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KOTOKO - Unite + reactioN [Taiko|Osu]

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Topic Starter
Gamu

lovhin456 wrote:

Hello and sorry for the huge delay

[General]
- Fine

[Melo's Hard]
- 00:26:346 ~ Remove new combo then add new combo on the next note OK~

[Insane]
- Fine

[D.N.Angel]
- Fine

* Seems pretty good overall
thank you lovhin~ ><
Diasios
Mod Infos:

Suggestion.
You should fix this.
You must fix this.
_____________________________________________
_____________________________________________

[General]

  • Video Offset: -100ms
    Open all .osu files and change...
    [Colours]
    Combo1 : 224,157,67
    Combo2 : 167,224,148
    Combo3 : 170,170,255
    Combo4 : 215,94,232

[SakiK's Easy]

  • HP Drain Rate: 3
    00:07:214 (green timing section) - Move this at 00:07:304 (red tick).
    00:12:962 (green timing section) - Move this at 00:13:052 (red tick).
    00:18:262 (3) - Add "New Combo".
    00:36:945 (4) - ^
    00:42:693 (4) - ^
    00:50:867 (green timing section) - Move this at 00:50:956 (white tick).
    01:36:585 (2) - Delete this slider. Add a circle at 01:36:945 (white tick).
    01:38:022 (3) - Start this slider at 01:37:663 (white tick).
    02:07:483 (3) - Add "New Combo".
    02:08:921 (1) - Remove "New Combo".

[Mythol's Normal]

  • HP Drain Rate: 4 (or 5)
    00:12:962 (green timing section) - Move this at 00:13:232 (white tick).
    00:50:867 (green timing section) - Move this at 00:50:956 (white tick).

[Melo's Hard]

  • 02:11:615 (3) - Delete this circle. start a slider here and end it at 02:12:154 (white tick).

[Insane]

  • 00:07:753 (green timing section) - Move this at 00:07:843 (white tick).
    00:13:501 (green timing section) - Move this at 00:13:591 (white tick).
    00:20:956 (x) - Add a circle.
    01:36:406 (2,3) - Delete (2). Start (3) at 01:36:406 (red tick).

[D.N.Angel]

  • 01:17:004 (4) - Delete this slider. Add a circle here, one at 01:17:184 (white tick) and another one at 01:17:274 (blue tick).
DarknessAngel

xxheroxx wrote:

[D.N.Angel]

  • 01:17:004 (4) - Delete this slider. Add a circle here, one at 01:17:184 (white tick) and another one at 01:17:274 (blue tick).
fixed !
Thank for modding ~ :)

http://puu.sh/CjtZ
SakiK

xxheroxx wrote:

[SakiK's Easy]

  • HP Drain Rate: 3change 2
    00:07:214 (green timing section) - Move this at 00:07:304 (red tick).
    00:12:962 (green timing section) - Move this at 00:13:052 (red tick).
    00:18:262 (3) - Add "New Combo".
    00:36:945 (4) - ^
    00:42:693 (4) - ^
    00:50:867 (green timing section) - Move this at 00:50:956 (white tick).
    01:36:585 (2) - Delete this slider. Add a circle at 01:36:945 (white tick).hm...change another pattern
    01:38:022 (3) - Start this slider at 01:37:663 (white tick).fix
    02:07:483 (3) - Add "New Combo".
    02:08:921 (1) - Remove "New Combo".
all most fix,thank you mod!
http://puu.sh/CBMY
Topic Starter
Gamu

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
You must fix this.
_____________________________________________
_____________________________________________

[General]

  • Video Offset: -100ms
    Open all .osu files and change...
    [Colours]
    Combo1 : 224,157,67
    Combo2 : 167,224,148
    Combo3 : 170,170,255
    Combo4 : 215,94,232
[Mythol's Normal]

  • HP Drain Rate: 4 (or 5) 4~
    00:12:962 (green timing section) - Move this at 00:13:232 (white tick).
    00:50:867 (green timing section) - Move this at 00:50:956 (white tick).
[Insane]

  • 00:07:753 (green timing section) - Move this at 00:07:843 (white tick).
    00:13:501 (green timing section) - Move this at 00:13:591 (white tick).
    00:20:956 (x) - Add a circle. nah.
    01:36:406 (2,3) - Delete (2). Start (3) at 01:36:406 (red tick).
other fixed


OK. All diff updated!

thank you~ <3
riffy
yo!

as requested
[General]
clear

[Easy]
00:08:202 (1) - overlap with spinner's hitburst http://puu.sh/DfOr
00:24:010 (1,1) - overlapped with spinner's hitburst
01:55:268 (3) - dollow pattern. remove clap?

[Mythol's Normal]
HP Drain -1
00:29:759 (3,4) - nazi but better to fix
00:36:765 (1,2,3,4,1) - too hard for normal
00:53:471 (4) - add reverse
01:23:471 (4) - 1/2 longer
01:41:615 (1) - x120 y40

[Boss' Taiko Oni]
you know, it's awesome

[Melo's Hard]
clear

[Insane]
srsly, stop making awesome maps. let mdders find something :< Clear!

[D.N.Angel]
big circles :< CS -1
OD - 1 :/

~~~~~~~~~~~

that's all i found. gl~
DarknessAngel

-Bakari- wrote:

[D.N.Angel]
big circles :< CS -1
OD - 1 :/
nah
Thank for modding
regenz
mod 4 mod ingame request with http://osu.ppy.sh/s/51037

General

Can you full submit again ?

i check with this trick. p/1553979

and this is result http://osu.ppy.sh/mt/49406
still not see thumbnails

AND

OMG this is very distract

http://puu.sh/DgPw

Mod

Easy
00:18:621 add note and and clap then remove clap this 00:18:980
01:03:172 add note and and clap then remove clap this 01:03:531
01:14:310 (1) - clap all position of this slider start middle and end
01:15:747 (2) - ^
01:21:855 addnote and same like 00:18:621 ( i think you know)
01:39:819 add note + clap and remove clap this 01:39:459 (1) -
01:41:615 (5) - finish end of slider
01:48:801 (3) - can you replace this with slider same like this ? 01:45:927 (2) - it'll fit guitar.
01:57:064 add note + clap and remove clap 01:56:705 (2) -
02:10:358 (1) - end slider here 02:11:615

Normal

**don't worry about difficult the hard is 4.91 it still enough gap between hard and normal feel free to add note :P
00:22:933 add note + clap here for guitar part?
00:25:807 ^
01:31:196 add note here 'll match with drum and vocal
01:49:519 (4) - just felt weird why whistle sound is here if you had a purpose to map with whistle sound can you use it all in this part ?
02:10:358 (1,2,3) - this part is weird it should be like this to match guitar. http://puu.sh/DgUS
02:11:615 put green timing with 75 percent volume here.

Hard
** head = start point of slider , tail = end point of slider

00:27:064 I heard some sound here. can you move 00:27:154 (1) - 1/4 backward and add return ?
00:48:442 (1,2,3,4,5) - i see you want to use your finish sound for guitar part here i suggest
SPOILER
00:49:160 (2) - finsh middle of slider
00:49:699 (3) - finish start of slider
00:50:238 (5) - finish end of slider
01:14:130 (5) - finish
01:17:184 (5) - this note is very blend with video in this section can you at least NC it (it's hard to see tail of slider )
01:37:843 (6) - finish head ?
01:55:627 (7) - finish

02:04:609 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - this part can use finish sound to fit better
i suggest
SPOILER
02:05:148 (2) - finish
02:05:328 (3) - finish head
02:05:867 (4) - finish head and tail
02:06:585 (6) - finish head and tail
02:07:124 (7) - finish
02:07:483 (1) - finish head and middle
02:08:022 (2) - finish head
02:08:741 (4) - finish head
02:09:459 (6) - finish head
02:09:998 (7,8) - finish

Insane

00:38:561 (1,2,3,4,5) - this jump and anti jump is very confuse
can you move 4 and 5 to other position or just nc at 00:39:280 (4) -
01:36:406 (2) - fin head
01:37:843 (3) - ^
02:11:436 (5) - delete?

02:04:609 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6) - just mod sound same as hard
suggest
SPOILER
02:05:148 (3) - fin
02:05:328 (4) - fin head
02:05:867 (1) - fin head
02:06:226 (2) - fin
02:06:585 (4) - fin head
02:06:945 (5) - fin
02:07:124 (6) - fin head
02:07:483 (1) - fin
02:07:663 (2) - fin
02:08:022 (4) - fin head
02:08:741 (1) - fin head
02:09:459 (3) - fin head
02:09:998 (5) - fin
02:10:178 (6) - fin head

DN

are you sure to use AR9 i think AR 8 is enough and not confuse. (i think ar9 is too overdo for bpm 167)
and only 1 mod is same suggestion about hitsound in last part as insane and hard

start here 02:04:609 (1) -

i'm very tired plz check your self sorry.


Goodluck :P

Star because I really love guitar part of this song, and extra one because of this

http://puu.sh/DgPw

wooo I'm so HENTAI! :D
wmfchris
The beatmap has not been uploading correctly. Try to FULL submit the map again.
Melophobia
SakiK
same fix thx mod~ http://puu.sh/Dl7O
DarknessAngel

regenz wrote:

DN

are you sure to use AR9 i think AR 8 is enough and not confuse. (i think ar9 is too overdo for bpm 167)

//I can't find much difference between 8 or 9
but I consider the diff spread

Insane AR8,HP7,OD7
my diff AR9,HP7,OD8

it is better if I set AR9 to my diff
so I wanna keep this


and only 1 mod is same suggestion about hitsound in last part as insane and hard //hmm...ok,I add some finish by myself

start here 02:04:609 (1) -

i'm very tired plz check your self sorry.


Goodluck :P

Star because I really love guitar part of this song, and extra one because of this

http://puu.sh/DgPw

wooo I'm so HENTAI! :D
thank for modding ~ :)

http://puu.sh/DLxM
Topic Starter
Gamu

regenz wrote:

mod 4 mod ingame request with http://osu.ppy.sh/s/51037

General

Can you full submit again ?

i check with this trick. p/1553979

and this is result http://osu.ppy.sh/mt/49406
still not see thumbnails

AND

OMG this is very distract

http://puu.sh/DgPw

Mod

Insane

00:38:561 (1,2,3,4,5) - this jump and anti jump is very confuse
can you move 4 and 5 to other position or just nc at 00:39:280 (4) -
01:36:406 (2) - fin head
01:37:843 (3) - ^
02:11:436 (5) - delete?

02:04:609 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6) - just mod sound same as hard
suggest
SPOILER
02:05:148 (3) - fin
02:05:328 (4) - fin head
02:05:867 (1) - fin head
02:06:226 (2) - fin
02:06:585 (4) - fin head
02:06:945 (5) - fin
02:07:124 (6) - fin head
02:07:483 (1) - fin
02:07:663 (2) - fin
02:08:022 (4) - fin head
02:08:741 (1) - fin head
02:09:459 (3) - fin head
02:09:998 (5) - fin
02:10:178 (6) - fin head


Goodluck :P

Star because I really love guitar part of this song, and extra one because of this

http://puu.sh/DgPw

wooo I'm so HENTAI! :D

wmfchris wrote:

The beatmap has not been uploading correctly. Try to FULL submit the map again.
some fix~

regenz is HENTAI

thank you for modding~

full submit is ok!
lovhin456
Recheck

[Mythol's Normal]
- 00:22:933 ~ Missing the clap
- 01:08:022 ~ Remove whistle and add clap

[Insane]
- 00:39:998 ~ If I'm not mistaken this reverse arrow gets a little covered by a previous note's hitburst

That's all
Mythol
Topic Starter
Gamu

lovhin456 wrote:

Recheck

[Insane]
- 00:39:998 ~ If I'm not mistaken this reverse arrow gets a little covered by a previous note's hitburst OK

That's all
updated~ thank you recheck ><
Kawayi Rika
Hello ~ -Gamu- ~ :)

Random mod for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Mythol's Normal]


  1. OD+1.
  2. 00:26:525 - Remove break time,no need here.
  3. 00:51:675 - Remove clap sound better to me.
  4. 02:11:436 - ^

[SakiK's Easy]


  1. 01:17:184 (1,2,3,4) - Try like this rhythm,sound much better.
  2. 01:41:615 (4) - Add new combo,vocal start to here.

That's all ~ Pretty nice map and song ~

Call me back recheck ~ when you are ready ~
;)
SakiK
all fix~ thx!

http://puu.sh/ZCsU
Mythol
Topic Starter
Gamu

Kawayi Rika wrote:

Hello ~ -Gamu- ~ :)

Random mod for my Queue ~




That's all ~ Pretty nice map and song ~

Call me back recheck ~ when you are ready ~
;)
Ok~ Easy and Normal diff Updated!

thank you~ rika chan ><
Kawayi Rika
OK ~ Good job ~

Good luck with rank ~


Garven
Not sure why the bubble is popped, but oh well.

[General]
Tick rate 2 fits this song best

[Easy]
00:26:885 (1) - Too soon after a spinner for an Easy.
00:51:675 (1) - ^
01:17:184 (1,2) - Hm... might be best to make these into a slider.
01:32:992 (1,2,3) - These small overlaps were kind of ugly in comparison with the rest of your map that didn't have any overlap at all

[Normal]
00:04:430 - Hm, feels better to add a note here then start the spinner at 00:04:609 -
00:10:178 - ^ start at 00:10:358 -

[Hard]
00:38:202 (5,6,7) - This jump was kind of weird considering the rest of these sections didn't really that this style of jump.

[Insane]
01:04:968 (5,6,7,1) - This flows really poorly with that strong up/down motion.
01:22:214 (6,1) - This jump is ill-placed, and also leading into a 1/4 triple at that point in the song is awkward. I'd change the placement and delete the 01:22:843 (2) -
01:36:406 (2) - This slider is kind of ugly looking with that red point. See if you can smooth it out with some tips from RJ's guide.

[DNA]
HP -1 or 2. It's way too high to recover from mistakes.
Circle size -1. This is fairly easy.
AR -1. 9 feels too fast for what you mapped.
Otherwise nice~
DarknessAngel

Garven wrote:

[DNA]
HP -1 or 2. It's way too high to recover from mistakes. //I think HP7 in an Insane is very common. :O
the diff is not that hard,I want to keep this.

Circle size -1. This is fairly easy. //the spacing will be too large if I do that ... I don't want to change this T.T
AR -1. 9 feels too fast for what you mapped.
//my thinking is,since my diff is more difficult than Gamu's Insane,AR9 is good for diff spread.
don't know whether you agree this. :O


Otherwise nice~
Thank for modding ~ :)

about the popped bubble.
that's because Gamu found we could not download the map from "no video" link,so he full submitted the map.
we tried some ways,but still failed.


the ways we tried
1.full submit
2.delete the vidio file and delete the code of adding the vedio for all diffs → full submit → insert the video → full submit
3.change the song's name and full submit

we don't know what happened with that ... :o


Edit :
http://puu.sh/1aEJk
almost forgot this o.o
I change a little thing for my diff
SakiK
all fix~ thx modding!

http://puu.sh/1aEX9
Melophobia
Fixed. Thanks!
http://puu.sh/1aGIl
Mythol
Garven
I haven't rechecked yet, but DNA: I still think you should reduce the HP drain. As I said, when recovering from a mistake, it takes way too long to get your health back considering how laid-back this map is.

And the AR should match the map, not just to try and try and make it more difficult for no real reason. I modded this at the settings that I proposed, and it felt fine. Anyway, I'd still rather see the HP drain lower.

As for the video... I'm not sure what else to suggest. Those are the usual ways I ask to try. :/
Topic Starter
Gamu

Garven wrote:

Not sure why the bubble is popped, but oh well.

[General]
Tick rate 2 fits this song best

[Insane]
01:04:968 (5,6,7,1) - This flows really poorly with that strong up/down motion.
01:22:214 (6,1) - This jump is ill-placed, and also leading into a 1/4 triple at that point in the song is awkward. I'd change the placement and delete the 01:22:843 (2) -
01:36:406 (2) - This slider is kind of ugly looking with that red point. See if you can smooth it out with some tips from RJ's guide.
All fixed!.


but, except for the "tick rate"
I do not like the sound of the tick.. . orz
so, no changed..

thank you \^^/

___________________________________

About "novideo"

I asked peppy. New ver comes out tomorrow or the day after tomorrow. Then, once again full submit. "novideo" will recover. :D
DarknessAngel
alright ~
Garven
[Easy]
00:48:442 (1) - Maybe end this at 00:50:418 - to give more time. It's still too soon.
Topic Starter
Gamu

Garven wrote:

[Easy]
00:48:442 (1) - Maybe end this at 00:50:418 - to give more time. It's still too soon.
OK~. and, remove "finish"

thanks :3
Garven
Rebubbled!
Topic Starter
Gamu

Garven wrote:

Rebubbled!
thank you \^^/
Andrea
Here we go!

Ranked~
Naryuga
Gratzzzzz!!!
KOTOKO~ <3
Nymph
more kotoko =3=
btw I failed this game like 200 times ;_____; so hard..
Rare
yay!!!!!!!!!
bossandy
Ya!!!
alacat
(「・ω・)「~congrats
Kawayi Rika
Omedeto Gamu chan :3
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