Timing here:
- Offset: -1,415ms
BPM: 150.00 - Offset: 75,388ms
BPM: 72.00 - Offset: 78,575ms
BPM: 150.00
Ahhhh, thank you meimei ~w~Shana Aisaka wrote:
Supporting Fan-kun!!
谢谢~popner wrote:
Hi ~ Mod request from My Queue.
Just suggestions:
[General]
Fine~
[One Sheep]
01:41:785 (2) - 直的不太好吧,这样? http://puu.sh/nfFR
01:44:185 (4) - ^
02:12:185 (1) - ^//嗯好.都改了
03:27:785 (6) - 换成一个note? 后面有个红线slider,节奏不好判断//Fixed
[Three Sheep]
00:41:985 (3) - nazi - 放到380,208好看点 //噗.稍微调整了下.
01:06:385 (2,3) - 改成一个长滑条?//Rejected
01:09:585 (2,3) - ^
01:15:388 (1) - nazi - 有点不对称,用ctrl h调整一下?//虽然想改但是略显苦手..
02:36:185 (3) - 不太好看//这是咱的传家slider (slap
That's all I can find. GL~
谢谢基片鸭~ >A</ 节日快乐~(slapJauiPlaY wrote:
Hi
一些建议
[General]
难度差异有点大?不过看样子你还会加个Two sheep什么的 //恩啊 扔给黄粗音了~
[One Sheep]
00:32:985 (6) - NC//啊忘记了,已补上~
00:57:585 (4,5) - 求不叠//嗯好
01:37:785 (4) - NC//好.
后面就不吐嘈NC了,Easy最好不要超过5//OK~
01:45:785 (6) - 头的finish太违和//姑且留着o.o
02:49:785 (3) - 有点太靠上了//改成曲线slider了
02:56:985 (5) - 这后面加个spinner比较合歌词,spinner可以考虑在03:00:985结束//嗯嗯~效果很好
04:07:785 (8) - 结尾搞个soft自带的whistle呗//好~
[Three Sheep]
00:47:385 (1) - 头whistle
02:57:785 (1) - 同前面难度
04:07:785 (1) - ^//All fixed~
老实说有点想睡wwwwww
star~
谢谢萌谷子~ /w\No_Gu wrote:
/me 攻略 啾啾=///= 抱~
04:07:785 这里SB load 好像超5.0了。。//SB还没做完geso~至于SBLoad让它自生自灭去吧...>_> (pia
[啾]
01:44:185 (4) - 这个应该是slider头whistle 尾clap吧。。//啊啊啊~复制前面那个slider的时候忘记改音效了w
02:34:585 (3) - 个人认为whistle多余,也许加到2的尾巴上比较好//嗯OK~
03:26:585 (5) - 不好的预感//我也有w 不过先这样了吧..
04:07:785 (8) - 为什么我觉得结尾静音比较好//和kpy妹妹讨论后决定静音+whistle >W<
其实前面slider不太喜欢。。连两个吉他音还要多出个tick...lol"
[啾啾啾]
02:08:985 (4,5,6,7,1) - 弄个五角星?虽然打起来感觉都差不多//这个保留吧~五角星已经很多了~
02:32:185 (1,2,3,4,5,6,7,8,1,2,3,4,1,2) - 突然这么多全是圈感觉不太好。。//呜.先保留吧..OAQ
04:07:785 (1) - 同easy//OK~
☆/.\
黄粗音那个笨蛋也要考试.. 啊啦 就让他再拖一会儿好了 =。=kanpakyin wrote:
Two sheep........
谢老婆=A=Nymph wrote:
General
有SB不关letterbox么o.o //不,暂时觉得这个效果不错,不过最终决定还要在SB全部完成后o o
SB
sb\line.png
sb\ring.png
sb\shadow.png
这些如果确定用不到就砍了吧 //不一定哦~SB还在WIP中~
[羊]
Issues
其实我觉得SV还是有点快了……不过估计就这样了//不会啦..
Hitsound
01:08:985 (4) - 这里是不是加个whistle?//恩啊 这里音效几乎大换血了..
01:45:785 (6) - 觉得头finish音量略大了//这个我倒觉得没事- - 后面那个减轻了..
其实我觉得有很多地方可以控制下slider结尾的消音 应该会有不错的效果 比方说:00:01:785 (1) - 03:04:185 (1) - 这种的.
如果想更深一步的话就可以考虑多种音量变换了 不过我觉得还是靠感觉啦 不知道你觉得怎么样//好.
[羊羊羊]
Issue
三维这么低大丈夫?//因为我是善良啾OD+1了
建议AR8 这排列我觉得AR8好打 你干脆就让黄初音的变成hard得了 这排列分明是insane//才不..你鬼畜妮姆芙..
Hitsound
01:15:388 (1) - 也是一样 怎么不调下音量呢 这里不应该用60吧
其他基本跟easy一样的建议 反正弄不弄都行那个//了解~
312,288,75388,6,0,B|368:216|320:152|256:116|192:152|144:216|200:288,1,360,0|0In addition, you may want to "cancel" out the slider ticks with the volume where a new syllable isn't being introduced. What I mean is, only use 60% volume on "kono sora" and 10% volume on the ticks that aren't sung (You've done this with "sora" already).
256,230,88985,2,0,B|364:209|424:272|424:272|476:240,2,240,8|2|802:49:785 (3) - Kickback runs into the HP bar. This can be done by lowering 02:47:385 (5,1,2,3,1) - then repositioning 02:52:985 (2,3) for better spacing.
Thanks!!those wrote:
From .:Let those mod those maps:.
[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.//Well...I'd leave them there for now since they're helpful when fixing modding~
I have this song romanized as "Yoru ga Akeru yo", with a space between "ru" and "yo". Do some research, see which one fits best.
You may want to create your own sliderpoint10.png and sliderpoint30.png since they don't seem to fit.//Okay, I will ask some of my Japanese friends to confirm that.
soft-hitwhistle.wav really doesn't fit in this song, so please consider replacing it.//No no~ At least they're useful and suitable for some part.
You may also want to find spinner-bonus.wav //No~ If it's noisy for some parts I'd just adjust the volume.
[SB]
Just wondering, what font are you using for the storyboard? //It's named
If you need just PM me and I'll puush this.
lyric-a3.png should not contain "wasurerareru"; that should be on lyric-a4.png instead. //Oh I think it's not a big issue since I've done this on purpose for the meaning of lyric.
The lyrics "one sheep two sheep three sheep" aren't located anywhere. Neither is "four sheep five sheep six sheep", as well as seven, eight, nine, ten, eleven, twelve, thirteen, fourteen, fifteen, sixteen, seventeen, and eighteen. I'm sure you've figured out that you need an image containing only "sheep" since thirteen and fourteen don't come with sheep. //lol" As my post in your queue "SB is still in WIP, don't mind it~~" So~ I'll add it~
At 01:50:585, whitelight2.png appears, and later, title.png and artist.png. title.png doesn't start from the centre of whitelight2.png. Also, I would recommend repositioning these three sprites lower on the area; somewhere immediately below the x-axis would be nice.
lyric-e1.png should not contain "soredakedeii"; that should be on lyric-e2.png instead.
You'll need another image containing only "kimi ni aitai".
[One Sheep]
01:15:388 (1) - Symmetrical sliders like this are best made with a centre point at the very top of the slider. Here's a fix://Oh nice~ Really perfect~312,288,75388,6,0,B|368:216|320:152|256:116|192:152|144:216|200:288,1,360,0|0In addition, you may want to "cancel" out the slider ticks with the volume where a new syllable isn't being introduced. What I mean is, only use 60% volume on "kono sora" and 10% volume on the ticks that aren't sung (You've done this with "sora" already).//Yes yes~ I've forgotten this even I have already done that in the diff "Three sheep". Sorry~
01:28:985 (2) - Here's a quick fix so that the slider is mapped more closely to the drums (I moved the anchor to that the slider reached it at 01:29:585 - )://Ok~ But adjust some.256,230,88985,2,0,B|364:209|424:272|424:272|476:240,2,240,8|2|802:49:785 (3) - Kickback runs into the HP bar. This can be done by lowering 02:47:385 (5,1,2,3,1) - then repositioning 02:52:985 (2,3) for better spacing.//Fixed.
03:08:585 (4) - Not quite symmetrical, so use the fix I gave you for 01:15:388 (1) -.//Their SV is different...But tried to do this by myself.
03:26:585 (5) - Newer players may be unable to play this slider.//Fixed.
[Three Sheep]
01:26:185 (4,1) - Spacing is awkward here; I know you wanted to centre the star around the slider 01:26:185 (4) - , but the spacing isn't appropriate.//Hmm, I have noticed that, but when testing by myself and some of my friends, I think it's not a big problem. I'll consider this if more modders mention this.
Good luck :3
Nymph wrote:
[黄鼠羊] 好难听=w= 呜
Issues
……有点像normal+ hard- 是哦,笨蛋啾叫我做hard嘛 这图怎么做都做不难 干脆做简单了
01:15:385 (1) - Unsnapped slider (end). ok
Beatmap design/suggestion
01:46:585 (6) - 减速略突然 加个NC? ok
Hitsound
01:15:385 (1,2) - 这太吵了 ok
01:18:585 (1) - 同上 ok
01:21:785 (1) - 这短之后我觉得学啾啾用clap比较好 现在这个基本感觉啥都听不见o.o (第二个KIAI同
音量加大了,嗯 不过我本来就用的背景音乐 clap很少下
Thx for your mod!those wrote:
[KayeSara's Sheep]
You may want to call this diff "KayeSara's Two Sheep".
ok~
01:15:385 (1) - Slider tail is unsnapped due to Timing point.
ok
01:18:585 (1) - This isn't consistent with the other two diffs.
ok
Thanks~~~~karenying wrote:
不EDIT了怒開新post
*Dont kd this post*
*nazi*
GeneralOne Sheep
- whitelight2.png 好粗好粗好討厭//LOL 我再看看..
00:57:985 (5) - 尾whistle略吵//唔 我觉得还好呀.
01:15:385 - 60%太大聲了嚇死我了//这里是故意的诶o o 为了让tick声大一点. 如果你是指后面KIAI的话..我觉得那里开始声音大些也没啥吧lol
02:20:785 (4) - 這裏沒音我是找不到時間按..//好,fixed.
沒了
啾啾我SB師傅!//盈盈快自重=A=
raririn wrote:
我不会mod对不起>~< //卖萌~明明很会嘛=A=
全部都只是建议
[General]
hit0.png 这个似乎从预览来看和其他几个有点不一样(?//一样的~就是高度有一些小误差~
据说删掉蓝线可以减小文件//删蓝线的几KB我不在乎 BG我已经压缩到最小了所以~
mp3还是长了很多啊 40多秒//剪了就很怪了啊- - 而且最后那部分不适合map所以..
01:19:385-01:21:385 全diff都是转盘 我觉得这样提高一个转盘的声音……怎么说呢,怪怪的//我觉得挺配背景音乐的呀o o
[One Sheep]
看其他参数的话……AR实在有点高……考虑下2或者3吧//我觉得那太慢了lol 在观望下..
SV在kiai从0.5直接跳到1.0在Easy里实在难以接受……新人会断而且我DT第一次也手滑了……//这个要改的话就要remap了..其实我觉得前半段充其量是75的BPM 从这里开始才是150 所以 嘛..
00:22:385-2 我感觉Easy不要用红线开始的note比较好吧orz一般来说就是一个50或者叉……这个在后面也一样……//但是全白线会很无聊啊ioi 而且我试了下白线听起来好奇葩.. 观望 观望..
01:00:185-2 我感觉不出是3次折返……2次?//......?什么意思..?现在是2次呀o o
01:28:985-2 orz这个扭曲的滑条//.......
02:17:785-1 头whistle?//nai~加在重音了~02:16:185 (5)这里.
02:28:385-1,3 这两个的wave形状我觉得根据2的approaching circle拉圆一点吧w
//嗯o.o
02:51:385-1,2 不把第三个tick也弄成红点吗?//大丈夫~
02:54:585-3 这个样子只有一个红点的slider真的不好看orz//我的目标是各种各样的奇葩slider都要出现(slap
02:57:935-1 这个转盘……踩在1/8上了??往后吧~//没关系~
[Three Sheep]
AR7 OD却只有4……OD+1?//不影响总分的话 OD我觉得越低越好 为了更简单的判定
现在看和以前打都觉得这个diff难度变化比较大 一会觉得像normal 一会觉得像hard……//嗯 毕竟这歌的节奏变化很大嘛
01:05:785-1,3,4 我比较倾向于把三个全都Ctrl+R//不好~
01:27:385-1,2,3,4,1 摆成五角星吧~//不懂你意思o.o 现在不是五角星么..
01:46:585-1 一半长的slider+折返可能好点吧o.o//加了个减速:>
02:08:985-4,5,6,7,1 五角星~ //(摇头)故意的~五角星已经太多了~
03:30:585-2 不要直的><//这个是......打错时间点了么....?
04:04:785-1,2,3 这样可以吗?//恩啊也是个不错的梗 不过不打算换了就这样吧o o
抱歉可是羊羊羊这难度我真看不出啥>~<
QAQ为什么你也叫我rrr……KayeSara wrote:
谢谢ying和rrr的mod!
fix!
Thanks Leo-chan~~ >A<Leorda wrote:
Hi there
[Storyboard]
SB\White.jpg - White BG should end at 04:19:385 for preventing of long wait SB
SB\lyric-e1.png - Why there lots of hiragana in this lyric SB? Try to split up according to vocal. Like 03:16:185 should be "Arinomamade" only, 03:22:585 should be "irarerunara" only, etc.
SB\lyric-e3.png - ^
//I will fix the white BG after SB all finished~ About the lyrics...Feel a bit lazy to fix them =。=|||
[One Sheep]
01:41:785 (2) - Add whistle at tail slider? //Fixed~
03:51:385 (4) - The tail slider is touch the HP Bar//Fixed~
That's all I got, sorry// ioi Why sorry...
谢谢香蕉酱wBanana wrote:
哦哦 歌に形はないけれど的击打判定用到现在可以换了 XD //是小手心里的啦XD
general
无
羊*3
(1pc ss还以为咱变厉害了,居然是od4- -) //哭了居然能随手SS..T T
00:42:585 (5) - 这个跳落在一个原来没有音的地方 有点奇怪//嘛,试了下如果删掉的话中间就空了3个1/2,听着好奇怪啊/.\
01:25:785 (3) - 这个前面的跳感觉有点大 因为音调稍微有一点变化这样?//这里真不想改,但是我减小了间距o o
01:33:585 (5,6,7) - 排列上的建议//OK~~
02:33:585 (5) - 嘛 这个间距有点.. 总之就是我同学test时候看成前面一个白线的note了,放到x:64 y:16那边?//......看了半天没看懂ioi
02:45:785 (2,3,4) - 这种时间不同的stack也是有点坑.建议单独把(4)拿出来//嘛 我觉得还好吧? 再有人提的话我就改
03:27:785 (3) - 尾巴whistle?//No~
羊
嘛 没找出什么东西
those bring up a good point here, I look through wikipedia, google, and youtube, every romanized version of the title is just like those said above. I'm not an expert on Japanese so you may want to directly confirm it with Japanese peoplethose wrote:
I have this song romanized as "Yoru ga Akeru yo", with a space between "ru" and "yo". Do some research, see which one fits best.
Sallad4ever wrote:
[Two Sheep]
- I have to say that the 2/1 whistle pattern on 00:01:785 (1) ~ 00:40:585 (5) doesn't sound very good. I won't blame you because the intro doesn't have any fixed beat to follow. But try to reduce some of the whistle and try to put whistle following the guitar instead. For example on 00:04:585 (5) remove the whistle on the beginning then put one on the repeat, this will at least make the object follow the hitsound
keep here, feel it's fine.- 01:19:385 (1) - I suggest to use the timing section with gradually increase volume as the other 2 diff Sure
- 01:46:585 (1) - Finish at the end?Sure
- This is a nice diff but if I have to complain it seems that after the first kiai the rhythm become a simple 1/1 beat with the occasionally 1/2 beat. There's nothing wrong with it it just feels weird for me and again, I can blame you because the song it self is quite simple except for the intro, but I still suggest you to at least add some more notes on the second kiai if you can, don't force yourself if you can't think of a good place to add more notes
I have try, but a little weird if I have add somewhere. Just like feel a little fast.
Thanks for your mod :3wcx19911123 wrote:
[Two Sheep]
00:42:985 (4,5,6) - 可以往右下挪点,不然playing的时候碰到了 Change a way
01:46:585 (1) - 建议用0.75x速,0.5x有点太突然了 ok
why T_TJoJo wrote:
>coming bat
Move this to graveyard, thanks
104,196,106585,6,0,B|142:144|116:64|116:64|156:96|192:71,1,209.999993741512,8|2