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Rumi Ookubo - Te wo Gyu Shite ne (TV Size)

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Marcin
[Easy]
Kiai ? D:
Troche nudny diff, no ale nuż przejdzie jako easy...
Nie widze żadnych błędów prócz kiai :3
[Normal]
Nothing wrong here either
(NO KIAI ....)
[Hard]
Na starcie byly jakieś tam utrudnienia, no ale potem to już nie :( Może dodasz jakieś ?
[Nyquill Hard]
More anty-boring diff than others...
00:14:385 (1,2,3) - something like this ? https://dl.dropbox.com/u/21125662/compi ... _00397.jpg
00:23:361 (5) - place it x:184 y:76 ?
Can't really find any problems, without mentioning KIAI TIMES ;_; , i don't think it should get kudosu, so instead i'll shoot my own ~~
BTW 2 hard diffs?
alacat

Star Stream wrote:

[Normal]
  1. 00:42:731 (2) - start combo from here fixed
  2. 00:59:975 (5) - replace with a slider to 01:00:448 - no chage

Akemi_Homura wrote:

  • [alacat's Normal]
  1. 00:15:330 (5) - remove clap, add whistle~ fixed
  2. 01:23:125 (2) - whistle~ fixed
  3. 01:23:361 (1) - end 01:27:613 fixed
Thanks modding :oops:

http://puu.sh/zPcc
jamxx
Hi Sekai
thank you for the request.

General

If you dont use SB,please delete a osb file.It is not compulsion.

Easy
00:16:275 (1) - remove clap on end of slider
00:17:692 (2) - add clap
01:10:605 ( ) - suggestion http://puu.sh/zWCy This pattern fits music. It is somewhat difficult.
01:23:361 (1) - start 01:23:834

alacat's Normal
00:55:251 (4,5) - どちらかに形を統一
00:53:125 (1) - whistle削除
01:00:448 (1) - 終了が01:02:810の方が次のサークルが叩きやすくなります
01:23:361 (1) - start 01:23:834

Hard
00:13:676 (6,7) - please make the same form.
00:18:164 (1,3) - hard to read.
01:23:361 (1) - start 01:23:834

Nyquill's Hard
00:48:401 (9) - remove whistle
This diff is Insane.IMO.


That's all.
nice relax map <3
alacat

jamxx wrote:

alacat's Normal
00:55:251 (4,5) - どちらかに形を統一4は3に、5は次ぎの1にあわせてるのでno changeで;_;
00:53:125 (1) - whistle削除 fixed
01:00:448 (1) - 終了が01:02:810の方が次のサークルが叩きやすくなります fixed
01:23:361 (1) - start 01:23:834-sekai-さんにあわせます
Thanks modding :oops:

http://puu.sh/A2CB
Topic Starter
ririco
updated and nothing to fix here =w=/

but thanks for modding ~ :3
ArtBox_old
Hello~ From#modrequest

suggestions

[Easy]
Fine

[alacat's Nomal]
SPOILER
00:02:101 (2) - Vertically?
00:08:716 (1,2,3) - x:176 y:80,x:64 y:120,x:160 y:192(I like this way)
00:10:605 (4) - How is this feeling?↓
           

00:13:440 (3) - Vertically
00:38:007 (6) - Straight without bending
01:09:660 (4) - Straight without bending

Fine

[Hard]
SPOILER
AR-1?
          
00:07:771 (3) - Bend to clean
00:15:330 (2,3,4) - Let jump lightly or will do?

Fine

[Nyquill's Hard]
SPOILER
This is something like Hard, Insane are also accepted、
Degree of difficulty or have the wrong name?

AR-1?

00:52:652 (4) - May be acceptable, will depend on the HP bar

Fine

Sorry for the short MOD :?
Good luck with rank~ :oops:
Atema
Hi ! From my modding queue ! :)

I have to say that except that I would set an easier settings (especially the approach rate) in the Hard (so there would be two kinds of hards, like an "easy" one, and one a little bit harder with Nyquill's Hard), I found nothing wrong is this mapset :)

Real good job !
Good luck with ranking :)
YTYuyu
oh my this is the same song kiou-chan mapped xD. anyways let's get started :)

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comments. If i'm curious about something, please give me an answer so that i can understand.

[General]
add 1 more combo color to match the girl's Hair, and Fish o.o?

[Easy]
increase the OD by 1. It wouldn't hurt to give a bit of a challenge for beginners.
00:01:157 (1) - maybe add a default finish here to match that sound?
00:07:771 (5) - add a whistle with the clap to keep the consistency pattern?
00:08:716 (1) - since you have a clap on the previous slider, add a default finish here and reduce the volume if you can. it'll start the hitsound pattern all over again if you do this.
00:14:385 (4) - add a finish at the beginning to match that sound.
00:16:275 (1,2) - since you have a clap at the end of (3), move the clap from the end of (1) to (2) to start the consistency pattern.
00:20:054 (1) - add a whistle here? same reason as 00:14:385.
00:27:613 (1) - same as above but at the beginning.
00:29:503 (3,5) - if you want to make the flow smoother, make (5) look the same as (3).
00:38:479 (1,2) - remove the NC for (1). yes the lyrics change, but the instrumental still sounds the same. if you do this, make (2) a NC. it's following the instrumental.
00:47:928 - add a 2/1 slider to follow the vocals? if you do this, remove the break because it's unnecessary IMO.
01:22:416 (4) - make this a NC. the lyrics change from here.
01:23:834 - move the spinner here because that's where the piano starts.
01:27:023 - is there a reason why this line is unsnapped?

[alacat's Normal]
00:10:605 (4,5) - i think it'll flow better to the vocals if you can remove the repeat on (4) and move the slider to where 94) oringinally ends, and extend the slider to 00:12:023 to follow vocals accurately. it should look like this if you don't understand.
00:15:566 (6) - add the custom finish at the beginning since it matches the clap and it's at the end of the slider, also reduce the volume so that it's match with the song's clap.
00:45:094 - same as 00:47:928 about the break.
00:56:196 (5) - remove the whistle. since this part is mainly claps, the whistle would get in the way for players as it might bother them and they might mess up because of that.
00:59:975 (5) - ^
01:23:834 - same as easy, and end the spinner at 01:27:613 like the other diffs.

[Hard]
Decrease the OD and AR by 1. IMO the settings look a bit too hard for players.
00:01:157 (1) - add a finish at the beginning to keep it consistent with normal.
00:04:936 (4) - you forgot a finish at the end. add it to keep the consistency in whistles.
00:07:771 (3) - add a default clap at the end to match the clap on the song.
00:08:716 (6,1) - remove the NC for (6). the lyrics change from that slider and remove the NC for (1) since it continues from (6).
00:12:495 (2) - Do Ctrl+R. since this is a hard diff, it wouldn't hurt to add jumps here and there right?
00:14:149 (7) - ^
00:15:566 (3) - same as normal.
00:16:275 (1) - add a default finish to match the cymbals.
00:30:684 (4) - add a clap here. same reason as 00:07:771.
00:49:818 (2) - were at the chorus, so do Ctrl+R to make it fun for players.
01:17:456 (7) - make this slider look the same as (5). it'll flow a lot smoother if you do this.
01:23:361 (1) - same as easy.

[Nyquill's Hard]
00:08:243 (8) - add a whistle here. you did a similar pattern at 00:03:991, so why not do it here?
00:48:401 (9) - personally i find this 1/8 kick slider unfitting to the song in hitsounds. the whistles make it sound bad, so replace them for custom claps, and increase the volume gradually for this kick slider. the claps would go well with the drums.
01:23:833 (1) - gradually decrease the volume for this spinner. since it's at the other diff, do the same thing here like a triangle.

I guess that's it. GL :D
Topic Starter
ririco
thanks byaku >w< and ArtBox for modding and your star ~~
alacat

ArtBox wrote:

[alacat's Nomal]
00:02:101 (2) - Vertically? no change
00:08:716 (1,2,3) - x:176 y:80,x:64 y:120,x:160 y:192(I like this way) no change
00:10:605 (4) - How is this feeling?↓ fixed
           

00:13:440 (3) - Vertically no change
00:38:007 (6) - Straight without bending no change
01:09:660 (4) - Straight without bending fixed

Fine

Byakugan249 wrote:

[alacat's Normal]
00:10:605 (4,5) - i think it'll flow better to the vocals if you can remove the repeat on (4) and move the slider to where 94) oringinally ends, and extend the slider to 00:12:023 to follow vocals accurately. it should look like this if you don't understand. sry,no change
00:15:566 (6) - add the custom finish at the beginning since it matches the clap and it's at the end of the slider, also reduce the volume so that it's match with the song's clap.fixed
00:45:094 - same as 00:47:928 about the break.same hard diff,no change
00:56:196 (5) - remove the whistle. since this part is mainly claps, the whistle would get in the way for players as it might bother them and they might mess up because of that. fixed
00:59:975 (5) - ^ fixed
01:23:834 - same as easy, and end the spinner at 01:27:613 like the other diffs. fixed
Thanks modding :oops:

http://puu.sh/Awu5
Leorda
Hi there

[General]
* Add the red timing section at 00:49:345 for new heavy beat. Like Nyquill's diff


[Easy]
00:38:952 (6,1) - Swap new combo for your combo pattern


[alacat's Normal]
01:00:448 (1) - End at 01:02:574?
01:13:912 (3) - I think this slider needs more wavy


[Hard]
00:10:369 (5) - Move to X:228 and Y:64 for better flow (Nazi)
00:19:109 (3) - I don't like if this slider is place at the same place as 00:18:164 (1). Move further away, please
00:49:818 (2) - Add clap at head slider


[Nyquill's Hard]
* Shouldn't the diff name is "Nyquill's Insane"?

00:03:046 (1,2) - Why jump here?
00:08:243 (8) - Add clap
00:48:401 (9) - Too much repeating slider can be boring for experience players. Split this slider into 2 slider?
01:18:990 (4,5) - Not stack correctly with tail slider. Look at this at test mode


Pekori....
Topic Starter
ririco
thanks Leo >w< for checking my map~
alacat
Thanks modding :oops:

http://puu.sh/ADWn
Nyquill
I did everything in byak's mod except for that spinner silencing, quite honestly un-needed as a decrecendo in a spinner is one of the worst sounding things I can imagine (since it is very noticable when a volume drops).

Leorda wrote:

[Nyquill's Hard]
* Shouldn't the diff name is "Nyquill's Insane"? consulting with sekai
00:03:046 (1,2) - Why jump here? for the sake of cosmetics with the next jump, looks more evenly spaced without affecting gameplay because of the BPM.
00:48:401 (9) - Too much repeating slider can be boring for experience players. Split this slider into 2 slider? even I find multiple 1/8 sliders to be troll some times with how little the window you are given to hit the next repeat. I'm expecting quite a bit of double-time players, so I'm leaving this for those people
Did everything else.

I'm being held up by studying for exams, I'll reply at least once a week. http://puu.sh/AIJl

Sekai, delete the osb o.o
Fenya
Easy:
Good diff n.n

alacat's Normal:
00:15:566 (6) - 1 grid up?
00:25:723 (3) - Remove reverse arrow, and end slider in 00:26:196 Sound better, imo http://puu.sh/AJnW
00:36:117 (3) - 2 grid down? to align with the (1)

Hard:
00:12:495 (2) - 2 grid up? to align with the (1)
00:30:448 (3) - Move to x:140 y:228 http://osu.ppy.sh/ss/341337

Nyquill's Hard:
Distance spacing x0,4? lol...
00:48:401 (9) - This slider don't sound fine, also, the whistle sound annoying

That's all... Sorry for my nazi mod
Sorry for my poor English, I hope you serve something.
Good map, good luck~
Topic Starter
ririco
Thanks fixed some >w< and updated~
alacat
thanks modding ~ :oops:

http://puu.sh/APwo
Topic Starter
ririco
updated >w<
Kawayi Rika
Hi ~ -Sekai- ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. No add kiai time same as Nyquill diff?

[Nyquill's Hard]


  1. 01:21:470 (1) - This slider should end to 01:21:707 and Remove whistle.

[alacat's Normal]


  1. 00:49:345 - Change S:C2 much better here.
  2. 01:23:361 (1) - Spinner should start to 01:23:833.

[Easy]


  1. 00:49:345 - Add S:C2 finish.

That's all ~ moe ~

Good luck with rank ~
Axey
hi ^^ sorry for my bad English

Hard

00:38:716(1,2)-(1)-remove nc (2)-add nc?

alacat's Normal

00:11:550(4,5)-spacing

no kds
Topic Starter
ririco
Thanks Rika and BakaHuang for checking my map >w<
alacat
all fixed!

Thanks modding :oops:

http://puu.sh/B7VK
Nyquill
@rika pretty sure that slider ends at a 1/3 snap at 01:21:628. Wanna take another look?

http://puu.sh/B8hk <update
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this


SPOILER
Easy
Everything looks fine for me

Normal
00:42:731 (2) - add finish in front of slider

Hard
00:18:164 (1,3) - stack each other


Nyquil's Hard
00:15:802 (5,1) - stack each other
00:18:164 (1,2) - stack pefectly
00:20:054 (1) - move 2 grids down
00:23:361 (5,1) - stack each other
01:12:022 (1) - last slider point 1 gird right

Hard Modding for me @.@
song and beat both are nice xD good luck!
Topic Starter
ririco
no changes for me >A</ sorry~
Scorpiour
Hi there~~mod from my queue~

[General]
  1. Add another combo colour between colour2&3? because they're too close i suppose >.<
  2. 00:49:345 - add a kiai fountain here?
[Easy]
  1. 00:15:330 (5) - change it to a 1/2 reverse slider?
  2. 00:30:448 (4,5) - i'd like to trans their positions, put a note on downbeat with NC maybe better here :)
[alacat's Normal]
  1. 01:08:242 (1) - move it to 01:08:006 - ?
  2. 01:27:140 - end spinner here?
[Hard]
  1. 00:23:834 (6) - start next NC here?
  2. 01:12:968 (1,2,3,4) - i suppose if you stack(1,2), it's better to stack (3,4) also...or no stack here :>
[Nyquill's Hard]
  1. 00:49:345 (1) - emm...seens it should start from prev red line....
  2. 01:27:140 - end spinner here?
nothing much to say...really a nice map that i think it's ready for being bubbled >.<

so good luck with rank~~
Nyquill

Scorpiour wrote:

[*]00:49:345 (1) - emm...seens it should start from prev red line....having the downbeat of kiai in the middle of a slider is...lol

so good luck with rank~~
Thanks for checking. Shortened that spinner

Did everything from previous mod as well (kinda sad I need to remove the anti-jumps thoiugh)
http://puu.sh/BdY3
Mystica
here comes my mod.

[Normal]
00:59:974 - consider not to put the note here instead to put on00:59:738 - and 01:00:211 - to follow the rhyme

[Hard]
00:08:716 (1) - this may not fit yeh

[Nyquill's Hard]
some antijumps really not fit yeh.

sweet song and map~
alacat
some fixed :oops:

Thanks modding~

http://puu.sh/BgLz
Topic Starter
ririco
updated and thanks for your mods >w<
Shana Aisaka
Hi -Sekai- ~ =w=''
Request from My Boring Queue. :P

Red - Must Fix!!
Black - Feel free ignore. :3

[General]
Everything is goooooooood..

[alacat's Normal]
00:11:550(5) = spacing.
01:04:463(2) = ^

[Hard]
00:26:432(8) = NC ?
00:27:613(1) = remove NC

[Nyquill's Hard]
01:21:628(1) = remove whistle.
01:27:140 - add new timing here. 5% sound. If you want

Nyaaa ... That's all !! >A<"
Star !!
Naichatta
From my queue.

[Easy]

00:21:944 (4) - add whistle at slider head?
01:10:133 (2) - sounds better if add clap


[alacat's Normal]
AR-1? Easyとの差が大きいように思えたので

00:59:031 (4) - 終点にwhistleを追加?
01:17:692 (3) - 始点にfinishを追加?
01:19:582 (1) - finishを追加?

[Hard]

00:03:046 (6,7,8) - ↓ like this
00:10:369 (5) - put at x:230 y:65
00:53:361 (7,1) - switch NC
01:02:101 (6,7) - ↓ like this
01:10:133 (7,1) - switch NC

[Nyquill's Hard]

00:06:826 (5) - add NC?
00:12:495 (1) - sounds better if add whistle at slider end
00:30:684 () - add note it's better imo
00:34:936 (1) - ctrl+R likes me
01:10:132 (1) - add clap?

Tsumiki nyan <3
nice song and mapset, I wait your map for playing as ranked :)
Lizellota
Sekai, i'm sorry! i'm late ;__; And sorry for little mod from me ;__;
Mod from our q~

[Nyquill's Hard]

00:25:723 - remove whistle
01:18:400 - add whistle
01:21:628 - remove whistle

[Hard]

00:14:385 - add whistle
00:23:125 (4) - add clap(S:C2 o.o)
01:10:841 - add finish(S:C2)

[alacat's Normal]

00:15:566 - add clap
00:27:613 (1) - add finish
01:17:691 - ^
01:19:582 (1) - ^

[Easy]

Fine for me~

Good luck, nyan~ nice map~
Topic Starter
ririco
Thanks for checking my map o.o and fixed some of those stuff~
Nyquill

kusano wrote:

00:34:936 (1) - ctrl+R likes me that would completely destroy the oval flow.
01:10:132 (1) - add clap? imo sounds out of place and especially inconsistant with the rest of the hitsounding
did everything else from all three mods.

http://puu.sh/BAz9
Topic Starter
ririco
updated :3
alacat
some fixed

Thanks modding :oops:

http://puu.sh/BNAM
Miya
alacat's Normal
  1. 00:43:676 (3) - There should be a new combo here to make combo consistant with 00:38:952 (1,2,3) -
  2. 00:56:196 (5) - Alone whistle here at the start point sounds awkward imo. Try to add another whistle at this slider end to follow up your whistle at slider start.
  3. 00:57:849 (2) - Hmm, it should be 1/2 tick backward. There's no rythim in 00:57:848- . Also if you add a circle at 00:58:085- it will create more interesting rythim than before.
  4. 01:03:755 (1) - Same as 00:56:196 (5) , I think it's better to add another whistle at this slider end.
  5. 01:05:407 (3) - Hmm. Same as before. This slider should start 1/2 backward. For me it's better to delete this slider, then add a note at 01:05:171- and add 1/2 slider at 01:05:644-. Don't forget to rearrage your hitsound if you do this.
  6. 01:19:582 (1,4) - Aww, nazi, but can you move this circle 1 grid left so it will be symetrical with 01:22:416 (1,2) -
  7. 01:22:889 (2) - Hmm, you should add another whistle too at this slider end.
Nyquill's Hard
  1. I think it's best to rename this diff into Nyquill's Insane since the gap between sekai's hard and this diff is quite decent.
  2. 00:12:495 (1) - Miss a whistle at this slider start?
  3. 00:29:503 (6) - You should add new combo here to make the combo consistant with 00:14:385 (1,2,3,4,5) -
  4. 00:30:684 (9,10) - You should add claps at these note to make it consistant to your previous clap rythim.
  5. 00:36:353 (3) - There should be a whistle at this slider end to make it consistant with whistle at 00:34:936 (1) - start.
  6. 01:12:022- Default finish hitsound is much better than whistle.
  7. 01:13:911- ^
  8. 01:17:691- ^
  9. 01:22:415 (2,3) - Add whistle at these note like other diff? It's very good to hear imo.
Sekai diff is done in irc :3
log
20:17 *Miya is editing (Rumi Ookubo - Te wo Gyu Shite ne (TV Size))[http://osu.ppy.sh/s/52212]
20:17 <Miya> : :3
20:17 <-Sekai-> : :O
20:17 <Miya> : combo 2 and 3 are very similar, please change on of them
20:18 <-Sekai-> : remove one of them?
20:18 <Miya> : change one of them
20:18 <Miya> : pink is work imo :3
20:18 <-Sekai-> : umm
20:19 <-Sekai-> : but there no pink in BG
20:19 <-Sekai-> : OAO
20:19 <Miya> : but there's is pinik in video :o
20:19 <Miya> : it fits with bg too imo
20:19 <Miya> : up to you
20:22 <Miya> : 00:29:503 (3,4) -
20:22 <Miya> : easy
20:22 <Miya> : how about adding whistle at both of this slider start?
20:22 <-Sekai-> : umm~
20:23 <-Sekai-> : sure
20:25 <Miya> : btw
20:25 <Miya> : no kiai? o.o
20:25 <-Sekai-> : yrs
20:25 <-Sekai-> : yes*
20:25 <Miya> : don't like it?
20:25 <-Sekai-> : just like Nymph's map
20:25 <-Sekai-> : =3=
20:26 <Miya> : 00:31:393 (5,1) - switch nc? >.<
20:27 <-Sekai-> : sure
20:27 <-Sekai-> : =w=
20:28 <Miya> : 00:31:393 (5,1) - nc here, to be consistant with previous rythim?
20:28 <-Sekai-> : umm
20:28 <-Sekai-> : it's same as before
20:28 <-Sekai-> : orz
20:29 <Miya> : no
20:29 <Miya> : 00:38:952 (1,2,3) -
20:29 <-Sekai-> : done
20:29 <Miya> : :3
20:29 <-Sekai-> : :3
20:29 <-Sekai-> : nice easy?
20:30 <Miya> : quiet nice
20:30 <Miya> : but still, you spam a lot of 1/1 Dx
20:30 <Miya> : although it's not a big problem
20:30 <-Sekai-> : o.o
20:30 <-Sekai-> : it's an easy diff orz
20:30 <Miya> : i know
20:30 <Miya> : but it's causing lacks of variation
20:31 <-Sekai-> : :/
20:31 <Miya> : not a big problem though
20:32 <Miya> : ups
20:32 <Miya> : 00:44:149 (2,3) - not symetrical
20:32 <Miya> : intended?
20:32 <-Sekai-> : yes
20:32 <-Sekai-> : orz
20:32 <Miya> : doesn't looks good imo
20:32 <Miya> : awkward
20:32 <-Sekai-> : :/
20:33 <-Sekai-> : so what do you think i should do
20:33 <Miya> : better to make it like this > http://puu.sh/BPa6
20:33 <Miya> : or this > http://puu.sh/BPaj
20:33 <-Sekai-> : ok
20:33 <-Sekai-> : changed it
20:34 <Miya> : :3
20:34 <-Sekai-> : :3
20:35 <Miya> : 01:08:716 (6,1) - switch combo? >.<
20:35 <-Sekai-> : sure
20:35 <-Sekai-> : it looks weird anyways
20:35 <-Sekai-> : xD
20:36 <Miya> : no, it's more consistant and nice to look imo o.o
20:36 <-Sekai-> : i mean the other one =3=
20:37 <Miya> : where? o.o
20:37 <-Sekai-> : before i switch combo
20:37 <-Sekai-> : o3o
20:37 <Miya> : >.<
20:38 <-Sekai-> : btw
20:38 <Miya> : yup?
20:38 <-Sekai-> : Nyquill is online if you want to irc mod with his diff later
20:38 <-Sekai-> : :3
20:38 <Miya> : owo
20:38 <Miya> : okay
20:38 <-Sekai-> : i guess ala is not online
20:38 <-Sekai-> : =3=
20:39 <Miya> : >.<
20:39 <Miya> : no problem, i will post in the forum
20:39 <-Sekai-> : thn ok :3
20:39 <-Sekai-> : then*
20:39 <Miya> : hard :3
20:40 <-Sekai-> : :3
20:42 <Miya> : hmm hmm
20:42 <Miya> : same comment as easy Dx
20:42 <-Sekai-> : o.o
20:42 <-Sekai-> : what D:
20:43 <Miya> : just look at my easy comment :P
20:44 <-Sekai-> : nc?
20:44 <-Sekai-> : =3=
20:44 <Miya> : nope
20:44 <Miya> : just forget about it >.<
20:44 <Miya> : btw
20:44 <-Sekai-> : =3=
20:44 <Miya> : 01:20:999 (4) - very good with default soft clap
20:45 <-Sekai-> : no
20:45 <-Sekai-> : D:
20:45 <-Sekai-> : it'll sound weird
20:45 <Miya> : i can hear a clap sounds it this note really >.<
20:45 <Miya> : 01:20:999 (4) -
20:45 <Miya> : try to listen it carefully
20:46 <-Sekai-> : sure added
20:46 <-Sekai-> : =3=
20:48 <Miya> : aw, sorry if my mod is long, so many chat and moderator makes me a bit confused Dx
20:48 <-Sekai-> : o.o
20:48 <-Sekai-> : orz it's ok
20:48 <-Sekai-> : and i just wanted to ask you if that's all for hard diff?
20:49 <Miya> : no
20:49 <Miya> : there's still lot Dx
20:49 <-Sekai-> : orz
20:50 <Miya> : 00:08:716 (1) - default finish please on this slider head
20:50 <Miya> : it's not consistant with your easy diff :<
20:51 <-Sekai-> : sure
20:51 <Miya> : ah wait, have to report someone again :<
20:51 <-Sekai-> : but i still think whistle will be better imo
20:51 <Miya> : :o
20:52 <Miya> : there's no hitsounds it that slider start
20:54 <-Sekai-> : Miya can irc mod with Nyquill
20:54 <-Sekai-> : he have exam in 1 hour D:
20:54 <Miya> : :<
20:54 <Miya> : ok then i will post in the forum later
20:55 <-Sekai-> : so no irc mod
20:55 <-Sekai-> : :<
20:56 <Miya> : :<
20:59 <Miya> : orz sorry
20:59 <Miya> : let's continue Dx
21:00 <Miya> : 00:29:503 (1,2,3) - whistle? :3
21:00 <-Sekai-> : :3
21:00 <-Sekai-> : sure
21:03 <Miya> : 00:49:345 (1) - why no default finish at this slder start? o.o
21:03 <-Sekai-> : hmm~
21:03 <-Sekai-> : claps fits there so that's why
21:03 <Miya> : not consistant with easy diff Dx
21:05 <-Sekai-> : sure added a finish
21:05 <Miya> : orz i can't concentrate
21:05 <Miya> : wait a minute
21:07 <Miya> : 01:20:999 (4) - oh yes, if you add clap here, it will be good if you set volume here to 30%
21:08 <-Sekai-> : sure
21:08 <-Sekai-> : =w=
21:10 <Miya> : 00:38:834- add a note?
21:11 <-Sekai-> : sure
21:11 <-Sekai-> : it's fits orz
21:11 <Miya> : 00:42:613- here too?
21:12 <Miya> : want to change some slider into triple in kiai?
21:12 <Miya> : i can help you if you want
21:12 <-Sekai-> : o.o
21:12 <-Sekai-> : sure
21:13 <Miya> : 00:50:999 (1) - this can be change to triplet
21:13 <-Sekai-> : D:
21:13 <-Sekai-> : but i liked this slider ;_;
21:13 <Miya> : 00:52:653 (6) - remove the repeat can be changed to triple too
21:13 <Miya> : :o
21:13 <Miya> : another pattern maybe? >.<
21:14 <-Sekai-> : umm~ ok
21:15 <-Sekai-> : 00:50:998 -
21:15 <-Sekai-> : changed into a triple
21:15 <Miya> : 00:52:888-00:53:124 can be changed into triplet too
21:16 <-Sekai-> : but 00:52:652 (8,1) -
21:16 <-Sekai-> : i want to keep them D:
21:17 <Miya> : :o
21:17 <Miya> : just remove the repeat
21:17 <Miya> : then add triplet
21:18 <-Sekai-> : =3=
21:18 <-Sekai-> : still no
21:18 <Miya> : ok
21:18 <Miya> : 00:54:779 (5) - this can be a triplet too
21:19 <-Sekai-> : sure
21:20 <Miya> : 00:56:668 (2) - this one too :3
21:20 <-Sekai-> : sure :O
21:21 <-Sekai-> : i gurss it's better orz
21:22 <Miya> : 00:58:675- add a note? :3
21:23 <-Sekai-> : so many triples
21:23 <-Sekai-> : orz
21:23 <Miya> : to be consistant o.o
21:23 <-Sekai-> : =v= ok
21:23 <Miya> : 01:04:345- you can add a note here too
21:24 <-Sekai-> : ok added it
21:24 <-Sekai-> : :3
21:28 <-Sekai-> : o.o Miya so silnce
21:28 <-Sekai-> : quite*
21:28 <Miya> : flame war in #malay Dx
21:29 <-Sekai-> : orz
21:29 <Miya> : 01:07:179- you can add a note too here? >.<
21:30 <Miya> : 01:11:786 (7) - ah, you can change a slider here into triplet too
21:33 <Miya> : umm have you change this slider sekai? 01:11:786 (7) -
21:33 <Miya> : o.o
21:34 <-Sekai-> : you should stop talking in #malay
21:34 <-Sekai-> : ._.
21:39 <Miya> : have you fixed what i said? Dx
21:39 <Miya> : you always dc orz
21:39 <-Sekai-> : orz
21:39 <-Sekai-> : about the sliders no
21:40 <Miya> : which? o.o
21:40 <-Sekai-> : 01:11:786 (7) -
21:41 <Miya> : 01:19:463- note here?
21:42 <-Sekai-> : no
21:42 <-Sekai-> : it's sounds better with just a note
21:42 <Miya> : 01:21:235 (5) - this can be changed to triple too
21:43 <-Sekai-> : ok
21:44 <-Sekai-> : added the triple
21:44 <Miya> : combo here is vocal oriented? o.o
21:45 <-Sekai-> : yeah
21:45 <-Sekai-> : it is =3=
21:45 <Miya> : i think it's a bit inconsistant :<
21:45 <-Sekai-> : :/
21:46 <-Sekai-> : i think Miya your not feeling well
21:46 <-Sekai-> : after that flam war
21:46 <Miya> : uh no, it's so many hl, i feel confused
21:46 <Miya> : @@
21:47 <-Sekai-> : oh :<
21:47 <-Sekai-> : so is that's all for hard
21:47 <Miya> : ah maybe that's all for now for your hard diff >.<
21:48 <Miya> : yup
21:48 <Miya> : i will mod other two diff later Dx
21:48 <-Sekai-> : umm~ i updated it
21:48 <Miya> : can't focus
21:48 <Miya> : orz
21:48 <Miya> : yup, please do it :3
21:48 <-Sekai-> : orz
21:48 <-Sekai-> : i did =w=

Call me back after you have another 2 mods. :3
alacat

Miya wrote:

alacat's Normal
  1. 00:43:676 (3) - There should be a new combo here to make combo consistant with 00:38:952 (1,2,3) -
  2. 00:56:196 (5) - Alone whistle here at the start point sounds awkward imo. Try to add another whistle at this slider end to follow up your whistle at slider start.
  3. 00:57:849 (2) - Hmm, it should be 1/2 tick backward. There's no rythim in 00:57:848- . Also if you add a circle at 00:58:085- it will create more interesting rythim than before.
  4. 01:03:755 (1) - Same as 00:56:196 (5) , I think it's better to add another whistle at this slider end.
  5. 01:05:407 (3) - Hmm. Same as before. This slider should start 1/2 backward. For me it's better to delete this slider, then add a note at 01:05:171- and add 1/2 slider at 01:05:644-. Don't forget to rearrage your hitsound if you do this.
  6. 01:19:582 (1,4) - Aww, nazi, but can you move this circle 1 grid left so it will be symetrical with 01:22:416 (1,2) -
  7. 01:22:889 (2) - Hmm, you should add another whistle too at this slider end.
all fixed !

Thanks modding ~ :oops:

http://puu.sh/C1ri
riffy

Miya wrote:

Call me back after you have another 2 mods. :3
eh.. let's try to give you one more mod! :3

[Easy]
00:12:495 (1) - whistle? :3
00:16:275 (1,2) - ctrl + r to follow vocals better. (don't forget to fix spacing afrter fix) >3<
00:31:865 (2,3) - spacing? ~_~
00:49:345 (1,2) - /me nazi http://puu.sh/C30S

[alacat's Normal]
CS -1 looks the same with Easy :/
00:03:046 (3,1) - aren't properly stacked ~_~ (just 0.5 grid x328 / x 329)
01:04:464 (2,3) - meow?
01:22:889 (2) - add reverse? ~_~

[Hard]
00:21:235 (3,5) - whistle here or here? :3
00:43:676 (3) - 1/2 shorter + add reverse?

[Nyquill's Hard]
good job. perfect!

~~~

go! go! bubble!
Topic Starter
ririco
Thanks Bakari >w< for your mod~
Nyquill

Miya wrote:

Nyquill's Hard
[list]
[*]00:36:353 (3) - There should be a whistle at this slider end to make it consistant with whistle at 00:34:936 (1) - start. rather remove that whistle instead
also, sekai, up to you whether or not you want to change diffuculty name.

http://puu.sh/C5kc
Topic Starter
ririco
Done updated and renamed alacat's Normal and Nyquill's Hard to Normal and Insane~~~ =3=
Yasora
I see

Easy
  1. 00:12:495 (1) - this circle was overlapped with 00:11:078 (4) - 's slider-slide. move it to another place for make this circle more visible like this
  2. 00:41:786 (1) - this new combo isn't really necessary in here. remove it?
  3. 00:44:621 (4) - this 1/2 slider not really make sense in the end imo, be better if just a circle in here
  4. 01:00:212 (6) - the new combo should begin in here imo, make the combo set same with before (1-2-3-4-5-1-2-3-4-5)
  5. 01:22:416 (1,2) - i know you try to following the vocal, but I guess that more easier if delete (2) then, make slider (1) more longer until red tick. and remove new combo
Normal
  1. 00:25:723 (3,4) - I guess (3)'s reverse in here is weird to hear. then, (4) should putting at 00:26:432 for more following the vocal. so, the rhythm can be better if like this?. add whistle in (3)'s end if you do this~
  2. 00:34:227 (5) - oh well, add clap in the reverse? seems the sound similar with 00:38:007 (6) -
  3. 00:44:621 (4) - same think with in easy diff
  4. 01:05:171 (3) - add whistle sound? I think that would be fit with trumpet sound in bg music
  5. 01:18:401 (4) - similar think with above
Hard
  1. 00:04:936 (4) - add whistle in slider's beginning? that's fit with whistle sound at 00:04:464 (2) -
  2. 00:08:716 (1) - add finish sound in slider's beginning, normal diff already do that
  3. 00:38:007 (8) - change this slider into 1/2 beat? then add a reverse (like this). because the clap sound in the middle seems weird if without clap hitsound. after that, add clap in the reverse and the end
  4. 00:44:621 (4) - same think with in easy diff
Insane
  1. 00:15:330 (3) - add whistle sound? seems the sound similar with (1)
  2. 00:34:227 (3) - add clap sound in slider's end? I know the clap sound not following the bg music, but that make the rhythm more better imo
  3. 00:38:007 (3) - same think with in hard diff
  4. 01:10:604 (x) - add a note with clap sound (soft-default)? because the clap sound in bg music ;_;
  5. 01:17:691 (1) - add finish sound in slider's beginning? for cymbal sounder
Topic Starter
ririco
fixed my diffs waiting for alacat's and Nyquill's fixes~
alacat

-Bakari- wrote:

[alacat's Normal]
CS -1 looks the same with Easy :/mmm... nochange ;_;
00:03:046 (3,1) - aren't properly stacked ~_~ (just 0.5 grid x328 / x 329) fixed
01:04:464 (2,3) - meow? nochange ;_;
01:22:889 (2) - add reverse? ~_~ nochange ;_;

Yasora wrote:

Normal
  1. 00:25:723 (3,4) - I guess (3)'s reverse in here is weird to hear. then, (4) should putting at 00:26:432 for more following the vocal. so, the rhythm can be better if like this?. add whistle in (3)'s end if you do this~mmm... nochange ;_;
  2. 00:34:227 (5) - oh well, add clap in the reverse? seems the sound similar with 00:38:007 (6) - fixed
  3. 00:44:621 (4) - same think with in easy diff fixed
  4. 01:05:171 (3) - add whistle sound? I think that would be fit with trumpet sound in bg music fixed
  5. 01:18:401 (4) - similar think with above fixed
Thanks modding~ :oops:


http://puu.sh/CmxS
Nyquill
remapped some sections in order to accomodate some of the additional notes added.

http://puu.sh/CsAi

(everything was done btw)
Topic Starter
ririco
ok updated :3
eikkaleyd
>w<

[Insane]
00:27:377 (6,1) - little change to make (3,4,5,6,1) prettier: (4) x328 y68, (6) x328 y208, next (1) x252 y232
00:34:936 (1) - x196 y160 to make it above (4)
01:03:518 (4,5) - Both one grit right
01:22:415 (2) - bend it, may make it more soft and fit the music

[Hard]
00:42:613 (7) - one grid down
00:44:621 (5) - put it on x416 y168 maybe better
00:49:818 (2,3,4,5) - this way~ http://osu.ppy.sh/ss/350191
01:03:046 (1) - x228 y124, let (7,1,2,3) together like a flow
01:19:818 (1) - Copy (2) shape

[Normal]
00:50:763 (3) - second point x200 y800 maybe better
00:59:031 (4,5) - I felt confused when read this. Put a circle here, and a slider from 00:59:502 to 00:59:974

[Easy]
00:40:369 (4) - Seems a bit strange, just copy (2) shape maybe better
01:12:968 (2) - ^ Just copy (1) shape

That's all. Simple mods for this lovely song and lovely map! :D
Shulin
[Easy]

00:01:629 - Note? You follow the vocal for the whole map so the gap in rhythm here doesn't make sense.
00:02:574 - ^
00:07:771 (5) - Remove whistle from the end, sounds better.
00:12:495 (1) - Remove whistle. Keep consistent with 00:06:826 (3) -
00:42:731 (1) - Remove new combo.
01:22:416 (4) - New combo?

[Normal]

00:01:157 - Why is there an inherited section here, just use the non inherited one.
00:44:621 (3) - Add finish.
00:47:456 (1) - For a normal I think this should be longer.
01:22:889 (2) - Keep the volume 30% for the slider end.
01:00:448 (1) - I think ending it at 01:02:809 is better since it follows the synth like the previous bit.
01:03:282 - Maybe add a note here if you do ^

[Hard]
  1. New combos are very strange. Please look at Insane and follow a similar pattern
00:29:975 (2) - Remove clap.
00:38:716 (1,2,3) - Very ugly overlap with 00:38:007 (8) - in game. Move it further away so it doesn't overlap when playing.
01:20:999 (4) - Too quiet and it makes no sense. Use 70% volume like the rest.

[Insane]

00:01:157 (1) - Remove clap from the start. You don't use the custom clap anywhere else in this section, so why here.
00:01:629 (2) - Whistle?
00:02:574 (5) - Whistle the start, same vocal pattern as 00:02:101 (4) -
00:06:353 (4) - ^ Missing whistle pattern is odd.
00:08:952 (2) - Whistle end? Same vocal pattern as 00:09:424 (3) -
00:40:842 (7) - New combo here.
01:21:470 (1) - Replace with a note or extend to 1/2 at 01:21:707 - also silence / reduce volume of the end.
01:23:833 (1) - 5% volume like the other diffs?

Solid mapset :)
Topic Starter
ririco
fixed some of those mods
alacat

Shulin wrote:

[Normal]

00:01:157 - Why is there an inherited section here, just use the non inherited one.Because add to S:C2 finish on the slider's head.
00:44:621 (3) - Add finish. fixed
00:47:456 (1) - For a normal I think this should be longer. sorry.. no chage.
01:22:889 (2) - Keep the volume 30% for the slider end. fixed
01:00:448 (1) - I think ending it at 01:02:809 is better since it follows the synth like the previous bit. fixed
01:03:282 - Maybe add a note here if you do ^ fixed
Thanks modding :oops:

http://puu.sh/DigC
Nyquill

Shulin wrote:

[Insane]
01:21:470 (1) - Replace with a note or extend to 1/2 at 01:21:707 - also silence / reduce volume of the end. are you ABSOLUTELY sure about this, because I'm hearing 1/3 and its a slider, so what rhythm the slider ends on doesn't screw the player up.
http://puu.sh/DmfU
Topic Starter
ririco
thanks for updating your diff >w< and updated everything~
Miya
Recheck

General
  1. Clean~
Easy
  1. 00:02:101 (3) - Whistle here is not consistant with your next whistle rythim. To make it consistant remove whistle here then add another whistle into this note 00:01:629 (2,4) -
  2. 00:14:385 (4) - Because you add a new combo here at 00:07:771 (1) - to follow the new rythim from the music, i suggest you add a new combo here too to make it consistant. Otherwise just remove the new combo at 00:07:771 (1) -
  3. 00:33:755 (4) - Nazi, but move the end point to 352,96 to make this slider more symetrical.
Normal
  1. 00:14:385 (4) - I think it's better to use default soft clap at this slider start rather than whistle. It's more suit with the music.
  2. 00:27:613 (1) - There should be a finish sound here too at slider start. It's not consistant with 00:19:582 (7) - and 00:23:834 (1) -
  3. 00:35:172 (1) - Hmm, i think you need a whistle at this circle to make the whistle rythim more consistant.
  4. 00:38:952 (1,2,3,1,2,1,2,3) - This combo is not consistant in the stanza. To make it consistant switch comboes on here 00:40:842 (3,1) - then here 00:42:731 (2,1) - . Perhaps you want to add another combo at 00:44:621 (4) - too make it more consistant.
  5. 01:06:352- From this point there's no whistle hitsounds. Why you don't continue the whistle rythim? It's good imo. Try to add whistle rythim like i mention below :
    1. 01:06:353 (6) -
    2. 01:07:298 (8) - but at the slider start.
    3. 01:09:188 (3) -
    4. 01:12:968 (2) - at slider start.
    5. 01:13:912 (3) - at slider end.
    6. 01:21:471 (4) -
  6. 01:22:889 (2) - It's better to add a whistle at the slider end like Sekai diff.
Hard
  1. 00:04:936 (4) - Overused whistle sounds which not consistant to your whistle rythim. Remove it please.
  2. 00:14:149 (7) - This one too. But it will better if you add a default clap here to cover the rythim from the music.
  3. 00:34:700 (1,2) - Switch new comboes please. It's not consistant to your combo pattern.
  4. 00:47:456 (1) - Orz, the finish sounds at this spinner end is not fit with the music. It really better if you use clap instead.
  5. 00:58:558 (2,4) - This should be a triplet if i look into your triplet pattern. So add a note here 00:58:675-
  6. 01:04:227 (5,1) - ^ add a note here 01:04:345-
  7. 01:11:786 (7) - ^ should be a triplet.
  8. 00:55:251 (7) - This should be a new combo. Not consistant with your combo pattern. Then remove new combo here 00:56:432 (1) - then add new combo here 00:57:141 (4) -
  9. 00:58:322 (1) - If you follow my suggestion above, remove new combo here then add new combo here 00:59:031 (5) -
  10. 01:00:448 (1,2) - After that switch new comboes here.
  11. 01:02:574 (6,1) - After that switch new comboes on this one too.
  12. etc, continue until finish. Agree with Shulin here. Don't follow vocal too much for new comboes, otherwise your combo will not consistant like this. Just follow new comboes every long white tick.
Insane
  1. 01:20:998 (8) - Hmm, the clap at this slider end is overused imo. Better to remove it.
  2. 01:23:124 (3) - Better to add whistle here like Sekai diff.
Orz, that's all. Have someone to check you new comboes pattern at your hard diff Sekai. :(
Also, find more mod again please, i become not confident enought on letting this map pass.
Good luck~
Topic Starter
ririco
Thanks Miya for re-checking this :3
alacat
all fixed :oops:

Thanks Miya !

http://puu.sh/Dykm
Nyquill
SPOILER
osu file format v9

[General]
AudioFilename: Ookubo Rumi - Te o Gyu Shite ne [-Sekai-].mp3
AudioLeadIn: 1000
PreviewTime: 48991
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0

[Editor]
Bookmarks: 16275,45094,48873,55959
DistanceSpacing: 0
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Te wo Gyu Shite ne (TV Size)
Artist:Rumi Ookubo
Creator:-Sekai-
Version:Insane
Source:Acchi Kocchi
Tags:ending Nyquill alacat

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:1

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Combo4 : 255,128,255

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puush is down (Oh surprise surprise)

Hey sekai, if you MUST choose between one of HP 8 or OD 8, which one would you pick?
Topic Starter
ririco
updated Nyquill diff, alacat use code so i can update >A< puush is down~

and Nyquill i think HP 8 is much better then OD 8 :3
alacat
ok :oops:
osu file format v9

[General]
AudioFilename: Ookubo Rumi - Te o Gyu Shite ne [-Sekai-].mp3
AudioLeadIn: 1000
PreviewTime: 48991
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 45094,48873
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Te wo Gyu Shite ne (TV Size)
Artist:Rumi Ookubo
Creator:-Sekai-
Version:Normal
Source:Acchi Kocchi
Tags:ending Nyquill alacat

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Video.avi"
0,0,"BG.jpg"
//Break Periods
2,44821,46136
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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[Colours]
Combo1 : 192,192,192
Combo2 : 179,253,204
Combo3 : 154,147,215
Combo4 : 255,128,255

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Topic Starter
ririco
done updated :3 thanks ala-chan~
Pereira006
hello sorry big later

Imo -> my opinion

[Easy]
01:01:629 (2,3,4) - the (3) look is unsymentric with at 01:00:212 (1), so try the (2) grid 1 left, the (3) grid 1 down and right, the (4) grid 1 right to fix spacing then look better symentric imo
01:20:526 (3) - timing here and change soft to Normal like you did on hard at 01:20:999 (5) because look better imo

look great

[Normal]
00:44:149 (1) - I don't get it why new combo? the vocals and drums is continue so just remove new combo to consistent most better imo

look great

[Hard]
00:12:023 (1,2) - the sliders is not same shape try slider same shape to consistent is better
00:13:676 (6,7) - ^ same
00:21:944 (1,2) - ^ same also carefully spacing
00:37:771 (6,7) - Incosistent spacing also if you fix this the (7) need nice blanket with 00:38:716 (1,2,3)
00:39:660 (6,7) - happened same at 00:12:023 (1,2)
00:49:345 (1,2) - ^ same
01:08:716 (2,3) - ^ same

that great

[Insane]

nothing wrong for me, stuff cool
[]
sorry later
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye
Cilvery
Hi~ <request from ingame>

[Easy]
00:14:385 - remove finish with add whistle

[Normal]
00:29:503 - add finish

01:21:471 - remove whistle

[Hard]
00:14:385 - remove clap with add finish

[Insane]
Fine
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
good luck!!
Topic Starter
ririco
Thanks Pereira and Cilvery for modding my map >w<
alacat
Pereira006,Cilvery Thanks modding :oops:

some fixed.

http://puu.sh/EwQe
Topic Starter
ririco
Thanks updated :3
Topic Starter
ririco
ORZ ..... this map is so ignored ;w;
Miya
Sorry, for late recheck :(

Normal
  1. 00:34:227 (5) - I think the clap sound at the repeat is not fit with the song. It's better to remove it.
Hard
  1. The new combo at the first part is not consistant. Please follow this mod :
    1. 00:04:227 (1) - Remove nc here
    2. 00:04:936 (4) - Add nc here
    3. 00:06:826 (1) - Remove nc
    4. 00:12:023 (1) - Remove nc
    5. 00:12:495 (2) - Add nc here
  2. 00:25:723 (7,1) - Switch nc here please for consistencies.
  3. 00:27:849 (6) - Nc here for the new vocal.
  4. 00:54:542 (4,5,6) - Ctrl + R this please since the triplet is not start in the correct position. Rearrange the pattern and the hitsound if you do this.
  5. 00:56:432 (4,5,6) - ^
  6. 01:11:786 (7) - Change this to triplet to make the triplet pattern across the kiai time more consistant.
  7. 01:14:385 (7) - Add nc here please for consistencies of your nc pattern.
Insane
  1. 00:38:479 (4,5,6,7) - The stream is covered by the combo hitburst and hard too see the path. I think you should think about another pattern here for better gameplay.
  2. 01:06:352 (1,2) - Don't stack this please, didn't expect it to be 1/4 because you use 1/2 and 1/1 at previous stack, so this is confusing.
  3. 01:18:400 (3,4,5) - Hmm, it's better to not stack this slider too for your pattern consistencies.
That's all ><
Topic Starter
ririco
Thanks Miya :3 updated all diff now~
Miya
Hard
  1. 01:05:881 (6) - Remove the repeat and add a circle here 01:06:234-, 01:06:352-, to make triplet more consistant.
  2. 01:11:550 (6,7,8) - Ctrl + R this please, the triplet is not start at the correct position. Rearrange the pattern and hitsound after you do this.
No kds. >.<
Topic Starter
ririco
Done :3 ~
Miya
Hmm..
Well, there's nothing major anymore, so i can give you a bubble. Good luck~
Topic Starter
ririco
Thanks Miya >w<~
Kawayi Rika
Hello ~ Sekai chan ~ :)

Random check map ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane]


  1. 00:49:345 - Wrong snapped kiai time.

[Normal]


  1. 01:03:754 (2,3,4) - Use same spacing.

Pop due wrong snapped kiai time in insane diff.

Fix and call me back recheck ~ ;)
Nyquill
Topic Starter
ririco
Ok, Then fixed them~ >.<

Rika thanks for modding :3
Kawayi Rika
OK ~ Looks fine now ~

Good luck with rank ~
Rebubbled ~!

Topic Starter
ririco
Thanks Rika >w< again.
Andrea
We just fixed a new combo on Easy for consistence with the other difficulties, nothing else needs to be done.

Ranked~
Kanari
Congrats ~
Topic Starter
ririco
Thanks Andrea >w<
Kei
Yayy congratulations :3
HeatKai
hahaha, lastly I didn't map the taiko.
grats btw hahaha
[CSGA]Ar3sgice
其实我不理解为什么要congrats, 反正你们想rank不就能rank么...

又不是新人, rank什么的不值得庆祝才对, 233
YTYuyu
yay sekai it's time for you to go "nya-nya~". :P. lol i'm jk congratz on the rank ;)
DarknessAngel
congrats ~ ;)
Nymph
Miya
Congratz Sekai, at last :D
Dark_Ai
omedeto Baka Sekai!~
Topic Starter
ririco
>A</// Thanks Guys~
alacat
congrats moe Sekai =w=
Yasora
bakaa sekai :'''D omedetooo----
IkkiMinami
Very nice :)
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