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Takanashi Yasuharu - Doku Ryuu no Kobura [Osu|Taiko]

posted
Total Posts
10
Topic Starter
Canneh
This beatmap was submitted using in-game submission on Dienstag, 23. Oktober 2012 at 21:49:45

Artist: Takanashi Yasuharu
Title: Doku Ryuu no Kobura
Source: osu!
BPM: 200
Filesize: 1886kb
Play Time: 00:47
Difficulties Available:
  1. Der (5 stars, 168 notes)
  2. DoKo (5 stars, 457 notes)
  3. Elprup (5 stars, 387 notes)
  4. Koka's Taiko Oni (4,83 stars, 704 notes)
Download: Takanashi Yasuharu - Doku Ryuu no Kobura
Information: Scores/Beatmap Listing
---------------
My first attempt to get a map ranked. Mods and constructive opinions are surely welcome.
YodaSnipe
IRC mod
DoKito
IRC Mod. Und hier meine Map:

http://puu.sh/yz8j
Ryu_old
Ryuu <3 Fairy Tail
YodaSnipe
forgot to give u a kudosu sorry! +1 :D
Topic Starter
Canneh

YodaSnipe wrote:

forgot to give u a kudosu sorry! +1 :D
It is up to you, whether it deservers 1 or not ^w^, but thanks.

EDIT: Added the chat.
SPOILER
22:05 <YodaSnipe> : it's really good but
22:05 <YodaSnipe> : there's a few spots i think that need work sec lemme play agin
22:06 <YodaSnipe> : did u see my first miss there?
22:06 <YodaSnipe> : that feels weird
22:06 <YodaSnipe> : it seems like
22:06 <Canneh> : hmm
22:06 <YodaSnipe> : the note should be hit immediately after
22:06 <YodaSnipe> : like a 1/2 or w.e u mappers call iut
22:06 <Canneh> : lemme check something
22:06 <YodaSnipe> : but it's not it's a 1/4
22:06 <Canneh> : I am not a real mapper yet :D
22:07 <Canneh> : it is a speed up btw
22:07 <Canneh> : maybe that is the problem
22:07 <Canneh> : spacing gets wider too
22:07 <YodaSnipe> : hmmm yeah i think so
22:07 <YodaSnipe> : spacing gets wierd have like
22:07 <YodaSnipe> : a mat or w.e check it out
22:07 <YodaSnipe> : let's move on!
22:07 <Canneh> : heh
22:09 <YodaSnipe> : i think that note i just missed is in the wrong spot
22:09 <YodaSnipe> : lemme check
22:09 <YodaSnipe> : also what we just talked about the 1/2 1/4
22:09 <Canneh> : just go in editor and u can send the spots :3
22:09 <YodaSnipe> : the one combo after taht one that is like that one is perfect
22:09 <YodaSnipe> : so mayb u can just redo the first one like the seconed
22:09 <Canneh> : okay, Iw ill see
22:11 <YodaSnipe> : 00:34:903 (4) - up to beat 6
22:11 <YodaSnipe> : i think u should like
22:11 <YodaSnipe> : rotate it
22:11 <YodaSnipe> : up to the right just a little bit
22:11 <YodaSnipe> : most people are right handed
22:11 <YodaSnipe> : so that part is just like
22:11 <YodaSnipe> : weird for playing
22:12 <YodaSnipe> : everything else is perfect ^^
22:13 <YodaSnipe> : gj
22:13 <Canneh> : hehe thanks , lemme check :3
22:13 <YodaSnipe> : np
22:13 <YodaSnipe> : but yeah at beat 4 that kinda movement although replicated earlier in beat 2
22:13 <YodaSnipe> : is really weird for most players
22:13 <YodaSnipe> : beat 2 is ok cause ur going up to the right
22:14 <YodaSnipe> : beat 4 is a complete oppoiste down right
22:14 <YodaSnipe> : it should be less sharp down
22:19 <Canneh> : ok, I remapped the whole part
22:19 <Canneh> : at the speed up I want to wait for now if its okay for u
22:19 <Canneh> : I will look into it later
thelewa
IRC mod

funny how it turned into a mod even though I said that I wouldn't mod it at first
Topic Starter
Canneh

thelewa wrote:

IRC mod

funny how it turned into a mod even though I said that I wouldn't mod it at first
True, but really helped out there, thanks :].

Edit: Added the chat.

SPOILER
22:11 <Canneh> : Yeah, I know.
22:11 <Canneh> : I guess then it'd be hard
22:11 <thelewa> : yeah the repeat arrow is hidden
22:11 <thelewa> : unreadable
22:12 <thelewa> : 01:08:653 (1) -
22:12 <thelewa> : that's an unreadable repeat slider with the default skin
22:12 <Canneh> : well, I could just remove and add 1/2
22:12 <Canneh> : not that hard lol
22:13 <thelewa> : the repeat slider before is kinda unreadable too
22:13 <thelewa> : well you can see a bit of the repeat arrow
22:13 <Canneh> : well, if it is about the reading, I could easily fix it.
22:13 <Canneh> : sec.
22:15 <thelewa> : yeah the problem is that the massive default skin hitburst covers the repeat arrow and you can't see that it's a
22:15 <thelewa> : repeat slider
22:16 <Canneh> : I guess circle at the end of a slider are okay thought, since the approach circle pretty much is easy to see
22:16 <Canneh> : before it sets off, right?
22:17 <Canneh> : ok, I fixed sth.
22:17 <Canneh> : If you want to , you can check out if it is okay like that
22:18 <thelewa> : I've got something else too, this is the last one that bothered me
22:18 <thelewa> : 00:08:803 (5,6,7,8,9) -
22:18 <thelewa> : these aren't intuitive to play
22:18 <Canneh> : Yeah, thought about it too.
22:18 <thelewa> : not really a problem but I'd change the order a bit
22:19 <thelewa> : how the hell am I supposed to explain this lol
22:19 <Canneh> : Nono, I got it already dw :D
22:22 <Canneh> : I remapped it and think it is much better now lol
22:23 <Canneh> : I guess I just made it worse xD
22:24 <Canneh> : the reverse slider part
22:24 <thelewa> : hmm that was just because I messed up before it
22:24 <Canneh> : it is also weird to play tho
22:24 <Canneh> : gonna try it myself
22:26 <thelewa> : it played fine now that I tried it again
22:26 <thelewa> : 01:06:253 (1,1,1,1) - this part was really good though
22:26 <thelewa> : you could try to remap it to be like that
22:27 <Canneh> : yeah I just notcied
22:27 <Canneh> : and ty for telling me about the default skin lol, totally forgot that.
22:36 <Canneh> : Okay, fixed the reverse on kiai part, remapped the triplets since they didnt fit aaaand the slider parts. I think it
22:36 <Canneh> : all looks better now.
22:39 <thelewa> : yes it's fine now imo :D
22:41 <Canneh> : Gonna rework sliders and I guess thats it
_Kiva
looks ok.
please use more interesting ideas rather than symmetrical patterns , thank you.
kanpakyin
Please provide a log when you have done the IRC mod.Otherwise, your kuds will be denied.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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