Insane:
00:06:843 (1,2,3) - Not a big fan of the decrease in spacing here. With the increasing of pitch in the music, you should be having the same spacing, or be increasing it instead.
00:09:017 (1,2,3,4,5,6,7) - In this combo here, I see no reason why (2,3,4) have jumps while (5,6,7) don't. Not really anything in the music asks for a jump there.
00:19:017 (6,7) - Same here, having jumps here doesn't make much sense. 00:15:321 (5,6,7) - This one works because of how you've mapped to the vocals, but the one at 00:19:017 (6,7) - doesn't work, since there's nothing really there to warrant the jumps. Even if you say you're mapping to the drums...
00:20:321 (3,4,5) - The same drum pattern is being mapped here both with different hitcircle / slider choices, as well as no jumps. Having consistency here would be nice.
00:23:582 (3,4,5,6,7,8) - Again I don't think jumps here work very well.
00:30:104 - Gap here feels pretty awkward, considering that up to this point you haven't had a 1/1 gap.
00:38:148 (5) - Replace with a 1/2 slider would be better imo.
00:39:017 (2,3) - Since you have a jump here, a jump 00:39:669 (4,1) - here would work very well as well.
00:42:930 (3) - Jump here is again awkward, if you were going to do a jump, a jump on the previous (2) would've been better.
00:45:321 (6) - Same thing here, a jump on the previous (5) would've been better, as being more appropriate to the music.
00:59:235 (6,1) - Delete the (1), replace (6) with a 1/2 slider then add a hitcircle 00:59:561 - here = map to vocals and music better.
01:06:191 - Hitcircle here would be good.
01:13:148 (5,1) - Same thing as before.
02:19:236 (6,1) - ^
03:02:495 (5) - I was expecting two hitcircles here, so this slider took me by surprise. So yeah, I think replacing with two hitcircles (with jumps) would be better.
03:03:365 (8,9) - I also think mapping to the drums here would be better.
03:22:060 (1,2,3,4) - Er... similar to before? Basically map more strictly to the vocals, rather than 1/4 stream thing.
03:36:191 (2,3,4,5,6,7,8) - Not a fan of the stream. I know you want to make the ending a bit harder, but this stream with large spacing just feels out of place. It's a bit too different from what you've been doing up until now. Make it more similar to what you've been doing (and what I've been asking you to do)?
03:50:539 (3,4,5) - I can sort of see what you're mapping to, but this still feels really weird. I would change it up to make it more intuitive.
Getting late here now, so I'll take a look at the other diffs. later.
Diff. isn't bad; I can see you've put a lot of work into the beat placement. However I don't think a lot of the beat placement did much good for the flow.
EDIT: okay continuing on
continuing on:
Hard:
00:02:278 (2) - I know it's difficult, but if you can get this perfectly symmetrical, it would be a LOT better. Right now it doesn't really look nice and on a map with much emphasis on looks, it does make a difference.
00:05:974 (2,3) - In my opinion, this would look a lot better if you moved the red point on the sliders 2 grids down (so that it bends in the middle of the slider). Afterwards, try moving them around so that they pseudo-blanket the (1) head like you're already trying to do, I think you'll like this better!
00:07:061 (5,6) - I personally like moving left to right, rather than right to left; consider swapping these?
00:15:756 (5,1) - The overlaps at the slider-ends look really bad here, seriously consider adjusting it.
00:22:061 (3) - This could blanket the previous (1) slider end better.
00:25:756 (3,3) - Again the first (3) touching the body of the next (3) doesn't look very nice.
00:34:017 (1,2) - The flow from (1) into the triple could be better, e.g. if you had put the triple at x:224 y:224, it would've had a better flow entry... if that makes sense.
00:36:626 (1,2,3) - Why not make all these sliders identical? As far as I know, (1) is the only one that is different, and it does look a bit off.
00:40:648 (2,3,4,5) - Though by itself it's fine, I'm not liking how you did something quite different in Insane. In Insane, you have the sliders start on the white/red ticks, making it fairly intuitive. However in Hard, you've decided to have the sliders start on the blue ticks instead. Either way is fine, but it's important that you make it consistent throughout your diffs, as they're both very different interpretations and ideas. And you want it to be consistent, basically.
00:45:539 (1,2,3) - I wouldn't normally comment on this, but since you've avoided overlaps and touching sliders and whatnot throughout the diff, the sliders touching each other does look out of place.
00:50:104 (1,2,3,4,5) - If you ctrl+g'd this whole combo here, it would make the spacing and motif consistent with 00:48:365 (6,7,1,2,3) - , so I'd highly recommend doing this.
00:55:539 (2,1) - Again, not too big a fan of the overlappiness going on here.
00:59:235 (5,1,2) - What you've done here in Hard is a lot better than what you've done in Insane, as you map to the vocals much better
01:24:452 (3,4) - Would've been better if you did a shape like this I reckon; also makes the overlap more appealing:
01:36:191 (1,1) - You don't need NCs here, as the first NC already dictates the spacing change. As for the second one, it's already intuitive enough to be able to tell now the next slider doesn't use reduced spacing.
02:00:648 (2,3,4,5) - Same thing as before; consistency with Insane, i.e. starting on the "on" ticks or the "off" ticks, not one in both difficulties.
02:06:192 (2) - Move to x:276 y:288 for better blanket.
03:07:278 (3,1) - Now that slider touch is not appealing at all lol, you can afford a little spacing jump to make it more visually appealing
03:22:278 (2,3) - This one felt really weird though, make it follow the vocals more please~
03:36:191 (2,3) - ^
03:50:539 (3,4) - Similar to Insane, also feels weird.
Normal:
00:10:104 (4,2) - Try making (2) blanket with end of (4)? Consider flipping the shape of vertically as well, I personally like that better.
00:25:974 (1,2,3) - I can really see the change of spacing here, so could you adjust so that it's less obvious?
00:27:278 (4) - Rotate the shape by 45 degrees clockwise (selection centre). Continues on from the previous slider better.
00:34:235 (1,2,3) - Continuation of flow here could be better. If you look closely, the (1,2) doesn't really lead into the curve of (3), which feels a bit weird.
00:57:278 (3) - Missing a clap on the head?
00:59:669 (2,3) - Missing claps here too.
01:00:974 (4) - Now that slider touch REALLY doesn't look good, please adjust
02:13:583 (3) - Rotate 135 degrees clockwise (selection centre).
02:20:975 (5,6) - Why not have both these sliders the same shape, same as what you did in the previous chorus?
02:23:366 (2) - This isn't perfectly stacked beneath the previous (6), which is quite noticeable.
03:02:495 (3,4,5,6) - Blankets don't really work well here, so fix them up? Also I'm not a big fan of the flow at (5,6). It'd work better if you stack the (6) underneath the end of (3), but then it creates a spacing problem... well, I'll leave it up to you.
03:04:669 (1,2,3,4,5,6) - Flow here is a bit wonky too. After the straight slider (1), the curve at (3) feels really awkward to turn at, not to mention (2,3,4) doesn't flow into the (5) slider properly. I would probably consider redoing this whole pattern here.
03:50:321 (2,3) - Again this feels weird... but I can't say anything else because I don't know what to do myself, sorry!
03:51:408 (4,5,6) - Doing this would flow better imo:
Easy:
00:07:713 - I really don't like this break here, please map it in, just like the other difficulties! It feels really out of place.
00:43:800 (3,1) - Blanket here could be improved on.
00:48:365 (1,2,3,4,5) - To avoid the overlap at the (5), why not make a pentagon shape? In this case, all sliders will be equally angled from each other at 72 degrees, and it'd look pretty nice too.
Hope you don't mind the wall of text overall map is pretty solid.
00:06:843 (1,2,3) - Not a big fan of the decrease in spacing here. With the increasing of pitch in the music, you should be having the same spacing, or be increasing it instead.
00:09:017 (1,2,3,4,5,6,7) - In this combo here, I see no reason why (2,3,4) have jumps while (5,6,7) don't. Not really anything in the music asks for a jump there.
00:19:017 (6,7) - Same here, having jumps here doesn't make much sense. 00:15:321 (5,6,7) - This one works because of how you've mapped to the vocals, but the one at 00:19:017 (6,7) - doesn't work, since there's nothing really there to warrant the jumps. Even if you say you're mapping to the drums...
00:20:321 (3,4,5) - The same drum pattern is being mapped here both with different hitcircle / slider choices, as well as no jumps. Having consistency here would be nice.
00:23:582 (3,4,5,6,7,8) - Again I don't think jumps here work very well.
00:30:104 - Gap here feels pretty awkward, considering that up to this point you haven't had a 1/1 gap.
00:38:148 (5) - Replace with a 1/2 slider would be better imo.
00:39:017 (2,3) - Since you have a jump here, a jump 00:39:669 (4,1) - here would work very well as well.
00:42:930 (3) - Jump here is again awkward, if you were going to do a jump, a jump on the previous (2) would've been better.
00:45:321 (6) - Same thing here, a jump on the previous (5) would've been better, as being more appropriate to the music.
00:59:235 (6,1) - Delete the (1), replace (6) with a 1/2 slider then add a hitcircle 00:59:561 - here = map to vocals and music better.
01:06:191 - Hitcircle here would be good.
01:13:148 (5,1) - Same thing as before.
02:19:236 (6,1) - ^
03:02:495 (5) - I was expecting two hitcircles here, so this slider took me by surprise. So yeah, I think replacing with two hitcircles (with jumps) would be better.
03:03:365 (8,9) - I also think mapping to the drums here would be better.
03:22:060 (1,2,3,4) - Er... similar to before? Basically map more strictly to the vocals, rather than 1/4 stream thing.
03:36:191 (2,3,4,5,6,7,8) - Not a fan of the stream. I know you want to make the ending a bit harder, but this stream with large spacing just feels out of place. It's a bit too different from what you've been doing up until now. Make it more similar to what you've been doing (and what I've been asking you to do)?
03:50:539 (3,4,5) - I can sort of see what you're mapping to, but this still feels really weird. I would change it up to make it more intuitive.
Getting late here now, so I'll take a look at the other diffs. later.
Diff. isn't bad; I can see you've put a lot of work into the beat placement. However I don't think a lot of the beat placement did much good for the flow.
EDIT: okay continuing on
continuing on:
Hard:
00:02:278 (2) - I know it's difficult, but if you can get this perfectly symmetrical, it would be a LOT better. Right now it doesn't really look nice and on a map with much emphasis on looks, it does make a difference.
00:05:974 (2,3) - In my opinion, this would look a lot better if you moved the red point on the sliders 2 grids down (so that it bends in the middle of the slider). Afterwards, try moving them around so that they pseudo-blanket the (1) head like you're already trying to do, I think you'll like this better!
00:07:061 (5,6) - I personally like moving left to right, rather than right to left; consider swapping these?
00:15:756 (5,1) - The overlaps at the slider-ends look really bad here, seriously consider adjusting it.
00:22:061 (3) - This could blanket the previous (1) slider end better.
00:25:756 (3,3) - Again the first (3) touching the body of the next (3) doesn't look very nice.
00:34:017 (1,2) - The flow from (1) into the triple could be better, e.g. if you had put the triple at x:224 y:224, it would've had a better flow entry... if that makes sense.
00:36:626 (1,2,3) - Why not make all these sliders identical? As far as I know, (1) is the only one that is different, and it does look a bit off.
00:40:648 (2,3,4,5) - Though by itself it's fine, I'm not liking how you did something quite different in Insane. In Insane, you have the sliders start on the white/red ticks, making it fairly intuitive. However in Hard, you've decided to have the sliders start on the blue ticks instead. Either way is fine, but it's important that you make it consistent throughout your diffs, as they're both very different interpretations and ideas. And you want it to be consistent, basically.
00:45:539 (1,2,3) - I wouldn't normally comment on this, but since you've avoided overlaps and touching sliders and whatnot throughout the diff, the sliders touching each other does look out of place.
00:50:104 (1,2,3,4,5) - If you ctrl+g'd this whole combo here, it would make the spacing and motif consistent with 00:48:365 (6,7,1,2,3) - , so I'd highly recommend doing this.
00:55:539 (2,1) - Again, not too big a fan of the overlappiness going on here.
00:59:235 (5,1,2) - What you've done here in Hard is a lot better than what you've done in Insane, as you map to the vocals much better
01:24:452 (3,4) - Would've been better if you did a shape like this I reckon; also makes the overlap more appealing:
01:36:191 (1,1) - You don't need NCs here, as the first NC already dictates the spacing change. As for the second one, it's already intuitive enough to be able to tell now the next slider doesn't use reduced spacing.
02:00:648 (2,3,4,5) - Same thing as before; consistency with Insane, i.e. starting on the "on" ticks or the "off" ticks, not one in both difficulties.
02:06:192 (2) - Move to x:276 y:288 for better blanket.
03:07:278 (3,1) - Now that slider touch is not appealing at all lol, you can afford a little spacing jump to make it more visually appealing
03:22:278 (2,3) - This one felt really weird though, make it follow the vocals more please~
03:36:191 (2,3) - ^
03:50:539 (3,4) - Similar to Insane, also feels weird.
Normal:
00:10:104 (4,2) - Try making (2) blanket with end of (4)? Consider flipping the shape of vertically as well, I personally like that better.
00:25:974 (1,2,3) - I can really see the change of spacing here, so could you adjust so that it's less obvious?
00:27:278 (4) - Rotate the shape by 45 degrees clockwise (selection centre). Continues on from the previous slider better.
00:34:235 (1,2,3) - Continuation of flow here could be better. If you look closely, the (1,2) doesn't really lead into the curve of (3), which feels a bit weird.
00:57:278 (3) - Missing a clap on the head?
00:59:669 (2,3) - Missing claps here too.
01:00:974 (4) - Now that slider touch REALLY doesn't look good, please adjust
02:13:583 (3) - Rotate 135 degrees clockwise (selection centre).
02:20:975 (5,6) - Why not have both these sliders the same shape, same as what you did in the previous chorus?
02:23:366 (2) - This isn't perfectly stacked beneath the previous (6), which is quite noticeable.
03:02:495 (3,4,5,6) - Blankets don't really work well here, so fix them up? Also I'm not a big fan of the flow at (5,6). It'd work better if you stack the (6) underneath the end of (3), but then it creates a spacing problem... well, I'll leave it up to you.
03:04:669 (1,2,3,4,5,6) - Flow here is a bit wonky too. After the straight slider (1), the curve at (3) feels really awkward to turn at, not to mention (2,3,4) doesn't flow into the (5) slider properly. I would probably consider redoing this whole pattern here.
03:50:321 (2,3) - Again this feels weird... but I can't say anything else because I don't know what to do myself, sorry!
03:51:408 (4,5,6) - Doing this would flow better imo:
Easy:
00:07:713 - I really don't like this break here, please map it in, just like the other difficulties! It feels really out of place.
00:43:800 (3,1) - Blanket here could be improved on.
00:48:365 (1,2,3,4,5) - To avoid the overlap at the (5), why not make a pentagon shape? In this case, all sliders will be equally angled from each other at 72 degrees, and it'd look pretty nice too.
Hope you don't mind the wall of text overall map is pretty solid.