M4M for your modding queue, modding Taiko.
MuzukashiiThe main issue I see here is with your sense of difficulty spread. This difficulty is a little bit too hard for muzukashii players. I'll point out places where you should lower the difficulty, and where you can make it more fun for the players.
00:02:484-00:06:369 ~ Change these to finishes perhaps? Nothing changes when this happens at the end of the song, so they should both have finishes.
00:09:445, 00:12:036 ~ Remove these please. Having the pattern here happen over and over fits with the song, but for a muzukashii it might be too hard. Removing them adds variance to the patterns and gives the players a bit of a break if they are unable to hit that pattern yet.
00:13:169 ~ Similar treatment to above. Lower the difficulty here by removing some of the notes in between the shots. Muzukashii players need breaks to recoup after tough patterns, so anything outside ddk, ddd, kkk, etc. should have some sort of break in between.
00:15:274-00:16:083 ~ Remove the first don here to lower difficulty. Make the rest of the notes finishes to fit with the feeling of the song.
00:19:969 ~ Move this don to 00:19:807 to add variance in the patterns. Constant
d k ddk gets boring fast, even for a muzukashii. Repeat this wherever else it looks repetitive.
00:28:226 ~ Muzukashii players can't play this pattern. 1/4 is too fast to expect Muzukashii players to do anything but mash their hands on the keyboard. Fix this here and everywhere else you have it done.
OniI like this map. The difficulty is spot on and it feels really nice to play. I'll bring up anything that felt awkward.
00:02:484 ~ The finish directly after the 1/4 triplet is a little weird to play. Turning the first finish into a regular don or changing the triplet would make it play better.
00:06:693 ~ In the song, this doesn't sound like it's warranting a finish, and the first note there seems to come out of nowhere. I don't know how you could fix this, but keep it in mind.
00:13:331 ~ This pause breaks the momentum that the rest of the map is portraying. The pause before it is OK because it's at the end of a phrase, when this one is in the middle. This happens in more places too.
No other problems to report. Wherever I noted a change, search the song for other instances of the same problem and fix those as well. One thing I can recommend is increasing the slider velocity on both difficulties during the DD DD DD D D shots that happen at the beginning and end of the song.
This is the song I would like you to mod in return.
https://osu.ppy.sh/s/101824 I'll post it in your modding queue as well.