insane
01:18:299 (1) - it looks not beautiful
02:04:943 (5) - move to (336.44)
02:06:381 (1,2,3,4,5,6,7,8) - increase the distance

ERT's Hard
delete unuseful green lines
00:14:189 (1,2) - try to increase the radian
01:11:724 - add a note

Pokie's Normal
03:11:724 (1,3) - symmetric?

Easy
fine

其实我觉得你自己也可以再做个I,233
that's all,good lucky
Topic Starter
No_Gu
update
sherrie__fay
o-o☆
post for counting: 26th progress.
signature updated.
no kds.
no creator's word.
spboxer3

※ 注意

紅色是unrankable的 一定要改
藍色的是需要討論的問題
黑色就只是建議


general


  • Settings
    (For the setting/general issue.)
  1. ERT's Hard第一條綠線必須刪掉 重疊無用綠線

Taiko



  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:03:299 (4,5,6,7,8,9) - dkdkkd
  2. 00:05:559 (14,15,16) - dkk?

  3. 00:06:381 (17,18,19) - kdk?

  4. 00:13:367 - add note

  5. 00:15:833 (51) - 用slider結尾到00:17:066 - ? 這段空白太多 感覺有些奇怪

  6. 00:17:477 (52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68) - ddkdkddkdkddk kddkk

  7. 00:19:943 (68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84) - 1/8真的很難打 不要一直放1/8而且放這麼長 kana是這樣做我知道 但是146BPM放1/8真的很難打

  8. 00:46:552 (24,25,26,27,28,29) - dkddkd

  9. 00:52:819 (44,45,46,47,48,49) - dk kd k D會比較適合這個地方

  10. 00:55:285 (53) - 00:56:929 (58) - 00:58:162 (63) - 如果上面那個有改 這些都改成D

  11. 01:00:217 (77) - k/K 這兩個比較適合 ((我是偏向於用K 這地方是音樂轉折處 而且又是重音 剛好你的排列是允許使用1/4 stream大圓的

  12. 01:27:751 (214,215,216,217,218,219,220,221,222) - 同樣不建議使用 而且1/4接1/8再接1/4略微鬼畜了

  13. 01:53:539 (391,392,393,394,395,396,397,398,399,400,401,402,403,404,405,406,407,408) - 1/8就不再說了~ 都是建議不要放 必竟合音樂不一定好打

  14. 02:00:011 - add k? 這個位置仔細聽 有個比較高的音可以突顯 我會建議加個k 不然這段感覺有些空

  15. 02:07:614 (455) - 同前段 建議用k/K

  16. 03:01:449 (734) - k 後面有鼓點 你這個Taiko應該是跟鼓的 所以我提出來看你要不要改

  17. 03:31:039 (845,846,847) - kkk/kdk 這段我的看法是03:31:039 (845,846,847) - 在音樂上都是電子鼓音 但是三個都用d的音打起來會奇怪 因為前面的note也是d 那為什麼這三個有電子鼓音的note也是d呢 所以我會提出來讓你作參考

kiai複製不解釋>_>

Recommendations:

  1. Custom combo colours
    Custom combo colours do not really matter to taiko as they will be overwritten in actual gameplay. The case is the same with combo numbering, but you may wish to use the numbering to mark out red/blue notes visually within edit mode (assuming no custom colours have been set), this would make modding for other people easier and could make mapping easier:

good luck~
Snowy Dream
Mod request from PM Req
-------------------------------------------------
[Easy]
OD+1?
00:33:093 (4) - newcombo since this is a special slider...


[Pokie's Insane]
HP+1?


[eveless]
00:28:367 (4) - 00:28:470 还是总感觉放这里舒服点...
00:30:422 (5,1) - 这俩间隔1/2 后面都3/4 别叠在一起...
01:35:046 (2) - 这里不好听 这里应该单circle 然后01:36:792开始slider到01:36:998原来地方结束
01:36:689 (2) - ^
03:51:485 (2) - 哇e姐别这样 偷懒很明显啊啊啊(要偷懒也至少应该全体旋转个180°)...同上改
03:53:128 (2) - ^
--------------------------------------------------
Wonderful Mapset
T T 没什么好挑的..
Topic Starter
No_Gu
update
Cygnus
<3
eveless
Topic Starter
No_Gu
update
kanpakyin
[General]
  1. Unused Image Files: storyboard\lrc\3q4playing.png. Please check it again.
  2. There are 2 osb in the file, please delete 'KOTOKO - unfinished (gudbye)' and then do a full submission!
  3. Combo colour5 resembles combo colour6. Consider changing it.
[Easy]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 00:04:121 (x) - Unused green line section, please remove it if possible!
    2. 00:30:628 (1,2) - I highly suggest to fix this because newbie don't have the ability to identify the rhythm, thus, they always miss there.
      I would say change an another rhythmical pattern here.
    3. 01:10:080 (1,2) - ^
    4. 01:24:874 (1,2) - ^
    5. 01:27:648 - , 01:27:956 - unused green line sections. (後面不列出來了)
    6. 01:38:025 (1,2) - Same as 00:30:628 - (後面就不列出來了)
    7. 02:00:217 (3,1) - For consistency, you shoudn't place 1/2 note here because of the following reasons. 1) This is an easy diff but you had put a lot of variable rhythm. 2) This is the only 1/2 in this diff, remove it can maintain the coherence.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:19:943 (1) - This slider is so weird, I recommend to remove it because it may confound the player.
    2. 01:26:929 (x) - I think you can stuff some notes or sliders here becuase it is too empty compare to the whole difficulty, also, the drum sounds is still playing so I can't find any reason that why you don't put some notes here.
    3. 01:32:682 (3) - ...用一條長slider把重音都帶過不科學...感覺省略的重音這段就沒感覺了
    4. 02:34:121 (x) - Same as 01:26:929-
    5. 02:47:169 (1) - I guess the spinner should start at 02:47:272 - because the pitch is changed at 02:47:272 -
    6. 03:43:162 (x) - Same as 01:26:929-
    7. 03:59:498 (1) - I think you should start the spinner at 03:59:600 - because of previous reason.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:10:902 (1) - You can consider a finish at the beginning of the slider because of the strong accnet.
[Pokie's Normal]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. Check the unused green line section in this diff.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 02:27:751 (4) - How about changing this to 1/2 slider to follow the vocal? Since you have followed it from 02:26:929 - to 02:27:751 - . It is quite quirky if you follow the drum sound abruptly.
    2. 02:43:367 (x) - Please and please, add a note here because it is incoherent from missing a note there.
    3. 03:49:532 (5) - Could you add 2 reverse on this slider and then remove 03:50:354 (6) - .After that, add a note at 03:50:765 - . This way fits the music better in my opinion.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:13:367 (2) - I would like to change the beginning of the slider to soft hitsound with a whistle (SC2) if I were you. Or in either way, you can reduce the volume here. This is becuase the normal hitsound sounds too 'rough' here.
    2. 01:31:450 (1) - Add a finish sound at the end of the slider because of strong accent.
    3. 02:20:765 (2) - Same as 01:13:367 (2) -
[ERT's Hard]
  1. Difficulty setting
    (I suggest the difficulty setting for better gameplay.)
    1. AR7 fits the map better.
  2. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. Check all the unused green line in this diff please.
  3. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 01:13:573 (2,3,4,5,6) - Remove these note please, muting it is really meaningless, I would rather remove it than keep it in muting status.
    2. 01:26:004 (2) - Could you move this note to 01:26:107 - because there is nothing to support the note if it stays at 01:26:004 -
    3. 02:20:970 (2,3,4,5,6) - Same as 01:13:573 (2,3,4,5,6) -, or you can increase the volume.
  4. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:00:217 (1) - Probably change the finish to NC1?
[Pokie's Insane]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 01:16:244 (6) - Please stack it properly.
    2. 02:01:655 - Could you add a note here and probably make a small jump here to follow the vocal?
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 03:12:546 (2) - Remove the clap sound here?
[eveless]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:26:929 - I think it would sound better if you could add a note here.
    2. 01:07:203 (1,2,3) - 這個3/4有點怪..
    3. 03:14:189 (3) - I would say adding a new combo here would be nice.
[TaiGu]
  1. 00:19:943 (69,70,71,72,73,74,75,76,77,78,79,80,81,82) - Listen to the music carefully. Not all of them are 1/6, so please remake this part and use the correct snap.
  2. 01:00:217 (77) - This is unrankable! Please do not put any big note at the end of the stream which the note is same as its previous note.
  3. 01:18:093 (151,152,153,154) - ddkd here seems more reasonable, dkdk doesn't fit the music that much.
  4. 01:31:039 (237,238,239,240,241,242) - dkddkd here?
  5. 01:40:902 (299,300,301,302,303,304) - Please don't do this. It doesn't make sense, I don't know why you want to put 1/6 here but obviously 1/4 should be enough and 1/6 doesn't fit the music.
  6. 02:07:614 (446) - I would change it to kat if I were you becuase the pitch here is higher than 02:07:511 (445) - , so the kat can be prominent.
  7. 02:25:491 (520,521,522,523) - kdkd here? At least it is better than dkdk.
  8. 03:00:216 (709,710,711,712,713,714,715,716,717,718,719,720,721,722,723,724,725) - This stream is more difficult than overall. For consistency, please simplify the stream.
  9. 03:34:532 (854,855,856,857) - kkdk?
Find more Taiko mod before calling me back.
Fumika
Taiko IRC modded w

SPOILER
16:58 No_Gu: =A= I want taiko mod
16:58 Netsukawa: owo...
16:59 Netsukawa: Which'
16:59 *No_Gu is listening to [http://osu.ppy.sh/b/162695 KOTOKO - unfinished]
16:59 *Netsukawa is listening to [http://osu.ppy.sh/b/162695 KOTOKO - unfinished]
16:59 Netsukawa: Can be irc ?
17:00 Netsukawa: Lazy to post =3=
17:00 No_Gu: yeah
17:00 No_Gu: Let's begin =A=
17:00 Netsukawa: ww
17:02 Netsukawa: 00:03:813 (9) - feel weird when play, suggest you to delete
17:03 No_Gu: If you delete the note。。you can hear the sound in music
17:04 Netsukawa: Yup but not drums
17:04 Netsukawa: isn't it ?
17:04 Netsukawa: drums stop at 1/2
17:04 Netsukawa: so if you remove that note 00:03:299 (4,5,6,7,8) - try dkddk
17:05 Netsukawa: 00:04:326 (9) - Change to D
17:05 Netsukawa: 00:06:381 (16) - k ?
17:06 Netsukawa: 00:07:203 (19,20,21) - k k d ?
17:06 Netsukawa: Gu, you didn't ask me which you change or not =A=
17:07 Netsukawa: bwaaakaaa
17:07 Netsukawa: 00:08:641 (25) - add note
17:07 Netsukawa: d
17:07 Netsukawa: 00:08:847 (26) - k
17:09 No_Gu: k
17:09 Netsukawa: seems I spam to you =w=
17:10 No_Gu: =A= sorry for my slow replying
17:10 Netsukawa: np
17:10 Netsukawa: 00:09:669 (1,1,2,1,1,1,1,2,1,2,1,2,1) - change to kddkdkddkkddk
17:10 Netsukawa: It's more playable
17:11 No_Gu: ok
17:12 Netsukawa: 00:19:943 (27,28,29,30,31,32,33,34,35,36,37,38,39) -
17:12 Netsukawa: err..
17:12 Netsukawa: fine
17:13 No_Gu: =A=
17:13 No_Gu: moe baka Net
17:13 Netsukawa: I just miss that stream w
17:14 No_Gu: going to have dinner
17:14 Netsukawa: 00:29:292 (98,99,100,101) - kkdk
17:14 Netsukawa: whattt
17:14 Netsukawa: T_T
17:15 No_Gu: ...the dinner isn't ready
17:15 No_Gu: let's go on
17:16 No_Gu: 00:29:292 (141,142,143,144) - I use d to follow drums and k for other sound,so here is kdkk
17:17 Netsukawa: oh
17:18 Netsukawa: 00:29:292 (98,99,100,101) - kddk
17:18 Netsukawa: =A="
17:18 Netsukawa: my mistake sorry
17:18 Netsukawa: ;w;
17:18 No_Gu: same as above www
17:18 Netsukawa: baka
17:18 No_Gu: baka net
17:19 Netsukawa: 00:30:525 (108) - add note ?
17:19 Netsukawa: d
17:19 Netsukawa: 00:30:628 (109) - k
17:20 No_Gu: added note
17:20 Netsukawa: 00:40:491 (7) - reccommend to change it to D
17:21 No_Gu: ok
17:21 Netsukawa: 00:47:066 (29) - k
17:22 Netsukawa: it will be dkkddk
17:22 No_Gu: d for drum=A=
17:22 Netsukawa: k for vocal =A=
17:22 Netsukawa: ww
17:22 No_Gu: =A=no
17:22 Netsukawa: =A=yes
17:22 *Netsukawa runs
17:22 No_Gu: =A=
17:22 Netsukawa: up to you then :P
17:23 No_Gu: =A= SAO didn't change op
17:24 Netsukawa: YES
17:24 Netsukawa: DDDD:
17:24 Netsukawa: ED TOO
17:24 Netsukawa: DDDDDDD:
17:24 Netsukawa: WAIT FOR NEXT WEEK
17:24 No_Gu: let's wait next ep
17:24 Netsukawa: orz...
17:26 Netsukawa: WHY YOU CHANGE SLIDER SPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED
17:26 Netsukawa: D:....
17:27 No_Gu: .
17:27 No_Gu: what
17:27 No_Gu: when did I set to 1.2x...
17:27 No_Gu: mistake..
17:27 Netsukawa: 1.2
17:27 Netsukawa: DDDD:
17:27 Netsukawa: 01:15:011 (132,133) - Change it just D
17:28 No_Gu: sounds good
17:28 Netsukawa: like this http://osu.ppy.sh/ss/447078
17:28 Netsukawa: ww
17:29 Netsukawa: 01:25:182 (198) - k
17:30 Netsukawa: 01:25:902 (202) - add note here sound better
17:31 Netsukawa: 02:07:614 (446) - k !!!!
17:32 Netsukawa: K
17:32 Netsukawa: 02:14:189 (466) -
17:32 Netsukawa: K
17:33 Netsukawa: Gu /
17:42 No_Gu: =A=goes to have dinner just now
17:42 *Netsukawa is playing [http://osu.ppy.sh/b/163834 KOTOKO - unfinished [eveless]]
17:42 Netsukawa: =A+
17:43 No_Gu: go on
17:43 Netsukawa: baka
17:43 Netsukawa: wait
17:44 *Netsukawa is playing [http://osu.ppy.sh/b/163198 KOTOKO - unfinished [TaiGu Oni]] <Taiko>
17:44 Netsukawa: you delete sb in this diff ?
17:44 No_Gu: no
17:44 Netsukawa: Why ;A;
17:44 No_Gu: seems this SB fits taiko diff
17:45 Netsukawa: but it may lag when play
17:46 Netsukawa: some playyer are not supporter, They can't disable an SB
17:46 Netsukawa: ;w;
17:46 No_Gu: let me consider it =A=
17:46 Netsukawa: 02:22:409 (501,502,503,504) - Make this same as first kiai
17:47 No_Gu: yes
17:47 No_Gu: I copied them from 1st kiai =A=
17:47 Netsukawa: =A=//
17:48 Netsukawa: then you should edit 2 kiai same as 1
17:48 Netsukawa: =w=
17:48 No_Gu: =w= yeah
17:49 Netsukawa: 03:13:983
17:49 Netsukawa: (768,769,770,771,772,773,774,775,776,777,778,779,780,781,782,783,784,785,786,787,788,789,790,791,
17:49 Netsukawa: 792,793) -
17:49 Netsukawa: =A=
17:49 Netsukawa: 03:13:983 (768,769,770,771,772,773,774,775,776,777,778,779,780,781,782) -
17:49 Netsukawa: too normally
17:49 Netsukawa: ww
17:49 No_Gu: normal is enough
17:49 Netsukawa: add k at hed and end of slider
17:49 Netsukawa: =w=b
17:50 *Netsukawa slaps
17:50 Netsukawa: jk jk
17:50 No_Gu: the drums are all bass drum not snare drum
17:50 Netsukawa: I khnowwwww
17:51 Netsukawa: 3 kiai, make it same as 1 and 2 \=w=/
17:51 No_Gu: yeah
17:51 No_Gu: that's all?
17:52 Netsukawa: 04:01:039 (1023,1024,1025,1026,1027) - add note ?
17:52 Netsukawa: owo]
17:52 Netsukawa: sounds missing w
17:52 No_Gu: yeah
17:53 Netsukawa: THAT's ALL
17:53 Netsukawa: UPLOAD AND SPEC ME
17:53 Netsukawa: wwww
Topic Starter
No_Gu

Netsukawa wrote:

IRC modded w

SPOILER
16:58 No_Gu: =A= I want taiko mod
16:58 Netsukawa: owo...
16:59 Netsukawa: Which'
16:59 *No_Gu is listening to [http://osu.ppy.sh/b/162695 KOTOKO - unfinished]
16:59 *Netsukawa is listening to [http://osu.ppy.sh/b/162695 KOTOKO - unfinished]
16:59 Netsukawa: Can be irc ?
17:00 Netsukawa: Lazy to post =3=
17:00 No_Gu: yeah
17:00 No_Gu: Let's begin =A=
17:00 Netsukawa: ww
17:02 Netsukawa: 00:03:813 (9) - feel weird when play, suggest you to delete
17:03 No_Gu: If you delete the note。。you can hear the sound in music
17:04 Netsukawa: Yup but not drums
17:04 Netsukawa: isn't it ?
17:04 Netsukawa: drums stop at 1/2
17:04 Netsukawa: so if you remove that note 00:03:299 (4,5,6,7,8) - try dkddk
17:05 Netsukawa: 00:04:326 (9) - Change to D
17:05 Netsukawa: 00:06:381 (16) - k ?
17:06 Netsukawa: 00:07:203 (19,20,21) - k k d ?
17:06 Netsukawa: Gu, you didn't ask me which you change or not =A=
17:07 Netsukawa: bwaaakaaa
17:07 Netsukawa: 00:08:641 (25) - add note
17:07 Netsukawa: d
17:07 Netsukawa: 00:08:847 (26) - k
17:09 No_Gu: k
17:09 Netsukawa: seems I spam to you =w=
17:10 No_Gu: =A= sorry for my slow replying
17:10 Netsukawa: np
17:10 Netsukawa: 00:09:669 (1,1,2,1,1,1,1,2,1,2,1,2,1) - change to kddkdkddkkddk
17:10 Netsukawa: It's more playable
17:11 No_Gu: ok
17:12 Netsukawa: 00:19:943 (27,28,29,30,31,32,33,34,35,36,37,38,39) -
17:12 Netsukawa: err..
17:12 Netsukawa: fine
17:13 No_Gu: =A=
17:13 No_Gu: moe baka Net
17:13 Netsukawa: I just miss that stream w
17:14 No_Gu: going to have dinner
17:14 Netsukawa: 00:29:292 (98,99,100,101) - kkdk
17:14 Netsukawa: whattt
17:14 Netsukawa: T_T
17:15 No_Gu: ...the dinner isn't ready
17:15 No_Gu: let's go on
17:16 No_Gu: 00:29:292 (141,142,143,144) - I use d to follow drums and k for other sound,so here is kdkk
17:17 Netsukawa: oh
17:18 Netsukawa: 00:29:292 (98,99,100,101) - kddk
17:18 Netsukawa: =A="
17:18 Netsukawa: my mistake sorry
17:18 Netsukawa: ;w;
17:18 No_Gu: same as above www
17:18 Netsukawa: baka
17:18 No_Gu: baka net
17:19 Netsukawa: 00:30:525 (108) - add note ?
17:19 Netsukawa: d
17:19 Netsukawa: 00:30:628 (109) - k
17:20 No_Gu: added note
17:20 Netsukawa: 00:40:491 (7) - reccommend to change it to D
17:21 No_Gu: ok
17:21 Netsukawa: 00:47:066 (29) - k
17:22 Netsukawa: it will be dkkddk
17:22 No_Gu: d for drum=A=
17:22 Netsukawa: k for vocal =A=
17:22 Netsukawa: ww
17:22 No_Gu: =A=no
17:22 Netsukawa: =A=yes
17:22 *Netsukawa runs
17:22 No_Gu: =A=
17:22 Netsukawa: up to you then :P
17:23 No_Gu: =A= SAO didn't change op
17:24 Netsukawa: YES
17:24 Netsukawa: DDDD:
17:24 Netsukawa: ED TOO
17:24 Netsukawa: DDDDDDD:
17:24 Netsukawa: WAIT FOR NEXT WEEK
17:24 No_Gu: let's wait next ep
17:24 Netsukawa: orz...
17:26 Netsukawa: WHY YOU CHANGE SLIDER SPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED
17:26 Netsukawa: D:....
17:27 No_Gu: .
17:27 No_Gu: what
17:27 No_Gu: when did I set to 1.2x...
17:27 No_Gu: mistake..
17:27 Netsukawa: 1.2
17:27 Netsukawa: DDDD:
17:27 Netsukawa: 01:15:011 (132,133) - Change it just D
17:28 No_Gu: sounds good
17:28 Netsukawa: like this http://osu.ppy.sh/ss/447078
17:28 Netsukawa: ww
17:29 Netsukawa: 01:25:182 (198) - k
17:30 Netsukawa: 01:25:902 (202) - add note here sound better
17:31 Netsukawa: 02:07:614 (446) - k !!!!
17:32 Netsukawa: K
17:32 Netsukawa: 02:14:189 (466) -
17:32 Netsukawa: K
17:33 Netsukawa: Gu /
17:42 No_Gu: =A=goes to have dinner just now
17:42 *Netsukawa is playing [http://osu.ppy.sh/b/163834 KOTOKO - unfinished [eveless]]
17:42 Netsukawa: =A+
17:43 No_Gu: go on
17:43 Netsukawa: baka
17:43 Netsukawa: wait
17:44 *Netsukawa is playing [http://osu.ppy.sh/b/163198 KOTOKO - unfinished [TaiGu Oni]] <Taiko>
17:44 Netsukawa: you delete sb in this diff ?
17:44 No_Gu: no
17:44 Netsukawa: Why ;A;
17:44 No_Gu: seems this SB fits taiko diff
17:45 Netsukawa: but it may lag when play
17:46 Netsukawa: some playyer are not supporter, They can't disable an SB
17:46 Netsukawa: ;w;
17:46 No_Gu: let me consider it =A=
17:46 Netsukawa: 02:22:409 (501,502,503,504) - Make this same as first kiai
17:47 No_Gu: yes
17:47 No_Gu: I copied them from 1st kiai =A=
17:47 Netsukawa: =A=//
17:48 Netsukawa: then you should edit 2 kiai same as 1
17:48 Netsukawa: =w=
17:48 No_Gu: =w= yeah
17:49 Netsukawa: 03:13:983
17:49 Netsukawa: (768,769,770,771,772,773,774,775,776,777,778,779,780,781,782,783,784,785,786,787,788,789,790,791,
17:49 Netsukawa: 792,793) -
17:49 Netsukawa: =A=
17:49 Netsukawa: 03:13:983 (768,769,770,771,772,773,774,775,776,777,778,779,780,781,782) -
17:49 Netsukawa: too normally
17:49 Netsukawa: ww
17:49 No_Gu: normal is enough
17:49 Netsukawa: add k at hed and end of slider
17:49 Netsukawa: =w=b
17:50 *Netsukawa slaps
17:50 Netsukawa: jk jk
17:50 No_Gu: the drums are all bass drum not snare drum
17:50 Netsukawa: I khnowwwww
17:51 Netsukawa: 3 kiai, make it same as 1 and 2 \=w=/
17:51 No_Gu: yeah
17:51 No_Gu: that's all?
17:52 Netsukawa: 04:01:039 (1023,1024,1025,1026,1027) - add note ?
17:52 Netsukawa: owo]
17:52 Netsukawa: sounds missing w
17:52 No_Gu: yeah
17:53 Netsukawa: THAT's ALL
17:53 Netsukawa: UPLOAD AND SPEC ME
17:53 Netsukawa: wwww
thanks for taiko mod
Pokie

kanpakyin wrote:

[General]
[Pokie's Normal]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. Check the unused green line section in this diff.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 02:27:751 (4) - How about changing this to 1/2 slider to follow the vocal? Since you have followed it from 02:26:929 - to 02:27:751 - . It is quite quirky if you follow the drum sound abruptly. Fixed.
    2. 02:43:367 (x) - Please and please, add a note here because it is incoherent from missing a note there. Fixed.
    3. 03:49:532 (5) - Could you add 2 reverse on this slider and then remove 03:50:354 (6) - .After that, add a note at 03:50:765 - . This way fits the music better in my opinion. (´・ω・`) 3 reverses in total? Not a suitable way to me.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:13:367 (2) - I would like to change the beginning of the slider to soft hitsound with a whistle (SC2) if I were you. Or in either way, you can reduce the volume here. This is becuase the normal hitsound sounds too 'rough' here.
    2. 01:31:450 (1) - Add a finish sound at the end of the slider because of strong accent.
    3. 02:20:765 (2) - Same as 01:13:367 (2) - All fixed.
[Pokie's Insane]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 01:16:244 (6) - Please stack it properly. Fixed T.T
    2. 02:01:655 - Could you add a note here and probably make a small jump here to follow the vocal? 喔企
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 03:12:546 (2) - Remove the clap sound here?
8-) 謝謝mod
Topic Starter
No_Gu

kanpakyin wrote:

[General]
  1. Unused Image Files: storyboard\lrc\3q4playing.png. Please check it again.I couldn't find it...
  2. There are 2 osb in the file, please delete 'KOTOKO - unfinished (gudbye)' and then do a full submission! OK..also moved code to each osu diff since someone told me SB in taiko may cause lag
  3. Combo colour5 resembles combo colour6. Consider changing it.[/color]
[Easy]
[*]Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:19:943 (1) - This slider is so weird, I recommend to remove it because it may confound the player.It fits the music very well imo
  2. 01:26:929 (x) - I think you can stuff some notes or sliders here becuase it is too empty compare to the whole difficulty, also, the drum sounds is still playing so I can't find any reason that why you don't put some notes here.yeah...but If i only add one for snare drum..it becomes more strange for me...if I add 4.they will be hard
  3. 02:34:121 (x) - Same as 01:26:929-^
  4. 03:43:162 (x) - Same as 01:26:929-^
[ERT's Hard]
[*]Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:00:217 (1) - Probably change the finish to NC1?for balance in each part,no hcange
[/list]

[TaiGu]
  1. 00:19:943 (69,70,71,72,73,74,75,76,77,78,79,80,81,82) - Listen to the music carefully. Not all of them are 1/6, so please remake this part and use the correct snap.
  2. 01:18:093 (151,152,153,154) - ddkd here seems more reasonable, dkdk doesn't fit the music that much.
  3. 01:31:039 (237,238,239,240,241,242) - dkddkd here?
  4. 01:40:902 (299,300,301,302,303,304) - Please don't do this. It doesn't make sense, I don't know why you want to put 1/6 here but obviously 1/4 should be enough and 1/6 doesn't fit the music.
  5. 02:25:491 (520,521,522,523) - kdkd here? At least it is better than dkdk.
  6. 03:34:532 (854,855,856,857) - kkdk?
    about 1/6.I think them are 1/8 snap,but I hear of that 1/8 in taiko diffs isn't allowed.I saw Kana used 1/6 instead in her taiko map of this song and get ranked,so I do so
    As for the rythm I didn't fix above.I use d to follow snare drum and bass drum,and use k to follow others things
what I deleted is fixed
Thank you very much,update
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