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Kitamura Eri - Happy Girl (TV Size)

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Total Posts
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Topic Starter
Abe Nana
This beatmap was submitted using in-game submission on 2012년 4월 27일 금요일 at 오후 1:44:45

Artist: Kitamura Eri
Title: Happy Girl (TV Size)
Source: Papa no Iukoto wo Kikinasai!
Tags: opening mura_77 KDS papakiki paikoki
BPM: 145
Filesize: 13160kb
Play Time: 01:26
Difficulties Available:
  1. Easy (2.62 stars, 96 notes)
  2. Hard (4.82 stars, 231 notes)
  3. Insane (5 stars, 301 notes)
  4. Mura's Normal (3.78 stars, 138 notes)
  5. Taiko DS (4.83 stars, 555 notes)
Download: Kitamura Eri - Happy Girl (TV Size)
Download: Kitamura Eri - Happy Girl (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
map set
Taiko DS by KDS
Easy by -Chata-
Normal by Mura_77
Hard by -Chata-
Insane by -Chata-
source : http://www.nicovideo.jp/watch/sm16966227

:D


ハッピハッピガーwww

まったく、幼女は最高だぜ!
KDS
만든다 나는 이것 Taiko diff
받는다 너 반드시 Taiko DS
-s u i r e n-
おもしろい譜面です:3 応援してます=3=
Minos2012
wow, Nice map with a nice song :D
Could I make a guest Hard diff for you, -Chata-? :)
Topic Starter
Abe Nana

Minos2012 wrote:

wow, Nice map with a nice song :D
Could I make a guest Hard diff for you, -Chata-? :)
So sorry that I'm already making the hard diff X<
Kawayi Rika
Hi ~ -Chata- ~ :)

Random mod for this ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Don't forgot Remove OSB file ><.
  3. 00:26:482 - I think Add Default Soft finish will be better.(피니시 히트사운드 하나만 지적했는데요 ~ 다른 포인트에 피니시 추가할 곳이 많아요 ~ 지적필요하시면 게임에서 알려드릴게요 ^^)
  4. Your Mp3 file it's 320 kbps,this is unrankable.need change for 192 kbps.
  5. Change same 'PreviewTime : 54620' in all diff.
  6. You need fixed Source : Papa no Iukoto wo Kikinasai!

[Insane]


  1. 00:16:241 (2) - Try move to here X:4 Y:220.
  2. 00:21:931 (3) - Add new combo to here,Does not make them confused.
  3. 00:35:172 (2,3,4,5,6,7,8) - Not need many note to here,overmapped.
  4. 00:55:034 (2,3,4) - Try like this.
  5. 00:57:310 - Remove whistle and Add clap.
  6. 01:21:931 (5) - Add new combo to here and Remove 01:22:344 (1).

[Hard]


  1. 00:30:620 - Add clap.
  2. 01:06:000 (4) - Try change this rhythm,will be fine with me.

[Normal]


  1. 00:26:068 - Add note to here.
  2. 00:36:413 (6) - Add new combo to here, long combo hard for beginner.
  3. 01:26:896 - Change a slider to end 01:27:413 same as other diff.

[Easy]


  1. 00:53:379 (1) - This is unrankable error,Add new combo to here.

That's all ~ I like this song moe moe ~ fight ranked it ~

Good luck ~ ;)
YTYuyu
Mod request taken from modreqs :D

General:
The mp3 bitrate is at 320. thats unrankable. change it between 128-192kbps
i think itd be better if u set the lead in to 2000.

Easy:
00:11:586(3,4) - replace the clap for a finish at (3) and remove the finish at (4)
00:18:206(1,1) - IMO beginners wont be able to recover in time after this. i suggest that u put (1) near the middle
00:24:827(1) - add a finish at the end
00:25:655(2) - how about switching the hitsounds? move the finish at the end and move the clap at the beginning?
00:27:310(3) - i think u forgot to add a finish at the end?
00:50:482(2) - replace the clap for a finish
01:06:620(4) - add a finish at the beginning
01:15:724(2) - replace the whistle for a finish
01:16:137(3) - same as above but at the repeat arrow
01:20:275(3) - the clap should be at the beginning and the whistle should be at the end
overall it looks like the hitsounds wer put randomly IMO

Normal:
00:10:758(3) - replace the whistle for a finish
00:12:000(6) - same as above at the end
00:29:793 - add a circle?
00:36:413(6) - NC
00:46:344(1) - add a finish at the repeat arrow
00:48:000(3) - same as 00:12:000
00:51:310(1,1) - this isnt a good idea for a normal diff because itll be hard for players to recover after the spinner
01:00:000(5) - replace the clap for a finish
01:03:103(4,5,6) - remove the finishes on (4,6) and add it on (5)
01:14:482(1,3) - add a finish at the repeat arrow
01:17:793(1) - ^
01:21:103(1) - replace the whistle for a clap at the end
01:22:344(2,4) - remove the claps
01:24:827(1) - remove the clap

Hard:
00:01:241(3) - replace the whistle for a finish
00:02:068(2,3) - add a finish at the beginning at (2) and a finish at (3) at the repeat arrow
00:31:034(3) - replace the clap for a finish

Insane:
00:01:241(3) - same as my suggestion on hard
00:02:068(2 - ^
00:40:344(5) - NC
01:02:482(6) - this slider can be nicer

this is the best i can do. GL :D
Topic Starter
Abe Nana

Kawayi Rika wrote:

Hi ~ -Chata- ~ :)

Random mod for this ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Don't forgot Remove OSB file ><.
  3. 00:26:482 - I think Add Default Soft finish will be better.(피니시 히트사운드 하나만 지적했는데요 ~ 다른 포인트에 피니시 추가할 곳이 많아요 ~ 지적필요하시면 게임에서 알려드릴게요 ^^)
  4. Your Mp3 file it's 320 kbps,this is unrankable.need change for 192 kbps.
  5. Change same 'PreviewTime : 54620' in all diff.
  6. You need fixed Source : Papa no Iukoto wo Kikinasai!

[Insane]


  1. 00:16:241 (2) - Try move to here X:4 Y:220.
  2. 00:21:931 (3) - Add new combo to here,Does not make them confused.
  3. 00:35:172 (2,3,4,5,6,7,8) - Not need many note to here,overmapped.
  4. 00:55:034 (2,3,4) - Try like this.
  5. 00:57:310 - Remove whistle and Add clap.
  6. 01:21:931 (5) - Add new combo to here and Remove 01:22:344 (1).

[Hard]


  1. 00:30:620 - Add clap.
  2. 01:06:000 (4) - Try change this rhythm,will be fine with me.

[Normal]


  1. 00:26:068 - Add note to here.
  2. 00:36:413 (6) - Add new combo to here, long combo hard for beginner.
  3. 01:26:896 - Change a slider to end 01:27:413 same as other diff.

[Easy]


  1. 00:53:379 (1) - This is unrankable error,Add new combo to here.

That's all ~ I like this song moe moe ~ fight ranked it ~

Good luck ~ ;)
어딜 어떻게 수정했는지 기억나지 않음.
일부 fix
Topic Starter
Abe Nana

Byakugan249 wrote:

Mod request taken from modreqs :D

General:
The mp3 bitrate is at 320. thats unrankable. change it between 128-192kbps
i think itd be better if u set the lead in to 2000.

Easy:
00:11:586(3,4) - replace the clap for a finish at (3) and remove the finish at (4)
00:18:206(1,1) - IMO beginners wont be able to recover in time after this. i suggest that u put (1) near the middle
00:24:827(1) - add a finish at the end
00:25:655(2) - how about switching the hitsounds? move the finish at the end and move the clap at the beginning?
00:27:310(3) - i think u forgot to add a finish at the end?
00:50:482(2) - replace the clap for a finish
01:06:620(4) - add a finish at the beginning
01:15:724(2) - replace the whistle for a finish
01:16:137(3) - same as above but at the repeat arrow
01:20:275(3) - the clap should be at the beginning and the whistle should be at the end
overall it looks like the hitsounds wer put randomly IMO

Normal:
00:10:758(3) - replace the whistle for a finish
00:12:000(6) - same as above at the end
00:29:793 - add a circle?
00:36:413(6) - NC
00:46:344(1) - add a finish at the repeat arrow
00:48:000(3) - same as 00:12:000
00:51:310(1,1) - this isnt a good idea for a normal diff because itll be hard for players to recover after the spinner
01:00:000(5) - replace the clap for a finish
01:03:103(4,5,6) - remove the finishes on (4,6) and add it on (5)
01:14:482(1,3) - add a finish at the repeat arrow
01:17:793(1) - ^
01:21:103(1) - replace the whistle for a clap at the end
01:22:344(2,4) - remove the claps
01:24:827(1) - remove the clap

Hard:
00:01:241(3) - replace the whistle for a finish
00:02:068(2,3) - add a finish at the beginning at (2) and a finish at (3) at the repeat arrow
00:31:034(3) - replace the clap for a finish

Insane:
00:01:241(3) - same as my suggestion on hard
00:02:068(2 - ^
00:40:344(5) - NC
01:02:482(6) - this slider can be nicer

this is the best i can do. GL :D
:< fixed
thanks for mod
OhAHO
:) good








ふぅ・・・・・////
Ra-s
[Easy]
00:06:604 - 왜 이지만 초록선이 여기있는가
00:38:518 (1) - 이 스핀 이지에서는 조금...뭐랄까 뉴비들이 첨 했는데 스핀 나오는게 늦게 알고 막 돌렸는데 시발! 이러면서 틀렸는데 노트 바로 뒤에 있는데 돌리다보니까 커서가 딴데 가있고 얼릉 가려니까 주금. 이런상황 연출하기엔 딱 좋은 패턴...쓸대없이 말 많아졌네 ㅋㅋ

[Normal]
00:05:622 ~ 00:06:656 - adjust volume like other diffs?
00:23:208 (6) - NC?

:)

[Hard]
:3

[Taiko DS]
내꺼 빨리 만들어

[Insane]
00:11:208 (5,6) - 노트가 완전히 안겹친다!...근데 이거 플레이할 때 상관 없음 ㅋ
00:37:277 (1) - NC?
00:39:760 (4,1) - 4 : NC / 4 : NC제거?
01:14:518 (1) - NC?
Miya
Hi -Chata- :3

General
  1. Easy diff has different audio lead in. Please fix it via notepad.
  2. Inconsistencies kiai time detected, please fix this. You can look it through here : http://puu.sh/fxvP
Easy
  1. 00:02:518 (3) - How about adding a whistle here at the endpoint for consistencies with previous rythim?
  2. 00:12:863 (3, 4) - I think finish sound from 4 should be 3 - endpoint if i following your hitsound rythim. Also, clap at the 3 startpoint is doesn't fit with your finish rythim. I suggest you changing it to finish too.
  3. 00:26:518 (1) - A default soft finish sounds is perfect if it placed here rather than clap.
  4. 00:28:173 (1,2) - Hitsounds here are not consistent with your previous rythim. I suggest change clap sound at 1 repeat into finish then add clap into it's endpoint. Then add a finish into 2. It will be more consistent.
  5. 00:31:070 (2) - I think you need a clap sound at the startpoint since i can hear a drum sound at this spot.
  6. 00:33:139 (1) - This one will be perfect too if you add a default soft finish sound at the startpoint.
  7. 00:34:794 (3) - This one need a finish sounds too at the endpoint to make it consistant with the rythim >.<
  8. 00:38:518 (1) - Spinner here is perfect too if you add a default soft finish sounds.
  9. 00:54:656 (1) - Put a default soft finish sound at this startpoint too please.
  10. 00:59:622 (3) - This one is look a bit too close with 01:00:449 (4) - which doesn't look symetrical if you compare with your previous pattern. Make it more further?
  11. 01:05:415 (3) - I think this slider is not really fit the song. How about reducing this slider length to 01:05:829 and then add a note at 01:06:242 - . Then please put a finish sound at 3 endpoint and readd clap sound at 3 startpoint. Also add a finish sound at a newly maded note. Then i fear you have to change 01:06:656 (4) - startpoint sound into clap to make things more consistant if you follow this suggestion.
  12. 01:07:898 (1) - A default soft finish sound again at the startpoint.
  13. 01:20:311 (3) - I don't like mixing clap and whistle together like you do at endpoint. It sounds awkward to me. If you can please remove the clap from it's hitsounds.
  14. 01:23:622 (5) - Well, a default soft finish sounds again at the endpoint.
Mura's Normal
  1. Please make a good use of default soft finish sounds like i mention in easy diff at this diff too. Please refer to easy diff which spot you need to add it.
  2. 00:23:208 (6) - I think you need to add a clap sounds at the endpoint to make things more consistent. Also the new combo seems long. Put a new combo in this note?
  3. 00:30:656 (2) - A clap sounds is needed too here at the startpoint to make hitsound more consistent.
  4. 00:31:898 (4) - ^
  5. 00:39:760 (2,3) - A clap sound at this note sounds awkward since your next rythim doesn't consist any clap on it. Please consider to delete it. Or add a clap sound to your next rythim so things will be more consistent.
  6. 01:06:036 (3) - It has a big spacing over your previous note. I think this is spacing issue which can break a game flow. Please fix this
Hard
  1. Please make a good use of default soft finish sounds like i mention in easy diff at this diff too. Please refer to easy diff which spot you need to add it.
  2. 00:01:691 (1) - i think you need a whistle at the startpoint to make hitsounds more consistent.
  3. 00:52:380 (2,3,4,5,6,7,8) - A 7 note of stream like is too hard for 'hard' diff imo. Consider reduce the note to make it easier to play
  4. Enjoyable hard diff. Good :)
Insane
  1. Please make a good use of default soft finish sounds like i mention in easy diff at this diff too. Please refer to easy diff which spot you need to add it.
  2. 00:42:656 (4) - I think you need a finish sound over here to make hitsound more consistent.
  3. 01:19:070 (6) - ^
  4. Nothing can be found again. Great diff :)
That's all from me.
Good luck~
Topic Starter
Abe Nana
Ra-s, and Miya's mod

All done!


but, I didn't added default soft finish. because, this is not my style :(
Ranger
모딩 들어갑니다

[Easy]
01:26:932 (1) - 이지니 스페이싱은 일정한게 좋을듯 합니다.x:340 y:124에 놓아주세요

[Mura's Normal]
00:23:208 (6) - Add NC

[Hard]
00:34:173 (5) - 슬라이더가 약간 비대칭같습니다.왼쪽 점을 한칸 내려주세요

[Insane]
00:39:760 (1) - 시작부분에 피니시 넣어보는게 어떨까요?
00:44:725 (7) - NC
00:45:967 (1) - NC제거
00:46:380 (1) - NC
00:54:656 (1) - 피니시 넣으시는게 좋을것 같아요
01:07:898 (1) - ^


모딩할려해도 딱히 할부분이 없네요
별은 이미 드렸군요
랭크되기를~
Topic Starter
Abe Nana

[Ranger] wrote:

모딩 들어갑니다

[Easy]
01:26:932 (1) - 이지니 스페이싱은 일정한게 좋을듯 합니다.x:340 y:124에 놓아주세요done

[Mura's Normal]
00:23:208 (6) - Add NC

[Hard]
00:34:173 (5) - 슬라이더가 약간 비대칭같습니다.왼쪽 점을 한칸 내려주세요 왼쪽포인트+2중앙포인트+1

[Insane]
00:39:760 (1) - 시작부분에 피니시 넣어보는게 어떨까요?:(
00:44:725 (7) - NCdone
00:45:967 (1) - NC제거done
00:46:380 (1) - NCdone
00:54:656 (1) - 피니시 넣으시는게 좋을것 같아요:(...
01:07:898 (1) - ^^


모딩할려해도 딱히 할부분이 없네요
별은 이미 드렸군요
랭크되기를~


하나 더주셔도 문제는 괜찮은데..
Topic Starter
Abe Nana
모드로 두번 더 피니시 지적이 온다면 그때 넣겠지만, 힛사를 뜯어고쳐야 되게 될것입니다..
Ranger
하나 더주셔도 문제는 괜찮은데..
그럼 하나 더 먹으세용
Topic Starter
Abe Nana

[Ranger] wrote:

하나 더주셔도 문제는 괜찮은데..
그럼 하나 더 먹으세용
문제는 없는데 라고 하려다가 미처 지우지 못한 문제는.

감사합니다 :ㅁ!

쿠도스 한개 더 먹여도 안들키겠지?
Kei
Hello! :3

I modded this with my lovely, cute, beautiful, adorable and perfect Snepif <3 thank you, my beloved Sora~

  • General
  1. At the beatmap score/listing it says to "Download without video" but the .osz doesn't include a video file at all when the map is downloaded normally (supposedly with video). I think that is because of this:

    [Events]
    //Background and Video events
    0,0,"haahaa.jpg"
    Video,0,"hinaaaaa.avi"

    If you're not going to add that video file again, delete from all the .osu files that "Video,0,"hinaaaaa.avi" code and do a full submission. I think that this should fix this issue.
  • [Easy]

    This is a tough Easy difficulty in my opinion. I'll give you some suggestions to make this difficulty more easier and simple.


    The 2nd and 3rd Kiai Times of this difficulty aren't placed downbeat (they aren't snapped). Please fix them.
  1. 00:01:691 (2) - The new combos here are inconsistent. To have combo consistency, you should add a new combo here since you added a new combo at 00:03:346 (1). Also, how about adding a finish at the start of this slider? It sounds good. The 1st note has a finish but the next ones doesn't, and that sounds weird.
  2. 00:03:346 (1) - Add a finish here? (for the same reason as above).
  3. 00:10:794 (2) - Hm. This pattern would look better if you move this note to x:256 y:84 since you aligned (1) and (3).
  4. 00:07:484 (1) - I think you should move this slider more closer to the spinner centre since this is a Easy difficulty.
  5. 00:12:863 (4) - I suggest you to delete this note. I find this combo a bit difficult for beginners, plus the note isn't necessary at all.
  6. 00:16:173 (3) - ^
  7. 00:18:036 (1) - This spinner starts way to early after 00:16:587 (1). I think that you should delete this spinner and make the slider 00:16:587 (1) end at 00:18:242. It's way more easy and sounds good in my opinion.
  8. 00:19:898 (1,2,3,4) - This combo is way too difficult for an Easy. You should simplify this part. I suggest you to try this. Sounds good and it's easy to play:
  9. 00:53:415 (1) - This note is placed way too early after the spinner, so I suggest you to delete it. (again, for the same reason as above).
  10. 00:24:863 (1) - Again, to simplify everything a bit.. I suggest you to replace this slider and the next one with a long slider with 1 repeat:
  11. 00:28:173 (1) - Aaaand again.. to make this difficulty more easier, I think you should replace this slider with a long one without repeat.
  12. 00:29:415 (2,1) - Hm. This notes placement isn't friendly for beginners. I don't recommend you to stack notes in a Easy difficulty. It may be considered difficult too.
  13. 00:31:070 (2) - Replace this with something else. It's way too difficult and unnecessary in my opinion.
  14. 00:34:794 (3) - This is inconsistent with your previous combos. You should add a new combo here since you were following the vocals.
  15. 00:49:277 (3) - I think that this note is unnecessary. I suggest you to delete it.
  16. 00:53:829 (1) - If you did what I told you before about 00:18:036 (1), you should delete this slider to fit the rhythm that I suggested you, but if you didn't, you should move this note a bit down since it gets a bit overlapped with the spinner-osu. It's easy to see for me.. but I'm not a beginner player, so I think it's better if you avoid overlappings like this. Easiest difficulties have to be done in the most clear way possible in my opinion.
  17. 01:06:242 (4) - To avoid high and unnecessary combo numbers, I suggest you to add a new combo here. Fits nice with the vocals in my opinion.
  18. 01:26:104 (3,4) - Again, the same as I told you before about stacking notes.
  19. 01:26:932 (1) - This new combo is inconsistent with your previous combos because you didn't added a new combo at 00:21:553 (3). I recommend you to add a new combo at 00:21:553 (3) instead of removing the new combo at 01:26:932 (1) to avoid a high combo number at the end of the song.

    Not bad. You should make this difficulty more easier by replacing notes with long sliders like I already suggested you to do in some cases.
  • [Mura's Normal]


    I feel the approach rate a bit fast. I suggest you to decrease it to 4 (-1).
  1. 00:00:036 (1) - How about adding a whistle at the repeat of this slider? I think that it fits with the music.
  2. 00:01:691 (2) - ^
  3. 00:08:311 (1,1) - Why do you added new combo to this notes? It doesn't fit with the music, and it's unnecessary in my opinion. I think that you should remove them.
  4. 00:11:415 (4) - This is such a long combo for a Normal difficulty. A new combo here would fit with the vocals and also fixes this problem.
  5. 00:13:277 (1) - If I'm not wrong, here's a missing hitfinish at the end of this slider.
  6. 00:15:553 (4) - ^
  7. 00:17:415 (3) - ^
  8. 00:18:656 (5) - Another unnecessarily long and combo. You should add a new combo here.
  9. 00:19:898 (1) - Why do you added a finish at the start of this slider? It is not following your samples pattern in my opinion.
  10. 00:23:208 (6) - And again, due to a unnecessary long combo you should add a new combo here.
  11. 00:24:863 (3) - ^
  12. 00:28:173 (4) - ^
  13. 00:31:277 (3) - ^
  14. 00:34:794 (4) - ^
  15. 00:37:898 (6) - I think that the end of this slider should be placed where the previous notes (1) and (2) were. Move this slider somewhere or change his shape.
  16. 00:41:415 (4) - For combos consistency, you have to add a new combo here and remove the nc at 00:43:070 (1) since your previous combos are like that (00:38:932 (1)). And also, if you do this, add a new combo at 00:43:898 (4) to avoid that long combo. It also fits good with the music.
  17. 00:50:104 (2,3) - The hitburst of these 2 notes get overlapped with the HP bar. You should move them a bit down.
  18. 00:59:415 (3) - Spacing.
  19. 01:02:932 (3,4,5,6,7) - I find it difficult for a Normal difficulty and it doesn't sound good. I suggest you to try this. This image also suggests you to add a combo to (3):
  20. 01:06:036 (3) - And again, due to a unnecessarily long combo, I think you should add a new combo here. It also fits nice with the vocals so I don't see why not.
  21. 01:12:863 (3,4,5,6) - How about trying a different pattern? Linear patterns are boring to play and even more in a slow Normal difficulty.
  22. 01:27:242 (4) - This note is placed at a blue tick, and this cannot happen in a Normal difficulty. I suggest you to try this:

    Not bad too. Just too many unnecessary long combos and some combo inconsistency. With more work and mods this can be a great Normal difficulty.
  • [Hard]


    The 2nd and 3rd Kiai Times of this difficulty aren't placed downbeat (they aren't snapped) just like in the Easy difficulty. Please fix them.
  1. 00:20:725 (4,5) - Hm this overlap doesn't look good in a Hard difficulty. I think you should move (5) in a way that it doesn't get overlapped with (4) and also, in a way that the hitburst of this slider doesn't get overlapped with the HP bar.
  2. 00:53:001 (4) - Maybe add a new combo here like I suggested you in the other difficulties?
  3. 00:54:656 (1) - The end of this slider is unsnapped.
  4. 01:02:932 (4) - Maybe add a new combo here too? It fits nice with the vocals, don't you think? :3
  5. 01:06:036 (4) - ^
  6. 01:25:898 (6) - For combos consistency, you have to add a new combo here and remove the new combo at 01:26:932 (1) like you did before at 00:21:553 (1).

    I like this difficulty. It's fun to play and it has good-looking patterns.
  • [Insane]
  1. 00:51:967 (5) - How about adding a new combo here? Fits with the music :3
  2. 01:15:346 (3) - Hm I suggest you to replace this slider with a copy the slider (1). Copy (1), press ctrl+J, and after that press ctrl+R. It looks better in my opinion. Ah and also, it would look even more beautiful if you move (2) to the X axis (x:192).
  3. 01:26:932 (1) - For combos consistency, you should remove this new combo.

    Nice difficulty. :3
Your easiest difficulties need more work, but overall, this is a good mapset.
Oh and, before I forget lol ikari_kyon will take care of modding the Taiko difficulty.
Good luck!
jossieP
taiko mod requested by kei >v<

00:29:518 (2) - delete this? there is no vocal change supporting this note
00:48:449 (1) - katsu since the support the vocal with previous katsu
00:56:415 (2) - no vocal supporting again
01:09:656 (2) - ^
01:11:208 (1) - katsu to follow vocals

awesome >v<
also a little present

taiko bg and star for taiko D:
KDS

ikari_kyon wrote:

taiko mod requested by kei >v<

00:29:518 (2) - delete this? there is no vocal change supporting this note
00:48:449 (1) - katsu since the support the vocal with previous katsu
00:56:415 (2) - no vocal supporting again
01:09:656 (2) - ^
01:11:208 (1) - katsu to follow vocals

awesome >v<
also a little present

taiko bg and star for taiko D:
sorry... all no fix...

Taiko BG very very very very thx ><!



edit. some change

Download: Kitamura Eri - Happy Girl (TV Size) (-Chata-) [Taiko DS].osu
Topic Starter
Abe Nana

Kei wrote:

Hello! :3 hello :3

I modded this with my lovely, cute, beautiful, adorable and perfect Snepif <3 thank you, my beloved Sora~ That's not good. best is Hina

  • General
  1. At the beatmap score/listing it says to "Download without video" but the .osz doesn't include a video file at all when the map is downloaded normally (supposedly with video). I think that is because of this:

    [Events]
    //Background and Video events
    0,0,"haahaa.jpg"
    Video,0,"hinaaaaa.avi"

    If you're not going to add that video file again, delete from all the .osu files that "Video,0,"hinaaaaa.avi" code and do a full submission. I think that this should fix this issue.
I'll insert video, near future.


  • [Easy]

    This is a tough Easy difficulty in my opinion. I'll give you some suggestions to make this difficulty more easier and simple.


    The 2nd and 3rd Kiai Times of this difficulty aren't placed downbeat (they aren't snapped). Please fix them.
  1. 00:01:691 (2) - The new combos here are inconsistent. To have combo consistency, you should add a new combo here since you added a new combo at 00:03:346 (1). Also, how about adding a finish at the start of this slider? It sounds good. The 1st note has a finish but the next ones doesn't, and that sounds weird.
  2. 00:03:346 (1) - Add a finish here? (for the same reason as above).
  3. 00:10:794 (2) - Hm. This pattern would look better if you move this note to x:256 y:84 since you aligned (1) and (3).
  4. 00:07:484 (1) - I think you should move this slider more closer to the spinner centre since this is a Easy difficulty.
  5. 00:12:863 (4) - I suggest you to delete this note. I find this combo a bit difficult for beginners, plus the note isn't necessary at all.
  6. 00:16:173 (3) - ^
  7. 00:18:036 (1) - This spinner starts way to early after 00:16:587 (1). I think that you should delete this spinner and make the slider 00:16:587 (1) end at 00:18:242. It's way more easy and sounds good in my opinion.
  8. 00:19:898 (1,2,3,4) - This combo is way too difficult for an Easy. You should simplify this part. I suggest you to try this. Sounds good and it's easy to play:
  9. 00:53:415 (1) - This note is placed way too early after the spinner, so I suggest you to delete it. (again, for the same reason as above).
  10. 00:24:863 (1) - Again, to simplify everything a bit.. I suggest you to replace this slider and the next one with a long slider with 1 repeat:
  11. 00:28:173 (1) - Aaaand again.. to make this difficulty more easier, I think you should replace this slider with a long one without repeat.
  12. 00:29:415 (2,1) - Hm. This notes placement isn't friendly for beginners. I don't recommend you to stack notes in a Easy difficulty. It may be considered difficult too.
  13. 00:31:070 (2) - Replace this with something else. It's way too difficult and unnecessary in my opinion.
  14. 00:34:794 (3) - This is inconsistent with your previous combos. You should add a new combo here since you were following the vocals.
  15. 00:49:277 (3) - I think that this note is unnecessary. I suggest you to delete it.
  16. 00:53:829 (1) - If you did what I told you before about 00:18:036 (1), you should delete this slider to fit the rhythm that I suggested you, but if you didn't, you should move this note a bit down since it gets a bit overlapped with the spinner-osu. It's easy to see for me.. but I'm not a beginner player, so I think it's better if you avoid overlappings like this. Easiest difficulties have to be done in the most clear way possible in my opinion.
  17. 01:06:242 (4) - To avoid high and unnecessary combo numbers, I suggest you to add a new combo here. Fits nice with the vocals in my opinion.
  18. 01:26:104 (3,4) - Again, the same as I told you before about stacking notes.
  19. 01:26:932 (1) - This new combo is inconsistent with your previous combos because you didn't added a new combo at 00:21:553 (3). I recommend you to add a new combo at 00:21:553 (3) instead of removing the new combo at 01:26:932 (1) to avoid a high combo number at the end of the song.

    Not bad. You should make this difficulty more easier by replacing notes with long sliders like I already suggested you to do in some cases.
@_@.... done? but, not all

  • [Mura's Normal]


    I feel the approach rate a bit fast. I suggest you to decrease it to 4 (-1).
  1. 00:00:036 (1) - How about adding a whistle at the repeat of this slider? I think that it fits with the music.
  2. 00:01:691 (2) - ^
  3. 00:08:311 (1,1) - Why do you added new combo to this notes? It doesn't fit with the music, and it's unnecessary in my opinion. I think that you should remove them.
  4. 00:11:415 (4) - This is such a long combo for a Normal difficulty. A new combo here would fit with the vocals and also fixes this problem.
  5. 00:13:277 (1) - If I'm not wrong, here's a missing hitfinish at the end of this slider.
  6. 00:15:553 (4) - ^
  7. 00:17:415 (3) - ^
  8. 00:18:656 (5) - Another unnecessarily long and combo. You should add a new combo here.
  9. 00:19:898 (1) - Why do you added a finish at the start of this slider? It is not following your samples pattern in my opinion.
  10. 00:23:208 (6) - And again, due to a unnecessary long combo you should add a new combo here.
  11. 00:24:863 (3) - ^
  12. 00:28:173 (4) - ^
  13. 00:31:277 (3) - ^
  14. 00:34:794 (4) - ^
  15. 00:37:898 (6) - I think that the end of this slider should be placed where the previous notes (1) and (2) were. Move this slider somewhere or change his shape.
  16. 00:41:415 (4) - For combos consistency, you have to add a new combo here and remove the nc at 00:43:070 (1) since your previous combos are like that (00:38:932 (1)). And also, if you do this, add a new combo at 00:43:898 (4) to avoid that long combo. It also fits good with the music.
  17. 00:50:104 (2,3) - The hitburst of these 2 notes get overlapped with the HP bar. You should move them a bit down.
  18. 00:59:415 (3) - Spacing.
  19. 01:02:932 (3,4,5,6,7) - I find it difficult for a Normal difficulty and it doesn't sound good. I suggest you to try this. This image also suggests you to add a combo to (3):
  20. 01:06:036 (3) - And again, due to a unnecessarily long combo, I think you should add a new combo here. It also fits nice with the vocals so I don't see why not.
  21. 01:12:863 (3,4,5,6) - How about trying a different pattern? Linear patterns are boring to play and even more in a slow Normal difficulty.
  22. 01:27:242 (4) - This note is placed at a blue tick, and this cannot happen in a Normal difficulty. I suggest you to try this:

    Not bad too. Just too many unnecessary long combos and some combo inconsistency. With more work and mods this can be a great Normal difficulty.
fixed. but not all
  • [Hard]


    The 2nd and 3rd Kiai Times of this difficulty aren't placed downbeat (they aren't snapped) just like in the Easy difficulty. Please fix them.
  1. 00:20:725 (4,5) - Hm this overlap doesn't look good in a Hard difficulty. I think you should move (5) in a way that it doesn't get overlapped with (4) and also, in a way that the hitburst of this slider doesn't get overlapped with the HP bar. nope
  2. 00:53:001 (4) - Maybe add a new combo here like I suggested you in the other difficulties? done
  3. 00:54:656 (1) - The end of this slider is unsnapped. thanks. :3 fix
  4. 01:02:932 (4) - Maybe add a new combo here too? It fits nice with the vocals, don't you think? :3 done
  5. 01:06:036 (4) - ^ ^
  6. 01:25:898 (6) - For combos consistency, you have to add a new combo here and remove the new combo at 01:26:932 (1) like you did before at 00:21:553 (1). nope

    I like this difficulty. It's fun to play and it has good-looking patterns.
  • [Insane]
  1. 00:51:967 (5) - How about adding a new combo here? Fits with the music :3 done
  2. 01:15:346 (3) - Hm I suggest you to replace this slider with a copy the slider (1). Copy (1), press ctrl+J, and after that press ctrl+R. It looks better in my opinion. Ah and also, it would look even more beautiful if you move (2) to the X axis (x:192). nope
  3. 01:26:932 (1) - For combos consistency, you should remove this new combo. nope

    Nice difficulty. :3
Thanks :3

Your easiest difficulties need more work, but overall, this is a good mapset.
Oh and, before I forget lol ikari_kyon will take care of modding the Taiko difficulty.
Good luck!
fixed all times Kiai section.

thanks to mod Kei, and ikari_kyon :3
Yasora
yo. sorry for delay mod :'<

General
  1. Inconsistency kiai time in Hard difficulty
Easy
00:01:691 (1) I think this note isn't need new combo. since same spacing and rhythm. consider to remove that new combo?
00:12:863 (4) add finish sound in here? I think that sound same with 00:10:794 (2).
00:26:518 (1) more better if use soft-default hitsound in here. especially adding finish in here too.
00:40:173 (2) this slider is touching slider (1)'s border. not good to looking in easy diff. consider move this slider to another place
00:41:829 (x) add circle or note in here because I heard drum sound. also add clap in here too
00:44:311 (x) ^
00:47:622 (x) ^
01:23:622 (5) add finish normal-hitsound in here more better than clap.
01:26:932 (5) the lower sound is unrankable imo. Incrase the volume to 10% ~ 15%?

Mura's Normal
00:04:587 (2) add whistle in here? following piano's sound imo
00:05:622 (1) I don't think this spinner is fit for normal diff and song. since this spinner is too short. also this spinner should beginning in 00:05:001
00:08:311 (1,1) remove new combo? no need new combo in there. also, I suggest to unstack them because that make feel the player bored imo
00:14:518 (2) (nazi) stack that more better please. that look no tidy. using 0.0x distance snap and turn off grid snap for fix this.
00:22:794 (2) ^
00:26:518 (1) add finish soft default-hitsound is more better than clap imo
00:29:829 (x) why no add note in here? the vocal still running in here (I heard word like "soso")
00:32:725 (6) add clap in here for following the drum sound?
00:37:898 (6) this slider's tail isn't well stacked with 00:36:449 (1,2). that look weird to me
01:02:932 (1,2...5) I don't think this circles is easy to following by players. 1/2 in here is too hard for new players imo. also in 01:04:173, the vocal still running. I suggest to do like this? yeah, don't forget to check spacing too
01:05:415 (2) the spacing is too far from (1)? o3o
01:24:036 (1) remove new combo in here? no reason add new combo in here
01:24:863 (1) add clap in. I heard sound drum in here
01:26:725 (3,4) same think as 01:26:932 in easy difficulty

Hard
00:01:277 (3) (nazi) this circle can stack more better.
01:00:449 (1,2,3,4) this spacing is too hard for read. Like a trap orz >< use normal spacing to fix this.
01:14:104 (5) add clap. I heard drum sound in here.
01:15:346 (3) add clap slider's end. I heard drum sound in here too
01:26:932 (1) same think as 01:26:932 in easy difficulty

Insane
00:03:139 (6) remove this note. this not is doesn't following anything. also this weird in here
00:44:311 (5) add clap in here more better than finish.
01:26:932 (1) same think as 01:26:932 in easy difficulty

That's all
Good luck (:
Topic Starter
Abe Nana

Yasora-chan wrote:

yo. sorry for delay mod :'< hello :<

General
  1. Inconsistency kiai time in Hard difficulty
fixed

Easy
00:01:691 (1) I think this note isn't need new combo. since same spacing and rhythm. consider to remove that new combo? done
00:12:863 (4) add finish sound in here? I think that sound same with 00:10:794 (2). done
00:26:518 (1) more better if use soft-default hitsound in here. especially adding finish in here too. D:
00:40:173 (2) this slider is touching slider (1)'s border. not good to looking in easy diff. consider move this slider to another place
00:41:829 (x) add circle or note in here because I heard drum sound. also add clap in here too deleted this part
00:44:311 (x) ^ ^
00:47:622 (x) ^ ^
01:23:622 (5) add finish normal-hitsound in here more better than clap. done
01:26:932 (5) the lower sound is unrankable imo. Incrase the volume to 10% ~ 15%? fixed

Mura's Normal
00:04:587 (2) add whistle in here? following piano's sound imo
00:05:622 (1) I don't think this spinner is fit for normal diff and song. since this spinner is too short. also this spinner should beginning in 00:05:001
00:08:311 (1,1) remove new combo? no need new combo in there. also, I suggest to unstack them because that make feel the player bored imo
00:14:518 (2) (nazi) stack that more better please. that look no tidy. using 0.0x distance snap and turn off grid snap for fix this.
00:22:794 (2) ^
00:26:518 (1) add finish soft default-hitsound is more better than clap imo
00:29:829 (x) why no add note in here? the vocal still running in here (I heard word like "soso")
00:32:725 (6) add clap in here for following the drum sound?
00:37:898 (6) this slider's tail isn't well stacked with 00:36:449 (1,2). that look weird to me
01:02:932 (1,2...5) I don't think this circles is easy to following by players. 1/2 in here is too hard for new players imo. also in 01:04:173, the vocal still running. I suggest to do like this? yeah, don't forget to check spacing too
01:05:415 (2) the spacing is too far from (1)? o3o
01:24:036 (1) remove new combo in here? no reason add new combo in here
01:24:863 (1) add clap in. I heard sound drum in here
01:26:725 (3,4) same think as 01:26:932 in easy difficulty fixed

:)

Hard
00:01:277 (3) (nazi) this circle can stack more better. clear
01:00:449 (1,2,3,4) this spacing is too hard for read. Like a trap orz >< use normal spacing to fix this. nope
01:14:104 (5) add clap. I heard drum sound in here.nope
01:15:346 (3) add clap slider's end. I heard drum sound in here too fixed
01:26:932 (1) same think as 01:26:932 in easy difficulty fixed

Insane
00:03:139 (6) remove this note. this not is doesn't following anything. also this weird in here nope
00:44:311 (5) add clap in here more better than finish. nope
01:26:932 (1) same think as 01:26:932 in easy difficulty fixed

That's all
Good luck (:
thanks :>
Yasora
give me kudosu if my mod is used please. I need that.. :'<
Topic Starter
Abe Nana

Yasora-chan wrote:

give me kudosu if my mod is used please. I need that.. :'<
oh sorry :<
jossieP

Yasora-chan wrote:

mother of god give kudos or Ill bite you
I edited by you =v=
Nymph
Hi Nymph here and request from my queue.

General:
where is your video? I didn't see it in the folderO.O (okey I saw your answer in the mod before me.


Easy:
Issues
00:53:829 (1) - new combo bug here, add a new combo.

Hitsound
00:05:001 (1) - with a slience spinner spinning, the hitnormal sound at the end of spinner seems to be really loud....(and same of those claps after here too, I think maybe lower the volumn would help.
01:19:898 (2) - whistle? I thought it would be a finish here
01:20:311 (3) - I think it is too early to use that clap on the tail of this slider, just keep using the finish is better imo. cuz you know, the objects after here are filled with lot of claps.


Mura's Normal:
Beatmap design/suggestion
00:54:036 (3) - delete the reverse of this slider? I think it is better to make there empty cuz I didn't hear anything worth to fill imo.

Hitsound
00:05:622 (1,1,1,1) - Actually I didn't quite understand why using volumn increasing here....
00:25:691 (4) - I think clap is much better than finish here. cuz the music is pretty strong here.
00:31:898 (4) - and I think finish is better than clap here.......cuz the music is not so strong here...=_=
00:36:449 (1,2,3,4,5,6,1) - why not add all these notes with claps O.O
00:45:967 (6) - maybe also a clap here?
00:49:691 (1,2,3,4,5,6) - maybe also try to pick some notes add claps on them? cuz it is near to kiai and finishes are really weak.
01:00:036 (5) - slidertail without clap is on purpose or a mistake
01:06:656 (4) - still think the slidertail on this slider need a clap, otherwise it is really weak.
01:17:829 (1) - miss a clap on the tail of this slider?
01:19:070 (2) - and what is wrong with the head of this slider? finish and clap together just sound werid.
01:24:036 (1) - didn't feel good about the finish+clap on the tail of this slider, just sound werid. delete the clap maybe.
01:24:863 (1) - and add a clap here? cuz you know, you are using 2nd and 4th white tick with clap here.
sorry for nazi of these hitsounds, but I don't think hitsounds in this diff is good, but still feel free to ignore all of them.


Hard:
Beatmap design/suggestion
01:09:346 (X) - maybe add a note here? feel very sudden that here is empty.

Hitsound
00:09:967 (1) - after here you didn't use finish anymore in this part, any particular reason? sound a little werid for me.
00:25:794 (5,6) - feel werid about the slience here, didn't give players a feeling of hitting the objects, just feel a little sudden and weird.
others seem fine.


Insane:
Hitsound
00:13:277 (1) - same question as hard diff at 00:09:967.
others fine for me.


DS's Taiko:
don't forget to disable the video from this diff


Ok these are all for now, good luck!
Hinacle
HI~lolicon!!

<General>
  1. Tag no paikoki wo Remove!!
  2. normal-slidertick.wav, soft-slidertick.wav and soft-slidertick2.wav. remove them!! Slider Tick Rate no oto ari ni shinaito dame dayo!!
  3. Remove Letterbox during breaks,because have video.
<Easy>
  1. AR-1. Easy de 3 ha hayaitoomou.

<Mura's Normal>
  1. 00:05:001 (3) - This slider delete.and 00:05:622 (1) - Start spinner at 00:05:001? I think this spinner is short
  2. 00:08:311 (1,1) - Remove new combo
  3. 00:54:036 (3) - add soft-hitfinish2 at reverse
  4. 01:24:036 (1) - Remove new combo
<Hard>
  1. 01:00:449 (1,2,3,4) - koko renda to kanchigai suru!!
very nice map
yappari lolicon da....
Topic Starter
Abe Nana
Nymph's

Nymph wrote:

Hi Nymph here and request from my queue.
Hi. Nymph..♥ :3

General:
where is your video? I didn't see it in the folderO.O (okey I saw your answer in the mod before me.
:3

Easy:
Issues
00:53:829 (1) - new combo bug here, add a new combo. done

Hitsound
00:05:001 (1) - with a slience spinner spinning, the hitnormal sound at the end of spinner seems to be really loud....(and same of those claps after here too, I think maybe lower the volumn would help. done
01:19:898 (2) - whistle? I thought it would be a finish here done
01:20:311 (3) - I think it is too early to use that clap on the tail of this slider, just keep using the finish is better imo. cuz you know, the objects after here are filled with lot of claps. done


Mura's Normal:
Beatmap design/suggestion
00:54:036 (3) - delete the reverse of this slider? I think it is better to make there empty cuz I didn't hear anything worth to fill imo.

Hitsound
00:05:622 (1,1,1,1) - Actually I didn't quite understand why using volumn increasing here....
00:25:691 (4) - I think clap is much better than finish here. cuz the music is pretty strong here.
00:31:898 (4) - and I think finish is better than clap here.......cuz the music is not so strong here...=_=
00:36:449 (1,2,3,4,5,6,1) - why not add all these notes with claps O.O
00:45:967 (6) - maybe also a clap here?
00:49:691 (1,2,3,4,5,6) - maybe also try to pick some notes add claps on them? cuz it is near to kiai and finishes are really weak.
01:00:036 (5) - slidertail without clap is on purpose or a mistake
01:06:656 (4) - still think the slidertail on this slider need a clap, otherwise it is really weak.
01:17:829 (1) - miss a clap on the tail of this slider?
01:19:070 (2) - and what is wrong with the head of this slider? finish and clap together just sound werid.
01:24:036 (1) - didn't feel good about the finish+clap on the tail of this slider, just sound werid. delete the clap maybe.
01:24:863 (1) - and add a clap here? cuz you know, you are using 2nd and 4th white tick with clap here.
sorry for nazi of these hitsounds, but I don't think hitsounds in this diff is good, but still feel free to ignore all of them.

:3....

Hard:
Beatmap design/suggestion
01:09:346 (X) - maybe add a note here? feel very sudden that here is empty. done

Hitsound
00:09:967 (1) - after here you didn't use finish anymore in this part, any particular reason? sound a little werid for me. done
00:25:794 (5,6) - feel werid about the slience here, didn't give players a feeling of hitting the objects, just feel a little sudden and weird.
others seem fine. nope. I don't find others sound better than


Insane:
Hitsound
00:13:277 (1) - same question as hard diff at 00:09:967. done
others fine for me.


DS's Taiko:
don't forget to disable the video from this diff done


Ok these are all for now, good luck!
thanks O wO/




Hinacle's

Hinacle wrote:

HI~lolicon!! nope

<General>
  1. Tag no paikoki wo Remove!! I'm lovin it!
  2. normal-slidertick.wav, soft-slidertick.wav and soft-slidertick2.wav. remove them!! Slider Tick Rate no oto ari ni shinaito dame dayo!!
  3. Remove Letterbox during breaks,because have video.
done

<Easy>
  1. AR-1. Easy de 3 ha hayaitoomou.
done


<Mura's Normal>
  1. 00:05:001 (3) - This slider delete.and 00:05:622 (1) - Start spinner at 00:05:001? I think this spinner is short
  2. 00:08:311 (1,1) - Remove new combo
  3. 00:54:036 (3) - add soft-hitfinish2 at reverse
  4. 01:24:036 (1) - Remove new combo
<Hard>
  1. 01:00:449 (1,2,3,4) - koko renda to kanchigai suru!!
fix

very nice map
yappari lolicon da....














hinaaaaa.avi
Mura_77
thx for ur mods
SPOILER
Mura's Normal
00:04:587 (2) add whistle in here? following piano's sound imo fix
00:05:622 (1) I don't think this spinner is fit for normal diff and song. since this spinner is too short. also this spinner should beginning in 00:05:001
00:08:311 (1,1) remove new combo? no need new combo in there. also, I suggest to unstack them because that make feel the player bored imo
00:14:518 (2) (nazi) stack that more better please. that look no tidy. using 0.0x distance snap and turn off grid snap for fix this.
00:22:794 (2) ^
00:26:518 (1) add finish soft default-hitsound is more better than clap imo
00:29:829 (x) why no add note in here? the vocal still running in here (I heard word like "soso") cuz there a special stop here
00:32:725 (6) add clap in here for following the drum sound? fix
00:37:898 (6) this slider's tail isn't well stacked with 00:36:449 (1,2). that look weird to me
01:02:932 (1,2...5) I don't think this circles is easy to following by players. 1/2 in here is too hard for new players imo. also in 01:04:173, the vocal still running. I suggest to do like this? yeah, don't forget to check spacing toowell, this is the only stream part so i keep it
01:05:415 (2) the spacing is too far from (1)? o3o umm,, cuz there is a long stop here
01:24:036 (1) remove new combo in here? no reason add new combo in here fix
01:24:863 (1) add clap in. I heard sound drum in here
01:26:725 (3,4) same think as 01:26:932 in easy difficulty
Mura_77
Mura's Normal:
Beatmap design/suggestion
00:54:036 (3) - delete the reverse of this slider? I think it is better to make there empty cuz I didn't hear anything worth to fill imo.

增加一点点难度什么的才不是坑人呢~哼
Mura_77
<Mura's Normal>
  1. 00:05:001 (3) - This slider delete.and 00:05:622 (1) - Start spinner at 00:05:001? I think this spinner is short Good idea! Fix,acutually i really embarased with the front slider
  2. 00:08:311 (1,1) - Remove new combo
  3. 00:54:036 (3) - add soft-hitfinish2 at reverse fix
  4. 01:24:036 (1) - Remove new combo fix
Mura_77
Now all fix , thanks guys

SPOILER
http://puu.sh/gfQo
Loctav
O hai. Thanks for your request in our queue. It's my task to mod your map, now. Keep in mind, that these are only suggestions. There we go.

[General]

The offset seems to be a bit off for me. (avg. 8-10ms early on all diffs) You should let this get checked by someone with more experience.

Your video size is too big. (1280x720). You should resize it to 800x600. If you don't know how to do, consult someone in #modhelp for more assistance.



[Easy]

00:03:346 (1,2) - some reshaping here, please
289,102,3346,6,0,B|368:103|416:167|392:244,1,200,2|0
323,307,4587,1,2
00:16:587 (1,2,3) - http://puu.sh/gi7J ?
00:31:898 (3) - shape it like (2) maybe? looks better to me.
00:33:139 (1) - Shift-snap to (3) ?
00:44:725 (1,2,1) - http://puu.sh/gi9F fix this a bit?
00:54:656 (1,2,3,4) - http://puu.sh/giaL ?
296,211,54656,6,0,B|344:187|392:211,2,100,8|4|8
346,298,55898,1,4
257,345,56311,2,0,B|208:369|160:345,2,100,8|4|8
209,256,57553,1,4
01:20:311 (3,1,2,3,4,5) - http://puu.sh/gid5 & http://puu.sh/ginb maybe?
88,211,81139,6,0,B|192:171,1,100,8|8
252,104,81967,2,0,B|148:56,1,100,8|8
61,62,82794,1,8
6,145,83208,1,8
57,230,83622,2,0,B|105:346|265:294,1,200,8|4
01:24:863 (1,2,3,4,5) - http://puu.sh/gipG ?
318,277,84863,5,4
280,184,85277,2,0,B|330:155|375:190,1,100,8|4
448,122,86104,1,8
448,122,86518,1,4
382,45,86932,2,0,B|302:29,1,75,0|0

[Mura's Normal]

Reduce Tick Rate to 1. 2 is very ugly here.

00:00:036 (1,2) - http://puu.sh/gitn ?
00:03:346 (1,2) - http://puu.sh/gits ?
00:08:311 (1,1,1) - http://puu.sh/giu9 ? And remove the NC on the 2nd and 3rd (1)
01:02:932 (1,2,3,4,5) - http://puu.sh/giwv maybe?
01:20:725 (4,1) - ugly overlap. please fix this.


[Hard]

Tick Rate to 1. Same issue as in Normal.

00:21:139 (5,1) - spacing!
00:42:242 (2) - fix the direction a bit: http://puu.sh/giDH
00:47:622 (3) - this one looks messy, maybe you can think of a better shape instead?
00:49:070 (7,8,1) - http://puu.sh/giE4 please do this.
00:51:139 (4) - messy shape here, too
00:52:380 (2,3,1,2,3) - maybe you can try this: http://puu.sh/giGy & http://puu.sh/giHl ?
164,292,52380,2,0,B|222:259,2,40,2|2|4
120,292,52691,2,0,B|85:311,2,40,0|2|0
144,328,53001,6,0,B|200:368|264:328,2,120,8|8|8
201,260,53829,1,8
249,175,54036,2,0,B|205:146|157:174,1,96.0000022888184,0|0
00:55:484 (3,4,5) - http://puu.sh/giIy try this


[Insane]

Tick Rate seems fine for me here, since the SV is higher.

00:14:104 (2) - shape it like (1)?
00:18:449 (1,2,3) - this slowdown makes no sense for me
00:21:967 (1) - remove NC
00:21:760 (2,3,4,5) - the overall pattern looks messy somehow. Maybe you can think of something better?
00:43:691 (1,2,3,4,5,6) - looks a bit messy too, create more symmetry there.
00:55:484 (4,5,6,7) - looks messy, too.
01:00:449 (1,2,3,4) - ^
01:02:518 (6) - shape it like (1)?
01:04:587 (1,2,3,4) - looks messy, too
01:14:518 (1,3) - shape (1) like (3) or vica versa.
01:17:829 (1,2,3,4,5,6) - looks messy, too
01:21:139 (1,2,3,4) - looks messy and doesn't play well, sorry.


[Taiko DS]

Seems fine overall. Just some stuff that would better fit to the music self.

00:01:277 (2) - kat ? (not neccessary, but the music clearly goes up)
00:07:277 (1,2,3,4) - dk kd?
01:27:139 (1) - remove?
01:27:242 (1) - finish Kat?
Roddie
An offset of 24 is about right.
jossieP
yeah
KDS

Loctav wrote:

[Taiko DS]

Seems fine overall. Just some stuff that would better fit to the music self.

00:01:277 (2) - kat ? (not neccessary, but the music clearly goes up)
00:07:277 (1,2,3,4) - dk kd?
01:27:139 (1) - remove?
01:27:242 (1) - finish Kat?
hmm...
all no fix.. sorry ;3
Topic Starter
Abe Nana

Loctav wrote:

O hai. Thanks for your request in our queue. It's my task to mod your map, now. Keep in mind, that these are only suggestions. There we go.

[General]

The offset seems to be a bit off for me. (avg. 8-10ms early on all diffs) You should let this get checked by someone with more experience.

Your video size is too big. (1280x720). You should resize it to 800x600. If you don't know how to do, consult someone in #modhelp for more assistance.



[Easy]

00:03:346 (1,2) - some reshaping here, please
289,102,3346,6,0,B|368:103|416:167|392:244,1,200,2|0
323,307,4587,1,2
00:16:587 (1,2,3) - http://puu.sh/gi7J ?
00:31:898 (3) - shape it like (2) maybe? looks better to me.
00:33:139 (1) - Shift-snap to (3) ?
00:44:725 (1,2,1) - http://puu.sh/gi9F fix this a bit?
00:54:656 (1,2,3,4) - http://puu.sh/giaL ?
296,211,54656,6,0,B|344:187|392:211,2,100,8|4|8
346,298,55898,1,4
257,345,56311,2,0,B|208:369|160:345,2,100,8|4|8
209,256,57553,1,4
01:20:311 (3,1,2,3,4,5) - http://puu.sh/gid5 & http://puu.sh/ginb maybe?
88,211,81139,6,0,B|192:171,1,100,8|8
252,104,81967,2,0,B|148:56,1,100,8|8
61,62,82794,1,8
6,145,83208,1,8
57,230,83622,2,0,B|105:346|265:294,1,200,8|4
01:24:863 (1,2,3,4,5) - http://puu.sh/gipG ?
318,277,84863,5,4
280,184,85277,2,0,B|330:155|375:190,1,100,8|4
448,122,86104,1,8
448,122,86518,1,4
382,45,86932,2,0,B|302:29,1,75,0|0

[Mura's Normal]

Reduce Tick Rate to 1. 2 is very ugly here.

00:00:036 (1,2) - http://puu.sh/gitn ?
00:03:346 (1,2) - http://puu.sh/gits ?
00:08:311 (1,1,1) - http://puu.sh/giu9 ? And remove the NC on the 2nd and 3rd (1)
01:02:932 (1,2,3,4,5) - http://puu.sh/giwv maybe?
01:20:725 (4,1) - ugly overlap. please fix this.


[Hard]

Tick Rate to 1. Same issue as in Normal.

00:21:139 (5,1) - spacing!
00:42:242 (2) - fix the direction a bit: http://puu.sh/giDH
00:47:622 (3) - this one looks messy, maybe you can think of a better shape instead?
00:49:070 (7,8,1) - http://puu.sh/giE4 please do this.
00:51:139 (4) - messy shape here, too
00:52:380 (2,3,1,2,3) - maybe you can try this: http://puu.sh/giGy & http://puu.sh/giHl ?
164,292,52380,2,0,B|222:259,2,40,2|2|4
120,292,52691,2,0,B|85:311,2,40,0|2|0
144,328,53001,6,0,B|200:368|264:328,2,120,8|8|8
201,260,53829,1,8
249,175,54036,2,0,B|205:146|157:174,1,96.0000022888184,0|0
00:55:484 (3,4,5) - http://puu.sh/giIy try this


[Insane]

Tick Rate seems fine for me here, since the SV is higher.

00:14:104 (2) - shape it like (1)?
00:18:449 (1,2,3) - this slowdown makes no sense for me
00:21:967 (1) - remove NC
00:21:760 (2,3,4,5) - the overall pattern looks messy somehow. Maybe you can think of something better?
00:43:691 (1,2,3,4,5,6) - looks a bit messy too, create more symmetry there.
00:55:484 (4,5,6,7) - looks messy, too.
01:00:449 (1,2,3,4) - ^
01:02:518 (6) - shape it like (1)?
01:04:587 (1,2,3,4) - looks messy, too
01:14:518 (1,3) - shape (1) like (3) or vica versa.
01:17:829 (1,2,3,4,5,6) - looks messy, too
01:21:139 (1,2,3,4) - looks messy and doesn't play well, sorry.


[Taiko DS]

Seems fine overall. Just some stuff that would better fit to the music self.

00:01:277 (2) - kat ? (not neccessary, but the music clearly goes up)
00:07:277 (1,2,3,4) - dk kd?
01:27:139 (1) - remove?
01:27:242 (1) - finish Kat?

thanks
tutuhaha
Easy
00:00:024 (X) - you don't need this green line, please delete :]
00:03:955 (X) - you don't need this two green line, please delete :]
00:03:334 (1) - try make this slider more Bending like this → http://osu.ppy.sh/ss/240457
00:04:989 (X) - change this green line-5%to10%,5% is too low and maybe unrank things :\
and you just need 00:04:989 and 00:06:644 this two green line
please delete other green line :]

00:24:851 (1) - add whistle in the end?
00:25:782 (X) - you don't need this green line, please delete :]
00:26:299 (X) - ^
00:26:713 (X) - ^
00:33:230 (1) - ^
00:38:610 (3) - ^
00:54:024 (2) - ^
00:54:644 (1) - +whistle?
01:04:161 (X) - +note+finish
01:14:092 (X) - ^
01:14:506 (1) - +whistle
01:17:817 (1) - use this:
420,156,77817,6,8,B|408:88|296:60|248:128,2,200,8|8|8
01:24:437 (5) - KIAI time end in there I think is better :]

Normal
00:06:644 (X) - 20% is too low D:,I can't hear it, please change to 40%
00:10:368 (2) - +whistle
00:10:782 (3) - +whistle in the end?
00:12:023 (2) - +whistle
00:52:989 (1,2,3,1) - maybe too hard in noraml although I feel ok :\
01:02:920 (1) - Try this
01:05:403 (2) - Try this
01:24:024 (4) - change this green line 5%to10%,same as easy :\
01:27:230 (4) - Can you make this note Overlapping with 01:26:092 (3)? Too hard D:.....

Hard
same as easy, you need Delete Useless green line and change 5% to 10% :\
00:17:403 (4) - can you make this slider more cute D:?...
00:39:748 (1) - make a small Jump in there
00:42:127 (1) - spacing error or jump?..:\
00:43:886 (6) - make this slider more Smooth
00:46:368 (1) - ^
00:56:299 (1) - delete clap in the end
01:00:437 (1,2,3,4) - I don't really like Overlapping more note :\....
01:04:575 (1,3) - make this slider more Smooth
01:07:679 (6) - +circle

Insane
same as easy, you need Delete Useless green line and change 5% to 10% :\
fine of me
Good Lucky~
Melophobia
Request arigato-!

i was about to map this song..><

Easy
00:25:782 - 不要な緑線
00:25:989 - ^
00:26:299 - ^
00:26:713 - ^
00:33:230 - ^
00:38:610 - ^
00:54:024 - ^

00:03:334 (1) - finish
00:31:058 (2,3) - スペーシングがちょっと狭い
01:21:139 (1) - 1grid 下~


Normal
00:52:989 (1,2,3) - consinder changing formation.
because some notes is hidden by spinner-osu.png
its not good for beginner imo
http://osu.ppy.sh/ss/240217

00:54:024 (3) - remove clap from the end
01:02:920 (1,2,3,4,5) - >_<
01:13:679 (3) - clap is more suitable here
01:17:817 (1) - clap to the end
01:27:230 (4) - i think a note on blue-tick is too hard for beginner
also the previous slider's end is silent.. how about change to a slider?

Hard
00:31:265 (4) - make symmetrical?
01:07:265 (5) - 始点にfinish?

Insane

00:09:127 (3) - 終点finish?
01:07:265 (7) - finish?
01:13:265 (8,9,10) - restack
[CSGA]Ar3sgice
Hi, from my queue

:) star

Easy

  1. 00:24:851 (1) - end clap
Muya's normal

  1. nice
Hard

  1. 00:00:024 (1) - I think this slider end at 00:00:437 is better
  2. 01:04:575 (1) - mvoe the 3rd point to (116,72)
  3. 01:06:024 (1) - move the 2nd poit to (488,236)
  4. 01:26:920 (1) - add reverse
Insane

  1. 00:09:541 (4) - I think berrer remove 1 reverse or smaller spacing to next note, there is this pattern before, it's easy to think it's 1 reverse slider.
  2. 00:23:920 (5) - move this note 1 grid up
  3. nice map
that's all

Good luck~
mancuso_JM_
Hi! Taiko Mod Request from my Modding Queue :P

Taiko DS:

Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:01:058 (1): I think that it's better if you make this note a kat. Fit better with the Instrument
00:15:334: ddkkd, because too many kats, don't fit very well with music
00:22:368: You have Vocal in the music here, but sounds very low. To highlight it, I think that you have to make this pattern ddkdk
00:37:679: I don't like how to sound dkk here. I think that dkd it's better
00:55:575 (1,1; 1): dk d
01:23:610: I think that it's better, if the Kiai Time finish here.

That's All. Wow!! An excellent Taiko Diff. :)
Good Luck with your map ;)
Topic Starter
Abe Nana
tutuhaha's mod
SPOILER

tutuhaha wrote:

Easy
00:00:024 (X) - you don't need this green line, please delete :] deleted
00:03:955 (X) - you don't need this two green line, please delete :] ^
00:03:334 (1) - try make this slider more Bending like this → http://osu.ppy.sh/ss/240457 done
00:04:989 (X) - change this green line-5%to10%,5% is too low and maybe unrank things :\
and you just need 00:04:989 and 00:06:644 this two green line
please delete other green line :]
deleted
00:24:851 (1) - add whistle in the end? done
00:25:782 (X) - you don't need this green line, please delete :] all done
00:26:299 (X) - ^
00:26:713 (X) - ^
00:33:230 (1) - ^
00:38:610 (3) - ^
00:54:024 (2) - ^
00:54:644 (1) - +whistle? nope
01:04:161 (X) - +note+finish done
01:14:092 (X) - ^ ^[/b]
01:14:506 (1) - +whistle nope
01:17:817 (1) - use this:
420,156,77817,6,8,B|408:88|296:60|248:128,2,200,8|8|8
done
01:24:437 (5) - KIAI time end in there I think is better :] :]?

Normal
00:06:644 (X) - 20% is too low D:,I can't hear it, please change to 40%
00:10:368 (2) - +whistle
00:10:782 (3) - +whistle in the end?
00:12:023 (2) - +whistle
00:52:989 (1,2,3,1) - maybe too hard in noraml although I feel ok :\
01:02:920 (1) - Try this
01:05:403 (2) - Try this
01:24:024 (4) - change this green line 5%to10%,same as easy :\
01:27:230 (4) - Can you make this note Overlapping with 01:26:092 (3)? Too hard D:.....

Hard
same as easy, you need Delete Useless green line and change 5% to 10% :\
00:17:403 (4) - can you make this slider more cute D:?...D:
00:39:748 (1) - make a small Jump in there done
00:42:127 (1) - spacing error or jump?..:\ ^. it's a small jump :\
00:43:886 (6) - make this slider more Smooth :]?
00:46:368 (1) - ^ :]^
00:56:299 (1) - delete clap in the end :]nope
01:00:437 (1,2,3,4) - I don't really like Overlapping more note :\.... nope
01:04:575 (1,3) - make this slider more Smooth
01:07:679 (6) - +circle nope

Insane
same as easy, you need Delete Useless green line and change 5% to 10% :\
fine of me
Good Lucky~
Thanks :p
Melophobia's mod
SPOILER

Melophobia wrote:

Request arigato-!

i was about to map this song..><

Easy
00:25:782 - 不要な緑線
00:25:989 - ^
00:26:299 - ^
00:26:713 - ^
00:33:230 - ^
00:38:610 - ^
00:54:024 - ^ 
全部削除

00:03:334 (1) - finish nope
00:31:058 (2,3) - スペーシングがちょっと狭い done
01:21:139 (1) - 1grid 下~done


Normal
00:52:989 (1,2,3) - consinder changing formation.
because some notes is hidden by spinner-osu.png
its not good for beginner imo
http://osu.ppy.sh/ss/240217

00:54:024 (3) - remove clap from the end
01:02:920 (1,2,3,4,5) - >_<
01:13:679 (3) - clap is more suitable here
01:17:817 (1) - clap to the end
01:27:230 (4) - i think a note on blue-tick is too hard for beginner
also the previous slider's end is silent.. how about change to a slider?

Hard
00:31:265 (4) - make symmetrical? :p
01:07:265 (5) - 始点にfinish? nope

Insane

00:09:127 (3) - 終点finish? いい感じ、done
01:07:265 (7) - finish? nope
01:13:265 (8,9,10) - restack
done

ありがとうでござる
[CSGA]Ar3sgice's mod
SPOILER

[CSGA]Ar3sgice wrote:

Hi, from my queue hi~

:) star oh, thanks :p

Easy

  1. 00:24:851 (1) - end clap
nope

Muya's normal !?

  1. nice
Hard

  1. 00:00:024 (1) - I think this slider end at 00:00:437 is better done
  2. 01:04:575 (1) - mvoe the 3rd point to (116,72) changed
  3. 01:06:024 (1) - move the 2nd poit to (488,236) ^
  4. 01:26:920 (1) - add reverse
nope

Insane

  1. 00:09:541 (4) - I think berrer remove 1 reverse or smaller spacing to next note, there is this pattern before, it's easy to think it's 1 reverse slider. nope
  2. 00:23:920 (5) - move this note 1 grid up done
  3. nice map
that's all

Good luck~
thank you for mod and star :3

Thanks for all ' A '
Mura_77
Loctav's mod
SPOILER
[Mura's Normal]

Reduce Tick Rate to 1. 2 is very ugly here.

00:00:036 (1,2) - http://puu.sh/gitn ?
00:03:346 (1,2) - http://puu.sh/gits ?
00:08:311 (1,1,1) - http://puu.sh/giu9 ? And remove the NC on the 2nd and 3rd (1)
01:02:932 (1,2,3,4,5) - http://puu.sh/giwv maybe?
01:20:725 (4,1) - ugly overlap. please fix this.

All fix, helps a lot!
Thank u very much ^ ^


tutuhaha's mod
SPOILER
Normal
00:06:644 (X) - 20% is too low D:,I can't hear it, please change to 40% Fix
00:10:368 (2) - +whistle Fix
00:10:782 (3) - +whistle in the end? Fix
00:12:023 (2) - +whistle Fix
00:52:989 (1,2,3,1) - maybe too hard in noraml although I feel ok :\ ^ ^If u feel ok that's okay~~~
01:02:920 (1) - Try this Fix
01:05:403 (2) - Try this Fix
01:24:024 (4) - change this green line 5%to10%,same Fixas easy :\
01:27:230 (4) - Can you make this note Overlapping with 01:26:092 (3)? Too hard D:.....

Molophobia's mod
SPOILER
Normal
00:52:989 (1,2,3) - consinder changing formation.
because some notes is hidden by spinner-osu.png
its not good for beginner imo
http://osu.ppy.sh/ss/240217
I'll consider about this and fix it soon! ^ ^ Thank u

[CSGA]Ar3sgice's mod
SPOILER
Muya's normal

nice
Thanks for your support!
Anyway,,it's Mura's Normal TAT.... :(


All fix,,
Download: Kitamura Eri - Happy Girl (TV Size) (-Chata-) [Mura's Normal].osu
KDS

mancusojuanmattos wrote:

Hi! Taiko Mod Request from my Modding Queue :P

Taiko DS:

Mod Info:
d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)

00:01:058 (1): I think that it's better if you make this note a kat. Fit better with the Instrument done
00:15:334: ddkkd, because too many kats, don't fit very well with music ok
00:22:368: You have Vocal in the music here, but sounds very low. To highlight it, I think that you have to make this pattern ddkdk hmm.. no fix
00:37:679: I don't like how to sound dkk here. I think that dkd it's better good :3 fix
00:55:575 (1,1; 1): dk d hmm.... no
01:23:610: I think that it's better, if the Kiai Time finish here. sorry... no

That's All. Wow!! An excellent Taiko Diff. :)
Good Luck with your map ;)
thx mod! ><

Download: Kitamura Eri - Happy Girl (TV Size) (-Chata-) [Taiko DS].osu
jossieP


why there is no selection for "download witouth video"?
try to re-insert the video to all diffs an full submit again (excluding the taiko diff, never make a submit on the taiko diff, is suposed to have no video)
Mitsuneko
Expected nothing less from you Chata. I'll give you a star as soon as I get some KD.
Topic Starter
Abe Nana

ikari_kyon wrote:



why there is no selection for "download witouth video"?
try to re-insert the video to all diffs an full submit again (excluding the taiko diff, never make a submit on the taiko diff, is suposed to have no video)
:o
uh. thanks :p I'm do it now
Sallad4ever
ok then

[General]
  1. Try to reduce the size of your video. 17mb is too big for a mere 1:30 minutes song. Maybe change the video dimension too 640x480
[Easy]
  • Combo mod
      1. 00:24:851 (1) - Following the previous combo pattern, this NC should be removed
      2. 00:28:161 (1) - ^
      3. 00:34:782 (1) - ^
      4. 01:06:230 (1) - ^ The vocal is still the same phrase too
  • I suggest to increase HP by 1 and OD by 2. The current difficulty setting is kinda unbalanced with the density of the object
  • 00:04:058 - Unnecessary timing section. Remove it
  • 00:25:782 - Hmm I don't see any reason for this timing section or did you want to use normal slider slide here?
  • 00:54:644 (1) - It'll be good if you can use finish here
  • 01:07:886 (1) - ^
[Mura's Normal]
  • Combo mod
    [list:92e6a]Your combo is always switching between 1 combo set for 1 stanza to 2 stanza. Because this is Normal diff try to make it longer by following 2 stanza. Below is some NC you should remove to make the combo follow 1 set per 2 stanza:
    1. 00:28:161 (1) - Remove NC
    2. 00:34:782 (1) - ^
    3. 00:48:024 (1) - ^
    4. 01:02:920 (1) - ^
    5. 01:09:541 (1) - ^
    6. 01:12:851 (1) - ^
    7. 01:16:161 (1) - ^
    8. 01:22:782 (1) - ^
  • I see that you're using 0.9x slider multiplier, but because the slider velocity is already slow there are almost no different with 1.0x slider multiplier. I'm not telling you to fix it but try to be careful
  • Change the stack leniency to 6 (this is to fix the horrendous stack on 00:52:989 (1,2,3,1) - )
  • 00:15:541 (4) - If you're trying to follow the vocal, this slider end is way off. Please try using a different rhythm. If you still want to follow the vocal, below is my suggestion. It's at least follow the vocal a bit
  • 00:37:679 (5,6) - I suggest to add custom clap on these object. Simple soft-hit doesn't fit the music
  • 00:38:920 (1) - ^
  • 00:49:679 (1) - ^?
  • 01:21:127 - Increase the volume for this timing section, the non-custom soft hitsound is too low. 70% is enough
  • 01:24:437 - ^
  • 01:26:713 - Move the timing section to 01:26:920, placing timing section in the middle of slider is not good
[Hard]
  1. I suggest to follow the same combo placement as in Normal, the combo in this diff is very i
  2. 00:21:541 (1) - Not a very good place for jump, there are no change whatsoever on the song it self
  3. 00:22:989 (1) - This could be a good place for jump, but the distance maybe a bit too small for it. Change it 2x distance?
  4. 01:20:713 (4) - Hmm the horizontal slider break your over all pattern of 01:19:472 (1,2,3), I suggest to make it into vertical slider (you might have to change the other slider though)
[Taiko DS]
  1. Kiai in taiko will increase the score obtained from hitting the object, that said remove the kiai fountain on 00:19:886 and combine the kiai time by removing 01:07:782 & 01:07:886
[Insane]
  1. Again, I suggest to follow the same combo placement as in Normal
  2. 00:18:437 (1,2,3) - Use the same anti-jump as 00:02:506 (3,4,5,6). The current anti-jump is quite hard to read, because of the hitburst
  3. 00:16:161 (1,2,3,4,5) - Hmm try to curve the stream more smoothly, don't use grid snap to do this
  4. 00:32:920 (1) - The jump is not very nice, it doesn't fit the song at all> Normal spacing work better here
  5. 00:36:437 (1,2,3,4,5,1,2,3,4,5) - Now this is a fun jump, a bit small but nevertheless it perfectly fit with the song~
  6. 00:54:024 (3) - Maybe change this to circles then put a jump into it?
  7. 00:55:368 (3,4) - It maybe only me but the position of this stacked note disrupt the flow from the previous slider. I suggest to place this beside the slider end similar with 00:56:713 (2,3,4)
  8. 01:06:541 (2,3) - ^
Nice Map. I hear something like finish sound in the song so you should try to use soft finish too
Good Luck~
Mura_77

Sallad4ever wrote:

SPOILER
[Mura's Normal]
  • Combo mod
    [list:c800f]Your combo is always switching between 1 combo set for 1 stanza to 2 stanza. Because this is Normal diff try to make it longer by following 2 stanza. Below is some NC you should remove to make the combo follow 1 set per 2 stanza: Thanks for ur suggestion. All fixed.
    Actually i did like what you say but some moder's advice really makes confused :(.
    1. 00:28:161 (1) - Remove NC
    2. 00:34:782 (1) - ^
    3. 00:48:024 (1) - ^
    4. 01:02:920 (1) - ^
    5. 01:09:541 (1) - ^
    6. 01:12:851 (1) - ^
    7. 01:16:161 (1) - ^
    8. 01:22:782 (1) - ^
  • I see that you're using 0.9x slider multiplier, but because the slider velocity is already slow there are almost no different with 1.0x slider multiplier. I'm not telling you to fix it but try to be careful Oh,,i'll take care next time. Thank u!
  • Change the stack leniency to 6 (this is to fix the horrendous stack on 00:52:989 (1,2,3,1) - )yeah I'd like to fix this but i feel sorry cuz i dont know how to change the stack leniency,,could u plz help with PM when u r online? Sorry for that
  • 00:15:541 (4) - If you're trying to follow the vocal, this slider end is way off. Please try using a different rhythm. If you still want to follow the vocal, below is my suggestion. It's at least follow the vocal a bit

    Fixed , thank u
  • 00:37:679 (5,6) - I suggest to add custom clap on these object. Simple soft-hit doesn't fit the musicFixed
  • 00:38:920 (1) - ^ Fixed
  • 00:49:679 (1) - ^? Fixed
  • 01:21:127 - Increase the volume for this timing section, the non-custom soft hitsound is too low. 70% is enough Fixed
  • 01:24:437 - ^ Fixed
  • 01:26:713 - Move the timing section to 01:26:920, placing timing section in the middle of slider is not good Fixed
    Almost fixed, helped a lot! Thank you very much!


Nice Map. I hear something like finish sound in the song so you should try to use soft finish too
Good Luck~
Chata, new file here~
Download: Kitamura Eri - Happy Girl (TV Size) (-Chata-) [Mura's Normal].osu
Topic Starter
Abe Nana
SPOILER

Sallad4ever wrote:

ok then

[General]
  1. Try to reduce the size of your video. 17mb is too big for a mere 1:30 minutes song. Maybe change the video dimension too 640x480
change

[Easy]
  • Combo mod
      1. 00:24:851 (1) - Following the previous combo pattern, this NC should be removed
      2. 00:28:161 (1) - ^
      3. 00:34:782 (1) - ^
      4. 01:06:230 (1) - ^ The vocal is still the same phrase too
  • I suggest to increase HP by 1 and OD by 2. The current difficulty setting is kinda unbalanced with the density of the object
  • 00:04:058 - Unnecessary timing section. Remove it
  • 00:25:782 - Hmm I don't see any reason for this timing section or did you want to use normal slider slide here?
  • 00:54:644 (1) - It'll be good if you can use finish here
  • 01:07:886 (1) - ^
[Mura's Normal]
  • Combo mod
    [list:bdfde]Your combo is always switching between 1 combo set for 1 stanza to 2 stanza. Because this is Normal diff try to make it longer by following 2 stanza. Below is some NC you should remove to make the combo follow 1 set per 2 stanza:
    1. 00:28:161 (1) - Remove NC
    2. 00:34:782 (1) - ^
    3. 00:48:024 (1) - ^
    4. 01:02:920 (1) - ^
    5. 01:09:541 (1) - ^
    6. 01:12:851 (1) - ^
    7. 01:16:161 (1) - ^
    8. 01:22:782 (1) - ^
  • I see that you're using 0.9x slider multiplier, but because the slider velocity is already slow there are almost no different with 1.0x slider multiplier. I'm not telling you to fix it but try to be careful
  • Change the stack leniency to 6 (this is to fix the horrendous stack on 00:52:989 (1,2,3,1) - )
  • 00:15:541 (4) - If you're trying to follow the vocal, this slider end is way off. Please try using a different rhythm. If you still want to follow the vocal, below is my suggestion. It's at least follow the vocal a bit
  • 00:37:679 (5,6) - I suggest to add custom clap on these object. Simple soft-hit doesn't fit the music
  • 00:38:920 (1) - ^
  • 00:49:679 (1) - ^?
  • 01:21:127 - Increase the volume for this timing section, the non-custom soft hitsound is too low. 70% is enough
  • 01:24:437 - ^
  • 01:26:713 - Move the timing section to 01:26:920, placing timing section in the middle of slider is not good
[Hard]
  1. I suggest to follow the same combo placement as in Normal, the combo in this diff is very i
  2. 00:21:541 (1) - Not a very good place for jump, there are no change whatsoever on the song it self
  3. 00:22:989 (1) - This could be a good place for jump, but the distance maybe a bit too small for it. Change it 2x distance?
  4. 01:20:713 (4) - Hmm the horizontal slider break your over all pattern of 01:19:472 (1,2,3), I suggest to make it into vertical slider (you might have to change the other slider though)
nope

[Taiko DS]
  1. Kiai in taiko will increase the score obtained from hitting the object, that said remove the kiai fountain on 00:19:886 and combine the kiai time by removing 01:07:782 & 01:07:886
[Insane]
  1. Again, I suggest to follow the same combo placement as in Normal
  2. 00:18:437 (1,2,3) - Use the same anti-jump as 00:02:506 (3,4,5,6). The current anti-jump is quite hard to read, because of the hitburst
  3. 00:16:161 (1,2,3,4,5) - Hmm try to curve the stream more smoothly, don't use grid snap to do this
  4. 00:32:920 (1) - The jump is not very nice, it doesn't fit the song at all> Normal spacing work better here
  5. 00:36:437 (1,2,3,4,5,1,2,3,4,5) - Now this is a fun jump, a bit small but nevertheless it perfectly fit with the song~
  6. 00:54:024 (3) - Maybe change this to circles then put a jump into it?
  7. 00:55:368 (3,4) - It maybe only me but the position of this stacked note disrupt the flow from the previous slider. I suggest to place this beside the slider end similar with 00:56:713 (2,3,4)
  8. 01:06:541 (2,3) - ^
Nice Map. I hear something like finish sound in the song so you should try to use soft finish too Thanks. add finish. but.. I don't like soft finish. added normal finish. I think this is better.
Good Luck~

except for two the suggestion. all fix
arien666
[Hard]
00:16:161 (1) - Juse 1 return so (1)'s end stacks on (2)'s start point?
00:18:023 (1,2,3) - Little spacing thing :3



meow :3
Topic Starter
Abe Nana

arien666 wrote:

[Hard]
00:16:161 (1) - Juse 1 return so (1)'s end stacks on (2)'s start point?nope
00:18:023 (1,2,3) - Little spacing thing :3done



meow :3
Kamure
Sorry, for late mod, getting busier. But now I'm free for the week!

Mod Request:

[Easy]
  1. 00:06:644 - 00:19:472 - the other difficulties that you have done doesn't have the normal hitsound sample, so remove it in this part. Plus it doesn't fit.
[Mura's Normal]
  1. 00:24:851 (3) - clap on all ends of the slider
  2. 00:36:437 (1,2,3,4,5) - all clap
  3. 00:52:989 (1,2) - same as 00:24:851
  4. 00:54:024 (3) - the middle of the slider should be a finish not a clap, and remove the clap at the end
  5. 01:00:024 (5) - clap at the end
  6. 01:03:748 (7) - clap at the beginning
  7. 01:16:161 (3) - finish at the middle
That be all, I guess.... Nice job!
Topic Starter
Abe Nana
fixed
Mura_77

chamelepeace710 wrote:

Sorry, for late mod, getting busier. But now I'm free for the week!

Mod Request:

[Mura's Normal]
  1. 00:24:851 (3) - clap on all ends of the slider Umm, sry for no fixed here, cuz there will be two claps if I add this
  2. 00:36:437 (1,2,3,4,5) - all clap Oh,,sounds better, fixed
  3. 00:52:989 (1,2) - same as 00:24:851 Fixed
  4. 00:54:024 (3) - the middle of the slider should be a finish not a clap, and remove the clap at the endFixed
  5. 01:00:024 (5) - clap at the end Fixed
  6. 01:03:748 (7) - clap at the beginning Fixed
  7. 01:16:161 (3) - finish at the middle Fixed


That be all, I guess.... Nice job!
all right, new files here
Download: Kitamura Eri - Happy Girl (TV Size) (-Chata-) [Mura's Normal].osu
-s u i r e n-
hi:D -chata-


譜面Ranked화이팅~!!!!
Topic Starter
Abe Nana

suirenn05 wrote:

hi:D -chata-


譜面Ranked화이팅~!!!!
ひ:D
Wafu
[-General-]

taiko-bg has 800x600 resolution, but normal bg has 1024x768. Remake that taiko bg.

[-Insane-]

00:26:092 (1) - Remove NC
01:00:437 (1,2,3,4) - This pattern looks bit bad try to remake it.
01:26:920 (1) - Whistle on every note (If you follow this, so put volume on 30%, not 10%)

Nice map.
Btw. Now I hear this in may head: "Happi happi garu!!" ^^
Shiirn
General
01:24:437 - I suggest ending kiai here on all diffs.
What exactly is your reasoning on tags, namely Lolibeatmap, papakiki, paikoki

Easy
01:20:299 (3,1) - Can you make these parallel?

Mura's
00:12:851 (3) - whistle
00:54:024 (3) - remove repeat
01:24:024 (6) - make audible, don't have sliderstarts be silent.

Hard
00:51:127 (4) - woah, ugly slider out of nowhere. Polish it up~!
00:52:989 (1) - ^

Insane

No problems, although I dislike how you use triples.
Mura_77

Shiirn wrote:

General

Mura's
00:12:851 (3) - whistle
00:54:024 (3) - remove repeat
01:24:024 (6) - make audible, don't have sliderstarts be silent.
Thanks, all fixed
Download: Kitamura Eri - Happy Girl (TV Size) (-Chata-) [Mura's Normal].osu
Topic Starter
Abe Nana

Shiirn wrote:

General
01:24:437 - I suggest ending kiai here on all diffs. fix
What exactly is your reasoning on tags, namely Lolibeatmap, papakiki, paikoki :< 'papakiki', 'paikoki' stands for 'papa no iu koto wo kikinasai'. :< delete lolibeatmap's tag.

Easy
01:20:299 (3,1) - Can you make these parallel? done

Hard
00:51:127 (4) - woah, ugly slider out of nowhere. Polish it up~! X< done
00:52:989 (1) - ^ ^

Insane

No problems, although I dislike how you use triples. : O.
thanks, Shiirn ; _;
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