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The Offspring - You're Gonna Go Far Kid

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Topic Starter
rust45
This beatmap was submitted using in-game submission on Sunday, May 16, 2010 at 4:36:30 PM

Artist: The Offspring
Title: You're Gonna Go Far Kid
Tags: MarioBros777 MB777 rock guitar gens
BPM: 126
Filesize: 6983kb
Play Time: 02:54
Difficulties Available:
  1. Gens (4.76 stars, 314 notes)
  2. Hard (4.47 stars, 324 notes)
  3. Normal (3.02 stars, 156 notes)
  4. Not That Far (1 stars, 87 notes)
Download: The Offspring - You're Gonna Go Far Kid
Information: Scores/Beatmap Listing
---------------
Warning: Contains offensive language, please download with caution around mother.

The maps are complete, sure it's only a normal and a hard but I think this will work quite nicely. Thanks a ton of kudos to awp for taking the time to time the map. It really helped out.

Thanks to MB777 for providing an easy diff and for suggesting a small SB that makes it look at tad nicer.
Another thanks to Gens for making an insane diff. (which I thought I wouldn't be able to pull off)

Recent Changes:
Minor Suggestion from Xgor.
Suggestions from blissfulyoshi.
Suggestions from YGOkid8 and Dusty, sorry for such a long wait!
Suggestions from Starrodkirby. Please re download for an improved BG.
Gens' awesome diff is in here now.
More suggestions from Starrod.
Lardo <3
cyanberryio
Offset: 1,480

I said this in IRC, but just posting it.

No star yet~ But if I like the outcome, it'll come! :)
Torran
Definitely multiple timing sections so I can't help :|
But here's the BPM for the first part:
BPM 126.25
Offset 1,490
eee
Oh, man, I like this song, tried mapping it when I was n00b, then never went back :/
I can kinda tell the timing was gonna just be the ordinary timing just on red ticks at different offsets, this is kinda like that.
Here's What I Got

[TimingPoints]
1495.86188616071,476.190476190476,4,1,0,100,1,0
16470,476.190476190476,4,1,0,100,1,0
24311,476.190476190476,4,1,0,100,1,0
38821,476.190476190476,4,1,0,100,1,0
56662,476.190476190476,4,1,0,100,1,0
71675,476.190476190476,4,1,0,100,1,0
79522,476.190476190476,4,1,0,100,1,0
94032,476.190476190476,4,1,0,100,1,0
112083,476.190476190476,4,1,0,100,1,0
126587,476.190476190476,4,1,0,100,1,0
141540,476.190476190476,4,1,0,100,1,0
157229,476.190476190476,4,1,0,100,1,0
172690,476.190476190476,4,1,0,100,1,0

Overwrite the [Timing Points] Section in the .osu in Notepad, Then save using notepad and you should be clear.
I'm am definitely not perfect with timing, BUT this'll makes the mapping much easier, and is pretty close :)
*Ahem*

Topic Starter
rust45
Thanks for the timing help, the some places still seem iffy, but I can properly map now knowing it won't be incredibly off.
cyanberryio
The following are suggestions/opinions. But you should already know that.

[Normal]
Why doesn't this have the volume sections as in [Hard]?
00:21:94 (3,4,5,6,7,8,9) - This pattern may confuz the newbites.
00:34:31 (1) - Make this start a 1/2 tick later like in [Hard]. (Maybe even extend a bit like in [Hard]?
01:17:15 (3,4,5,6,7,8,9) - Newbites might be confuzed.
01:45:69 (1,2,3,4,5,6,7) - ^

[Hard]
Nothing bugged me cause I'm not picky. ;)

Hard is a little slow, maybe Whisper's solo got to me. :P But I like it, could be a little more challenging. :P
But deserving of a star!
Topic Starter
rust45

Alex0686 wrote:

The following are suggestions/opinions. But you should already know that.

[Normal]
Why doesn't this have the volume sections as in [Hard]? What? It's all max the whole way through on both diffs.
00:21:94 (3,4,5,6,7,8,9) - This pattern may confuz the newbites.
00:34:31 (1) - Make this start a 1/2 tick later like in [Hard]. (Maybe even extend a bit like in [Hard]? Don't want the end too close to the next note, but starting later yes.
01:17:15 (3,4,5,6,7,8,9) - Newbites might be confuzed.
01:45:69 (1,2,3,4,5,6,7) - ^

[Hard]
Nothing bugged me cause I'm not picky. ;)

Hard is a little slow, maybe Whisper's solo got to me. :P But I like it, could be a little more challenging. :P I think it may be because I mapped this as a hard instead of insane which only insane has the solo on whispers. But if anyone wants to make an Insane go right ahead(I just don't really feel like I need it though, but if you map one well, then I'll add it.)
But deserving of a star!
Thanks, you get kudos.
Mashley
Awesome.

Normal
Significant overuse of whistles here. Please remove some of them. >_<

Hard
Also too many whistles. Sort it out!
00:03:87 (7,8,9) - The are a bunch of notes like this, but to get them on time you'll need to use 1/3
01:19:29 (3,4) - Seriously looks like 1/4. Put a new combo on 01:19:29 (3,4) and space it to the same spacing as 01:18:81 (1,2,3)
02:46:59 (5,6,7,8) - Back 1/6
Generally, this whole song is 1/6. It's probably that lots more notes need to be moved around like that but I'll leave it to you.
Froslass
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
rust45
This map has been deleted on the request of its creator. It is no longer available.
Gens
The timing is good~ You may still want to get awp for fine tuning though, there are 2 or 3 sections that still sound iffy... It's still good though.

[Hard]

- 2x sliders without warning? :(

01:04:28 (2,3,4) - This is rather confusing.

- And maybe set the preview point to 00:38:82?

I actually kind of like the song. The map too~
But yeah, you need to get awp for this. Or someone else good at timing. I'm going to star this for now~

2011 edit: mirrors everywhere
Topic Starter
rust45

Gens wrote:

[Hard]

- 2x sliders without warning? :( I think it works for now, the ticks give hint of a 2x and it pretty easy to follow

01:04:28 (2,3,4) - This is rather confusing. fixed

- And maybe set the preview point to 00:38:82? I prefer where it is.
I posted in the timing topic and I know awp looks there, so I'll just wait, but if I get up 8 priority then I'll see about talking to him directly.
0_o
Normal
01:42:36 (3) - It was a little hard to tell this was a slider, it almost tripped me up

Hard
Some of the timing/snapping is kinda sketchy but I don't really know what to do about it so I'll ignore it
00:39:53 (2) - I normally don't point out hitsound stuff but this is BEGGING for a finish (maybe a new combo if you want too)
00:42:86 (1,2,3,4,5,6,7,8,9,10,11,12,13) - It'd be nice if this was symettrical on the y-axis (symettrical patterns that aren't symettrical across the grid is a pet peeve of mine :P)
02:21:77 (1) - Finish on the end?

horrible band starred
Kytoxid
Sounds very cool overall, starred.

Suggestions: (mostly strict things to make notes line up a bit better with the beat)

[Normal]

00:21:94 (3,4,5,6,7,8,9) - Follows the lyrics a bit better if taken 1/8 early.
00:41:67 (6) - Down to align with 3,4,5?

[Hard]

00:02:36 (4) - Make it 1/12th earlier. (move it onto the 1/4 beat before it)
00:03:99 (8) - Move it 1/12th later. (onto the 1/3)
00:37:64 (1) - Very unexpected 2x slider.
00:53:82 (1) - Shorten by 1/1?
02:45:48 (3,4) - 1/6th earlier? (sounds a bit weird either way, might just be me though)
02:48:41 (1) - End it 1/6th sooner?
02:50:24 (1,2,3,4) - 1/6th earlier?
Topic Starter
rust45

Kytoxid wrote:

00:41:67 (6) - Down to align with 3,4,5?
I don't think so...
The snapping I won't mess with until I get the correct timing.
And I'll see about getting an SB warning for the slider.
Froslass
1st section: Offset 1.499 i think
2nd: good
3rd: ^
4th: ^
5th: 56.675
6th to end: good for me
anonymous_old
Good enough.
awp
Timing
1. Offset: 1,494ms BPM: 126.00
2. Offset: 16,710ms BPM: 126.25
3. Offset: 24,285ms BPM: 126.00
4. Offset: 39,537ms BPM: 126.00
5. Offset: 56,673ms BPM: 126.00
6. Offset: 71,910ms BPM: 126.25
7. Offset: 79,518ms BPM: 126.00
8. Offset: 94,750ms BPM: 126.00
9. Offset: 111,852ms BPM: 126.50
10. Offset: 127,065ms BPM: 126.00
11. Offset: 142,265ms BPM: 126.30
12. Offset: 172,684ms BPM: 126.00

Well something like that
Matma Rex
This map has been deleted on the request of its creator. It is no longer available.
KatanAnime
Overall Map is good but there are some spacing issues in both normal and hard imo...
But i Really liked the map so star! :D
Jinxy
[Normal]
01:49:03 (1) - Weird shit, thanks to the new offset. Just pointing it out, since I have no idea how to fix.

[Hard]
00:06:73 (6) - New Combo
00:06:73 (6,7,8,9,10,11,12) - I yawned.
00:37:61 (1) - The warning seems too late. But a warning before the spinner maybe?
Nazi 00:46:67 (1,2) - 1 grid up.
Nazi 00:49:06 (6,7,8) - 1 grid right so 8 overlaps on 5
01:47:60 (1) - Same as [Normal]
Nazi 02:35:09 (1,2,3,4) - 2 grids left

Starred
anonymous_old
make the BG blue.

</mod>
DJPop
I think BPM should be 252 but you don't have to change them ;)

~Normal~
00:27:014 (1) - make it symmetrical if possible
00:34:052 (1) - end on white tick
01:49:003 (1) - end on white tick

~Hard~
00:02:032 (4) - move down 2 grids and left 1 grid (Lv3)
01:47:060 (1) - end on white tick
02:18:001 (11) - add new combo


+Star
Lilac
Better preview time. I recommend 00:39:04.

[Normal]

00:34:52 (1) - Snap the Spinner to the white tick.
00:53:82 (1) - Maybe you could extend this to the offset line?

The Warning needs to be more clearer but... it's sooooooo coool!!!! ^_^

[Hard]
Kiai Time at every chorus? (Massive debatable suggestion) Actually, strike that.

00:41:44 (5,6) - Whistle probably sounds good.
01:43:32 (4) - This may sound better as a Finish instead of a Clap.
02:07:06 (2) - Finish hitsound here?
02:07:30 - Maybe the soft hitsounds should start here instead?
02:08:73 - New combo here, possibly?
02:14:68 (2,5) - Finish hitsounds seem great here.
02:37:22 (8) - Remove this note (?)
02:45:06 (2) - Finish hitsound (?)

You're gonna go far, rust. XD
arien666
[Normal]
00:05:30(1) - [Suggestion] How about move 1 grid up?
00:52:39(1,2,3,4) - [Suggestion] How about move 1 grid right?
01:44:98(7) - [Suggestion] How about move 1 grid up?

[Hard]
00:18:37(5) - How about move 1 grid right?
00:30:95(1) - [Suggestion] How about move 1 grid left?

Dirty nazi...
Good map :3
I hope it will be ranked soon XD

Here's my star :3
Lilac
NEW NEW NEW!

Hopefully it's good now. Sorry if it ain't interesting.

Plus my storyboarded name.

Download: The Offspring - You're Gonna Go Far Kid (rust45).osb

Don't just drag the .osb in there. Actually put what's in the .osb into my .osu.

Download: The Offspring - You're Gonna Go Far Kid (rust45) [Not That Far (Easy)].osu


Kerensa
Easy:
00:09:113 [1,2] allign with previous slider?
00:19:561 [6,7] allign with [5]?
00:31:904 [2]place right on the end of sider [1]
00:37:618 [1,2,3] what makes these notes so differnt --> spacing wise?
00:42:870 [1] one tiny square to the left.
00:49:775 [2]^ but downwards.
01:17:612 [3] ^ but to the left.
01:33:327 [4,5] ^^^^^
01:38:083 [1,2]4 tiny squares to the right.
01:44:988 [4]put it ontop of the end of the previous slider.
01:46:178 [1,2,3,1,2] move up 2 tiny squares then the last 1,2 move it up one.

Normal:
00:02:446 [4,5,1] spacing is differnt should be 4 tiny squares spacing.
01:07:149 [4] up one tiny square.

Hard: ALL THOSE 1/3 beats move it to 1/4...
00:21:937 [5]new combo.
01:18:325 [6] aliign with [1]
02:31:291 [6]new combo.
Lilac
See the lightning in your eyes... see the lightning...

Download: The Offspring - You're Gonna Go Far Kid (rust45) [Not That Far (Easy)].osu
Xgor
[All difficulties]
01:49:003 (1) - End this spinner at 01:51:085

[Easy]
I'm not found of 1/2 in a easy but they worked here :)
It's kinda odd that this has kiai time on places where the other diffs don't have <.<

[Normal]
:)

[Hard]
Maybe lower the HP drain and overall difficulty?

That's what i found
*star*
Chacha17
Hi. I'm new in modding... here we go..

Normal
00:27:142 (1) - this slider looks a bit odd compared to this one: 00:24:285 (1)
00:41:679 (6) - align this slider to these: 00:40:965 (3,4,5) ??
01:44:987 (7) - move two grids to the right (and imo this beat sounds good with whistle)

Hard
Weird, why did the 2x speed warning appear at this time? 00:34:046

Nothing more i can see,
Awesome map, awesome hitsounds

Gray star for you :D
blissfulyoshi
Add MarioBros777 to the tags in all diffs.
Remove "The," "offspring," "kid," and "far" from the tags in all diffs because they are already in the artist/title slot.
On every diff, I have a small gripe about the combos. I don't understand how you are adding combos. Sometimes you add combos for one line of lyrics and sometimes for 2 lines of lyrics, so I advise you keep it consistent throughout the whole map. (Not going to mention this below)

Not That Far (Easy):
Normal mod:
00:11:017 (3,4) - I was sort of annoyed by the fact that these notes hit the hp bar\
01:44:988 (4,1) - ^

Normal: There are a quite a few unsnapped notes in this diff, please snap them. Besides that, the map is fine.

Hard: I wish this was a little more difficult
Normal mod:
02:21:778 (1) - snap this note pls

=============================
Nice map. Fix these items and I will probably give a p-bubble.

Edit: Proto-bubbled
Topic Starter
rust45
This map has been deleted on the request of its creator. It is no longer available.
YGOkid8
This map has been deleted on the request of its creator. It is no longer available.
Lilac
Oh crud, I'll get on it.

I seriously thought this died... but it's probably me... I'm sorry.
YGOkid8

MarioBros777 wrote:

Oh crud, I'll get on it.

I seriously thought this died... but it's probably me... I'm sorry.
hell no. No way I'm letting a great song like this get graveyarded D:
JamesLeao
I Love this song :roll:
Lilac
Please delete the .osb.

With that. I'll get my remade diff in soon.
YGOkid8

MarioBros777 wrote:

Please delete the .osb.

With that. I'll get my remade diff in soon.
correction: Please delete the .osb and full submit.
Lilac
Or even better.

Don't delete it at all. I didn't see it before rust.

No-one change any placements or spacing with my difficulty. It's just hitsound modding.

Change the kiai if you must.

Download: The Offspring - You're Gonna Go Far Kid (rust45) [Not That Far (Easy)].osu
Dusty
I can see jpeg artifacts in the background :(

[MB777]
01:49:035 (1) - This sounds weird, the way it ends offbeat with a cymbal; maybe remove finish or extend it to the next big white tick?

[Normal]
00:21:937 (3,4,5,6,7,8,9) - You can make something more interesting than this giant stack
00:44:775 (1,2,3) - It's overlapped by the previous combo, seems messy
01:04:292 (1,2,3,4,5,1,2,3) - This is a little messy too
01:49:035 (1) - Same as in MB777

[Hard]
So starting 1/4th of the way into the song, almost every note after has a hitsound. Why?... In my book that's hitsound overuse and it's annoying

00:18:610 (6) - Symmetry?
I can't see the double speed warning because it gets covered by the spinner.
01:47:607 (1) - mm yeah
Starrodkirby86
[Not That Far (Easy)]:
01:49:035 (1) - End spinner 1/2 earlier? (To start of timing section)
Change preview point to Normal and Hard's. :)
Is (Easy) really necessary? :X

[Normal]:
01:49:035 (1) - End spinner 1/2 earlier? (To start of timing section)

[Hard]:
00:33:332 (4,5) - Instead of having Double Speed appear so suddenly, perhaps make it fade in from (4)? :3
01:04:292 (2,3) - Huh? Look at here and compare it to here. 01:06:673 (10,11) - They sound the same in rhythm but there's something different here in the timeline. Decide on the right one? ^^
01:47:607 (1) - End spinner 1/2 earlier? (To start of timing section)
02:21:778 (1) - Unsnapped~
02:51:481 (1) - Seems random for kiai to end in the middle of this spinner. You can always get Kiai Time to remain enabled even with the new timing section.

Maybe you can use this background instead of the one you have right now?
http://cfs9.tistory.com/image/2/tistory ... 4c27e65034

Perhaps edit the Beatmap Description to have an epilepsy warning...though I don't know if this song has anything so severe with its strobes.

Anyway... ~
Demmah
Catchy. :D
Gens
I've been tempted to do a difficulty for this :( I even started a draft.
Aqua
I've this map already in pending but it dies :P

May i make a difficult for u? :)
DeathxShinigami
...
Topic Starter
rust45

Aqua92 wrote:

I've this map already in pending but it dies :P

May i make a difficult for u? :)
Thanks for the offer, but no thanks, there are already three diffs and Gens (Who I respect well and know well as a well established mapper) said he was gonna produce an insane, so any more diffs would just have repeat diffs. And I like easy, normal, hard, and insane map sets.
Aqua

rust45 wrote:

Thanks for the offer, but no thanks, there are already three diffs and Gens (Who I respect well and know well as a well established mapper) said he was gonna produce an insane, so any more diffs would just have repeat diffs. And I like easy, normal, hard, and insane map sets.
awh ok... thanks anyway

If you change your mind, feel free to ask me :)
Gens
I still need to polish those slider shapes and fill in the missing hitsounds but it feels more solid now. I will do the remaining changes later, but for now, you can take a look at it.
Gens
Done!
Starrodkirby86
[Hard]:
00:11:494 (8) - Shorten the slider end to the 1/4 tick?

[Gens]:
02:20:398 (1) - Where's the strobes?

Hmm...While I like the line, "Now dance f'ker dance" etc., perhaps it'd be safe to add a small disclaimer in the Beatmap Description about its language?

Also, you should add an Epilepsy Warning to all your difficulties. Song Setup > Storyboarding > Check that box. After doing that, raise the Audio Lead-in a bit so the warning can have its nice screen time.

Nice work you did...

YOU'RE GONNA GO FARRRR KIDDDD
Gens

Starrodkirby86 wrote:

[Gens]:
02:20:398 (1) - Where's the strobes?
Pfft looks like I forgot again :<
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