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Ryuugu Komachi - Hanikami! First Bite (TV Size)

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Topic Starter
No_Gu
This beatmap was submitted using in-game submission on 2012年1月23日 星期一 at 20:11:54

Artist: Ryuugu Komachi
Title: Hanikami! First Bite (TV Size)
Source: THE iDOLM@STER
Tags: Kugimiya Rie Minase Iori Miura Azusa Takahashi Chiaki Futami Ami Shimoda Asami
BPM: 113
Filesize: 14478kb
Play Time: 01:30
Difficulties Available:
  1. Easy (1.33 stars, 66 notes)
  2. Hard (4.68 stars, 176 notes)
  3. Insane (4.96 stars, 226 notes)
  4. Normal (2.84 stars, 91 notes)
Download: Ryuugu Komachi - Hanikami! First Bite (TV Size)
Download: Ryuugu Komachi - Hanikami! First Bite (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#4 「THE IDOLM@STER」 ED8 竜宫小町 - ハニカミ!ファーストバイト
Vicho
Azusa-onee-chan <3

Going to add to the project~
suzutsukikanade
yay! Ryuugu Komachi!
Vicho
Oh! I forgot... in the tags, it's "Futami Ami" not Hutami xD
Topic Starter
No_Gu

Vicho-kun wrote:

Oh! I forgot... in the tags, it's "Futami Ami" not Hutami xD
Thx
bossandy
  • M4M~

    General :

    SPOILER
    1. 把BG從.png改成.jpg檔 檔案太大了 ( 記得Full submit )
    2. 刪除.osb檔案
    3. 01:07:865 (1) - 所有diff的都改成開頭在01:30:166
    4. 怎麼有diff 叫"50P" 如果跟這動畫有關就不用管了 但如果沒有 請rename叫"Insane"

    Easy :

  • 00:27:511 (1) - 改掉吧 完全沒有節奏的slider >_<
  • 00:56:714 (6) - 結尾刪除clap
  • 01:00:962 (1) - 離下個note太接近了 這是Easy難度 改成結束在01:02:555
  • 01:29:900 (2) - 改成finish
Normal :

SPOILER
00:39:723 (6) - clap00:41:847 (2) - 沒疊好00:43:971 (4) - ^01:07:865 (1) - 結尾clap

Hard :

SPOILER
沒東西

50P :

SPOILER
01:01:227 (8) - 移動到 x:68 , y:19601:29:900 (5) - 往下1 grid

沒什麼好挑的 不錯的圖!~
good luck :3

SPOILER
紅色:是我覺得unrankable的 藍色:建議 但個人認為要改的 黑色:就單純建議
Topic Starter
No_Gu

bossandy wrote:

  • M4M~

    General :

    SPOILER
    1. 把BG從.png改成.jpg檔 檔案太大了 ( 記得Full submit ) K
    2. 刪除.osb檔案K
    3. 01:07:865 (1) - 所有diff的都改成開頭在01:30:166 没懂
    4. 怎麼有diff 叫"50P" 如果跟這動畫有關就不用管了 但如果沒有 請rename叫"Insane"迎合我自己:3

    Easy :

  • 00:27:511 (1) - 改掉吧 完全沒有節奏的slider >_< K
  • 00:56:714 (6) - 結尾刪除clap ^
  • 01:00:962 (1) - 離下個note太接近了 這是Easy難度 改成結束在01:02:555 不太好弄暂时先不改
  • 01:29:900 (2) - 改成finish K
Normal :

SPOILER
00:39:723 (6) - clapK00:41:847 (2) - 沒疊好只能这样了00:43:971 (4) - ^&01:07:865 (1) - 結尾clapK

Hard :

SPOILER
沒東西

50P :

SPOILER
01:01:227 (8) - 移動到 x:68 , y:196K01:29:900 (5) - 往下1 gridK

沒什麼好挑的 不錯的圖!~
good luck :3

SPOILER
紅色:是我覺得unrankable的 藍色:建議 但個人認為要改的 黑色:就單純建議

OK uploaded
Lan wings
【General】
osb 你懂的
【Normal】
00:20:077 (2,3) - 间距

我叒``只有这么点
Scorpiour
Hi there~~m4m~

General:
  1. 请检查一下你Easy难度的SliderMultiplier,应该是1,现在osu文件里的数值有点怪。
Easy:
  1. 01:26:449 (3) - 这个slider听着有点怪,似乎没对准节奏?vocal的话这里应该是2个1/2的三连分别从01:26:980 - 和01:28:042 - 开始,所以建议拆成2-3组短slider吧
Normal:
  1. 00:47:157 - 这里感觉像是少了个note,考虑把后面的slider挪到这里开始并且弄成reverse?
Hard:
  1. OD-1,果然还是觉的这个OD太高了
  2. 00:12:378 (4) - 考虑删掉?我觉得这里留个空拍感觉会舒服点~
  3. 另外用了不少蓝线开始的2连起手。。可能会对ACC影响比较多?
50p:
  1. 00:51:935 (8) - 感觉把这个的方向从向上凸改成向下凸会让flow更舒服一点(中间的弧线描点调到268:268)
  2. 01:00:431 (3,4,5,6) - 这里感觉可以做个大跳(DS2.0x),然后整体改成左右左右这样跳会更舒服点吧?
  3. 01:29:369 (2,3,4) - 这里也是同上
差不多就这样啦做的很赞的说,只能nazi点建议,star支持下~
Topic Starter
No_Gu

Scorpiour wrote:

Hi there~~m4m~

General:
  1. 请检查一下你Easy难度的SliderMultiplier,应该是1,现在osu文件里的数值有点怪。不太清楚
Easy:
  1. 01:26:449 (3) - 这个slider听着有点怪,似乎没对准节奏?vocal的话这里应该是2个1/2的三连分别从01:26:980 - 和01:28:042 - 开始,所以建议拆成2-3组短slider吧 用tick和repeat follow lalala...
Normal:
  1. 00:47:157 - 这里感觉像是少了个note,考虑把后面的slider挪到这里开始并且弄成reverse? follow instrumental
Hard:
  1. OD-1,果然还是觉的这个OD太高了 K
  2. 00:12:378 (4) - 考虑删掉?我觉得这里留个空拍感觉会舒服点~ NO
  3. 另外用了不少蓝线开始的2连起手。。可能会对ACC影响比较多? BPM低大丈夫
50p:
  1. 00:51:935 (8) - 感觉把这个的方向从向上凸改成向下凸会让flow更舒服一点(中间的弧线描点调到268:268)K
  2. 01:00:431 (3,4,5,6) - 这里感觉可以做个大跳(DS2.0x),然后整体改成左右左右这样跳会更舒服点吧?No/color]
  3. 01:29:369 (2,3,4) - 这里也是同上
差不多就这样啦做的很赞的说,只能nazi点建议,star支持下~
Miya
Hi, mod4mod request :)

General
  1. Nothing to poke at. It seem's fine :)
Easy
  1. 00:24:856 (2) - Move the endpoint 1 grid up and the center two grid right so the shape will be more symetrical.
  2. 00:27:511 (3) - I can hear clap sound from the background music in the repeat point of this slider, so it will be wise if you add clap here rather than finish sounds.
  3. 00:36:006 (1) - This is clearly unsymetrical. Refer to my example to fix this : http://puu.sh/d3Dw
  4. 00:38:130 (2) - Copy the shape that has been fixed above, and paste here.
  5. 00:46:626 (3) - This one too is clearly unsymetrical. Fix it right away by refer to my example : http://puu.sh/d3DJ (Sorry, but it seems the center tick doesn't centered properly, i can't get good enough above this ;_;)
  6. 01:05:741 (3) - How about adding a whistle here? It will be more consistent, because you add whistle sounds in the next rythim.
  7. 01:11:050 (3) - Move this slider away further from 01:08:396 (2) so it doesn't touch each other.
  8. 01:18:484 (3) - Decrease the volume please, this finish sounds is very loud imo and it doesn't good.
  9. 01:26:449 (3) - The rythim doesn't feel right. How about shorten the slider so the repeat will touch here 01:26:980 and the endpoint will touch here 01:27:511. After that add a circle here 01:28:042 to complete the rythim. Here's my screenshot : http://puu.sh/d3EY
Normal
  1. 00:40:254 (1) - This slider need to be more symetrical. I won't give my example again, i assume you can fix it by yourself. :)
  2. 00:42:378 (3) - ^
  3. 01:05:741 (4) - How about adding a new combo here?
  4. Final word for this diff, could you decrease the volume of finish sounds on the kiai time? It seems to loud for me and maybe some other people too.
Hard
  1. 00:40:254 (1) - I suggest you remove the finish sounds from it's endpoint. It's off from the music, the rythim of finish sounds should be 1 1/2 from it's start point. Because removing it will be make the finish sounds rythim inconsistent, i suggest you remove finish sounds from this too : 00:45:298 (2) and 00:48:750 (1) - (this one has a right finish rythim). If you don't want to remove the finish rythim, i suggest you remove the repeat from this slider then add a circle here with finish sounds 00:41:050.
  2. 00:52:997 (1) - It seems you forget to add a finish here.
50P (What do you mean by this?) o.o
  1. 00:32:820 (4) - I think this slider is not fit the rythim. I think it's better to change this slider with just a circle, and then you add a circle here 00:33:086 following the next stream. The rythim will be more better. :)
  2. 00:38:130 (5) - A new combo here would be wise.
  3. 00:51:935 (8) - I don't like mixing finish sounds with the drum sounds here. It will be more appropiate if you remove finish sounds here at the endpoint of the slider.
  4. 01:16:360 - I think you should use custome hitsounds 2 to change finish sounds here to make finish sounds here more consistent.
Okay, that's all from me. Overal 50p and hard is good enough, but normal and easy shoulds have more work on it.
Good luck :)
Topic Starter
No_Gu
Fixed most and uploaded
lazy to say what I fixed.Thx for you mod Miya
Samah
From queue:

[General]
All the maps have a lot of sliders with cusps on the end that don't need to be there. It doesn't really make a difference, but personally I would remove them.

[Easy]
00:31:758 (1,2) - Example of sliders with unnecessary red points.
Remove this timing point: 00:27:511

[Normal]
All good.

[Hard]
00:43:440 (4) - The handles on the end of this slider are... odd. Can you do the same shape with only 3 points?

[50P]
All good.

Can't really find anything sorry. No kudosu, and have a star. <3
[CSGA]Ar3sgice
Hi, from my queue

nice map, star

[Easy]

  1. 01:19:015 (4) - 五边形偏了一点
[Normal]

  1. 00:42:378 (3) - 拉到 (268,232)
[Hard]

  1. 00:25:918 (2) - 1 grid right
  2. 01:04:546 (3) - 加个圈
  3. 01:26:449 (5) - 拉到 (256,136)
[50P]

  1. nice diff name
  2. 00:51:803 (8) - 这里加个note? 滑条往后推1/4
  3. 01:00:962 (5,6) - 感觉正方形摆的有点偏。。。 = =
  4. 01:28:042 (3,4) - 这里还是感觉有点不舒服。。。 = =
Good luck~
S h i o n
:) Hi.

From my M4M Queue:

NP
  1. 01:01:493 (1) - 善良点 提早1/2结束
Hard
  1. 00:22:068 (3,4) - 都往后1/4更符音乐,,像01:28:042 (3,4)这个一样. 可以在00:22:068 (3)加个note
  2. 00:38:927 (x) - 加note?
  3. 00:55:121 (1,2,3,4,5) - 弧线排好看点..
  4. 00:58:174 (2) - 加note, 和00:57:112 (8,1) 呼应 :D
  5. 01:01:493 (1,1) - 哇靠 Hard又来这一套
  6. 01:04:546 (x) - 确定这里没少note么...
  7. 01:08:661 (x) - ^
Normal
  1. 00:29:104 (2) - 第二个点往上些,和00:27:511 (1)对应,就不说什么G4 1Grid up之类的话了 D:
  2. 00:39:723 (6,7,1) - 在6 NC
  3. 00:59:900 (3) - 加一个repeat 后面的spinner也相应缩短1/2时间? 这样更搭vocal的感觉
  4. 01:23:263 (4) - 会被前面的combo burst挡住一些,弄的干净点..
That's all. tsundere_Gu
Topic Starter
No_Gu
change something..Uploaded

Shion你个受
Haruhi_sama
Gu你个受
还是吐槽下。。。。最后那转盘后面不要加note....不知道会被吓一跳啊。
imRitaka
Here is your requested mod!

[Easy]
Nothing to suggest here. Good Easy.

[Normal]
00:48:750 (1) - Add a finish to the end of this slider?

[Hard]
00:52:732 (4) - Try x:356 y:228
01:11:316 (4) - Add a finish to the end of this slider?

[50P]
AR -1?
00:49:148 (2) - Remove this finish?
00:49:812 (4) - If you did ^, add a finish to the start of this slider.
00:58:307 (3) - Add a finish to the start of this slider?

Star'd. :D
eikkaleyd
From Anshi and eikka's modding queue.

[Easy]
01.19.015 (4) 开头放到(208.80)位置好看点

[Normal]
00.25.387 (3) 为毛我感觉这附近横向的slider太多了……这个的位置和前面一句的slider又有点重叠,想办法增加些竖向的slider如何【整个难度横向slider都很多
01.17.422 (3) ._.长相好奇怪的slider

[Hard]
00.22.068 (3,4) 我个人喜欢放一个circle在这里,然后在下一条白线放一个reserve1次的slider, 再到00.22.732那里放一个一样的slider


[50P]
00.13.174 (2,3,4) 我觉得这里的节奏还是和前面一句相同比较合适

其他没啥了 Good luck~ :D

最后,因为你说M4M可以。。所以有空的话~请MOD我的图↓
Haruhi_sama
找不到问题...但是。。。
01:32:555 (1) - 删掉它.把转盘延长 理由? 当一个玩家玩到最后突然跳出来一个note.吓死人了(所有难度都是..
YTYuyu
can u re-update it because when i downloaded the map, i only got the 50P diff and not easy, normal and hard.

EDIT:
ahh now this is better.

General:
No problems here

Easy:
00:57:776(1,2) - Like This so that itd be easier for beginners.

Normal:
00:59:900(3) - Ctrl+J

Hard:
No problems here

50P:
00:28:042(3) - move it down because its touching the score

this is the best i can do. 2 stars and GL :D
Strawberry
from my mod queue

[Ez]
没啥问题。。

[Normal]
^

[Hard]
^

[50P]
00:15:829 (4) - 开头+whistle?
01:11:050 (3) - 这个note感觉有点多余

好图lol nazi不出啥也。good luck~
merchat7
As requested

[General]

No problem

[Easy]

00:46:626 (3) - Weird slider shape, I understand you want to emphasize the middle of this slider a bit but this look really weird. I suggest just a normal curve slider or try another shape which look less weird with a red point in the middle.
00:48:750 (1,2) - Feel like there should be whistle on the repeat of both slider, hitsound sound quite empty here.
00:55:121 (3,4) - Repeating slider instead (begin where 3 is, repeat on the red tick and end where 4 is) follow music better and is easier to play then 3 hit circles in a row. Also add whistle to the beginning of this repeating slider to follow bell sound in the background.
01:11:050 (3) - Copy 01:04:679 (2), paste it here and make it like this http://puu.sh/dMZi (Ctrl+R, Ctrl+J)
01:17:422 (1) - Looks cleaner to me if you stack this with 01:15:298 (3) and adjust spacing of following notes.
01:21:670 (2) - If you're going to curve (1), then curve this slider as well.
01:24:856 (1) - ^ similarly here, look weird to have a curve slider and a straight close to each other when there is no major change in music to indicate this.
01:28:042 (4,5) - Same as 00:55:121, do repeating slider, it's easier to play and follow music better.
01:30:431 (1) - This spinner is rather short for an Easy, I recommend ending it at 01:32:555 instead. Also nicer because 01:32:555 (1) feel sort of unexpected as, if I were to be a beginner, I would think the spinner is the last note of the music and not think that there will be another note afterward (unless I know the music/map) and miss it.

Looks good to me

[Normal

- 1.4 distant snapping at the end... hmm...
- +1/2 od please, current od setting doesn't lead up well to Hard difficulty setting at all which has a overall difficulty of 6. Not nice for difficulty spread.

00:34:944 (5) - Any reason for this slider to be straight? Feel it fit the music more as a curved slider.
00:41:847 (2) - Please avoid stacking notes at end of sliders in easier diffs, it's hard to play since you cannot see the edge of the hit circle so you have to rely on intuition to hit it perfectly (get 300). I highly recommend you spacing it out.
00:43:971 (4) - ^
00:46:626 (3,4) - Since you seem to be following drum for hitsound here, why no clap for these slider? I can clearly hear drum there so I recommend putting claps at begin & end of (3) and a clap at end of (4).
00:56:714 (4) - Nicer if you curve it and adjust so that it points to (1) in next combo. http://puu.sh/dN1O
01:06:537 (5,6) - Make more sense to Ctrl+R (do slider > hit circle instead). the place where you put the hit circle, I can clearly hear vocal on the red ticks so this make it not intuitive to play and hard to hit, by Ctrl+Ring, the hit circle will be following the drum instead and since the drum is more loud then the vocal on the red ticks, make it intuitive to play.
01:15:298 (5) - Again not intuitive since I can hear drum sound 1/4 before this note so it's very highly people will hit this note too early if they try to follow the music by ear. I recommend a slider instead starting where (5) is and end it at 01:15:564 to follow bell sounds.
01:29:104 (1) - Curve this slider, hit circle (2) look weird to me if you don't do this

Well looks fine, I can't really say the 1.4x distant snapping at the end play bad.

[Hard]

00:16:758 (5) - Please fix spacing of this note, it's only a different of 0.04x but with such low distant snapping, it's very noticeable. Turn off grid snap to fix it.
00:23:794 (2) - Looks nicer to me if you curve it http://puu.sh/dN49
00:27:245 (3,4,1) - Prefer if you stack it, this look like a 1/2 anti jumps note when it's a 1/4 steam. By stacking, it's a bit more oblivious that it's a stream.
00:34:413 (2) - Please curve it or copy 00:32:820 (4), remove the repeat and paste it here.
00:34:944 (3,4,5) - Again, prefer this stacked.
00:52:997 (1,2,3,4,5) - I highly recommend you to avoid long streams in this Hard considering that your Normal isn't very hard (below 3 star rating which is quite low compare to hard with 4.66).
00:55:121 (1,2,3,4,5) - ^ Also since the speed of the song is so slow, most people who are just starting to steam will probably hit it too fast, hitting steam slowly isn't very easy when you're not use to it and people that play hard aren't probably use to it so I recommend changing it for this reason as well.
01:04:679 (3) - Why no jump here? This is probably the most accented note out of this combo so definitely do a jump here.
01:05:741 (1,2,3,4,5) - Then here no jump when you did some for similar pattern before? I also do not think 0.5x distant snapped 1/4 notes fits here, I recommend higher spacing for them at this part. Will not mention in mod, your choice if you want to change the spacing of those 1/4 notes or not.
01:12:112 (1,2,3,4,5,1,2) - I'm fond of consistency so either add jumps here or remove from similar rhythm in previous part.

Those 0.5x distant snapped notes at kiai time > end is really flow breaking, I recommend higher distant snapping for them at those parts.

[50P]

00:32:289 (3) - This straight slider just doesn't look nice to me, I recommend curving it.
00:34:413 (2) - ^ Curving this lead nicer to the streams.

Not really fond of the streams here, bpm is really slow so hitting lot of 1/4 notes is quite annoying. Also for a slow song like this, you can do jump for 1/4 notes, you don't need to snap all 1/4 notes to low distant snap. For example, you could do jumps here 01:04:546 (3,4), 0.5x distant snapping actually feel flow breaking compare to the flow of music to me. Just general advice, nothing wrong with what you're doing. I also feel there is a lack of jump overall, 01:06:272 (2), no jump for this?

Hmmm.... I'll hold my kudosu since I'm not too fond of Insane, but this map is definitely rankable.

Good luck!
winber1
yea sorry for late and lazy mod~ :(

50P

00:13:837 (4) - I like this better. it follows the music more and feels better. http://puu.sh/dOVA
00:21:538 (2) - it would be better if you started this note at 00:21:670. http://puu.sh/dOWE I had no idea where to put combo 2 without moving the previous notes so i just made a random jump. I just wanted to show you want i meant.
00:53:528 (3) - The end of this slider and the next note are off from the vocals a bit. If you don't want to change these sliders, you could perhaps do something like http://puu.sh/dOXJ

Hard

00:13:837 (4) - similar to insane. http://puu.sh/dOYV
00:14:767 (1) - this note doesn't seem like it's in a good place and it overlaps the original combo 5 (if you haven't applied the above change yet) moving it somewhere like http://puu.sh/dOZg could be better and gets rid of the jump which I don't feel is all that necessary.
00:20:076 (3) - you may consider starting this slider at 00:19:944 to follow the music a little more
00:39:059 (2,3) - this fits better http://puu.sh/dP0s
01:08:661 - consider adding a note?


Normal and Easy look fine to me.

Perhaps you may consider increasing OD as it seems a little low. Some long sliders in Easy i would have probably mapped with more individual notes, but that's ok.

Good luck ~
Topic Starter
No_Gu
lazy to say what I fixed..Uploaded
thx for mod
Dino99
IRC MOD~

14:38 <12BARRY21> : 01:00:962 - 家個note?
14:38 <No_Gu> : Orz难度
14:38 <12BARRY21> : 01:01:493 - 轉盤從這
14:38 <12BARRY21> : ee
14:38 <12BARRY21> : E
14:39 <No_Gu> : 0 0那样转盘太短了。。而且别的难度转盘都这么弄的
14:39 <12BARRY21> : 恩
14:41 <12BARRY21> : 01:29:104 (1,2) - 要不要換slider?
14:41 <No_Gu> : 0 0恩可以
14:41 <12BARRY21> : 恩
14:44 <12BARRY21> : 00:46:626 (3) - 加個折返 然後00:47:422 (4) - 刪掉 再在00:47:688 - 加個NOTE
14:44 <12BARRY21> : N
14:44 <12BARRY21> : Normalo.o
14:45 <No_Gu> : 这段follow钢琴0 0不那么多note
14:45 <12BARRY21> : 恩
14:46 <12BARRY21> : 01:06:803 (6) - 強烈建議...拉好看些吧...(有弧度一點)
14:46 <12BARRY21> : 01:07:865 (1) -
14:46 <12BARRY21> : ^
14:47 <12BARRY21> : 畢竟你之前的slider都是有弧度的o.o 這個slider就挺怪的=w=
14:47 <No_Gu> : 其实我现在越来越爱用带一个红点的slider了。。
14:47 <12BARRY21> : .......
14:47 <12BARRY21> : = =
14:48 <No_Gu> : 嘛。。这个改掉
14:48 <12BARRY21> : 恩
14:52 <12BARRY21> : Hard 00:45:298 (2) - 刪掉吧 然後改成3個notes加在00:45:298 & 00:45:564 & 00:45:829 (或slider折返)
14:53 <No_Gu> : 感觉那样比较乱了0 0这里也没有太多节奏
14:53 <12BARRY21> : 恩
14:54 <12BARRY21> : 00:51:803 - 要不要加個note
14:54 <No_Gu> : 加完还要改spacing0 0我懒
14:55 <12BARRY21> : ~.~
14:55 <12BARRY21> : 等我一下o.o
14:55 <No_Gu> : 恩
14:57 <12BARRY21> : 01:01:493 (1) - 要不要加些連打...?
14:58 <12BARRY21> : 轉盤刪掉
14:58 <No_Gu> : insane考虑加点把。hard不弄太难了
14:58 <12BARRY21> : 恩..
14:59 <12BARRY21> : 00:21:670 - 我覺得音量漸增挺好的~
15:07 <No_Gu> : 0 0刚才抽了。。弄完了吗
15:07 <12BARRY21> : 在等你呢O.O
15:07 <No_Gu> : 0 0继续
15:07 <12BARRY21> : 有看到音量漸增嗎??
15:07 <No_Gu> : 没
15:08 <12BARRY21> : = =
15:08 <12BARRY21> : 恩..
15:08 <12BARRY21> : 等等
15:09 <No_Gu> : 你把聊天窗口弄到那地方之后shift+F12截下图就行
15:09 <12BARRY21> : 恩
15:09 <12BARRY21> : 到I吧
15:10 <No_Gu> : 恩0 0
15:10 <12BARRY21> : 00:22:068 (3,4,5,6) - 換連打吧
15:10 <12BARRY21> : 這樣有點怪
15:10 <No_Gu> : slider连打应该能简单点0 0
15:10 <12BARRY21> : 就這樣吧~

給顆星星吧 :D
terametis
Hi~ :)
These are all suggestion.

[Insane]
00:21:537 (2)      I don't feel intuitively.How about this?00:34:413 (2)      Add clap
00:40:254 (1)~(3)   How about this?00:44:502 (1)~(3)   ^
00:52:201 (x)      I think need sound here.I suggest to change the design.
01:15:298 (4)      remove note.
01:15:431 (x)      add note.

Other diff seems to be fine to me.
I wish your map is Ranked~ :)
Bye~
suzutsukikanade
I have some suggestions for the Insane

00:38:661 (2): Try this. Fits the music i think.

00:44:502: Try this.

00:47:555: Try add a note here.

00:59:369 (1): Try this. Fits well i think.

Is novice mod, so I don't know if you will agree with everything ... but Ganbatte!
This map has everything to be ranked.


Topic Starter
No_Gu
fixed some..
thx for mod
Update
shikyu
ok, finally. sorry for late Mod4Mod~

[General]
Fine


[Easy]
No problem

[Normal]
00:47:157 (X) - add note here, there's piano sound
00:55:121 (3) - add whistle at slider's start
01:03:617 (1,2,3) - sounds a little off, suggest this

01:14:502 (4) - add 1 repeat?

[Hard]
00:12:378 (4) - delete this, there isn't anything here
00:13:705 (4,5) - sounds better if you move it 1 tick ahead
00:57:112 (8) - not sure why this note there, seems doesn't follow anything
01:05:475 (4) - delete this
01:06:935 (4) - move this note to 01:07:334 and move (5) 1 tick behind, sounds better

[Insane]
00:13:705 (4) - add whistle?
Good

that's all, good luck~
Topic Starter
No_Gu
fixed some
Up
SapphireGhost
I should really get to modding all this stuff.

[General]
- Checked with a BAT, it was decided the most common translation of the title would be "Hanikami! First Bite! (TV Size)", so perhaps switch to that.
- Checked with the same BAT, it's okay to have a silent spinnerbonus.wav. However, some sound cards have problems with using 0 byte files so please use the silent 44 byte .wav instead.
- Tick Rate 2 on all difficulties would work very well here, it helps to restore HP during sliders and makes them feel less empty.
- 01:30:431 (1,1) - On all difficulties. The final note after the spinner is sort of unexpected and easy to miss, and new players will have a hard time recovering after the spinner to hit the final note on the easier difficulties. I'd advise extending the spinner to the end instead.

[Insane]
00:22:068 (3,4,5,6) - It's sort of odd that these notes start on blue ticks, there's no particular emphasis on them. Maybe rework the pattern to have them start on white and red ticks instead.
00:55:652 (5,6,7) - (5) and (7) don't blanket very well and overlap a bit. Try something more like this.

[Hard]
- For [Hard] difficulties, I usually wouldn't advise using 1/4 stacks / triples so it fits better between [Insane] and [Normal].
00:22:068 (3,4) - Same suggestion as the similar pattern on [Insane].
00:36:537 (2,3,4) - (4) is sort of being hidden by (2) here. Maybe move them apart so they don't overlap.
01:13:705 (4,5,1) - Similar issue as above, but (4) is covering a lot of (1) this time.

[Normal]
01:00:962 (1) - It'd probably make more sense to put a note where this spinner starts, and then start it on the downbeat (big white tick).

[Easy]
01:00:962 (1,1) - For an [Easy], new players might have a tough time hitting a note so soon after a spinner. Perhaps just map through the spinner to avoid this?

Not much to say here, the map is pretty good. Forum PM me for a re-check after fixes and stuff.
Topic Starter
No_Gu

SapphireGhost wrote:

I should really get to modding all this stuff.

[General]
- Checked with a BAT, it was decided the most common translation of the title would be "Hanikami! First Bite! (TV Size)", so perhaps switch to that.
After I rechecked the video and wiki..I think the title should be "Hanikami! First Bite (TV Size)"There is no exclamation point at the end of the title..
- Checked with the same BAT, it's okay to have a silent spinnerbonus.wav. However, some sound cards have problems with using 0 byte files so please use the silent 44 byte .wav instead. OK
- Tick Rate 2 on all difficulties would work very well here, it helps to restore HP during sliders and makes them feel less empty.OK
- 01:30:431 (1,1) - On all difficulties. The final note after the spinner is sort of unexpected and easy to miss, and new players will have a hard time recovering after the spinner to hit the final note on the easier difficulties. I'd advise extending the spinner to the end instead.OK

[Insane]
00:22:068 (3,4,5,6) - It's sort of odd that these notes start on blue ticks, there's no particular emphasis on them. Maybe rework the pattern to have them start on white and red ticks instead.OK
00:55:652 (5,6,7) - (5) and (7) don't blanket very well and overlap a bit. Try something more like this. OK

[Hard]
- For [Hard] difficulties, I usually wouldn't advise using 1/4 stacks / triples so it fits better between [Insane] and [Normal].
00:22:068 (3,4) - Same suggestion as the similar pattern on [Insane].OK
00:36:537 (2,3,4) - (4) is sort of being hidden by (2) here. Maybe move them apart so they don't overlap.OK
01:13:705 (4,5,1) - Similar issue as above, but (4) is covering a lot of (1) this time.According to the radian of (1) I think this is better..

[Normal]
01:00:962 (1) - It'd probably make more sense to put a note where this spinner starts, and then start it on the downbeat (big white tick).OK

[Easy]
01:00:962 (1,1) - For an [Easy], new players might have a tough time hitting a note so soon after a spinner. Perhaps just map through the spinner to avoid this?Move the slider to the center..I think it's too empty if I remove this slider

Not much to say here, the map is pretty good. Forum PM me for a re-check after fixes and stuff.
Thx for mod.


Luvdic
Hmm, checked the video offset, and I think that it should be more around 300
SapphireGhost
I agree with Erufen. Go ahead and PM me again after changing the video offset.
Topic Starter
No_Gu
Rechecked my video and original anime video.I think my video offset is right.
I cut this mp3 file and video file from the same time point of this chapter.
If you two still think 300ms is true.watch another cut ver.
Also if you use 300ms for video offset. keep playback rate 25% to watch 00:02:024.You can see a big lag of keystroke action and voice..
Luvdic
If you ask me, even the video you provided should have an around +300 ms video offset. But then again, given the nature of the video, it doesn't require such a precise offset, and the difference can be ignored unless you are really paying attention to the video-audio synchronization.
DerekMcD
Hello.

That's all I can find...

~Easy~

00:46:626 (3) - That one looks a little bit bad... Place this slider with a better one I fixed.
328,196,46626,2,0,B|308:148|256:136|256:136|204:148|180:200,1,200,4|0
00:48:750 (1,2) - ^
306,350,48750,6,0,B|386:338|434:270,2,150,4|0|0
206,350,50873,2,0,B|126:338|78:270,2,150,4|0|0
00:54:059 (2) - ^
207,76,54059,2,0,B|255:58|309:76,1,99.9999999999999,0|8
After that, fix the spacing.
00:56:714 (6) - ^ Then Ctrl+J.

That's it.
Thank you and good luck.
Topic Starter
No_Gu

kokoroanime wrote:

00:48:750 (1,2) - ^
306,350,48750,6,0,B|386:338|434:270,2,150,4|0|0
206,350,50873,2,0,B|126:338|78:270,2,150,4|0|0
fixed this . thx for modding

ErufenRito wrote:

If you ask me, even the video you provided should have an around +300 ms video offset. But then again, given the nature of the video, it doesn't require such a precise offset, and the difference can be ignored unless you are really paying attention to the video-audio synchronization.
Just follow the original anime.I won't change the video offset
SapphireGhost
Alright, all has been taken care of now and double-checked so we're good to go.
Bubbled!
Topic Starter
No_Gu

SapphireGhost wrote:

Alright, all has been taken care of now and double-checked so we're good to go.
Bubbled!
Thx for bubble,SapphireGhost .><
Gonzvlo
The mapset looks okay, good job. Congratulations!

Ranked.
S h i o n
攻洗
TTTTTTTTTTTT
黑一分
eikkaleyd
TTT TTT好吧恭喜……
Dino99
哇!!~~ 恭喜>W<
TTTTTTTTTTTT

eikkaleyd wrote:

TTT TTT好吧恭喜……
shi12个T baka
eikkaleyd

TTTTTTTTTTTT wrote:

eikkaleyd wrote:

TTT TTT好吧恭喜……
shi12个T baka
诶?……啊原来是说ID啊……|_|
Topic Starter
No_Gu
lol really surprised at ranking this map
Thanks everyone for supporting! ><
Cygnus
Congrats No_Gu! :D
Suzully
Grats~ :)
bossandy
你這個baka... 永遠的baka.... /me slaps No_Gu
恭喜..(心不甘...........




















情不願.............)
Kawayi Rika
wa 恭喜RANK~
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