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BACK-ON - with you feat.Me (Short Ver.)

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wule
My mod :)
SPOILER
[General]
I love this song and TALS OF series,RANK it plz!

[EASY]
00:21:598 - move the green line at 00:21:698 to here or another place
01:08:019 - how about add a note here?

fine diff

[NORMAL]
00:18:124 (3) - cancel whistle-hittsound on the slider (and same misses in so other places as 00:43:387 (3),00:44:334 (4))
00:32:808 (3) - hide it perfectly seems better
01:24:755 (1) - try to turn the slider at 01:25:782 to follow the music?
01:27:282 (2) - as the same, turn it at 01:28:387

nice rhythm .but maybe a little difficult as a Normal-diff

[Ota's Hard]
00:02:651 (5) - it seems unnecessary, del it,add a note at 00:03:282 or change 00:02:493 (4) to a slider end at 00:03:282
00:05:177 (5) - same as before
00:12:756 (5) - umm....
00:41:335 (5) - distance?
00:48:756 (5) - distance...
01:08:966 (8) - dis...oh,im not sure but is he do this distance on purpose?
01:26:019 (2) - begin at 01:25:861
01:28:545 (2) - move it to 01:28:387

this diff need some more mods i think

[taiko]
sorry i cant mod taiko :cry:

that it, Good luck! ;)
Miya
Mod request for new normal diff :)

Normal
  1. Setting difficultinya kurang pas. Jadiin gni deh : HP Drain = 4, AR=5, OD=4
  2. 00:32:808 (3) - Mending jangan di stack deh. Kurang bagus liatnya. Terus dipasin juga g bisa.
  3. 00:34:703 (3) - Kalo ngikutin saran di atas, mending ini juga jangan di stack.
  4. 00:41:808 (1) - Kasih finish disini, soalnya pembukaan irama baru.
  5. 00:45:755 (5) - Circle ini g masuk vokal. Coba pindahin ke 00:45:913. Terus kalo bisa jangan di stack jg :3
  6. 00:47:176 (2) - Ini bisa disejajarin dengan 1. Pindahin deh startpointnya ke x:336 y:128 terus endpointnya ke x:404 y:192. Jangan lupa fix spacing dengan 3.
  7. 00:48:440 (4) - Ini dibuat stack dengan 1 aja biar lebih bagus patternya. Fix spacing dengan 5 kalo ngikutin ini.
  8. 00:59:334 (4) - Ini juga sebaiknya g usah di stack >.<
  9. 01:07:861 (3) - Hapus clap dari sini, terus tambahin clap di endpoint slider ini 01:07:071 (2) - biar lebih konsisten.
  10. 01:13:071 (5) - Circle ini juga off vocal. Pindahin ke 01:12:913. Jangan lupa perbaiki spacingnya.
  11. 01:14:492 (1,2,3,4,5,6) - Well, apa ini g kesusahan buat diff normal? Miya aja harus pake 2 jari buat ngikutin iramanya.
  12. 01:17:019 (1,2,3,4) - Ini juga, mending disederhanain jadi 2 repeat slider gtu.
  13. 01:24:755 (1,2) - Linear slider agak g enak diliat. Kenapa g dibuat spinner aja kayak yang di easy?
Well, itu aja. Miya rasa masih banyak pattern yg kurang solid. Perhatiin lagi ya. >.<
Ok deh, good luck shikyu!
athiota33

atk1992 wrote:

My mod :)
SPOILER
[Ota's Hard]
00:02:651 (5) - it seems unnecessary, del it,add a note at 00:03:282 or change 00:02:493 (4) to a slider end at 00:03:282
00:05:177 (5) - same as before
00:12:756 (5) - umm....
00:41:335 (5) - distance?
00:48:756 (5) - distance...
01:08:966 (8) - dis...oh,im not sure but is he do this distance on purpose?
01:26:019 (2) - begin at 01:25:861
01:28:545 (2) - move it to 01:28:387

this diff need some more mods i think

Umm.. sorry,but this diff isn't done yet... -w-" but thanks for mod
Topic Starter
shikyu

atk1992 wrote:

My mod :)
SPOILER
[General]
I love this song and TALS OF series,RANK it plz!

[EASY]
00:21:598 - move the green line at 00:21:698 to here or another place ok
01:08:019 - how about add a note here? ok

fine diff

[NORMAL]
00:18:124 (3) - cancel whistle-hittsound on the slider (and same misses in so other places as 00:43:387 (3),00:44:334 (4)) ok
00:32:808 (3) - hide it perfectly seems better no, I move it other place
01:24:755 (1) - try to turn the slider at 01:25:782 to follow the music? ok
01:27:282 (2) - as the same, turn it at 01:28:387 this part longer than before, I make repeat at 01:28:545

nice rhythm .but maybe a little difficult as a Normal-diff

[Ota's Hard]
00:02:651 (5) - it seems unnecessary, del it,add a note at 00:03:282 or change 00:02:493 (4) to a slider end at 00:03:282
00:05:177 (5) - same as before
00:12:756 (5) - umm....
00:41:335 (5) - distance?
00:48:756 (5) - distance...
01:08:966 (8) - dis...oh,im not sure but is he do this distance on purpose?
01:26:019 (2) - begin at 01:25:861
01:28:545 (2) - move it to 01:28:387

this diff need some more mods i think

[taiko]
sorry i cant mod taiko :cry:

that it, Good luck! ;)

Miya wrote:

Mod request for new normal diff :)

Normal
  1. Setting difficultinya kurang pas. Jadiin gni deh : HP Drain = 4, AR=5, OD=4 ok
  2. 00:32:808 (3) - Mending jangan di stack deh. Kurang bagus liatnya. Terus dipasin juga g bisa. ok
  3. 00:34:703 (3) - Kalo ngikutin saran di atas, mending ini juga jangan di stack. yang ini spacingnya lebih deket, jadi di-stack
  4. 00:41:808 (1) - Kasih finish disini, soalnya pembukaan irama baru. aneh dengernya
  5. 00:45:755 (5) - Circle ini g masuk vokal. Coba pindahin ke 00:45:913. Terus kalo bisa jangan di stack jg :3 part ini ngikutin gitar
  6. 00:47:176 (2) - Ini bisa disejajarin dengan 1. Pindahin deh startpointnya ke x:336 y:128 terus endpointnya ke x:404 y:192. Jangan lupa fix spacing dengan 3. ok
  7. 00:48:440 (4) - Ini dibuat stack dengan 1 aja biar lebih bagus patternya. Fix spacing dengan 5 kalo ngikutin ini. ok
  8. 00:59:334 (4) - Ini juga sebaiknya g usah di stack >.< ok
  9. 01:07:861 (3) - Hapus clap dari sini, terus tambahin clap di endpoint slider ini 01:07:071 (2) - biar lebih konsisten. ok
  10. 01:13:071 (5) - Circle ini juga off vocal. Pindahin ke 01:12:913. Jangan lupa perbaiki spacingnya. remake
  11. 01:14:492 (1,2,3,4,5,6) - Well, apa ini g kesusahan buat diff normal? Miya aja harus pake 2 jari buat ngikutin iramanya. ok
  12. 01:17:019 (1,2,3,4) - Ini juga, mending disederhanain jadi 2 repeat slider gtu. remake
  13. 01:24:755 (1,2) - Linear slider agak g enak diliat. Kenapa g dibuat spinner aja kayak yang di easy? biar beda, dibetulin dikit
Well, itu aja. Miya rasa masih banyak pattern yg kurang solid. Perhatiin lagi ya. >.<
Ok deh, good luck shikyu!
athiota33

Miya wrote:

Ota's Hard
  1. 00:04:703 (2,3,4,5) - patternya g dibuat kayak 00:02:177 (2,3,4,5) - ? lebih konsisten. Daripada stack. Ok
  2. 00:15:124 (1) - new combo disini? ^
  3. 00:17:651 (2) - kasih whistle disini lebih bagus dan lebih konsisten deh. ^
  4. 00:32:019 - Saran miya kasih circle disini, soalnya tiba2 pindah polarity jadi biru, jadi harus dipasang penghubung satu circle disini. Letaknya stack aja lagi dengan 1. ^
  5. 00:42:440 - sama kayak atas, kasih circle disini jg. ^
  6. 00:48:124 (4) - kasih clap? biar lebih konsisten kata miya. ^
  7. 00:49:230 (6) - slider ini ga masuk beat kata miya. Coba dipendekin sampe 00:49:703 Sebenernya kalau didenger baik-baik ada suara gitarnya :3 tapi ok~
  8. 00:50:966 (1) - ini juga, pendekin 1/4 beat trus pindah ke 00:50:966 ^
  9. 00:52:072 (3) - kasih finish lebih bagus. a bit noisy,tapi ok~
  10. 00:52:861 (2) - ^ ini juga, tapi di endpoint aja ^
  11. 01:01:072 (1) - new combo? soalnya sebelumny waktu vokalny diteken new combo jg sih. Ok
  12. 01:03:282 (1) - saran new combo jg. Penekanan vokal.^
Thanks for mod! :D

atk1992 wrote:

SPOILER
[Ota's Hard]
00:02:651 (5) - it seems unnecessary, del it,add a note at 00:03:282 or change 00:02:493 (4) to a slider end at 00:03:282 If other modder say so,I'll change
00:05:177 (5) - same as before ^
00:12:756 (5) - umm.... Sorry,when you mod it,this part isn't done yet >< shikyu really BAKA,request mod when my part isn't done yet... ._.
00:41:335 (5) - distance? ^
00:48:756 (5) - distance... ^
01:08:966 (8) - dis...oh,im not sure but is he do this distance on purpose? ^
01:26:019 (2) - begin at 01:25:861 Ok
01:28:545 (2) - move it to 01:28:387 ^

this diff need some more mods i think I think so too~:3

Thanks for mod~:D
No_Gu
request from my queue by athiota33

easy
00:57:598 (1) - remove NC
01:09:598 (1) - finish

normal
00:16:545 (2) - NC and last note remove NC
00:41:808 (1) - finish instead of whistle
00:58:861 (3) - NC

hard
00:32:019 (1) - remove NC
00:44:334 (1) - finish
00:57:598 (1) - remove NC

change tick from 0.5 to 1.
0.5 is unrankable
athiota33

No_Gu wrote:

hard
00:32:019 (1) - remove NC
00:44:334 (1) - finish
00:57:598 (1) - remove NC

change tick from 0.5 to 1.
0.5 is unrankable
Fixed all~ Thanks for mod :D
Topic Starter
shikyu

No_Gu wrote:

request from my queue by athiota33

easy
00:57:598 (1) - remove NC ok
01:09:598 (1) - finish no, doesn't follow the music

normal
00:16:545 (2) - NC and last note remove NC ok
00:41:808 (1) - finish instead of whistle ok
00:58:861 (3) - NC ok
thanks ;)
mercury2004
Sorry for late ;-;
G Class Mod.

Red: Means.You are breaking beatmapping rules. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it, because of Bad Game play.

General
- Folder Fine

Easy Difficulty
Overall Difficulty -2
Approach Rate -1
00:03:914 (1) - Soft Whistle these spinner

00:15:282 (3) - Better stick to the vocal. move it here 00:15:124 . For beginner it is very hard to catch this not on time with very low background audio
00:20:335 (2) - ............^............... move it here 00:20:177 end the slider tail here 00:21:598. reason same as above
00:41:808 (4) - add note
01:16:545 (3) - Move this note somewhere else. 300 hit cover them up and beginner easily miss that.
01:27:282 (1) - Soft Whistle this spinner

Normal Difficulty
00:19:861 (7) - remove this note and put the spinner? end the spinner here 00:21:598 (1) -
00:36:598 (?) 00:36:755 (?) - add note here?


Ota's Hard Difficulty
HP Drain -1
00:02:651 (5) - remove note. This note do not rhythmic with the song at all. If you really want to place it. use slider at 4 instead
00:05:177 (5) - ^
00:12:756 (5) - ^

01:19:071 Your kiai time suppose to end here. Same as normal easy and taiki difficulty


Overall. I give 9.5/10. Your note placement and hitsound perfectly fit into the music. This map really deserve star. Star~


If this mod proved to be not helpful. Don't kudos
Topic Starter
shikyu

mercury2004 wrote:

Sorry for late ;-;
G Class Mod.

Red: Means.You are breaking beatmapping rules. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it, because of Bad Game play.

General
- Folder Fine

Easy Difficulty
Overall Difficulty -2
Approach Rate -1 ok
00:03:914 (1) - Soft Whistle these spinner[/color] ok
00:15:282 (3) - Better stick to the vocal. move it here 00:15:124 . For beginner it is very hard to catch this not on time with very low background audio it hit blue tick and I've ask someone to listen, better without change
00:20:335 (2) - ............^............... move it here 00:20:177 end the slider tail here 00:21:598. reason same as above I save this later. if other modder say same thing, I'll change it
00:41:808 (4) - add note ok
01:16:545 (3) - Move this note somewhere else. 300 hit cover them up and beginner easily miss that. not really covered with 300 hit
01:27:282 (1) - Soft Whistle this spinner ok

Normal Difficulty
00:19:861 (7) - remove this note and put the spinner? end the spinner here 00:21:598 (1) -
00:36:598 (?) 00:36:755 (?) - add note here?[/color] add note at 00:36:755

Overall. I give 9.5/10. Your note placement and hitsound perfectly fit into the music. This map really deserve star. Star~


If this mod proved to be not helpful. Don't kudos
Thanks for mod and star~ :)
athiota33

mercury2004 wrote:

Ota's Hard Difficulty
HP Drain -1
00:02:651 (5) - remove note. This note do not rhythmic with the song at all. If you really want to place it. use slider at 4 instead
00:05:177 (5) - ^
00:12:756 (5) - ^

01:19:071 Your kiai time suppose to end here. Same as normal easy and taiki difficulty
Fixed~ Thanks for mod :D
wmfchris
taiko mod as requested

OD should be 5~6

00:09:598 - dk kd
00:13:072 - kkd
00:31:703 - finish?

that's all. Excellent work : D
what can you do make make it even better:
- 01:14:492 - in these stream apply finishes on accent like what you've done before
- there's no need to stick 100% to the music, a bit variation is perfectly fine :3
- make a more significant difference for different emotion in the song, like 01:04:545 the beginning of kiai it's stil the chorus and the notes arrangement seems nothing special as the kiai part~ :3

8/10
Topic Starter
shikyu

wmfchris wrote:

taiko mod as requested

OD should be 5~6

00:09:598 - dk kd ok
00:13:072 - kkd ok
00:31:703 - finish? ok

that's all. Excellent work : D
what can you do make make it even better:
- 01:14:492 - in these stream apply finishes on accent like what you've done before
- there's no need to stick 100% to the music, a bit variation is perfectly fine :3
- make a more significant difference for different emotion in the song, like 01:04:545 the beginning of kiai it's stil the chorus and the notes arrangement seems nothing special as the kiai part~ :3

8/10
remake some parts, thanks for mod and star :D
kosiga
hi~ shikyu :)

from mod4mod queue ~

here my mod ~

[General]
  1. Song folder - remove osb. file
  2. Song Setup - Colours - It is not unified. Easy,Normal or Ota's Hard. unify it ?
  3. Audio Lead-in - +500ms in all diff
[Easy]
  1. 00:18:756 (3,1,2) - Suggestion of the rhythm http://puu.sh/aou0
  2. 00:49:703 (1) - spacing too far. (1.46x)
  3. 00:53:492 (2) - ^ (1.11x) x408,y104 ?
  4. 00:56:966 (4) - add NC and 00:57:598 - remove NC
  5. 00:57:913 (2) - I think I do not match BGM. slider end 00:58:071. or change circle 00:57:913only. ( i like circle )
  6. 01:05:176 (2) - spacing too far (1.12x) 01:04:545 (1) - x256,y200 01:05:176 (2) - x328,y256
  7. 01:06:755 (2,3) - ^ 2:x288,y152 3:x352,y224
  8. 01:19:703 (2) - add NC
[Normal]
  1. 00:14:019 (6) - add NC and 00:15:282 - remove NC and 00:16:545 - add NC
  2. 00:19:072 (6) - add NC
  3. 00:33:282 (1) - Suggestion of the rhythm and NC http://puu.sh/aoxI
  4. 00:42:755 (2) - grid x160,y104. ( because next spacing close (1.02x) )
  5. 00:44:334 (4) - add NC
  6. 00:49:387 (1) - spinner start 00:49:229
  7. 00:59:334 (2) - I think that I do not match rhythm. tick move 00:59:492
  8. 01:00:124 (3,4) - Suggestion of the rhythm http://puu.sh/aozh
  9. 01:06:755 (1) - remove NC and 01:07:071 - add NC
  10. 01:11:808 (7) - add NC
  11. 01:21:598 (4) - add NC and 01:21:913 - remove NC ?
  12. 01:27:282 (2) - add NC ( hp drain follow)
[Ota's Hard]
  1. 00:11:966 (2,3) - I think that I do not match rhythm. remove. and change 00:11:966~00:12:756 slider
  2. 00:15:282 (4,5) - ^ remove and 00:15:282~00:15:914 slider
  3. 00:44:808 (3) - add one repeat ?
  4. 00:45:440 (4) - add NC
  5. 00:49:229 (6) - ^
  6. 00:51:519 - add note ?
  7. 00:51:598 - ^
  8. 01:13:861 (7,8) - Please neatly stacked with 01:13:387 (6)
That' all ~

Good luck ~
Topic Starter
shikyu

kosiga wrote:

hi~ shikyu :)

from mod4mod queue ~

here my mod ~

[General]
  1. Song folder - remove osb. file ok
  2. Song Setup - Colours - It is not unified. Easy,Normal or Ota's Hard. unify it ? ok
  3. Audio Lead-in - +500ms in all diff ok
[Easy]
  1. 00:18:756 (3,1,2) - Suggestion of the rhythm http://puu.sh/aou0 ok
  2. 00:49:703 (1) - spacing too far. (1.46x) ok
  3. 00:53:492 (2) - ^ (1.11x) x408,y104 ? ok
  4. 00:56:966 (4) - add NC and 00:57:598 - remove NC ok
  5. 00:57:913 (2) - I think I do not match BGM. slider end 00:58:071. or change circle 00:57:913only. ( i like circle ) add circle
  6. 01:05:176 (2) - spacing too far (1.12x) 01:04:545 (1) - x256,y200 01:05:176 (2) - x328,y256 ok
  7. 01:06:755 (2,3) - ^ 2:x288,y152 3:x352,y224 ok
  8. 01:19:703 (2) - add NC ok
[Normal]
  1. 00:14:019 (6) - add NC and 00:15:282 - remove NC and 00:16:545 - add NC ok
  2. 00:19:072 (6) - add NC ok
  3. 00:33:282 (1) - Suggestion of the rhythm and NC http://puu.sh/aoxI I follow guitar here
  4. 00:42:755 (2) - grid x160,y104. ( because next spacing close (1.02x) ) ok
  5. 00:44:334 (4) - add NC ok
  6. 00:49:387 (1) - spinner start 00:49:229 ok
  7. 00:59:334 (2) - I think that I do not match rhythm. tick move 00:59:492 ok
  8. 01:00:124 (3,4) - Suggestion of the rhythm http://puu.sh/aozh ok
  9. 01:06:755 (1) - remove NC and 01:07:071 - add NC ok
  10. 01:11:808 (7) - add NC ok
  11. 01:21:598 (4) - add NC and 01:21:913 - remove NC ? sorry no
  12. 01:27:282 (2) - add NC ( hp drain follow) ok
That' all ~

Good luck ~
athiota33

kosiga wrote:

[Ota's Hard]
  1. 00:11:966 (2,3) - I think that I do not match rhythm. remove. and change 00:11:966~00:12:756 slider
  2. 00:15:282 (4,5) - ^ remove and 00:15:282~00:15:914 slider
  3. 00:44:808 (3) - add one repeat ?
  4. 00:45:440 (4) - add NC
  5. 00:49:229 (6) - ^
  6. 00:51:519 - add note ?
  7. 00:51:598 - ^
  8. 01:13:861 (7,8) - Please neatly stacked with 01:13:387 (6)
Fixed all :D
Thanks for mod and star.~
spboxer3
[Easy]
need let 01:24:755 - BPM of 95.000
kiai finish at 01:19:703 - ?


[Normal]
kiai end 01:19:072 but It's 01:19:071 [uh... I think 01:19:703 - is better >_>]
00:34:229 (2,3) - too Hard partten for Normal~
00:44:334 (1,2) - ^
00:45:755 - to 00:46:545 - need something to add here
01:07:071 (1,2,3,4) - too Hard for Normal...
01:27:282 (1) - I guess back is at 01:28:386 - >_>


[Ota's Hard]
01:24:758 - BPM of 95.000 -> 01:24:755 -
01:24:755 (1) - Unsnap spinner
00:51:519 (2,3) - not fit in this way
00:54:440 (1) - finish at 00:54:755 -
00:58:229 (1) - finish at 00:58:545 -
01:19:071 (3,4,5,6,1) - uneven spacing
01:22:861 - to 01:24:758 - need something to add here


[Taiko]
kiai 01:04:547 - but It's 01:04:545 right?
01:19:703 - finish kiai?

00:04:703 (1,1,2) - confuse rhythm
01:23:176 - add note?

(red is unranked rule black is just suggest so you can ignore them~)

Ok that's All
good lucky
Topic Starter
shikyu

spboxer3 wrote:

[Easy]
need let 01:24:755 - BPM of 95.000
kiai finish at 01:19:703 - ?[/color] ok

[Normal]
kiai end 01:19:072 but It's 01:19:071 [uh... I think 01:19:703 - is better >_>] ok
00:34:229 (2,3) - too Hard partten for Normal~ ok
00:44:334 (1,2) - ^ ok
00:45:755 - to 00:46:545 - need something to add here ok
01:07:071 (1,2,3,4) - too Hard for Normal... ok
01:27:282 (1) - I guess back is at 01:28:386 - >_> ok

[Taiko]
kiai 01:04:547 - but It's 01:04:545 right? ok
01:19:703 - finish kiai? ok

00:04:703 (1,1,2) - confuse rhythm it follow sound perfectly
01:23:176 - add note? ok

(red is unranked rule black is just suggest so you can ignore them~)

Ok that's All
good lucky
thanks for mod :)
athiota33

spboxer3 wrote:

[Ota's Hard]
01:24:758 - BPM of 95.000 -> 01:24:755 -
01:24:755 (1) - Unsnap spinner
00:51:519 (2,3) - not fit in this way
00:54:440 (1) - finish at 00:54:755 -
00:58:229 (1) - finish at 00:58:545 -
01:19:071 (3,4,5,6,1) - uneven spacing
01:22:861 - to 01:24:758 - need something to add here I want to add something in here but,i don't know what should i add..>.>
Thanks for mod :D
Sander-Don
Here's your taiko mod by request~

d = red, k = blue, D = finisher red, K = finisher blue.

00:23:492 (2) - change to d
00:26:019 (2) - ^
00:26:334 (1,2,3,4) - change to k
00:28:545 (2) - change to d
00:29:808 (1,2,3) - how about adding finish to these?
00:33:598 (2) - remove
00:41:492 (5) - change to k
00:42:124 add k
00:50:966 (1,2,3,4,5,6,7,8,9,10,11,12,13) - how about making this 1/3 to fit the music?
first, delete 00:51:045 (2,3,4,5,6,7,8,9,10,11,12) - Then switch to 1/3 and add 00:51:071 (2,3,4,5,6,7,8,9) - all red.
finished result should look like this (keep in mind i'm zoomed in all the way.


00:53:334 add k
00:53:650 add d

That's all. The map doesn't fit the music nor vocals very well at all imo >.<;

Flow 1/5
Patterns 3/5
Creativity 2/5
Overall 2/5

Good luck on getting it ranked~
Topic Starter
shikyu

Sander-Don wrote:

Here's your taiko mod by request~

d = red, k = blue, D = finisher red, K = finisher blue.

00:23:492 (2) - change to d ok
00:26:019 (2) - ^ ok
00:26:334 (1,2,3,4) - change to k ok
00:28:545 (2) - change to d ok
00:29:808 (1,2,3) - how about adding finish to these? ok
00:33:598 (2) - remove ok
00:41:492 (5) - change to k ok
00:42:124 add k ok
00:50:966 (1,2,3,4,5,6,7,8,9,10,11,12,13) - how about making this 1/3 to fit the music?
first, delete 00:51:045 (2,3,4,5,6,7,8,9,10,11,12) - Then switch to 1/3 and add 00:51:071 (2,3,4,5,6,7,8,9) - all red.
finished result should look like this (keep in mind i'm zoomed in all the way. ok


00:53:334 add k ok
00:53:650 add d ok

That's all. The map doesn't fit the music nor vocals very well at all imo >.<;

Flow 1/5
Patterns 3/5
Creativity 2/5
Overall 2/5

Good luck on getting it ranked~
thanks for mod :)
Leorda
Halo

General
* Inconsistent timing sections http://puu.sh/ayZa
* Inconsistent combo color http://puu.sh/ayZh
* Inconsistent kiai time http://puu.sh/ayZr

-------------------------------------------------------------------

Easy
00:58:545 (B) - Fill the object and pattern to this breaks, it's no good for adding a breaks without reason.....

-------------------------------------------------------------------

Normal

00:35:492 (x) - Add note here?
00:42:755 (2) - Extend this slider to white tick?
01:05:492 (3) - Could be weird if tail slider overlap the sliderpath (Nazi)
01:22:229 (2) - You use short slider with many repeating slider. This issue is tough to tell for beginners when it's end
01:27:282 (1) - Remove new combo? I feel unecessary for this

-------------------------------------------------------------------

Ota's Hard
01:24:755 (1) - Unsnapped end spinner
01:22:370 (T) - Unsnapped inherited timing point
01:22:686 (T) - ^
01:22:863 (T) - ^
01:23:337 (T) - ^

-------------------------------------------------------------------

Good luck!
Topic Starter
shikyu

Leorda wrote:

Halo

General
* Inconsistent timing sections http://puu.sh/ayZa ok
* Inconsistent combo color http://puu.sh/ayZh ok
* Inconsistent kiai time http://puu.sh/ayZr ok

-------------------------------------------------------------------

Easy
00:58:545 (B) - Fill the object and pattern to this breaks, it's no good for adding a breaks without reason..... I made this part a break 'cause I've fill some intro parts at beginning and I think break in this part isn't problem at all
-------------------------------------------------------------------

Normal

00:35:492 (x) - Add note here? ok
00:42:755 (2) - Extend this slider to white tick? follow guitar here, it end at red tick
01:05:492 (3) - Could be weird if tail slider overlap the sliderpath (Nazi) it's okay
01:22:229 (2) - You use short slider with many repeating slider. This issue is tough to tell for beginners when it's end ok
01:27:282 (1) - Remove new combo? I feel unecessary for this I just follow stanza, if other say same thing I'll change it

-------------------------------------------------------------------

Good luck!
thanks for mod :)
-Lennox-
Are you accepting a guest difficult? Would like to make a Insane diff here.

Edit: Get a timing pro. The timing is horrible.
Topic Starter
shikyu

-Lennox- wrote:

Are you accepting a guest difficult? Would like to make a Insane diff here.

Edit: Get a timing pro. The timing is horrible.
(finally someone pointing about that, again :?)
I accept, but if you really wanna make guest diff I hope you serious to do that.
tell me when it finished, so for now I move this to WIP
athiota33

Leorda wrote:

Ota's Hard
01:24:755 (1) - Unsnapped end spinner
01:22:370 (T) - Unsnapped inherited timing point
01:22:686 (T) - ^
01:22:863 (T) - ^
01:23:337 (T) - ^
fixed all!~
Thanks for mod :D
-Lennox-
Asked CNF for help.

SPOILER
16:28 <-Lennox-> : Hey CNF. Are you good in timing? There is a map who needs help with the timing
16:31 <Card N'FoRcE> : what map?
16:31 <-Lennox-> : sek
16:31 <-Lennox-> : +sec
16:32 *-Lennox- is listening to (BACK-ON - With You feat. Me)[http://osu.ppy.sh/s/38054]
16:33 <Card N'FoRcE> : the mp3 sounds really bad
16:33 <Card N'FoRcE> : where did he get it?
16:33 <-Lennox-> : idk. lol
16:33 <-Lennox-> : i guess via youtube converter
16:34 <Card N'FoRcE> : never do that please, it sounds horribly and may have timing issues due to distorsion
16:35 <-Lennox-> : good to know
16:36 <Card N'FoRcE> : try to get a better mp3 first, that way you'll be able to see if 190 is correct or not
16:36 <Card N'FoRcE> : no need to use multiple sections for 95
16:36 <Card N'FoRcE> : only 190 is fine as BPM
16:37 <-Lennox-> : It would be nice if you post this into the thread. The map creator is not like a real-life friend or something. i
16:37 <-Lennox-> : just have to do a guest diff for that map
16:37 <Card N'FoRcE> : sorry but i won't because i don't want to take part in osu!'s modding process anymore
16:38 <-Lennox-> : Is it okay if i take a screenshot from this? ( do post it into the thread ofc )
16:38 <Card N'FoRcE> : feel free to post it
16:38 <Card N'FoRcE> : go ahead
16:38 <-Lennox-> : okay thx
16:38 <Card N'FoRcE> : i think /savelog would work better btw+
16:38 <-Lennox-> : yea


Edit: Nevermind. Use Odaril's timing.
Shiro
I was asked to time this.

  • offset 01418 || BPM 190,000
    offset 21628 || BPM 189,980
    offset 84811 || BPM 108,600
    offset 87337 || BPM 092,500
Topic Starter
shikyu

-Lennox- wrote:

Asked CNF for help.

SPOILER
16:28 <-Lennox-> : Hey CNF. Are you good in timing? There is a map who needs help with the timing
16:31 <Card N'FoRcE> : what map?
16:31 <-Lennox-> : sek
16:31 <-Lennox-> : +sec
16:32 *-Lennox- is listening to (BACK-ON - With You feat. Me)[http://osu.ppy.sh/s/38054]
16:33 <Card N'FoRcE> : the mp3 sounds really bad
16:33 <Card N'FoRcE> : where did he get it?
16:33 <-Lennox-> : idk. lol
16:33 <-Lennox-> : i guess via youtube converter
16:34 <Card N'FoRcE> : never do that please, it sounds horribly and may have timing issues due to distorsion
16:35 <-Lennox-> : good to know
16:36 <Card N'FoRcE> : try to get a better mp3 first, that way you'll be able to see if 190 is correct or not
16:36 <Card N'FoRcE> : no need to use multiple sections for 95
16:36 <Card N'FoRcE> : only 190 is fine as BPM
16:37 <-Lennox-> : It would be nice if you post this into the thread. The map creator is not like a real-life friend or something. i
16:37 <-Lennox-> : just have to do a guest diff for that map
16:37 <Card N'FoRcE> : sorry but i won't because i don't want to take part in osu!'s modding process anymore
16:38 <-Lennox-> : Is it okay if i take a screenshot from this? ( do post it into the thread ofc )
16:38 <Card N'FoRcE> : feel free to post it
16:38 <Card N'FoRcE> : go ahead
16:38 <-Lennox-> : okay thx
16:38 <Card N'FoRcE> : i think /savelog would work better btw+
16:38 <-Lennox-> : yea


Edit: Nevermind. Use Odaril's timing.
can you help me to find better mp3? I've try to cut full ver but I not really good at it :?


Odaril wrote:

I was asked to time this.

  • offset 01418 || BPM 190,000
    offset 21628 || BPM 189,980
    offset 84811 || BPM 108,600
    offset 87337 || BPM 092,500
fixed
-Lennox-
Keep the current mp3.
Topic Starter
shikyu
asked Doomsday for help:
1. BPM: 190.00 offset: 1,392
2. BPM: 189.95 offset: 64,549
Touche_old
[EASY]

00:51:918 : Put this circle in 352,32 (x,y)

[NORMAL]

00:13:076 : New combo
00:14:023 : Delete new combo

[Ota's HARD]

00:13:076 : New combo
00:14:023 : Delete new combo

[TAIKO]

Change the offset of 1,392 (Check the other diffs and put the same offset for TAIKO, all diffs with the same offset and bpm :3)
00:50:970~00:51:918 : A lot of D circles, put a little of K circles
01:05:496~01:06:128 : ^

[OPINION]

So nice song :3 That's my play on the Taiko diff:



GO FOR THE RANK! :D
Topic Starter
shikyu

Touche wrote:

[EASY]

00:51:918 : Put this circle in 352,32 (x,y) actually I don't see why I have to put it there

[NORMAL]

00:13:076 : New combo ok
00:14:023 : Delete new combo ok

[Ota's HARD]

00:13:076 : New combo ok
00:14:023 : Delete new combo ok

[TAIKO]

Change the offset of 1,392 (Check the other diffs and put the same offset for TAIKO, all diffs with the same offset and bpm :3) ok
00:50:970~00:51:918 : A lot of D circles, put a little of K circles this I've try and it turn to be no good
01:05:496~01:06:128 : ^ change to slider instead

[OPINION]

So nice song :3 That's my play on the Taiko diff:



GO FOR THE RANK! :D
thanks for mod :')
-Lennox-
There we go! I suggest to use that hitsound in the other diffs as well :p

DIFFICULT+HITSOUND
YTYuyu
Yo modding this map because of ur request :)

General:
shouldnt the title be BACK-ON feat. Me - With You?


Easy:
00:01:392(1,1) - i dont feel like these spinners should be here. use this pattern instead?
Download: BACK-ON - With You feat. Me (shikyu) [test play].osu
00:30:128(2) - IMO this might be confusing for beginners. move it beside (1) to make it easier for beginners
00:40:865(1) - add a clap at the beginning and end to keep the rhythm going
00:58:549-01:02:970 - why a break here? try to add notes here
01:04:549(1,2) - add a clap at the end
01:06:128(1,2,3) - move the clap to the beginning
01:24:764(1,1) - same as 00:01:392

Normal:
00:01:392(1,1) - like at easy i dont feel like these spinners should be here. add notes instead?
00:21:918 - the break here compared to easy is inconsistent
01:24:764(1,1) - same as 00:01:392
everything seems fine wat bothered me is the clap hitsounds near the beginning.

Athiota:
00:01:392(1,1) - add notes instead?
00:21:918 - like at normal the break is inconsistent add notes starting at 00:26:655
01:24:764(1,1) - same as 00:01:392

Lennox:
00:21:918 - same reason on normal
01:03:286(1,1) - r u sure that this is okay for an insane diff? because IMO some players wont be able to reach that slider when the spinner's done.

this is the best i can do. GL :D
Topic Starter
shikyu

Byakugan249 wrote:

Yo modding this map because of ur request :)

General:
shouldnt the title be BACK-ON feat. Me - With You? erm... most people write like that


Easy:
00:01:392(1,1) - i dont feel like these spinners should be here. use this pattern instead? not really, it better for beginner
[attachment=0:7d015]BACK-ON - With You feat. Me (shikyu) [test play].osu[/attachment:7d015]
00:30:128(2) - IMO this might be confusing for beginners. move it beside (1) to make it easier for beginners
00:40:865(1) - add a clap at the beginning and end to keep the rhythm going ok
00:58:549-01:02:970 - why a break here? try to add notes here ok
01:04:549(1,2) - add a clap at the end ok
01:06:128(1,2,3) - move the clap to the beginning apply at (2)
01:24:764(1,1) - same as 00:01:392 ^

Normal:
00:01:392(1,1) - like at easy i dont feel like these spinners should be here. add notes instead? same as easy
00:21:918 - the break here compared to easy is inconsistent delete notes at easy
01:24:764(1,1) - same as 00:01:392^
everything seems fine wat bothered me is the clap hitsounds near the beginning. there isn't :?

this is the best i can do. GL :D
thanks for mod :)
-Lennox-
01:03:286(1,1) - r u sure that this is okay for an insane diff? because IMO some players wont be able to reach that slider when the spinner's done.
u serious? Not gonna change that because this is pretty easy at all. Look @ other Insane maps, and then come back to say me THIS is too hard.

EDIT: Fixed Some combos and added some new patterns.

Download: BACK-ON - With You feat. Me (shikyu) [Lennox].osu
Mok
[General]
All Kiai Times should be the same. Check Lennox's Kiai Time.
If this is Tv Size, you should add it in the title of the song, or at least in the tags.

[Easy]
00:01:393 (1) - Unsnapped spinner (end).
00:15:128 (3) - Make it better.
00:49:707 (1) - Remove New Combo.
01:22:237 (1) - ^.

[Normal]
I noticed that you stuck all the map in the center, try to space it out!
00:20:339 (2) - Move the slider, making the red sliderpoint be in x=256; y=104. Then make it a bit better.

[Ota]
00:19:865 (2,3,4) - Since it's hard, you can take this combo to x=416; y=84.

[Lennox]
00:06:440 - Unsnannep section.
00:10:861 - ^.
00:11:493 - ^.
00:20:177 - ^.
00:32:651 - ^.
01:03:282 - ^.
01:03:914 - ^.
01:04:545 - ^.
01:19:703 - ^.
01:22:387 - ^.
01:22:703 - ^.
01:22:861 - ^.
01:23:337 - ^.

I really like this song, even if i've never seen this anime.
Topic Starter
shikyu

Mok wrote:

[General]
All Kiai Times should be the same. Check Lennox's Kiai Time. it's same
If this is Tv Size, you should add it in the title of the song, or at least in the tags. ok

[Easy]
00:01:393 (1) - Unsnapped spinner (end). ok
00:15:128 (3) - Make it better. ok
00:49:707 (1) - Remove New Combo. ok
01:22:237 (1) - ^. ok

[Normal]
I noticed that you stuck all the map in the center, try to space it out! I like it...
00:20:339 (2) - Move the slider, making the red sliderpoint be in x=256; y=104. Then make it a bit better. ok

[Ota]
00:19:865 (2,3,4) - Since it's hard, you can take this combo to x=416; y=84. ok

I really like this song, even if i've never seen this anime. actually... it's game OP :?
thanks for mod :)
Pereira006
hello~~

General

all diff lead-in 500 this is just fair and bad will be better if 1000 or 1500 IMO

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

I not think HP is fine will better if HP -1 IMO

00:11:497 at 00:21:602 this part you have lack hitsound expect 00:16:549 (1,2) and 00:21:602 (1) IMO you should more add hitsound i feel need it

00:40:865 (3) - try CTRL+H as i just clean overlaps little with 00:42:760 (3) I mean this http://puu.sh/ccAQ this just easy read and better game play IMO
00:51:918 (1) - I wanna this need change place as i play and catch 300 score and hitburst big and lot overlaps with 00:52:865 (1,2,3) IMO
00:55:707 (2) - change place too http://puu.sh/ccBx this just clean with (3) end slider then most better read IMO
00:58:707 (5) - New combo? I feel need it IMO
00:59:497 (6) - grid 1 left and 01:00:760 (7) - grid 1 up better IMO
01:06:128 (1) - remove the clap the end slider but add only start slider
01:07:391 (3) - ^ most better if you really wanna hitsound conscienty IMO
01:17:183 (1) - I can see my self is weird slider try this code
384,184,77183,6,0,B|416:248|400:312|320:392|240:312|224:248|256:184,1,360,8|0

stuff cool and flow is good
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

00:32:813 (3) - grid 1 right? or intentional ?
01:17:183 (3) - new combo?
01:24:764 (1,1) - should be end the 1/1 White tick as this diff is your if guest diff so will be fine as they are wanna anyway easy and normal is your right? should be end same

everthing look good for me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ota's Hard

Can be Od-1 most better imo

stuff aswome
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lennox

stuff aswome
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think and good luck sorry my suck eng anyway
bye bye
Topic Starter
shikyu

Pereira006 wrote:

hello~~

General

all diff lead-in 500 this is just fair and bad will be better if 1000 or 1500 IMO ok

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

I not think HP is fine will better if HP -1 IMO ok

00:11:497 at 00:21:602 this part you have lack hitsound expect 00:16:549 (1,2) and 00:21:602 (1) IMO you should more add hitsound i feel need it ok

00:40:865 (3) - try CTRL+H as i just clean overlaps little with 00:42:760 (3) I mean this http://puu.sh/ccAQ this just easy read and better game play IMO ok
00:51:918 (1) - I wanna this need change place as i play and catch 300 score and hitburst big and lot overlaps with 00:52:865 (1,2,3) IMO ok
00:55:707 (2) - change place too http://puu.sh/ccBx this just clean with (3) end slider then most better read IMO ok
00:58:707 (5) - New combo? I feel need it IMO ok
00:59:497 (6) - grid 1 left and 01:00:760 (7) - grid 1 up better IMO ok
01:06:128 (1) - remove the clap the end slider but add only start slider ok
01:07:391 (3) - ^ most better if you really wanna hitsound conscienty IMO ok
01:17:183 (1) - I can see my self is weird slider try this code ok
384,184,77183,6,0,B|416:248|400:312|320:392|240:312|224:248|256:184,1,360,8|0

stuff cool and flow is good
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

00:32:813 (3) - grid 1 right? or intentional ? ok
01:17:183 (3) - new combo? ok
01:24:764 (1,1) - should be end the 1/1 White tick as this diff is your if guest diff so will be fine as they are wanna anyway easy and normal is your right? should be end same ok

everthing look good for me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ota's Hard

Can be Od-1 most better imo ok

stuff aswome

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think and good luck sorry my suck eng anyway
bye bye
thanks for mod :)
Kiddo-Kun
Oh my, seems like there is no audio file present.
Topic Starter
shikyu

Kiddo-Kun wrote:

Oh my, seems like there is no audio file present.
full submit again :(
Kiddo-Kun
Easy

• 00:11:497 (1,2) - I suggest doing something like this. I think it goes with the song a little better than what you have:

• 00:31:707 - I think it would be best to add a note here to match the vocals.
• 00:52:549 (1,2) - I think these two notes would sound/play better if you move them one white tick earlier. That way you would have something like this:
• 01:02:023 (1) - I think it would be best if you map through this spinner. The spinner seems odd and doesn't fit in very well. Here is one option:


Normal

• 00:14:023 (3,4,5) - These patterns don't go with the song and it seems pretty random to me. I would change it. Here is an option:
• 00:33:286 (1) - Move this to the earliest red tick. It seems pretty off.
• 00:35:813 (5) - Change the hitsounds to this (Claps = Red lines):

• 00:46:549 (1,2) - In my opinion, this does not play well on a Normal. Try something like this:

• 01:02:023 (1) - Again, I encourage you to map through this spinner (Same reason in easy)
• 01:05:496 (3) - Open up this slider. The way you have it now, it's pretty easy to slider break.

Ota's Hard

• 00:51:918 (1) - I think this would play much better if you stack this note on top of (2).
• 01:17:104 (8) - I don't think this note belongs in this song. I recommend deleting it.
• 01:20:184 (2) - Move this note to match the "ta" in the song.

Lennox
• 01:02:497 (4,1) - I think this jump is pretty unexpected hard to see. I say the least you can do is remove the new combo on 01:02:655 (1) so people can follow the follow circles.
• 01:04:627 (1) - This slider comes waaaaayyyy to soon after the spinner. It barley gives the player time to re-adjust. Shorten the slider.
• 01:08:339 (1) - Change this slow down to 0.75. Players will over jump the slider because it's way too slow and unexpected.
• 01:19:710 (5,6,7,8) - ^

[Overall]
Overall, this map needs to be worked on. But, at this stage, it's natural. Also, the map does show potential.

Good luck on getting this ranked~
Topic Starter
shikyu

Kiddo-Kun wrote:

Easy

• 00:11:497 (1,2) - I suggest doing something like this. I think it goes with the song a little better than what you have: ok

• 00:31:707 - I think it would be best to add a note here to match the vocals. ok
• 00:52:549 (1,2) - I think these two notes would sound/play better if you move them one white tick earlier. That way you would have something like this: ok
• 01:02:023 (1) - I think it would be best if you map through this spinner. The spinner seems odd and doesn't fit in very well. Here is one option: ok


Normal

• 00:14:023 (3,4,5) - These patterns don't go with the song and it seems pretty random to me. I would change it. Here is an option:
apply some
• 00:33:286 (1) - Move this to the earliest red tick. It seems pretty off. I follow guitar
• 00:35:813 (5) - Change the hitsounds to this (Claps = Red lines): it's better like that

• 00:46:549 (1,2) - In my opinion, this does not play well on a Normal. Try something like this:apply some

• 01:02:023 (1) - Again, I encourage you to map through this spinner (Same reason in easy)ok
• 01:05:496 (3) - Open up this slider. The way you have it now, it's pretty easy to slider break. ok


[Overall]
Overall, this map needs to be worked on. But, at this stage, it's natural. Also, the map does show potential.

Good luck on getting this ranked~
thanks for mod :)
Rei Hakurei
taiko mod only request via in-game

[Timing]
> BPM yang ke-2 : 189.25
> preview point : 64.545 , down beat : 64.549

[Taiko]
00:26:418 (2,3,4) - remove? soalnya ga ada di lagunya
00:28:076 (X) - add don ?
00:28:707 (X) - add katu?
00:29:023 (2) - remove? soalnya ga ada di lagunya
00:29:339 (X) - add don ?
00:29:813 (1,2,3,4) - remove big ?
00:31:865 (X) - add don/katu ?

hmmm gw heran sama bpmnya ini ... 190 pas atau ngga bagian ini.. soalnya 1/3 juga masih sedikit offbeat

00:55:313 (4,11) - remove?
01:04:945 (2) - remove?
01:09:365 (2,4) - remove?
01:17:102 (2) - remove?
01:19:289 (2) - move to 1/6 beat after 01:19:234 (1) -
01:20:299 (1) - snap to white tick
01:24:053 (2) - move to next blue tick
01:24:764 (1) - remove 1 repeat and duplicate the same drum roll (1/4 after, and 1/4 shorter) --> http://osu.ppy.sh/ss/212032, atau itu pasang denden aja daripada drumroll~
01:27:291 (1) - shorten to white tick?

lol rly lagunya sedikit susah ditebak beatnya~

yap~ paling segitu aja lol~ good luck on your taiko~
Topic Starter
shikyu

Rei_Fan49 wrote:

taiko mod only request via in-game

[Timing]
> BPM yang ke-2 : 189.25
> preview point : 64.545 , down beat : 64.549

[Taiko]
00:26:418 (2,3,4) - remove? soalnya ga ada di lagunya
00:28:076 (X) - add don ? ok
00:28:707 (X) - add katu? no, weird
00:29:023 (2) - remove? soalnya ga ada di lagunya ada kalo denger baik2
00:29:339 (X) - add don ? no
00:29:813 (1,2,3,4) - remove big ? di sini volume drum lebih besar
00:31:865 (X) - add don/katu ? ok

hmmm gw heran sama bpmnya ini ... 190 pas atau ngga bagian ini.. soalnya 1/3 juga masih sedikit offbeat

00:55:313 (4,11) - remove? buat variasi, masih enak didenger
01:04:945 (2) - remove? ok
01:09:365 (2,4) - remove? ok
01:17:102 (2) - remove? ok
01:19:289 (2) - move to 1/6 beat after 01:19:234 (1) - ok
01:20:299 (1) - snap to white tick ok
01:24:053 (2) - move to next blue tick move to white tick
01:24:764 (1) - remove 1 repeat and duplicate the same drum roll (1/4 after, and 1/4 shorter) --> http://osu.ppy.sh/ss/212032, atau itu pasang denden aja daripada drumroll~ hmmm ngikut vocal, tapi jadi tanggung
01:27:291 (1) - shorten to white tick? ok

lol rly lagunya sedikit susah ditebak beatnya~

yap~ paling segitu aja lol~ good luck on your taiko~
-Lennox-
Fixed some stuff. Not everything~

Download: BACK-ON - With You feat. Me (shikyu) [Lennox].osu
29yuto12
hi :)
↓my mod↓
[Easy]
・00:13:076(1)
・00:34:234(1)
・00:39:918(2)
・00:45:918(3)
・01:11:182(1,2)
→These sliders center waypoint is delete.
ex)http://puu.sh/cBbnhttp://puu.sh/cBby

・01:03:918(x) add note?
・01:13:077(4) new combo?(↓new combo = NC)

[Normal]
・00:12:128(3) Slider start 00:11:970 here? ⇒ http://puu.sh/cF8f
・00:15:128(4) This slider center waypoint is delete.
・00:37:076(2,3,4,5) Like this? ⇒ http://puu.sh/cFg4
・00:55:392(2,3) Like this? ⇒ http://puu.sh/cFme
・01:00:128(3,4,5) Like this? ⇒ http://puu.sh/cFnQ
・01:03:602(x)
01:03:918(x) add note? ⇒ http://puu.sh/cFoc
・01:04:973(2) Why distance snap 1.0x? change 1.1x
・01:06:760(5,6) Place change? ⇒ http://puu.sh/cFq9
・01:10:234(3) This note is 00:10:076 here?

[Ota's Hard]
・01:23:343(x) Green line no need? ⇒ http://puu.sh/cGDk
・01:27:291(2) spin end 01:29:818 here?

[Lennox]
・00:53:655(6,7,8,9,x) Like this? ⇒ http://puu.sh/cGK6
・00:57:128(x) add note
・01:20:658(2) This slider center waypoint is delete.

Sorry , I am poor at English ><;
Good luck~
Teru21
Hi~ :D from my queue

[General]
o my... the audio is really bad.. how bout trying download about 3MB one? yours is 1MB only.. this sounds no good.. >_<

[Normal]
01:00:128 (3) - x:480 y:88
01:21:921 (5) - make it horizontal or vertical?

[Taiko]
01:03:918 (1) - k?
00:10:076 (1,2) - dk?
00:11:813 (1,2) - kd?
00:12:286 (1,2,3) - dkd?
00:19:865 (1,2,3) - ^
00:21:918 - k?
00:23:023 - d?
00:23:655 - ^
00:27:128 - ^
00:27:286 - delete
00:48:444 (1,2,3) - kdd?
00:49:076 (1,2,3) - ^

okay.. thats all :3 Good luck
[CSGA]Ar3sgice
Hi, m4m from your queue :)


[Easy]

  1. 00:19:707 (4) - maybe move 1 grid right...
  2. 00:34:234 (1) - 1 grid longer
  3. 00:40:865 (3) - remove clap from the reverse arrow?
  4. 00:49:707 (4) - ^
  5. 00:51:918 (5) - kind of uncomfortable this rhythm orz... maybe a 1/1 slider at 00:51:602 is better..?
  6. 00:57:602 (2,3,4) - maybe reverse slider?
[Normal]

  1. 00:16:549 (1) - maybe move the top 3 points 1 grid down, and last one 1 grid right orz... looks better
  2. 00:20:339 (2) - 2nd point (120,48), last point (344,144) looks better
  3. 00:31:549 (1) - I think place at (280,192) is better
  4. 00:33:286 (1) - this is off, 1/2 beat earlier... = =
  5. 00:38:339 (4) - This slider is too close from the previous slider's reverse, can be confusing to beginners... so distance larger from the reverse arrow
  6. 00:51:286 (1) - add whistle on reverse srrow ?
  7. 01:00:128 (3) - how about (480,88)
  8. 01:13:393 (2) - 1 grid down, left
  9. 01:21:921 (5) - if you want to use 6 reverses, plz make this slider straight... bad movement it is...
[Hard]

  1. 00:13:076 (1) - more curve
  2. 00:15:286 (5) - whistle end
  3. 00:32:813 (4) - maybe use 1/2 slider, 1/2 earlier?
  4. 01:20:184 (2) - 1/2 earlier is better imo... = =
[Lennox]

  1. 00:01:549 (1) - different spinner? why?
  2. 00:33:918 (1,2) - why do you use this jump T.T
  3. um... this diff is better than others imo, that's all ^^
Good luck~
Topic Starter
shikyu

29yuto12 wrote:

hi :)
↓my mod↓
[Easy]
・00:13:076(1)
・00:34:234(1)
・00:39:918(2)
・00:45:918(3)
・01:11:182(1,2)
→These sliders center waypoint is delete. ok
ex)http://puu.sh/cBbnhttp://puu.sh/cBby

・01:03:918(x) add note? ok
・01:13:077(4) new combo?(↓new combo = NC) not really need

[Normal]
・00:12:128(3) Slider start 00:11:970 here? ⇒ http://puu.sh/cF8f ok
・00:15:128(4) This slider center waypoint is delete. ok
・00:37:076(2,3,4,5) Like this? ⇒ http://puu.sh/cFg4 sorry, better old one
・00:55:392(2,3) Like this? ⇒ http://puu.sh/cFme it doesn't follow rhytm
・01:00:128(3,4,5) Like this? ⇒ http://puu.sh/cFnQ keep current

01:03:918(x) add note? ⇒ http://puu.sh/cFoc add at 01:03:602(x)
・01:04:973(2) Why distance snap 1.0x? change 1.1x ok
・01:06:760(5,6) Place change? ⇒ http://puu.sh/cFq9 ok
・01:10:234(3) This note is 00:10:076 here? no, weird

Sorry , I am poor at English ><;

Teru21 wrote:

Hi~ :D from my queue

[General]
o my... the audio is really bad.. how bout trying download about 3MB one? yours is 1MB only.. this sounds no good.. >_< stil searching good one T^T

[Normal]
01:00:128 (3) - x:480 y:88 ok
01:21:921 (5) - make it horizontal or vertical? ok

[Taiko]
01:03:918 (1) - k? ok
00:10:076 (1,2) - dk? no, sounds weird
00:11:813 (1,2) - kd? ^
00:12:286 (1,2,3) - dkd? ^
00:19:865 (1,2,3) - ^ ^
00:21:918 - k? ok
00:23:023 - d? ok
00:23:655 - ^ not really follow music
00:27:128 - ^ it has different rhytm than earlier
00:27:286 - delete ^
00:48:444 (1,2,3) - kdd? consistent with 00:47:181 rhytm
00:49:076 (1,2,3) - ^ change to something else

okay.. thats all :3 Good luck

[CSGA]Ar3sgice wrote:

Hi, m4m from your queue :)


[Easy]

  1. 00:19:707 (4) - maybe move 1 grid right... ok
  2. 00:34:234 (1) - 1 grid longer what for?
  3. 00:40:865 (3) - remove clap from the reverse arrow? no, it's uncosistent
  4. 00:49:707 (4) - ^ there's no clap =="
  5. 00:51:918 (5) - kind of uncomfortable this rhythm orz... maybe a 1/1 slider at 00:51:602 is better..? ok
  6. 00:57:602 (2,3,4) - maybe reverse slider? ok
[Normal]

  1. 00:16:549 (1) - maybe move the top 3 points 1 grid down, and last one 1 grid right orz... looks better ok
  2. 00:20:339 (2) - 2nd point (120,48), last point (344,144) looks better ok
  3. 00:31:549 (1) - I think place at (280,192) is better current placement still better
  4. 00:33:286 (1) - this is off, 1/2 beat earlier... = = I follow guitar :(
  5. 00:38:339 (4) - This slider is too close from the previous slider's reverse, can be confusing to beginners... so distance larger from the reverse arrow not really, previous slider already vanished before reach this note
  6. 00:51:286 (1) - add whistle on reverse srrow ? ok
  7. 01:00:128 (3) - how about (480,88) ok
  8. 01:13:393 (2) - 1 grid down, left ok
  9. 01:21:921 (5) - if you want to use 6 reverses, plz make this slider straight... bad movement it is... fixed
Good luck~
thanks for mod, all
-Lennox-
no changes
Jenny
So doing some M4M here~


Lennox:

  • 00:15:128 (7) - add circle here, make spinner start at 00:15:207 and let it end at the same point as now
    00:20:260 (1) - start spinner here, enlarge by 1/4
    00:32:497 (5) - maybe move this slider down few grids, all in a line doesn't feel good to me, adjust (6) and next (1) if you do so
    00:45:602 (5) - feels like there's a note missing, add one?
    00:47:497 (7) - move this one down, having two sliders of same shape at the same height makes it look boring (at least to me)
    01:03:207 (1) - make spinner start here, enlarge by one 1/4 (move inherit section to 01:03:207 aswell)
    01:22:474 (1) - ^

Ota's Hard:

  • 00:11:970 (4) - distance looks too small, enlarge (like use 1.0x & rotate the slider a bit to make it point more to the top)
    00:39:049 (1) - move spinner here, enlarge by 1/4
    00:40:865 (2,3,4,5,1) - change slider's shape a little bit and make the circles continue on that course
    00:49:234 (1) - move spinner here, enlarge by 1/4
    01:10:392 (5) - align shape little more with (6)'s approach circle

Normal:

I'm not that good at lowdiff-modding, I'd say use less 90°-sliderpoints overall

  • 00:49:155 (1) - move spinner here, enlarge by 1/4 (move inherit section aswell)

Easy looks fine to me.
-Lennox-
[quote="Broetchen8441"]So doing some M4M here~


Lennox:

  • 00:15:128 (7) - add circle here, make spinner start at 00:15:207 and let it end at the same point as now Das würde das feeling komplett zerstören.. ich gehe hier mit dem "ahhhhh" und ignoriere gekonnt den hard-beat davor.
    00:20:260 (1) - start spinner here, enlarge by 1/4 Ehm.. nein?
    00:32:497 (5) - maybe move this slider down few grids, all in a line doesn't feel good to me, adjust (6) and next (1) if you do so Da du der erste bist der das meint, wird es auch nur DIR stören.. von mir aus spielt es sich gut und sieht auch gut aus.
    00:45:602 (5) - feels like there's a note missing, add one? Ich höre nichts in der musik was mir sagen würde das dort eine note hin gehört.
    00:47:497 (7) - move this one down, having two sliders of same shape at the same height makes it look boring (at least to me) Du bist selber ein symmetrie mapper, und willst dan anderenvorschreiben es sieht langweilig aus? Sinn?
    01:03:207 (1) - make spinner start here, enlarge by one 1/4 (move inherit section to 01:03:207 aswell) Gute idee. Changed
    01:22:474 (1) - ^
hab dort sowieso was geändert, aber danke für den hinweiß.

Download: BACK-ON - With You feat. Me (Short Ver.) (shikyu) [Lennox].osu
Topic Starter
shikyu

Broetchen8441 wrote:

So doing some M4M here~

Ota's Hard:

  • 00:11:970 (4) - distance looks too small, enlarge (like use 1.0x & rotate the slider a bit to make it point more to the top)
    00:39:049 (1) - move spinner here, enlarge by 1/4
    00:40:865 (2,3,4,5,1) - change slider's shape a little bit and make the circles continue on that course
    00:49:234 (1) - move spinner here, enlarge by 1/4
    01:10:392 (5) - align shape little more with (6)'s approach circle
she said she fixed all

Normal:

I'm not that good at lowdiff-modding, I'd say use less 90°-sliderpoints overall

  • 00:49:155 (1) - move spinner here, enlarge by 1/4 (move inherit section aswell) weird, really

Easy looks fine to me.
-Lennox-
Fixed at little mistake from me.

Download: BACK-ON - With You feat. Me (Short Ver.) (shikyu) [Lennox].osu
jossieP
hi timing here

1st timeline
BPM: 190,000
Offset: 1462

2nd timeline
BPM: 190,000 (dont know why you are using 189,950)
Offset: 64616

also a quick check to taiko
please make the timing for taiko looks like this http://puu.sh/d75s
the volume change are absolutelly unnecesary, and hitsounset changes are even more unnecesary
HakuNoKaemi
Can I guest, please please please?
Topic Starter
shikyu

HakuNoKaemi wrote:

Can I guest, please please please?
erm... I just have one more insane slot for my map... ok then :) even you said "please" three times, orz
HakuNoKaemi
I don't get why people didn't see the timing was off lol
Anyway, use the timing I used in the guest
(It's at 30%)

Download: BACK-ON - With You feat. Me (Short Ver.) (shikyu) [feat. Haku].osu
L_P
i cant wait anymore T.T
timing : bpm correct, but i suggest 1440 for the offset
remember to resnap the green inherit points / line .


lennox
00:14:545 (5) - should be placed at the blue tick
00:14:940 (6) - same
00:46:755 (5) - nazi, grid 1 down
00:55:755 (2,3,4,5,6) - these five notes could make a pentagon
01:00:492 (6) - use 1 more dot to create a perfectly symmetrical slider
01:04:597 change the timing point to offset 64610
01:19:767 (1) - it is not nice to end at blue tick
01:23:399 (1) - spinner finish?

sorry but honestly i think this song needs much more works on it! the beatmap itself is nice enough,however the timing was obviously off-ed!
Kirino Kousaka
Hello!~ Here's my mod and sorry for being very very late >< (a request from my queue)

  • [General]
  1. Please make all Audio track lead-ins all the same.
  2. I find the Kiai Times inconsistent to diffs cause some require to be lessen and some do not. Please make them all the same.

    [Normal]
  3. 00:37:067 (2,3) - Is this a jump? well if it is please try to get rid of it cause this is just a Normal diff.
  4. Also lots of unsnapped notes, please fix all of them (File>Open AIMod>Snapping)

    [Ota's Hard]
  5. unsnapped notes... please fix.

    [Lennox]
  6. unsnapped notes... please fix.
that's all!~ I like the song \m/
Good luck!~ :)
Topic Starter
shikyu
updated, check my diff timing me and my timing, orz

L_P wrote:

i cant wait anymore T.T
timing : bpm correct, but i suggest 1440 for the offset
remember to resnap the green inherit points / line .
fixed

Kirino Kousaka wrote:

Hello!~ Here's my mod and sorry for being very very late >< (a request from my queue)

[list][General]
[*]Please make all Audio track lead-ins all the same.
[*]I find the Kiai Times inconsistent to diffs cause some require to be lessen and some do not. Please make them all the same.
fixed

[Normal]
[*]00:37:067 (2,3) - Is this a jump? well if it is please try to get rid of it cause this is just a Normal diff. thanks for remind~, fixed
[*]Also lots of unsnapped notes, please fix all of them (File>Open AIMod>Snapping)

that's all!~ I like the song \m/
Good luck!~ :)
thanks, mod~
-Lennox-
shikyu im sure you can fix the unsnapped note in my diff.
Topic Starter
shikyu

-Lennox- wrote:

shikyu im sure you can fix the unsnapped note in my diff.
really, I've open AImod and there isn't any unsnapped notes :(
I already snap it
HakuNoKaemi
The difficulty is now completely mapped, it lack hitsound but...
It also have an even more precise version of the timing (I ask pardon for that, but the timing now it's any way)

No overmapping involved in the mapping :3 there where some nice streams in the songs and I played with slider velocities and shapes in making it :3

EDIT: Add "HakuNoKaemi","-Lennox-" and "athiota33" in the tags (Guest mapper usernames are to be wrote on the tags)

Download: BACK-ON - With You feat. Me (Short Ver.) (shikyu) [feat. Haku].osu
al2e10
OMG many diff need to mod ORz

==General==
ENIII are too much for I ... Orz...

==feat. Haku==
-- Combo Problem --
-- Sound --
-- Spacing --
00:29:389 (2,3) - This simi junp is too bad D: Just 00:29:863 (3) - Cirl+R
-- Other(S) --
- Slider Tick Rate (-1) Some slider not fit for the slider tick
00:15:178 (5,6) - Make 6 perfectly put under 5 plz
00:21:652 (X) make those 20% timing section change to 40% and all 40% > 60%. (Just make all timing section higher 20% of the volume)
Where is the other note? OMG

==Lennox==
-- Combo Problem --
00:44:071 (5) - NC and remove 00:44:387 (1) (Distance changed from here)
-- Sound --
-- Spacing --
-- Other(S) --
-- Higher all timing section 10%
01:04:597 (1) - ,,,, OMG unsnap slider...
Timing section made wrong... The problem in 01:21:812 (4,5) ... But I cant test it... Can you try to pass to other one to look for the timing?

==Ota's Hard==
-- Combo Problem --
00:58:282 (1) - remove NC
00:58:755 (2) - NC for htis
-- Sound --
00:39:019 (6) - missing clap
-- Spacing --
01:07:439 (2,3) - Spacing problem
-- Other(S) --
00:57:019 (1,2) - So fake for player... Can you make a slider for 1 and 2?
01:12:414 (2,3,4) - WTF?
01:15:652 (3) - ^ (Unsnap?)
01:24:812 (1) - Just start the spinner in 01:23:391

==OVERALL==
LIKE : Love this song... Powerful.
UNLIKE : **** Timing =[ Can you fix it and resnap your note? Some of the note unsnap that you cant rank this map at all.
HakuNoKaemi

KingsAL2 wrote:

OMG many diff need to mod ORz

==General==
ENIII are too much for I ... Orz... STAR RATING SYSTEM SUCKS you can literally add ONLY 1 objects and make an I for the Star Rating, really. When reading spreads DON'T refer to star rating, refer to the difficulty name.

==feat. Haku==
-- Combo Problem --
-- Sound --
-- Spacing --
00:29:389 (2,3) - This simi junp is too bad D: Just 00:29:863 (3) - Cirl+R Intended symmetry maybe? you click without asking your mind to follow music?
-- Other(S) --
- Slider Tick Rate (-1) Some slider not fit for the slider tick When they add Variable tick rate i'll do it. Now tick rate 1 is more adapt Only for a tenth of the song, and slider tick 2 for half.
00:15:178 (5,6) - Make 6 perfectly put under 5 plz
00:21:652 (X) make those 20% timing section change to 40% and all 40% > 60%. (Just make all timing section higher 20% of the volume) Nope. Hitsound volume are better like this.
Where is the other note? OMG <- wtf?

==OVERALL==
LIKE : Love this song... Powerful.
UNLIKE : **** Timing =[ Can you fix it and resnap your note? Some of the note unsnap that you cant rank this map at all.
HakuNoKaemi
Adjusted the unsnapped notes.

Why you aren't using the timing i gaved you? you got my difficulty as proof.

Download: BACK-ON - With You feat. Me (Short Ver.) (shikyu) [feat. Haku].osu
Topic Starter
shikyu

HakuNoKaemi wrote:

Adjusted the unsnapped notes.

Why you aren't using the timing i gaved you? you got my difficulty as proof.
seriously, I stressed to hear your last offset. I think you don't need that
I'll use your timing, without last offset. update later
HakuNoKaemi
Didn't remember to add the difficulty.
Anyway. You can't hear the bip sound is like 1/3 off with the timing you're using?

You do need all of the offsets. and remember that timing is primarly to be based on Drums, not Voice, as on most songs (of all genre, but mostly Rock) the lead is taken by the one who's using drums (the drummer or, in songs made with a sampler, a certain drum sound)

Ah, the adjusted timing is in the difficulty.
Topic Starter
shikyu
wew... finally update mine
My mistake... I update new audio from my last comp, forget to update :?
Sorry for so much trouble :(
athiota33

KingsAL2 wrote:

==Ota's Hard==
-- Combo Problem --
00:58:282 (1) - remove NC
00:58:755 (2) - NC for htis
-- Sound --
00:39:019 (6) - missing clap
-- Spacing --
01:07:439 (2,3) - Spacing problem
-- Other(S) --
00:57:019 (1,2) - So fake for player... Can you make a slider for 1 and 2?
01:12:414 (2,3,4) - WTF?
01:15:652 (3) - ^ (Unsnap?)
01:24:812 (1) - Just start the spinner in 01:23:391
Fixed all
Thanks for mod

shikyu wrote:

wew... finally update mine
My mistake... I update new audio from my last comp, forget to update :?
Sorry for so much trouble :(
lol....
bmin11
[General]
Please indicate that [Lennox] is harder then [Haku], since clearly the star rating doesn't help us (actually, they are pretty similar, but I think Lennox is harder IMO)

[Haku]
00:10:284 (3) - Bad overlap. I mean, really bad and hard to tell if it is 1/4 or 1/2. You can barely tell the difference between 00:07:599 (4) - this. You should either completely stack it, or just unstack it.
00:15:652 (6) - ^
01:23:261 (1) - This is a very mean trap. It's hard too predict to actually play it. I suggest you to fix it.

Well... that's all I could point it out. Good luck!
Cygnus
Hi there. Here's your mod request. <3
EASY
  1. 00:35:246 - Fix the curve of this slider. Make it look like this: http://puu.sh/ecuS

  2. 01:05:261 = 1 grid up.
NORMAL
  1. 00:45:352 - Weird pattern (and the sound too). I recommend you delete (Slider 2), then add a note here 00:45:510

  2. 00:59:562 - Add finish?

  3. 01:07:156 - Not a good slider, try this one: http://puu.sh/ecww

  4. 01:13:493 - Change Grid Level to 4, then move the red dot of the slider to left one box.

  5. 01:20:735 - Weird slider. Try this: http://puu.sh/ecwZ
OTA'S HARD
  1. Overall Difficulty -1

  2. HP Drain Rate -1

  3. 00:39:352 - Spinner should start in this part.

  4. 00:51:036 - What is this? Try this one: http://puu.sh/ecxN
LENNOX
  1. HP Drain Rate -1

  2. 00:15:178 - This spinner seems lost. Remove it. Instead, add a hit circle with a finish hit sound.

  3. 00:16:284 - If you followed my suggestion above, add a note here.

  4. 00:33:983 - This is too far for the next note. Try to fix this and make sure it is near the next note.

  5. 00:35:878 - ^

  6. 00:43:457 - ^
FEAT. HAKYU
  1. 00:07:284 - (3,4) What is this? Remove it. Just make one slider.

  2. 00:10:284 - Just stack these notes from the previous slider's end.

  3. 00:15:652 - This note is not stacked with the slider.

  4. 00:49:299 - New combo.

  5. 00:58:931 - (1,2) This note are not stacked with the slider.

  6. 01:05:577 - Nice blanket. :3
That's all I can do. BTW, I love the Kiai Time on feat. Hakyu diff. <3
athiota33

Philippines wrote:

OTA'S HARD
  1. Overall Difficulty -1

  2. HP Drain Rate -1

  3. 00:39:352 - Spinner should start in this part.

  4. 00:51:036 - What is this? Try this one: http://puu.sh/ecxN


That's all I can do. BTW, I love the Kiai Time on feat. Hakyu diff. <3
It's Haku not Hakyu lol....
Fixed all thanks for mod xD
Cygnus
My Bad. lol. :D
Topic Starter
shikyu

Philippines wrote:

Hi there. Here's your mod request. <3
EASY
  1. 00:35:246 - Fix the curve of this slider. Make it look like this: http://puu.sh/ecuS ok

  2. 01:05:261 = 1 grid up. it have placed a line with slider's end point (1)
NORMAL
  1. 00:45:352 - Weird pattern (and the sound too). I recommend you delete (Slider 2), then add a note here 00:45:510 I follow guitar

  2. 00:59:562 - Add finish? no, weird...

  3. 01:07:156 - Not a good slider, try this one: http://puu.sh/ecww change to something else

  4. 01:13:493 - Change Grid Level to 4, then move the red dot of the slider to left one box. if I do that the tick doen't look symetrical

  5. 01:20:735 - Weird slider. Try this: http://puu.sh/ecwZchange to something else

That's all I can do. BTW, I love the Kiai Time on feat. Hakyu diff. <3
lol...
Cygnus
Put a strike in it! lol
Reiji-RJ
Hello~

[General]

  1. Shouldn't the title be with you feat.Me?

[Easy]

  1. 00:31:773 (1) - finish
  2. 01:02:089 (1) - nc?
  3. 00:57:668 (2) - finish to the end
  4. 00:57:668 (2) - change to this:
  5. 00:58:931 (1) - finish to the reverse
  6. 01:02:089 (1) - finish to the beginning
  7. 01:14:735 (1) - finish
  8. 01:19:787 (1) - ^
[Normal]

  1. 00:20:389 (2) - start slider here 00:20:231 - and end 00:21:336 - because the end is unsnapped if it is on 00:21:668
  2. 00:21:668 - add a note
  3. 00:32:246 (2) - start here 00:32:089 -
  4. 00:36:825 (1) - finish
  5. 00:46:931 (1) - ^
  6. 00:49:299 (1) - start spinner here 00:49:457 - and end 00:50:720 -
  7. 00:52:615 (3) - finish?
  8. 00:57:983 (2) - finish to the end
  9. 00:59:562 (2) - finish
  10. 01:02:089 (6) - nc and finish
  11. 01:04:608 (1) - snap it to the new timing
  12. 01:07:156 (6) - nc
  13. 01:09:366 (1) - don't overlap it with (8), please
  14. 01:10:314 (3) - move to 01:10:156 - and stack with (2)
  15. 01:14:735 (1) - finish
  16. 01:19:787 (1) - ^
  17. 01:21:998 (5) - no no no no >< make 1/1 reverse slider or something else
Ota's Hard

  1. 00:20:231 (x) - add note
  2. 00:20:231 (1) - move spinner here 00:20:389 -
  3. 00:46:931 (1) - finish
  4. 00:51:983 (1) - ^
  5. 00:52:141 (2) - remove finish
  6. 00:54:510 (1) - extend to 00:54:825 -
  7. 00:57:036 (1) - finish
  8. 00:57:510 (x) - add a note
  9. 00:59:246 (2) - finish to the end
Lennox

  1. 00:31:773 (2) - finish
  2. 00:36:825 (2) - ^
  3. 00:41:878 (1) - ^
  4. 00:46:773 (5) - ^ to the end
  5. 00:46:773 (5) - nc
  6. 00:54:352 (9) - finish to the end
  7. 00:59:562 (1) - ^
  8. 01:04:630 (1) - finish
  9. 01:08:419 (1) - why slowdown?
  10. 01:14:735 (2) - finish
  11. 01:19:787 (T) - unsnapped timing section and whyyy slowdown?
Taiko

  1. Timing -> Resnap all notes
feat. Haku

  1. Timing -> Resnap all notes
  2. 00:31:773 (1) - finish
  3. 00:41:878 (3) - finish
  4. 00:49:299 (9) - nc
  5. 00:51:983 (13) - move nc here
  6. 00:51:983 (13) - finish
  7. 00:54:194 (10) - finish to the end
  8. 00:56:878 (7) - finish to the reverse
  9. 00:59:246 (3) - finish to the end
  10. 01:02:089 (2) - finish
  11. 01:04:630 (2) - ^
  12. 01:05:577 (5,7) - overlap?...
  13. 01:14:735 (2) - finish
  14. 01:19:787 (2) - ^
  15. 01:23:261 (1) - move it further
Nice map! Good luck~
Topic Starter
shikyu

Reiji-RJ wrote:

Hello~

[General]

  1. Shouldn't the title be with you feat.Me? update later

[Easy]

  1. 00:31:773 (1) - finish ok
  2. 01:02:089 (1) - nc? ok
  3. 00:57:668 (2) - finish to the end ok
  4. 00:57:668 (2) - change to this: ok
  5. 00:58:931 (1) - finish to the reverse weird
  6. 01:02:089 (1) - finish to the beginning ^
  7. 01:14:735 (1) - finish ok
  8. 01:19:787 (1) - ^ ok
[Normal]

  1. 00:20:389 (2) - start slider here 00:20:231 - and end 00:21:336 - because the end is unsnapped if it is on 00:21:668 it seems off for me
  2. 00:21:668 - add a note no
  3. 00:32:246 (2) - start here 00:32:089 - I follow guitar
  4. 00:36:825 (1) - finish weird
  5. 00:46:931 (1) - ^ ^
  6. 00:49:299 (1) - start spinner here 00:49:457 - and end 00:50:720 - ok
  7. 00:52:615 (3) - finish? no
  8. 00:57:983 (2) - finish to the end ok
  9. 00:59:562 (2) - finish weird
  10. 01:02:089 (6) - nc and finish nc
  11. 01:04:608 (1) - snap it to the new timing fixed
  12. 01:07:156 (6) - nc no, it has same rhytm with last notes
  13. 01:09:366 (1) - don't overlap it with (8), please ok
  14. 01:10:314 (3) - move to 01:10:156 - and stack with (2) I follow instrument
  15. 01:14:735 (1) - finish ok
  16. 01:19:787 (1) - ^ ok
  17. 01:21:998 (5) - no no no no >< make 1/1 reverse slider or something else ok
Taiko

  1. Timing -> Resnap all notes fixed
Nice map! Good luck~
Reiji-RJ

shikyu wrote:

Reiji-RJ wrote:

[Normal]

  1. 00:20:389 (2) - start slider here 00:20:231 - and end 00:21:336 - because the end is unsnapped if it is on 00:21:668 it seems off for me
So why this red section is there? You should fix it, because the end of this slider is not snapped. It's unrankable.

Also,
This beatmap has not been uploaded correctly!
D:
Topic Starter
shikyu

Reiji-RJ wrote:

[Normal]

  1. 00:20:389 (2) - start slider here 00:20:231 - and end 00:21:336 - because the end is unsnapped if it is on 00:21:668 it seems off for me
So why this red section is there? You should fix it, because the end of this slider is not snapped. It's unrankable. Haku gave me that timing :?

Also,
This beatmap has not been uploaded correctly!I submit it now, updated
D:
-Lennox-
Fixed some suggestions. Also Many thx to Reiji for the hitsound mod! Really liked it.

Also re-named it to feat. Lennox since its pretty cool. ( suggest to re-name Ota's hard to feat. Ota, or someting like that)

Download: BACK-ON - with you feat.Me (Short Ver.) (shikyu) [feat. Lennox].osu
athiota33

Reiji-RJ wrote:

Ota's Hard

  1. 00:20:231 (x) - add note
  2. 00:20:231 (1) - move spinner here 00:20:389 -
  3. 00:46:931 (1) - finish
  4. 00:51:983 (1) - ^
  5. 00:52:141 (2) - remove finish
  6. 00:54:510 (1) - extend to 00:54:825 -
  7. 00:57:036 (1) - finish
  8. 00:57:510 (x) - add a note
  9. 00:59:246 (2) - finish to the end
Fixed all!
Thanks for mod
HakuNoKaemi
(The reenconding added +4 ms as said before, change timing according to that so it's 100% perfect and don't give the unsnapped note too as i adjusted the timing a little little little (a few ms))
P.s It says "Bfeat. Lennox" in Lennox guest .osu file

00:31:773 (1) - finish
00:41:878 (3) - finish

00:49:299 (9) - nc I'm following voice for NCs
00:51:983 (13) - move nc here I'm following Voice for NCs and Graphically better now
00:51:983 (13) - finish
[color=#00FF00]00:54:194 (10) - finish to the end

00:56:878 (7) - finish to the reverse
00:59:246 (3) - finish to the end
01:02:089 (2) - finish
01:04:630 (2) - ^

01:05:577 (5,7) - overlap?... It's wanted and you can see it's wanted >,<
01:14:735 (2) - finish
01:19:787 (2) - ^

01:23:261 (1) - move it further It's a trap...
Download: BACK-ON - with you feat.Me (Short Ver.) (shikyu) [feat. Haku].osu
Kogure
Hi~
From my queue:

Easy
00:01:445 (1) - Consider making these two sliders one slider, since its a map for begginers and they wouldnt expect a slider after another
01:24:844 (1) - Same here

Normal
00:11:551 (1) - No NC?
00:16:603 (1) - NAZI - In grid level 4, take notes from 00:16:603 (1) to 00:20:393 (2) and go 1 grid down. Do this so the slider in 00:15:972 (5) will be in the center of 00:16:603 (1) and you wont have spacing problems
00:33:356 (1) - No NC?
00:34:303 (2) - NC?
00:53:882 (5) - No NC?

feat. Ota
00:31:777 (1) - This note overlapped looks ugly. Move it to x:256 y:320?
01:00:040 (4) - I dont think this fits nor the lyrics nor the music. Maybe put it like this:


feat. Lennox
Nothing

feat. Haku
00:32:566 (4) - Not sure why this slider's tail has a whistle

Thats all i could find
Nice song and nice diffs u got there
Good Luck
athiota33

K o g u r e wrote:

feat. Ota
00:31:777 (1) - This note overlapped looks ugly. Move it to x:256 y:320?
01:00:040 (4) - I dont think this fits nor the lyrics nor the music. Maybe put it like this:
All fixed!
Thanks for mod
Topic Starter
shikyu

K o g u r e wrote:

Hi~
From my queue:

Easy
00:01:445 (1) - Consider making these two sliders one slider, since its a map for begginers and they wouldnt expect a slider after another no, that'll make spinner longer and make player tired
01:24:844 (1) - Same here ^

Normal
00:11:551 (1) - No NC? ok
00:16:603 (1) - NAZI - In grid level 4, take notes from 00:16:603 (1) to 00:20:393 (2) and go 1 grid down. Do this so the slider in 00:15:972 (5) will be in the center of 00:16:603 (1) and you wont have spacing problems ok
00:33:356 (1) - No NC? ok
00:34:303 (2) - NC? ok
00:53:882 (5) - No NC? no, it has different ryhtm

Thats all i could find
Nice song and nice diffs u got there
Good Luck
thanks mod yay, 100th post on this thread~
eveless
[feat. Haku]
00:05:235 (6) - remove whistle
00:32:566 (4) - why there is a whistle here?
00:58:935 (1) - not stack well
01:00:672 (8) - this sounds strange...use 1/2 slider repeat instead it?
01:01:303 (10) - clap at the end
01:07:002 (8) - not stack well
01:23:265 (1,2) - Dont you think they're too close to 12?I'd like to make a little jump here.

[feat. Lennox]
00:10:603 (4) - how about nc this for the vocals and the lrc "special"
00:20:235 (9) - finish
00:21:672(T) - delete delete this meaningless green line, you havent notes in this part.
00:33:987 (1) - I dont like this type of sudden jump...
00:43:461 (2) - ^, because you havent a system/style for it, they just seem like sudden thoughts
01:22:634 (5) - end at 01:22:949
00:37:777 (3,6) - stack them to 00:36:356 (5)'s begin?

[feat. Ota]
00:21:672(T) - delete this meaningless green line. you can add NC1 at the red line.

[Normal]
00:11:551 (1) - remove nc
00:33:356 (1) - ^, and add nc in 00:34:303 (2)
01:02:093 (1) - finish at the end
01:04:540 (T) - I dont know this red line is necessary or not but at least you should delete the green one at the same time.

[Easy]
00:21:577(T) - delete this green line
00:40:935 (3) - clap at the begin and the end
00:49:777 (4) - clap at the begin
01:00:514 (2) - spacing
Topic Starter
shikyu

goodbye wrote:

[feat. Ota]
00:21:672(T) - delete this meaningless green line. you can add NC1 at the red line. fixed

[Normal]
00:11:551 (1) - remove nc ok
00:33:356 (1) - ^, and add nc in 00:34:303 (2) ok
01:02:093 (1) - finish at the end weird
01:04:540 (T) - I dont know this red line is necessary or not but at least you should delete the green one at the same time. no, I make all timing same (0.75x). It has same case as easy diff

[Easy]
00:21:577(T) - delete this green line ok
00:40:935 (3) - clap at the begin and the end ok
00:49:777 (4) - clap at the begin ok
01:00:514 (2) - spacing ok
-Lennox-
Sync
General
-- Change Easy, Ota, and Haku's audio lead-in time to 1000. You can achieve this by opening the .osu file.
-- Easy and Haku has combo colors that differ from the rest of your mapset. Be sure that combo colors are consistent throughout your map.
-- Remove Haku's first kiai to have consistent Kiai sections throughout all of the difficulties.
-- In Ota's difficulty, there are timing sections that differ from the rest of the mapset. (01:04:540 BPM 189.950, 01:04:634, BPM 189.950)

feat. Haku
00:08:393 (2) - Add a whistle
00:18:498 (2) - Totally unpredictable and unfitting slider speed-up. I don't believe this should stay. Do as you wish.
00:32:566 (4) - What on earth is this whistle doing here?
I have to admit, this map is very unique. Well done.

feat. Lennox
-- My main concern for this map is that I feel as if I am at a standpoint a large majority of the time. There is no real way to fix this, other than using sliders (in your case, anyways). Oh well, I certainly would not suggest something as drastic as remapping. Other than that, this difficulty is spot-on.
00:33:987 (1) - Gah, movement killer. I'm not a huge fan of this being under that slider. I suggest you unstack it.
00:45:829 (1) - Same reason
Unsnapped inherited timing sections. It is inconsistent in which way they are unsnapped, so check each one of them individually
00:08:075 (x) - Unsnapped inherited timing section
00:09:022 (x) - Unsnapped inherited timing section
00:10:917 (x) - Unsnapped inherited timing section
00:11:549 (x) - Unsnapped inherited timing section
00:13:128 (x) - Unsnapped inherited timing section
00:20:233 (x) - Unsnapped inherited timing section
00:51:352 (x) - Unsnapped inherited timing section
00:51:668 (x) - Unsnapped inherited timing section
00:51:905 (x) - Unsnapped inherited timing section
00:51:984 (x) - Unsnapped inherited timing section
01:02:405 (x) - Unsnapped inherited timing section
01:02:879 (x) - Unsnapped inherited timing section
01:03:194 (x) - Unsnapped inherited timing section
01:04:300 (x) - Unsnapped inherited timing section
01:04:758 (x) - Unsnapped inherited timing section
01:19:163 (x) - Unsnapped inherited timing section
01:22:479 (x) - Unsnapped inherited timing section
01:22:795 (x) - Unsnapped inherited timing section
01:22:953 (x) - Unsnapped inherited timing section
01:23:427 (x) - Unsnapped inherited timing section

feat. Ota
Other than the timing issues mentioned above, I found nothing wrong with this difficulty...other than unsnapped inherited timing sections, that is! Make sure to snap those.
Unsnapped inherited timing sections
00:06:496
00:11:549
00:11:707
01:19:791
01:22:476
01:22:950
01:23:266

Normal
00:33:356 (3) - Move this back one tick (1/2)
00:35:724 (4) - Move this back one tick
00:43:461 (3) - Move this back one tick and extend by one tick.
01:22:314 (x) - Unsnapped inherited timing section

Easy
I'd suggest nazi-ing your own map for the sake of it looking better. Other than that, I found nothing wrong.

That is all. Good luck.
athiota33

Sync wrote:

feat. Ota
Other than the timing issues mentioned above, I found nothing wrong with this difficulty...other than unsnapped inherited timing sections, that is! Make sure to snap those.
Unsnapped inherited timing sections
00:06:496
00:11:549
00:11:707
01:19:791
01:22:476
01:22:950
01:23:266
Fixed all
Thanks :D
Topic Starter
shikyu

Sync wrote:

General
-- Change Easy, Ota, and Haku's audio lead-in time to 1000. You can achieve this by opening the .osu file. fixed
-- Easy and Haku has combo colors that differ from the rest of your mapset. Be sure that combo colors are consistent throughout your map. fixed
-- Remove Haku's first kiai to have consistent Kiai sections throughout all of the difficulties. wait him do by himself
-- In Ota's difficulty, there are timing sections that differ from the rest of the mapset. (01:04:540 BPM 189.950, 01:04:634, BPM 189.950) fixed

Normal
00:33:356 (3) - Move this back one tick (1/2) I follow guitar
00:35:724 (4) - Move this back one tick ^
00:43:461 (3) - Move this back one tick and extend by one tick. ^
01:22:314 (x) - Unsnapped inherited timing section fixed

Easy
I'd suggest nazi-ing your own map for the sake of it looking better. Other than that, I found nothing wrong. ok

That is all. Good luck.
thanks, mod
HakuNoKaemi
[feat. Haku]
00:05:235 (6) - remove whistle The one on the sliderslide?
00:32:566 (4) - why there is a whistle here? It's the remnant of an experiment, thank for pointing
00:58:935 (1) - not stack well
01:00:672 (8) - this sounds strange...use 1/2 slider repeat instead it? Nothing strange, simply following the voice while using a graphical pattern
01:01:303 (10) - clap at the end
01:07:002 (8) - not stack well
01:23:265 (1,2) - Dont you think they're too close to 12?I'd like to make a little jump here. hm, like that it's better, nuff' said (1. Archheard reason: I like it, 2. It's graphically good, 3. The song become slower there, so as well the snap ( it's like 1,4x in the 1x speed I used (the distance is counted from the last note section, so it's 0.7 in 2x) 4. You actually have some graphical sign while plaiying, as this appear when the last note is ended. note before the start.
General
-- Remove Haku's first kiai to have consistent Kiai sections throughout all of the difficulties.
It's called "fountain", and i want to use it.

feat. Haku
00:08:393 (2) - Add a whistle The whistle are not in the bell sounds, but in the synth.
00:18:498 (2) - Totally unpredictable and unfitting slider speed-up. I don't believe this should stay. Do as you wish. Now 1.75x
00:32:566 (4) - What on earth is this whistle doing here? Failed experiment remnant
I have to admit, this map is very unique. Well done.
Download: BACK-ON - with you feat.Me (Short Ver.) (shikyu) [feat. Haku].osu
terametis
Hi~ :)
These are all suggestion.

[Easy]
Hmm, I recommend to redesign by GlidLv4.
It is more readable for beginners.

00:17:709 (x)    Shorten slider.01:00:514 (1)~(2) 1grid right
01:11:897 (2)~(3) 1grid up
01:13:476 (5)    1gid left

[Normal]
Same as suggestions of precedent.
Try using the GridLv4?

00:17:709 (x)    Shorten slider.
[feat.Haku]
00:10:288 (3)    Please use complete stack.Very confusing pattern.
00:15:656 (6)    ^
00:29:882 (3)    Ctrl+R
00:58:461 (x)    I think the slider should start from here.
That's all.

I wish your map is Ranked~
bye~ :)
Low
From my queue. Not much left for me to pick at

[General]
00:50:093 - This timing section's volume change is barely noticeable in [Easy], and rather annoying in other diffs - delete it
00:50:408 - ^
00:50:724 - ^
00:51:040 - ^

[Easy]
1:15:686 - Clap

[Normal]
00:32:250 - Move back one tick and add claps to the front and end of the slider. (sounds better to me)

[feat. Ota]
Good

[feat. Lennox]
00:01:603 - These spinner play out very well, and I suggest you use them for all of the beginnings of the difficulties
1:02:724 - Re-arrange the combo here like this (suggestion)
1:08:423 - People will be taken by surprise by this slow slider speed change.. it also disrupts the flow. Why not make it the normal speed and reverse it as you did at 1:13:476 (and maybe do some pattern re-arranging for the following notes)

[feat. Haku]
More than three unique slider speeds = unrankable
00:10:288 - Move this to x216 y100
00:58:383 - Ugly here between these to sliders
HakuNoKaemi
[feat.Haku]
00:10:288 (3)    Please use complete stack.Very confusing pattern. Why?, play it. I just stacked (3) under (2) end and not viceversa.
00:15:656 (6)    ^ Why?, play it. I just manually stacked (6) to continue (5)
00:29:882 (3)    Ctrl+R Flow and Look better. nuff said
00:58:461 (x)    I think the slider should start from here. As you saw in 00:56:882 (7,8) - , this slider follow voice better like this
[feat. Haku]
More than three unique slider speeds = unrankable nope, it was a guideline, plus we modders changed it to
Please don't change slider speeds more often than the music suggests. Changing speeds by small amounts to help fit objects is fine, but don't change the speeds of single stray sliders by noticeable amounts.
00:10:288 - Move this to x216 y100 Uhm... okay ...
00:58:383 - Ugly here between these to sliders ?.?
Download: BACK-ON - with you feat.Me (Short Ver.) (shikyu) [feat. Haku].osu
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