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hope - Masked bitcH

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Topic Starter
blackabyss

Xinely wrote:

hi :3
i will mod abyss's diff with indonesia
[Easy]
00:18:274 (2,4) - jgn di tumpuk/stack. agak susah buat newbie
00:21:634 (1) - geser ke x:280 y:256, untuk buat branket
00:24:034 (3,1) - hindari stack klo bisa >_<
00:49:474 (3,4) - lebih baik (3) nya di stack di kepala slider aja daripada di ekor slider >_<
01:40:834 (5,1) - gmn klo 01:40:834 - smpe 01:41:314 - itu slider dan 01:41:794 - nya circle dengan NC?
01:53:314 (1) - ksh finish di ekor slidernya?
02:22:594 (4) - gmn klo di jadiin gini?

about hard, i will give irc mod when u not busy with modding :P


Good Luck (:
Fix some, thanks for IRC mod too :oops:
creampuff
Hi abyss

*throws diff at you

*runs away
-Hyde
Little update

Come on, go to rank.
Topic Starter
blackabyss

Tsusuko wrote:

Hi abyss

*throws diff at you

*runs away
*throw cherries to you

thanks :3///


_HydeSama_ wrote:

Little update

Come on, go to rank.
thanks hyde~
gogo, lol
DaxMasterix
Hello~ Mod from my Emporium :33
MEH..

Easy:
  1. 00:16:354 (6,7) - Move these notes to x:368|y:280 [Grid lvl: 3]
  2. 00:18:274 (2,3) - Move these Objects to x:72|y:248 [Grid lvl: 3]
  3. 00:41:794 (4) - This slider is touching the note 00:40:354 (1) .. And looks ugly :c .. Try make This o3o
  4. 00:46:114 (5) - Move this Slider to x:176|y:272 [Grid lvl: 3]
  5. 00:55:714 (1) - Is neccesary make that figure? o3o
Suko's Normal:
  1. Circle Size -1
  2. 02:08:674 (1,2,3) - I think cotinue the wave is better..
Hard:
  1. 00:18:754 (4) - NewCombo
  2. 00:46:114 (6) - I think this Slider can looks better.. If you add a new SliderPoint between the last Sliderpoint and the penultimate Sliderpoint.. now Move the penultimate Sliderpoint to x:64|y:160 [Grid lvl: 3] and the antepenultimate to x:144|y:208 [Grid lvl: 3] for make Something like This.
  3. 00:50:674 (7) - This Slider isn't perfectly in the same place of 00:49:714 (5) :33
  4. 00:53:794 (7) - Move the penultimate Sliderpoint to x:48|y:176 [Grid lvl: 3]
  5. 01:04:834 (4) - This note isn't perfectly in the same place of 01:03:394 (1) :33
HydeSama's Insane:
  1. 00:13:354 (5) - Add a clap.
  2. 00:30:514 (6) - Ctrl+G
  3. 00:36:274 (7) - Add a clap.
  4. 00:36:994 (2) - Add a clap in the begin of the Slider.
  5. 00:52:354 (5) - Move this note 1 Grid to the right [Grid lvl: 3]
  6. 00:52:594 (6) - Move this note 1 Grid to the left [Grid lvl: 3]
  7. 00:52:834 (7) - I preffer something like This
  8. 01:04:834 (1,2) - This is too much confundible.. xDD Try change it.
  9. 01:06:994 (1) - The same..
  10. 03:05:914 (4,5) - These notes aren't perfectly in the same place of the end of the Slider on 03:05:314 (3) :33
  11. 03:10:594 (2) - This note isn't perfectly in the same place of the end of the Slider on 03:09:874 (1) :33
  12. 03:10:834 (3) - This note isn't perfectly in the same place of the Slider on 03:11:074 (4) :33
  13. 03:18:034 (2,3) - Make it more closer :c
  14. 03:18:394 (4,5) - (^) The same.. :c I know is the end.. but this increment in the Distance isn't Necessary o3o
OKAY- Good map.. =w=)b Good luck :)
Topic Starter
blackabyss

DaxMasterix wrote:

Hello~ Mod from my Emporium :33
MEH..

Easy:
  1. 00:16:354 (6,7) - Move these notes to x:368|y:280 [Grid lvl: 3] Fix
  2. 00:18:274 (2,3) - Move these Objects to x:72|y:248 [Grid lvl: 3] ^
  3. 00:41:794 (4) - This slider is touching the note 00:40:354 (1) .. And looks ugly :c .. Try make This o3o lol, thanks and fix
  4. 00:46:114 (5) - Move this Slider to x:176|y:272 [Grid lvl: 3] ^
  5. 00:55:714 (1) - Is neccesary make that figure? o3o i'll keep it like that
Hard:
  1. 00:18:754 (4) - NewCombo Fix
  2. 00:46:114 (6) - I think this Slider can looks better.. If you add a new SliderPoint between the last Sliderpoint and the penultimate Sliderpoint.. now Move the penultimate Sliderpoint to x:64|y:160 [Grid lvl: 3] and the antepenultimate to x:144|y:208 [Grid lvl: 3] for make Something like This. Fix
  3. 00:50:674 (7) - This Slider isn't perfectly in the same place of 00:49:714 (5) :33 ^ x33
  4. 00:53:794 (7) - Move the penultimate Sliderpoint to x:48|y:176 [Grid lvl: 3] changed, but x and y position isn't same with your suggestion
  5. 01:04:834 (4) - This note isn't perfectly in the same place of 01:03:394 (1) :33 fix x33
OKAY- Good map.. =w=)b Good luck :) thanks a lot for your mods~ \:3/
-Hyde
HydeSama's Insane:
  1. 00:13:354 (5) - Add a clap.
  2. 00:30:514 (6) - Ctrl+G
  3. 00:36:274 (7) - Add a clap.
  4. 00:36:994 (2) - Add a clap in the begin of the Slider.
  5. 00:52:354 (5) - Move this note 1 Grid to the right [Grid lvl: 3]
  6. 00:52:594 (6) - Move this note 1 Grid to the left [Grid lvl: 3]
  7. 00:52:834 (7) - I preffer something like This
  8. 01:04:834 (1,2) - This is too much confundible.. xDD Try change it.
  9. 01:06:994 (1) - The same..
  10. 03:05:914 (4,5) - These notes aren't perfectly in the same place of the end of the Slider on 03:05:314 (3) :33
  11. 03:10:594 (2) - This note isn't perfectly in the same place of the end of the Slider on 03:09:874 (1) :33
  12. 03:10:834 (3) - This note isn't perfectly in the same place of the Slider on 03:11:074 (4) :33
  13. 03:18:034 (2,3) - Make it more closer :c
  14. 03:18:394 (4,5) - (^) The same.. :c I know is the end.. but this increment in the Distance isn't Necessary o3o
Update Thanks ~
creampuff
SPOILER

DaxMasterix wrote:

Suko's Normal:
  1. Circle Size -1 What? No
  2. 02:08:674 (1,2,3) - I think cotinue the wave is better.. Ok

*throws diff at you again

Changed the name to keep things consistent.

Thanks for the mod~
Topic Starter
blackabyss

_HydeSama_ wrote:

Update Thanks ~

Tsusuko wrote:

*throws diff at you again
Thanks, and updated~
phaZ
[Easy]
00:51:394 (1) - move the slider-waypoint to 80;288 and end at 72;192 to improve the curve
00:55:714 (1) - unreadable for an easy-player -> unrankable http://puu.sh/1EiZO :O lol
-> 00:56:674 (2) - move to 120;0. it alsobuilds a triangle with (3) and (4)
01:41:314 (1) - copy (2), rotate by 100° and move to 99;72 (dont forget clap)
01:43:234 (3) - copy (2), rotate by -95° and move to 384;208, add repeat to improve the curve (dont forget clap)
from 01:55:234 to 01:57:634 - too hard to play http://puu.sh/1Ejdl, http://puu.sh/1EjdX to make it easier
02:01:474 (2) - move the salier-waypoint to 472;64 and end at 384;48 to improve the curve
02:02:434 (3) - if u did 1 move to 280;104
02:47:074 (1) - move slider-wayoint to 128;312 and end at 168;240 to improve the curve
03:00:034 (2) - move slider-waypoint to 168;72
03:07:714 (6) - end at 184;288
03:15:394 (1) - remove
-> 03:15:394 (1) - new slider (370;90 - 416;160 - 400;256) to improve the curve (dont forget hitsound)
[Normal]
00:13:954 (1) - move to 56;168
00:15:394 (3) - copy ^
00:35:554 (3) - move to 120;116
00:35:794 (4) - move to 60;132
00:48:994 (2) - slider-waypoint at 232;164 and end at 184;304 to improve the curve
00:51:154 (5) - i cant hear a beat here
00:51:394 - slider (288;112 - 264;152 - 264;176, add clap on start)
01:32:194 (4) - move to 258;56
02:09:154 (3) - unreadable for a normal-player. make a repeat slider like http://puu.sh/1EjAJ
02:16:594 (1) - move to 380;296
02:16:834 (2) - move to 320;284
02:25:714 (4) - 384;160 to improve the flow
03:19:234 (8) - move the first slider-waypoint to 432;164 to improve the curve
03:27:154 (5) - 236;328
03:27:394 (6) - 256;380
00:18:634 - missing a beat here
->from 00:18:034 to 00:18:634 - http://puu.sh/1EjNI
00:37:714 (6) - move to 248;180
00:42:994 - the slider begins on the red tick -> http://puu.sh/1EjRO
00:48:754 (3) - ^ http://puu.sh/1EjTi
00:52:834 (4) - move to 464;112
00:53:074 (5) - 404;60
00:53:314 (6) - slider (340;104 - 296;104 - 248;128)
01:06:034 (7) - starts on the red tick
01:06:754 (1,2,3,4,5,6) - dont think like "ahh its not perfect but still good" . do it right!
->(2)=194;276 (3)=200;196 (4)=273;162 (5)=340;208 (6)=332;288
02:01:474 (2) - move to 156;48 to improve the curve
02:02:194 (3) - remove
02:02:434 (3) - 392;252 - 348;272 - 304;280
02:02:914 (4) - i dont recommend double-repeats
02:03:634 - circle at 296;224
02:03:874 - 218;200slider144;124
02:05:074 - starts on the red tick http://puu.sh/1Ek5Q
02:20:434 (2) - red tick http://puu.sh/1Ekll
02:21:874 - red tick http://puu.sh/1EknA
02:23:314 (10) - red tick http://puu.sh/1Ekqp
02:28:594 (5) - dont use double-repeats http://puu.sh/1Ektr
02:47:794 - delete (4), move (3) on the next white tick and stack a circle on the slider http://puu.sh/1Ekx5
03:15:634 - red tick
...i didnt mentioned all sliders wich start on a red tick because some of them fits
[HydeSama's Insane]
very nice diff :)

00:12:994 - add clap
00:13:114 (3) - remove clap
00:13:354 (5) - remove clap
00:14:794 - make the hitsound to normal and volume to 50%, add clap
00:17:554 (1) - why he starts on the red tick? doesnt fit http://puu.sh/1EkFb
00:21:394 - dont make such breaks
00:24:634 (7) - unrankable
00:53:554 (1,1) - one spinner ofc lol :o
01:31:714 (7) - unstack
01:36:394 (2) - add a circle or slider
01:51:754 (3) - http://puu.sh/1EkLR, remove clap ..plz
02:24:994 (5) - make two 1/2 sliders
02:26:674 - move to the next white tick to 128;52
02:26:674 - add circle
02:48:034 (4) - unrankable
-Hyde

phaZ wrote:

[HydeSama's Insane]
very nice diff :) Thanks :3

00:12:994 - add clap
00:13:114 (3) - remove clap
00:13:354 (5) - remove clap
00:14:794 - make the hitsound to normal and volume to 50%, add clap
00:17:554 (1) - why he starts on the red tick? doesnt fit http://puu.sh/1EkFb Because yes
00:21:394 - dont make such breaks
00:24:634 (7) - unrankable
00:53:554 (1,1) - one spinner ofc lol :o
01:31:714 (7) - unstack
01:36:394 (2) - add a circle or slider
01:51:754 (3) - http://puu.sh/1EkLR, remove clap ..plz
02:24:994 (5) - make two 1/2 sliders
02:26:674 - move to the next white tick to 128;52
02:26:674 - add circle
02:48:034 (4) - unrankable


Update
creampuff
SPOILER

phaZ wrote:

[Normal]
00:13:954 (1) - move to 56;168 Ok
00:15:394 (3) - copy ^ Ok
00:35:554 (3) - move to 120;116 No
00:35:794 (4) - move to 60;132 No
00:48:994 (2) - slider-waypoint at 232;164 and end at 184;304 to improve the curve No
00:51:154 (5) - i cant hear a beat here Why not?
00:51:394 - slider (288;112 - 264;152 - 264;176, add clap on start) No
01:32:194 (4) - move to 258;56 No
02:09:154 (3) - unreadable for a normal-player. make a repeat slider like http://puu.sh/1EjAJ Changed, in a different way
02:16:594 (1) - move to 380;296 No
02:16:834 (2) - move to 320;284 No
02:25:714 (4) - 384;160 to improve the flow No
03:19:234 (8) - move the first slider-waypoint to 432;164 to improve the curve No
03:27:154 (5) - 236;328 No
03:27:394 (6) - 256;380 No

Here's the diff.

http://puu.sh/1Ey2b


phaZ wrote:

00:18:634 - missing a beat here
->from 00:18:034 to 00:18:634 - http://puu.sh/1EjNI
00:37:714 (6) - move to 248;180
00:42:994 - the slider begins on the red tick -> http://puu.sh/1EjRO
00:48:754 (3) - ^ http://puu.sh/1EjTi
00:52:834 (4) - move to 464;112
00:53:074 (5) - 404;60
00:53:314 (6) - slider (340;104 - 296;104 - 248;128)
01:06:034 (7) - starts on the red tick
01:06:754 (1,2,3,4,5,6) - dont think like "ahh its not perfect but still good" . do it right!
->(2)=194;276 (3)=200;196 (4)=273;162 (5)=340;208 (6)=332;288
02:01:474 (2) - move to 156;48 to improve the curve
02:02:194 (3) - remove
02:02:434 (3) - 392;252 - 348;272 - 304;280
02:02:914 (4) - i dont recommend double-repeats
02:03:634 - circle at 296;224
02:03:874 - 218;200slider144;124
02:05:074 - starts on the red tick http://puu.sh/1Ek5Q
02:20:434 (2) - red tick http://puu.sh/1Ekll
02:21:874 - red tick http://puu.sh/1EknA
02:23:314 (10) - red tick http://puu.sh/1Ekqp
02:28:594 (5) - dont use double-repeats http://puu.sh/1Ektr
02:47:794 - delete (4), move (3) on the next white tick and stack a circle on the slider http://puu.sh/1Ekx5
03:15:634 - red tick
...i didnt mentioned all sliders wich start on a red tick because some of them fits
I believe this part was supposed to be for the hard and not for the normal.
Topic Starter
blackabyss
phaZ Mods

phaZ wrote:

[Easy]
00:51:394 (1) - move the slider-waypoint to 80;288 and end at 72;192 to improve the curve okay
00:55:714 (1) - unreadable for an easy-player -> unrankable http://puu.sh/1EiZO :O lol why it's unrankable or unreadable? changed
-> 00:56:674 (2) - move to 120;0. it alsobuilds a triangle with (3) and (4) changed
01:41:314 (1) - copy (2), rotate by 100° and move to 99;72 (dont forget clap) ^
01:43:234 (3) - copy (2), rotate by -95° and move to 384;208, add repeat to improve the curve (dont forget clap) ^
from 01:55:234 to 01:57:634 - too hard to play http://puu.sh/1Ejdl, http://puu.sh/1EjdX to make it easier ^
02:01:474 (2) - move the salier-waypoint to 472;64 and end at 384;48 to improve the curve changed, but different
02:02:434 (3) - if u did 1 move to 280;104 ^
02:47:074 (1) - move slider-wayoint to 128;312 and end at 168;240 to improve the curve ^
03:00:034 (2) - move slider-waypoint to 168;72 ^
03:07:714 (6) - end at 184;288 changed
03:15:394 (1) - remove no v
-> 03:15:394 (1) - new slider (370;90 - 416;160 - 400;256) to improve the curve (dont forget hitsound) no change, sorry. i think this slider is no problem.

okay Hard Edit lol

00:18:634 - missing a beat here what? imo nope :x
->from 00:18:034 to 00:18:634 - http://puu.sh/1EjNI sorry no change
00:37:714 (6) - move to 248;180 okay
00:42:994 - the slider begins on the red tick -> http://puu.sh/1EjRO change, but different
00:48:754 (3) - ^ http://puu.sh/1EjTi ^
00:52:834 (4) - move to 464;112 moved
00:53:074 (5) - 404;60 ^
00:53:314 (6) - slider (340;104 - 296;104 - 248;128) change, but different
01:06:034 (7) - starts on the red tick yes, and why??
01:06:754 (1,2,3,4,5,6) - dont think like "ahh its not perfect but still good" . do it right! whhy?
->(2)=194;276 (3)=200;196 (4)=273;162 (5)=340;208 (6)=332;288 okay, changed :/
02:01:474 (2) - move to 156;48 to improve the curve change, but different
02:02:194 (3) - remove no, i'll keep that
02:02:434 (3) - 392;252 - 348;272 - 304;280 since i didn't follow above suggestion, so no
02:02:914 (4) - i dont recommend double-repeats remove reapeat
02:03:634 - circle at 296;224 okay, but different
02:03:874 - 218;200 slider 144;124 ^
02:05:074 - starts on the red tick http://puu.sh/1Ek5Q changed
02:20:434 (2) - red tick http://puu.sh/1Ekll ^
02:21:874 - red tick http://puu.sh/1EknA change, but different
02:23:314 (10) - red tick http://puu.sh/1Ekqp ^
02:28:594 (5) - dont use double-repeats http://puu.sh/1Ektr okay
02:47:794 - delete (4), move (3) on the next white tick and stack a circle on the slider http://puu.sh/1Ekx5 sorry no, i felt better this way
03:15:634 - red tick changed
...i didnt mentioned all sliders wich start on a red tick because some of them fits
thanks for nazi mod~ :3
Lucyii
From my queue ~
[Easy]
- Set spacing 0,70, 0,90 is too much for an easy diff.
- In some places there are too many beats, like 00:12:994 (7,1,2,3,4) , replace someone with a slider
01:53:314 (1) - Fix it
02:22:594 (4) - Fix it, the red point must coincide with the slidertick
03:02:914 (5) - Fix it, ^

[Suko's Normal]
Od-1
00:22:594 (3) - Straight
00:50:434 (4) - http://osu.ppy.sh/ss/539653
01:56:674 (5) - http://osu.ppy.sh/ss/539655
01:58:594 (2) - ^
03:26:914 (4) - Uh, a reverse slider instead of 3 beats?

[Hard]
Od-1 Drain-1
00:42:514 (5,6,7) - http://osu.ppy.sh/ss/539665
00:46:114 (6) - Fix it, the red point must coincide with the slidertick
00:53:794 (7) - ^
01:31:234 (3) - http://osu.ppy.sh/ss/539675
01:38:914 (3) - I hate sliders with two reverse, it's hard to read. Try to change it
01:40:834 (7) - ^
01:54:514 (4) - ^
02:50:674 (5) - ^
02:53:554 (4) - ^
03:09:874 (6) - ^
02:30:274 (1) - The spinner should starts at 02:30:034

[HydeSama's Insane]
Ar+1
00:13:474 (6) - Add nc
00:13:714 (1) - Remove nc
00:36:514 (1) - http://osu.ppy.sh/ss/539685
00:37:474 (3) - ^
00:45:634 (1) - The slider should ends on the white tick
01:06:274 (5) - ^
01:08:674 (7) - ^
01:14:434 (9) - Add nc
01:14:674 (1) - Remove nc
01:23:554 (3) - Fix it
01:36:994 (3) - The slider should ends on the white tick
01:44:194 (5) - Add nc
01:49:114 (1,2,3) - More nearer
01:51:754 (3) - Straight
01:52:354 (5) - The slider should ends on the white tick
01:55:714 (1) - ^
02:14:194 (1) - The slider should ends on the red tick
02:15:394 (4) - The slider should ends on the white tick
02:18:274 (6) - ^
03:04:354 (1) - ^
03:05:314 (3) - ^
03:09:874 (1) - The slider should ends on the red tick
03:11:074 (4) - The slider should ends on the white tick
Anyway, nice map, especially the insane, good luck for rank.
Topic Starter
blackabyss
Kiyro Mods

Kiyro wrote:

From my queue ~
[notice][Easy]
- Set spacing 0,70, 0,90 is too much for an easy diff. sorry, no. but if i use 0,70 the space between note will be to near and make the flow missing :?
- In some places there are too many beats, like 00:12:994 (7,1,2,3,4) , replace someone with a slider fix
01:53:314 (1) - Fix it ^
02:22:594 (4) - Fix it, the red point must coincide with the slidertick ^
03:02:914 (5) - Fix it, ^ ^

[Hard]
Od-1 Drain-1 No, it's hard
00:42:514 (5,6,7) - http://osu.ppy.sh/ss/539665 fix
00:46:114 (6) - Fix it, the red point must coincide with the slidertick ^
00:53:794 (7) - ^ ^
01:31:234 (3) - http://osu.ppy.sh/ss/539675
01:38:914 (3) - I hate sliders with two reverse, it's hard to read. Try to change it No, this is hard diff. make a bit harder is no problem, isnt it?
01:40:834 (7) - ^ ^
01:54:514 (4) - ^ ^
02:50:674 (5) - ^ ^
02:53:554 (4) - ^ ^
03:09:874 (6) - ^ ^
02:30:274 (1) - The spinner should starts at 02:30:034 fix
ty for mod kiyro~ xD
creampuff
Kiyro's mod

Kiyro wrote:

[Suko's Normal]
Od-1 No
00:22:594 (3) - Straight No
00:50:434 (4) - http://osu.ppy.sh/ss/539653 No
01:56:674 (5) - http://osu.ppy.sh/ss/539655 Ok. It does look better.
01:58:594 (2) - ^ ^
03:26:914 (4) - Uh, a reverse slider instead of 3 beats? No.

updated~

http://puu.sh/1ENvO
-Hyde

Kiyro wrote:

[HydeSama's Insane]
Ar+1 Okay, I like.
00:13:474 (6) - Add nc
00:13:714 (1) - Remove nc
00:36:514 (1) - http://osu.ppy.sh/ss/539685
00:37:474 (3) - ^
00:45:634 (1) - The slider should ends on the white tick
01:06:274 (5) - ^
01:08:674 (7) - ^
01:14:434 (9) - Add nc
01:14:674 (1) - Remove nc
01:23:554 (3) - Fix it Hmm?
01:36:994 (3) - The slider should ends on the white tick
01:44:194 (5) - Add nc
01:49:114 (1,2,3) - More nearer
01:51:754 (3) - Straight Eh? D; I'm not gay (?)
01:52:354 (5) - The slider should ends on the white tick
01:55:714 (1) - ^
02:14:194 (1) - The slider should ends on the red tick
02:15:394 (4) - The slider should ends on the white tick
02:18:274 (6) - ^
03:04:354 (1) - ^
03:05:314 (3) - ^
03:09:874 (1) - The slider should ends on the red tick
03:11:074 (4) - The slider should ends on the white tick
Anyway, nice map, especially the insane, good luck for rank. Thanks >:
Update
Nichiyouki


Hi, blackabyss

My mod from your request in my modding queue (Sorry for mod delay.)

Red = Unrankable
Blue = You should modified
Black = My suggestion

General

  1. Disable letterbox during breaks in storyboarding, because it isn't storyboard.

Easy

  1. 00:10:114 (2) - I'm not sure putting clap sound here, but you should consider this note, slider begin of 00:12:304 (6), slider end 00:13:474 (1), etc.
  2. 00:11:074 (5,6) - Maybe move circles to able to easier to play better. By this.
    312,104,11074,1,8,0:0:0
    400,196,11554,1,0,0:0:0
  3. 00:18:754 (3) - Move (3) to x:184 y:160, then move (4) to right 1 grid be more beautiful?
  4. 01:26:914 (2) - Don't reverse the slider. I don't hear any rhythm in 01:27:394 (slider end of (2))
  5. 01:31:714 (2,3) - Make to this be more beautiful.
  6. 01:43:234 (3) - Add clap here.
  7. 01:45:154 (4) - Change whistle in slider end is finish.
  8. 01:46:114 (1) - Remove finish in slider begin, since I told to add finish in 01:45:154 (4).
  9. 02:26:434 (4,5) - Same as 00:11:074 (5,6). I suggest that move (4) to x:72 y:232, and move (5) to x:52 y:108. They will be beautiful.
  10. 02:54:274 (4,5,6) - Make to this notes be suitable for rhythms.
  11. 02:57:154 (2) - Add finish in slider begin, too.

suko's Normal

  1. CS -1 (3)
  2. 00:28:354 (5) - Try don't stack with slider end of (4), because it's hard for who is play this diff.
  3. 00:13:0274 (1,2) - Make to this be more beautiful and easier.
  4. 02:12:514 (1) - Move to down 1 grid.
  5. 02:56:673 - Disable kiai time? because it's different with other diff.

Hard

  1. 01:04:834 (4) - Add clap here.
  2. 01:27:394 (3) - Move at 01:27:634 be better.

HydeSama's Insane

  1. 00:16:354 (9) - Add finish in slider end.
  2. 00:19:954 (2) - I suggest that remove finish.
  3. 00:53:554 (1,1) - Use them is 1 spinner.
  4. 01:44:194 (1) - Add NC here?

That's all that I can find them, and hope that my mod will be useful for you.
Overall, nice map. Give a star ;)

Good luck & Merry Christmas~
-Hyde

Nichiyouki wrote:



Hi, blackabyss

My mod from your request in my modding queue (Sorry for mod delay.)

Red = Unrankable
Blue = You should modified
Black = My suggestion

HydeSama's Insane

[*]00:16:354 (9) - Add finish in slider end.
[*]00:19:954 (2) - I suggest that remove finish.
[*]00:53:554 (1,1) - Use them is 1 spinner.
[*]01:44:194 (1) - Add NC here?

That's all that I can find them, and hope that my mod will be useful for you.
Overall, nice map. Give a star ;)

Good luck & Merry Christmas~
Update
creampuff
Nichiyouki's mod

Nichiyouki wrote:

suko's Normal

  1. CS -1 (3) No
  2. 00:28:354 (5) - Try don't stack with slider end of (4), because it's hard for who is play this diff.Ok, unstacked
  3. 00:13:0274 (1,2) - Make to this be more beautiful and easier. W-where is this again? o^o;
  4. 02:12:514 (1) - Move to down 1 grid. Oh, ok. Moved
  5. 02:56:673 - Disable kiai time? because it's different with other diff Eh? o3o.

Updated~
Topic Starter
blackabyss
Nichiyouki Mods

Nichiyouki wrote:



Hi, blackabyss hi o/

My mod from your request in my modding queue (Sorry for mod delay.) eh, did i reqs for mod to you? owo *forgot* thanks btw

Red = Unrankable
Blue = You should modified
Black = My suggestion

General

  1. Disable letterbox during breaks in storyboarding, because it isn't storyboard.

Easy

  1. 00:10:114 (2) - I'm not sure putting clap sound here, but you should consider this note, slider begin of 00:12:304 (6), slider end 00:13:474 (1), etc.
  2. 00:11:074 (5,6) - Maybe move circles to able to easier to play better. By this. changed, but different :>
    312,104,11074,1,8,0:0:0
    400,196,11554,1,0,0:0:0
  3. 00:18:754 (3) - Move (3) to x:184 y:160, then move (4) to right 1 grid be more beautiful?
  4. 01:26:914 (2) - Don't reverse the slider. I don't hear any rhythm in 01:27:394 (slider end of (2))
  5. 01:31:714 (2,3) - Make to this be more beautiful. changed, but different :>
  6. 01:43:234 (3) - Add clap here.
  7. 01:45:154 (4) - Change whistle in slider end is finish.
  8. 01:46:114 (1) - Remove finish in slider begin, since I told to add finish in 01:45:154 (4).
  9. 02:26:434 (4,5) - Same as 00:11:074 (5,6). I suggest that move (4) to x:72 y:232, and move (5) to x:52 y:108. They will be beautiful.
  10. 02:54:274 (4,5,6) - Make to this notes be suitable for rhythms.
  11. 02:57:154 (2) - Add finish in slider begin, too.

Hard

  1. 01:04:834 (4) - Add clap here.
  2. 01:27:394 (3) - Move at 01:27:634 be better.

and the rest are fix :)

That's all that I can find them, and hope that my mod will be useful for you. thanks a lot o//
Overall, nice map. Give a star ;) eh a star? owo why i can't find it

Good luck & Merry Christmas~ thanks~

btw tsusuko, badly i can't open your link ;w;
i don't know why.
Nichiyouki

blackabyss wrote:

Overall, nice map. Give a star ;) eh a star? owo why i can't find it
ah I forget, give a star :p
creampuff

blackabyss wrote:

btw tsusuko, badly i can't open your link ;w;
i don't know why.
oh

try this

see if it works
HelloSCV
From my queue

SPOILER
Easy
00:12:994 (7) - add clap on start
01:03:394 (1) - add finish on start
01:28:354 (1) - reduce slider's length by 01:29:794 - here and 01:30:754 (1) - add note? ( also 01:31:234 (1) - delete NC here )
01:56:674 (1) - NC maybe?
02:24:034 (1) - add finish on start
02:59:074 (1) - delete NC
03:00:034 (2) - add NC
03:07:714 (6) - ^

suko's Normal
03:01:954 (4) - add clap
03:27:154 (5) - add soft finish?

Hard
01:56:674 (8) - add clap on start
01:58:354 (3) - ^ on end
02:24:034 (1) - 1 grid up ( last slider point )

Hydesama's Insane
00:20:914 (4) - make this slider like 00:19:954 (2) - this?
02:32:914 - why you delay breaktime by here? how about fix this?
02:52:354 (5) - slider is hidden? fix this plz
02:57:154 (2) - NC? slider's speed changed
03:20:434 (4) - move to x:120 y:296 ( to make like 03:19:714 (1,2) - these)

good mapped! good luck for rank :D
Topic Starter
blackabyss

HelloSCV wrote:

From my queue \m/

Easy
00:12:994 (7) - add clap on start forgot :"
01:03:394 (1) - add finish on start done
01:28:354 (1) - reduce slider's length by 01:29:794 - here and 01:30:754 (1) - add note? ( also 01:31:234 (1) - delete NC here ) Sorry no, cause the next Kiai start is same pattern with this Kiai
01:56:674 (1) - NC maybe? fix
02:24:034 (1) - add finish on start done
02:59:074 (1) - delete NC ^
03:00:034 (2) - add NC ^
03:07:714 (6) - ^ ^

Hard
01:56:674 (8) - add clap on start
01:58:354 (3) - ^ on end
02:24:034 (1) - 1 grid up ( last slider point )
*fix all

good mapped! good luck for rank :D thanks xD
thanks for mod o//
Lally
sorry for delay o3o

[Insane]
  1. AR 8 is better
  1. 00:32:194 (2) - try something like this:
  2. 00:38:434 - so short spinner ;_;
  3. 00:59:074 (1,2,3,4) - it flows so bad :/ why dont you try to ctrl+g and to do in other way this 2 sliders like:
  4. 01:21:634 (5,6,8,9) - from here remove whistles it sounds like a spamm oly whistle at 01:22:354 (10) - beginning of the slider
  5. 01:39:874 (5,6) - make they more simmetrical or stack try under the prev slider
  6. 01:51:754 (3) - this slider is ugly à.à
  7. 01:59:314 - try a finish here
  8. 02:18:994 (7,1) - remove here all whistles they sond not good
  9. 02:31:714 - unsnapped break time
  10. 02:48:034 (4) - personally i don't like this slider it do a little slowdown where is not nedded
Sushi
Hello there

[Easy]
Nothing really bad in that map, I'll just put a suggestion
00:32:674 (1) - Make this slider a little nicer? it really looks odd and there's no real reason for it...
02:06:274 (4) - ^ ;)
One thing you could do to make the map even nicer is to work on symetry of some sliders, like 00:53:794 (4) - or these two sliders 00:46:114 (5,6) - .
It is not top priority, but it could make the map even nicer. For exemple, for sliders that you want to make the same in different positions, remember that you can copy/paste then play with Ctrl + G / H / J to flip horizontally, vertically or reverse the slider.
02:47:074 (1) - From here, the Drum sampleset makes the notes barely audible. If you want to use some of the drum hitsounds, think about using the per-note hitsounds.

[suko's Normal]
00:50:434 (4,5,6) - Curve the slider (4) ? it would be really better imo :), something like that : 00:52:594 (2,3,4) - Hmm, this could be a better pattern, imo. this is just a suggestion, but I would have done something like this :
01:44:194 (5,6,1) - Please limit the 5% volume section to the only end of the slider (5). take the next timing section to 104914

[Hard]
00:09:874 (2,3,4) - The first triple just sounds awkward. it is isolated, and the next ones are far away. When you put it there, it feels like there will be lots of triples in this map, etc.
01:02:434 (9) - Very very minor thing, this slider could be slightly improved, and look nicer :
01:45:154 (6) - Put a finish on this note
01:46:114 (1) - Why this whistle ? (applies to the same following whistles) you could switch them to a soft-whistle or a soft-finish (you can quickly switch to the soft hitsounds per note with the boxes on the top left :3 )
02:47:074 (1) - From here, the Drum sampleset makes the notes barely audible. If you want to use some of the drum hitsounds, think about using the per-note hitsounds.

[HydeSama's Insane]
00:23:794 (4,5,6) - I understand the fact that you want to make a cool pattern, but at least space these 3 an even way ;)
00:33:394 (2,3,4) - I'd suggest something like that :
SPOILER
[img]00:33:394%20(2,3,4)%20-[/img]
00:46:954 (x) - The normal-whistle just sounds horrible here ;~;
00:50:194 (1) - removing this new combo would be better imo
01:00:874 (1,2) - That's odd, unstack these two circles, it will be better.
01:00:994 (2,3,4,5) - This spacing has no sense at all. I'm not against jumps, but here it is just meh.
Another point, the normal-whistle here just rapes your ears...
01:04:234 (3,4) - Same stacking problem
01:06:994 (1,2,3,4) - The specing here, again. at least make something consistent, the patern itself doesn't look good, imo
01:08:674 (7) - The slider here feels like it starts on nothing, and the fact that the voice actually starts 1/2 later makes this feeling stronger. You should either make the slider start 1/2 later, or change the pattern so there's a note on 01:08:914.
01:30:994 (4,5,6,7) - Stacking these notes like that makes it huh, not cool
01:35:554 (5,6) - That jump alone feels a little random...
01:51:634 (2,3) - Huuuuuh that's huh, not cool. You should really change it.
02:48:034 (4) - Nooo that zigzag is poorly done, you should improve it :(

I'm not particularly fan of the later diff, there are lots of jumps that feel really random, or too much isolated, and sliders/patterns that doesn't look cool, or could really be improved. I showed some of them, try to think about having a look on your map considering the same things I showed up.

Good luck for rank anyway :3
Topic Starter
blackabyss
Sushi Mods

Sushi wrote:

Hello there hi o//

[Easy]
Nothing really bad in that map, I'll just put a suggestion
00:32:674 (1) - Make this slider a little nicer? it really looks odd and there's no real reason for it...
02:06:274 (4) - ^ ;)
One thing you could do to make the map even nicer is to work on symetry of some sliders, like 00:53:794 (4) - or these two sliders 00:46:114 (5,6) - .
It is not top priority, but it could make the map even nicer. For exemple, for sliders that you want to make the same in different positions, remember that you can copy/paste then play with Ctrl + G / H / J to flip horizontally, vertically or reverse the slider.
02:47:074 (1) - From here, the Drum sampleset makes the notes barely audible. If you want to use some of the drum hitsounds, think about using the per-note hitsounds.
*fix all, and thanks for suggestion too. really help a lot ;u;//


[Hard]
00:09:874 (2,3,4) - The first triple just sounds awkward. it is isolated, and the next ones are far away. When you put it there, it feels like there will be lots of triples in this map, etc. many mods, suggest about the triplet, so i apply it to my maps ;w; fix btw
01:02:434 (9) - Very very minor thing, this slider could be slightly improved, and look nicer :
01:45:154 (6) - Put a finish on this note
01:46:114 (1) - Why this whistle ? (applies to the same following whistles) you could switch them to a soft-whistle or a soft-finish (you can quickly switch to the soft hitsounds per note with the boxes on the top left :3 )
02:47:074 (1) - From here, the Drum sampleset makes the notes barely audible. If you want to use some of the drum hitsounds, think about using the per-note hitsounds.
*fix all too

I'm not particularly fan of the later diff, there are lots of jumps that feel really random, or too much isolated, and sliders/patterns that doesn't look cool, or could really be improved. I showed some of them, try to think about having a look on your map considering the same things I showed up.
because my weakness in pattern and art of the sliders. so sorry :(
but i try to improve it. thanks for mod. i really appreciate it :3/

Good luck for rank anyway :3 thanks for your mod o//

thanks for your mod o//
-Hyde
2/3 mods ~ Update
Sorry for the delay
creampuff
HelloSCV's mod

HelloSCV wrote:

suko's Normal
03:01:954 (4) - add clap Ok
03:27:154 (5) - add soft finish? No

Sushi's mod

Sushi wrote:

[suko's Normal]
00:50:434 (4,5,6) - Curve the slider (4) ? it would be really better imo :), something like that : Sure 00:52:594 (2,3,4) - Hmm, this could be a better pattern, imo. this is just a suggestion, but I would have done something like this : Nah, I'm fine with mine.
01:44:194 (5,6,1) - Please limit the 5% volume section to the only end of the slider (5). take the next timing section to 104914 Done

Thanks for the mods~

Update
Tari
Que mod. I am late


[Easy]

00:32:674 (1) - Consider adding finish.
00:48:994 (2) - Put in center? looks nicer imo
01:45:154 (4) - Make separate combo, better imo
02:56:674 (1) - ^
02:14:194 (1,2) - Maybe change rhythm, It seem hard to follow in the first try.
02:28:834 (3) - Maybe remove reverse, Seems better to me, vocal wise.
03:09:154 (2) - Rhythm here seem odd to me, You should do the same as your other parts and turn this note into 1/4th reverse slider.

[SukoBaka]

00:09:634 (1) - Finish missing in beginning, consider adding it.
00:20:914 - I think there will be better flow if you add a circle here, It does follow vocals you know.
00:27:154 - ^
00:30:994 - ^
00:43:954 - ^
01:07:474 - ^
01:33:394 - ^
01:53:074 - ^
02:05:074 - ^
02:13:234 - ^
02:29:074 - ^
03:10:834 - ^
03:25:714 - ^
01:30:274 (1) - Don't forget to add finish here as well.
01:45:154 (6) - Like in easy diff, you should make this separate combo.

There are some places you are missing notes. Should really fix ><

[Hard]

00:34:114 (5) - Consider adding new combo here.
00:53:794 (7) - o.o I think this slider start late, Should start to the previous red tick. Make sure you change the previous slider note.
01:44:674 - Maybe add a note here?
02:21:874 (6) - New combo here?
02:26:194 (6) - Better flow if you separate it into two sliders.
02:53:554 (4) - try this http://puu.sh/1K7Eq
02:59:314 (7) - Move up and put it the same spot as 02:57:634 (2) -

[Insane]

Told me not to mod this, but I have 1 thing to say.

OD+1

Solid Map really. Some more mods and should be ready.
Topic Starter
blackabyss
Taris Mod

Taris wrote:

Que mod. I am late lol :lol:


[Easy]

00:32:674 (1) - Consider adding finish. i don't think it's fit. so, no.
00:48:994 (2) - Put in center? looks nicer imo eh, just screen shot it or give it with notepad code. i can't imagine it sorry :?
01:45:154 (4) - Make separate combo, better imo no, because unnecessary i think
02:56:674 (1) - ^ no, it's no problem
02:14:194 (1,2) - Maybe change rhythm, It seem hard to follow in the first try. changed
02:28:834 (3) - Maybe remove reverse, Seems better to me, vocal wise. sorry no, i think it fits. really..
03:09:154 (2) - Rhythm here seem odd to me, You should do the same as your other parts and turn this note into 1/4th reverse slider. changed, but different

[Hard]

00:34:114 (5) - Consider adding new combo here. okay
00:53:794 (7) - o.o I think this slider start late, Should start to the previous red tick. Make sure you change the previous slider note. sorry, no.
01:44:674 - Maybe add a note here? no, hyde was mention this for me to delete the note. because there's no beat here.
02:21:874 (6) - New combo here? done
02:26:194 (6) - Better flow if you separate it into two sliders. ^
02:53:554 (4) - try this http://puu.sh/1K7Eq ^ but i'm not sure with the rhythm though :?
02:59:314 (7) - Move up and put it the same spot as 02:57:634 (2) - ^

[Insane]

Told me not to mod this, but I have 1 thing to say. cause it's WIP before, but it's ready now. you can just re-check this diff. if you want. :oops:

Solid Map really. Some more mods and should be ready.

thanks for mod o//
JudgeTheDude
Hi, from my queue.

[Easy]
00:53:794 (4) - There's a problem with the shape, but I can't do it better, sorry :? It's not symetrical.

Nothing to report in Normal and Hard

Good luck for rank ^^
creampuff
BakaTaris's mod

BakaTaris wrote:

[SukoBaka]

00:09:634 (1) - Finish missing in beginning, consider adding it. Ok
00:20:914 - I think there will be better flow if you add a circle here, It does follow vocals you know. Ok
00:27:154 - ^ Ok
00:30:994 - ^ No
00:43:954 - ^ Ok
01:07:474 - ^ Ok
01:33:394 - ^ No
01:53:074 - ^ No
02:05:074 - ^ Ok
02:13:234 - ^ No
02:29:074 - ^ Yes
03:10:834 - ^ Ok
03:25:714 - ^ Ok
01:30:274 (1) - Don't forget to add finish here as well. Ok
01:45:154 (6) - Like in easy diff, you should make this separate combo. Ok

There are some places you are missing notes. Should really fix >< The thing is, I don't exactly feel that it's really necessary to add all of these notes. Sure, they follow vocals and such, but I wouldn't want to add too many circles in places where they're not exactly needed just to make the difficulty level higher or anything and I like to follow the background a bit more than the vocals. Thanks for the suggestions, though, they were appreciated.

bakataris :P thanks for the mod

Update~
Topic Starter
blackabyss
^ thanks tsusuko o//

JudgeTheDude wrote:

Hi, from my queue. /o/

[Easy]
00:53:794 (4) - There's a problem with the shape, but I can't do it better, sorry :? It's not symetrical. i fixed it a little

Nothing to report in Normal and Hard

Good luck for rank ^^ thanks for your mod too o//
BounceBabe
Hi, from the Queue!

Right timing
1. Offset: 9.648ms BPM: 125,00
Resnap sounds after and move the timing points


General

I would replace the combo colour purple with orange since you can see a little bit orange and no purple in the BG
Also the 2nd combo colour is too bright imo, maybe you keep purple and replace this blue with orange?


Easy

03:25:248 (1) - Let the spinner end at 03:27:648 - and the kiai time too

Only thing i can find

Normal

00:13:474 (6) - NC remove next
03:18:754 (6) - Move this circle to 03:18:514 - will fit good imo

Hard

00:10:594 (1) - Remove NC
00:12:514 (1) - ^
01:37:714 (9) - NC remove nxt
01:45:874 (8) - ^
02:08:434 (5) - ^
02:23:794 (5) - ^
02:53:554 (1,2,3,4) - This plays odd, and imo even though there is this bg music you should find somethin else
-> delete this whole part 02:52:834 (3,1,2,3,4) - maybe and make a slider which goes from 02:52:834 - to 02:53:194 - and reserve, and this twice, the second one start it at 02:53:794 - Then just add one more circle at 02:54:754 - and done
02:55:234 - Add a spinner at this part maybe and then let it end at 02:56:434 -
03:11:314 (8) - Just make a tripple slider fits better


Insane

00:21:634 (1) - Spacing mistake
00:39:394 (1,2,3,4) - Delete these and make the preview spinner longer its too short!
02:58:114 (3,4,5,6,7,8,9) - Spacing


Fix this and i will tell jericho2442 to give a recheck!
BounceBabe
If you want a recheck, then change the red stuff please, send me a message if you dont want one
MoodyRPG
Hi there.

General
  1. Hmm check the timing from BounceBabe
  2. Combo colour 3 and 4 are so similar, you can change another color like a white or something
  3. Lacks the letterbox during breaks in HydeSama and Hard diffs
Easy
  • - 00:17:314 (1) - Add a note here to keep the rhythm
    - 01:36:514 (3) - You forgot to add a clap here?
    - 03:24:514 (1) - Considered to extend this slider to the white tick (1/1 to be more specific)
suko's Normal
  • - 01:45:154 (1) - I don't think the new combo as needed here, perhaps remove it?
Hard
  • -- Looks nice.
HydeSama's Insane
  • - 01:31:714 (7) - Unstack this note? To avoid the confuse when you play
    - 02:52:354 (5) - Ugly pattern, I suggest to move this slider to another place
Good job :)
Topic Starter
blackabyss

BounceBabe wrote:

Hi, from the Queue! hi o//

Right timing
1. Offset: 9.648ms BPM: 125,00
Resnap sounds after and move the timing points
fix thanks

General

I would replace the combo colour purple with orange since you can see a little bit orange and no purple in the BG
Also the 2nd combo colour is too bright imo, maybe you keep purple and replace this blue with orange?
PM reply

Easy

03:25:248 (1) - Let the spinner end at 03:27:648 - and the kiai time too fix

Only thing i can find

Hard

00:10:594 (1) - Remove NC done
00:12:514 (1) - ^ ^
01:37:714 (9) - NC remove nxt ^
01:45:874 (8) - ^ ^
02:08:434 (5) - ^ ^
02:23:794 (5) - ^ ^
02:53:554 (1,2,3,4) - This plays odd, and imo even though there is this bg music you should find somethin else
-> delete this whole part 02:52:834 (3,1,2,3,4) - maybe and make a slider which goes from 02:52:834 - to 02:53:194 - and reserve, and this twice, the second one start it at 02:53:794 - Then just add one more circle at 02:54:754 - and done
02:55:234 - Add a spinner at this part maybe and then let it end at 02:56:434 -
PM reply
03:11:314 (8) - Just make a tripple slider fits better fix

Fix this and i will tell jericho2442 to give a recheck! thanks for mod, i hope this will be re-check soon o//

BounceBabe wrote:

If you want a recheck, then change the red stuff please, send me a message if you dont want one
^ since you tell that, well.. i sent you a PM. thanks for your mod btw :3//

MoodyRPG wrote:

Hi there. hi owo//

General
  1. Hmm check the timing from BounceBabe done
  2. Combo colour 3 and 4 are so similar, you can change another color like a white or something
    how about i change it with this one?
    Combo1 : 255,128,0
    Combo2 : 98,196,0
    Combo3 : 255,128,128
    Combo4 : 196,108,210
  3. Lacks the letterbox during breaks in HydeSama and Hard diffs
    No, no. At my diff and HydeSama diff are uncheck the letterbox. Maybe Tsusuko forgot to uncheck the letter box, i fix this for her.
Easy
  • - 00:17:314 (1) - Add a note here to keep the rhythm did you means here 00:17:328 ? okay fix
    - 01:36:514 (3) - You forgot to add a clap here? no, i just forgot to remove the clap here 01:32:688
    sorry for inconssitant hitsounds pattern :(
    - 03:24:514 (1) - Considered to extend this slider to the white tick (1/1 to be more specific) okay, so i move this spinner atart to 03:25:488
Hard
  • -- Looks nice. thanks :>//
Good job :) thanks for your mod btw o///
BounceBabe
Should be fine now, i tell him to check it soon
Topic Starter
blackabyss

BounceBabe wrote:

Should be fine now, i tell him to check it soon
okay, thanks o//
creampuff
Kawayi Rika
Hi blackabyss ~ :)

Mod time for my Lucky Queue ~ sorry for delay,because i'm sick T.T



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. #3 kiai time should change to 02:57:168 ~ 03:28:368.

[HydeSama's Insane]


  1. 00:11:808 (7) - Move 1 grid right,symmetry with 00:11:328 (5).
  2. 01:56:448 (2) - ^,symmetry with 01:57:648 (3).
  3. 01:17:568 - Add a circle,follow with music.
  4. 01:28:128 (1) - The spinner should start on 01:28:368.
  5. 01:53:808 (2,4) - Make these slider no touch stuff,looks more beautiful.
  6. 01:55:728 (1) - This slider isn't symmetry.
  7. 02:14:208 (1) - ^
  8. 03:09:888 (1) - ^
  9. 02:19:008 (7) - Add new combo and Remove 02:19:488,looks better.
  10. 02:29:568 (8) - Try make this slider overlapping on 02:28:368 (5),like this.
  11. 02:51:888 (4,5) - Pls don't overlapping these slider,hitburst hidden by 02:52:368 (5)'s arrow,it's unrankable.
  12. 03:09:408 (5) - Make symmetry with 03:08:688 (3) - end point.
  13. 03:23:568 (2) - Add new combo and Remove 03:23:088 (1).

[Hard]


  1. 00:53:328 (6) - Flip this slider,flow much better,like this.
  2. 01:42:528 - Add a circle,follow with drum.
  3. 03:25:248 (1) - End to 03:28:368,sound much better.

[suko's Normal]


  1. 00:10:848 (2) - Try Move to 00:10:608,sound much better.
  2. 00:22:368 (2) - Same as above.
  3. 00:24:288 - Remove clap,sound better to me.
  4. 00:28:368 - Missing add clap to here.
  5. 00:55:728 - Add finish,sound much better.
  6. 01:11:088 - ^
  7. 03:12:048 - ^
  8. 01:45:168 (1) - Remove short new combo,no need to here.
  9. 01:53:328 (1,2,3) - Try make a symmetry to here.
  10. 02:13:488 (3) - Move 1 grid up,symmetry with 02:12:528 (1).
  11. 02:56:688 - Please don't mute to here,sound really weird.
  12. 03:27:168 (3) - Remove this circle and Add a spinner end to 03:28:368.

[Easy]


  1. 00:41:328 (1) - Add new combo to here.
  2. 03:13:008 (1) - ^
  3. 01:09:168 (1) - The spinner should start on 01:08:928.
  4. 03:10:128 (1) - The spinner should start on 03:09:888.
  5. 03:25:488 (1) - Start on 03:25:248 - End to 03:28:368.

That's all ~ Not bad for beginner mapper ~

Call me back recheck ~ when you are ready ~
;)
-Hyde
Updated

Thanks for wait me, Abyss :3
Topic Starter
blackabyss

Kawayi Rika wrote:

Hi blackabyss ~ :) hi moe rika xD

Mod time for my Lucky Queue ~ sorry for delay,because i'm sick T.T sick? get well soon please owo)//



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. #3 kiai time should change to 02:57:168 ~ 03:28:368. fix

[Hard]


  1. 00:53:328 (6) - Flip this slider,flow much better,like this. fix
  2. 01:42:528 - Add a circle,follow with drum. added
  3. 03:25:248 (1) - End to 03:28:368,sound much better. yeah, it's much better. fix


[Easy]


  1. 00:41:328 (1) - Add new combo to here. added
  2. 03:13:008 (1) - ^ ^
  3. 01:09:168 (1) - The spinner should start on 01:08:928. um, is it no problem if the spinner satart earlier for newbie? owo) i just want to know. that's all~
    okay changed btw xD
  4. 03:10:128 (1) - The spinner should start on 03:09:888. changed
  5. 03:25:488 (1) - Start on 03:25:248 - End to 03:28:368. ^

That's all ~ Not bad for beginner mapper ~

Call me back recheck ~ when you are ready ~
;) thanks rikacchi. okay after Tsusuko give me the update diff. :3//
thanks for your mod and starred :oops:

_HydeSama_ wrote:

Updated

Thanks for wait me, Abyss :3
lol, it's no prob. thanks for the update btw x3//
creampuff
Kawayi Rika's Mod

Kawayi Rika wrote:

[suko's Normal]

  1. 00:10:848 (2) - Try Move to 00:10:608,sound much better. Ok
  2. 00:22:368 (2) - Same as above. ^
  3. 00:24:288 - Remove clap,sound better to me. Ok
  4. 00:28:368 - Missing add clap to here. Oh, I forgot. Added
  5. 00:55:728 - Add finish,sound much better. Added
  6. 01:11:088 - ^ ^
  7. 03:12:048 - ^ ^
  8. 01:45:168 (1) - Remove short new combo,no need to here. Ok
  9. 01:53:328 (1,2,3) - Try make a symmetry to here. Fixed
  10. 02:13:488 (3) - Move 1 grid up,symmetry with 02:12:528 (1). ^
  11. 02:56:688 - Please don't mute to here,sound really weird. Removed
  12. 03:27:168 (3) - Remove this circle and Add a spinner end to 03:28:368. Added

moe rika's mod~
lets go rank
update~
Kawayi Rika
Recheck ~ No kds pls ~

@_HydeSama_ : Pls reply with my mod ~ i dislike likes only say : 'update' ~

[General]


  1. Inconsistency in Timing,pls make sure and fix they

[suko's Normal]


  1. 01:53:808 (2) - Move to X:196 Y:100,looks much better.
  2. 02:13:488 (3) - Still no fixed,pls move 1 grid right.
  3. 02:56:688 - Change soft hitsound to here.
  4. 03:28:368 - Change to Normal finish to here,sound much better.

OK ~ Call me back again ~
-Hyde

Kawayi Rika wrote:

[HydeSama's Insane]


  1. 00:11:808 (7) - Move 1 grid right,symmetry with 00:11:328 (5).
  2. 01:56:448 (2) - ^,symmetry with 01:57:648 (3).
  3. 01:17:568 - Add a circle,follow with music.
  4. 01:28:128 (1) - The spinner should start on 01:28:368.
  5. 01:53:808 (2,4) - Make these slider no touch stuff,looks more beautiful. Eh? I don't understand.
  6. 01:55:728 (1) - This slider isn't symmetry. Any recommendations?
  7. 02:14:208 (1) - ^ The same
  8. 03:09:888 (1) - ^ The same
  9. 02:19:008 (7) - Add new combo and Remove 02:19:488,looks better.
  10. 02:29:568 (8) - Try make this slider overlapping on 02:28:368 (5),like this. How is?
  11. 02:51:888 (4,5) - Pls don't overlapping these slider,hitburst hidden by 02:52:368 (5)'s arrow,it's unrankable.
  12. 03:09:408 (5) - Make symmetry with 03:08:688 (3) - end point.
  13. 03:23:568 (2) - Add new combo and Remove 03:23:088(1).

Sorry xD
creampuff
recheck

Kawayi Rika wrote:

[suko's Normal]


  1. 01:53:808 (2) - Move to X:196 Y:100,looks much better. Fixed
  2. 02:13:488 (3) - Still no fixed,pls move 1 grid right. ^
  3. 02:56:688 - Change soft hitsound to here. Changed
  4. 03:28:368 - Change to Normal finish to here,sound much better. Changed

All fixed~
updated
Topic Starter
blackabyss

Kawayi Rika wrote:

Recheck ~ No kds pls ~

[General]


  1. Inconsistency in Timing,pls make sure and fix they fix all~ hope this one could satisfied

OK ~ Call me back again ~ okay~
Kawayi Rika
Recheck in IRC ~ Looks fine now ~

Here you go :3


10nya
ooow goo rank ~
Topic Starter
blackabyss
uwoo *A*
thanks a bunch!
moe rikacchi~~

- t e n n y a - wrote:

ooow goo rank ~
thanks tennya owo)//
69653863
Cool.

Good luck on the rankage.
Topic Starter
blackabyss
^ thanks inverness c:
Topic Starter
blackabyss
[Easy]
00:18:768 (3) - add a clap
00:27:408 (5) - fix the slide placement

[Hard]
01:42:528 - add note here
03:24:768 (4,5) -move note placement

update ;u;
Kawayi Rika
Rebubbled ~ due to fixed some stuff.
Garven
[General]
Tick rate 2 fits this song best.

[Easy]
01:54:528 (2,3,4,1) - I appreciate you're trying to finally mix up the rhythms a little bit, but this might be a little bit too much. Maybe extend the 01:53:328 (1) - by one repeat and make a slider with the same length with one repeat at 01:55:248 (3) -
03:25:248 (1) - Just end this at 03:27:168 - Where it ends right now doesn't really give a satisfying conclusion.

[Normal]
03:27:156 - Add a note here instead of that spinner. See reasoning on other diffs

[Hard]
00:11:088 (4,2) - These aren't snapped correctly. Fix all of these instances.
03:25:248 (1) - Just end this at 03:27:168 - Where it ends right now doesn't really give a satisfying conclusion.

[Insane]
00:34:008 (3,4) - Move these down and right one grid to adjust for stacking
00:34:848 (6,1) - Why bother? Just do a rhythm that's actually in the song instead of trying to sneak it in with a reduced volume end like that. It plays poorly.
00:49:008 (3) - This flows better ctrl + G'd. don't forget to adjust hitsounds and patterns afterward if you do this.
02:55:128 (2,3) - This part is pretty cool until right here when you do some wonky spacing. It really throws off the decelleration you set up.
03:19:488 (1,1) - Ack, please don't do that. That's a flow killer for sure. Also don't new combo spam like that please.
03:27:408 (1) - Just delete this. See reasoning on other diffs

In general the Insane feels like you're trying to map patterns instead of mapping the music. You might want to rethink how you map a bit to better represent the song instead of just trying to put pretty patterns up.
Andrea
Another popped map that goes to graveyard \o3o/
creampuff
Garven's mod

Garven wrote:

[Normal]
03:27:156 - Add a note here instead of that spinner. See reasoning on other diffs Fixed.

Update
Topic Starter
blackabyss

Garven wrote:

[General]
Tick rate 2 fits this song best. kay, i thinks it's better too

[Easy]
01:54:528 (2,3,4,1) - I appreciate you're trying to finally mix up the rhythms a little bit, but this might be a little bit too much. Maybe extend the 01:53:328 (1) - by one repeat and make a slider with the same length with one repeat at 01:55:248 (3) - lol, i just try to mix it with vocal. okay, i fix it
03:25:248 (1) - Just end this at 03:27:168 - Where it ends right now doesn't really give a satisfying conclusion. yeh fix.

[Hard]
00:11:088 (4,2) - These aren't snapped correctly. Fix all of these instances. d-distances right? i use 1.20 at 00:10:608 (2,3,4,5,1) - for better flow imo
03:25:248 (1) - Just end this at 03:27:168 - Where it ends right now doesn't really give a satisfying conclusion.fix
thanks for mod garven owo/

Andrea wrote:

Another popped map that goes to graveyard \o3o/
ahuehue \:'v/
10nya
from popner's queueee

General

  1. Green hitcombo is almost blend by the map's BG, please change them darker/lighter :D imo
  2. It's pretty weird, Normal use 1.20 sv while Easy use 1.40. Not a big deal, but it weird for me n_n

Easy

  1. 00:11:568 (5)- : NC here? cause current one combo is too long for Easy diff
  2. 00:12:048 (6)- : clearly hear clap at here why don't you add clap on slider's head =w=?. My suggestion is add clap here and add Soft additions to make soft-clap hitsound, it'll fit :3
  3. 00:13:968 (1)- : ^
  4. 00:15:888 (4)- : ^
  5. 00:17:808 (1)- : ^
  6. 00:19:728 (4)- : ^
  7. 00:20:688 (5)- : prefer to NC here rather than next slider
  8. 00:23:568 (2)- : clap suggestion
  9. 00:25:488 (2)- : ^
  10. 01:56:688 (1)- : move NC to 01:57:648 (2)- here would be good
  11. 02:28:848 (3)- : copy and paste slider at 02:27:408 (1)- here would be good! c:
  12. 02:51:408 (1)- : bad shape, move 2nd slider point 2grid to left
  13. 02:56:688 (1)- : swap nc to 02:57:168 (2)- would be good
  14. 03:07:728 (1,2)- : make them like this would be very good c:

suko's Normal

  1. 00:41:328 (2,3,4,5)- : prefer to make the rhythm like this imo/
  2. 01:34:128 (7)- : swap nc to here
  3. 01:53:808 (2)- : prefer to copy and paste slider at 01:52:368 (4)- to make a better pattern :)
  4. 01:54:768 (3)- : clap
  5. 02:16:368 (6)- : finish
  6. 03:04:368 (1)- : ^
  7. 03:19:728 (8)- : ^

Hard

  1. 00:10:128 (2)- : same clap issues as easy
  2. 00:11:088 (4)- : ^
  3. 00:12:048 (2)- : ^
  4. uh, rest of them I think you'll know it :3 no need for me to wrote all of them rite?
  5. 00:12:048 (2,3)- : fix the distance
  6. 00:41:328 (4)- : make them straight? like move last slider point to 2grid to left?
  7. 01:43:488 (4,5)- :
  8. 01:53:088 (10,1)- : pretty hard to read.
    is highly recommended

HydeSama's Insane

  1. 00:41:928 - : add note here?
  2. 00:47:808 (8)- : highly recommend to add whistle here
  3. 00:53:328 (7)- : clap
  4. 01:19:728 (6)- : make the shape like this?
  5. 01:23:568 (3)- : add whistle at this slider? more fit imo
gl :)
-Hyde
Sorry. Update.
Topic Starter
blackabyss

- t e n n y a - wrote:

from popner's queueee

General

  1. Green hitcombo is almost blend by the map's BG, please change them darker/lighter :D imo
    sorry i don't think so. cause i had checked it with default skins it seems not blend with the BG ;;
  2. It's pretty weird, Normal use 1.20 sv while Easy use 1.40. Not a big deal, but it weird for me n_n for sure, for the first time mapping song till i mapping the Ib song in my graveyard map, i don't really know how too use SV :'D since the normal is guest diff. maybe this one isn't big problems, like you said.

Easy

  1. 00:11:568 (5)- : NC here? cause current one combo is too long for Easy diff kay
  2. 00:12:048 (6)- : clearly hear clap at here why don't you add clap on slider's head =w=?. My suggestion is add clap here and add Soft additions to make soft-clap hitsound, it'll fit :3 yeah, i think so XD
  3. 00:13:968 (1)- : ^ ^
  4. 00:15:888 (4)- : ^ ^
  5. 00:17:808 (1)- : ^ ^
  6. 00:19:728 (4)- : ^ ^
  7. 00:20:688 (5)- : prefer to NC here rather than next slider fix
  8. 00:23:568 (2)- : clap suggestion ^
  9. 00:25:488 (2)- : ^ ^
  10. 01:56:688 (1)- : move NC to 01:57:648 (2)- here would be good okay
  11. 02:28:848 (3)- : copy and paste slider at 02:27:408 (1)- here would be good! c: no, i don't really like it at all. cause i think it'll cause too much curly slider owo
  12. 02:51:408 (1)- : bad shape, move 2nd slider point 2grid to left kay
  13. 02:56:688 (1)- : swap nc to 02:57:168 (2)- would be good fix
  14. 03:07:728 (1,2)- : make them like this would be very good c: okay

Hard

  1. 00:10:128 (2)- : same clap issues as easy
  2. 00:11:088 (4)- : ^
  3. 00:12:048 (2)- : ^
  4. uh, rest of them I think you'll know it :3 no need for me to wrote all of them rite?
  5. 00:12:048 (2,3)- : fix the distance
  6. 00:41:328 (4)- : make them straight? like move last slider point to 2grid to left?
  7. 01:43:488 (4,5)- :
  8. 01:53:088 (10,1)- : pretty hard to read.
    is highly recommended
    fix all at hard
gl :)
thank for mods! :D
creampuff
t e n n y a's mod

- t e n n y a - wrote:

suko's Normal

  1. 00:41:328 (2,3,4,5)- : prefer to make the rhythm like this imo Sure
  2. 01:34:128 (7)- : swap nc to here No
  3. 01:53:808 (2)- : prefer to copy and paste slider at 01:52:368 (4)- to make a better pattern :) Fixed
  4. 01:54:768 (3)- : clap Added
  5. 02:16:368 (6)- : finish Added
  6. 03:04:368 (1)- : ^ ^
  7. 03:19:728 (8)- : ^ ^

Update
Garven
This finally ready for a recheck then?
Topic Starter
blackabyss
yes please...
and thanks a lot garven
Garven
[Hard]
00:14:208 (2,3) - This spacing is rather close
00:17:328 (1,2) - ^
02:10:848 (9,10) - Uh
Topic Starter
blackabyss
fix all :3
Garven
Set source as blank and move set GigaP in tags. No hyphen.
Topic Starter
blackabyss
okay moved
Garven
The Insane is still pretty eh... the main problem is that you decided to map to patterns instead of the flow of the music, so a lot of the jumps and flow is really disruptive and feels counter-intuitive. The only part that stands out to me is the part that actually followed the music pretty well, and even that part needed a little adjustment due to the end of it going back into the status quo of mirror patterns. The spacing is pretty much random at best, which happens when you do pattern mapping like this. Would you consider rethinking how you constructed his map?

Also you never did reply if you were going to add tick rate 2 to it or not.
-Hyde

Garven wrote:

The Insane is still pretty eh... the main problem is that you decided to map to patterns instead of the flow of the music, so a lot of the jumps and flow is really disruptive and feels counter-intuitive. The only part that stands out to me is the part that actually followed the music pretty well, and even that part needed a little adjustment due to the end of it going back into the status quo of mirror patterns. The spacing is pretty much random at best, which happens when you do pattern mapping like this. Would you consider rethinking how you constructed his map?

Also you never did reply if you were going to add tick rate 2 to it or not.
Add 2 tick rate
http://puu.sh/2xQSZ <-- update
Garven
spboxer3
Congratz blackabyss~
It's your first Ranked map. Joy it :3


Ranked
10nya
wow grats blackabyss /:D/
Nichiyouki
Finally, this map is ranked

Congrats for your first ranked map ;)
creampuff
congrats, abyss~ >w<//
Yousoro
Congrats on getting this ranked!
Topic Starter
blackabyss

spboxer3 wrote:

Congratz blackabyss~
It's your first Ranked map. Joy it :3


Ranked
thanks a bunch sp3! yes, this is my first map :'D
it's been a while.

and.. thanks for all of you guys!
especially who made my guest diff., who modded my map. Of course for the people who supported and helped me ;;
Loooctav
Finally, Congratulations for you first map ranked :3
Norman

ThoomyyxD wrote:

Finally, Congratulations for you first map ranked :3
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