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incinerate - Purgatorium [Osu|Taiko]

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Total Posts
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Topic Starter
RikiH_
This beatmap was submitted using in-game submission on sabato 2 febbraio 2013 at 18:53:49

Artist: incinerate
Title: Purgatorium
Source: BMS
Tags: Roxas inaba-tan inaba tan katty pie bof2011 2011 bms fighters intersection conflict black funeral group
BPM: 193
Filesize: 5217kb
Play Time: 02:25
Difficulties Available:
  1. Another (5 stars, 422 notes)
  2. Heaven (4,9 stars, 583 notes)
  3. inaba's Taiko Oni (4,89 stars, 911 notes)
  4. Pie's Hyper (4,98 stars, 360 notes)
  5. Roxas' Advanced (4,62 stars, 273 notes)
  6. Standard (2,47 stars, 158 notes)
Download: incinerate - Purgatorium
Information: Scores/Beatmap Listing
---------------
Note: Heaven is the hardest diff in this mapset.
Second ranked map, quite satanic song.
Modders list.
Akashi_S
Katty Pie
DakeDekaane
Shikinotsu
forevehappy
-kevincela-
giO-
Aldwych
chaotic_iak
Twice
BeatofIke
Kuroneko-sHerald
PandaRoflmao
Jenny
cirno-
Rotte
wcx19911123
Kokatsu
Cancel
Leorda
Breeze
Standard by me
Advanced by Roxas
Hyper by Katty Pie
Another by me
Heaven by me
Taiko Oni by inaba-tan
inaba-tan
Topic Starter
RikiH_

inaba-tan wrote:

>w<
http://puu.sh/KOHX
Thank you a lot *_*
Jordan
:3
Poggo
http://puu.sh/V0yy

la la la ~~ taiko BG here
Topic Starter
RikiH_
All done.
Alltur
My modding is not 'great' but here we go..

[General]
If you are not going to use storyboard, delete osb. file :)
Maybe add tags of the mapper of GD?
The mapset itself does not have a well-spreaded difficulties. Star Rating: (2.4)/(4.75)/(5.00)/(5.00)
I don't feel like the kiai time as a kiai time.. especially, there are significantly less notes in the middle kiai time..


[Standard]
01:32:844 (2) - Add a note here?
01:41:860 (4) - NC?
If done above 01:43:103 (1) - RNC, 01:44:347 (1) - NC, 01:45:590 (1) - RNC

[Roxas' Advanced]
00:14:736 (1) - BEAUTIFUL SLIDER XD
02:21:031 (5,6,1) - I personally don't like this kind of anti-jump but it's personal comment so you can ignore.

[Another/Riki]
Hm. These two difficulties I cannot test-play (due to my lack of playing skill) but they are not completely away from each other in a matter of difficulty imo.

Great map XD Star~
Topic Starter
RikiH_

Akashi_S wrote:

My modding is not 'great' but here we go.. Don't worry, at least you modded it, ahahah

[General]
If you are not going to use storyboard, delete osb. file :) Done
Maybe add tags of the mapper of GD? Ops, I forgot them D: Fixed
The mapset itself does not have a well-spreaded difficulties. Star Rating: (2.4)/(4.75)/(5.00)/(5.00) Well, I think it's ok because advanced is an Hard end standard is a Normal
I don't feel like the kiai time as a kiai time.. especially, there are significantly less notes in the middle kiai time.. Maybe I'll fix it


[Standard]
01:32:844 (2) - Add a note here? Why not?
01:41:860 (4) - NC? No
If done above 01:43:103 (1) - RNC, 01:44:347 (1) - NC, 01:45:590 (1) - RNC

[Roxas' Advanced]
00:14:736 (1) - BEAUTIFUL SLIDER XD Roxas is pro with sliders lol
02:21:031 (5,6,1) - I personally don't like this kind of anti-jump but it's personal comment so you can ignore. I like them

[Another/Riki]
Hm. These two difficulties I cannot test-play (due to my lack of playing skill) but they are not completely away from each other in a matter of difficulty imo.

Great map XD Star~ Thank you for star bro :3
Poggo
Standard

00:18:466(3) - this slider better end on 00:19:088~ add whistle on end and add note with whistle
00:38:363(3) - looks a little better http://puu.sh/12Cqv
01:24:451 - remove NC
01:53:052(remove nc and add NC on slider 3
01:55:539 - remove nc
02:01:135 - ^
02:03:622 - ^
02:06:109 - ^
02:08:596 - ^ this spam NC~ it's not need >.<

Another

00:15:047 - remove NC
00:16:290 - ^
00:21:264 - ^
00:27:637 - ^
00:30:124 - ^
00:36:497 - ^
00:39:451 - add nc
00:39:917 - remove Nc
00:40:539 - add NC same as 00:38:052
00:41:782 - ^ and the same momemts~ check it plz
01:11:316 - remove NC
01:32:533 - ^
01:32:378 - add note for rhythm~
02:09:217 - 02:18:466 - put this sliders on 1/2 or not on blue ticks~ it's not sound Dx

:P :P :P
DakeDekaane
Hi, mod time~

[General]
I can't see any reason for the uninherited timing point (red line) in 01:16:912, you should delete it.

[Standard]
00:41:782 (3) - This looks nicer and well-spaced in x:304 y:132
01:26:627 (2) - Maybe 1 grid left
01:26:627 (2) - 1 grid down
02:09:217 (1) - This may look nazi, but this looks better, and can be applied to next slider (I think it's the same shape)
02:14:192 (1) - This.
02:16:679 (1) - Try to do simmetrical this slider
02:27:870 - You can ignore this part, a spinner that starts here and ends in 02:29:736 may fit.

[Advanced]
01:16:912 (5) - Make the volume here higher, maybe 15 or 20%

[Another]
02:04:399 (1,2,3,4) - Move them 1/2 beat later, sounds better
02:06:886 - 02:07:663 - This sounds better

02:14:192 - 02:19:166 - Snap notes in this interval 1/4 beat earlier, and put a circle in the end of the stream.

I think that's all from my part, good luck
Topic Starter
RikiH_

Katty Pie wrote:

Standard

00:18:466(3) - this slider better end on 00:19:088~ add whistle on end and add note with whistle Done
00:38:363(3) - looks a little better http://puu.sh/12Cqv Fixed
01:24:451 - remove NC Fixed
01:53:052(remove nc and add NC on slider 3 Nope
01:55:539 - remove nc Nope
02:01:135 - ^
02:03:622 - ^
02:06:109 - ^
02:08:596 - ^ this spam NC~ it's not need >.< Fixed in another way lulz

Another

00:15:047 - remove NC I like it :C
00:16:290 - ^ Same
00:21:264 - ^ Done
00:27:637 - ^ Derp
00:30:124 - ^ No
00:36:497 - ^ No
00:39:451 - add nc no
00:39:917 - remove Nc No
00:40:539 - add NC same as 00:38:052 Yes
00:41:782 - ^ and the same momemts~ check it plz lols
01:11:316 - remove NC Done
01:32:533 - ^ Lol I don't know why i put this stupid nc
01:32:378 - add note for rhythm~ Added a jump
02:09:217 - 02:18:466 - put this sliders on 1/2 or not on blue ticks~ it's not sound Dx THANKS FOR THIS OMG I DIDN'T KNOW WHERE TO PUT THEM

:P :P :P
Topic Starter
RikiH_

DakeDekaane wrote:

Hi, mod time~

[General]
I can't see any reason for the uninherited timing point (red line) in 01:16:912, you should delete it. There's a 1/8 BPM slider in Another :O

[Standard]
00:41:782 (3) - This looks nicer and well-spaced in x:304 y:132 Fix'd
01:26:627 (2) - Maybe 1 grid left I can't see any difference but ok
01:26:627 (2) - 1 grid down
02:09:217 (1) - This may look nazi, but this looks better, and can be applied to next slider (I think it's the same shape) I can't understnad where the problem is D:
02:14:192 (1) - This. Derp
02:16:679 (1) - Try to do simmetrical this slider Replaced, it was horrible
02:27:870 - You can ignore this part, a spinner that starts here and ends in 02:29:736 may fit. Nah

[Advanced]
01:16:912 (5) - Make the volume here higher, maybe 15 or 20% I think it's ok

[Another]
02:04:399 (1,2,3,4) - Move them 1/2 beat later, sounds better Yep
02:06:886 - 02:07:663 - This sounds better Fixed

02:14:192 - 02:19:166 - Snap notes in this interval 1/4 beat earlier, and put a circle in the end of the stream. I think I did it

I think that's all from my part, good luck
Thank you Katty and Dake for modding :3
Roxas

RikiH_ wrote:

Akashi_S wrote:

[Roxas' Advanced]
00:14:736 (1) - BEAUTIFUL SLIDER XD Roxas is pro with sliders lol
02:21:031 (5,6,1) - I personally don't like this kind of anti-jump but it's personal comment so you can ignore. I like them
Fuck yeah B| Anyway I like that antijumps so I don't change them xD O riki, certo che non vedo mod sulla mia diff eh! Muahaha
Topic Starter
RikiH_

Roxas wrote:

O riki, certo che non vedo mod sulla mia diff eh! Muahaha
Sì ma nessuno ha ancora fatto un modding decente tranne Katty, solo che non mi ha moddato le due insane D':
thiev
Hi , mod from Mod team/M4M

  • Standard
Nice ~~


  • Roxas' Advanced
00:46:446 (1) - Why the spacing is higher here ? It's not pleasant to play :/


  • Another
00:21:031 (2) - I think this is overmapped
00:39:451 (8) - I think you should place circle then a slider like this
00:40:072 (2) - ^
01:16:912 (1) - I think it's better to make this slider vertical
01:41:860 (1) - You should make this slider like this
02:01:912 (1,2,3,4) - It sounds better if you decrease these slider length to 1/4
02:04:399 (1,2,3,4) - ^


  • Riki
00:14:813 (2) - I think this is overmapped
00:16:057 (2) - ^
00:18:544 (2) - ^
00:21:031 (2) - ^
00:49:399 (6) - I think it's look better like this
01:59:425 (2,3,4,5) - It sounds better if you decrease these slider length to 1/4
02:01:912 (2,3,4,5) - ^
02:04:399 (2,3,4,5) - ^
02:06:886 (2,3,4,5) - ^

Good luck
Topic Starter
RikiH_

Shikinotsu wrote:

Hi , mod from Mod team/M4M

  • Standard
Nice ~~


  • Roxas' Advanced
00:46:446 (1) - Why the spacing is higher here ? It's not pleasant to play :/


  • Another
00:21:031 (2) - I think this is overmapped There are sounds on the "background" but if another modder points this out I'll change
00:39:451 (8) - I think you should place circle then a slider like this Fixed
00:40:072 (2) - ^ ^
01:16:912 (1) - I think it's better to make this slider vertical Yep
01:41:860 (1) - You should make this slider like this I can't see any problem
02:01:912 (1,2,3,4) - It sounds better if you decrease these slider length to 1/4 Nope but if another modder points this out BLAH BLAH BLAH xD
02:04:399 (1,2,3,4) - ^ Same


  • Riki
00:14:813 (2) - I think this is overmapped The same of Another :P
00:16:057 (2) - ^
00:18:544 (2) - ^
00:21:031 (2) - ^
00:49:399 (6) - I think it's look better like this Yes
01:59:425 (2,3,4,5) - It sounds better if you decrease these slider length to 1/4 Nah
02:01:912 (2,3,4,5) - ^
02:04:399 (2,3,4,5) - ^
02:06:886 (2,3,4,5) - ^

Good luck
Thank you bro /o/
forevehappy
from forevehappy's Taiko modding queue (′・ω・`)ノノ

[Inaba's Taiko]
00:15:824 (2) - k
00:21:420 (1) - d
00:23:286 (2) - k
01:16:912 - BPM is too Slow,I suggest you fix BPM to 96.5 is more better

I can't find faults...
Good luck~ :)
-kevincela-
o/

[General]

[*]Potresti togliere il letterbox nei breaks,non è che sia necessario qui :\

[Standard]

  1. Potresti aumentare l'AR di 1,mette in maggior risalto il flow della mappa rendendola più liscia imho.
  2. 00:33:389 (3) - Che ne diresti di modificare lo slider come nell'immagine sotto? E' una cosa grafica,fixa se vuoi :3
    SPOILER

    164,352,33389,2,0,B|216:372|264:332|256:280|256:280|248:228|296:188|348:208,1,280
    336,284,34943,5,0
    408,256,35254,2,0,B|460:204|460:128,1,140
    344,32,36497,5,2
    316,104,36808,1,2
    Ti ho anche fixato lo spacing delle note successive c:
    [/sliderbox]
  3. 01:09:451 (3,4,5) - Non è che ci sta tanto bene così quel pattern,ti consiglio di modificare il pattern in questo modo. Imho,oltre ad essere migliore graficamente ha un flow migliore :P
  4. 01:25:694 (1,2) - Qui più che flow è un fattore grafico: che ne dici di blankettare la nota 2 con lo slider 1 in questo modo? (lo slider è ovviamente stato modificato) Imho,ci sta molto bene :3
  5. 01:43:103 (1) - Che ne diresti di spostare il New Combo su 01:41:860 (4) - ?
  6. 01:45:590 (1) - Stessa cosa,muovi il New combo su 01:44:347 (3) - [Roxas' Advanced]

    1. 00:32:611 (4) - Forse sono solo io,ma lo slider lì non è che mi dica tanto. Cosa diresti di modificarlo così?
      [spoilerbox]
      348,96,32611,2,0,B|396:124|388:142|380:160|444:192|444:192|380:224|388:240|396:260|348:288,1,275,0|0
  7. 00:55:772 (1,2,3,4) - Qui dovresti usare i clap come prima,sia per tenere la consistenza sia perchè ci sta piuttosto bene.
  8. 01:16:912 (5) - Potresti addare un new combo qui,per delineare una nuova fase...
  9. 02:23:052 (4) - Spostalo a x:256 y:26? Imho,ci sta meglio e flowwa meglio qui che nel punto attuale.
[Another]

  1. Ci sono 2 inherited points unsnappati a 01:19:010 - e 01:19:166 -, ricorda di snapparli!
  2. 00:07:741 (2,3) - Che ne diresti di farli così? Hanno un flow decisamente migliore di quello attuale
    SPOILER

    304,272,7741,2,0,B|324:368,2,95
    208,272,8207,2,0,B|188:368,2,95
  3. 00:10:694 (3,4) - Dovresti scambiare i loro posti... Ora come ora la mappa scorre bene così,ma modificandolo in questo modo sarebbe meglio,e renderebbe anche migliore il flow su 00:11:160 (4,1) -
  4. 00:15:047 (1) - Non capisco il senso di questo New combo e sinceramente lo trovo superfluo. Imho,sarebbe meglio eliminarlo...
  5. 00:16:290 (1) - ^
  6. 00:21:264 (1) - ^
  7. 01:16:912 (1) - Mi dispiace,ma questo NON è accettabile. Usare BPM soltanto per cambiare la velocità dello slider è UNRANKABILE,e di sicuro molti te lo punteranno addosso. Ti consiglio invece di rimpiazzare questo slider con uno spinner e ti consiglio di eliminare questa sezione BPM da tutte le diff.
  8. 01:25:694 (1) - Allunga questo slider di 1/4,ci sta meglio e vedo che lo stai usando anche su altri slider.
  9. 01:32:378 (2) - Questa è una piccola cosa,ma ti consiglio comunque di piazzare questo a x:132 y:64,per fixare il blanket con 01:31:912 (1) - e per creare un perfetto flow lineare con 01:32:533 (3) -
  10. 01:45:901 (2,3) - Ancora una volta,ti consiglio di modificarli così:
    SPOILER
    204,152,105901,2,0,B|204:56,1,95
    308,152,106212,2,0,B|308:57,1,95
  11. 01:54:995 (3) - Whoops,questo slider ha un repeat di troppo che perciò si sovrappone a 01:55:228 (4) -,ricordati di rimuoverlo!
  12. 02:05:021 (3,4) - CTRL+R su ognuno di questi? Fa piuttosto strano giocarli così.
  13. 02:06:886 (1,2) - Questo antijump è fatto apposta? Qui è solo confusionario e rompe un po' il flow imho :\
[Riki]

  1. 00:38:984 (1,2,3,4) - Questo patten,per colpa di 00:38:363 (1,2,3,4) - , ha un flow molto innaturale. Ti consiglio invece di invertire le ruote
  2. 00:38:984 (1,3) - per far in modo che il flow si sistemi.
  3. 00:41:161 - Se ti piace,potresti sostituire lo slider attuale con un altro 1/8 che termina su 00:41:316 - : segue perfettamente i drums nel bg ed è giocabilissimo senza problemi!
  4. 00:48:933 (3,4,5,6,7) - Che ne diresti di trasformare questo pattern in un arco? Imho,ci sta molto meglio che il precedente pattern!
    SPOILER

    272,260,48933,1,0
    384,228,49088,1,0
    408,128,49243,1,0
    348,48,49399,1,0
    244,52,49554,2,0,B|224:128|140:100,1,115
  5. 01:31:057 (2) - Imho,così flowwa molto meglio. Se lo vuoi fare così,potresti anche usare CTRL+R su 01:31:290 (3) -,sempre per motivi di flow :P
  6. 01:50:565 (1,2,3,4) - Qui ti consiglio di aggiungere a ogni slider un repeat 1/4,oltre a starci piuttosto bene può creare una "specie" di deathstream con il resto dello stream xD
  7. 01:55:539 (1,2,3,4) - ^,e qui è meglio usarlo anche per il modo in cui le hai disposte.
    Inoltre,non capisco perchè utilizzare sliders su tick blue da 02:09:217 - in poi. Imho,non suona tanto bene :x
-kevincela-
o/

[General]

  1. Potresti togliere il letterbox nei breaks,non è che sia necessario qui :\
[Standard]

  1. Potresti aumentare l'AR di 1,mette in maggior risalto il flow della mappa rendendola più liscia imho.
  2. 00:33:389 (3) - Che ne diresti di modificare lo slider come nell'immagine sotto? E' una cosa grafica,fixa se vuoi :3
    SPOILER

    164,352,33389,2,0,B|216:372|264:332|256:280|256:280|248:228|296:188|348:208,1,280
    336,284,34943,5,0
    408,256,35254,2,0,B|460:204|460:128,1,140
    344,32,36497,5,2
    316,104,36808,1,2
    Ti ho anche fixato lo spacing delle note successive c:
    [/sliderbox]
  3. 01:09:451 (3,4,5) - Non è che ci sta tanto bene così quel pattern,ti consiglio di modificare il pattern in questo modo. Imho,oltre ad essere migliore graficamente ha un flow migliore :P
  4. 01:25:694 (1,2) - Qui più che flow è un fattore grafico: che ne dici di blankettare la nota 2 con lo slider 1 in questo modo? (lo slider è ovviamente stato modificato) Imho,ci sta molto bene :3
  5. 01:43:103 (1) - Che ne diresti di spostare il New Combo su 01:41:860 (4) - ?
  6. 01:45:590 (1) - Stessa cosa,muovi il New combo su 01:44:347 (3) - [Roxas' Advanced]

    1. 00:32:611 (4) - Forse sono solo io,ma lo slider lì non è che mi dica tanto. Cosa diresti di modificarlo così?
      [spoilerbox]
      348,96,32611,2,0,B|396:124|388:142|380:160|444:192|444:192|380:224|388:240|396:260|348:288,1,275,0|0
  7. 00:55:772 (1,2,3,4) - Qui dovresti usare i clap come prima,sia per tenere la consistenza sia perchè ci sta piuttosto bene.
  8. 01:16:912 (5) - Potresti addare un new combo qui,per delineare una nuova fase...
  9. 02:23:052 (4) - Spostalo a x:256 y:26? Imho,ci sta meglio e flowwa meglio qui che nel punto attuale.
[Another]

  1. Ci sono 2 inherited points unsnappati a 01:19:010 - e 01:19:166 -, ricorda di snapparli!
  2. 00:07:741 (2,3) - Che ne diresti di farli così? Hanno un flow decisamente migliore di quello attuale
    SPOILER

    304,272,7741,2,0,B|324:368,2,95
    208,272,8207,2,0,B|188:368,2,95
  3. 00:10:694 (3,4) - Dovresti scambiare i loro posti... Ora come ora la mappa scorre bene così,ma modificandolo in questo modo sarebbe meglio,e renderebbe anche migliore il flow su 00:11:160 (4,1) -
  4. 00:15:047 (1) - Non capisco il senso di questo New combo e sinceramente lo trovo superfluo. Imho,sarebbe meglio eliminarlo...
  5. 00:16:290 (1) - ^
  6. 00:21:264 (1) - ^
  7. 01:16:912 (1) - Mi dispiace,ma questo NON è accettabile. Usare BPM soltanto per cambiare la velocità dello slider è UNRANKABILE,e di sicuro molti te lo punteranno addosso. Ti consiglio invece di rimpiazzare questo slider con uno spinner e ti consiglio di eliminare questa sezione BPM da tutte le diff.
  8. 01:25:694 (1) - Allunga questo slider di 1/4,ci sta meglio e vedo che lo stai usando anche su altri slider.
  9. 01:32:378 (2) - Questa è una piccola cosa,ma ti consiglio comunque di piazzare questo a x:132 y:64,per fixare il blanket con 01:31:912 (1) - e per creare un perfetto flow lineare con 01:32:533 (3) -
  10. 01:45:901 (2,3) - Ancora una volta,ti consiglio di modificarli così:
    SPOILER
    204,152,105901,2,0,B|204:56,1,95
    308,152,106212,2,0,B|308:57,1,95
  11. 01:54:995 (3) - Whoops,questo slider ha un repeat di troppo che perciò si sovrappone a 01:55:228 (4) -,ricordati di rimuoverlo!
  12. 02:05:021 (3,4) - CTRL+R su ognuno di questi? Fa piuttosto strano giocarli così.
  13. 02:06:886 (1,2) - Questo antijump è fatto apposta? Qui è solo confusionario e rompe un po' il flow imho :\
[Riki]

  1. 00:38:984 (1,2,3,4) - Questo patten,per colpa di 00:38:363 (1,2,3,4) - , ha un flow molto innaturale. Ti consiglio invece di invertire le ruote
  2. 00:38:984 (1,3) - per far in modo che il flow si sistemi.
  3. 00:41:161 - Se ti piace,potresti sostituire lo slider attuale con un altro 1/8 che termina su 00:41:316 - : segue perfettamente i drums nel bg ed è giocabilissimo senza problemi!
  4. 00:48:933 (3,4,5,6,7) - Che ne diresti di trasformare questo pattern in un arco? Imho,ci sta molto meglio che il precedente pattern!
    SPOILER

    272,260,48933,1,0
    384,228,49088,1,0
    408,128,49243,1,0
    348,48,49399,1,0
    244,52,49554,2,0,B|224:128|140:100,1,115
  5. 01:31:057 (2) - Imho,così flowwa molto meglio. Se lo vuoi fare così,potresti anche usare CTRL+R su 01:31:290 (3) -,sempre per motivi di flow :P
  6. 01:50:565 (1,2,3,4) - Qui ti consiglio di aggiungere a ogni slider un repeat 1/4,oltre a starci piuttosto bene può creare una "specie" di deathstream con il resto dello stream xD
  7. 01:55:539 (1,2,3,4) - ^,e qui è meglio usarlo anche per il modo in cui le hai disposte.
    Inoltre,non capisco perchè utilizzare sliders su tick blue da 02:09:217 - in poi. Imho,non suona tanto bene :x
-kevincela-
o/

[General]

  1. Potresti togliere il letterbox nei breaks,non è che sia necessario qui :\
[Standard]

  1. Potresti aumentare l'AR di 1,mette in maggior risalto il flow della mappa rendendola più liscia imho.
  2. 00:33:389 (3) - Che ne diresti di modificare lo slider come nell'immagine sotto? E' una cosa grafica,fixa se vuoi :3
    SPOILER

    164,352,33389,2,0,B|216:372|264:332|256:280|256:280|248:228|296:188|348:208,1,280
    336,284,34943,5,0
    408,256,35254,2,0,B|460:204|460:128,1,140
    344,32,36497,5,2
    316,104,36808,1,2
    Ti ho anche fixato lo spacing delle note successive c:
    [/sliderbox]
  3. 01:09:451 (3,4,5) - Non è che ci sta tanto bene così quel pattern,ti consiglio di modificare il pattern in questo modo. Imho,oltre ad essere migliore graficamente ha un flow migliore :P
  4. 01:25:694 (1,2) - Qui più che flow è un fattore grafico: che ne dici di blankettare la nota 2 con lo slider 1 in questo modo? (lo slider è ovviamente stato modificato) Imho,ci sta molto bene :3
  5. 01:43:103 (1) - Che ne diresti di spostare il New Combo su 01:41:860 (4) - ?
  6. 01:45:590 (1) - Stessa cosa,muovi il New combo su 01:44:347 (3) - [Roxas' Advanced]

    1. 00:32:611 (4) - Forse sono solo io,ma lo slider lì non è che mi dica tanto. Cosa diresti di modificarlo così?
      [spoilerbox]
      348,96,32611,2,0,B|396:124|388:142|380:160|444:192|444:192|380:224|388:240|396:260|348:288,1,275,0|0
  7. 00:55:772 (1,2,3,4) - Qui dovresti usare i clap come prima,sia per tenere la consistenza sia perchè ci sta piuttosto bene.
  8. 01:16:912 (5) - Potresti addare un new combo qui,per delineare una nuova fase...
  9. 02:23:052 (4) - Spostalo a x:256 y:26? Imho,ci sta meglio e flowwa meglio qui che nel punto attuale.
[Another]

  1. Ci sono 2 inherited points unsnappati a 01:19:010 - e 01:19:166 -, ricorda di snapparli!
  2. 00:07:741 (2,3) - Che ne diresti di farli così? Hanno un flow decisamente migliore di quello attuale
    SPOILER

    304,272,7741,2,0,B|324:368,2,95
    208,272,8207,2,0,B|188:368,2,95
  3. 00:10:694 (3,4) - Dovresti scambiare i loro posti... Ora come ora la mappa scorre bene così,ma modificandolo in questo modo sarebbe meglio,e renderebbe anche migliore il flow su 00:11:160 (4,1) -
  4. 00:15:047 (1) - Non capisco il senso di questo New combo e sinceramente lo trovo superfluo. Imho,sarebbe meglio eliminarlo...
  5. 00:16:290 (1) - ^
  6. 00:21:264 (1) - ^
  7. 01:16:912 (1) - Mi dispiace,ma questo NON è accettabile. Usare BPM soltanto per cambiare la velocità dello slider è UNRANKABILE,e di sicuro molti te lo punteranno addosso. Ti consiglio invece di rimpiazzare questo slider con uno spinner e ti consiglio di eliminare questa sezione BPM da tutte le diff.
  8. 01:25:694 (1) - Allunga questo slider di 1/4,ci sta meglio e vedo che lo stai usando anche su altri slider.
  9. 01:32:378 (2) - Questa è una piccola cosa,ma ti consiglio comunque di piazzare questo a x:132 y:64,per fixare il blanket con 01:31:912 (1) - e per creare un perfetto flow lineare con 01:32:533 (3) -
  10. 01:45:901 (2,3) - Ancora una volta,ti consiglio di modificarli così:
    SPOILER
    204,152,105901,2,0,B|204:56,1,95
    308,152,106212,2,0,B|308:57,1,95
  11. 01:54:995 (3) - Whoops,questo slider ha un repeat di troppo che perciò si sovrappone a 01:55:228 (4) -,ricordati di rimuoverlo!
  12. 02:05:021 (3,4) - CTRL+R su ognuno di questi? Fa piuttosto strano giocarli così.
  13. 02:06:886 (1,2) - Questo antijump è fatto apposta? Qui è solo confusionario e rompe un po' il flow imho :\
[Riki]

  1. 00:38:984 (1,2,3,4) - Questo patten,per colpa di 00:38:363 (1,2,3,4) - , ha un flow molto innaturale. Ti consiglio invece di invertire le ruote
  2. 00:38:984 (1,3) - per far in modo che il flow si sistemi.
  3. 00:41:161 - Se ti piace,potresti sostituire lo slider attuale con un altro 1/8 che termina su 00:41:316 - : segue perfettamente i drums nel bg ed è giocabilissimo senza problemi!
  4. 00:48:933 (3,4,5,6,7) - Che ne diresti di trasformare questo pattern in un arco? Imho,ci sta molto meglio che il precedente pattern!
    SPOILER

    272,260,48933,1,0
    384,228,49088,1,0
    408,128,49243,1,0
    348,48,49399,1,0
    244,52,49554,2,0,B|224:128|140:100,1,115
  5. 01:31:057 (2) - Imho,così flowwa molto meglio. Se lo vuoi fare così,potresti anche usare CTRL+R su 01:31:290 (3) -,sempre per motivi di flow :P
  6. 01:50:565 (1,2,3,4) - Qui ti consiglio di aggiungere a ogni slider un repeat 1/4,oltre a starci piuttosto bene può creare una "specie" di deathstream con il resto dello stream xD
  7. 01:55:539 (1,2,3,4) - ^,e qui è meglio usarlo anche per il modo in cui le hai disposte.
    Inoltre,non capisco perchè utilizzare sliders su tick blue da 02:09:217 - in poi. Imho,non suona tanto bene :x
inaba-tan
Topic Starter
RikiH_
Updated :°
Poggo
~
giO-
M4M~

Generale

Cancella il file .osb se non ti serve per storyboard.
Per quanto riguarda i colori delle combo ti consiglierei di cambiare con questi in tutte le diffs

[Colours]
Combo1 : 223,134,0
Combo2 : 225,0,0
Combo3 : 219,219,0
Combo4 : 108,173,20
SliderBorder : 200,200,200

I colori delle combo 1 e 3 sono quasi simili nei tuoi.



Standard

Che ne dici di mettere AR -2? è pur sempre una Standard, ovvero viene calcolata come una Easy quindi starebbe meglio.
AR 5 per una Easy è troppo.
Anche OD -1 o -2.

00:19:088 - perchè non mantieni il clap come per le parti precedenti? suona molto meglio, quindi ti consiglio di eliminare il whistle e di cambiare la fine dello slider 00:18:466 (3) - con un clap
00:23:440 (3) - finiscilo nel secondo tick bianco, ecco uno screen http://puu.sh/16qlV , suona meglio che nel terzo tick bianco, se vuoi puoi aggiungere una nota su 00:24:373 - dopo averlo accorciato
00:33:389 (3) - aggiungi un clap
00:35:876 - clap a fine slider
00:36:497 (1,2,1,2,3,4,5,1,2,3) - questa zona è senza hitsound, aggiungine qualcuno, come ad esempio qua:
00:38:363 (3) - clap
00:40:228 (1) - inizio slider clap
00:40:539 - fine slider potrebbe starci un whistle
00:47:067 (1,2,3,1,2,3,1,2) - stessa cosa qua come ho detto sopra, mancano hitsound, prova a rimpiazzarli come piacciono a te mantenendo un ritmo giusto
01:19:477 (1,2,1,2,3,4,1,2) - altra zona senza HS
01:29:425 (1,2,1,2,3,1,2) - ^
01:39:373 (1,2,3,1,2,3,1,2,3,1,1,2,1,2,1,2,3,1,2) - ^ , diciamo che da qua in poi mancano gli hitsound in tutta la parte finale
02:24:606 (1) - sistema questo slider portanto il secondo punto su x:208 y:280

Roxas' Advanced

01:05:098 - aggiungerei un beat
01:16:912 (5) - finish?

Anche nella tua diff vedo che mancano in quasi tutta la parte finale gli hitsound, direi di controllare e sistemarli.
Per il resto va bene.

Pie's Hyper

AR +1 fit better, AR7 seems too slow

00:12:249 - In this part i suggest to:
delete this slider 00:12:560 (2) - and also this one 00:12:870 (3) -
add repeat on previous slider here 00:12:249 (1) -
and add notes on here: 00:12:715 - 00:12:870 - 00:13:026 -
result: http://puu.sh/16r2E sound better to me http://puu.sh/16r2S

00:45:435 (5) - don't need this note, just hear at 50% to understand what i mean, so delete it
00:45:824 (1,2) - uhm, why 1/8? replace them with 1/4 minislider or something similar that will fit with rhytm in this part
00:51:109 (6) - 1/8 sliders doesn't need at all, replace, here the solution http://puu.sh/16rb6
01:05:098 - add note here
01:10:072 - add note here
01:15:047 - add note here
01:23:518 (3,4) - *coughcough* if you know what i mean
02:00:824 (1,1) - you can also replace them with a cool stream, or at least one of them
02:03:311 (1) - ^
02:05:798 (1) - ^

Another

00:08:518 - aggiungi un clap a fine slider
01:19:865 (2) - prova a spostarlo su 01:20:021 -
01:32:533 (3) - accorcialo al tick rosso e aggiungi un minislider a ripetizione qua 01:32:844 http://puu.sh/16roq
se segui il suggerimento sopra unstack questo 01:32:533 (3) - dal precedente slider
01:41:860 (1) - al posto di questo slider ci starebbe uno stream, qualcosa cosi? http://puu.sh/16rs4 http://puu.sh/16rsQ suona molto meglio, non mettere note su 01:42:249 -
01:50:254 (5) - anche qua ci starebbe uno stream, ascolta bene

come ti ho detto in chat anche qua mancano molti hitsound, controlla bene e sistemali

Riki

00:39:451 (4) - non ci sta questo slider, ascolta tra 00:39:451 - e 00:39:606 - , prova a accorciare lo slider e mettere un beat su 00:39:451 - , risultato: http://puu.sh/16rzP
01:43:414 (1,2,3,4,5) - continua questo stream aggiungendo un beat su 01:43:803 -

ricontrolla gli hitsound pure qui

Spero sia utile e buona fortuna! :D
Poggo
Thank you giO- some fixed~
http://puu.sh/16Cd9
Aldwych
Hi RiKiH_!! <33

Mod req.

[General]

When we are playing this map a massage says that we have to dl a skin made by katty. Ok why not, but add the skin to your folder of the map or make a link of it in the information does it?
Kiaï time should start and finish at the same time, does it?
Timing section (in red) should make at the same time, does it?

[Standard]

00:33:389 Imo, this slider takes me problem. It doesn't curve the previous and not correctly the next slider. I think you can make it better.
00:45:824 Ok, you don't want to make the same Y four time, you can of course. But the difference is not so expressive and whe could wonder why you did that you know?
00:53:285 For this slider, i prefered see more hight which Curve the previous one.
02:09:217 There's a problem in those 4 sliders. And imo it's how those 3 first was made. That's a little ugly, even if you wanted to follow the lyrics.

[Roxas' advanced]

Is there a problem of the title of the diff? (Roxas')

02:09:217 About those four slider, can you use something like multiple reverse arrow? :3
02:19:166 I don't agree with lot of kiaï for fountain, it's a limit of a flood. >:(

That's a strange diff. Use mainly flip horizontaly/verticaly, that's a style i didn't really meet.

[inaba's taiko]

What is taiko?

[Pie's hyper]

01:45:901 Imo, i don't really like that "stairs", i think you can same something better with slider for example.

[Another]

00:24:062 Why not make jump here and increase it circle after circle?
01:33:155 I wonder why didn't you place this slider like the previous circle which is around it's slider.
02:09:217 I love "cyclone" with slider but i prefer it when sliders are curve.
02:26:005 You made an end with fast SV, that's nice, but finish withh stacked sliders... no!

[Riki]

More stream please!

00:53:907 I prefered see something like a tornado combo for these 8 circles imo.
02:27:093 Same thing as another.

OMGwut? Only 14M for this diff.

Well that's all. Mainly problems are in general. good luck for your second ranking! ;)
Poggo
Thank you for mod~ fixed~
Topic Starter
RikiH_

giO- wrote:

M4M~

Generale

Cancella il file .osb se non ti serve per storyboard. Done
Per quanto riguarda i colori delle combo ti consiglierei di cambiare con questi in tutte le diffs

[Colours]
Combo1 : 223,134,0
Combo2 : 225,0,0
Combo3 : 219,219,0
Combo4 : 108,173,20
SliderBorder : 200,200,200

I colori delle combo 1 e 3 sono quasi simili nei tuoi. Cambiata la 3 ma di un altro colore



Standard

Che ne dici di mettere AR -2? è pur sempre una Standard, ovvero viene calcolata come una Easy quindi starebbe meglio.
AR 5 per una Easy è troppo. In effetti 5 è veramente esagerato
Anche OD -1 o -2. OD -1

00:19:088 - perchè non mantieni il clap come per le parti precedenti? suona molto meglio, quindi ti consiglio di eliminare il whistle e di cambiare la fine dello slider 00:18:466 (3) - con un clap Ci sta meglio il whistle secondo me
00:23:440 (3) - finiscilo nel secondo tick bianco, ecco uno screen http://puu.sh/16qlV , suona meglio che nel terzo tick bianco, se vuoi puoi aggiungere una nota su 00:24:373 - dopo averlo accorciato Done
00:33:389 (3) - aggiungi un clap Nah
00:35:876 - clap a fine slider Non mi piace
00:36:497 (1,2,1,2,3,4,5,1,2,3) - questa zona è senza hitsound, aggiungine qualcuno, come ad esempio qua:
00:38:363 (3) - clap
00:40:228 (1) - inizio slider clap
00:40:539 - fine slider potrebbe starci un whistle
00:47:067 (1,2,3,1,2,3,1,2) - stessa cosa qua come ho detto sopra, mancano hitsound, prova a rimpiazzarli come piacciono a te mantenendo un ritmo giusto
01:19:477 (1,2,1,2,3,4,1,2) - altra zona senza HS
01:29:425 (1,2,1,2,3,1,2) - ^
01:39:373 (1,2,3,1,2,3,1,2,3,1,1,2,1,2,1,2,3,1,2) - ^ , diciamo che da qua in poi mancano gli hitsound in tutta la parte finale Non li ho messi in quei punti apposta, comunque poi ci penso
02:24:606 (1) - sistema questo slider portanto il secondo punto su x:208 y:280 Yep

Roxas' Advanced

01:05:098 - aggiungerei un beat Così va bene
01:16:912 (5) - finish?

Anche nella tua diff vedo che mancano in quasi tutta la parte finale gli hitsound, direi di controllare e sistemarli.
Per il resto va bene.

Pie's Hyper

AR +1 fit better, AR7 seems too slow

00:12:249 - In this part i suggest to:
delete this slider 00:12:560 (2) - and also this one 00:12:870 (3) -
add repeat on previous slider here 00:12:249 (1) -
and add notes on here: 00:12:715 - 00:12:870 - 00:13:026 -
result: http://puu.sh/16r2E sound better to me http://puu.sh/16r2S

00:45:435 (5) - don't need this note, just hear at 50% to understand what i mean, so delete it
00:45:824 (1,2) - uhm, why 1/8? replace them with 1/4 minislider or something similar that will fit with rhytm in this part
00:51:109 (6) - 1/8 sliders doesn't need at all, replace, here the solution http://puu.sh/16rb6
01:05:098 - add note here
01:10:072 - add note here
01:15:047 - add note here
01:23:518 (3,4) - *coughcough* if you know what i mean
02:00:824 (1,1) - you can also replace them with a cool stream, or at least one of them
02:03:311 (1) - ^
02:05:798 (1) - ^

Another

00:08:518 - aggiungi un clap a fine slider
01:19:865 (2) - prova a spostarlo su 01:20:021 - Non mi piace, suona malissimo
01:32:533 (3) - accorcialo al tick rosso e aggiungi un minislider a ripetizione qua 01:32:844 http://puu.sh/16roq
se segui il suggerimento sopra unstack questo 01:32:533 (3) - dal precedente slider Fixata un po' di roba
01:41:860 (1) - al posto di questo slider ci starebbe uno stream, qualcosa cosi? http://puu.sh/16rs4 http://puu.sh/16rsQ suona molto meglio, non mettere note su 01:42:249 - Me gusta
01:50:254 (5) - anche qua ci starebbe uno stream, ascolta bene Yep

come ti ho detto in chat anche qua mancano molti hitsound, controlla bene e sistemali

Riki

00:39:451 (4) - non ci sta questo slider, ascolta tra 00:39:451 - e 00:39:606 - , prova a accorciare lo slider e mettere un beat su 00:39:451 - , risultato: http://puu.sh/16rzP Yes
01:43:414 (1,2,3,4,5) - continua questo stream aggiungendo un beat su 01:43:803 - Yep

ricontrolla gli hitsound pure qui

Spero sia utile e buona fortuna! :D
Thank you :3
Topic Starter
RikiH_

Aldwych wrote:

Hi RiKiH_!! <33

Mod req.

[General]

When we are playing this map a massage says that we have to dl a skin made by katty. Ok why not, but add the skin to your folder of the map or make a link of it in the information does it? It's a looooong story
Kiaï time should start and finish at the same time, does it? I think guest diffs can have their own kiai
Timing section (in red) should make at the same time, does it? Fixed

[Standard]

00:33:389 Imo, this slider takes me problem. It doesn't curve the previous and not correctly the next slider. I think you can make it better. I can't improve it ;_;
00:45:824 Ok, you don't want to make the same Y four time, you can of course. But the difference is not so expressive and whe could wonder why you did that you know? Ehm... What? xD
00:53:285 For this slider, i prefered see more hight which Curve the previous one. I think I've fixed
02:09:217 There's a problem in those 4 sliders. And imo it's how those 3 first was made. That's a little ugly, even if you wanted to follow the lyrics. I fixed them :°

[Roxas' advanced]

Is there a problem of the title of the diff? (Roxas') It's correct lol

02:09:217 About those four slider, can you use something like multiple reverse arrow? :3
02:19:166 I don't agree with lot of kiaï for fountain, it's a limit of a flood. >:( LOL I agree, Roxas will fix

That's a strange diff. Use mainly flip horizontaly/verticaly, that's a style i didn't really meet.

[inaba's taiko]

What is taiko? Derp

[Pie's hyper]

01:45:901 Imo, i don't really like that "stairs", i think you can same something better with slider for example.

[Another]

00:24:062 Why not make jump here and increase it circle after circle? Jumps are for Riki diff, here they are so nazi
01:33:155 I wonder why didn't you place this slider like the previous circle which is around it's slider. ?
02:09:217 I love "cyclone" with slider but i prefer it when sliders are curve. I like them :C
02:26:005 You made an end with fast SV, that's nice, but finish withh stacked sliders... no! lolololol

[Riki]

More stream please! o.o

00:53:907 I prefered see something like a tornado combo for these 8 circles imo. I love these square jumps >_>
02:27:093 Same thing as another. lolololol again (if someone else points this out I'll change it)

OMGwut? Only 14M for this diff.

Well that's all. Mainly problems are in general. good luck for your second ranking! ;)
Thank you a lot bro!
Roxas

giO- wrote:

Roxas' Advanced

01:05:098 - aggiungerei un beat Fixato
01:16:912 (5) - finish? Fixato

Aldwych wrote:

[Roxas' advanced]

Is there a problem of the title of the diff? (Roxas') I cant put "roxas's" is a english error lol o-o

02:09:217 About those four slider, can you use something like multiple reverse arrow? :3 Not fixed srry
02:19:166 I don't agree with lot of kiaï for fountain, it's a limit of a flood. >:( I'll delete them only if they're unrankable

That's a strange diff. Use mainly flip horizontaly/verticaly, that's a style i didn't really meet.
Grazie giO- <3 thanks Aldwych
Aldwych
00:45:824 Ok, you don't want to make the same Y four time, you can of course. But the difference is not so expressive and whe could wonder why you did that you know? Ehm... What? xD
I said that the Y of these of circle is not really different. So you can make two circle higher for example.

No kds bro.

lolololol

No kds bro! <3
chaotic_iak


Too many to mod. I can't pass the last three diffs, but I failed much earlier in Riki so I decide to skip it.

Must fix, should fix, maybe fix. Good stuffs.

[Standard]
00:37:119 - Abuse of kiai fountain (count 1)
01:06:964 - Abuse of kiai fountain (count 2)

01:19:477 - Abuse of kiai fountain (count 3). 3 fountain abuses within 1 minute is too much isn't it?
01:59:269 (1,2) - 1.5-beat gaps. Well, I'm going to assume that this is Normal so I don't really mind that.

[Roxas' Advanced]
00:37:119 - Abuse of kiai fountain (count 1)
02:19:166 - Abuse of kiai fountain (count 2)
02:21:653 - Abuse of kiai fountain (count 3)

02:24:140 - Abuse of kiai fountain (count 4)
02:26:627 - Abuse of kiai fountain (count 5)
02:27:093 - Abuse of kiai fountain (count 6)
02:27:559 - Abuse of kiai fountain (count 7). 6 abuses in 10 seconds is not really good. I guess now you know; go edit the diffs that feel like abusing the fountain too much in too short time. Oh hey Rules General 11, but I'm not going to mark the Standard as "must fix". Just use common sense.

[Pie's Hyper]
02:13:881 (6) - I wouldn't be too surprised if people complain about this being unexpected. Well, unexpected number of repeats (expecting 1).

[Another]
01:25:694 (1) - Probably make the U better-shaped (as in having equal legs)?
01:32:533 (3) - Might be hidden by orange 4 and red 1.
02:26:627 (1,1,1) - I'd unstack them to make them better aesthetically (colors visible as objects as opposed to only approach circles).

[Riki]
Too much to mod. Probably later.

Hm...that I guess? Don't overuse kiai fountains. Even a single use of kiai fountain for the sake of fountain is already somewhat objectionable, much less Advanced's happy-go-fountain in the last 10 seconds. Well, good luck!
Topic Starter
RikiH_

chaotic_iak wrote:



Too many to mod. I can't pass the last three diffs, but I failed much earlier in Riki so I decide to skip it.

Must fix, should fix, maybe fix. Good stuffs.

[Standard]
00:37:119 - Abuse of kiai fountain (count 1)
01:06:964 - Abuse of kiai fountain (count 2)

01:19:477 - Abuse of kiai fountain (count 3). 3 fountain abuses within 1 minute is too much isn't it? I will remove them only if they are unrankable.
01:59:269 (1,2) - 1.5-beat gaps. Well, I'm going to assume that this is Normal so I don't really mind that. They follow the music D:


[Roxas' Advanced]
00:37:119 - Abuse of kiai fountain (count 1)
02:19:166 - Abuse of kiai fountain (count 2)
02:21:653 - Abuse of kiai fountain (count 3)

02:24:140 - Abuse of kiai fountain (count 4)
02:26:627 - Abuse of kiai fountain (count 5)
02:27:093 - Abuse of kiai fountain (count 6)
02:27:559 - Abuse of kiai fountain (count 7). 6 abuses in 10 seconds is not really good. I guess now you know; go edit the diffs that feel like abusing the fountain too much in too short time. Oh hey Rules General 11, but I'm not going to mark the Standard as "must fix". Just use common sense. I agree with you but Roxas said that he will fix only if a MAT/BAT says it.

[Pie's Hyper]
02:13:881 (6) - I wouldn't be too surprised if people complain about this being unexpected. Well, unexpected number of repeats (expecting 1).

[Another]
01:25:694 (1) - Probably make the U better-shaped (as in having equal legs)? Fixed
01:32:533 (3) - Might be hidden by orange 4 and red 1. Nah
02:26:627 (1,1,1) - I'd unstack them to make them better aesthetically (colors visible as objects as opposed to only approach circles). I like them stacked. I removed NCs anyways

[Riki]
Too much to mod. Probably later. ;_;

Hm...that I guess? Don't overuse kiai fountains. Even a single use of kiai fountain for the sake of fountain is already somewhat objectionable, much less Advanced's happy-go-fountain in the last 10 seconds. Well, good luck!
Thanks for modding /o/
Twice_old
You can delete .osb

[Standard]

00:19:710-(1) ds
00:37:041 cancel green line
02:16:679-(1) ds

[Roxas' Advanced]

AR-1 or 2

[Pie's Hyper]

00:46:912-(4) move to x336 y200

[Another]

00:39:451-(4) move to x220 y140
then (5) need to move

01:12:870-(3) move to x264 y224

T.T too hard for me :cry:
Topic Starter
RikiH_

Twice wrote:

You can delete .osb Done

[Standard]

00:19:710-(1) ds
00:37:041 cancel green line It's a fountain...
02:16:679-(1) ds

What is ds? D:

[Roxas' Advanced]

AR-1 or 2 -1

[Pie's Hyper]

00:46:912-(4) move to x336 y200 It's ok there

[Another]

00:39:451-(4) move to x220 y140 It has got a bad flow :<
then (5) need to move

01:12:870-(3) move to x264 y224 No, it's symmetrical :O

T.T too hard for me :cry:
Thank you :3
BeatofIke
Don't worry, I didn't forgot about this map. I'll mod it soon! :D
Topic Starter
RikiH_

BeatofIke wrote:

Don't worry, I didn't forgot about this map. I'll mod it soon! :D
You are alive, so. Don't worry LOL
BeatofIke
Mod 4 Mod Request!

General
-> No Source?
-> Reduce audio lead-in a little. It takes forever to start imo.

Standard
-> Very Good!

Roxa's Advanced
-> Kiai Time fountains XD!
-> That small spacing isn't my preference for an epic music like this.
-> Otherwise Good Enough!


Pie's Hyper
-> To be honest, this looks like an insane difficulty! Just saying!
00:40:539 (1,2,3,4,5) - Very arkward pattern! You first used a 1/8 stream slider followed by an unexpected huge spacing gap at 00:41:471 (4,5). O_O
00:45:824 (1,2,3,4) - Similar as above, arkward pattern. You could just simply use a 3-stream on sliders 1 and 2, to simplfy the pattern.
00:51:109 (6) - ^

Another
-> Drain Rate 5 is too low. Increase it!
01:25:694 (1) - Make this slider shape better! It looks very sloppyand distroted!

Riki
-> Drain Rate 5 is too low. Increase it!

Good luck!
Kuroneko-sHerald
[General]
Non so di preciso se sia consentito o meno, ma il taiko ha Combo Colour differenti dal resto delle altre diff.

[Standard]
01:39:373 (1) -
02:09:217 (1) -
02:11:704 (1) -
02:14:192 (1) -

Questi slider mi sembrano un po' legnosi rispetto al resto degli slider. Prova ad ammorbidirli un po'.

[Roxas' Advanced]
00:45:513 (4,5,1,2,3,4,1,2,3,4) - Siccome questa è la difficoltà più facile dopo la easy, ti suggerirei di semplificare questo pezzo.

[Pie's Hyper]
01:21:497 (4) - Please move 10 grid up (grid size 4)

[Another]
00:30:124 (3) - Arrotondalo un po'

[Riki]
00:09:762 (1,2,3,4,5,6,7,8) - Segui lo stesso schema in questo pattern. Ora il (2) sta all'inizio dell'(1), il (4) alla fine del (3) e così il (5) e il (6) come il (7) e l'(8), così fa un po' di confusione.

Che dire, hai scelto, la persona sbagliata :?
Con queste diff così toste non sono in grado di fare molto :|
Spiacente :(
Topic Starter
RikiH_

BeatofIke wrote:

Mod 4 Mod Request!

General
-> No Source? Maybe fixed lols
-> Reduce audio lead-in a little. It takes forever to start imo. Nah

Standard
-> Very Good! Thank you :3

Roxa's Advanced
-> Kiai Time fountains XD! Finally fixed lulz
-> That small spacing isn't my preference for an epic music like this. It's impossible to change it D:
-> Otherwise Good Enough!


Pie's Hyper
-> To be honest, this looks like an insane difficulty! Just saying!
00:40:539 (1,2,3,4,5) - Very arkward pattern! You first used a 1/8 stream slider followed by an unexpected huge spacing gap at 00:41:471 (4,5). O_O
00:45:824 (1,2,3,4) - Similar as above, arkward pattern. You could just simply use a 3-stream on sliders 1 and 2, to simplfy the pattern.
00:51:109 (6) - ^

Another
-> Drain Rate 5 is too low. Increase it! +1
01:25:694 (1) - Make this slider shape better! It looks very sloppyand distroted! Whops, fixed

Riki
-> Drain Rate 5 is too low. Increase it! Nope, there are long pauses and people die during them

Good luck!
Thanks :3
Topic Starter
RikiH_

Kuroneko-sHerald wrote:

[General]
Non so di preciso se sia consentito o meno, ma il taiko ha Combo Colour differenti dal resto delle altre diff. Penso che vada bene, nella taiko bisogna mettere le combo rosse e blu per non far confondere i modders

[Standard]
01:39:373 (1) -
02:09:217 (1) -
02:11:704 (1) -
02:14:192 (1) -

Questi slider mi sembrano un po' legnosi rispetto al resto degli slider. Prova ad ammorbidirli un po'. Fatto, prima facevano cagare xD

[Roxas' Advanced]
00:45:513 (4,5,1,2,3,4,1,2,3,4) - Siccome questa è la difficoltà più facile dopo la easy, ti suggerirei di semplificare questo pezzo. Il supremo Roxas ha deci so di non fixare

[Pie's Hyper]
01:21:497 (4) - Please move 10 grid up (grid size 4)

[Another]
00:30:124 (3) - Arrotondalo un po' Mi piace così

[Riki]
00:09:762 (1,2,3,4,5,6,7,8) - Segui lo stesso schema in questo pattern. Ora il (2) sta all'inizio dell'(1), il (4) alla fine del (3) e così il (5) e il (6) come il (7) e l'(8), così fa un po' di confusione. Mi piace xD

Che dire, hai scelto, la persona sbagliata :?
Con queste diff così toste non sono in grado di fare molto :|
Spiacente :(
Tranquillo, un po' mi hai aiutato e in ogni caso il tuo modding mi da un +1 :3
rrtyui
Not very fond of the rhythm... :o
Topic Starter
RikiH_

rrtyui wrote:

Not very fond of the rhythm... :o
It's difficult to map ç_ç I'll try to rank it in any case.
PandaRoflmao
Hi, here's my mod

Standard
02:16:679 you shouldn't put hidden sliders on easy/normal diffs

Riki
02:26:627 to 02:27:559 you should also make it more dynamic the end it's kinda boring

Another
02:26:627 the same that the riki diff
Topic Starter
RikiH_

PandaRoflmao wrote:

Hi, here's my mod

Standard
02:16:679 you shouldn't put hidden sliders on easy/normal diffs I think it's accettable, if anoher modder points this out I'll fix

Riki
02:26:627 to 02:27:559 you should also make it more dynamic the end it's kinda boring

Another
02:26:627 the same that the riki diff I love those staks :C
rrtyui
plz "BOF2011" "THE BMS OF FIGHTERS 2011 - Intersection of conflict -" "Black Funeral Group" add tag

http://manbow.nothing.sh/event/event.cg ... 2&event=74
Topic Starter
RikiH_

rrtyui wrote:

plz "BOF2011" "THE BMS OF FIGHTERS 2011 - Intersection of conflict -" "Black Funeral Group" add tag

http://manbow.nothing.sh/event/event.cg ... 2&event=74
Done, done, done.
Jenny
Offset 4780 appears better to me (-8 of current).

You got inconsistency in kiaitimes, please adjust this.


Standard:

  • 00:07:267 (3) - CTRL-G didn't work out perfectly here, adjust it so it has the exact same path as 1 (CTRL-H, then align the points so it is exactly the same path, then CTRL-H back)
    00:15:660 (2) - I'd place this on 58|207 to have more of an oval flow between 1-2-3
    00:18:458 (3) - the bow in-before the red tick is a bit clunchy, better use 2 sliderpoints (these could be placed at 379|190 and 381|235)
    00:19:702 (1) - you could make this curve more interesting if you place the sliderpoints (2nd + end) at 258|194 and 172|209 (also, why is the spacing here 1.2x all of a sudden?
    00:20:945 (3) - similar, 2nd sliderpoint to 260|66 will do
    00:38:044 (2) - feels better at 79|161 to me, as it continues 1's directional flow
    00:40:842 (2) - similar to previous examples the curve could be better; for this, place 2nd sliderpoint at 438|182 and end at 359|187
    00:41:774 (3) - putting this to 283|187 will continue 2's bow and give a better transition
    00:43:329 (2) - similar to the first thing mentioned, CTRL-G didn't work out as expected, mirror and align manually
    00:48:303 (3) - the blanket in the ending bow could be better, putting the first sliderpoint after the red one on 136|169 and the following on 183|198 will do
    00:53:277 (2) - i'd prefer if you used a new slidershape here that goes around 1, example below


    01:14:417 (3) - why is this 1.0x spacing while others are 1.1x?
    01:14:417 (3,5) - both of these could blanket 4 better
    01:24:443 (4) - not exactly symmetric
    01:25:686 (1) - that blanket around 2 could be better
    01:26:930 (1) - feels better if this spinner ends 1/2 later
    01:29:417 (1) - I suggest deleting the 2nd last sliderpoint and dragging the one after the red one to 169|79 as that will make the slider look smoother and more bowy
    01:34:391 (1) - 2nd last sliderpoint to 151|88 will make it feel more smooth and balanced
    01:39:365 (1) - add finish on start
    01:40:608 (2) - I don't know why this is spaced 1.5x; would suggest putting it to 185|216
    01:41:852 (1) - please just do a curve here, the red point and white point-combo appears to be kinda unnecessary and weird to me
    01:46:826 (1) - about this, I suggest adding a sliderpoint in-before the red one, at 78|237 and also moving the first after the red one to 135|271 - that will create more smooth bowy movement, image below (also, you might delete the new combo?)


    01:50:557 (2) - to me, the red point kind of messes this slider's flow up, try to use 3 white ones instead (my try below)


    01:53:044 (1) - as I do not like straight lines of objects, I suggest putting this to 152|355, also follows the curve of 1-2 better
    01:59:261 (1) - this curve is a bit meeh, not sure how to explain, it looks bad; put the second sliderpoint to 412|181, that'll do
    02:00:194 (2) - similar, put second sliderpoint to 352|118
    02:01:437 (2) - I'd like to see this one at 245|108 as that leads better into 3's curve and generates more of a flow
    02:01:748 (3,4) - same as for previous combo's 1,2 - reuse the fixed versions here
    02:04:235 (2,3) - both of these bows could be more balanced out, just put the sliderpoints more in the middle (as of heigth)
    02:14:184 (1,1) - you had 1.1x spacing in-between the sliders before, why are these stacked now?
    02:19:624 (2) - this curve feels a bit dull, move the 2nd point to 132|297 and the end to 72|281 for a better one
    02:22:111 (1) - similar, I don't like these kind of curves
Judgement: Pretty neat, also, epic big sliders - I like this, just polish the little stuff more out and keep an eye out for these little things as the CTRL-G bug.



Advanced:

  • 00:12:249 (1) - I don't like how this overlaps with previous 4
    00:14:736 (1) - not exactly symmetric; adjust the point that is on the X-axis and put it onto 75|192
    00:32:611 (4) - not symmetric again, please work out
    00:35:098 (5) - ^
    00:37:119 (1) - not sure how much this shape fits the sound you are following
    00:40:072 (2) - this'll look better at 49|171
    00:41:782 (3,1,2,3,4,5,1,2,3,4,5,1,2,3,4) - this part is VERY hard for a normal/normal+ diff, I suggest you take a look at what you could make easier here; for example, the stacks are somewhat "breaking" the flow which will confuse newer players
    01:09:451 (1) - that cluster of red sliderpoints is not so pretty, why not just use one? it'd feel better
    01:11:938 (1,2) - not symmetric as they should be
    01:14:425 (1,3) - why do you use red points here, white ones will do
    01:23:673 (3) - that curve feels unbalanced and a bit ugly, place 2nd sliderpoint at 146|120 and end at 96|162 for a better one
    01:43:569 (3) - ^ just mirror that one and use it here again
    01:48:078 (1,2,3,4,1,2,3,4) - this is another very hard pattern for a normal-ish diff
    01:53:363 (4) - this should be at 335|52, leads better into 5 and has a smoother angle
Judgement: This diff is pretty nice though I think it is a tad too hard for a normal-ish diff, though I'd like to see this ranked.



Hyper:

  • 00:08:674 (6,7,8) - these sliders should start 1/2 earlier, right now they are awkward to click and hold because they start on red ticks
    00:14:736 (1) - that could blanket 2 better
    00:16:290 (1,2,3,4,5,6,1) - this pattern is very fast and somewhat confusing on AR7, also, very mean for a hard diff
    00:28:725 (1) - this could blanket 2's end better
    00:38:363 (1) - I'd welcome if this would blanket previous 1
    00:41:782 (1) - the finish hitsound at the end and the strong beat in the music make the player want to hit something there, so shorten by one tick and place a circle there?
    00:42:249 (2,3,4,5) - these are awkward to play as they start on red ticks, start 1/2 later and add a circle on 00:42:249, that'll be better
    00:43:648 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - these are very mean
    00:46:446 (3,4) - that jump is kinda unexpected, suggesting to put 4 in-between 3 and 1 instead of stacking it
    00:51:109 (6) - that should be 1/8 as previous ones at similar spots in the song, shouldn't it?
    00:52:041 (5,1) - the slider should start at where 5 is as there is a new soundpattern starting off
    00:52:508 - there should be a circle here
    00:53:207 - add circle because of piano
    00:54:218 (1,2) - swap NC
    01:03:233 (1) - not symmetric
    01:04:477 (2) - ^
    01:05:409 (3) - ^
    01:19:787 (1,2,3,4) - I find this pattern too wide for a hard/hyper diff, also, there should be a new combo starting at 4
    01:21:031 (1,2,3,4,5,6) - this is very fast and hard to play; too hard for a hard diff to me
    01:21:964 (1) - could blanket 2 better
    01:45:901 (1,2,3,4,5) - this is VERY mean because of the 90° angles here, I suggest using something more fluent as I myself hate to play such kind of object arrangements
    01:57:093 (1) - feels better if you start this 1/1 earlier
    02:00:513 (4) - this will be likely misshit as a 1/2 since 2 was spaced in a similar way and was a 1/2
Judgement: Nice and creative, yet still it'd feel better with AR8 and that is clearly a sign this is not a hard diff - again, the diff is too hard for what it says to me yet still very nice though having some little flaws; this whole set appears to be kinda interesting, good job on your maps!



Another:

  • 00:19:399 (2) - this one's a bit close to 1
    00:30:124 (3) - I don't like this slidershape as it is somewhat... meeh


    00:35:565 (6) - I'd CTRL-G this for a move oval flow within 5,6
    00:37:119 - the following part is hardly audible, please do something about this
    00:39:917 (1,2) - swap NC
    00:40:539 (1) - remove NC
    00:41:782 (1) - remove NC
    00:43:026 (7) - the whistles here do not fit imo
    00:45:513 (1,2,3,4,5,6,7,8) - same in this pattern, do something about the whistles as in, arrange them in another way
    00:47:067 (1) - that should be stacked on previous 1's point
    00:47:067 - again hardly audible, please change this
    00:51:109 (2) - I miss the 1/8 sliders as in Hyper here, please use them
    00:52:974 (7) - too much whistle in one slider
    00:55:461 (1,2,3) - too much whistles
    00:55:772 (1,2,3,4,5,6) - this part should be 1/3, I suggest using only circles here (!)
    00:56:705 (1) - remove NC
    01:01:368 (1) - remove NC
    01:06:342 (1) - remove NC
    01:16:290 (1) - remove NC
    01:31:912 (1) - this could blanket 2 better, please do that
    01:33:777 (3) - this sliderbow is a bit meeh, place the 2nd sliderpoint at 221|157
    01:34:088 (4) - similar, mirror the fixed version of 3 here
    01:42:249 - add circle and connect stream and tripplet
    01:44:891 - same, there is a piano sound here
    01:44:969 (4,5,6) - reshape these a bit so they lead into 7 from the left
    01:45:901 (2) - CTRL-G
    01:46:523 (4) - ^
    01:51:808 (1,2,3,4,5,6,7,8,1) - this bow is a bit ugly, redesign it please (without gridsnap on)
    01:53:363 (2) - should be 1/8 here
    01:54:684 (2,3,4) - nononononono, do not do this; shorten 1 by 1/4, then put 2 on the white tick, let it have 4 reverse arrows and so on but NEVER let a kickslider end on a white tick because the following one will have to be hit on a blue one which feels horribly off and unnatural (Himiko reference...)
    01:55:539 (1,2,3,4) - you could arrange these so they lead into each other; currently they feel a bit point-to-point-ish which is not too great of a flow
    01:59:425 (2,3,4,5) - not good, the sliders start on red ticks and thus feel bad to play
    02:00:824 (2,3) - remove these and add 1/3 circles from where 2 starts to where 4 is
    02:01:912 (1,2,3,4) - redtick sliders again, do not do this; better put a circle on the red one and then use 3 sliders - suggestion below


    02:04:399 (1,2,3,4) - redtick sliders are bad again; the first slider should start on where 13 is (which should be next 1 then, so NC there because of big white tick)
    02:05:798 (1,2) - similar as with an example before, replace these with breakless 1/3 circles
    02:06:886 (1,2) - redtick sliders are bad :<
    02:15:979 (1,2,3,4,5,6,7,8) - should be 1/3s here again
Judgement: Very very nice diff, but there are still flawy passages (redtick sliders, no 1/8 kicks where they should be, no 1/3s used where they should be) - you should fix these because this diff is great.



Heaven:

  • 00:15:047 (4,5) - I don't understand the redpoint-bow combo in these, is there a point for them?
    00:27:637 (3) - the last red point in this makes the slider look ugly; do something like a bow there instead
    00:41:161 (2) - why is there no 1/8 kickslider here? :<
    00:45:824 (5) - that should be 1/4 because of the piano
    00:46:135 - add circle
    00:46:212 - ^
    00:49:554 (7,1) - swap NC (also, 7's bow is clunchy and ugly, fix by setting 2nd sliderpoint to 244|52 and end to 143|109)
    00:51:731 (1) - remove NC?
    00:52:974 (1) - remove NC.
    00:53:751 (4) - I am sure this is at least partly overlapped by previous 3's hitburst and thus unrankable
    00:53:907 (1) - hard to see because of 2,3's hitbursts, thus probably unrankable aswell
    00:54:528 (1) - same
    00:56:005 (2,3,4,5,6,7,8,9,10) - this part should be 1/3
    00:56:705 (11) - new combo here since that is where the real 1/4s start
    01:00:435 (3) - I don't like this clunchy bow at the end, so move 2nd sliderpoint to 197|311
    01:23:207 (1,3) - not sure about these self-overlaps, you could do better on them tho
    01:40:616 (1,2,3,4,5,6,7,8,9,10,11,12,13) - this shape is kind of uneven; have more steady angles between the single objects; turn gridsnap off - showing some solution below


    01:42:482 (9,10,11) - the slider should start at 9
    01:42:948 (12) - move 1/2 earlier in time as with change above
    01:43:725 (5) - this is where a sped up 1/2 slider should start (1.33x multiplier or smth)
    01:44:736 (2,3,4,5,6,7,8,9,10,11) - similar as with 01:40:616, you should make this move smooth and even the angles more out
    01:48:078 (1,2,3,4,5,6,7,8,9,10,11,12) - all of this should be 1/3
    01:49:010 (13) - New Combo as this is where the 1/4s start
    01:49:710 (2) - I am sure this is overlapped by previous stream's hitbursts and thus unrankable
    01:49:787 (3) - put this to 329|161; netpicky but it continues 1's flow better
    01:51:808 (1,2,3,4,5,6,7,8) - again, smooth this stream out
    01:54:684 (2,3,4,5,6,7,8,9,10,11) - ^
    01:59:425 (2,3,4,5) - I like how these sound, however, I am unsure whether they really play good as they start on red ticks
    02:00:824 - 02:01:368 - there should be 1/3s here
    02:01:912 (2,3,4,5) - similar as with 01:59:425
    02:03:622 (5,6,7,8,9,10,11,12,1) - smooth stream out
    02:04:399 (2,3,4,5) - again the sliderthing with the redticks
    02:05:798 - 02:06:031 - there should be 1/3 here
    02:06:886 (2,3,4,5) - sliders, red ticks, unsure, AAAAAAAAAAAAAAAH
    02:08:285 (2,3,4,5,6,7,8) - this should be 1/3s
    02:11:005 (1,2,3,4,5,6,7,8,9) - ^ + smooth out
    02:13:492 (1,2,3,4,5,6,7,8,9) - ^
    02:15:979 (1,2,3,4,5,6,7,8,9) - ^
Judgement: Fast, hard, a bit weird but wow. A bit more polishment as stated and this diff is a monster.


Holy sheet this mapset is good O-O
Roxas

Jenny wrote:

Advanced:

  • 00:12:249 (1) - I don't like how this overlaps with previous 4 Fixed
    00:14:736 (1) - not exactly symmetric; adjust the point that is on the X-axis and put it onto 75|192 Fixed
    00:32:611 (4) - not symmetric again, please work out Fixed
    00:35:098 (5) - ^ Fixed
    00:37:119 (1) - not sure how much this shape fits the sound you are following I think it's ok
    00:40:072 (2) - this'll look better at 49|171 Fixed
    00:41:782 (3,1,2,3,4,5,1,2,3,4,5,1,2,3,4) - this part is VERY hard for a normal/normal+ diff, I suggest you take a look at what you could make easier here; for example, the stacks are somewhat "breaking" the flow which will confuse newer players Fixed
    01:09:451 (1) - that cluster of red sliderpoints is not so pretty, why not just use one? it'd feel better Fixed
    01:11:938 (1,2) - not symmetric as they should be Fixed
    01:14:425 (1,3) - why do you use red points here, white ones will do Not fixed
    01:23:673 (3) - that curve feels unbalanced and a bit ugly, place 2nd sliderpoint at 146|120 and end at 96|162 for a better one Fixed
    01:43:569 (3) - ^ just mirror that one and use it here again Fixed
    01:48:078 (1,2,3,4,1,2,3,4) - this is another very hard pattern for a normal-ish diff Fixed
    01:53:363 (4) - this should be at 335|52, leads better into 5 and has a smoother angle Fixed
Judgement: This diff is pretty nice though I think it is a tad too hard for a normal-ish diff, though I'd like to see this ranked. It's not a "Normal" but a "Advanced", so a Normal/Hard, so I mapped like a Normal+ Anyway thanks for mpd :3
Jenny
Revival New.mp3 Offset Check says: 2706
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