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Madoka Yonezawa - Lovely Sister LOVE

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Ekaru
Hard:
-00:54:875 (4,5,6,7) - When the lyrics have added emphasis like this, increase the spacing a bit. Not by too much, but just a few grids farther apart. Too far is just annoying to play.

Also, the map is mostly 1/2 stream after 1/2 stream after 1/2 stream after 1/2 stream after 1/2 stream after 1/2 stream. This is boring. Follow the vocals a bit more, it'd make the map a lot funner. Like, say,

00:56:860 (1) - This shouldn't be a repeat slider, it should be a beat-long slider.

That change alone makes it play better. There are a lot of changes you can make, look through the map and see where you can ditch a 1/2 stream in favor of mapping a bit more to the vocals/melody.

Normal:

1. Move the 1/2s so the aren't touching each other like they do now.

2. Sorry, but this difficulty is boring and repetitive. Group of 3 1/2s over and over and over and over... Again, use the vocals to your advantage to create some interesting patterns. Don't map exactly to them, but use them as a basis to create a funner map.

Easy:

00:33:919 (1) - Move the middle slider node one grid to the right, to make the slider prettier.
00:40:978 (4) - Remake this slider please, it isn't pretty. It's not balanced.
00:48:037 (3) - Make the tilde stronger please.
01:31:272 (1) - Remake please, it isn't balanced. It should be balanced, not look like it's ready to collapse.
02:55:978 (1) - ^
03:16:272 (2) - ^

Also, less hit objects, especially sliders. Instead, place them to the vocals that are 'strong'. As it is it's fine, though. However, for 4 minutes it's... blah.

---

No star for now, PM me when you've made changes so I can look it over again, please.
wmfchris
[hard]
0:41:639 (2) extend this slider by 1/2?
2:06:345 (2) ^
3:23:331 (4) put some sliders here? slowdown?

nice spacing, star~
bearing019
General;

Add an approach circle and full submit. Use the default one if you want.
Delete your .osb file and full submit.
Map all diffs to the same point.

Easy;

00:32:154 (2) - 1/2 longer.
00:40:978 (4) - New combo.
00:51:125 (3,4,5,6) - I think these are better if you work them on the offbeats.
00:55:095 (3,4,5,6) - ^
01:04:801 (2,3,4,5) - ^
01:09:213 (2,3,4) - ^
I'll not point out all the offbeats, but I think it would be better if you followed the lyrics like that more.

Normal;

00:52:007 (1,2) - On the 1/2s.
00:55:537 (1,2,3) - ^

Eh this is a bit generic. :/ Call me back.
Vass_Bass
Hi~

General
Delete .osb and full sub

Easy
00:40:978 (4) - do it simmetrical
00:48:037 (3) - new combo?
01:03:919 (1) - little far from center of the spinner
01:31:272 (1) - simmetrical
01:51:566 (4) - new combo?
02:55:978 (1) - simmetrical

Hard
01:46:272 (1) - new combo

Good, star
Zetsubou Sensei
Hey.

- Delete the osb file and fully submit
- I think offset should be 370...It sounds better to me (double check with someone)

[Easy]
Seems fine.

[Normal]
HP Drain Rate: -1
Circle Size: -1
Overall Difficulty: -1
I'd think about lowerring the star rating on this diff...Maybe change some things here & there.
Seems fine though.

[Hard]
Seems fine.

~STAR
Kurai
Hi~
Sorry for take some time to mod your map D;

Green = Suggestion
Orange = You should fix it
Red = You need to fix it

[General]
Remove the useless .osb file and fullsubmit

[Easy]
01:00:396 (1) - Move 1/2 later and end it at the same spot it was
01:31:279 (1) - Add clap at end
02:25:102 (1) - Move 1/2 earlier and end it at the same spot it was
02:55:985 (3) - Move 1/2 earlier and end it at the same spot it was || Add clap at end
03:35:691 (1) - Move 1/2 later and end it at the same spot it was

[Normal]

Add clap and finish like as [Easy] and [Hard]
00:49:477 (6) - Remove, this kind of thing is bad in a Normal diff
00:51:794 (6) - New combo
00:54:220 (3) - Spacing Error
01:00:396 (1) - Move 1/2 later and end it at the same spot it was
01:06:463 (6) - lol, remove
01:09:661 (7) - Move 1/2 later
01:20:029 (6) - Spacing error
01:21:573 (1) - ^
01:28:191 (8) - New combo
01:57:970 (9) - Spacing ~~
02:02:602 (5) - ^
02:13:963 (6) - Remove
02:25:323 (5) - Spacing
02:25:544 (6) - ^

02:29:294 (2) - Remove and move (3) 1/2 earlier
02:31:058 (6) - Move 2grid left
02:39:220 (1) - Spacing
02:39:661 (2) - ^
02:40:544 (5) - The end of this slider is not correctly snapped :/
02:51:794 (5) - Spacing
02:55:544 (14) - New combo

03:35:691 (1) - Move 1/2 later and end it at the same spot it was
03:48:044 (7) - Sounds wrong, I suggest remove

04:00:617 (10) - New combo
04:03:485 (20) - ^


[Hard]

00:42:301 (3) - New combo
01:00:396 (1) - Move 1/2 later and end it at the same spot it was
01:52:889 (6) - New combo
02:07:007 (3) - ^

02:25:102 (1) - Move 1/2 earlier and end it at the same spot it was
03:16:051 (4) - New combo
03:35:691 (1) - Move 1/2 later and end it at the same spot it was


Star~~ and Kudo Star because Ui is so cuuute :33
vincerio
giving a suggestion via IRC
Louis Cyphre
Very nice~ :3
James2250
-Normal has a different offset than the other 2 difficulties, make sure they are all the same and resnap
-Start all the kiai times on white ticks on the notes themselves, not on the red tick before it
-Alot of the timing sections don't seem to be doing anything, check them all

Easy:
AR/OD + 1
01:00:389 (1,1) - note is kind of close to the end of a spinner for an easy (end on previous white tick)
01:14:507 (1,1) - ^ (shorten by 1/2)
02:25:095 (1,1) - ^ (end on previous white tick)
02:39:213 (1,1) - ^ (shorten by 1/2)
02:55:978 (3) - new combo
03:35:684 (1,1) - same spinner comment (end on previous white tick)
03:49:801 (1,1) - ^ (shorten by 1/2)

Normal:
I wouldn't call this a Normal, even though im sure people will complain name it Normal+ for now (if too many people disagree you can change it back)
map is fine

Hard:
Increase AR/OD by 1 or 2
00:33:919 (1,2,3,4) - don't really like this spacing, would prefer if 2 and 4 were aligned
00:42:301 (3) - new combo
00:48:037 (1,4) - align?
01:52:889 (6) - new combo
02:07:007 (3) - ^
02:13:845 (5) - ^
03:18:698 (4) - align with 2

*star*
Kotone
suki suki
Ui<3
LesTrucsRoses
[Easy]
SPOILER
00:26:867 (1) - Give the 2nd beat in this spinner a Whistle hitsound.
00:40:985 (1) - Give the 2nd beat in this spinner a Whistle hitsound.
03:30:617 (1,2,3) - You might not want to use overlapping beats on an [Easy].

[Normal+]
SPOILER
00:24:882 (3) - New combo.
00:25:323 (5) - Remove New combo.
00:26:205 (6) - New combo.
00:52:235 (7,8) - Give both of the beats the Finish hitsound.
01:16:941 (7,8) - Give both of the beats the Finish hitsound.

02:22:896 (5) - Shorten this slider by 2 ticks, then make it repeat once.

[Hard]
SPOILER
00:26:647 (3) - Add the Clap hitsound to the 2nd beat in this slider.
00:27:308 (4) - Remove the Clap hitsound.
00:27:529 (5) - Add the clap hitsound to the first beat in this slider.

Add a few more tags to the beatmaps, such as [Pop] or [Anime]
vincerio
Topic Starter
indyinyou
Mikkuri
จะ Test กันทำไมครับ 55

Test ๆๆๆๆ

Star !

รอ guest diff - 0OoMickeyoO0's Insane ><
IceBeam
[Easy]
01:31:272 (1) - Add a whistle here?
02:54:654 (2) - Stack with (1)?
02:55:978 (1) - Whistle again.

[Normal]
00:39:213 (4) - Finish? Not neccesary,but I'd added.
01:18:037 (1) - A bit close,isn't it? Fix distance.
01:51:566 (1) - Maybe make a reverse-slider with repeat at 01:52:228?
02:03:919 (6) - Finish?

[Hard]
01:31:713 (9) - I feel like 0.5x here,but it's up to you.
01:51:566 (1) - That's a bit close,you know...

This is song is so pleasant...I like it!
Star~
Kotone
Easy
01:04:360(1) - this note is too close to spinner for Easy diff
02:29:066(1) - ^
03:39:654(1) - ^
03:31:492(3) - 1 grid down

Normal+
Don't use 'soft-hitclap.wav' ?

Hard
00:34:581(4) - follow grid is more beautiful
02:20:022(1,2,3) - add finish(hitsound)? (2222 lol)
jericho2442
your mp3 is 320 kpbs, please encode it down to around 256 because 320 is unrankable


[Easy]
(suggestion) 02:21:566 (1,2) - this placement looks abit ugly, maybe place them better like this?

(suggestion) 03:16:051 (3) - new combo, so you follow the pattern your doing


[Normal+]
(suggestion) 00:38:992 (3) - new combo, to follow your pattern
02:03:919 (6) - new combo, your breaking the pattern you used before
02:20:022 (5) - new combo, your breaking your pattern

i advise you to check through this map and make sure all your combos make sence and follow your patterns ;)

[Hard]
01:31:272 (7,8,1) - spacing, make (1) the same spacing as (7,8) it dont play good how it is
(suggestion) 01:31:272 (7,8,1) - this placement is abit ugly, i suggest like this

03:37:889 (1,2,3) - spacing, (3) is too close to (2), fix this by changing the pattern, such a spacing mistake cant be left as is >_>

----------------------------------------------

i will star once the red criteria is fixed
jericho2442
srry for double post.

reencoded mp3 as requested on irc
Download Link: http://www.mediafire.com/?pawh0lzprff2m8u

new OFFSET: 480 might be a few ms out
Backstep
ไม่รู้จะม๊อดไรดี :)
[Easy]
02:55:978 (1) ท้ายสไลด์เอา clap ออกดีกว่ามั้ยเอ่ย ?

ปล.ถ้าเป็นไปได้ลองเพิ่มเสียง slidertick ดูครับ ฮ่าๆ
vincerio
go go~ ;)

[Hard]
00:35:112 - new combo
00:49:671 - add note
00:51:877 - new combo
00:55:406 - new combo + move down 1 grid lv3(จัดตัวที่เหลือตามด้วย)
01:00:700 - เริ่มสปินเนอร์ที่ 01:00:479
01:23:421 - add note
01:27:832 - new combo
01:29:156 - remove new combo
01:30:479 - new combo
01:31:693 - เส้นเขียว ปรับเสียงเหลือสักครึ่งหลอดก็พอ
02:24:303 - แบบนี้ไม่ควรทำนะ เพราะจุดวกกลับของ 3 โดน 1 2 บัง ดูยากนิดหน่อย
02:25:406 - add finish hitsound
03:47:685 - remove new combo


[Easy]Hp drain rate,approach rate, overall difficult +1
01:00:479 - จบที่ 01:03:568 เหลือช่องไว้ให้นู้ปพักมือนิดนึง
02:25:185 - จบที่ 02:28:274
Leorda
Swasdi

[General]
1) Yui and Ui Hirasawa at BG is flat, IMO. Try find another bg
2) Rename "comboburst-0" to "comboburst" since there is no more comboburst than one

[Easy]
00:51:877 (4) - New combo?
00:55:406 (3) - ^
01:27:832 (x) - Add note here?
02:16:582 (4) - New combo?
02:20:112 (4) - ^
02:52:538 (x) - Add note here?
04:03:127 (x) - ^

[Normal+]
00:34:009 (2) - New combo?
00:48:126 (3) - ^
02:13:715 (x) - Add note here?

[Hard]
00:28:715 (7) - Just suggestion, can you don't stack? Since this object along with stream?
01:31:803 (1) - Move forward to red tick? So this slider follow the loong vocal?
01:53:420 (4) - Same concept as 00:28:715 (7)
02:07:538 (6) - ^
03:10:847 (3) - Move 1 grid up? So the pattern looks curve?

Nice song
STAR
regenz
โชคดีตูน 8-)
mercury2004
ขอแปะหน่อย
Biller_old
แปะ ดาว ~
Mikkuri
guest diff มาแล้วจ้า =w=

โชคดีนะ ขอให้แรงค์ไวๆ ^^

:D

Download: Madoka Yonezawa - Lovely Sister LOVE (indyinyou) [0OoMickeyoO0's Insane].osu
Mikkuri
อ่าว ลงผิดอันรึไงนี่

ดันไปลบอันใหม่ที่ทำไว้ซะแล้วด้วย = ="

( ทำใหม่ )
Skyblue_old_1
star~
Mikkuri
here >>> guest diff has come =w=

Good luck

Download: Madoka Yonezawa - Lovely Sister LOVE (indyinyou) [0OoMickeyoO0's Insane].osu
Gonzvlo
Sorry for the delay :(

[?]: Suggestion.

Easy
  1. 01:13:715 (5) - Place this somewhere else, beginner players can't read this.
Normal+
  1. "Normal" is OK (Delete "+")
  2. 00:32:685 (1) - Remove New Combo (?)
  3. 00:37:979 (1) - ^
  4. 00:51:876 (1) - ^
  5. 00:55:406 (1) - ^
  6. 01:14:597 (1,2,3) - Spacing.
  7. 02:16:582 (1) - Remove New Combo (?)
  8. 02:20:112 (1) - ^
  9. 02:55:185 (1) - Remove New Combo.
  10. 04:06:214 (3) - Place this somewhere.
Hard
  1. 00:46:362 (4) - Move it 1 grid left & 2 grids up.
  2. 01:27:832 (1) - Move it please, This note belongs to other combo don't stack it.
  3. 01:32:024 (1) - Remove New Combo.
  4. 03:10:847 (3) - Move it 1 grid up.
  5. 03:21:656 (1) - Remove New Combo and then:
  6. 03:22:538 (8) - New Combo.
  7. 03:44:817 (7,8,9) - Looks kinda messy, Try to fix it.
Guest Difficulty
  1. 00:30:259 (1) - Remove New Combo.
  2. 00:30:920 (1) - ^
  3. 00:31:362 (1) - ^
  4. 00:32:023 (2) - New Combo.
  5. 00:33:347 (1) - Remove New Combo.
  6. 00:54:744 (1) - ^
  7. 01:14:817 (1) - ^
  8. 01:20:553 (1) - ^
  9. 01:27:170 (1) - ^
  10. 01:28:273 (4) - New Combo.
  11. 01:28:935 (1) - Remove New Combo
  12. 01:30:038 (1) - ^
    ...
  13. 03:38:420 (1) - Remove New Combo
  14. Re-Check the map and use New Combo carefully.

    ------------------------------------------------
  15. 02:35:773 (1) - Don't Stack this.
  16. 02:39:303 (1) - ^
  17. 03:46:362 (1) - ^

Nice, Make sure you check the guest difficulty before you add it.
Star~
XepherX3
modding time

[Easy]

01:04:009 [ let the kiai start here ]
02:28:715 [ ^ ^]
03:39:303 [ ^ ^]

found nothing else

star able
Soaprman
No problems here. Nice maps.
orioncomet
offset a bit early try use 484 and don't forgot to resnap all note
thekillerhjkhjk
did i mention i hate K-ON! and i never want to mod it? no? well ill mod this one, then mention it in the rules

[0OoMickyoO0's insane]
nothing

[hard]

none

[normal]

nothing

[easy]
none

good mapping, but i HATE the song >.>
Fapfrit
Yui~~ Ui~~ K-ON~~ Staaaaar! not, many many stars :3
Lunaba
~Easy~

  •  
  1. 01:51:660 (1) - Remove new combo
  2. 02:05:778 (1) - ^
  3. 03:19:895 (1) - ^


    ~Normal~

    •  
    1. 00:34:013 (1,2,3,4) - Spacing looks kinda different to 00:39:086 (1,2,3,4). Fix it please.
Very nice actually.

Add 0OoMickeyoO0 to tags on all diffs.

<3
Mikkuri
James2250
-Your combo burst looks very odd with that outline, try and clean it up?
http://osu.ppy.sh/ss/29209
-Make sure 0OoMickeyoO0 is added to tags on all difficulties

Easy:
01:00:483 (1) - I would prefer if you ended this on the previous white tick and put a note at 01:04:013 (1) (and start kiai time there)
02:25:189 (1) - ^
03:35:778 (1) - ^

Normal:
4.26 Star Normal (people will complain), try and lower star rating to below 4 if possible (or name Normal+ but people won't like that either)
Map doesn't seem that hard to me~
01:03:572 (1) - center this more?
01:27:836 (1,2) - switch new combo
02:28:278 (1) - center more?
02:37:983 (1) - remove new combo

Hard:
01:27:836 (1,2) - switch new combo
03:15:042 (2,3,4,5) - make nicer pattern?
03:50:998 (1) - remove new combo?

Insane:
Make HP Drain at least as high as Hard
00:30:042 (3,4) - odd place for a jump
00:30:925 (5,6) - ^
01:28:278 (1,2) - ^
02:11:292 (1,2,1) - I would space all 3 of these out (and remove 2nd new combo)
03:37:983 (2,3) - decrease jump

Nice maps~ (pretty close to bubble)
lovhin456

James2250 wrote:

-Your combo burst looks very odd with that outline, try and clean it up?
http://osu.ppy.sh/ss/29209
You called ?? :3

Topic Starter
indyinyou
a lot update for to day : 3
orioncomet
[0OoMickeyoO0's Insane]
* set perview point to same as other diffs
00:31:145 (6,7) - odd place for a jump

other diffs look fine ~
Mikkuri
Dangaard
[general]
  1. Flip the comboburst horizontally (needs full submission)
  2. When adding kiai sections, you should have this section only make change the kiai mode. Hitsound changes should be done by and additional time section, 1/2 or 1/4 right before the kiai section. Actually you should always do this when you put hitsound sections, in order to prevent hearing misstimed beats in the previous time section. And since kiai section should not start too early, the best solution is to use multiple sections.
[Normal]
  1. Personally I'd remove the "+" from the name. If you really feel it's too hard for a [Normal] though, you can always try to find something that might be more creative.
  2. 00:51:881 (6) - Make patterns like this a separate combo like you did in [Easy]?
  3. 02:16:145 (5,6) and 02:19:675 (4,5) - The finish sound patterns here differ from the other parts similar to this.
[Hard]
  1. 01:51:660 (1) - The change to 0.5x bpm feels a bit random here, it should either start directly after the break already, or end after that slider already.
[Insane]
  1. Preview point is still different on this difficulty. It should be 63859. best way is to open up the difficulty file in notepad and change the number there.
  2. 00:41:072 (1) - Make the green line before the slowdown have the same volume as the slow down line.
  3. 02:16:145 (1,2,3,4) - Also on this difficulty there are quite some different combo and sound patterns on parts similar to this, some got whistles, some don't, sometimes there is a finish, sometimes not, etc. I suggest to double check these parts of the song again, on all difficulties. This is causing a lot of inconsistencies.
lovhin456

Dangaard wrote:

[general]
  1. Flip the comboburst horizontally (needs full submission)
Here ~ No kudosu :3

Fight69
Heya o/

Everything are just suggestions

[Easy]


03:26:072 (3) - The clap at the end don't fit very well for me...add a Finish ?
03:29:601 (3) - ^

Awesome !

~Star + Kudostar !
Mikkuri
eveless
[Mickey]
00:33:351 (6) - New combo because of the jump
00:34:013 (1) - then remove the new combo
01:15:042 (5) - how about to place it in 3's position
03:44:160 (5,6,7,8) - how about to place them like this:

[Hard]
00:33:131 (5,6) - move them to 00:33:020 ?it sounds better i think
01:16:476 (x) - how about to add a note in here?
01:49:895 (1) - place it to the 01:48:572 (5)'s position
01:53:094 (2,3) - move them to 01:53:204 ?
03:15:483 (4,5) - place them like this:
03:17:469 (4,5,6,7) - cant you place them better? well may be like these:

others are fine
star
Verdisphena
Mai mod :3
0OoMickeyoO0's Insane

01:29:932 (5) - Add a note?
02:09:748 (1) - Delete new combo
02:50:557 (2) - Add a note
03:39:307 (5) - New combo
03:39:748 (1) - Delete new combo
03:41:072 (1) - ^
03:44:601 (7) - New combo
03:45:042 (1) - Delete new combo

Hard :

Approach rate +1
Fine ~

Normal :

Overall -1
HP Drain -1
Fine ~

Easy :

Fine ~~
Disoy
first your beatmap use many hitfinish so was noise
you can change hitwhistle or reduce volume^ ^

The modding proper:

[Easy]
02:20:998 (3) - add a hitwhistle?
03:15:042 (2) - The red line add hitwhistle?
03:27:175 (1) - hitfinish change hitwhistle?
03:30:704 (1) - ^

[Normal]
00:25:189 (1) - remove new combo
00:49:233 (2) - add a hitwhistle?
00:52:763 (8) - ^
01:03:572 (1) - remove new combo
01:18:792 (3) - add a hitwhistle?
01:29:381 (5) - add a hitfinish?
01:29:822 (6) - add a hitwhistle?
01:31:366 (1) - add a hitfinish?
01:53:425 (2) - remove new combo
02:17:469 (8) - add a hitwhistle?
02:22:763 (4) - ^
02:28:278 (1) - remove new combo
02:40:851 (4) - add a hitwhistle?
02:42:175 (6) - hitfinish change hitwhistle
02:51:439 (3) - add a note?
03:28:057 (7) - add a hitwhistle?
03:38:866 (1) - remove new combo

[Hard]
00:22:653 (4) - remove the circle?
00:52:322 (2) - add a hitwhistle?
01:31:807 (6) - add a note?
02:13:939 (5) - add a hitwhistle?
Meiri
Hi indyinyou :D

Here Is My Mod

SPOILER
Easy
Fine

SPOILER
Normal
01:04:013 (1) - Oops, Change The Combo Color ?
01:31:366 (1) - Extend The Spinner To 01:32:910 Or 01:33:131 ?
01:53:425 (1) - Change The Combo Color ?
01:56:954 (1) - ^ ?
02:11:072 (1) - ^ ?
02:28:719 (1) - ^ ?
03:23:645 - Add A Quick Break Here ?
03:39:307 (1) - Change The Combo Color ?
Other Is Fine :D

SPOILER
Hard
01:32:028 (1) - Remove New Combo ?
02:57:395 (1) - Add Clap In This Spinner ?
03:23:645 - Add A Quick Break ?
Other Is Fine :D

SPOILER
0OoMickeyoO0's Insane
02:20:998 (1) - Remove New Combo ?
02:24:307 (1) - ^ ?
03:49:013 (1) - ^ ?
Other Is Fine :D

Nice Mapping Style All :D !
Like This !
EvianBubble
Hi hi, hope a quick mod is OK with you :P

General
Hitcircleoverlay looks a bit funny IMO o_O
Offset seems a bit off to me
Some of your timing sections are not snapped, fix them

Easy
01:32:689 (end of 1) - I feel like I want a hitsound here ... maybe a finish?
02:57:395 (end of 1) - Same here
Nothing much to say here

Normal
00:26:292 (3, 4) - Change to normal soft hitsounds and use claps on both?
00:34:013 (1 - 4) - Uh, any reason for the mini jumps in a "normal"? Just use normal spacing for these?
00:40:410 (5) - Yea, the clap suggestion again. I won't mention these again but if you like them then use them? :P
00:49:675 - Add note here?
01:18:131 (1 - 9) - Follow vocals here?
01:50:998 (6) - Add clap?
01:51:660 (1) - Uh, WTF is this random slow down? It doesn't fit IMO, get rid of it
01:58:719 (1 - 4) - This combo and the next, I'm a little iffy on the spacing change. I don't really think it's accenting anything special so just use normal spacing
02:13:719 (4) - Get rid of this note
02:15:483 (2 - 5) - Guess what I'm gonna say here XD
04:05:778 (1) - Finish doesn't sound that good here :S
04:05:998 (2) - Delete this

Hard
While I can't actually pass this (I ish nub lol XD) I can say that some of the triple sixteenths (that's blue ticks or 1/4 of a beat) sound kind of random and overused ... and don't really fit ... but that's just my opinion :P

Fairly solid mapset (well for the half I saw LOL), just a few things to clean up here and there. Good job!

+1 star
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
there's a Konachan_com%!^#*^#$.jpg in your folder. but i downloaded your map 1 day ago so don't know if it's still there. if it is, remove plz.
offset:-7

[Easy]
02:39:307 (1) - use a whitle instead of finish since there's already a finish at 02:42:836 (1)
03:33:131 (2) - use a ticksound clap here?
04:01:366 (2) - ^

[Normal]
a little hard Normal hah... HP-1 & OD-1?
00:56:513 - add a note?
01:04:013 (1) - i guess don't need this new combo = =
01:30:042 (7) - add finish?
02:28:719 (1) - same new combo thing.
03:23:425 (3) - use a 0.5x slider here (end at 03:24:748)?

[Hard]
00:58:719 (5) - just use a 1/1 slider here?
01:08:645 (4,5,6,7,8) - personally i don't like this style...
01:15:925 (4) - parallel with 3?
01:18:682 (3) - remove
02:55:631 (4) - stack with 3?
03:23:425 (6) - same suggestion as [Normal]
03:53:204 - add a note

[Mickey's Insane]
OD-1
00:41:072 (1,2) - the 2 normal-whistle in most soft hitsounds... = =...
01:02:469 (1) - don't need to mute...lower the volume is enough to show effect. mute a whole slider may cause ranking problems as i know.
01:30:042 (5) - finish at the beginning
01:45:042 (1) - add a circle here and start this spinner 1/4 or 1/2 later.
02:27:175 (1) - same
03:37:763 (1,2) - ^
04:05:998 (1) - finish at the beginning

nice done.
kanpakyin
Thank' your PM..Mod now
ReD=I think you should fix this
BluE=Just a suggestion

[Easy]
00:49:242(4)up 2 grid?
03:34:026(2)add a clap?

[Normal]
Nice~

[Hard]
00:54:553(6)Add a clap?
00:59:863(7)^
01:23:3936(5)down 2 grid?
01:53:668(..)start x1 BPM?


Really Nice 0.0
No any big mistake
Good luck>.<
Zekira
Offset: 490 (+6 from current)
Don't forget to move the other timing points and resnap as well.

[Easy]
00:43:273 (2) - (nazi) isn't evenly spaced between 1 and 3
01:14:596 (1) - can you map this part with non-spinner please? IMO spinner doesn't fit here
01:28:273 (1,2) - remove NC from 1, put on 2
02:39:302 (1) - can you map this part with non-spinner please? IMO spinner doesn't fit here
03:48:567 (4) - 1 grid down?
03:49:890 (1) - can you map this part with non-spinner please? IMO spinner doesn't fit here

[Hard]
Your slowdowns here are a bit too confusing.
00:22:763 (4) - you can see that it's not positioned properly
01:02:469 - put something here
02:27:175 - put something here
03:11:072 (5) - NC?
03:37:763 - put something here
03:53:204 - put something here

[Insane]
Have someone inspect your New Combos because some of them are weird.
01:30:594 (1) - map this part plz
03:38:425 (3,4,5) - lol anti-stacks... (I don't recommend you do that)
Kiddo-Kun
Looks fine to me.
I did not find anything.
I'm not gonna mod maps with a high amount of stars like this anymore >W<.
STAR
Nice map
Hijiri Tezuka
Orz The map is perfect, there's nothing much I can say about it except a few unimportant details like hitsounds, but it still works where they are. So have a star and my best wishes~
*Still can't believe it's your first map*
Garven
Sorry for taking so long ;_;

[General]
The aspect ratio looks off in the background...

[Easy]
00:35:116 (2) - I'd recommend against short kick sliders like this in easy difficulties. It's hard to discern when it's going to stop.
01:58:719 (1) - Same thing as earlier
02:42:836 (1) - Way too soon after a spinner for an easy. Maybe end the spinner at 02:41:733 - ?
03:15:042 (2) - Short kick slider
03:39:307 (1) - Kiiinda soon. Might be okay to keep, but it'd be better with more time between notes.
03:49:895 (1) - Same suggestion as the last one like this

[Normal]
01:03:572 (1) - Too soon after a spinner. Just delete this one and it should be fine.
02:28:278 (1) - ^
03:38:866 (1) - ^

[Hard]
01:51:660 (1) - This spacing is probably unintentional due to the .5 bpm part. Just snap it to 2x unless you really want an anti jump there.

[Mickey]
00:46:145 (8,1) - I wouldn't hate you if you got rid of this overlap.

And there you go.
Sure
Hi ^^
I don't mod pickily.


[Normal]
01:51:660 (1) - This 0.5x BPM slider doesn't fit to song and Normal diff IMO.


[Hard]
01:08:645 (4,5,6,7,8) - these sliders are too close to previous note in test mode because of stack. 2 grid down looks better.


Easy and Normal are fine to me.
Nice map. Star~*
gyt
Nice, star. :D
Topic Starter
indyinyou
Sandpig
hi :)

(>'(oo)')> my mod <('(oo)'<)

Hard

00:24:528(2) snap the end of this slider to red line
00:29:601(2,3,4) make them even
01:51:219(3) & 01:51:660(1) too close to each other
02:00:483(5) & 02:00:925(1) ^
02:06:881(2,3,4,5,6) I suggest you not stack them
03:22:983(5) & 03:23:425(1) make them farther apart

Normal

I see no issue here but it plays like a Hard. Maybe you can rename Hard to Insane and this diff to Hard, or give it whatever name you like, but it's not a Normal.

Easy

all fine here


good job, star 8-)
wanhyrzh
Hey, you do really a good jod here.
I think the map is quite rankable and I can hardly do anything to it ;_;
The only weird thing I feel is the SV...too slow ;_;(especially in Easy and Hard...and the 0.5x)
Other than that, a nice map.
And some nazi things at Easy:
01:04:013(1) too far from the center...it may bugs the new players
03:53:425(1) ^

No kds for this.
Star!
Shulin
General:

-- Remove 0OoMickeyoO0 from tags if your not using his difficulty.

Easy:

01:31:366 (1) - Add finish to the end?
02:56:072 (1) - ^

Normal:

01:51:660 (1) - I'd recommend removing this x0.5 on a Normal, it doesn't really fit.
02:56:072 (1) - Add finish.

It's a bit too similar to Hard. Not a major thing I guess.

Hard:

-- Some of the x0.5 don't fit the song imo.

01:02:689 (2) - Remove clap, add whistle?
01:02:910 (3) - Clap the end, sounds better ^^
01:08:425 (3,4) - Overlaps in game, it looks a bit weird maybe space it out more?
01:32:028 (1) - x0.5 seems a little random here. (Also, add finish to the end?)
02:07:101 (3,4,5,6) - I think it might be better if you move these from under the slider, the low AR makes it somewhat confusing.
02:27:395 (2) - Remove clap, add whistle?
02:55:851 (1) - Add finish.
03:37:983 (2) - Remove clap, add whistle?

Star, good luck!
aesopl19193
General
-

Hard
suggestion only 03:23:425(1) - add whistle at the start

Normal
-

Easy
I feel it is normal.. but..I think it is still ok

No critical mistake found. Good luck :)
Lalarun
Nice Song~ :oops:
roflninja
Well, just a few little things, ignore them if you dont agree

maybe add a timing point at 04:07:763 in all difficulties and reduce the volume a bit?

[easy]
fine for me

[normal]
also fine for me

[hard[
01:32:028 (1) - 0.5x doesnt fit IMO, but if you want it slower maybe use 0.75x?
The 08 team_Bourdon
Halo :3
some suggestions for you~ ;)

Easy
04:05:778 (3) - remove this note?
04:04:895 (2) - this slider ending at here 04:05:778 maybe is better?

Normal
-Circle size move to large size maybe is better??
01:00:263 (x) - add a slider? 01:00:483 to end
01:00:483 (1) - start at 01:00:704 ?
02:25:189 (1) - start form 02:24:969 ?
02:32:910 (3) - remove this note?
02:33:131 (4) - slider start from 02:32:910?

Hard
Nicely!! :)

Nice map~!! :D
star~~~!!! 8-)
ignorethis
looks good for me
Dotsu
I'm late~ :o
Shinxyn
Hmm... mp3 size is before new rule, okay.
Sounds fine, plays fine, could point out a bit more, but honestly, no need for me to nazi anymore than it already has been, so, seems good to me~

Congrats on your first rank~
Topic Starter
indyinyou
thx ALL MOD :lol:
DJPop
ยินดีด้วยกับ Ranked ครั้งแรก :D


โทษทีที่ไม่ได้ม็อดเลย เพราะช่วงนั้นไม่ว่าง พอจะม็อดก็ได้ฟองไปแล้วอีก :o
Fight69
Congrats ! :)
OzzyOzrock
I thought only I knew this song, ha.
Gens
Heart fixed.

Totally beat ya Andrea.
Andrea

Gens wrote:

Heart fixed.

Totally beat ya Andrea.
Hey, I hate you ç_ç
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