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Elena - Vocea ta

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Kryptogram
Hi Tony

General


  1. Seems that the're is an inconsistency in AudioLeadIn:


    [BakaMediu] : 3000
    [Facil] : 2000
    [Fight69's Dificil] : 2000
    [Nebunie] : 2000

  2. This is just and suggestion, you may better add in the description of the map something like this:


    [Facil] - Easy
    [BakaMediu] - Normal
    [Dificil] - Hard
    [Nebunie] - Insane


    Just to prevent that some players will get confused by the names (What does mean Nebunie BTW)
Facil

  1. 00:40:258 (7) - This is high Combo IMO, so maybe add a NC in 00:37:994 (4) if you're following the vocals or 00:38:560 (5) if you're following the instrumental
  2. 00:58:371 (7) - High combo, add NC in 00:57:239 (6)
  3. 01:02:334 (5) - For me sounds better if you remove the whistle at the begin (additionally a whistle at the end may go whit the instrumental)
  4. 01:37:428 (1) - A NC there will work better whit the finish and the instrumental
  5. 02:05:730 (5) - Remove the whistle at the begin and add it at the end, flows better whit the instrumental
BakaMediu

  • Shouldn't this difficult name be Baka's Mediu, because if isn't fight69's Dificil should be Fight69Dificil :/
  1. 00:37:711 (3) - This 1/4 for doesn't really flows whit the vocals of the singer, try to change it
  2. 00:49:315 (2) - Add a finish in the reverse arrow, to keep the consistency at hitsounds
  3. 01:00:070 (3) - That finish at the begin doesn't sound very good there, a whistle sounds better
  4. 01:03:466 (1) - Add a NC to prevent the NC Bug
  5. 01:16:485 (1) - Add clap at the begin, to keep the consistency at hitsounds
  6. 02:01:768 (2) - Add finish in the reverse arrow, to keep the consistency at hitsounds
  7. 03:13:088 (1) - Add a NC to prevent the NC bug
Fight69's Dificil

  1. 00:43:088 (7) - Add NC, flows the vocals of the singer and avoid those high combo's
  2. 01:11:956 (6) - Add a clap at the begin, goes whit the instrumental and keeps the consistency
  3. 01:12:947 (1) - From there until 01:21:579 (9) why didn't you added some claps according to the song ?, it really feels empty
  4. 01:21:579 (9) - Add NC, i think it looks good there
  5. 01:42:522 (3) - Add a clap, to keep the consistency at hitsounds
  6. 01:44:787 (3) - ^
  7. 01:45:919 (6) - ^
  8. 01:47:051 (2) - ^
  9. 01:48:749 (1) - From there until 02:23:466 (7) please add some claps, it really feels empty there and sounds boring
  10. 03:10:116 (1) - Add NC, imo flows whit the vocals of the singer
  11. 03:28:230 (1) - ^

    I think that the sounds aren't finished yet so skip some of the hitsounds part
Nebunie

  1. 02:02:900 (3,4) - 2 grids to the right, to make the star shape better
  2. 02:12:947 (6) - Hold shift and move it a little bit up to line whit 02:12:381 (5)
  3. 03:03:465 (1) - Should this be the NC and not 03:03:890 (1) because i think that you're adding NC according to the finish's
  4. 03:17:051 (1) - Add a NC, i think it feels good whit the start of the guitar (or that instrument that is playing there)
Really good job, this are just my suggestions so feel free to skip (Sorry i can left you a Star :()

Good Luck !
Topic Starter
Tony
disabled countdown in all diffs, fixed audio leadin inconsistency and fixed most of your suggestions on my diffs. Thanks guys~ :3
Axey
fixed most thanks for modding

http://puu.sh/WHQq
Teru21
Hi xD From Its just a tiny Modding Team
What Language is this..? Roman? xD I dont understand lol xD

OKay.. This song got some serious classical genre xD and what.. the combo colour just.. *TRIING* so bright..
Combo1 : 61,173,105
Combo2 : 168,84,0
Combo3 : 208,44,26
Combo4 : 0,123,183
just my suggestion xD

[Facil]
00:30:636 (5,1) - http://puu.sh/XRLt
01:15:919 (4) - x:324 y:80
01:16:485 (5) - x:368 y:180
01:37:428 (1,2) - (2) not shape well with (1) or, if you want to change, this slider fit with 1 circle and 1 slider means
- 01:38:560 - circle
- 01:39:126 - 1/1 slider here
02:10:258 (4) - x:156 y:224

[BakaMediu]
00:35:447 (3) - not that fit with the music so...
- 00:35:447 - add circle
- 00:35:730 - 1/1 slider here
00:37:145 (2,3) - err.. this sound horrible (srry not polite enough) so.. :
- 00:37:145 (2) - delete (3) first, end (2) 00:37:711
- 00:37:994 - add 1/2 slider and reverse it..
00:41:107 (2,3) - ^
00:38:843 (1,2) - move to 00:39:126
01:50:164 (3) - 1/1 slider and add circle at theend
02:20:447 (1) - make the end a line with the head
02:21:579 (3) - ^
03:03:466 (1) - ^

[Fight69's Dificil]
00:06:579 (5) - x:76 y:172
00:17:475 - add cirlce? or 00:17:334 (3,x,4) - make as slider reverse. xD
00:15:353 - add whistle?
00:17:617 - ^
00:23:277 (3,4) - not well shaped
01:17:051 (1) - change divisor into 1/6 , move 01:16:956. reverse at 01:17:239 and after being reversed, it'll end 01:17:522
02:20:919 (2,3,4) - (2) x: 228 y:292 (3)x:280 y:220 (4)x:320 y:140
02:59:503 (2,3,4,5,7,8) - (7,8) make it aline with (2,3,4,5)
03:02:050 (2,3,4,5,6) - http://puu.sh/XROS

[Nebunie]
00:59:362 - add circle
01:00:494 - ^
01:00:777 - ^
01:10:683 - ^
02:07:428 (2,3) - (3) not well shaped with (2)
02:22:569 (1,2) - ^

XD Thats all.. sexy song ;>
Topic Starter
Tony
added combo colours to all difficulties~ fixed some suggestions of yours on my diffs~ :3 thanks :3
Tarantino_old
[General]
  1. Remove your source. The source section is where you put, for example, the video game or the anime the song is from. Not an album title or anything like that.
[Nebunie]

00:11:390 (1) - Seems weird to not have a finish hitsound here. I mean, you did add a finish before on this one 00:06:862 (1)


[Fight 69's Dificil]

00:08:560 (3) - Why doesn't this slider have 2 whistles on it like these 00:04:032 (4,5) two notes do? It would be cool to keep the consistency in the hitsounding.
00:17:617 (4,5) - ^

01:11:956 (6) - Add a clap on the beginning of this slider.
01:13:088 (2) - Add a clap here as well.
01:13:937 (6) - And a clap on the reverse arrow here.
01:14:786 (1) - Aaaand of course a clap on the ending here haha.
01:16:485 (4) - And by now you know what to add here.

01:17:051 (1) - Why is this snapped on 1/6? It should be snapped on 1/4, like everything else.
02:20:447 (1,2,3,4,5,6,7) - Why is everything here 1/6? Make it all 1/4. http://puu.sh/Y561

02:48:324 (2) - This note is really awkward to play at the moment. You should/must start this note 1/4 later on the red tick to follow the vocals. To fix the spacing, simply add the note on top of the next slider.
03:07:994 (2) - Why is this snapped on 1/6? It should be snapped on 1/4, like everything else.


[BakaMediu]

00:18:183 (1) - This slider ending sounds really bad. It should end 1/4 earlier. Simply remove the reverse arrow and add a note on the blue tick to fix this.
00:27:239 (1) - This slider ending sounds really bad. It should end 1/4 earlier. Simply remove the reverse arrow and add a note on the blue tick to fix this. Maybe make it like this? http://puu.sh/Y59q (add a note above and press ctrl+r to reverse the slider.)

01:30:636 (1) - This slider ending sounds really bad. It should end 1/4 earlier. Simply remove the reverse arrow and add a note on the blue tick to fix this.
02:44:786 (5) - It sounds weird to have the reverse arrow on the blue tick. Maybe extend it by 1/4, and then delete the first note after it? Or extend it by 1/4, remove reverse arrow and add a note 1/2 behind it (like this http://puu.sh/Y5df)?

03:03:466 (1) - Remove the last anchor point of this slider 1 grid up and move the entire slider 2 grids to the left to make it symmetrical.
03:17:333 (3,1,2,3,1,2) - Maybe delete this part and add in a break like in all the other difficulties?
03:05:164 (3) - Make this one symmetrical as well then.


[Facil]

02:01:202 (3) - Why does this have 0.8x spacing? Make it 1.0x like everywhere else.
Reiji-RJ
Okay, me is here

General

  1. Disable letterbox?
  2. 03:21:579 - maybe remove kiai here? 03:12:522 - and here too D: I don't see epic instrumenst or finishes to put kiai here. Just a chorus, and kiai don't fit well :<
Facil

  1. 00:43:088 (3) - nc to be consistent with 00:38:560 (1) - ?
  2. 01:01:202 (4) - I like nc here too :3
  3. 01:30:636 (1) - how about moving it to the center for symmetry?
BakaMediu

  1. HP -1
  2. 00:11:956 (4,5) - blue tick plays quite bad in easy diffs, so maybe change to the slider?
  3. 00:24:975 (1,2,3) - uh oh ah... no D: Don't do this, please D: Hard for normal! I suggest 1/1 reverse slider.
  4. 01:15:352 (4,5) - blue tick~
  5. 01:37:428 (1,2,3) - again, 1/1?
Fight69's Dificil
  1. 00:17:617 (4,5) - whistles?
  2. 00:18:183 (1) - finish!

    Good diff overall, but try to add more whistles and finishes, your hitsound are quite 'dry'
Nebunie

  • I always read this name as 'Newbine' D:
  1. 01:02:758 (5) - remove repeat and add note to 01:03:183 -
  2. 02:06:579 - add a note?
That's all, good luck, To~ny~ C:
Topic Starter
Tony
disabled letterbox in all diffs, and fixed most of suggestions on my diffs.
About the Source: I used Best of Romanian Songs 2006 on all my maps. see for yourself here t/86371/start=0
thanks alot guys :3
Tarantino_old

Tony wrote:

disabled letterbox in all diffs, and fixed most of suggestions on my diffs.
About the Source: I used Best of Romanian Songs 2006 on all my maps. see for yourself here t/86371/start=0
thanks alot guys :3
Ah my bad, I didn't know.
Good luck on getting everything mapped and ranked in your project!
spboxer3

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. nope~looks all fine.

Facil


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 02:40:824 - break end at here?
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:34:032 (2,3) - [nazi] you should let those stack.
  2. 00:36:296 (1,2,3,4,1,2,3) - [nazi] awkward pattern shape. 00:36:296 (1,3,1,3) - for this pattern it's a intuition spacing issue. ((same as 00:36:862 (2,4,2) -

BakaMediu


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 02:40:824 - break end at here?
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:11:956 (4,5) - don't stack them because it's very confuse if you don't used spacing to express rhythm~
  2. 01:00:070 (3) - oops move left 1 grid(size 4) plz. it's not symmetry as 00:59:503 (1) -
  3. 02:04:598 (1,1) - It's a kinda far spacing as the center. It's too hard because it's just a Normal style.
瞎了這是阿黃的diff? 我mod完才發現

Fight69's Dificil


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 02:40:824 - break end at here?

mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:11:390 (1,1) - how about stack them? it's more clear pattern imo.
  2. 02:54:409 (1,2) - unstack pattern

Nebunie


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 02:40:824 - break end at here?
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  • 00:00:069 (1) - unsnap note ((you is 69 but other diff it's 70. and the offset it's set 70 too.
  1. 00:03:183 (3) - move to x324 y196 ((to make 00:02:334 (1,2,3) - have a pretty shape
  2. 00:34:173 (2,3,4) - :o I don't like this because It's a inflexible shape. maybe you can make 00:34:598 (3) - down 3~5 grid(size 4) like this↓
  3. 01:49:032 (2,3) - It's not a symmetrical pattern. you can used ctrl+h to check this.
  4. 02:47:900 (1,2,3,5,7) - used same spacing or Increasing spacing for this part? It's awkward spacing for me now :(.
  5. 03:30:635 (6) - NC this? just integrate BakaMediu's diff.

pretty pattern~ good luck~
YTYuyu
hey i said i was gonna think about it but i guess i've forgotten about it...anyways mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
CLEAR!

[Facil]
00:09:126 (1) - hmm how about moving this note below (2)? technically it'll make a blanket and i think the blanket looks nicer and it flows somewhat smoother to the song. i also think that it'll make a great introduction to the song.
00:11:390 (5) - this slider does flow to the vocals, but that repeat in the song breaks the flow in vocals. my best bet is to remove the repeat and extend this slider by 1/1. it'll follow the vocals nicely in this part of the song.
00:13:088 - if you follow the suggestion above, add a circle here to keep the 1/1 rhythm going as it follows the instrumental here.
00:20:447 (4) - make this a NC. the trumpet changes and it'll be consistent with the other combos up ahead.
00:24:409 (4) - this note isn't stacked perfectly on the previous (5). stack it perfectly because it'll look odd to see some of the circle hanging out of the slider.
00:27:239 (1) - i can see a possible blanket here, so add a red point on the 2nd point of this slider so that it'd technically blanket the curve in this slider. if you don't add a red point, then just add a 2nd point to make a curved slider. both should work as it "technically" blankets the previous slider. if you don't understand, like this.
00:47:617 (4) - make this a NC. it'll be consistent with your other previous pattern from 00:40:824 - 00:44:786 in the combos.
01:03:466 (1) - move this between the beginning of (1), and at the end of (2). it'll look as if the pattern is going around in a circle during gameplay.
01:06:296 (3) - NC here. same reason as 00:47:617 but with your other patterns.
01:10:258 (3) - ^
01:09:126 - 01:20:447 -consider using this code in the box. i move some notes around which lead to shapes and nice patterns that'll flow to the map nicely during gameplay.
SPOILER
324,76,69126,2,0,B|380:64|432:80,1,110,0|8
376,176,70258,1,4
412,280,70824,1,8
304,252,71390,1,0
256,152,71956,2,0,B|208:120,2,55,8|0|4
184,236,73088,6,0,B|166:344,1,110,8|0
60,320,74220,2,0,B|80:204,1,110,8|4
148,124,75353,1,8
248,84,75919,1,0
324,164,76485,1,8
380,260,77051,6,0,B|492:288,2,110,4|8|0
272,256,78749,2,0,B|160:288,2,110,8|4|8
260,148,80447,2,0,B|260:80|327:46|395:80|395:148,1,220,2|4
01:41:956 (4) - this should be a NC. it'll follow the "thump" in the drums representing a new pattern in the map and that a part of the song is changing.
01:42:522 (5) - align this to (3) and face this vertically. it'll make a diamond for this in which the flow would be smoother during gameplay IMO.
01:43:654 (6,1,2) - if you follow the suggestion above, then move (6) between the 1/2 repeat slider, and move (1,2) between (6) so that (6) gets blanketed. the flow should continue to the next note. it should look like this. the code is in the box if you want to take the easy route.
SPOILER
208,116,103654,1,8
124,44,104220,6,0,B|84:84|92:148,1,110,4|8
120,252,105353,2,0,B|160:292|224:284,1,110,0|8
260,180,106485,2,0,B|312:192|312:192|360:228|352:296,2,165,4|2|0
01:51:013 (4) - same as 01:06:296.
02:02:900 (1) - add a clap here. it'll emphasize the clap in the song.
02:04:032 (3) - ^
02:04:598 (1) - same as above, but at the end.
02:10:824 (5) - hmm...align this note to (3). the flow should keep going as it makes a diamond to triangle pattern for this combo. like this.
02:13:654 (2) - same as 00:11:390.
02:15:353 - same as 00:13:088.
02:18:183 (3) - same as 00:11:390.
02:23:843 (2,3) - remove (3) and add a repeat on (2) to follow the trumpet in the song. it'll flow nicely and it'll give off a nice feeling to the song and the map.
02:49:881 (1,2) - this is just my personal opinion, but i don't like to see incomplete patterns. i can see that this is a flower pattern but seeing it as it's incomplete breaks the flow of this pattern. my best bet is that you should remove (2), add a repeat on (1) and adding a circle on (2), aligning to (1) to keep the flower pattern going.
02:56:673 (3) - same as 00:11:390.
03:06:862 (3,4) - move these notes around so that it'd look like a flower like this. as you see, (2) acts as 2 circles for this while (3,4) follows the pattern up. i think the flow would be smoother doing this during gameplay.
03:07:994 (1,2) - same as 00:11:390.
03:14:786 (5) - ^

[BakaMeidu]
00:08:843 (3) - add a whistle here. it'll emphasize the guitar in this part of the song.
00:13:088 (1) - i'm thinking of doing Ctrl+J on this because it'll blanket (3), and i feel that the flow would be smoother during gameplay IMO.
00:15:919 (1) - the whistle should be at the repeat arrow, not at the end. adding it at the end ruins the consistency in the whistles.
00:22:428 (4) - i feel that the repeat in this part breaks the flow in the song. it makes me feel uncomfortable hitting this repeat everytime because i'm mainly focusing on the vocals. remove the repeat and add a circle to keep the flow going.
00:35:447 (3) - this slider does not follow the trumpet at all. it speeds up by 1/4 and goes back by 1/2. i suggest replacing this for a circle at 00:35:588 and a 1/1 slider next to it to follow the trumpet accurately.
00:37:711 (3) - same as above, but this doesn't follow the vocals. do something like this so that it'd follow the vocals nicely.
00:42:239 (3) - reduce this slider by 1/1 and add a circle here. it'll follow not only the guitar, but it'll follow the vocals as well.
01:13:654 (2) - i feel that the whistle at the beginning ruins the current whistle pattern since i noticed the whistles are at the end of the sliders, so remove the whistle for that purpose.
01:16:485 (1) - same as 00:13:088.
01:21:579 (1) - remove the NC for this. it'll be consistent with the other diffs in this part of the song.
01:47:900 (3) - that repeat breaks the flow in the vocals. there's nothing that changes in the instrumental or the vocals. make this a 2/2 slider instead to follow the hold in the vocals. just remove the repeat and extend this slider to where the repeat originally ended.
01:50:164 (3) - i feel that this slider will make players feel uncomfortable because it repeats at an odd place. i see that you're following the vocals/instrumental, but the problem is that it's 1/4 back from the repeat. reduce this by 1/4 and move (1) back 1/1. i think this would follow the vocals nicely IMO.
01:54:692 (3) - same as 00:42:239.
02:03:466 (4) - maybe add a clap at the repeat? i can see a nice clap pattern in this part of the song. you can hear a clap 1/4 ahead of the repeat so adding a clap at the repeat would make a nice clap pattern IMO.
02:14:645 (1) - replace this spinner for notes. the instrumental and the vocals are still going from here.
03:17:333 (3,1,2,3,1,2) - you should remove all this for consistency with the other diffs. just add a circle at the beginning of the kiai after the break to start this pattern up.
03:27:804 (3) - same as 00:13:088.
03:30:636 (1) - same as 01:21:579.

[Fight69's Dificil]
00:04:315 (5) - perhaps you can stack this on (1) to complete the parallelogram for this combo?
00:07:994 (2) - hmm...consider stacking the end of (2) perfectly on (5). also although it might break the DS, try to blanket (4) to make the pattern flow smoother during gameplay.
00:18:183 (1) - hmm...maybe a finish at the beginning to emphasize the trumpet and the drum? the finish acts as the cymbals in this.
00:47:334 (1) - remove the NC for this. it'll be consistent with the last 2 combos in his part of the song.
00:52:145 (1) - ^
01:11:956 (6) - you're missing a clap at the beginning. add it for consistency with the claps.
01:13:088 (2) - ^
01:13:937 (6) - ^
01:14:786 (1) - ^
you get the idea, just add the claps at the remaining slots that has the clap in the song.
01:47:900 (5) - how about replacing this for a 1/1 slider to follow the hold in the vocals accurately? maybe it's just me, but i can feel the transition coming from this slider which is following the hold in the vocals.
01:59:362 (5) - this slider can be curved s lot better to make a border for the previous note.
02:04:315 (1) - add a circle here and move the spinner up 1/1. the circle follows that sound in the instrumental, and the spinner follows the vocals in this part.
02:14:645 (2) - consider making this a curved slider to make a border for (1). i think the flow would be smoother during gameplay. i feel that the straight slider breaks the flow in this part of the song.
02:49:881 (1) - hmm replace the spinner for notes. the vocals and instrumental are sill going and i think it'd be perfect to add a pattern here since both are still going.
03:22:428 - add a circle here? it'll follow the vocals in this part of the song.

[Nebunie]
00:28:796 (5,6) - replace this for a 1/4 slider to follow the trumpet nicely during gameplay.
00:29:503 (1) - extend this by 1/2. it'll follow the hold in the trumpet in this part of the song.
00:31:202 (1,2) - same as 00:28:796 but it'll follow he vocals.
00:33:466 (1,2,3,4,1) - consider re-arranging this pattern to a star-triangle pattern to challenge players in their reaction? it should look like this.
01:18:466 (6,7) - hmm...move these notes here. the pattern would be smoother as it makes a triangle for this. the transition from note to note is easier to move in during gameplay IMO.
01:46:485 (1) - maybe it's just my taste but perhaps you can replace this for 3 circles at the 1/3 ticks to test players on their timing and reaction? since this is the hardest diff in the mapset, it wouldn't hurt to add a few challengers here and there during gameplay.
01:49:315 (3) - ^
02:16:909 (3) - do Ctrl+R instead. the flow would continue as the end of (2) acts as a path to get to this slider during gameplay IMO.
02:21:862 (6,7) - same as 01:18:466.
02:24:409 (1,2) - replace this for a 1/2 slider it'll follow the high note in the trumpet for this part of the song.
consider adding at least 1 or 2 spinners. i think doing this would be consistent with the other diffs since they have spinners on each diff.

i guess that's it. GL :D
Phish_old
hey there~

General:
> since you have the Video included in all .osu Files, you can delete the .osb

found nothing in Facil

[BakaMediu]
i don't like copy pasting .. :c
00:41:107 (2) - i don't know why this blue tick slider, it does not fit to music neither vocals :x
00:50:730 (3) - slider could be more symmetrical
01:49:173 - add note?
02:14:645 (1) - start the spinner on the white tick please.
02:46:485 (3) - red sliderpoint 1 tinygrid down

[Fight69's Dificil]
(what the heck means dificil?)
01:51:013 (5) - NC?
fuu >-< nice diff, can't find anything

[Nebunie]
00:04:739 (2) - 2nd sliderpoint 1tinygrid left (the slider is not snapped to the grid btw roflmao)
..can't find something ><

sry for my very poor modding ._.
Axey
Topic Starter
Tony
huge update~ fixed allmost everything you guys said in my diffs. BakaHuang updated her diff~ sooo we're waiting on Fighty to fix XD
thanks alot guys!
Vass_Bass
Hei~

Facil
01:02:334 (2) - make the silence on this slider, like in song
01:42:522 (2) - whistle on the reverce
01:54:409 (2,3) - ^
02:05:730 (2) - silence
02:54:975 - add note there, coz it seems like confusing break
03:02:900 (4) - whistle on reverce
03:30:070 (4) - ^

BakaMediu
AR = 4, HP = 4
00:00:070 (1,2,3) - wrong rythm D: try this:
00:04:598 (1,2) - same
00:24:975 (3) - make the reverce of this slider on a blue tick, sounds better
01:13:654 (2) - make there just 1/1 slider without reverce
01:47:900 (3) - silence this slider
02:49:881 (1) - reverce on a blue tick?
03:05:730 - finish

Fight69's Dificil
HP = 6?
00:08:560 (3) - same soft whistles there like in the beginin'?
00:27:239 (1) - finish
00:30:353 (3) - some grids right for symmetrical
01:00:636 - missed clap there, end slider there, add clap and add note after it
01:17:051 (1) - it must be 1/2 slider D:
02:11:390 - finish
03:07:994 (2) - 1/2 slider
03:16:484 (1,2,3) - it must be symmetry
03:24:692 (8) - ^

Nebunie
AR = 8
00:54:268 - add note
01:44:645 - ^
01:45:777 - ^
01:51:437 - ^
01:57:664 - ^
02:21:437 (5,6,7) - 2 grids up?

Good luck, Bro <3
Topic Starter
Tony
Thanks sis ♥
I'll fix for fight69 too :3
EDIT: fixed all diffs + added some claps that BakaHuang missed :3
Kawayi Rika
Hi ~ Tony ~

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Nebunie]


  1. 03:04:880 (5,6) - Make symmetry here?
  2. 03:23:843 (1,2,3) - Sound really weird to me,remove (2) is fine.
  3. 03:30:352 (4,5,6) - Make other shape,like this.

[BakaMediu]


  1. HP,OD-1.
  2. 00:37:994 (3) - Make more blanket with 00:37:145 (2).

That's all ~ Nice map and song ~

Call me back recheck ~ when you are ready ~
;)
Enzo_old
The map is ok, also, the song is nice


add new combo here: 00:37:994 -

add new combo here too: 00:48:183 -

also new combo here: 00:55:541 -

just make some jumps here: 02:45:636 (1,2,3) - maybe something like this:



goodluck getting it ranked :E
pandaikon
yo, just a small notice on BakaMediu

please try to avoid overlaps like 00:00:070 (1,2) - or 00:02:334 (1,2) - . it could be hard for inexperienced players to read this.
also add whistle here:02:11:107 (4) - and 02:20:164 (5) -
the rest seems cool :)

good luck~
Topic Starter
Tony
thanks guys for modding. fixed everything what Kawayi Rika said, and added those whistles on [BakaMediu]. thanks alot <3
Kawayi Rika
OK ~ Looks fine now ~

Good luck with rank ~


Topic Starter
Tony
thanks Kawayi Rika ♥
grumd
Oh okay D:
Just wanted to mod it lol
Topic Starter
Tony
I'll self-pop it since I just discovered the Artist isn't correct. The correct artist is Elena.
EDIT: Even the title is wrong. It should be Vocea ta
my bad. :(
IceBeam
hello Tonz
as promised mod4hug

delete old .osb file ah? Elena Gheorghe - Vocea Ta (Tony).osb

[BakaMediu]
00:09:126 (1,2,3) - not sure about this rhythm,something like http://osu.ppy.sh/ss/435837 would do better
00:33:749 - tis clap sounds bad really :(
00:35:164 (2) - this note makes it hard to sense this rhythm,just delete it and everything will be o'right
00:38:843 (1) - weird stuff,add a note to 00:39:126
00:41:107 (2) - same. do something about it
01:13:654 (2) - as in first suggestion use clap rhytm,so just add 2 notes to 01:13:937 and 01:14:220
01:16:202 - add a note here,could just make a repeat from prev slider
01:41:956 (3) - too complicated,just make a reverse slider using three 1/1 notes to skip make this tricky moment simplified
01:47:900 (3) - ah.. just make a slider up to 01:48:749 and that's it..
02:03:466 (4) - again why do use a reverse..just extend a simple slider to the red tick (where it ends now)
02:14:645 (1) - naaah remove it,map this space
02:22:853 - start spinner from here,your is pretty short
02:44:786 (5) - remove a repeat,extend a slider to 02:45:353
02:43:088 (1) - you may not use this 1/2 rhythm as it follows music not lyrics,but please change to something else then (maybe just 1/2 or 1/1) but don't use that blue tick repeat-slider http://osu.ppy.sh/ss/435854
03:10:400 - again spinner is short,start it from here

[Fighteh]
01:08:702 (3) - maybe remove this note? this stream is not really hard to hit but looks a bit scary lol I think you won't lose much if you delete that note,but it would be easier to hit
01:52:003 (3,4,5) - spacing between them looks weird D: could you allign (4) between (3) and (5)?
02:59:645 (3) - same as first suggestion
03:25:258 - end this slider here? D: cause you usually used triples + I hear an obvious bass here

[Nebunie]
01:01:202 (1,2,3,4,5) - dooood that rhythm lol can't you use a spinner instead as her lyrics go downward it might fit well?
02:04:598 (1,2,3,4,5,6) - same man
02:49:881 (1,2,3,4,5) - well...spinner doesn't look that good here so maybe follow music idk http://osu.ppy.sh/ss/435867 or like in Fight's diff just change a 1/2 polarity to blue ticks (but that wouldn't fit for your diff imo)
03:08:984 (5,6,7,1,2,3,4) - well again man to keep consistency I'd follow music instead or make a spinner
03:26:107 (1,2,3,4,5,6,7,1,2,3) - ^

nothing else over your ass,easy is sexy,gj =3
grumd
Nebunie

— Overall
Really clean spacing and note placement, so just rhythm modding.

— Mapping
  1. 00:36:296 (1) - To follow vocal line better, end this at 00:36:579 and add a note at 00:36:720
  2. 00:40:824 (1) - ^
  3. 00:55:400 - Both vocal and music call for a note here. Oh, wait, you're not following vocal at the whole 00:54:409 - 00:56:673 - That is strange since you fit vocal everywhere else in this map. Though, as I will say at 01:57:805 it still sounds good as it is.
  4. 01:01:768 (3) - Delete this slider and add a note at 01:01:909 - This will follow vocal perfectly. Also would be nice to emphasize music from 01:02:475 - to 01:03:466 - by adding a stream.
  5. 01:08:136 - 01:08:419 - Place two notes (or a slider) here if you want to fit the piano.
  6. 01:12:664 - ^
  7. 01:51:013 (1,2,3,1,2,3) - I'd suggest an interesting thing which will fit vocals pretty good. Try deleting notes at 01:51:437 (2) - and 01:52:570 (2) - and just move 01:51:013 (1,2,1,2) - 1/4 later. This compliments vocal line really good. And yea, you'll have to add a note at 01:51:013 -
  8. 01:57:805 (1,2,3,4,5,6,7,8,9) - Similar part as before, but honestly it looks good as it is, since it fits that little sound in the background.
  9. 02:04:598 (1) - Change this rhythm a bit to fit vocals again :v You don't follow them perfectly sometimes. Also add a stream at the similar place as I have already suggested before.
  10. 02:11:532 - 02:11:815 - Similar to 01:08:136 - 01:08:419 -
  11. 02:16:060 - ^
  12. 02:49:881 (1) - Yea, again rhythm changes:
  13. 02:59:079 - Same stuff about adding a note to fit piano.
  14. 03:08:418 (2,3) - Delete these two, delete 03:09:409 (4) and move 03:08:136 (1) - 1/4 later, then add a note at 03:07:994 (8) -. This all is to fit the same stuff at 01:51:013 (1,2,3,1,2,3) -
  15. 03:16:485 (1) - Well, too lazy to map the part after this? Map it, it will be nice to play. My suggestion for rhythm:
Dificil

— Mapping
  1. 00:01:768 - Add a whistle here to fit piano high note?
  2. 00:06:296 (4) - ^
  3. 00:09:126 (1,2) - This stack is confusing at the first play. You really can't say what rhythm is here since you had no 1/4s before. Though unstacking it will make it clear. Probably you will not want to unstack because of your style (you always stack such stuff here), but man, readability is always more important. On that screen it's 0.8x, looks pretty :3
  4. 00:15:353 - Whistle for piano here?
  5. 00:36:579 (1,2,3) - Consider placing them closer to the center of the playfield. This is not an Insane diff, such early stream can be hard to hit at that far position.
  6. 00:47:475 - I can hear a vocal note here. Add it?
  7. 01:08:560 (2,3,4,5) - 02:59:503 (2,3,4,5) - To be honest, this can be hard to singletap in such a long row. And again it's not an Insane, don't make it too hard for beginner players. I'd place a slider instead of this:
  8. 01:16:909 (6) - I'd add a note here for vocals and music and meh, it just fits.
  9. 01:52:003 (3,4,5) - These three are spaced differently. A spacing error? Make (4,5) 1.0x too.
  10. 02:20:871 (2,3) - Change these to a slider like everywhere else, placing them like a circles really confuses a bit (because of close (1,2) spacing)
  11. 03:16:767 (2) - http://puu.sh/16opP This just looks better for me.
  12. 03:26:532 (3,4) - Change it to a slider too if you apply the similar thing before.
BakaMediu

— Mapping
  1. 00:07:994 (2,3) - Set them at the same y coordinate to form a straight line:
  2. 00:10:258 (2) - Extend this slider to 00:10:824 and remove a circle at 00:11:390. That's just because you followed piano at 00:09:126 (1) - , then follow it at this slider too.
  3. 00:09:126 (1) - Since you have used 3/4 slider at this point, use same rhythm for all same parts of music:
    00:13:654 - 00:14:503
    00:15:919 - 00:16:768
  4. Okay lol... Your rhythm here is pretty complicated, but it works most of times... Still:
    00:42:239 (3) - Delete this, 00:41:107 (2) - Extend this to the red tick, add notes at 00:42:522 and 00:42:805
    The reason for all my rhythm suggestions is "it follows the music more closely" (if you ask "why should I change it?")
  5. 01:12:239 (3) - Same as at 00:07:994 (2,3) -
  6. 01:13:654 (3) - Same as at 00:10:258 (2) - , you baka copypaster.
  7. 01:16:485 (1,2,3,4,1,2,3) - Same stuff with 3/4 rhythms.
  8. 01:41:956 (1) - Extend this one to 01:42:522 (it will end at 01:43:088)
  9. 01:53:277 (1) - Rhythm after this note is seriously off. Try this:
  10. Everything after that seems to follow some general beat, so everything else is fine I think.
Facil

— Mapping
  1. 02:18:183 (4) - 02:56:673 (4) - 03:14:786 (1) - 03:23:843 (5) - Here "Vocea ta" words are mapped as a 3/2 slider, but here 01:05:730 - 01:14:786 - 02:09:126 (2) - 03:05:730 (2) - it's 1/1. Choose one variant for all these these parts.
  2. Also 01:05:730 - 01:14:786 - end on a downbeat and leave it unstressed. Place a circle/slider start at both that downbeats to emphasize them please.
Topic Starter
Tony
most fixed~ :3
Kawayi Rika
Rechecked in IRC ~

Let's go again :3


IRC Log
07:34 Kawayi_Rika: IRC OK?
07:34 Tony: okay
07:35 Kawayi_Rika: Nebunie :
07:35 Kawayi_Rika: 00:44:503 (3) -
07:35 Tony: so that's not symmetric
07:35 Tony: right?
07:35 Kawayi_Rika: http://puu.sh/1geAn
07:35 Tony: that's what you want toh
07:35 Tony: aoskdoaks
07:35 Tony: okay
07:36 Kawayi_Rika: if change sound better
07:36 Tony: yrs
07:36 Tony: yes
07:36 Tony: I agree
07:36 Tony: fix'd
07:36 Kawayi_Rika: 00:45:353 - finish don't forgot
07:37 Tony: yes miss!
07:37 Tony: fixd
07:39 Kawayi_Rika: 01:08:985 (5) -
07:39 Kawayi_Rika: move 1gird left
07:39 Tony: ok!
07:39 Tony: done
07:50 Tony: in dificil i'll add a whistle on end of this 03:26:532 (3) -
07:50 Tony: it sounds lonely without it
07:50 Kawayi_Rika: fine
07:57 Kawayi_Rika: dificil :
07:57 Kawayi_Rika: 02:20:447 (1,2) -
07:57 Tony: align better?
07:58 Kawayi_Rika: yep
07:58 Tony: fix
07:58 Tony: d
07:58 Kawayi_Rika: 02:20:871 (2) - end point 260.212
07:58 Kawayi_Rika: i guess better
07:59 Tony: wut?
07:59 Kawayi_Rika: dificil diff
08:00 Tony: woops
08:00 Tony: xD
08:00 Tony: it's fine/ I changed the previous one anyways
08:01 Kawayi_Rika: ok
08:09 Kawayi_Rika: Mediu :
08:09 Kawayi_Rika: 00:58:937 (1,3,4) - make symmetry here?
08:10 Tony: fixd
08:12 Kawayi_Rika: 02:43:654 (2,3) -
08:12 Kawayi_Rika: this too
08:12 Kawayi_Rika: 02:45:069 (5,1) - ^
08:13 Tony: both fixd
08:36 Kawayi_Rika: Facil :
08:36 Kawayi_Rika: 01:57:805 (1,2) - same
08:36 Tony: this is symetric
08:36 Tony: lol
08:37 Kawayi_Rika: 01:59:503 (2) - ctrl+h
08:37 Kawayi_Rika: check pls
08:37 Tony: right fixd
08:37 Kawayi_Rika: right :)?
08:38 Tony: you're right*
08:38 Tony: :P
08:38 Tony: just don't suggest every single 1 grid of symmetry
08:38 Tony: we're just wasting time
08:39 Kawayi_Rika: ><
08:39 Tony: :P
08:39 Kawayi_Rika: 02:48:749 (2,1) -
08:39 Tony: oh my
08:39 Kawayi_Rika: 02:55:541 (2,3) -
08:39 Tony: symmetry AGAIN
08:41 Kawayi_Rika: ok that's all
08:41 Kawayi_Rika: update pls
08:41 Tony: OK
Topic Starter
Tony
thaaanks <3
Andrea
Keep making such great maps <3

Ranked~
Topic Starter
Tony
bro, you're so pro :3 Thanks alot :D
Suimya
Gratz Tony :3
Frostmourne
oh hey. gratz man Tony !
Topic Starter
Tony
thxxx <3
Nemis
oh no i'm late for modding

sorry ;-; gratz <3
mancuso_JM_
Congratz Tony! :3
Nice Job!!
Topic Starter
Tony
thanks alot guys! @Nemis: you're like 2 months late.
Akhlis_old
Great song and BeatMap :3
Keep up the good job.
pandaikon
it got ranked!

felicitari tony~
Topic Starter
Tony
multumesc pruncii mei :)) :D
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