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Akira - Koisuru Flow Light

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Topic Starter
illuminist
This beatmap was submitted using in-game submission on 30 พฤษภาคม 2552 at 22:31:30

Artist: Akira
Title: Koisuru Flow Light
Source: Nanatsuiro Drops Pure!
Tags: game nanatsuiro drops pure opening op akira
BPM: 154
Filesize: 10608kb
Play Time: 02:19
Difficulties Available:
  1. DJPop's Insane (4.99 stars, 401 notes)
  2. Hard (4.32 stars, 216 notes)
  3. Insane (4.96 stars, 388 notes)
  4. Normal (2.63 stars, 141 notes)
Download: Akira - Koisuru Flow Light
Download: Akira - Koisuru Flow Light (no video)
Information: Scores/Beatmap Listing
---------------
The music of Nanatsuiro Drops Pure! Opening from PS2 Game

I hope you will enjoy with it :)

Update01:04/27/09 Change difficult name:Relaxing>Normal, illuminist MiX>Hard
Update02:05/02/09 Add more tags, Adjust some map feature.
"""""""""""""""""""""""" Fix several issues according to Gens's post
Update03:05/02/09 Fix several issues according to Takuma's post
Update04:05/02/09 Rearrange many notes in Hard, change kiai time : Thank Kharl
Update05:05/04/09 Rearrange some notes in Normal : Thank Jeffro
Update06:05/04/09 Rearrange some notes in Normal : Thank DJPop
Update07:05/06/09 Add DJPop's Insane, Add some skin : Thank DJPop
Update08:05/07/09 Big change! Turn Hard to Insane, add more notes ang rearrange them, Change Normal to Hard and decrease circle size. According to awp's post.
Update09:05/08/09 Add new combos on insane, Remove first section on Hard
"""""""""""""""""""""""" DJPop's Insane add Kiai time.
Update10:05/09/09 Add Normal difficult.
Update11:05/20/09 Fix notes position, add more sample sound and many more. According to Mogsworth's post.
Update12:05/23/09 Add more sample sound. According to Mogsworth's post.
Update13:05/30/09 Fix some minor issues : Thank osuplayer111
pete2528
i like this map.
i add 1 star for you
Fize
oh this FANTASTIC

but in the first group crap [in illumnist'mix]

i want it longer

good job

__________________________________________________________________

เหอะๆอังกฤษไม่เก่ง= =

ก็อยากไห้ตบกลุ่มจังหวะแรกยาวขึ้นอะมานจะดูดีกว่านี้อะมานห้วนๆไปหน่อยแต่เก่งมากครับ
Gens
Akira... Hmm...

[Overall]
- There are some sections at the same time, with exactly the same offset. Nonono, that's not good (Even though it doesn't affect gameplay). Why don't you go delete all the extra sections?
- Inhereted sections can duplicate and half the BPM already, so... Go change those Base BPM Sections
- 01:25:49 - Mind placing all the Inhereted sections 1/4 earlier? (So the wrong sampleset isn't used)
- Kiai Time? Shouldn't that be on the chorus only? (Example: 01:00:56 - 01:13:81)

[Normal]
- You might want to lower down the Overall Difficulty.
- Hitsounds are not used as cool as you did in [Hard]. Use more?
00:25:49 (2) - 1/4 shorter?
00:34:84 (4) - What the hell is happening here...? 2 Beats at the same time, or there's a mistimed slider... Anyway, you should know what's happening here.

[Hard]
00:15:95 (1,2) - Align? (or stack or whatever)

Besides ugly sliders, this is definitely rankable. Starred!
Topic Starter
illuminist

Gens wrote:

Akira... Hmm...

[Overall]
- There are some sections at the same time, with exactly the same offset. Nonono, that's not good (Even though it doesn't affect gameplay). Why don't you go delete all the extra sections? These came from my mistake while timing, thank you for noticed me.
- Inhereted sections can duplicate and half the BPM already, so... Go change those Base BPM Sections
- 01:25:49 - Mind placing all the Inhereted sections 1/4 earlier? (So the wrong sampleset isn't used) I didn't notice this one= =, thank you very much.
- Kiai Time? Shouldn't that be on the chorus only? (Example: 01:00:56 - 01:13:81) Added more kiai time

[Normal]
- You might want to lower down the Overall Difficulty. Decreased it 1 line
- Hitsounds are not used as cool as you did in [Hard]. Use more? It is lack of note so i can't put more sound then. But i will try it.
00:25:49 (2) - 1/4 shorter? Shorten it
00:34:84 (4) - What the hell is happening here...? 2 Beats at the same time, or there's a mistimed slider... Anyway, you should know what's happening here. It is slider, but it is my mistake again.

[Hard]
00:15:95 (1,2) - Align? (or stack or whatever) Stacked it

Besides ugly sliders, this is definitely rankable. Starred!
Thank you for mode modding and star. In fact, I didn't check Normal so much, so it came up with many errors.
Takuma
Hard:
  • I'd recommend lowering the overall difficulty a tad.
    1. 00:06:60 (1) - Shorten by 1/2; after, delete then redo the break.
    2. 00:21:40 (6) - Inconsistent spacing.
    3. 00:25:88 (3,4) - Align with 00:24:71 (3).
    4. 00:26:47 (5) - Align with 00:25:10 (4).
    5. 00:31:14 (6,1,2,3,4,5) - 1 level 3 grid left.
    6. 01:00:56 (10) - New combo.
    7. 01:44:97 (6) - New combo.
    8. 01:48:29 (8) - Delete.
    9. 01:54:33 (7) - New combo.
    10. 01:58:42 (5) - Stack under fading (1).
    11. 02:07:77 (4) - Align with 02:07:18 (2,3).
    12. 01:58:81 (6) - New combo.
    13. 01:59:97 (1) - Remove new combo.
    14. 02:00:36 (2) - New combo.
Normal:
  • 1. 00:06:60 (1) - Shorten by 1/2; after, delete then redo the break.
    2. 01:12:83 - Delete then redo the break.
    3. 01:20:23 (4,5,6) - 1 level 3 grid left.
Kharl
= Both difficulties =
Remove Kiai from 1:51:21 section. Assign it to 1:25:49 instead.

= Hard =
Spacing is inconsistent throughout the whole song. The gap between two notes which are 1/2 beat apart varies from 1 grid to up to 6 grids. Look carefully, especially the notes which are aligned diagonally.
Spacing ใน map นี้มันแกว่งมากครับ โน้ตที่ห่างกันครึ่งจังหวะ บางช่วงวางห่างกันหนึ่งช่อง grid บางช่วงห่างกันหกช่องเลยก็มี ลองเช็คดูดีๆ ยิ่งพวกโน้ตที่วางตามแนวทแยงยิ่งต้องระวังให้ดีครับ
Jeffro
This map has been deleted on the request of its creator. It is no longer available.
DJPop
ไม่เข้าใจถามผมใน IRC ได้นะครับ (เรียกชื่อ DJPop|irc)

~Normal~
00:02:122 - (2)~(3)
Too close.

00:06:602 - (S)
Move starting point 1/4 forward.

00:17:122 - (3)
Move a bit closer to (2).

~Hard~
I don't want to be nazi modding, so this difficulty is fine.

Really really <3 this song.


+Star
Topic Starter
illuminist
Thank for modding, I have fixed it all. ;)
mtmcl
I like this. Bubb+star. Good luck.

Topic Starter
illuminist
This map has been deleted on the request of its creator. It is no longer available.
DJPop
I didn't finish my diff yet D=
Topic Starter
illuminist
This map has been deleted on the request of its creator. It is no longer available.
DJPop
เสร็จละ มีแก้ข้อมูลนิดหน่อย+เพิ่มความหรูเข้าไปด้วย :lol:

Download: KFL.osu

1) เปลี่ยนชื่อไฟล์ที่โหลดเป็น .rar แล้วลงทับไปเลย
2) ลบไฟล์ .osb ออก
3) เข้าเกมแล้วกด Full Submit
Topic Starter
illuminist
So cool. Owo!

I love that comboburst. :oops:

Thank for addition difficult.


ps. WTF!! Is that same song as me do?! Owo!!
DJPop
Sorry, I forgot to add Kiai Time :o

Download: KFL2.osu

ลงทับไปเลย คราวนี้ไม่ต้องลบไฟล์ .osb
กด Full Submit
awp
I think you should drop the first section of the map. It really feels like the opening to a scenario akin to EBA/OTO's Mission #: Mission Subtitle! sections where things are starting up. The song itself at this point feels kind of sporadic. There's an appropriate map to it, but I think it'd be better starting the map at 14.5 seconds in. Kinda like what DJPop's does.

[Normal]
This feels much more like an easy-ish Hard than a Normal. I'd probably consider dropping the circle size by one and just calling it Hard.
01:11:47 (2,3) - I'd reshape/reposition the third slider so it doesn't overlap the second quite so much.

[Hard]
This feels much more like a mid-level Insane than a Hard map. Let's be honest here.
Pretty strong map otherwise.

[DJPop]
I love the way this one sounds. It could really use kiai time. Based on the post above, I'm guessing it has been added in that .osu but not uploaded yet. A sudden (UNPROMPTED >=| ) 2x slider is a biiiiit sketchy but it does stand out quite a bit so I won't really grill you on it.

I'll give it a star, since imo it is close to completion.

Topic Starter
illuminist

awp wrote:

I think you should drop the first section of the map. It really feels like the opening to a scenario akin to EBA/OTO's Mission #: Mission Subtitle! sections where things are starting up. The song itself at this point feels kind of sporadic. There's an appropriate map to it, but I think it'd be better starting the map at 14.5 seconds in. Kinda like what DJPop's does.

[Normal]
This feels much more like an easy-ish Hard than a Normal. I'd probably consider dropping the circle size by one and just calling it Hard.
01:11:47 (2,3) - I'd reshape/reposition the third slider so it doesn't overlap the second quite so much.

[Hard]
This feels much more like a mid-level Insane than a Hard map. Let's be honest here.
Pretty strong map otherwise.

[DJPop]
I love the way this one sounds. It could really use kiai time. Based on the post above, I'm guessing it has been added in that .osu but not uploaded yet. A sudden (UNPROMPTED >=| ) 2x slider is a biiiiit sketchy but it does stand out quite a bit so I won't really grill you on it.

I'll give it a star, since imo it is close to completion.
Thank you for suggestion.

I've remake Hard and turn it into Insane, so it is really Insane now. I applied DJPop's style in this one too.

And I decreased circle size in Normal one level and change it to Hard.

If you have more suggestion, please tell me. ;)
laikung0
This map has been deleted on the request of its creator. It is no longer available.
mtmcl
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
illuminist

mtmcl wrote:

Since the easiest difficulty is technically hard, shouldn't there be an easier difficulty?
I've added Normal one into this map, But I can't make the easier difficult more than normal. = =
orioncomet
cool , I listen an elder P'Te plays today by oneself :D
mtmcl

illuminist wrote:

mtmcl wrote:

Since the easiest difficulty is technically hard, shouldn't there be an easier difficulty?
I've added Normal one into this map, But I can't make the easier difficult more than normal. = =
You're normal is good! Rebubbled!
Topic Starter
illuminist
This map has been deleted on the request of its creator. It is no longer available.
pete2528
^
^
ไปหยอกอะไรน้องเขา XD
Metroid
Please move any inheriting (audio changing) timing sections that are on notes 1/4 or 1/8 back so if someone hits early, it doesn't
sound weird.

Normal
00:20:23 (3) - This should be slightly overlapped by the 2 slider like how it's overlapping the 4 slider.
00:35:82 (4) - Same as ^.
00:38:94 (3) - Same as ^.
00:40:10 (5) - Please have this completely overlapped by the 4 slider.
00:45:17 (2) - This should be slightly overlapped by the 1 slider.
00:50:82 (3) - Move it to the left to be overlapped a little more.
02:14:78 (1) - Put a inheriting timing section to make the spinner "silent" at it's end.

Hard
02:14:78 (1) - Same as in Normal.

Insane - I really though I was looking at DJPop's style of mapping :P
02:14:78 (1) - Same as in Normal.

DJPop's Insane
Fine.
Here Have a star.
Cyril Scarlet
โอ้วแม่เจ้า มีแต่ภาษาอังกฤษ อ่านไม่ค่อยจะรู้เรื่อง =w="
pete2528
เดียวก็ชิน (แอบขุดฮ่ะๆ)
Topic Starter
illuminist

Metroid wrote:

Please move any inheriting (audio changing) timing sections that are on notes 1/4 or 1/8 back so if someone hits early, it doesn't
sound weird.

Normal
00:20:23 (3) - This should be slightly overlapped by the 2 slider like how it's overlapping the 4 slider.
00:35:82 (4) - Same as ^.
00:38:94 (3) - Same as ^.
00:40:10 (5) - Please have this completely overlapped by the 4 slider.
00:45:17 (2) - This should be slightly overlapped by the 1 slider.
00:50:82 (3) - Move it to the left to be overlapped a little more.
02:14:78 (1) - Put a inheriting timing section to make the spinner "silent" at it's end.

Hard
02:14:78 (1) - Same as in Normal.

Insane - I really though I was looking at DJPop's style of mapping :P
02:14:78 (1) - Same as in Normal.

DJPop's Insane
Fine.
Here Have a star.
I've done all of them, Thank you and thank to the stars ;)
Sifu_TigerClaw
i love this map illuminist well done !!!!!!!!!!!

i give you 1 Star for this beutifull map ;) my friend
Inferior_old
stared ;)
Estelle18
This map has been deleted on the request of its creator. It is no longer available.
safe_osu
This map is a hard one but it also awesome!

+star

มั่วอังกฤษไปเรื่อยครับ :o
Mogsy
Sorry, nazimod post time. Popping bubble due to major style readjustments; don't take this as you needing this rebubbled, I am only popping the bubble until it's absolutely ready to be ranked.

BLANKET STATEMENTS:
-01:42:836 - Move this timing section to 01:44:784; Finish hitsounds in the area you previously started the new hitsound volume in would suffice.
-NORMAL/HARD: The chorus is a bit too sparse when it comes to hitsounds. Please add some hitsound patterns that make sense.

Normal:
-00:48:09 (5,6) - I feel like these should be straight, just to be consistent with the previously established grid pattern.
-00:51:40 (4,5,6) - Align with 3, this looks a tad sloppy.
-00:58:03 (1) - Remove the Whistle, add a Finish.
-01:11:27 (1,2) - This just feels weird.
-01:24:52 (5) - Add a Finish.
-01:48:09 (1) - Add a Finish.
-01:51:79 (2) - Restack on 1.
-01:54:91 (2) - ^
-01:58:03 (2) -
-02:01:53 (1) - Add a Finish.

Hard:
-00:50:82 (4) - I think a Finish is the wrong thing to use here.
-00:58:03 (1) - Replace the Whistle with a Finish.
-01:48:09 (1) - Finish goes here.
-01:57:44 (1,2) - Finishes do NOT go here, however; they go better at the ends of combos in most cases, this case being one of them.
-02:01:53 (1) - Finish goes here.

Insane:
-Sliders like 00:14:58 (2) are fairly ugly in this instance, to be honest, since they're not symmetrical; please try to fix this?
-00:29:19 (8) - New Combo mark goes here.
-00:29:39 (1) - Remove the New Combo mark.
-00:49:46 (3,4) - The transition between these two just feels awkward, since you're not keeping up the same pattern as before.
-01:00:17 (9) - Finish goes here. It gives the phrase a nice and proper conclusion.
-01:01:92 (5) - Finish goes here.
-01:04:07 (1) - Remove the New Combo mark.
-01:04:65 (3) - New Combo mark goes here.
-01:05:04 (5) - ^
-01:06:60 (3) - ^
-01:06:60 (3,4,5) - Remove the Finishes.
-01:08:16 (8) - Finish goes here.
-01:11:27 (3) - New Combo mark goes here.
-01:12:44 (7) - Finish goes here.
-01:26:86 (8) - ^
-01:29:97 (3) - New Combo mark goes here.
-01:31:73 (3) - Remove the Finish, add a New Combo mark.
-01:32:31 (5) - Remove the Finish.
-01:33:09 (8) - Finish goes here.
-01:36:21 (2) - New Combo mark goes here.
-01:36:99 (4) - Finish goes on the endpoint.
-01:46:34 (6) - New Combo mark goes here.
-01:46:53 (1) - Remove the New Combo mark.
-01:48:29 (1) - Finish goes here.
-01:52:18 (5) - New Combo mark goes here.
-01:52:38 (6) - Clap goes here.
-01:55:30 (5) - New Combo mark goes here.
-01:55:49 (6) - Clap goes here.
-01:58:42 (5,6) - You get what to do with these now.
-02:00:95 (2) - Clap goes here.
-02:01:34 (4,1) - Put Finishes on these.

DJPop's Insane:
-00:51:79 (6,7,1) - This sounds a bit awkward to me.
-01:56:86 (7) - 2x slider is too random, IMO.

Sorry, but hitsound things are really keeping me from ranking this (without the proposed changes, the map's a bit boring).
DJPop

Mogsworth wrote:

DJPop's Insane:
-00:51:79 (6,7,1) - This sounds a bit awkward to me.
Snare sounds. You know I usually map by the rhythm ;)
-01:56:86 (7) - 2x slider is too random, IMO.
Music made me feel thrilling and gave the idea to *zooooom* it.
Mogsy

DJPop wrote:

Mogsworth wrote:

DJPop's Insane:
-00:51:79 (6,7,1) - This sounds a bit awkward to me.
Snare sounds. You know I usually map by the rhythm ;)
-01:56:86 (7) - 2x slider is too random, IMO.
Music made me feel thrilling and gave the idea to *zooooom* it.
I can understand the first point I brought up, yet the music just doesn't have the sort of intensity that calls for a 2x speed slider, even at that point.
Topic Starter
illuminist

Mogsworth wrote:

BLANKET STATEMENTS:
-01:42:836 - Move this timing section to 01:44:784; Finish hitsounds in the area you previously started the new hitsound volume in would suffice. I do this only on Normal and Hard. I think Insane has N.Finish in that point will make a song more fun.
But sample sound in Normal could be less bored than before a little.

And others were fixed. Thank you for modding


ps. I gave a kudosu to wrong post. What will be happened :o
Mogsy

illuminist wrote:

Mogsworth wrote:

BLANKET STATEMENTS:
-01:42:836 - Move this timing section to 01:44:784; Finish hitsounds in the area you previously started the new hitsound volume in would suffice. I do this only on Normal and Hard. I think Insane has N.Finish in that point will make a song more fun.
But sample sound in Normal could be less bored than before a little.

And others were fixed. Thank you for modding

ps. I gave a kudosu to wrong post. What will be happened :o
It's always my pleasure to mod someone's map. Also, if you can't give me kudosu for the post you want to give me kudosu for, tell me.

Anyways, I'm looking through this again, just looking it over to catch anything I might have missed.

Normal:
-00:40:10 (5) - Restack this on the endpoint of 4, since it's slightly off.
-00:45:17 (2) - Remove the Whistle, add a Finish.
-00:52:57 (7) - New Combo mark goes here.
-When I said 'chorus', I mean parts like 01:00:563 to 01:12:446 and 01:25:498 to 01:37:381. Those parts require more hitsounds, since it's boring here compared to the other parts without the use of hitsounds. If anything, a chorus should be incredibly memorable, and hitsounds will play a major role in making it memorable.
-01:36:99 (3) - Restack this so that it's not totally stacked but so the edge protrudes less.
-01:44:97 (1,2,3,4,5) - No hitsounds here, either? This section could definitely use them.
-01:53:16 (3) - Remove the Clap from the starting point, add a Clap to the endpoint.
-01:54:91 (2) - This needs a Clap on the endpoint.
-02:00:36 (5) - Add a Finish to the starting point and slider track.

Hard:
-00:45:17 (4) - Remove the Whistle, add a Finish.
-01:03:48 (5) - Clap goes here.
-01:03:68 (6) - Remove the Clap from the endpoint.
-01:04:26 (7) - Remove the Finish.
-01:05:82 (3) - Finish goes here.
-01:09:71 (5) - Clap goes here.
-01:09:91 (6) - Remove the Clap from the endpoint.
-01:12:05 (3) - Finish goes here on the endpoint.
-01:28:42 (5,6) - Add a Clap to 5, remove the Clap from 6's endpoint.
-01:30:75 (3) - Finish goes here.
-01:34:65 (5,6) - Add a Clap to 5, remove the Clap from 6's endpoint.
-01:36:99 (3) - Add a Finish to the endpoint.
-01:45:56 (2) - Add a Clap to the endpoint.
-01:51:79 (2) - ^
-01:54:91 (3) - ^
-01:58:03 (2) - ^

DJPop's Insane:
-01:56:86 (7) - Still my only complaint, just hear me out: it's unnecessary. The part of the map this slider falls under is too random, since it's in the middle of a section of phrases almost exactly like it. Why not do it for all the other parts you ask? Because this part, while being a pivotal transitional point, just is not musically intense enough to call for this type of slider.
Topic Starter
illuminist

Mogsworth wrote:

Hard:
-01:45:56 (2) - Add a Clap to the endpoint.
-01:51:79 (2) - ^
-01:54:91 (3) - ^
-01:58:03 (2) - ^
I don't agree with this so much, I don't want to rock it in this difficult. Please forgive me.

The others were fix.

Thank again
Iluhiwizel
Good Song~*
Andrea
[Normal]

This is an easy not a normal.

Fine.

[Hard]

00:20:62 (5) - 1 square up for align with 4.
00:38:94 (3) - 1 square up
01:05:82 (3) - 1 square down for match spacing
02:07:38 (2) - 2 square up

[Insane]

00:59:97 (8) - New combo.
01:56:08 (2) - Change slider to this : http://i41.tinypic.com/2my1e1e.jpg - Looks better.

[DJPop's Insane]

Fine.

Cool map, star.
Topic Starter
illuminist

osuplayer111 wrote:

[Normal]

This is an easy not a normal.

Fine.

[Hard]

00:20:62 (5) - 1 square up for align with 4.
00:38:94 (3) - 1 square up
01:05:82 (3) - 1 square down for match spacing
02:07:38 (2) - 2 square up

[Insane]

00:59:97 (8) - New combo.
01:56:08 (2) - Change slider to this : http://i41.tinypic.com/2my1e1e.jpg - Looks better.

[DJPop's Insane]

Fine.

Cool map, star.
I didn't use Grid Snapping in Hard. So I might not to fix it.

Thank you for modding and star ;)
Mogsy
I still only have one problem and it's this slider:
DJPop's Insane:
-01:56:86 (7) - Let me explain why this is wrong. This would be acceptable at a more pivotal point, however it's at a point that's incredibly random and needs to be changed. Not to mention that its location really screws with the flow.

That's the ONE thing that needs to be fixed before I bubble.

Sorry for not looking in so long, I saw it on the priority list and felt the need to check up on it.
dkey
star~ :)
NaomiMinette

Mogsworth wrote:

I still only have one problem and it's this slider:
DJPop's Insane:
-01:56:86 (7) - Let me explain why this is wrong. This would be acceptable at a more pivotal point, however it's at a point that's incredibly random and needs to be changed. Not to mention that its location really screws with the flow.

That's the ONE thing that needs to be fixed before I bubble.
I say replace with a spinner at least :? (Man I wish this was ranked already... I love this song x.x)
Shandro
it's cool map!
BanchoBot
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