Saw the song title and got excited but then i saw the artist and got really disappointed, i can't stand vocaloid. Shame you didn't map the original, you make nice maps.
WatLanttu wrote:
BE QUIET EVERYONE THIS COVER IS SOOOO MUCH BETTER THAN THE ORIGINAL VERSION.
SO MUCH BETTER<3Lanttu wrote:
BE QUIET EVERYONE THIS COVER IS SOOOO MUCH BETTER THAN THE ORIGINAL VERSION.
Sir, your avatar choice is pretty awesome. o7Sutsuka wrote:
SO MUCH BETTER<3Lanttu wrote:
BE QUIET EVERYONE THIS COVER IS SOOOO MUCH BETTER THAN THE ORIGINAL VERSION.
ikr?Lanttu wrote:
Sir, your avatar choice is pretty awesome. o7
O-ok.... ;__;Sutsuka wrote:
ikr?
Now get back to mapping. >:V
I was thinking the sameGabi wrote:
Saw the song title and got excited but then i saw the artist and got really disappointed, i can't stand vocaloid. Shame you didn't map the original, you make nice maps.
Download: Kagamine Len - PONPONPON (Lanttu) [Ozzy's Taiko Pon Pon Oni].osu\o/o\o/o\o/o\o/o\o/o\o/o\
I will! ;w;7narakucrimson wrote:
Lanttu finish this aaagh
Thank you~<3 >u<TicClick wrote:
EasyNormal
- 00:26:896 — Part of slider makes rustling sound; place this green line closer to the previos one to avoid that. You may even use 1/8 for it
Hard
- 00:26:896 — Same thing I think it actually fits there.
- 00:15:880 (2) - it touches HP bar Fixed
- 00:22:677 (6) - whistle OK~
- 00:26:427 (4) - whistle and so on, when you hear Len does that high-pitched sound, add whistle Eeeh, I'm not sure what you mean by high-pitched sound.. ;_; But added a whistle.
- 00:31:583 (4) - it's 1/6, not 1/4 Eeh, really? I can't hear any 1/6 here.
- 00:43:537 (1) - make it 1/4 longer; it sounds better. To be honest, all sliders for "PON-PON" phrase should sound so Gah, I think it sounds bad. ;_;
GeneralNothing more to add. I like that song, so take this star.
- Add capsule to tags Ok~
- Add -7 to offset. Don't forget to move all the green lines 7ms back. To do it, select 'em all and you'll see "Move selected offsets by:" option OK~
- Why don't you use normal whistle ._. It suits really good in refrain. Because I don't think it fits here.. ;u;'
It's finished, thx. ;u;Cheery wrote:
finish please.
Download: Kagamine Len - PONPONPON (Lanttu) [Ozzy's Taiko Pon Pon Oni].osu
Thanks anyways<3TsukiAnimeGirl wrote:
Normal:
00:29:467 - I think slider #2 shouldn't be on another slider. I think it's ok.
Hard:
01:29:467 - Circles #3, #4 and #5 are too high. Maybe you could low them a little. They're not even touching the hp-bar. >:
Thanks. ;u;Katsuri wrote:
GeneralNormal
- Lanttu-chan, I suggest you to add 'Ozzy' and 'Naraku' to the tags, because any player who play any 'naraku's Something diff may not know who really is narakucrimson, and the same for Ozzy. Oh, sure thing.
- I think the Easy must be named naraku's Easy, I mean without capital 'n' since his nickname is narakucrimson. I'll let him decide that :3
- Why in the harder difficulty the Last kiai is on the Blue tick and on the easier ones it's places on the Downbeat? I suggest you to make them consistent on the donwbeat. Oops, don't know why it's like that. Changed.
Hard
- 00:30:170 (1) - This New Combo really doesn't fit here since you are using the New Combos like naraku, once in two big white ticks, and you used new combo on the previous Big white tick. Consider removing it for better consistency. No, I can't understand why there shouldn't be a new combo in here, just listen to it.
- 00:37:905 (1) - Same suggestion as before. OK, I guess.
- 00:46:342 (1) - Remove new combo for better consistency with the start of the pattern. I think it's better like this.
- 01:00:405 (1) - Same as 00:30:170 (1) - Same as what? Should I add a new combo here? Ok.
- 01:26:655 (1) - Same as before.
- 00:08:373 (1,3) - I see you are following the voice the difficulty, then my suggestion is to permute the New Combo between these two note, because it will follow the voice better. Added NC to (3)
- 00:16:576 (1) - This new combo looks really redundant, I suggest you to remove it for better consistency. No, I think it looks cool, and there's a slowdown anyways. :B
- 00:39:311 (5,1) - This pattern doesn't make me happy, because the spacing between the last repeat and the start of the new slider is quite big considering it has an gap of only 1/4 beat. Consider making this like you did at 00:54:311 (4,1) - . There's not enough space to make it like 00:54, and it's 1.02x spacing, seriously. ;_;
- 01:33:217 (1) - Please consider removing this New combo because the previous combo is really short. Nope, I like short combos. :B
Thank you~ :3shikyu wrote:
hello, from #modreqs
[General]
there's unconsistent kiai time in normal and hard --> http://puu.sh/iu2T I really dislike that AiBAT. ): But fixed
[Normal]
00:30:170 (1) - overlapped with 00:29:467 (2) No change.
00:37:905 (5) - NC? If I remember correctly, I was told to remove new combo here. But, I agree, it's better with NC! >:V Yes to all.
00:53:373 (5) - ^
01:26:655 (5) - ^
That's all I could find, star
Thanks anyways~ ;w;Normal
00:29:467 (2,1) - overlap Yes it is.
00:40:717 (2,3) - ^ *sigh* Ok, maybe I understand the first one, but what the heck is wrong with this? Seriously. ;_;
00:58:061 (6) - maybe finish HS What does HS mean? But finish doesn't fit here imo.Hard
00:09:780 (1,2) - Overlap Yeah, so?
00:15:170 (1,2) - small overlap Yup.
Thanks~ =w=spboxer3 wrote:
[general]
Settings
- looks all fine~
[Normal]
Settingsmapping
- unused green line:
00:31:928 -
00:32:162 -
00:47:162 -
01:17:162 - Deleted all- 01:02:514 - end breaks exactly here ummm, sure?
- 00:59:467 (2) - touch HP Bar~please avoid it Sure~
- 00:58:530 (1,1) - Umm... you can make it stack~ It's looks like a bit depart off
- 01:21:030 (1) - looks a kinda over the window... please avoid it Ehh, how come? I can't see a problem with this.
[notice][Hard]
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
- 00:09:780 (1,2) - may be try to use like this pattern ↓ Nah, I like it this way more.
- 00:15:170 (1,2) - ^
Hmm? :BTheNutritiousGuy wrote:
Oh gawd noo
Thank you<3 I really enjoy your mods, btw. ´w`Niva wrote:
Hi Lanttu~
(I decided to mod this as well :3)
[General]
-> hit300k.png is slightly bigger compared to hit300g.png, is it intentional? Intentional, yes.
-> On the part where you're using 40% hitsound volume, I think using 100% for the clap makes the clap stands out too much, perhaps use quieter volume (~70%) only for the claps? Hmm, 70 sounded too quiet imo.. ;_; I'll think about it.
-> Also, about tags, the ranked ver. of this song has the artist "kyary" instead of "kiyary"... idk if kiyary is the variation of kyary, but I think it would be better to add kyary as well~ Oops, that was a typo. Changed~
[Normal]
- 00:06:030 (1) - The way this slider's end almost touches (2) bugs me... Curving this slider to a different direction isn't that hard >< (you can encircle (2) instead xD) Moved it a bit. I want to keep it straight. ;w;
- 00:12:592 (4) - It would look veeeeeeeeeery cute (seriously) if you add a slight curve like this here: Yeaaaaahhh~<3
- 00:14:467 (3) - Hmm, I don't think the whistle should stop here - sounds much better with whistle in it :3 Don't know why there wasn't one, added~
- 00:15:170 (4) - A clap should not be placed on slider's end here, as claps belong to the white tick (a one here feels very off) - whistle instead? Ok~
- 00:19:155 (3) - (optional) I prefer to curve this upward instead, as they will look better with the followpoints from (2) sure~
- 00:26:655 (4) - I don't like how this slider could be very tricky (it could give an illusion actually there's two repeats on this slider) - perhaps arrange like this instead? Nope, I think it looks better like this.
- 00:30:170 (1,2,3) - This part could use more whistle imo. idk, perhaps on (1)'s end? xD Ok~
- 00:37:905 (1) - (optional) idk if it feels quite forced, but I prefer to face this slider to (2) as it will create a better flow: Hmm, ok~
- 00:46:342 (1,2) - Add slight curve outward to these two? (it will make a major difference in HardRock mode - at least they won't overlap there) Sure~
- 01:00:405 (1) - idk if a new combo is required here... It's fine to beautify the map, but... there's a lot of NCs around already >< I like it for the colors. >:
- 01:13:530 (1,2,3,1) - (optional) A manual stacking (to the bottom-right) plays very well here (idk, if you think manual stack is too tricky for a Normal you can leave this as is) Leaving it like this.
- 01:22:436 (4,1,2) - Is it intentional to put these three in a linear row? You can easily move (1) upward to build more flow imo... They're following the curve of (4). But moved (1) a bit.
- 01:26:655 (5) - New combo? (8 combo streak is too much for a Normal imo) Yup~
- 01:30:873 (1,2) - (optional) Again, imo a slight curve would look better here rather than two straight sliders, perhaps like this: Sure~
[Hard]Another great mapset~ (and yes, I'm having trouble modding your [Hard] diff - it's hard to mod ><)
- 00:06:030 (1,2) - (optional) Dunno about this, but adding a slight curve for both to the left looks wonderful here~ Added some curves~
- 00:10:248 (2) - Hmm, I think you're forcing this slider wave too extreme here, you can arrange like this actually - don't worry, it won't go offscreen: *sigh* ok then. ;_;
- 00:19:623 (3) - Slightly closer to (2) instead of (1), barely noticeable though 0,02x spacing difference, yeah.
- 00:22:905 (1) - Is this whistle added intentionally? Feels out of place imo... Removed.
- 00:28:998 (2,3,4,5,1) - (optional) I don't get why are you creating a wave formation between these five... imo it will be better to move (3,4) downward to create a slight arc formation as you mostly did before xD I don't kinda understand what you mean by this, sorry. ._. Besides, I think it is fine like this.
- 00:31:576 (4) -
You can try to use a 2x repeating 1/6 slider here with all soft-hitwhistle, although they aren't following anything but they sounds really great- just my crazy thoughts, ignore this advice xD- 00:36:498 (2,3) - This 3/4 slider rhythm is so great, actually I expect rhythm of this kind to be used more often :3 There are no more places where it fits, sadly. ;w; (vocals)
- 00:39:311 (5) - Whistle on the last repeat? Fits the synth very much imo Sure~
- 00:47:748 (2) - Where's your encircling pattern here >< Ok ;w;'
- 00:49:155 (1,2) - (optional) Dunno about this one, sudden straight slider on (2) breaks the flow imo. I prefer to curve (1) slightly downward (instead of upward as you currently did) and (2) slightly upward, but this is purely optional Some curves added~
- 00:54:311 (4) - Same as 00:39:311 (5) here ok~
- 01:13:061 (5,6,7) - Same as [Normal] about the manual stacking. And as this is a [Hard] diff, manual stacking could shine on really bright here :3 I prefer them unstacked, actually. ;;
- 01:30:405 (1,3) - Not perfectly stacked, is it intentional? (please note this, as you're using a transparent hitburst so this will be visible to players) I think it was intentional, I don't remember. Besides, the difference in the hitburst placements was really, really tiny, nearly unnoticeable.
- 01:41:420 (4,3,4,5) - (optional) Would be fancy if these four's distance set to be equal against (1) so there will be a hexagon-like pattern here Augh, I just can't perceive what to do here, sorry.
- 01:47:045 (2,3) - Dunno why, but I prefer a symmetrical jump like this for the ending. I think it gives a better ending I reaaaally don't like how it overlaps with the previous (3)... >:
Star!