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Tamura Yukari - Endless Story (TV Size)

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Total Posts
92
Topic Starter
Laurier
This beatmap was submitted using in-game submission on 2011年10月28日 at 2:42:58

Artist: Tamura Yukari
Title: Endless Story (TV Size)
Source: C3 Shikyubu
Tags: inaba-tan
BPM: 79
Filesize: 17220kb
Play Time: 01:25
Difficulties Available:
  1. Easy (1.66 stars, 97 notes)
  2. Hard (4.6 stars, 195 notes)
  3. inaba's taiko (4.83 stars, 622 notes)
  4. Insane (4.84 stars, 292 notes)
  5. Normal (3.32 stars, 130 notes)
Download: Tamura Yukari - Endless Story (TV Size)
Download: Tamura Yukari - Endless Story (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
my ?th beatmap
10/29 mp3 changed
please mod >_<
taiko diff: inaba-tan
Goisuke_old
とっても楽しいな譜面!



Normalの00:07:716 (2) - からこうしてみてはどうですか?http://osu.ppy.sh/ss/163795

自分は譜面つくりの初心者ので、正しい意見じゃないかもしれない><!あくまで私個人的な意見です、無視してもいい

へたくその日本語ですみませんOrz
Topic Starter
Laurier

Goisuke wrote:

とっても楽しいな譜面!



Normalの00:07:716 (2) - からこうしてみてはどうですか?http://osu.ppy.sh/ss/163795

自分も譜面つくりの初心者ので、正しい意見じゃないかもしれない><!あくまで私個人的な意見です、無視してもいい

へたくその日本語ですみませんOrz
normalではスペーシングの変化をしてはいけないので、同じ形とはいきませんが参考にさせてもらいました :)
日本語上手だと思いますよ:>ちゃんと通じます ;)
Miya
Hi Laurier.. :)
I like the song.. Really..

General
I think the volume of this beatmap is too low. Try increasing it by 20% or something..

Easy
Nice note position.. :)
00:30:130 (4) - add clap?
00:31:093 (1,2,3,4) - add some hitsound? Maybe whistle at 1 and 3? and extend the length of slider number 4 to 00:32:697
00:51:306 (2,3) - change this two circle hitsound into clap?
00:52:590 (1) - add whistle at the endpoint?
00:57:724 (1) - change the whistle here into clap?
01:13:766 (2,3,4,5) - i think it's best whistle sound at 4 is moved to 3.. and move 5 to x:240 y:120 to make it symmetry with 2

Normal
Same comment as easy :)
00:04:664 (4,5,6) - make the spacing of this circle much further? novice player may hard to read the note..
00:09:601 (3,4,5,6,7,8) - ^
00:09:601 (3) - add whistle? This circle is lonely in the combo without any hitsound..
00:37:831 (2) - move clap on this slider to the endpoint
00:39:114 (4) - add clap?
00:39:756 (1) - add clap on endpoint of slider? and remove new combo?
00:43:285 (5) - change this whistle into clap?
00:44:889 (1,2,3,4) - add some hitsound? Maybe clap sound in the endpoint of 1 and 2?
00:50:023 (1) - add clap at endpoint of slider?
00:51:948 (4) - add clap?
01:02:216 (1) - add clap at endpoint of the repeat?
01:04:141 (3) - change the hitsound into clap?
01:05:424 (6) - add clap in the start point of the slider?

Hard
Same comment as other map :)
00:11:500 - 00:13:019 - add break?
00:31:093 (6) - add clap?
00:38:151 (3) - move 1 grid up to make it symetry with 2?
00:44:248 (1) - remove new combo?
00:46:173 (4) - move 1 grid up again to make it symetry with 3 and 2 ?
00:47:456 (1,2,3,4,5) - i think the constant clap hitsound suddenly changed into whistle is bad.. :(
00:59:007 (6) - add whistle?
01:11:520 (4) - add clap?
01:15:050 (3) - 1 grid up?

Laurier
Same comment as other diff :)
00:11:500 - 00:13:019 - same as hard, add break?
00:21:467 (1,2,3,4,5) - this star pattern is not symetry.. Fix this please.. :(
00:28:365 (7) - add clap at the start point of the slider?
00:30:130 (3) - remove clap from the startpoint?
01:18:098 (1) - remove new combo?

That's all for the mod.. Btw, i like the song and the map.. So star for you ^^..
Good luck Laurier.. :D
Topic Starter
Laurier

Miya wrote:

Hi Laurier.. :)
I like the song.. Really..

General
I think the volume of this beatmap is too low. Try increasing it by 20% or something..

Easy
Nice note position.. :)
00:30:130 (4) - add clap?
00:31:093 (1,2,3,4) - add some hitsound? Maybe whistle at 1 and 3? and extend the length of slider number 4 to 00:32:697
00:51:306 (2,3) - change this two circle hitsound into clap?
00:52:590 (1) - add whistle at the endpoint?
00:57:724 (1) - change the whistle here into clap?
01:13:766 (2,3,4,5) - i think it's best whistle sound at 4 is moved to 3.. and move 5 to x:240 y:120 to make it symmetry with 2

Normal
Same comment as easy :)
00:04:664 (4,5,6) - make the spacing of this circle much further? novice player may hard to read the note..
00:09:601 (3,4,5,6,7,8) - ^
00:09:601 (3) - add whistle? This circle is lonely in the combo without any hitsound..
00:37:831 (2) - move clap on this slider to the endpoint
00:39:114 (4) - add clap?
00:39:756 (1) - add clap on endpoint of slider? and remove new combo?
00:43:285 (5) - change this whistle into clap?
00:44:889 (1,2,3,4) - add some hitsound? Maybe clap sound in the endpoint of 1 and 2?
00:50:023 (1) - add clap at endpoint of slider?
00:51:948 (4) - add clap?
01:02:216 (1) - add clap at endpoint of the repeat?
01:04:141 (3) - change the hitsound into clap?
01:05:424 (6) - add clap in the start point of the slider?

Hard
Same comment as other map :)
00:11:500 - 00:13:019 - add break?
00:31:093 (6) - add clap?
00:38:151 (3) - move 1 grid up to make it symetry with 2?
00:44:248 (1) - remove new combo?
00:46:173 (4) - move 1 grid up again to make it symetry with 3 and 2 ?
00:47:456 (1,2,3,4,5) - i think the constant clap hitsound suddenly changed into whistle is bad.. :(
00:59:007 (6) - add whistle?
01:11:520 (4) - add clap?
01:15:050 (3) - 1 grid up?

Laurier
Same comment as other diff :)
00:11:500 - 00:13:019 - same as hard, add break?
00:21:467 (1,2,3,4,5) - this star pattern is not symetry.. Fix this please.. :(
00:28:365 (7) - add clap at the start point of the slider?
00:30:130 (3) - remove clap from the startpoint?
01:18:098 (1) - remove new combo?

That's all for the mod.. Btw, i like the song and the map.. So star for you ^^..
Good luck Laurier.. :D
All fxied!!
Thank you for mod :)
YTYuyu
yo modding this song because of ur request :)

Easy:
00:00:108(1) - 1 grid left for the end point. reason is i want the slider start and slider end to be even.
00:44:889(1) - x:232 y:264 for the 2nd point.
01:04:141(4) - NC(new combo)
01:11:200(3) - 1 grid right
01:11:848(4) - 1 grid down(without distance snap)

Normal:
00:36:708(6,1) - Spacing
00:42:964(4,5) - 1 grid down for both

Hard:
00:14:729(6) - x:196 y:84 for the 2nd point and x:112 y:144 for the end point.
00:29:488(3) - x:448 y:264 for the 2nd point and x:380 y:336 for the end point
00:49:863(1) - Aline it to (5) it should be like this. http://puu.sh/75K4
01:04:782(7) - Aline it to (6)

Laurier:
00:38:972(3) - Aline it to the end of (2)

This is the best i can do. GL :D
Topic Starter
Laurier

Byakugan249 wrote:

yo modding this song because of ur request :)

Easy:
00:00:108(1) - 1 grid left for the end point. reason is i want the slider start and slider end to be even.
00:44:889(1) - x:232 y:264 for the 2nd point.
01:04:141(4) - NC(new combo)
01:11:200(3) - 1 grid right
01:11:848(4) - 1 grid down(without distance snap)

Normal:
00:36:708(6,1) - Spacing
00:42:964(4,5) - 1 grid down for both

Hard:
00:14:729(6) - x:196 y:84 for the 2nd point and x:112 y:144 for the end point.
00:29:488(3) - x:448 y:264 for the 2nd point and x:380 y:336 for the end point
00:49:863(1) - Aline it to (5) it should be like this. http://puu.sh/75K4
01:04:782(7) - Aline it to (6)

Laurier:
00:38:972(3) - Aline it to the end of (2)

This is the best i can do. GL :D
All fixed
Thank you for mod :)
phonic
o h a y 'o' u

Mod~

[General]

AudioLeadIn : 2000 で統一?
00:00:108 (x) BPM78

[Laurier]

00:23:713 (6) NC?
00:36:546 (x) Add Note?
00:52:590 (1) SVの速度が戻ってびっくりしました
01:00:290 (3) NC
01:17:617 (1) SV変化必要ですか?

[Hard]

00:14:087 (5) NC
00:16:654 (4) ^
00:19:863 (3) ^
00:40:397 (4) NC?
00:52:590 (1) SVの速度が戻ってびっくりしました
01:08:633 (4) NC



:arrow: :arrow: :arrow: :arrow: :arrow: :arrow: Nice Song
Topic Starter
Laurier

phonic wrote:

o h a y 'o' u

Mod~

[General]

AudioLeadIn : 2000 で統一? ok
00:00:108 (x) BPM78 四捨五入すると79だったような?同じ曲で他の人も79で作ってるのでとりあえずこのままで。

[Laurier]

00:23:713 (6) NC? ok
00:36:546 (x) Add Note? no
00:52:590 (1) SVの速度が戻ってびっくりしました 恐らく対応可能な範囲なのでこのままで
01:00:290 (3) NC ok
01:17:617 (1) SV変化必要ですか? このままで
[Hard]

00:14:087 (5) NC no
00:16:654 (4) ^ ok
00:19:863 (3) ^ no
00:40:397 (4) NC? ok
00:52:590 (1) SVの速度が戻ってびっくりしました このままで
01:08:633 (4) NC ok



:arrow: :arrow: :arrow: :arrow: :arrow: :arrow: Nice Song
Thank you for mod!!&Star :)
inaba-tan
参加させていただいきありがとうございます^^
ranked目指してがんばってください!
Topic Starter
Laurier

inaba-tan wrote:

参加させていただいきありがとうございます^^
ranked目指してがんばってください!
ゲストありがとうございます!
がんばります><
biwako
mod from queue~

[General]
BPM:71,offset:80
BPM:79,offset:906
KIAI Timeの開始をoffset:57724に。
Letterbox during breaksを無効化してください。

[Easy]
Insaneと同じ位置にfinish追加。Normal,Hardも同じく。
HP Drain+1

[Hard]
OD+1?
00:49:863 (1,2) - new comboを入れ替え
01:21:466 (1) - new combo削除

[inaba's Taiko]
00:56:931 (5) - note削除?

[Insane]
00:18:900 (1,2) - new comboを入れ替え
00:22:429 (1,3) - ^
01:05:264 (1,2) - ^
01:22:750 (1,3) - ^
00:14:087 (1) - 始まりにfinish追加
00:24:355 (1) - ^
00:34:622 (1) - ^
00:52:589 (1) - ^
00:57:724 (3) - ^
01:07:990 (8) - ^
01:18:258 (4) - ^

\ユッカリーン/
Topic Starter
Laurier

biwako wrote:

mod from queue~

[General]
BPM:71,offset:80
BPM:79,offset:906
KIAI Timeの開始をoffset:57724に。ok
Letterbox during breaksを無効化してください。ok

[Easy]
Insaneと同じ位置にfinish追加。Normal,Hardも同じく。ok
HP Drain+1 ok

[Hard]
OD+1? ok
00:49:863 (1,2) - new comboを入れ替え ok
01:21:466 (1) - new combo削除 ok

[Insane]
00:18:900 (1,2) - new comboを入れ替え
00:22:429 (1,3) - ^
01:05:264 (1,2) - ^
01:22:750 (1,3) - ^
00:14:087 (1) - 始まりにfinish追加
00:24:355 (1) - ^
00:34:622 (1) - ^
00:52:589 (1) - ^
00:57:724 (3) - ^
01:07:990 (8) - ^
01:18:258 (4) - ^
All fixed
\ユッカリーン/
offset BPMに関してはtaikoと違っている部分があったのでそちらとあわせて検討します
modありがとうございました!!
Scorpiour
normal:
00:33:178 (1,2) - it may a little hard for a normal diff..consider to use a reverse slider to replace it?
00:33:820 - follow by above, consider to add a note here? i suppose u could use a reverse slider to cover the rhythm here

00:37:831 (2) - i thought this slider should be end at red line(00:38:312)?
00:39:756 (5) - this slider may start at red line(00:39:595)

00:44:248 (1,2,3) - sometimes, triple clap may make noise, maybe u need to modify it? just an advice
00:46:654 (5) - consider to replace it by a slider?

00:48:098 (3) - slider start at 00:47:937? or add a note here?

btw: actually, i suppose it not a good idea to use triple in normal diff. look at here 00:44:248 (1,2,3) - 01:22:109 (3,4,5) - and 00:46:173 (3,4,5) - .players who can play normal diff only may be confused -- it looks like a hard diff.


hard:

00:13:446 (1,2,3) - start with a triple maybe not a good idea...i dont know maybe u make it specifically..or some other reasons...but if it's not, i suggest u to change it...it not very suitable for a hard diff

00:24:836 - add a note?
00:25:478 - add a note? or extend ur reverse slider to here?
00:25:959 (4,5) - it feels strange...because the vocal follows red line...maybe u'd better to move ur note to red line? depend on ur sense.

00:33:980 (1,2,3,4,5,6) - add a note on 00:34:831, and please consider the distance again

00:53:552 (3,4) - remove the note here and start ur slider from here?

01:05:424 (1) - consider to not use reverse?


actually....this diff looks like another insane.
btw: i remember that not allow to hide a note under slider except insane diff..


Laurier:
00:14:729 (3,4) -
00:32:055 (5,6) -

and so on...

these kind of slider followed by a note always make me feel strange that the slider is not stop at a right time. frankly, the rhythm is not comfortable...i advise u to consider all of this kind and the note followed...including space and hit sound...i suppose it's not very appropriate to ur music.

for example

00:35:264 (3,4) - i'd like to use two short sliders (likes 00:34:622 (1,2) - ) because it feels more smooth.



00:36:066 (6) - consider to move to the same place of 00:35:905 (5) - ?




that's all..

i hope it's useful for u :)
Topic Starter
Laurier

Scorpiour wrote:

normal:
00:33:178 (1,2) - it may a little hard for a normal diff..consider to use a reverse slider to replace it? no sorry the slider is very slow. becase it's looks easy.
00:33:820 - follow by above, consider to add a note here? i suppose u could use a reverse slider to cover the rhythm here no

00:37:831 (2) - i thought this slider should be end at red line(00:38:312)? no I think white is better
00:39:756 (5) - this slider may start at red line(00:39:595) no^

00:44:248 (1,2,3) - sometimes, triple clap may make noise, maybe u need to modify it? just an advice ok
00:46:654 (5) - consider to replace it by a slider? no

00:48:098 (3) - slider start at 00:47:937? or add a note here? no

btw: actually, i suppose it not a good idea to use triple in normal diff. look at here 00:44:248 (1,2,3) - 01:22:109 (3,4,5) - and 00:46:173 (3,4,5) - .players who can play normal diff only may be confused -- it looks like a hard diff. fm...ok remove circle 00:44:248(2)& 01:22:109(4)


hard:

00:13:446 (1,2,3) - start with a triple maybe not a good idea...i dont know maybe u make it specifically..or some other reasons...but if it's not, i suggest u to change it...it not very suitable for a hard diff ok removed (2)

00:24:836 - add a note? no
00:25:478 - add a note? or extend ur reverse slider to here? no if add note or reverse slider.it's looks same insane.
00:25:959 (4,5) - it feels strange...because the vocal follows red line...maybe u'd better to move ur note to red line? depend on ur sense.no sorry

00:33:980 (1,2,3,4,5,6) - add a note on 00:34:831, and please consider the distance again sorry I think used many continuous hits is not good in hard

00:53:552 (3,4) - remove the note here and start ur slider from here? ok

01:05:424 (1) - consider to not use reverse? no


actually....this diff looks like another insane.
btw: i remember that not allow to hide a note under slider except insane diff..


Laurier:
00:14:729 (3,4) -
00:32:055 (5,6) -

and so on...

these kind of slider followed by a note always make me feel strange that the slider is not stop at a right time. frankly, the rhythm is not comfortable...i advise u to consider all of this kind and the note followed...including space and hit sound...i suppose it's not very appropriate to ur music.mm...I think it's no problem. but probably, I need to think over.
for example

00:35:264 (3,4) - i'd like to use two short sliders (likes 00:34:622 (1,2) - ) because it feels more smooth. no



00:36:066 (6) - consider to move to the same place of 00:35:905 (5) - ? ok




that's all..

i hope it's useful for u :)
Thank you for mod!!
BrokenArrow
Taiko diff mod

inaba's taiko

- Disable Countdown

Maybe use Kia-time only from 00:57:734 to 01:18:268 ? Because the last part isn't part of the chorus, is it?

Found nothing else, nice work ;)
Topic Starter
Laurier

BrokenArrow wrote:

Taiko diff mod

inaba's taiko

- Disable Countdown

Maybe use Kia-time only from 00:57:734 to 01:18:268 ? Because the last part isn't part of the chorus, is it?

Found nothing else, nice work ;)
it's KIAI & Disable only because Correction by me.
KIAI is 00:57:734 to 01:17:627 . it's same another diff.
Thank you for mod!!
xsrsbsns
hi, some suggestions

[Easy]
00:19:231 (2) - add finish
00:21:798 (1) - remove finish
00:24:365 (1) - add finish
00:44:899 (1) - add finish to slider head
00:47:466 (1) - ^
00:50:033 (1) - ^
01:23:402 (2) - ^

[Normal]
00:19:221 (1) - add finish to slider head
00:42:323 (3) - ^
00:44:889 (1) - ^
00:50:023 (1) - ^
01:23:392 (2) - ^

[Hard]
00:19:231 (2) - add finish to slider head
00:33:990 (1,2,3,4,5,6,7) - (maybe only) too "insane"? maybe easier like http://puu.sh/7eSV
00:42:333 (1) - add finish to slider head
00:44:899 (1) - ^
00:47:466 (1) - ^
00:50:033 (1) - ^
01:23:402 (4) - ^

[Laurier]
00:19:231 (1) - add finish
00:21:798 (3,6) - ^
00:22:760 (1) - ^
00:22:921 (2) - add finish to slider head
00:44:899 (1) - add finish
00:47:466 (1) - add finish to slider head
00:50:033 (1) - ^
00:54:525 (1) - remove nc
00:55:167 (3) - add finish, add nc, and try rearranging like this maybe? http://puu.sh/7eQr (using distance snapping 1.2x)
00:56:771 (3) - move up 2 grids (grid level 4)
01:00:942 (3,4) - these don't look very good. maybe make them symmetrical to (1,2)?
if you don't, move (4) towards the left a little, same column as (3).
01:08:001 (8) - add nc
01:08:643 (1) - remove nc
01:09:926 (6) - add nc
01:10:568 (1) - remove nc
01:23:402 (1) - add finish to slider head

nice map :D
Topic Starter
Laurier
[quote="xsrsbsns"]hi, some suggestions

[Easy]
00:19:231 (2) - add finish
00:21:798 (1) - remove finish
00:24:365 (1) - add finish
00:44:899 (1) - add finish to slider head
00:47:466 (1) - ^
00:50:033 (1) - ^
01:23:402 (2) - ^
all fixied!!

[Normal]
00:19:221 (1) - add finish to slider head
00:42:323 (3) - ^
00:44:889 (1) - ^
00:50:023 (1) - ^
01:23:392 (2) - ^
all fixied!!

[Hard]
00:19:231 (2) - add finish to slider head
00:33:990 (1,2,3,4,5,6,7) - (maybe only) too "insane"? maybe easier like http://puu.sh/7eSV
00:42:333 (1) - add finish to slider head
00:44:899 (1) - ^
00:47:466 (1) - ^
00:50:033 (1) - ^
01:23:402 (4) - ^
all fixied!!

[Laurier]
00:19:231 (1) - add finish ok
00:21:798 (3,6) - ^ no
00:22:760 (1) - ^ no
00:22:921 (2) - add finish to slider head no
00:44:899 (1) - add finish ok
00:47:466 (1) - add finish to slider head ok
00:50:033 (1) - ^ no
00:54:525 (1) - remove nc ok
00:55:167 (3) - add finish, add nc, and try rearranging like this maybe? http://puu.sh/7eQr (using distance snapping 1.2x) It referred to it.
00:56:771 (3) - move up 2 grids (grid level 4) ok
01:00:942 (3,4) - these don't look very good. maybe make them symmetrical to (1,2)?
if you don't, move (4) towards the left a little, same column as (3). ok
01:08:001 (8) - add nc
01:08:643 (1) - remove nc
01:09:926 (6) - add nc
01:10:568 (1) - remove nc
01:23:402 (1) - add finish to slider head
all fixed

Thank you for mod!!
wmfchris
Taiko:
- a huge difficulty difference
- un-noticible and unreasonable change in SV
- extremely dense which totally don't fit the song

I do not bother to mod this, ^ are the main problems while the details are fairly ok.

no kd.
mancuso_JM_
Mod Request :P

General:

Audio Lead-In 2,5
Slider Tick Rate 2

Easy:
00:09:249 (x): Add a Note
00:59:659 (1,2,3): Don't stack Notes
01:00:942 (1,2,3): ^^

Normal:
00:21:788 (5): New Combo
00:33:499 (2): I think taht is better if you delete this slider and add 2 reverse arrow in 00:33:178
00:35:905 (1,2): Remove the notes and add a slider. This slider starts in (1) and ends (2)
00:39:435 (x): Add a Note
00:55:157 (spinner-slider): The slider is too close to the spinner, and it is quite difficult to be a Normal. If I were you, I delete the spinner
01:22:429 (4): Delete this Note

Hard:
00:11:718: To mantain consistancy with Easy and Normal delete this break.

Laurier:
00:11:718: The same in Hard
01:25:808 (4): This note sound really low. Delete or add volume

Well that's all. Good Luck with your beatmap ;)
Topic Starter
Laurier

mancusojuanmattos wrote:

Mod Request :P

General:

Audio Lead-In 2,5
Slider Tick Rate 2

Easy:
00:09:249 (x): Add a Note
00:59:659 (1,2,3): Don't stack Notes
01:00:942 (1,2,3): ^^

Normal:
00:21:788 (5): New Combo
00:33:499 (2): I think taht is better if you delete this slider and add 2 reverse arrow in 00:33:178
00:35:905 (1,2): Remove the notes and add a slider. This slider starts in (1) and ends (2)
00:39:435 (x): Add a Note
00:55:157 (spinner-slider): The slider is too close to the spinner, and it is quite difficult to be a Normal. If I were you, I delete the spinner
01:22:429 (4): Delete this Note

Hard:
00:11:718: To mantain consistancy with Easy and Normal delete this break.

Laurier:
00:11:718: The same in Hard
01:25:808 (4): This note sound really low. Delete or add volume

Well that's all. Good Luck with your beatmap ;)
ALL fixed!!
Thank you for mod
Anshi_old
hi~ i like the song :) i like c3 i like tamura=-=

i will give u some advice which are my subjective ideas.


-easy

00:31:103 (5) - i think u could delete the note... bcs one of my friend who is new the game always miss the note...
00:57:734 (1) - the finish ... i think it would be better to put the finish at 00:57:092 rather than here...
01:17:627- add a finish?

-normal
00:00:136 (1) - the slider is a little askew
00:07:730 (1) - ↑

-hard
00:06:971 (2) - replace finish with whistle?
00:11:528 (5) - add a finish?
00:59:017 (6) - replace whistle with finish ?
01:02:867 (2) - delete whistle?
01:03:830 (5) - delete clap?

-laurier
00:11:528 (5) - add a finish?
00:24:365 - delete the green line?
00:36:718 (1) - replace finish with whistle?
01:04:231 (4) - add a whistle?
01:04:311 (5) - ↑
01:14:258 - delete the whistle?
Topic Starter
Laurier

Anshi wrote:

hi~ i like the song :) i like c3 i like tamura=-=

i will give u some advice which are my subjective ideas.


-easy

00:31:103 (5) - i think u could delete the note... bcs one of my friend who is new the game always miss the note... no sorry
00:57:734 (1) - the finish ... i think it would be better to put the finish at 00:57:092 rather than here... ok
01:17:627- add a finish? no

-normal
00:00:136 (1) - the slider is a little askew
00:07:730 (1) - ↑
all fixed

-hard
00:06:971 (2) - replace finish with whistle? ok
00:11:528 (5) - add a finish? no
00:59:017 (6) - replace whistle with finish ? ok
01:02:867 (2) - delete whistle? no
01:03:830 (5) - delete clap? ok

-laurier
00:11:528 (5) - add a finish? no
00:24:365 - delete the green line? ok
00:36:718 (1) - replace finish with whistle? ok
01:04:231 (4) - add a whistle? ok
01:04:311 (5) - ↑ ok
01:14:258 - delete the whistle? ok
Thank you for mod :)
VTC
yay ~
mod is here :D


[Easy]
little hard. it just like Nomal.

00:06:211 - add circle?
01:11:210 (3) - move 1 grid up & right.
01:11:851 (4) - move 3 grid right
01:20:835 (1,2,3,4,5) - little hard pattern? for easy user
01:24:685 (3) - move 2 grid down
01:25:327 (4,5) - change position like http://puu.sh/7kLn

[Nomal]
so hard. it just like Hard.

00:32:376 (3,4) - too fast. don't overlap plz. and change the circle -> slider
after the same beat all fix plz
00:35:905 (3) - short.
00:56:440 (5) - move 2 grid Up
01:07:831 - kiai off
01:07:991 - kiai on
01:15:371 (8) - move 1 grid down and 1 grid up
01:25:638 - add circle?

[Hard]


00:25:006 (2) - little Ugly slider
00:34:151 (2,3) - distance.
01:12:172 (6) - move 1 grid left & Up


[Laurier]



00:11:338 - move 1 grid left
00:17:145 - add circle?
00:17:787 - ^
00:20:514 (1,5) - remove whistle
00:42:974 (3) - chanege . like http://puu.sh/7kNi
00:46:824 (3) - slider is little Ugly
00:48:108 (3) - Ugly too
01:07:841 - kiai off
01:08:001 - kiai on
01:20:514 (5) - eww... Ugly
01:25:327 (3) - change this slider like http://puu.sh/7kNH
plese use ctrl+c(01:24:685 (1) - ) and ctrl+v at (01:25:327) and
ctrl+h and drag the under the (01:24:685 (1) okay ? understand? (Sorry my poor english..)


that's all ... ~!
Topic Starter
Laurier

VocaloidTACU wrote:

yay ~
mod is here :D


[Easy]
little hard. it just like Nomal.

00:06:211 - add circle? no
01:11:210 (3) - move 1 grid up & right. ok
01:11:851 (4) - move 3 grid right ok
01:20:835 (1,2,3,4,5) - little hard pattern? for easy user no
01:24:685 (3) - move 2 grid down ok
01:25:327 (4,5) - change position like http://puu.sh/7kLn ok


[Nomal]
so hard. it just like Hard.

00:32:376 (3,4) - too fast. don't overlap plz. and change the circle -> slider
after the same beat all fix plz change the slider
00:35:905 (3) - short. no.I think no plobrem
00:56:440 (5) - move 2 grid Up ok
01:07:831 - kiai off What...?
01:07:991 - kiai on
01:15:371 (8) - move 1 grid down and 1 grid up mm..down and up? It's same position...??
01:25:638 - add circle? ok


[Hard]
00:25:006 (2) - little Ugly slider ok
00:34:151 (2,3) - distance. ok
01:12:172 (6) - move 1 grid left & Up ok

[Laurier]

00:11:338 - move 1 grid left this timing is no sircle><
00:17:145 - add circle? no
00:17:787 - ^ no
00:20:514 (1,5) - remove whistle remove(1)
00:42:974 (3) - chanege . like http://puu.sh/7kNi no change
00:46:824 (3) - slider is little Ugly ok
00:48:108 (3) - Ugly too ok
01:07:841 - kiai off what?I think that I will not become if not the same at all diff.
01:08:001 - kiai on
01:20:514 (5) - eww... Ugly ok
01:25:327 (3) - change this slider like http://puu.sh/7kNH
plese use ctrl+c(01:24:685 (1) - ) and ctrl+v at (01:25:327) and
ctrl+h and drag the under the (01:24:685 (1) okay ? understand? (Sorry my poor english..) ok I understand it


that's all ... ~!
Thank you for mod
L_P
englishmod?

sorry for the delay,reallysorry

all suggestion, cause your map is nice, not only nice

hard
00:02:414 (5) - slider please? then ? i really really like this pattern
00:11:528 (5) - spinner to 00:13:047 ?
00:13:456 (1,2) - because the velocity raised, i recommend you to stack these two to the head of the next slider
00:36:718 (3) - add note?
00:41:049 (1,2,3,4) - add note at 00:40:247 1st, then slider from 40,889 to next red tick.
01:08:643 (1,2) - change to two slider? making the rhythm better
01:21:637 (5) - i like this pattern, but i would make note five at upper position

insane
00:10:009 (1,2,3,4,5) - make the spacing from near to far?
00:13:456 (1,2,3,4) - compress it ?
00:38:482 (1,2) - combine into one slider? the piano chord says that
00:57:573 (2) - delete to create a "hold" effect

and only a word to the taikos....i think the normal-finish sound is too loud.

star~
Topic Starter
Laurier

L_P wrote:

englishmod?

sorry for the delay,reallysorry

all suggestion, cause your map is nice, not only nice

hard
00:02:414 (5) - slider please? then ? i really really like this pattern no sorry>_<
00:11:528 (5) - spinner to 00:13:047 ? no
00:13:456 (1,2) - because the velocity raised, i recommend you to stack these two to the head of the next slider ok
00:36:718 (3) - add note? no
00:41:049 (1,2,3,4) - add note at 00:40:247 1st, then slider from 40,889 to next red tick. no
01:08:643 (1,2) - change to two slider? making the rhythm better ok
01:21:637 (5) - i like this pattern, but i would make note five at upper position no

insane
00:10:009 (1,2,3,4,5) - make the spacing from near to far? ok
00:13:456 (1,2,3,4) - compress it ? no
00:38:482 (1,2) - combine into one slider? the piano chord says that no
00:57:573 (2) - delete to create a "hold" effect ok

and only a word to the taikos....i think the normal-finish sound is too loud.

star~
thank you for mod and star!!
AmaiHachimitsu
[General]
- Very good map, There aren''t many things that could be changed
- Titling difficulty with your nickname is odd a bit, but I think it's acceptable unless it's not something like "Laurier's Insane".

Most of them are just suggestions. You can but don't have to follow them.
[Easy]
- it's well mapped, but combo and score are terribly low, maybe some more sliderticks?


[Normal]
00:43:446 - Why not add a beat here?
01:15:371 (8) - Try to replace circle with slider and keep it to 01:15:691 and add hitfinish here
+ move the spinner that it's 01:15:852 - 01:16:975
01:20:504 - I think you can add a beat here too


[Hard]
00:05:452 (6,1) - That hitfinish sounds odd IMO.
01:06:557 (3,4) - that's unexpected, move the slider to 01:06:718 and remove circle nr. 4


[Laurier]
00:20:514 - Spacing, maybe it's a good idea to make this stream non-stacked?
00:21:447 (1,2,3,4) - You can keep them, but non-spaced jumps in this moment are a bit hard and surprising. Maybe a shorter snap?
00:28:857 (1,2,3,4) - ^ + distance snap from slider to circle nr. 1 is a bit too big. If you want to keep these jumps remap them symetricaly so that nr 1 will have a good spacing.
00:29:418 (4) - I think that circle is unexpected, remove it and see if it's better.
00:38:482 (1,2) - Try to remove nr 1 and move nr 2 to the 00:38:482. Looks better IMO
01:07:279 (1-8) - remove the last circle (8) and move the whole stream to the 01:07:359 (one tick to the right) remember to distance snap!
01:08:402 (2) - Sounds odd, try to remove it
01:09:044 (5) - ^
01:10:327 (2) - ^

With regards,
Topic Starter
Laurier

AmaiHachimitsu wrote:

[General]
- Very good map, There aren''t many things that could be changed
- Titling difficulty with your nickname is odd a bit, but I think it's acceptable unless it's not something like "Laurier's Insane". ok change to 'Insane'

Most of them are just suggestions. You can but don't have to follow them.
[Easy]
- it's well mapped, but combo and score are terribly low, maybe some more sliderticks? Although a score is low to be sure, I think that it is satisfactory.

[Normal]
00:43:446 - Why not add a beat here? no
01:15:371 (8) - Try to replace circle with slider and keep it to 01:15:691 and add hitfinish here
+ move the spinner that it's 01:15:852 - 01:16:975 no sorry
01:20:504 - I think you can add a beat here too ok


[Hard]
00:05:452 (6,1) - That hitfinish sounds odd IMO. ok
01:06:557 (3,4) - that's unexpected, move the slider to 01:06:718 and remove circle nr. 4 no sorry

[Laurier]
00:20:514 - Spacing, maybe it's a good idea to make this stream non-stacked? It goes by as this.
00:21:447 (1,2,3,4) - You can keep them, but non-spaced jumps in this moment are a bit hard and surprising. Maybe a shorter snap? no sorry
00:28:857 (1,2,3,4) - ^ + distance snap from slider to circle nr. 1 is a bit too big. If you want to keep these jumps remap them symetricaly so that nr 1 will have a good spacing.no
00:29:418 (4) - I think that circle is unexpected, remove it and see if it's better.no
00:38:482 (1,2) - Try to remove nr 1 and move nr 2 to the 00:38:482. Looks better IMO no
01:07:279 (1-8) - remove the last circle (8) and move the whole stream to the 01:07:359 (one tick to the right) remember to distance snap! ok
01:08:402 (2) - Sounds odd, try to remove it ok
01:09:044 (5) - ^ ok
01:10:327 (2) - ^ ok

With regards,
Thank you for mod!!
wcx19911123
from my que

[General]
red timing sections in Normal is different with other diffs
and make sure your kiai times in all diffs are the same


[Easy]
01:13:776 (2,3,4,5) - this is kinda too hard for an Easy diff..
01:20:835 (1,2,3,4,5) - ^

[Normal]
00:36:387 (4,5) - this is hard to read , cuz the sldier (3) is too short , newbies may click (4) too early
00:38:472 (3,4) - confusing , no one know the circles following vocal or following something else. I think someone would click (4) at 00:38:954
01:15:531 (1,1) - too far , spinner end at 01:16:814 plz , or move slider to the middle of the screen

[Hard]
there are lots of unsnaped timing section in this diff , it's no need to snap them all , but make sure all the sections work well
no issues found , just feel the hitsounds are kinda quiet and mess.. maybe you can check some else endless story maps for some hitsounds ideas 0.0

[Insnae]
00:20:514 (1,2,3,4,5) - why stream here 0.0? I hear nothing ..
01:17:627 (1) - why 0.5x speed here.. it is really confusing , people may think it is a 1/4 repeat slider and release it too early..
hitsounds are also kinda quiet and mess..

that's all
good luck :3
Topic Starter
Laurier

wcx19911123 wrote:

from my que

[General]
red timing sections in Normal is different with other diffs
and make sure your kiai times in all diffs are the same
ok

[Easy]
01:13:776 (2,3,4,5) - this is kinda too hard for an Easy diff.. no change
01:20:835 (1,2,3,4,5) - ^ ok

[Normal]
00:36:387 (4,5) - this is hard to read , cuz the sldier (3) is too short , newbies may click (4) too early ok
00:38:472 (3,4) - confusing , no one know the circles following vocal or following something else. I think someone would click (4) at 00:38:954 ok
01:15:531 (1,1) - too far , spinner end at 01:16:814 plz , or move slider to the middle of the screen ok


[Hard]
there are lots of unsnaped timing section in this diff , it's no need to snap them all , but make sure all the sections work well
no issues found , just feel the hitsounds are kinda quiet and mess.. maybe you can check some else endless story maps for some hitsounds ideas 0.0 ok

[Insnae]
00:20:514 (1,2,3,4,5) - why stream here 0.0? I hear nothing .. ok
01:17:627 (1) - why 0.5x speed here.. it is really confusing , people may think it is a 1/4 repeat slider and release it too early..
hitsounds are also kinda quiet and mess.. ok

that's all
good luck :3
thank you for mod!!
and try hitsounds
MMzz
Taiko Mod:

notes are fine and really fun.

00:44:899 - delete the slow down, doesn't fit the song.
00:52:600 - delete timing point

HP Drain 6 or 7
OD 5 or 6

Fun map.
Ryafuka
hi :)
全て提案ですので気に入らないものは無視してくださってかまいません :)

[General]
SourceをC3 shikyubuに変更(Rankedされている譜面と同じに)

[Easy]
01:00:942 (1) - remove new combo
01:04:151 (4) - remove new combo

[Normal]
00:28:536 (4) - remove new combo
01:11:530 (4) - 4 grid left and low (x:432 y:96)

[Hard]
00:13:456 (1) - try this?00:23:402 (7) - remove new combo
00:44:258 (5) - try this?01:03:830 (5) - 8 grid left (x:272 y:264)

[inaba's taiko]
sorry, i cant MOD for taiko diff :(

[Insane]
00:43:616 (1) - remove new combo then 00:44:258 (3) - add new combo
01:00:300 (3) - remove new combo
01:15:541 (1) - end point change to 01:17:306

nice song and mapset :)

呪うぞ!
Topic Starter
Laurier

Ryafuka wrote:

hi :)
全て提案ですので気に入らないものは無視してくださってかまいません :)

[General]
SourceをC3 shikyubuに変更(Rankedされている譜面と同じに) ok

[Easy]
01:00:942 (1) - remove new combo no
01:04:151 (4) - remove new combo no

[Normal]
00:28:536 (4) - remove new combo no
01:11:530 (4) - 4 grid left and low (x:432 y:96) ok

[Hard]
00:13:456 (1) - try this? no
00:23:402 (7) - remove new combo no
00:44:258 (5) - try this? ok
01:03:830 (5) - 8 grid left (x:272 y:264) ok

[inaba's taiko]
sorry, i cant MOD for taiko diff :(

[Insane]
00:43:616 (1) - remove new combo then 00:44:258 (3) - add new combo no
01:00:300 (3) - remove new combo no
01:15:541 (1) - end point change to 01:17:306 ok

nice song and mapset :)

呪うぞ!
Thank you for mod!
hoLysoup
hihi~
in-game mod request
these are all suggestions
Bigger BG~


[Insane]
00:11:528 (5) - add finish?
00:44:258 (3,4,5,1) - don't place in square formation like that. Anti-jump there feels weird and unexpected. Move (1) away further
00:53:723 (5) - NC
01:02:867 (5,6,7) - add beat here 01:02:787 - (x) and delete beat 01:02:947 (6)

[Hard]

00:01:654 (3,4) - combine into slider
00:11:528 (5) - add finish?
00:30:782 (5) - NC
00:50:033 (1) - remove NC and NC here 00:51:316 (3) instead
00:59:017~01:07:680 - the clap is on 1, 3. Put clap on 2, 4 to make consistent with Insane and the rest of the song please. It also sounds better :D!
01:09:926 (1) - remove NC, NC here 01:11:210 (6)
01:13:135 (2) - remove clap, add finish at slider head only
01:13:776 (4) - remove clap from slider head
01:21:477 (4) - NC? maybe. A little confusing for Hard at high bpm

[Normal]
00:10:009 (4) - NC
00:35:915 (3,4) - combine into slider

[Easy]
00:15:381 (3) - NC
00:38:482 (2) - NC here instead

That's all I can find.~~ :)
nice map~
Backfire
Ok, the taiko is fine I guess, but I suggest you take out a lot of the finishes after the opening. They're distracting and un-fitting.
Topic Starter
Laurier

hoLysoup wrote:

hihi~
in-game mod request
these are all suggestions
Bigger BG~
[attachment=0:0acd2]BG.jpg[/attachment:0acd2]
very nice BG!! thanks I use it.:D

[Insane]
00:11:528 (5) - add finish? no
00:44:258 (3,4,5,1) - don't place in square formation like that. Anti-jump there feels weird and unexpected. Move (1) away further ok
00:53:723 (5) - NC no
01:02:867 (5,6,7) - add beat here 01:02:787 - (x) and delete beat 01:02:947 (6) no change

[Hard]

00:01:654 (3,4) - combine into slider no
00:11:528 (5) - add finish? no
00:30:782 (5) - NC ok
00:50:033 (1) - remove NC and NC here 00:51:316 (3) instead ok
00:59:017~01:07:680 - the clap is on 1, 3. Put clap on 2, 4 to make consistent with Insane and the rest of the song please. It also sounds better :D! ok
01:09:926 (1) - remove NC, NC here 01:11:210 (6) ok
01:13:135 (2) - remove clap, add finish at slider head only ok
01:13:776 (4) - remove clap from slider head ok
01:21:477 (4) - NC? maybe. A little confusing for Hard at high bpm ok

[Normal]
00:10:009 (4) - NC
00:35:915 (3,4) - combine into slider
all fixed
[Easy]
00:15:381 (3) - NC
00:38:482 (2) - NC here instead
all fixed
That's all I can find.~~ :)
nice map~
thank you for mod!! :)
Suzully
Modリクエストどうもですー。
Insaneをmodしてから他のdiffをmodするまで期間が空いているので、ひょっとしたら既に修正済みだったりパターンが変わっているものもあるかもしれません。

[Easy]

  • AR,OD -1.
  1. 00:55:167 (1) - finishはこっちではなく00:57:734 (1)こっち。
  2. 01:17:627 (T) - 音量60%は低すぎるので80%のままでいいと思います。
[Normal]
  1. 00:38:482 (3,4,5) - こういった単発を一拍置くパターンはノーマルとしては少し難しいです。
  2. 01:02:226 (1) - 終端のwhistleの代わりにfinish。
  3. 01:13:135 (2) - ^
  4. 01:15:541 (1,1) - スピナー後の間隔が短すぎると思います。
  5. 01:17:627 (T) - 音量60%は低すぎるので80%のままでいいと思います。
[Hard]
  1. 00:00:136 (1) - 終端にwhistle。
  2. 00:01:275 (2,4) - whistle削除。
  3. 00:04:313 (3,5) - ^
  4. 00:10:389 (2,4) - ^
  5. 00:21:798 (1) - New combo削除?
  6. 00:22:921 (6) - こちらにNew combo追加して00:23:402 (1)こっちのを削除?
  7. 00:32:707 (2,3,4) - くっついていて見栄えが悪いです。y軸で対称にしたいのなら、(2,4)をそれぞれ外に1gridずらすと良いと思います。
  8. 00:49:391 (5,6) - Insaneと同様。
  9. 00:57:734 (3) - 終端にclap。
  10. 01:02:867 (2) - finish追加。
  11. 01:08:001 (3) - ちょっと終端のwhistleがうるさく感じます。
  12. 01:20:835 (1,2,3,1,2,3) - 対称配置にしてみてはどうでしょうか?
[inaba's taiko]

  • アニメソングのTV Sizeにしては難しすぎます。
    難しく不規則なパターンが連続しているので、もう少しやさしめのパターンに変えて統一した方が良いと思います。
  1. 00:44:899 (T) - 太鼓でx0.9xのSVの変化はわかりづらいです。x1.0のままにするか、x0.75など一般的なSVにしてください。(個人的には前者の方が良いと思います)
  2. 00:57:734 (1) - clapではなくfinishです。
[Insane]
  1. 00:05:452 (3) - 終端にwhistle。
  2. 00:06:591 (4) - whistle削除。
  3. 00:06:971 (1) - あんまりwhistleの音が聞こえないので音量を変えない方が良いと思います。それと何故か全体にclapがついているので削除してください。
  4. 00:08:110 (2) - whistle削除。
  5. 00:29:338 (4,5,1) - stack leniencyによってプレイするときは重なっただけ位置がズレるので、その分全体を右下にズラして補正しておくと良いと思います。
  6. 00:30:140 (3) - 終端にclap。
  7. 00:30:782 (5) - clap削除。もし音が寂しいと感じたらwhistleなどを加えておくといいかも。
  8. 00:31:103 (1) - clap追加。
  9. 00:31:423 (3) - clap削除。
  10. 00:37:199 (2) - 始端にwhistle追加。
  11. 00:42:974 (3) - finishよりはwhistleの方が合っていると思います。
  12. 00:43:455 (4) - 前の(1,2,3)とスペーシングが違って、かつこの配置のパターンで次の(1)との距離が空くのはやや不自然です。
  13. 00:44:899 (1) - 迷う配置だと思います。離すか、00:44:739にノートを追加してこのスライダーにスタックさせるかした方が良いと思います。
  14. 00:49:552 (8,9,10) - このカスタムclapを追加するなら、同じドラムの音が鳴っている場所の(8)にも追加しましょう。
  15. 00:55:808 (1) - New combo削除?
  16. 01:00:621 (2,4) - clap追加?
  17. 01:02:867 (5,6,7) - whistle3連続はちょっとうるさく感じる人が多いので避けた方が良いです。
  18. 01:04:151 (3,4,5) - ^
  19. 01:08:402 (2,3) - ^
  20. 01:08:643 (4) - ここからwhistleが無くなっているのが少し音が寂しいです。
  21. 01:18:108 (2,3) - ここのカスタムclapは少し合わないです。
  22. 01:25:808 (x) - ノート追加?(3とスタックさせて)
頑張ってください~ :)
Topic Starter
Laurier

Suzully wrote:

Modリクエストどうもですー。
Insaneをmodしてから他のdiffをmodするまで期間が空いているので、ひょっとしたら既に修正済みだったりパターンが変わっているものもあるかもしれません。

[Easy]

  • AR,OD -1. ok
  1. 00:55:167 (1) - finishはこっちではなく00:57:734 (1)こっち。ok
  2. 01:17:627 (T) - 音量60%は低すぎるので80%のままでいいと思います。ok
[Normal]
  1. 00:38:482 (3,4,5) - こういった単発を一拍置くパターンはノーマルとしては少し難しいです。ok
  2. 01:02:226 (1) - 終端のwhistleの代わりにfinish。ok
  3. 01:13:135 (2) - ^ ok
  4. 01:15:541 (1,1) - スピナー後の間隔が短すぎると思います。spinを少し短くしました
  5. 01:17:627 (T) - 音量60%は低すぎるので80%のままでいいと思います。ok

[Hard]
  1. 00:00:136 (1) - 終端にwhistle。ok
  2. 00:01:275 (2,4) - whistle削除。ok
  3. 00:04:313 (3,5) - ^ ok
  4. 00:10:389 (2,4) - ^ ok
  5. 00:21:798 (1) - New combo削除?スペーシングが変化している場所なんでこのままで
  6. 00:22:921 (6) - こちらにNew combo追加して00:23:402 (1)こっちのを削除?このままで
  7. 00:32:707 (2,3,4) - くっついていて見栄えが悪いです。y軸で対称にしたいのなら、(2,4)をそれぞれ外に1gridずらすと良いと思います。ok
  8. 00:49:391 (5,6) - Insaneと同様。ok
  9. 00:57:734 (3) - 終端にclap。ok
  10. 01:02:867 (2) - finish追加。ok
  11. 01:08:001 (3) - ちょっと終端のwhistleがうるさく感じます。ok
  12. 01:20:835 (1,2,3,1,2,3) - 対称配置にしてみてはどうでしょうか?ok
[Insane]
  1. 00:05:452 (3) - 終端にwhistle。ok
  2. 00:06:591 (4) - whistle削除。ok
  3. 00:06:971 (1) - あんまりwhistleの音が聞こえないので音量を変えない方が良いと思います。それと何故か全体にclapがついているので削除してください。ok
  4. 00:08:110 (2) - whistle削除。ok
  5. 00:29:338 (4,5,1) - stack leniencyによってプレイするときは重なっただけ位置がズレるので、その分全体を右下にズラして補正しておくと良いと思います。ok
  6. 00:30:140 (3) - 終端にclap。ok
  7. 00:30:782 (5) - clap削除。もし音が寂しいと感じたらwhistleなどを加えておくといいかも。ok
  8. 00:31:103 (1) - clap追加。ok
  9. 00:31:423 (3) - clap削除。ok
  10. 00:37:199 (2) - 始端にwhistle追加。ok
  11. 00:42:974 (3) - finishよりはwhistleの方が合っていると思います。ok
  12. 00:43:455 (4) - 前の(1,2,3)とスペーシングが違って、かつこの配置のパターンで次の(1)との距離が空くのはやや不自然です。(4)のスペーシングに問題はなさそうだったので、修正済みであったと思います。少し配置をいじりました
  13. 00:44:899 (1) - 迷う配置だと思います。離すか、00:44:739にノートを追加してこのスライダーにスタックさせるかした方が良いと思います。ok
  14. 00:49:552 (8,9,10) - このカスタムclapを追加するなら、同じドラムの音が鳴っている場所の(8)にも追加しましょう。ok
  15. 00:55:808 (1) - New combo削除? no
  16. 01:00:621 (2,4) - clap追加?no
  17. 01:02:867 (5,6,7) - whistle3連続はちょっとうるさく感じる人が多いので避けた方が良いです。ok
  18. 01:04:151 (3,4,5) - ^ ok
  19. 01:08:402 (2,3) - ^ ok
  20. 01:08:643 (4) - ここからwhistleが無くなっているのが少し音が寂しいです。ok
  21. 01:18:108 (2,3) - ここのカスタムclapは少し合わないです。ok 
  22. 01:25:808 (x) - ノート追加?(3とスタックさせてok)
頑張ってください~ :)
modありがとうございました!
Pastel
こんにちは~

少しModしてみましたが、特に修正が必要な個所は見つかりませんでしたが、1点だけ。

田村ゆかりさんはフィアの声優なので、tagsにFearを追加してみてはどうでしょうか?

Ranked期待してます!
がんばってください!
Nice Map :)
Topic Starter
Laurier

des1re43 wrote:

こんにちは~

少しModしてみましたが、特に修正が必要な個所は見つかりませんでしたが、1点だけ。

田村ゆかりさんはフィアの声優なので、tagsにFearを追加してみてはどうでしょうか?

Ranked期待してます!
がんばってください!
Nice Map :)
tagについては何書いてよいかすごく悩むところんですよね・・・
考慮させてもらいます :)
Kawayi Rika
Hi ~ Laurier ~ :)

My some tips~

[General]

Mp3 file change 192kbps will be better.


[Insane]

00:42:172 (4) - Remove note will be better.
00:50:033 (1) - Remove whistle,clap and add finish.


[Hard]

HP+1
00:25:808 - add note.
00:29:418 (2) - Remove note.
01:12:172 (4) - move to here X:264 Y:136.


[Normal]

Many overlapping note, try them apart, for beginners is very difficult.
HP+1
00:33:188 (1) - like this?
00:46:183 (3,4) - change slider?


[Easy]

00:44:258 (4,5) - change slider?
00:45:862 (2) - Remove note,For the novice is difficult.

nice job~

Please accept my star ( My heart ) >///<

good luck ~ ;)
Topic Starter
Laurier

Kawayi Rika wrote:

Hi ~ Laurier ~ :)

My some tips~

[General]

Mp3 file change 192kbps will be better. ok change it.


[Insane]

00:42:172 (4) - Remove note will be better. ok
00:50:033 (1) - Remove whistle,clap and add finish. ok


[Hard]

HP+1 ok
00:25:808 - add note. ok
00:29:418 (2) - Remove note. ok
01:12:172 (4) - move to here X:264 Y:136. ok



[Normal]

Many overlapping note, try them apart, for beginners is very difficult. ok try it ><
HP+1 ok
00:33:188 (1) - like this? It's good idea. but I think difficult.><
00:46:183 (3,4) - change slider? no change ><


[Easy]

00:44:258 (4,5) - change slider? no change.
00:45:862 (2) - Remove note,For the novice is difficult. ok remve it.

nice job~

Please accept my star ( My heart ) >///<

good luck ~ ;)

Thank you for mod :)
and star ///
-Napoleon-
Easy:
(00:13:456)- That distance snap is possible?
(01:08:001)- Kiai explosion here

Normal:
(01:08:001)- Kiai explosion here
["General"]:
Don't abuse of red lines, it's a normal not a hard or an Insane!

Hard:
It's good

Insane:
["General"]:
1/4?

That all
Topic Starter
Laurier
>Xavier18488

Thank you for mod
but all no change ><
regenz
こばんは Laurier さん 8-) 。 (ラウリーア ?)
This is Thai mapper modding team!

regenz 'll mod your map

general

:roll: none! ( please read red text careful ). Thankyou.

Insane

00:00:895 (2) - whistle tail
00:02:034 (3) - delete ?
00:06:971 (1) - whis tail
00:08:110 (2) - del ?
00:22:921 (2) - clap tail
00:23:402 (3) - ^
00:26:931 (1) - del clap head
00:27:252 (2) - clap
00:34:070 i think this should be stream also
00:39:766 (1) - fin head
00:45:541 (4) - ^
00:50:675 (3) - ^
00:53:723 (5) - this is weird finish sound should be here 00:53:883. better to change this note 00:53:723 (5) - to some thing that can put finish sound at white tick.
00:59:017 (3) - fin head
01:02:867 (5) - fin
01:04:792 (7) - clap tail
01:05:434 (1) - fin head
01:13:135 (3) - fin head
01:15:541 (1) - end at 01:16:984
(01:17:145 , 01:17:305 , 01:17:465) add note and use clap[ (custom 2 all notes )
01:17:626 (1,2) - make stream instead ?
01:23:321 add note ( stream is here)
01:25:969 (1) - this is too long spinner i suggest
---- 01:25:968 - 01:27:091 make note that match instrument perfectly.
---- 01:27:252 start spinner here end at 01:29:177


01:07:199 add circle + clap ?
01:07:359 (1,2,3,4,5,6,7) - i think use default normal hit at 35 and 45 percent volume are more fit than whistle sound.

*** if you like my hitsound mod please apply too another difficult also.

Hard

00:01:275 (2,4) - del
00:25:648 (3,4,5) - change to return slider and add note at 00:25:487 , 00:26:129
00:29:417 add note
00:33:990 (1,2) - combine this two notes to make this to 1/4 return slider for complete stream. 00:33:990 - 00:34:310 all are 1/4 return slider
01:08:643 (1,2) - can move 2 ? ( not stack with 01:08:643 (1) tail like this set 01:07:359 (1,2,3) -
01:11:369 add note
01:12:011 ^
01:22:118 whistle head
01:25:487 add note

Normal

00:06:211 (1) - make this 1/2 return slider for match rhythm.
00:14:738 (4) - delete 5(circle number 5 ) and make 4 (slider number 4 ) return slider
00:15:380 del clap
00:16:022 (1) - del clap add head add it at tail instead.
00:17:947 (4) - make it to 1/1 return slider add put clap at 00:18:268 ,00:17:947 whistle at 00:18:588
00:21:798 (1) - clap center
00:23:402 (2) - clap
00:27:573 (2) - clap tail
00:33:188 (1) - whistle ?all
00:37:199 (1) - clap tail
00:41:370 (1) - clap head
00:42:333 (3) - clap tail
00:44:417 add note + clap (stack)
00:56:450 (5) - make this to 1/2 return slider and at clap at tail and head
00:58:375 (3) - clap tail
00:59:017 (4) - del clap
00:59:659 (1,2,3,4,5,6,1) - this set is weird clap hit sound.
(the correct is put clap forward 1 white line)
---- remove clap on 1 3 5(head) 6(head)
---- put clap at 2 4 5(tail) 6(tail )
01:02:226 (1) - clap center
01:04:151 (3) - remove clap put clap at 01:03:509 (2) - tail and 01:04:472 (4) - head
01:05:113 (5) - clap
01:05:434 (6) - del clap head
01:07:359 (1,2,3,4) - delete all clap and put at 01:07:680 , 01:08:963 only
01:09:926 (1) - there are alot after this about wrong clap sound placing i should be next whiteline of each clap.

I 'll told you how I check this. ( I learn form BAT (Alace))

1. I put another offset at 00:14:097 to make sure offset land on Heavy beat.
2. make sure your clap sound land on 2nd and 4th white tick ( big white tick is 1st )
3.*** your clap sound current are land on 1st and 3rd

here this is link that Alace mod my friend map http://osu.ppy.sh/forum/viewtopic.php?p=463118#p463118


01:15:541 (1) - i think this should start at white tick start 1/2 after previous note is too hard for normal and 187 bpm.

***sorry for this diff it's to much about clap placing.mod

Easy

00:06:211 add note
00:52:278 add note + clap
01:21:155 ^
01:21:797 ^

がんばってくだいさい。 :)

Plz vote "regenz" if my mod helpfull.
http://osu.ppy.sh/forum/viewtopic.php?f=60&t=63069&st=0&sk=t&sd=a

sorry for Late.

MOD COMPLETE!
Topic Starter
Laurier

regenz wrote:

こばんは Laurier さん 8-) 。 (ラウリーア ?) ローリエ(French)
This is Thai mapper modding team!

regenz 'll mod your map

general

:roll: none! ( please read red text careful ). Thankyou.

Insane

00:00:895 (2) - whistle tail ok
00:02:034 (3) - delete ?no
00:06:971 (1) - whis tail ok
00:08:110 (2) - del ? no
00:22:921 (2) - clap tail ok
00:23:402 (3) - ^ ok
00:26:931 (1) - del clap head ok
00:27:252 (2) - clap ok
00:34:070 i think this should be stream also no
00:39:766 (1) - fin head ok
00:45:541 (4) - ^ ok
00:50:675 (3) - ^ ok
00:53:723 (5) - this is weird finish sound should be here 00:53:883. better to change this note 00:53:723 (5) - to some thing that can put finish sound at white tick. no
00:59:017 (3) - fin head ok
01:02:867 (5) - fin ok
01:04:792 (7) - clap tail no
01:05:434 (1) - fin head ok
01:13:135 (3) - fin head ok
01:15:541 (1) - end at 01:16:984
(01:17:145 , 01:17:305 , 01:17:465) add note and use clap[ (custom 2 all notes ) no
01:17:626 (1,2) - make stream instead ? no
01:23:321 add note ( stream is here) ok
01:25:969 (1) - this is too long spinner i suggest
---- 01:25:968 - 01:27:091 make note that match instrument perfectly.
---- 01:27:252 start spinner here end at 01:29:177 ok


01:07:199 add circle + clap ? no
01:07:359 (1,2,3,4,5,6,7) - i think use default normal hit at 35 and 45 percent volume are more fit than whistle sound. ok

*** if you like my hitsound mod please apply too another difficult also.



Hard

00:01:275 (2,4) - del no
00:25:648 (3,4,5) - change to return slider and add note at 00:25:487 , 00:26:129no
00:29:417 add note ok
00:33:990 (1,2) - combine this two notes to make this to 1/4 return slider for complete stream. 00:33:990 - 00:34:310 all are 1/4 return slider no
01:08:643 (1,2) - can move 2 ? ( not stack with 01:08:643 (1) tail like this set 01:07:359 (1,2,3) - ok
01:11:369 add note no
01:12:011 ^ no
01:22:118 whistle head ok
01:25:487 add note ok


Normal

00:06:211 (1) - make this 1/2 return slider for match rhythm. ok
00:14:738 (4) - delete 5(circle number 5 ) and make 4 (slider number 4 ) return slider ok
00:15:380 del clap ok
00:16:022 (1) - del clap add head add it at tail instead. ok
00:17:947 (4) - make it to 1/1 return slider add put clap at 00:18:268 ,00:17:947 whistle at 00:18:588 no
00:21:798 (1) - clap center ok
00:23:402 (2) - clap ok
00:27:573 (2) - clap tail ok
00:33:188 (1) - whistle ?all ok
00:37:199 (1) - clap tail ok
00:41:370 (1) - clap head ok
00:42:333 (3) - clap tail ok
00:44:417 add note + clap (stack) ok
00:56:450 (5) - make this to 1/2 return slider and at clap at tail and head no
00:58:375 (3) - clap tail ok
00:59:017 (4) - del clap ok
00:59:659 (1,2,3,4,5,6,1) - this set is weird clap hit sound.ok
(the correct is put clap forward 1 white line)
---- remove clap on 1 3 5(head) 6(head)
---- put clap at 2 4 5(tail) 6(tail )
01:02:226 (1) - clap center ok
01:04:151 (3) - remove clap put clap at 01:03:509 (2) - tail and 01:04:472 (4) - head ok
01:05:113 (5) - clap ok
01:05:434 (6) - del clap head ok
01:07:359 (1,2,3,4) - delete all clap and put at 01:07:680 , 01:08:963 only ok
01:09:926 (1) - there are alot after this about wrong clap sound placing i should be next whiteline of each clap.

I 'll told you how I check this. ( I learn form BAT (Alace))

1. I put another offset at 00:14:097 to make sure offset land on Heavy beat.
2. make sure your clap sound land on 2nd and 4th white tick ( big white tick is 1st )
3.*** your clap sound current are land on 1st and 3rd

here this is link that Alace mod my friend map http://osu.ppy.sh/forum/viewtopic.php?p=463118#p463118 [/color]

01:15:541 (1) - i think this should start at white tick start 1/2 after previous note is too hard for normal and 187 bpm.

***sorry for this diff it's to much about clap placing.mod

Easy

00:06:211 add note no
00:52:278 add note + clap no
01:21:155 ^ no
01:21:797 ^ no

がんばってくだいさい。 :)

Plz vote "regenz" if my mod helpfull.
http://osu.ppy.sh/forum/viewtopic.php?f=60&t=63069&st=0&sk=t&sd=a

sorry for Late.

MOD COMPLETE!
Thank you for mod!!
AoiX
Request from Queue

Aoi's Mod

General
  1. reduce bitrate of video to 600kbps.It's enough for OSU
  2. um...maybe you need another timing line?I think your offset not fit song well.plz see this:http://osu.ppy.sh/s/37915
Easy
  1. 00:21:798 (1) - finish
  2. 00:24:365 (1) - remove finish
  3. 00:30:140 (4) - don't overlap it
  4. 00:55:167 (1) - reduce the spinner to 00:56:771 and add circle at 00:57:734 with finish
  5. 00:57:734 (1) - if you follow previous,remove finish on this circle
  6. 01:02:226 (1,2,3,1,2,3) - don't forget the clap
  7. 01:15:060 (1) - finish and cancel whistle
Normal
  1. 00:33:188 (1) - add two reverse
Hard
  1. 00:50:033 (7) - new combo
  2. 00:51:316 (1) - remove new combo
Insane
  1. 00:11:528 (5) - one grid left
so,you should check your timing and increase your hitsound.
a page of "Endless Story",so Good Luck~
Topic Starter
Laurier

AoiX wrote:

Request from Queue

Aoi's Mod

General
  1. reduce bitrate of video to 600kbps.It's enough for OSU ok changed
  2. um...maybe you need another timing line?I think your offset not fit song well.plz see this:http://osu.ppy.sh/s/37915
I dont think need another timing line.but offset is moved.


Easy
  1. 00:21:798 (1) - finish ok
  2. 00:24:365 (1) - remove finish ok
  3. 00:30:140 (4) - don't overlap it no
  4. 00:55:167 (1) - reduce the spinner to 00:56:771 and add circle at 00:57:734 with finish ok
  5. 00:57:734 (1) - if you follow previous,remove finish on this circle ok
  6. 01:02:226 (1,2,3,1,2,3) - don't forget the clap ok
  7. 01:15:060 (1) - finish and cancel whistle ok

Normal
  1. 00:33:188 (1) - add two reverseok
Hard
  1. 00:50:033 (7) - new combo ok
  2. 00:51:316 (1) - remove new combo ok
Insane
  1. 00:11:528 (5) - one grid left
so,you should check your timing and increase your hitsound.
a page of "Endless Story",so Good Luck~
Thank you for mod
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