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Shoji Meguro - Long Way

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Total Posts
95
Topic Starter
Melan Blue
This beatmap was submitted using in-game submission on 5 января 2012 г. at 1:55:13

Artist: Shoji Meguro
Title: Long Way
Source: Shin Megami Tensei: Persona 4
Tags: atlus dungeon ost p4 rpg smt Lightgazer
BPM: 128
Filesize: 2809kb
Play Time: 01:23
Difficulties Available:
  1. Beginner (2 stars, 80 notes)
  2. Experienced (4,88 stars, 225 notes)
  3. Expert (4,8 stars, 250 notes)
  4. Normal (3,35 stars, 109 notes)
Download: Shoji Meguro - Long Way
Information: Scores/Beatmap Listing
---------------
Big thanks to Lightgazer for Hard diff (Experienced),
skin elements and many more!
serval37
I download this beatmap.

VERY NICE!!


good luck!







my pending map

http://osu.ppy.sh/s/34219
Renta_old
:3 olololo
starstarstarstarstarstarstarstarstarstar. xDD don't know what else to say.
Topic Starter
Melan Blue

serval37 wrote:

I download this beatmap.

VERY NICE!!


good luck!
thank you^^

Renta wrote:

:3 olololo
starstarstarstarstarstarstarstarstarstar. xDD don't know what else to say.
спс :D
phonic
Good ;)



Rnked GoGo!

Stra~ 
Topic Starter
Melan Blue

Elize wrote:

Good ;)



Rnked GoGo!

Stra~ 
Thank you so much~^^
Lightgazer
Mod~

General

The Audio Lead-in should be the same in all diffs and should have a Round lot (2000)
Source: Shin Megami Tensei: Persona 4
Add to tags SMT aswell~

Beginner

Hm maybe decrease the overal difficulty by 1 tick here so it gets a bit easier for new players (the score is untouched also so its pretty good)
00:09:027 (2) move this one 2 grid right 00:10:433 (3) and this one 1 grid up
00:15:590 (1) this note sticks in the HP bar try to avoid this
00:17:465 (3) id say new combo on this one~
00:30:121 (1) put this note exacly to X:228 Y:32
00:34:340 (1) 1 grid down
00:39:027 (3) move this one to X:312 Y:356 cuz its a bit to much down
01:06:097 use in the timing section 15% at least (its sadly the minimum...)

I will check Normal and Expert another time/when you finished or tomorrow~
Also here is my promised diff~ but still needs some hitsounds~
Oh and dont forget to add "Lightgazer" into tags if you use skins or my diff~

Download: Shoji Meguro - Long Way (Leyko) [Experienced].osu
Topic Starter
Melan Blue
Thanks so much! ^u^ You helped me alot. Fixed everything~
ignore this text, ingore this text xD
Genesis
Star, I like it.

SPOILER
Very-very short message.
Topic Starter
Melan Blue

Genesis44 wrote:

Star, I like it.

SPOILER
Very-very short message.
Спасибо :3
EEeee
Beginner
Looks good

Normal
Looks good

Experienced
00:22:621 - starting from here til next timing point, what happened to the hitsounds like in the other diffs? that custom hitclap, add some in this diff

Expert
01:17:465 (7) - new combo?

Wow, map looks good, very nice mapset!
*star
Topic Starter
Melan Blue

EEeee wrote:

Beginner
Looks good

Normal
Looks good

Experienced
00:22:621 - starting from here til next timing point, what happened to the hitsounds like in the other diffs? that custom hitclap, add some in this diff I'll leave this to Lightgazer

Expert
01:17:465 (7) - new combo? Okay

Wow, map looks good, very nice mapset!
*star
Thank you so much :)
EnakoRin
General
  • Try offset = 577
Beginner
  • 00:14:183 (3) - rolate a little that would not cover the 00:15:590 (1)
    00:16:058 (2) - remove finish
    01:23:090 (6) - new combo?
Normal
  • AR - 1?
    00:27:777 (3,4) - distance is wrong (Should be 1.40x)
    00:24:027 (2,3) - distance is wrong (Should be 1.40x)
    00:31:996 (4) - new combo?
    01:13:011 (3,5) - these two sliders aren't stacked well
    you can use some clap
Experienced
  • 00:36:566 (2) - move to 00:36:683?
Expert
  • 01:22:855 (7) - new combo?
nice map, star
----------
EasyModder 1.3
Program By Weiren
Topic Starter
Melan Blue

Weiren wrote:

General
  • Try offset = 577
Hmm feels a little too early :?

Beginner
00:14:183 (3) - rolate a little that would not cover the 00:15:590 (1) Fixed
00:16:058 (2) - remove finish Okay
01:23:090 (6) - new combo? Okay

Normal
  • AR - 1? Okay
    00:27:777 (3,4) - distance is wrong (Should be 1.40x) Fixed
    00:24:027 (2,3) - distance is wrong (Should be 1.40x) Fixed
    00:31:996 (4) - new combo? Okay
    01:13:011 (3,5) - these two sliders aren't stacked well Fixed
    you can use some clap
Experienced
  • 00:36:566 (2) - move to 00:36:683?
Expert
01:22:855 (7) - new combo? Okay

nice map, star
----------
EasyModder 1.3
Program By Weiren
Thank you so much for modding and star ^-^
Lightgazer

Leyko wrote:

Weiren wrote:

General
  • Try offset = 577
Hmm feels a little too early :?

Beginner
00:14:183 (3) - rolate a little that would not cover the 00:15:590 (1) Fixed
00:16:058 (2) - remove finish Okay
01:23:090 (6) - new combo? Okay

Normal
  • AR - 1? Okay
    00:27:777 (3,4) - distance is wrong (Should be 1.40x) Fixed
    00:24:027 (2,3) - distance is wrong (Should be 1.40x) Fixed
    00:31:996 (4) - new combo? Okay
    01:13:011 (3,5) - these two sliders aren't stacked well Fixed
    you can use some clap
Experienced
  • 00:36:566 (2) - move to 00:36:683?Doesn't sounds good to me...
Expert
01:22:855 (7) - new combo? Okay

nice map, star
----------
EasyModder 1.3
Program By Weiren
Thank you so much for modding and star ^-^
Hitsounds added~

Download: Shoji Meguro - Long Way (Leyko) [Experienced].osu
Breeze
Hi there

[Timing]
  1. This map need 3 red line
    BPM : 128
    Offset : 590, 22610, 68090
    After changed offset, remember to resnap all notes, and at least make KIAI and sound change timing section right on the time when it started
[General]
  1. [Expert]- AudioLeadIn is 2011 and PreviewTime is 38090, it's different to other diff., make them the same
Others are all fine
nice map, star
Topic Starter
Melan Blue

Breeze wrote:

Hi there

[Timing]
BPM : 128
Offset : 590, 22610, 68090 hmm I think 1 timing section is enough :?


[General]
[Expert]- AudioLeadIn is 2011 and PreviewTime is 38090, it's different to other diff., make them the same Okay, fixed^^

Others are all fine
nice map, star
Thank you! :)
Breeze
Well, maybe just to me, the middle part sounds off, I think there is a variation
Change it or not, all depends on your feeling :D
Topic Starter
Melan Blue

Breeze wrote:

Well, maybe just to me, the middle part sounds off, I think there is a variation
Change it or not, all depends on your feeling :D
Okay i'll keep that in mind ;) Thanks again.
RobotoRaccoon
Mod :o

General
• You're missing a spinner-approachcircle.png
• I'm not a fan of background 800x600 (1024x768 is better), but it is good enough.

[Beginner]
00:10:433 (3) - Spacing

[Normal]
• Spacing changes too much for my liking.

[Expert]
01:22:855 (1,2,3) - Looks better with a red combo.


Great map!
Can't wait to see it ranked :D
Star~
Topic Starter
Melan Blue

RobotoRaccoon wrote:

Mod :o

General
• You're missing a spinner-approachcircle.png You're right o.o gonna work on it.
• I'm not a fan of background 800x600 (1024x768 is better), but it is good enough. Couldn't find a bigger one, sorry ;_;

[Beginner]
00:10:433 (3) - Spacing Fixed.

[Normal]
• Spacing changes too much for my liking. Changed it as much as i can.

[Expert]
01:22:855 (1,2,3) - Looks better with a red combo. Okay.


Great map!
Can't wait to see it ranked :D
Star~
Thank yoou \(>w<)/
nimi
Hiya (:

General
You need a spinner-approachcircle.png, as the guy on the previous post said. If you want me to make it for you, just poke me in-game :P
By the way.. http://puu.sh/4mr6 that part like.. the border of this center thing.. would look better in black, iimo~

[Beginner]
00:40:433 (1) - uhn.. i don't think this new combo is necessary.. but i suppose it's there fore some reason XD just wanted to point this out, though
Really cool diff, btw

[Normal]
00:26:605 (x) - add a note here?

[Experienced]
00:24:027 (4) - new combo?
00:41:840 (1) - remove new combo? doesn't seem really useful imo D:
01:04:340 (5) - new combo?

[Expert]
00:41:840 (1) - move this new combo to 00:41:371 (10). flows better imo
00:45:590 (1) - move nc to 00:45:355 (8)?

That's all. Hope it helps~
Lightgazer

Wiinter wrote:

Hiya (:

[Experienced]
00:24:027 (4) - new combo?00:22:621 (1,2,3,4,5,6,7,8) wouldnt be similar with 00:38:090 (1,2,3,4,5,6,7,8) then and i guess its ok that way~
00:41:840 (1) - remove new combo? doesn't seem really useful imo D:Trueeeeeee Fixed~
01:04:340 (5) - new combo? hmmmm okay

That's all. Hope it helps~
Thanks for Modding Wiinter~

Download: Shoji Meguro - Long Way (Leyko) [Experienced].osu
Topic Starter
Melan Blue

Wiinter wrote:

Hiya (: Hi ^-^

General
You need a spinner-approachcircle.png, as the guy on the previous post said. If you want me to make it for you, just poke me in-game :P Already made it :3 But thank you anyway~
By the way.. http://puu.sh/4mr6 that part like.. the border of this center thing.. would look better in black, iimo~ Actually I thought of that too, but when i made it black it didn't looked well, so i decided to leave it like this xD

[Beginner]
00:40:433 (1) - uhn.. i don't think this new combo is necessary.. but i suppose it's there fore some reason XD just wanted to point this out, though well, it sorta like a.. um.. its just filling this little gap xD
Really cool diff, btw Thanks~

[Normal]
00:26:605 (x) - add a note here? hmm okay

[Expert]
00:41:840 (1) - move this new combo to 00:41:371 (10). flows better imo okay
00:45:590 (1) - move nc to 00:45:355 (8)? okay

That's all. Hope it helps~
Thank you for modding! :)
GiNa
I got no problem with this map.
Pretty good rhyme ;3

too short ... orz
Topic Starter
Melan Blue

gina91189 wrote:

I got no problem with this map.
Pretty good rhyme ;3

too short ... orz
Thank you~ ^^
Raging Bull
General:
I would say Remove combo color 2. 1 and 2 looks rather similar, but up to you really.

Easy:
Tickrate 2 please for consistency.
Looks alright to me.

Normal:
Damn, SV jumped so high after easy. I would suggest lowering it to 1.4.
Lower HP and OD by 1 tick also?
00:06:215 (3) - I think this would look better. http://osu.ppy.sh/ss/131410. You will have to adjust combos after it though.
00:24:965 (3) - Maybe change it to .75x so the change in slider velocity is not too sharp.
00:28:715 (5) - ^
00:35:277 (2,3) - This overlap looks really ugly to me. Mind if you move sliders to make a different pattern?
00:50:277 (4) - Eh I would move it two grid up so it has a better overlap.

Experienced:
I would lower AR by one tick. Not a really fast song to me.
00:53:090 (1) - Add a finish here to signal kiai time?

Expert:
01:04:340 (1,3) - Make a better arch. (No red points really)

Seems alright to me. Good luck.

Edit: Apparently......this message is too short?? >_>
Topic Starter
Melan Blue

Raging Bull wrote:

General:
I would say Remove combo color 2. 1 and 2 looks rather similar, but up to you really. Hmm but its 2 different colors o.o

Easy:
Tickrate 2 please for consistency. Okay
Looks alright to me.

Normal:
Damn, SV jumped so high after easy. I would suggest lowering it to 1.4. well, i think its okay for normal. otherwise it would've been boring to play xD
Lower HP and OD by 1 tick also? Okay
00:06:215 (3) - I think this would look better. http://osu.ppy.sh/ss/131410. You will have to adjust combos after it though.Yeah, its better
00:24:965 (3) - Maybe change it to .75x so the change in slider velocity is not too sharp. Okay
00:28:715 (5) - ^
00:35:277 (2,3) - This overlap looks really ugly to me. Mind if you move sliders to make a different pattern? I changed them a little xD
00:50:277 (4) - Eh I would move it two grid up so it has a better overlap. Fixed

Experienced:
I would lower AR by one tick. Not a really fast song to me.
00:53:090 (1) - Add a finish here to signal kiai time?

Expert:
01:04:340 (1,3) - Make a better arch. (No red points really) Okay

Seems alright to me. Good luck.

Edit: Apparently......this message is too short?? >_> lolwat xD
Thank you so much for the mod! :3
Leorda
Privet

General
* Please change the color from black to grey in spinner-approachcircle, because it's hard to read in the spinner
* Change the filename from "scorebar-colour-0" to "scorebar-colour"

------------------------------------------------------------------------

Beginner
00:09:027 (2) - This slider looks ugly, make it curve? (Nazi)
00:16:058 (2) - Make this slider more wavy to make it pretty
00:17:933 (2) - ^

------------------------------------------------------------------------

Normal
* Due to high SV, try add 1 or 2 ticks for Approach Rate~

00:06:215 (3) - The head slider is almost touch the HP Bar
01:14:183 (5) - The tail slider is almost touch the HP Bar

------------------------------------------------------------------------

Experienced
00:20:043 (4) - Add 1 repeating slider?
00:57:308 (3) - Too close from previous note

------------------------------------------------------------------------

Sorry, can't star, due to stars being useless~
Topic Starter
Melan Blue

Leorda wrote:

Privet Halo xD

General
* Please change the color from black to grey in spinner-approachcircle, because it's hard to read in the spinner Okay
* Change the filename from "scorebar-colour-0" to "scorebar-colour" Okay

------------------------------------------------------------------------

Beginner
00:09:027 (2) - This slider looks ugly, make it curve? (Nazi) Okay xD
00:16:058 (2) - Make this slider more wavy to make it pretty ^
00:17:933 (2) - ^ ^

------------------------------------------------------------------------

Normal
* Due to high SV, try add 1 or 2 ticks for Approach Rate~ Okay
00:06:215 (3) - The head slider is almost touch the HP Bar Fixed
01:14:183 (5) - The tail slider is almost touch the HP Bar ^

------------------------------------------------------------------------

Experienced
00:20:043 (4) - Add 1 repeating slider?
00:57:308 (3) - Too close from previous note

------------------------------------------------------------------------

Sorry, can't star, due to stars being useless~ yeah i know ;3;
Thanks very much for modding ^^
HellDawn
General
Bg is 800x600 you must change 1024x768
New preview point ?: 01:08:090 this is the part of the song that's supposed to be the most memorable

Normal
AR -1 ?
00:46:527 > add circle ?
Nice sliders O.O

Experienced
fine.

Expert
00:54:730 > new combo ?

Good luck <3
Topic Starter
Melan Blue

HellDawn wrote:

General
Bg is 800x600 you must change 1024x768 :cry: i can't find a bigger bg that'll fit
New preview point ?: 01:08:090 this is the part of the song that's supposed to be the most memorable aaa 00:37:621 is a very beautiful part ;3; but ill think of your suggestion anyway
Normal
AR -1 ? hmm okay xD
00:46:527 > add circle ? good one
Nice sliders O.O thanks^^~

Experienced
fine.

Expert
00:54:730 > new combo ? okay

Good luck <3
Thank you so much! \(>w<)/
NatsumeRin
[General]
I think you really could do better with some of the slider shapes...

[Beginner]
Slider Tick Rate 2 don't really fit this diff, you don't even have a 1/2 note... why you need 1/2 tick sounds all the way.
00:14:183 (3) - clap at both beginning and end. this is a similar part to 00:10:433 (3). the hitsounds change should really start from 00:16:058 (2)
00:19:340 (1) - remove finish at the end, or switch it to 2's beginning

[Normal]
feels really weird to have such a high slider velocity in a Normal diff (Beginner:1.0, Normal:1.8, Experienced:2.0). I don't want to touch this diff now because the spacing feels strange to me (in a slider, you move so fast, but when meet a circle, the move suddenly slow down << because you're using 0.6x distance spacing all the way). If possible, i'll say set your slider velocity to a better value (1.4~1.6, possiblely) and rearrange this diff. you could keep the beats, so it won't need too much work i guess.

[Experienced]
no hitsounds for the first part?
00:26:488 (3) - hope this could move 1/2 later (mean the triple is start at 00:26:605 (4), you could stack them on the next (1), sounds better to me.
00:33:402 (4,5) - a little hard to read (because you don't have such beats before)
01:13:011 - add a note?

[Expert]
00:19:808 (2,3) - in an Insane diff, this is probably too close to each others (mainly it's a little crowded and looks not so good)
01:19:691 - add a note?
i think the hitsounds in this diff seems too regular, while your beats are full of 2*1/4 or 4*1/4... not so fit imo. but i can't do much without totally rearrange the hitsounds.
Topic Starter
Melan Blue

NatsumeRin wrote:

[General]
I think you really could do better with some of the slider shapes... Ill fix some of them

[Beginner]
Slider Tick Rate 2 don't really fit this diff, you don't even have a 1/2 note... why you need 1/2 tick sounds all the way. Okay fixed
00:14:183 (3) - clap at both beginning and end. this is a similar part to 00:10:433 (3). the hitsounds change should really start from
00:16:058 (2) oops sorry i just forgot to add clap on (3) x.x
00:19:340 (1) - remove finish at the end, or switch it to 2's beginning okay

[Normal]
feels really weird to have such a high slider velocity in a Normal diff (Beginner:1.0, Normal:1.8, Experienced:2.0). I don't want to touch this diff now because the spacing feels strange to me (in a slider, you move so fast, but when meet a circle, the move suddenly slow down << because you're using 0.6x distance spacing all the way). If possible, i'll say set your slider velocity to a better value (1.4~1.6, possiblely) and rearrange this diff. you could keep the beats, so it won't need too much work i guess. Okay, ill change Normal ;3; Ill try at least

[Experienced]
no hitsounds for the first part?
00:26:488 (3) - hope this could move 1/2 later (mean the triple is start at 00:26:605 (4), you could stack them on the next (1), sounds better to me.
00:33:402 (4,5) - a little hard to read (because you don't have such beats before)
01:13:011 - add a note?

[Expert]
00:19:808 (2,3) - in an Insane diff, this is probably too close to each others (mainly it's a little crowded and looks not so good) changed
01:19:691 - add a note? okay good one
i think the hitsounds in this diff seems too regular, while your beats are full of 2*1/4 or 4*1/4... not so fit imo. but i can't do much without totally rearrange the hitsounds. hmm okay ill fix it
^^ Thank you very much!
OzzyOzrock
[Beginner]
Very good diff.

00:19:340 (1) - Make this blanket (2) more?

All I could find.
[Normal]
Never liked distance snapping below 1.0...

Just try to fix some blankets, like


01:04:340 (1) - This one too, bah, basically just try and do that.
It's generally good.

[Experienced]
Very good job here.

Even if 0.8 lol
[Expert]
00:31:058 (2) - Make it head towards the left
- 00:31:996 (4) - and this one towards the right. Then it doesn't touch (1)

00:47:933 (8) - On these sliders, the white control point if moved down two ticks, makes the slider look better.
00:49:340 (1) - Same here.

01:19:574 - ahahaha this is empty what a throw-off

Good map. I can't stardsaefsdf
Lightgazer

Raging Bull wrote:

Experienced:
I would lower AR by one tick. Not a really fast song to me.Hm okay Fixed
00:53:090 (1) - Add a finish here to signal kiai time?Sounds good so fixed~

Leorda wrote:

Experienced
00:20:043 (4) - Add 1 repeating slider?Fixed
00:57:308 (3) - Too close from previous notehm okay fixed

NatsumeRin wrote:

[Experienced]
no hitsounds for the first part?
00:26:488 (3) - hope this could move 1/2 later (mean the triple is start at 00:26:605 (4), you could stack them on the next (1), sounds better to me.hm but doesnt feel good to me :-/
00:33:402 (4,5) - a little hard to read (because you don't have such beats before)ill think about that
01:13:011 - add a note?okay

Thanks For Modding Guys~

Download: Shoji Meguro - Long Way (Leyko) [Experienced].osu
Topic Starter
Melan Blue

OzzyOzrock wrote:

[Beginner]
Very good diff.

00:19:340 (1) - Make this blanket (2) more? hmm okay

All I could find.
[Normal]
Never liked distance snapping below 1.0...

Just try to fix some blankets, like fixed okay

01:04:340 (1) - This one too, bah, basically just try and do that.
It's generally good.

[Experienced]
Very good job here.

Even if 0.8 lol
[Expert]
00:31:058 (2) - Make it head towards the left okay
- 00:31:996 (4) - and this one towards the right. Then it doesn't touch (1) ^

00:47:933 (8) - On these sliders, the white control point if moved down two ticks, makes the slider look better. ^
00:49:340 (1) - Same here. ^

01:19:574 - ahahaha this is empty what a throw-off xD its a tricky moment

Good map. I can't stardsaefsdf
^3^ Thanks for modding!
ririco
[Beginner]
HP +1
00:32:465 (1) - remove the new combo
00:33:871 (5) - new combo
00:34:340 (1) - remove the new combo
00:41:840 (1) - ^
00:45:590 (1) - ^
00:46:996 (3) - new combo
00:47:465 (1) - remove the new combo
00:48:871 (3) - new combo
00:49:340 (1) - remove the new combo
01:21:215 (4) - new combo
01:23:090 (1) - remove the new combo

[Normal]
HP +2?
00:09:965 (4) - new combo
00:13:715 (5) - ^
00:28:715 (6) - ^
00:30:121 (1) - remove the new combo
00:44:183 (4) - new combo
00:45:590 (1) - remove the new combo
01:22:152 (5) - new combo

[Experienced]
yeah i want to say why hitsounds are not same as other diffs there is no claps in here
fix it plz

[Expert]
np ~

nice map tho :3
Aleks719
Неожиданно рашн маппер.

Beginner
Set slider tickrate 2 like in other diffs.
Правда тут такое дело, что в этом случае макс комбо в изи будет больше чем в нормале, но это нормально,т.к. имею ранкнутый мапсет, где макс комбо в изи больше чем в нормале.
01:04:340 (5) - я не спец в слайдерарте, но... этот симметричный, без лишних точек, имхо лучше. код слайдера внутри.
example

420,144,64340,2,0,B|416:100|308:100|280:168|280:168|256:156|256:156|232:168|232:168|204:100|96:100|92:144|92:144,1,400
01:23:090 (1) - я бы убрал новое комбо, в других диффах один последний объект никак не выделен, как минимум три

Normal
00:47:465 (1,2) - спейсинг 0.9 вместо 0.6, лучше не менять.
01:04:340 (1,2) - идею понял, но (1) - кривая, не как надо. Имхо, если делать оверлапы, то красивые, сделай сладер как оззи нарисовал выше.

Experienced
00:37:621 (4) - make this (1/4 earlier+reverse) : Rhythm will be easier for understanding, imo.

Expert
00:08:324 - добавить сёркл
00:21:215 (1) - свисток вместо хлопка?
00:52:855 (1) - добавить свисток
01:19:574 - добавить сёркл
Topic Starter
Melan Blue
SPOILER

-Sekai- wrote:

[Beginner]
HP +1 okay
00:32:465 (1) - remove the new combo okay
00:33:871 (5) - new combo ^
00:34:340 (1) - remove the new combo ^
00:41:840 (1) - ^ No, ill leave it
00:45:590 (1) - ^ okay
00:46:996 (3) - new combo okay
00:47:465 (1) - remove the new combo ^
00:48:871 (3) - new combo ^
00:49:340 (1) - remove the new combo ^
01:21:215 (4) - new combo ^
01:23:090 (1) - remove the new combo ^

[Normal]
HP +2? Only +1 xD
00:09:965 (4) - new combo okay
00:13:715 (5) - ^ ^
00:28:715 (6) - ^ ^
00:30:121 (1) - remove the new combo ^
00:44:183 (4) - new combo ^
00:45:590 (1) - remove the new combo ^
01:22:152 (5) - new combo ^

[Experienced]
yeah i want to say why hitsounds are not same as other diffs there is no claps in here
fix it plz

[Expert]
np ~

nice map tho :3 Thank you^^
SPOILER

Aleks719 wrote:

Неожиданно рашн маппер. :D

Beginner
Set slider tickrate 2 like in other diffs. Окей
Правда тут такое дело, что в этом случае макс комбо в изи будет больше чем в нормале, но это нормально,т.к. имею ранкнутый мапсет, где макс комбо в изи больше чем в нормале.
01:04:340 (5) - я не спец в слайдерарте, но... этот симметричный, без лишних точек, имхо лучше. код слайдера внутри.
example

420,144,64340,2,0,B|416:100|308:100|280:168|280:168|256:156|256:156|232:168|232:168|204:100|96:100|92:144|92:144,1,400
Мне нравится, спасибо^^
01:23:090 (1) - я бы убрал новое комбо, в других диффах один последний объект никак не выделен, как минимум три Окей

Normal
00:47:465 (1,2) - спейсинг 0.9 вместо 0.6, лучше не менять. Исправила
01:04:340 (1,2) - идею понял, но (1) - кривая, не как надо. Имхо, если делать оверлапы, то красивые, сделай сладер как оззи нарисовал выше. Окей

Experienced
00:37:621 (4) - make this (1/4 earlier+reverse)
Rhythm will be easier for understanding, imo.

Expert
00:08:324 - добавить сёркл Окей
00:21:215 (1) - свисток вместо хлопка? ^
00:52:855 (1) - добавить свисток ^
01:19:574 - добавить сёркл Ок, изменила эту часть
Thank you very much for modding :)
pieguyn
General:

-The left half of the scorebar is hard to see, perhaps brighten it a bit?
-Tick rate 1? Actually tick rate 2 sounds fine here o.o

Easy:

00:40:433 (1) - Remove NC?
00:44:183 (1) - ^
00:50:746 (1) - ^

Normal:

00:16:527 (2) - Remove finish from end
00:24:965 (3) - this slider hangs off the edge of the playfield :?

Experienced:

-The rhythms here seem too hard for a [Hard] diff, there are a lot of more complex 1/4 patterns :? I guess if you want you can keep it

Expert:

00:16:996 (4) - Remove finish from end
00:20:746 (4) - Remove finish
01:12:308 (2,3,4,5,6,7) - hm, perhaps unstack these? I think it might be better

nice map~ :)
Topic Starter
Melan Blue

pieguy1372 wrote:

General:

-The left half of the scorebar is hard to see, perhaps brighten it a bit? okay ill try
-Tick rate 1? Actually tick rate 2 sounds fine here o.o

Easy:

00:40:433 (1) - Remove NC? oh, okay xD
00:44:183 (1) - ^ ^
00:50:746 (1) - ^ ^

Normal:

00:16:527 (2) - Remove finish from end nah, its supposed to be this way
00:24:965 (3) - this slider hangs off the edge of the playfield :? fixed

Experienced:

-The rhythms here seem too hard for a [Hard] diff, there are a lot of more complex 1/4 patterns :? I guess if you want you can keep it

Expert:

00:16:996 (4) - Remove finish from end no
00:20:746 (4) - Remove finish ^
01:12:308 (2,3,4,5,6,7) - hm, perhaps unstack these? I think it might be better okay

nice map~ :)
>w< thank you~ :D
Charles445
General
When your health is low, it is very difficult to see the HP bar because it blends in the background http://puu.sh/4BbP. Make it more visible please.

Beginner
Wow... This difficulty is absolutely amazing. It's easy to read and has unique beats to keep the fun going. Great work!

Normal
Using a distance snap of 0.6x isn't a good idea because it makes sliders seem too fast. I suggest using 0.8x, 0.9x, or 1.0x.
01:14:183 (5) - It would be nice if this didn't touch the score
01:17:465 (4) - The hitburst from the 2 makes it a bit hard to see the reverse arrow. Try flipping it vertically like this http://puu.sh/4Beq
01:22:621 (3) - Move this up 1 space so the spacing is better.

Experienced
Approach Rate +1
This difficulty is tough to read, mainly because of the objects that have three 1/4 spaces in between them, like http://puu.sh/4Bdh and http://puu.sh/4Bdj .
There's noth0ing really wrong with this difficulty otherwise...

Expert
HP Drain -1, right now the drain is much too unforgiving.
00:04:808 (2,3,4) - Move these to the right 1 time so the spacing on the stream is better.
00:14:769 (6,7) - Lessen the spacing between these two so the 1/4 beat is clearer. Like this http://puu.sh/4Bca
00:25:668 - Add a circle
00:29:418 - ^^
01:05:277 (3) - Reverse this slider so the combo has better flow
This difficulty is fun and readable, nice job!
Topic Starter
Melan Blue

Charles445 wrote:

General
When your health is low, it is very difficult to see the HP bar because it blends in the background http://puu.sh/4BbP. Make it more visible please. Yeah, i know about it :3 will change it

Beginner
Wow... This difficulty is absolutely amazing. It's easy to read and has unique beats to keep the fun going. Great work! Wow thanks ^^

Normal
Using a distance snap of 0.6x isn't a good idea because it makes sliders seem too fast. I suggest using 0.8x, 0.9x, or 1.0x. :o omg i hate this problem with sliders, it gives me a headache but ok, ill fix it xD
01:14:183 (5) - It would be nice if this didn't touch the score fixed
01:17:465 (4) - The hitburst from the 2 makes it a bit hard to see the reverse arrow. Try flipping it vertically like this http://puu.sh/4Beq ^
01:22:621 (3) - Move this up 1 space so the spacing is better. ^

Experienced
Approach Rate +1
This difficulty is tough to read, mainly because of the objects that have three 1/4 spaces in between them, like http://puu.sh/4Bdh and http://puu.sh/4Bdj .
There's noth0ing really wrong with this difficulty otherwise...

Expert
HP Drain -1, right now the drain is much too unforgiving. okay
00:04:808 (2,3,4) - Move these to the right 1 time so the spacing on the stream is better. fixed
00:14:769 (6,7) - Lessen the spacing between these two so the 1/4 beat is clearer. Like this http://puu.sh/4Bca ^
00:25:668 - Add a circle oh okay
00:29:418 - ^^ ^
01:05:277 (3) - Reverse this slider so the combo has better flow ^
This difficulty is fun and readable, nice job!
Thank you so much >w<
wowshakhov
Привет
Не вижу смысла в секциях с громкостью 15%

[Beginner]
00:01:996 (2,3) - убери красную точку, белую централизуй
00:12:777 (2) - я бы вторую точку сделал красной, а третью белой
00:21:215 (2) - я бы убрал третью точку (или подвинул правее)
00:26:840 (2) - некрасиво, копипастни 00:23:558 (2)
00:40:433 (4) - ^
00:34:340 (1) - сделай просто кривой слайд с одной точкой
00:42:777 (2) - копипастни 00:16:058 (2) или что-нибудь в этом роде,
не стоит так сильно мудрить, можно добавить точку м/у 2й и 3й
точкой, чтобы сделать ломаность более выраженной

[Normal]
AR и HP -1
00:02:465 (3) - удали 2ю красную точку
00:15:590 (1,2,3,4) - наверное сложновато будет для нормала
00:56:840 (1,2,3) - ^
00:24:965 (3) - много лишних точек, советую подправить, к тому же
красная точка на конце не нужна
00:32:465 (3,4) - некрасиво, сделай обычные изогнутые слайды с
одной точкой
00:53:090 (1,2) - удали все точки кроме красных
01:00:590 (1) - смести 2ю и 3ю точки влево
01:03:402 (5) - what

[Expert]
00:12:308 (2,3) - некрасиво
00:34:808 (1,2,3,1,2,3) - какое-то отсутствие креативности :D
01:04:340 (1,2,3) - выровняй по центру (оси Х)
отличная дифка

[Experienced]
00:01:761 (6) - http://puu.sh/4C7h or something like this
00:05:511 (5) - ^
Звездую
The 08 team_Bourdon
hello~ :P

Beginner
looks good~

Normal
00:15:590 (1,2,3,4) - dont make this style at NORMAL, because it will make NORMAL players confusion~
00:20:745 (4) - this circle grid is x:160 y:16
00:24:965 (3) - make it more beautiful
00:28:715 (1) - ^
00:50:277 (4) - move out to other place. same as 00:15:590, it will make players confusion
00:56:840 (1,2,3) - ^, but I guess you can use these in Kiai to increase the difficulty a bit, not too sure tho

Experienced
00:49:808 (4) - add a New Combo?
01:00:121 (6) - why dont start the New Combo at here?

Expert
00:39:730 (5) - add a New Combo
00:47:230 (6) - ^

----
Cool mapset!!
shoot a star for you 8-)
hope this map can fast ranked~!!!
loveFantasy
hi

[General]
  1. all good
[Beginner]
  1. all good
[Normal]
  1. 00:28:715 (1) - i highly suggest don't make symmetrical arrangement here, since you're following the piano, this point is different from 00:24:965 (3), put a circle at 00:28:715 and start slider at 00:28:949
  2. 00:51:215 (1) - use a ~35% vol clap instead
  3. 00:59:418 (4) - it's recommended to not use slider with more than 1 repeats in Easy/Normal
[Expert]
  1. over all it's nice, but i personally think you waste some of the blue tick rhythm of the song, example:
    00:02:933 (2) - can be shorten by 1/4
    01:14:418 (2) - can be move to 01:14:300
  2. and to this slider, looks a lot better if you make it more curvy:
[Experienced]
  1. rhythm is better than [Expert] ;)
  2. 00:20:746 (1) - spinner end sounds better if volume is lowered
  3. 00:23:090 (3) - feel like lack a finish
  4. 01:23:090 (3) - use soft:finish instead of normal:finish
Topic Starter
Melan Blue
SPOILER

wowshakhov wrote:

Привет Хай~
Не вижу смысла в секциях с громкостью 15% ... Если честно - я тоже о_О

[Beginner]
00:01:996 (2,3) - убери красную точку, белую централизуй окей
00:12:777 (2) - я бы вторую точку сделал красной, а третью белой хмм, нет..
00:21:215 (2) - я бы убрал третью точку (или подвинул правее) о, мне нравится :3
00:26:840 (2) - некрасиво, копипастни 00:23:558 (2) окей
00:40:433 (4) - ^ ^
00:34:340 (1) - сделай просто кривой слайд с одной точкой хмм ладно
00:42:777 (2) - копипастни 00:16:058 (2) или что-нибудь в этом роде, изменила
не стоит так сильно мудрить, можно добавить точку м/у 2й и 3й
точкой, чтобы сделать ломаность более выраженной ладно, учту :3

[Normal]
AR и HP -1 окей
00:02:465 (3) - удали 2ю красную точку ^
00:15:590 (1,2,3,4) - наверное сложновато будет для нормала да, ты не первый кто сказал, так что изменю
00:56:840 (1,2,3) - ^ ^
00:24:965 (3) - много лишних точек, советую подправить, к тому же
красная точка на конце не нужна изменила слайдер
00:32:465 (3,4) - некрасиво, сделай обычные изогнутые слайды с
одной точкой странно, а мне нравится.. ну ладно хD
00:53:090 (1,2) - удали все точки кроме красных окей
01:00:590 (1) - смести 2ю и 3ю точки влево ^
01:03:402 (5) - what idk, but i like it :3

[Expert]
00:12:308 (2,3) - некрасиво ок, немного изменила
00:34:808 (1,2,3,1,2,3) - какое-то отсутствие креативности :D медленные небольшие джампики хD
01:04:340 (1,2,3) - выровняй по центру (оси Х) окей
отличная дифка спс :3

[Experienced]
00:01:761 (6) - http://puu.sh/4C7h or something like this
00:05:511 (5) - ^
Звездую омг спасибо *w*
SPOILER

The 08 team_Bourdon wrote:

hello~ :P Hi ^-^

Beginner
looks good~

Normal
00:15:590 (1,2,3,4) - dont make this style at NORMAL, because it will make NORMAL players confusion~ okay, fixed
00:20:745 (4) - this circle grid is x:160 y:16 i changed it
00:24:965 (3) - make it more beautiful okay
00:28:715 (1) - ^ ^
00:50:277 (4) - move out to other place. same as 00:15:590, it will make players confusion ^
00:56:840 (1,2,3) - ^, but I guess you can use these in Kiai to increase the difficulty a bit, not too sure tho fixed

Experienced
00:49:808 (4) - add a New Combo?
01:00:121 (6) - why dont start the New Combo at here?

Expert
00:39:730 (5) - add a New Combo okay
00:47:230 (6) - ^ ^

----
Cool mapset!!
shoot a star for you 8-)
hope this map can fast ranked~!!! Thank you so much! *w*
SPOILER

loveFantasy wrote:

hi hey~^^

[General]
  1. all good
[Beginner]
  1. all good
[Normal]
[*] 00:28:715 (1) - i highly suggest don't make symmetrical arrangement here, since you're following the piano, this point is different from 00:24:965 (3), put a circle at 00:28:715 and start slider at 00:28:949 uh.. i dont think its a good idea
[*] 00:51:215 (1) - use a ~35% vol clap instead nah
[*] 00:59:418 (4) - it's recommended to not use slider with more than 1 repeats in Easy/Normal okay i fixed it

[Expert]
[*] over all it's nice, but i personally think you waste some of the blue tick rhythm of the song, example:
00:02:933 (2) - can be shorten by 1/4 changed it
01:14:418 (2) - can be move to 01:14:300 ^
[*] and to this slider, looks a lot better if you make it more curvy okay fixed

[Experienced]
[*] rhythm is better than [Expert] ;)
[*] 00:20:746 (1) - spinner end sounds better if volume is lowered
[*] 00:23:090 (3) - feel like lack a finish
[*] 01:23:090 (3) - use soft:finish instead of normal:finish
Wow, thank you so much for modding and stars! ^^ I really appreciate it!~
theMikeAG
Huh, neat song.

~Beginner~
01:15:590 (1,2,3) - The way these sliders overlap doesn't look so great. Make more like this (where they overlap closer to the middle)> http://osu.ppy.sh/ss/135820

~Normal~
00:49:340 (3) - You might to end this slider at 00:49:808.

After looking over your entire map, that's all I've got.
Topic Starter
Melan Blue

theMikeAG wrote:

Huh, neat song.

~Beginner~
01:15:590 (1,2,3) - The way these sliders overlap doesn't look so great. Make more like this Changed it
~Normal~
00:49:340 (3) - You might to end this slider at 00:49:808. good idea^^

After looking over your entire map, that's all I've got.
Thank you so much! :)
SYSEN
hello........
a perfect map again x(
okay...
i'll just apply suggestion here....
they are just suggestion......really xD .. just pick whatever from my suggestion (some of them or maybe all of them not suit to your style)

general:
kiai time ends...........oh well...there are some reason for that....maybe you can adjust some slider end or etc etc so the kiai ends same for all diffs?

begginer:
00:09:027 (2) - try this ? http://osu.ppy.sh/ss/136164
00:16:058 (2) - try this ? http://osu.ppy.sh/ss/136168
00:46:996 (2,1) - well... this is a bit annoying xD... maybe ajust the slider to fits with the (2) approach circle ? http://osu.ppy.sh/ss/136169
00:57:777 (2,3,4) - sorry for all this mod xD...i can't help to write this xD...http://osu.ppy.sh/ss/136170 the slider really fits if you use it like this rather than circles
01:15:590 (1,3) - try this ? http://osu.ppy.sh/ss/136174

normal:
00:18:871 (5,1,2,3,4) - make some pattern from it?
01:20:746 (3,1) - i just don't like the (3) covers (1) "in editor"... well...it's not noticeable in when you play it though.....

experienced:
didn't find anything

expert:
00:53:558 (3) - naziii xD http://osu.ppy.sh/ss/136178
00:55:902 (4) - nazi again...(sorry for it.... but i really like to nazi some off sliders xD) http://osu.ppy.sh/ss/136180

okay...looks like it
Topic Starter
Melan Blue

Index-San wrote:

hello........ hi!
a perfect map again x( <3
okay...
i'll just apply suggestion here....
they are just suggestion......really xD .. just pick whatever from my suggestion (some of them or maybe all of them not suit to your style)

general:
kiai time ends...........oh well...there are some reason for that....maybe you can adjust some slider end or etc etc so the kiai ends same for all diffs? i made kiai the same everywhere :3

begginer:
00:09:027 (2) - try this ? okay
00:16:058 (2) - try this ? nah
00:46:996 (2,1) - well... this is a bit annoying xD... maybe ajust the slider to fits with the (2) approach circle ? umm okay
00:57:777 (2,3,4) - sorry for all this mod xD...i can't help to write this xD... the slider really fits if you use it like this rather than circles this actually looks good o.o
01:15:590 (1,3) - try this ? okay

normal:
00:18:871 (5,1,2,3,4) - make some pattern from it? okay
01:20:746 (3,1) - i just don't like the (3) covers (1) "in editor"... well...it's not noticeable in when you play it though..... looks fine for me

experienced:
didn't find anything

expert:
00:53:558 (3) - naziii xD xD okay
00:55:902 (4) - nazi again...(sorry for it.... but i really like to nazi some off sliders xD) fixed xD

okay...looks like it
Thank you for mod! ^-^
Hellzero
General
<3

Easy
<3

Normal
00:34:340 (1,2,3) - поднять (2) слайдер чуть выше чтобы расстояние между ними не казалось разным?
Experienced
00:00:590 - 00:15:590 - why this part without claps? I know it guest diff but still.

Expert
00:34:340 - свисток?
00:54:965 (2) - поставить НК тут?
00:58:715 (6) - НК?
01:02:465 (5) - НК?
имо эти НК лучше под музыку подходят.

Приятная мапа. Красивые слайдеры <3
Лови (ノ゚ω゚)ノ~~☆
Tony
Hey there. Here are some suggestions for your map

[General]
I think the kiai section should be here 01:08:090 - 01:23:090 . I think it's better there because the song starts to be more hardcore-ish and it's better to see some more lightning there than in the existing kiai section.

[Easy]

00:17:465 (1) - delete this NC cause in that part ( 00:15:590 - 00:22:621) you used NC every 8 white ticks. (hope you understand)
00:47:465 (1) - same ^^

[Normal]

00:44:183 (4) - remove NC and add new combo here : 00:45:121 (2) -
00:47:465 (1) - remove NC and add new combo here : 00:48:871 (2) -
result ---> http://osu.ppy.sh/ss/136550

[Experienced]

00:00:590 - 00:20:511 - add claps and finishes like you did in Normal and Easy. It really fits
01:08:558 - 01:23:090 - same here ^^

[Expert]
really nice diff :)
Topic Starter
Melan Blue

Hellzero wrote:

General
<3 <3

Easy
<3 <3

Normal
00:34:340 (1,2,3) - поднять (2) слайдер чуть выше чтобы расстояние между ними не казалось разным? ок

Experienced
00:00:590 - 00:15:590 - why this part without claps? I know it guest diff but still.

Expert
00:34:340 - свисток? ок
00:54:965 (2) - поставить НК тут? ^
00:58:715 (6) - НК? ^
01:02:465 (5) - НК? ^
имо эти НК лучше под музыку подходят.

Приятная мапа. Красивые слайдеры <3
Лови (ノ゚ω゚)ノ~~☆ ~~(^ω^ ) спс!

Tony wrote:

Hey there. Here are some suggestions for your map

[General]
I think the kiai section should be here 01:08:090 - 01:23:090 . I think it's better there because the song starts to be more hardcore-ish and it's better to see some more lightning there than in the existing kiai section. no, i really want to leave it the way it is :<

[Easy]

00:17:465 (1) - delete this NC cause in that part ( 00:15:590 - 00:22:621) you used NC every 8 white ticks. (hope you understand) okay
00:47:465 (1) - same ^^ ^

[Normal]

00:44:183 (4) - remove NC and add new combo here : 00:45:121 (2) -
00:47:465 (1) - remove NC and add new combo here : 00:48:871 (2) -
result ---> http://osu.ppy.sh/ss/136550 Okay

[Experienced]

00:00:590 - 00:20:511 - add claps and finishes like you did in Normal and Easy. It really fits
01:08:558 - 01:23:090 - same here ^^

[Expert]
really nice diff :)
Thank you so much! :D Спасибо~
Backstep
[General]
- About your song I think overall fine and I have a little suggestion.

[Beginer]
Fine

[Normal]
Fine

[Experienced]
00:19:340 (1) finish
00:38:090 (1) ^
00:45:590 (1) ^
01:00:590 (1) ^
01:15:590 (1) Finish at the start of slider.
Why I suggest you add finish sound ? because other difficulty have finish sound :D

[Expert]
Fine

Great map :P
Topic Starter
Melan Blue
>w< thank you!~
SPOILER
short message hnnnnnnnnngggg
spboxer3
sorry~I don't have any suggest for you ˊˋ
and everything looks good
Topic Starter
Melan Blue

spboxer3 wrote:

sorry~I don't have any suggest for you ˊˋ
and everything looks good
Thank you anyway :) I appreciate it
Lightgazer

The 08 team_Bourdon wrote:

hello~ :P

Experienced
00:49:808 (4) - add a New Combo?hm id say (5) but not sure here myself...
01:00:121 (6) - why dont start the New Combo at here?00:56:371 (7) = Same Pattern~

loveFantasy wrote:

hi

[Experienced]
  1. rhythm is better than [Expert] ;)
  2. 00:20:746 (1) - spinner end sounds better if volume is loweredok fixed
  3. 00:23:090 (3) - feel like lack a finishTrue
  4. 01:23:090 (3) - use soft:finish instead of normal:finishOkay~

backstep wrote:

[General]

[Experienced]
00:19:340 (1) finish
00:38:090 (1) ^
00:45:590 (1) ^
01:00:590 (1) ^
01:15:590 (1) Finish at the start of slider.
Why I suggest you add finish sound ? because other difficulty have finish sound :DBut i dont like Random Finishes :(

Great map :P
Thanks for Modding~

Download: Shoji Meguro - Long Way (Leyko) [Experienced].osu
-kevincela-
Wow,I'm loving so much this song *_*

Erm...Ok,I'm modding your map :D

[Beginner]

00:35:277 (2) - Well,this shape could be better
00:40:433 (4) - ^

[Normal]

01:01:527 (2) - Maybe it's better if you do the shape like in 01:00:590 (1) -
01:03:402 (5) - Maybe it's better to do like this:
01:08:558 - Add a note

[Experienced]

Nothing to point out!

[Expert]

Nothing to point out here too!

This map is incredibly good for a mapper that doesen't have any ranked map!Great work!
Topic Starter
Melan Blue

-kevincela- wrote:

Wow,I'm loving so much this song *_* :3 we all do

Erm...Ok,I'm modding your map :D

[Beginner]

00:35:277 (2) - Well,this shape could be better made it curvy~
00:40:433 (4) - ^ changed it just a little

[Normal]

01:01:527 (2) - Maybe it's better if you do the shape like in 01:00:590 (1) - okay
01:03:402 (5) - Maybe it's better to do like this: ^
01:08:558 - Add a note no, for some players its hard to reach a note after a spinner

[Experienced]

Nothing to point out!

[Expert]

Nothing to point out here too!

This map is incredibly good for a mapper that doesen't have any ranked map!Great work!
>w< Thank you so muuuch! I appreciate it!
haha5957
[Normal]
00:58:715 (3) - this looks better when curved upward IMO
(ctrl+V 00:56:840 (1) and ctrl+R)

tried to do some more but your map seemed to be nearly perfect for me. sorry for poor modding~


star~
Topic Starter
Melan Blue

haha5957 wrote:

[Normal]
00:58:715 (3) - this looks better when curved upward IMO okay
(ctrl+V 00:56:840 (1) and ctrl+R)

tried to do some more but your map seemed to be nearly perfect for me. sorry for poor modding~


star~
Thanks! ^^
winber1
Expert

00:01:527 (3) - perhaps you could move this note 1/4 tick back and adjust spacing. Sounds a little better to me
00:34:340 (7) - new combo
00:34:808 (1) - remove combo
00:49:105 (x) - add note?
01:20:160 (6) - i would rather you continue that pattern you had with the rest of the song and just use a slider and hitcircle in instead of this longer slider (so end the slider at 01:20:394 and add a note at 01:20:511?)

Experienced

00:01:527 (5) - delete note? it just doesn't fit very well imo :(
00:05:277 (4) - ^
00:33:988 (5) - i don't mind that much if you have this note, but i just didn't expect it to be 1/4 tick after the slider. i would rather unstack it, but then it also kinda messes up the pattern a bit. idk. maybe you cuold just put it on a red tick or something idk.
00:54:965 (1) - remove combo
00:55:199 (2) - new combo (to follow the music a bit more)
01:00:121 (6) - new combo? to follow the music and signal the jump?
01:14:183 (3) - move 1/4 tick forward? sounds better imo. you also use this at 01:19:808 (3) -

Normal

00:23:090 (1) - I would move this a little close to the center, even tho it's not that far away anyways... but idk, yeah lol
01:20:746 (3,1) - this overlap kinda bothers me a bit. I feel it may be a tiny bit confusing, but i don't really know.

Easy

00:46:996 (2) - new combo?
00:48:871 (3) - new combo? and remove the combo on the next note? these combos follow the music a little better imo.
00:59:183 (3) - add clap to beginning?

Nice map! :3
Topic Starter
Melan Blue

winber1 wrote:

Expert

00:01:527 (3) - perhaps you could move this note 1/4 tick back and adjust spacing. Sounds a little better to me nah
00:34:340 (7) - new combo okay
00:34:808 (1) - remove combo ^
00:49:105 (x) - add note? good idea
01:20:160 (6) - i would rather you continue that pattern you had with the rest of the song and just use a slider and hitcircle in instead of this longer slider (so end the slider at 01:20:394 and add a note at 01:20:511?) okay

Experienced

00:01:527 (5) - delete note? it just doesn't fit very well imo :(
00:05:277 (4) - ^
00:33:988 (5) - i don't mind that much if you have this note, but i just didn't expect it to be 1/4 tick after the slider. i would rather unstack it, but then it also kinda messes up the pattern a bit. idk. maybe you cuold just put it on a red tick or something idk.
00:54:965 (1) - remove combo
00:55:199 (2) - new combo (to follow the music a bit more)
01:00:121 (6) - new combo? to follow the music and signal the jump?
01:14:183 (3) - move 1/4 tick forward? sounds better imo. you also use this at 01:19:808 (3) -

Normal

00:23:090 (1) - I would move this a little close to the center, even tho it's not that far away anyways... but idk, yeah lol okay
01:20:746 (3,1) - this overlap kinda bothers me a bit. I feel it may be a tiny bit confusing, but i don't really know. i think it's okay, but if someone will mention it again, mb i'll change

Easy

00:46:996 (2) - new combo?
no
00:48:871 (3) - new combo? and remove the combo on the next note? these combos follow the music a little better imo. okay
00:59:183 (3) - add clap to beginning? xD yeah

Nice map! :3
Thank you so much! ^w^
regenz
hi
I'm form Thai Mapper Modding Team!

General

none.

Expert

00:11:840 (8) - Nc here instead of next circle.
00:14:652 add note here
00:18:168 (6) - make this return slider
00:34:808 (1,3) - not perfect arrange if you intetion to make it same line as 1
01:03:402 (3) - can you make this slider like this one 01:01:058 (3) - ( i mean shape )

01:09:965 (1,2) - I think this jump is a bit far compare to 01:10:785 (5,6) -
but if you intention
01:11:840 (1,2) - this jump is far than 01:09:965 (1,2) a little.
01:21:215 (1,2) - same case as above

01:19:691 (3) - bad position of stream move to 01:20:043 'll solve it

Experienced
AR +1 ?

01:00:121 (6,7) - new combo at 6 since it's only one set of jump in this diff make it clearly for player sake.

Normal

01:02:230 (3) - little bit close for previous object.
01:22:386 (2) - remove this note ?

Beginner

00:49:340 (1) - change to 1/1 return slider
01:02:933 (3,4) - ^


Please Vote for me if my mod useful!

http://osu.ppy.sh/forum/viewtopic.php?f=60&t=63069&st=0&sk=t&sd=a

Thanks. :)
Topic Starter
Melan Blue

regenz wrote:

hi Hi~ \(>w< /)
I'm form Thai Mapper Modding Team!

General

none.

Expert

00:11:840 (8) - Nc here instead of next circle. okay
00:14:652 add note here no
00:18:168 (6) - make this return slider okay
00:34:808 (1,3) - not perfect arrange if you intetion to make it same line as 1 fixed
01:03:402 (3) - can you make this slider like this one 01:01:058 (3) - ( i mean shape ) good one *3*
01:09:965 (1,2) - I think this jump is a bit far compare to 01:10:785 (5,6) -
but if you intention changed it
01:11:840 (1,2) - this jump is far than 01:09:965 (1,2) a little. fixed
01:21:215 (1,2) - same case as above ^

01:19:691 (3) - bad position of stream move to 01:20:043 'll solve it fixed

Experienced
AR +1 ?

01:00:121 (6,7) - new combo at 6 since it's only one set of jump in this diff make it clearly for player sake.

Normal

01:02:230 (3) - little bit close for previous object. fixed
01:22:386 (2) - remove this note ? hm okay

Beginner

00:49:340 (1) - change to 1/1 return slider good one
01:02:933 (3,4) - ^ hmm okay


Please Vote for me if my mod useful! ^^ sure

http://osu.ppy.sh/forum/viewtopic.php?f=60&t=63069&st=0&sk=t&sd=a

Thanks. :)
Thank you so much for modding! 8-)
zeroclover
hi, come for a little mod

Expert
00:36:215 (1) - move circle 1 grid to down
00:37:152 (3) - move circle 2 grid to right
00:38:090 (4) - move slider 2 grid to left

i looked many spacing issue problems (aimod), but this beatmap fun to play :D
1st result : http://osu.ppy.sh/ss/163566

Experienced
minus : no clap sound like expert diff :( i like to hear clap hitsound at beginning

good hard diff :)
http://osu.ppy.sh/ss/163572

Normal
Look good
http://osu.ppy.sh/ss/163573

Beginner
fine
http://osu.ppy.sh/ss/163576

go ranked go~
Topic Starter
Melan Blue

zeroclover wrote:

hi, come for a little mod hi 8-)

Expert
00:36:215 (1) - move circle 1 grid to down no
00:37:152 (3) - move circle 2 grid to right okay
00:38:090 (4) - move slider 2 grid to left okay

i looked many spacing issue problems (aimod), but this beatmap fun to play :D ;3; i know
1st result : http://osu.ppy.sh/ss/163566

Experienced
minus : no clap sound like expert diff :( i like to hear clap hitsound at beginning

good hard diff :)
http://osu.ppy.sh/ss/163572

Normal
Look good
http://osu.ppy.sh/ss/163573

Beginner
fine
http://osu.ppy.sh/ss/163576

go ranked go~
^^= Thank you so much!
YTYuyu
yo modding this song because of ur request :)

Beginner:
00:52:621(4) - x:20 y:248 from there fix the spacing till 00:55:433
01:13:715(3) - Aline the end point to (4)

Normal:
Change the name to Advanced?
01:13:715(4) - NC
01:17:465(4) - ^

Experienced:
00:24:027(4) - NC
00:43:246(7) - ^
00:49:808(4) - ^

Expert:
00:16:527(4) - NC
00:18:285(5) - ^
00:20:160(5) - ^

This is the best i can do. GL :D
zeroclover
hmm, when i playing expert diff now
why circle size is smaller than before @_@
or it just my feeling...

expert
00:14:418 - add a circle ( for stream at 00:14:183 (3,4,5,6) - its look fine to me )
Topic Starter
Melan Blue
Thanks for modding, guys 8-)
SPOILER

Byakugan249 wrote:

yo modding this song because of ur request :) yo^^

Beginner:
00:52:621(4) - x:20 y:248 from there fix the spacing till 00:55:433 okay
01:13:715(3) - Aline the end point to (4) ^

Normal:
Change the name to Advanced? nah, it's supposed to be like this :3
01:13:715(4) - NC no
01:17:465(4) - ^ ^

Experienced:
00:24:027(4) - NC
00:43:246(7) - ^
00:49:808(4) - ^

Expert:
00:16:527(4) - NC no
00:18:285(5) - ^ ^
00:20:160(5) - ^ ^

This is the best i can do. GL :D

zeroclover wrote:

hmm, when i playing expert diff now
why circle size is smaller than before @_@ no, they're the same as before xD
or it just my feeling...

expert
00:14:418 - add a circle ( for stream at 00:14:183 (3,4,5,6) - its look fine to me ) agree
Mikarunoel131_DELETED
I like this song so I would like to help you , too ^^ even if I am a bit new with modding things |D
I try my best =D

Easy :

0:30:121 spacing
0:37:152 maybe hitsound wishtle ?
0:41:840 spacing ( combo 1 and 2 )
0:50:277 maybe hitsound wishtle ?

/ love iiit x33 i am not good in things like sliders xD

Normal :

00:24:965 until 00:30:590 spacing ?
00:59:418 spacing
01:11:371 ^
01:14:183 ^
(about spacing here 00:24:965 until 00:30:590 . I don`t know if that is okay that way . But it looks strange to me so i wrote it in here^^)

/ like that song even more with hitsounds like that ^w^

Experienced :

01:01:996 whistle with audio 50 % would sound nicer than clap with 30 I think . It sounds like the rythem you made befor than ^^
(have to say like that whistle rythem you made x3)
01:22:855 maybe whistle ?

Well I don`t know the rules about spacing at insane maps so .. I just hear over the sounds ^^````
( hope i actually helped you a little bit )

Expert :

00:26:840 whistle ?
00:30:590 ^
00:31:537 ^

00:37:35 delet whistle
00:37:152 use whistel there ^^

/ just do what you think would sound better for you ^^ Like your beatmap , like Persona 4 , like that song xD
Hope i helped a little bit ^-^
Topic Starter
Melan Blue
Late reply is late ;A;
SPOILER

Mikarunoel131 wrote:

I like this song so I would like to help you , too ^^ even if I am a bit new with modding things |D
I try my best =D

Easy :

0:30:121 spacing fixed
0:37:152 maybe hitsound wishtle ? okay
0:41:840 spacing ( combo 1 and 2 ) fixed
0:50:277 maybe hitsound wishtle ? okay

/ love iiit x33 i am not good in things like sliders xD thanks ^^ neither am i actually xD

Normal :

00:24:965 until 00:30:590 spacing ? v
00:59:418 spacing fixed
01:11:371 ^ ^
01:14:183 ^ ^
(about spacing here 00:24:965 until 00:30:590 . I don`t know if that is okay that way . But it looks strange to me so i wrote it in here^^) it kind of looks strange to me too, but i don't know how to fix/change it @_@ '

/ like that song even more with hitsounds like that ^w^

Experienced :

01:01:996 whistle with audio 50 % would sound nicer than clap with 30 I think . It sounds like the rythem you made befor than ^^
(have to say like that whistle rythem you made x3)
01:22:855 maybe whistle ?

Well I don`t know the rules about spacing at insane maps so .. I just hear over the sounds ^^````
( hope i actually helped you a little bit )

Expert :

00:26:840 whistle ? okay
00:30:590 ^ ^
00:31:537 ^ ^

00:37:35 delet whistle
00:37:152 use whistel there ^^ okay :3

/ just do what you think would sound better for you ^^ Like your beatmap , like Persona 4 , like that song xD (thanks bro *_*)
Hope i helped a little bit ^-^
Thank you so much! ^_^
Lightgazer

winber1 wrote:

Experienced

00:01:527 (5) - delete note? it just doesn't fit very well imo :( I let them be for now
00:05:277 (4) - ^^
00:33:988 (5) - i don't mind that much if you have this note, but i just didn't expect it to be 1/4 tick after the slider. i would rather unstack it, but then it also kinda messes up the pattern a bit. idk. maybe you cuold just put it on a red tick or something idk.Stack is better here i think since its a 1/4
00:54:965 (1) - remove comboWhat i have now sounds good to me acually
00:55:199 (2) - new combo (to follow the music a bit more)Same here
01:00:121 (6) - new combo? to follow the music and signal the jump?Fixed
01:14:183 (3) - move 1/4 tick forward? sounds better imo. you also use this at 01:19:808 (3)Ill Think about that one


Nice map! :3

regenz wrote:

hi
I'm form Thai Mapper Modding Team!

Experienced
AR +1 ?hm okay

01:00:121 (6,7) - new combo at 6 since it's only one set of jump in this diff make it clearly for player sake.Fixed

Please Vote for me if my mod useful!

http://osu.ppy.sh/forum/viewtopic.php?f=60&t=63069&st=0&sk=t&sd=a

Thanks. :)

zeroclover wrote:

hi, come for a little mod

Experienced
minus : no clap sound like expert diff :( i like to hear clap hitsound at beginning )Finally Fixed

good hard diff :)
http://osu.ppy.sh/ss/163572

go ranked go~

Byakugan249 wrote:

yo modding this song because of ur request :)

Experienced:
00:24:027(4) - NC
00:43:246(7) - ^
00:49:808(4) - ^
i think its ok how the NCs are but thanks for pointing them out

This is the best i can do. GL :D

Mikarunoel131 wrote:

I like this song so I would like to help you , too ^^ even if I am a bit new with modding things |D
I try my best =D

Experienced :

01:01:996 whistle with audio 50 % would sound nicer than clap with 30 I think . It sounds like the rythem you made befor than ^^ Not sure here
(have to say like that whistle rythem you made x3)Thanks~
01:22:855 maybe whistle ?it would change the rhythm then :/

Well I don`t know the rules about spacing at insane maps so .. I just hear over the sounds ^^````
( hope i actually helped you a little bit )
Download: Shoji Meguro - Long Way (Leyko) [Experienced].osu
Aleks719
Timing
I see that your timing from Breeze, but imo offset 582(-8ms from now). i get +/1ms on OD9 with 582.

Expert
Не будь жестокой, ставь ОД-1, т.е. ОД7.

Experienced
claps on quiet sections ? hum, strange. but ok.
00:33:988 (5) - well, imo, doesn't fit here. replace 1/4 later to the downbeat (red tick) or remove this note
and inconsistence at the end of diff: 01:21:215 (1,2,3) - suddenly triple, when only doubles before.

Normal
00:24:957 (3,1) - очень. очень плохой антиджамп. фиксить о/
00:28:707 (1,2) - ^
00:48:863 (1,2,3) - так посимпатичнее
sliders

312,180,49332,2,0,B|356:180|360:228|356:276|312:276,1,140,2|8
200,276,50269,2,0,B|156:276|152:228|156:180|200:180,1,140,2|8
01:22:152 (1) - remove nc

spacing, slder :
68,320,24965,2,0,B|64:264|92:228|128:212|128:212|92:192|52:160|60:104,1,262.499992176891,2|0
96,80,26371,5,8
144,68,26605,1,0

Easy
01:04:340 (1) - я даже помню,кто его рисовал,лол. отличная диффка, без нареканий
Kurai

Aleks719 wrote:

Timing
I see that your timing from Breeze, but imo offset 582(-8ms from now). i get +/1ms on OD9 with 582.
I have checked the offset on Aleks' request, and 582 sounds better.
Aleks719
orz Thanks a lot, Kurai!


Beginner
01:04:332 (1) - Нельзя обеззвучивать концы слайдеров. Тайм секцию с 5% перенеси на начало спиннера. А в конец того слайдера добавь вистл. Хотя странно, зачем ты так тут вообще сделала,т.к. в нормале уже все ок без этой секции с 5%

Expert
00:41:832 (1,2) - на пару клеточек вниз.

EDIT : Bubbled!
-kevincela-
Yay,it's bubbled! Go for rank :3
regenz
I Wish this map Rank Soon. Leyko Mapping Skill Is great.
Goodluck.
IceBeam
[Normal]
единственная сложность,названная по стандарту. может придумать для неё что-нибудь?

00:24:957 (3) - вот тут слайдер заканчивается на красный тик,там нет очевидной ноты,так что лучше закончить на 1/2 раньше или позже
00:28:707 (1) - ^ ну,на твоё усмотрение,они не плохи сейчас,можешь оставить

[Expert]
00:34:917 - было бы логично сюда нотку добавить
00:37:496 (7) - если передвинуть на 1/4 назад - ритм будет более правильным

[Experienced]
00:36:558 (2) - slider starts on blue tick here? no way,add first repeat to 00:36:441
also,to continue this rhytm,add notes to 00:37:027 and 00:37:378

01:00:113 (1,2) - the first and only "jump" in this diff,so looks odd :s place them in another way?

and fix this horrible volume jumps in the intro/outro parts D: I can't even hear the rhytm,so I'll have to check it once again
make a constant volume

that's it
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