forum

ZUN - Magus Night [Osu|Taiko]

posted
Total Posts
118
show more
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
不用normal的hitnormal替换默认的softclap吗?

[KG's Taiko Oni]
01:45:239 (4) - Unsnapped slider (end).
01:56:736 (2) - Unsnapped slider (end).

[Hard]
横平竖直的排列有些单调
00:20:447 (1,3) - 00:21:166 (4,6) - 这两个不在同一水平线上
00:28:351 (7) - 不太好看
00:31:944 (1,2,3,4,5,6) - 同00:20:447 (1,3)
00:48:471 (7,8) - 不在同一水平线
01:12:902 (3,4) - 不平行
01:49:549 (2) - 不好看啊。。

[Insane]
00:01:765 (3,4) - 分开一点?
00:44:878 (1,2,3,4) - 这后面的一段为什么不放中间?
01:09:310 (1) - 时间上离前面转盘太近了,可以把转盘减1/2
01:23:681 (1,2,3) - 音乐有变化的话,排列最好也要有变化
01:34:280 (2) - 太近了

That's all I can find. GL~
Topic Starter
x847606653

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[General]
不用normal的hitnormal替换默认的softclap吗?这个本来是的,但有人吐槽我就换回来了。。。。。。

[KG's Taiko Oni]
01:45:239 (4) - Unsnapped slider (end).
01:56:736 (2) - Unsnapped slider (end).

[Hard]
横平竖直的排列有些单调 果然大家都不喜欢直的么。
00:20:447 (1,3) - 00:21:166 (4,6) - 这两个不在同一水平线上 not fix,只有关了GS才行
00:28:351 (7) - 不太好看 应该是拉到正好包围note了呀,不好看是指哪方面呢
00:31:944 (1,2,3,4,5,6) - 同00:20:447 (1,3)
00:48:471 (7,8) - 不在同一水平线 同样要关GS,或者不能保持slider的水平
01:12:902 (3,4) - 不平行
01:49:549 (2) - 不好看啊。。 拉了一下,看看?

[Insane]
00:01:765 (3,4) - 分开一点?
00:44:878 (1,2,3,4) - 这后面的一段为什么不放中间? 后面的一段?看不懂额。
01:09:310 (1) - 时间上离前面转盘太近了,可以把转盘减1/2
01:23:681 (1,2,3) - 音乐有变化的话,排列最好也要有变化 不知道怎么改,所以没改。
01:34:280 (2) - 太近了 不跟前面的(3)重合的话不太好看,嗯,还是改了

That's all I can find. GL~
谢谢MOD了 ;)
congaan
hello~
Sorry, I have finished modding before you updated;;

[Hard]
00:54:938 (1,2,3,4,5,6,7,8) - chaos clap

[Lunatic]
All suggestions, so feel free to ignore if you disagree.

00:04:639 (5,6,7,8) - this formation was difficult to chatch the rhythm. Rearrange pls. suggestion
00:26:196 (1,2,3,4,5,6) - move http://puu.sh/w7aW and..
00:27:274 (7) - use return slider. like this
00:27:274 (7,1) - not good formation here.
00:28:531 (6,1) - ^ suggestion
00:33:920 (7) - dont stack on (4).near x:344y:104 is better.
00:44:878 (1,2,3,4) - Rearrange? you'll be able to be nicer.
00:45:597 (4) - S:C1 whistle is better.
00:57:813 (1) - 3~5 grids down
01:01:405 (4) - delete slider then add circles at 01:01:405 and 01:01:585
01:23:142 (3,4,5,1,2,3) - rearrange, especially (1,2,3) felt boring
01:32:304 - 01:34:998 very good
01:39:669 (2,3,4) - not beautiful. better?
01:44:878 (5,6) - I felt,these are not good stack.
02:05:537 (2) - delete circle. suggestion

also suggestion.Overall this is the monotonous map.
01:09:310 - 01:19:190 - reduce jump and 3hits. to be easier
01:20:807 - 01:32:124 - use slider mainly. to be speedy

GL~
Topic Starter
x847606653
SPOILER

wingman_dw wrote:

hello~
Sorry, I have finished modding before you updated;;

[Hard]
00:54:938 (1,2,3,4,5,6,7,8) - chaos clap fix

[Lunatic]
All suggestions, so feel free to ignore if you disagree. OK

00:04:639 (5,6,7,8) - this formation was difficult to chatch the rhythm. Rearrange pls. suggestion not fix
00:26:196 (1,2,3,4,5,6) - move http://puu.sh/w7aW and.. in white line,i can't use 3 combos. not fix
00:27:274 (7) - use return slider. like this ^
00:27:274 (7,1) - not good formation here. not fix
00:28:531 (6,1) - ^ suggestion not fix
00:33:920 (7) - dont stack on (4).near x:344y:104 is better. not fix
00:44:878 (1,2,3,4) - Rearrange? you'll be able to be nicer. not fix
00:45:597 (4) - S:C1 whistle is better. add whistle but finish is retained
00:57:813 (1) - 3~5 grids down OK
01:01:405 (4) - delete slider then add circles at 01:01:405 and 01:01:585 not fix
01:23:142 (3,4,5,1,2,3) - rearrange, especially (1,2,3) felt boring not fix。it is symmetrical
01:32:304 - 01:34:998 very good thanks
01:39:669 (2,3,4) - not beautiful. better? fix
01:44:878 (5,6) - I felt,these are not good stack. not fix
02:05:537 (2) - delete circle. suggestion not fix

also suggestion.Overall this is the monotonous map.
01:09:310 - 01:19:190 - reduce jump and 3hits. to be easier not fix
01:20:807 - 01:32:124 - use slider mainly. to be speedy not fix

GL~
thanks for your mod ;)
Jupiter
Hi,Thanks mod request!

[General]
ZUN - Magus Night (x847606653).osb is delete.

[Lunatic]
01:24:399 (4) - NC
01:47:393 (4) - NC
01:49:190 (4) - move x:256 y:250
01:49:369 (5) - stack to 01:49:190 (4)
01:58:890 (4) - NC

[Hard]
00:21:166 (4) - NC
00:32:663 (4) - NC
00:58:531 (4) - NC
01:07:154 (4) - NC
02:06:795 (4) - move x:324 y:308?

[Normal]
good~

That's all,good luck~
Topic Starter
x847606653
SPOILER

Jupiter wrote:

Hi,Thanks mod request!

[General]
ZUN - Magus Night (x847606653).osb is delete. OK,fix,it,s my fault

[Lunatic]
01:24:399 (4) - NC
01:47:393 (4) - NC
01:49:190 (4) - move x:256 y:250 fix
01:49:369 (5) - stack to 01:49:190 (4) not fix
01:58:890 (4) - NC

[Hard]
00:21:166 (4) - NC
00:32:663 (4) - NC
00:58:531 (4) - NC
01:07:154 (4) - NC
02:06:795 (4) - move x:324 y:308? OK

[Normal]
good~

That's all,good luck~
thanks for your mod ;)
Scorpiour
ok~~recheck~~
看看现在做怎么样了XD

[General]
  1. 把ZUN加入Tags吧,不管怎么说是人家的原曲
  2. 整体上而言这曲子我是推荐用normal的……soft实在是太软了……
  3. 另外考虑01:43:801 - 02:06:795 这段加kiai?
[Normal]
  1. 第一感觉像Easy XD
  2. 00:11:825 (1) - 感觉这里default finish比custom好听
  3. 00:23:681 (2) - 考虑删掉?
  4. 00:34:819 (1) - 这里也是感觉default的finish比较给力
  5. 00:52:064 (1,2,3) - 这里往后clap错位了吧,应该在折返上(2/4clap),我是不建议没理由的来回换clap位置啦,特别是低难度里。而且这里2/4clap比较好听。
  6. 01:03:920 (2) - 考虑删掉?
  7. 01:43:801 - 这里开始要是用clap就一直用下去吧,用了突然又停掉感觉不舒服。。
[Hard]
  1. 00:29:789 (3,4,5) - 这三个考虑也做成slider和前面对应?
  2. 01:45:238 (1) - 建议做成2个1/2的slider,也就是把01:45:777 - 这里的节奏顺便补上
  3. 倒是没什么unrankable的地方,但是排版和梗实在是太单调了…………而且整体质量和Lunatic相比差距很明显。
[Lunatic]
  1. 00:01:765 (3,4) - 这里给个小建议,这里因为音乐是向下的,所以可以考虑缩短一点间距并且向下移动一点……
  2. 00:10:387 (1) - 这clap不好听,严重的
  3. 00:11:735 - 这里明显少了个note……
  4. 00:16:136 (1) - spinner用的不是很舒服……应该说不太推荐这么用吧……而且00:16:675 - 有个可以下三连的节奏,也就是说2个1/1的slider用三连过渡完全没问题的。
  5. 00:33:381 (5,6,7) - 这里是个串而不是3/4……建议一个串直接做到00:34:819 -
  6. 01:02:663 (2,3,4,5,6,7,8) - 这个串也是没做完的感觉……01:03:292 - 加一个
  7. 01:07:872 (1) - 唉这么好的下串的地方……
  8. 01:23:860 (2,3,4,5,6) - 这里的空拍有点别扭……考虑下用4个1/2slider来做这里的节奏?
  9. 01:43:441 (5,1) - 这两个中间好明显的可以下连打的节奏继续被你放过了……
  10. 01:46:675 (1,2,3,4,5,6) - 和上面那里相仿,空拍用的不太舒服,建议用1/2slider试试?
  11. 01:58:172 (1,2,3,4,5,6) - ^,其实这种有小长音的地方很适合放slider跳的~
进步很多但是提升空间依然很大~~总之加油吧~
Cygnus
  • Taiko
  1. You have two Unsnapped Slider Ends.

  • Normal
  1. No huge errors. But I hope you can fix the curve of some sliders. I hope you can go look for them yourself.

  • Hard
  1. 00:16:136 (5) - Move 4th point two grids up. Move 2nd point one grid left.

  2. 01:24:040 (2,4) - Four grids right. Looks better when they're aligned.

  3. 01:38:052 (2) - Move 4th point one grid up.

  • Lunatic
  1. 00:04:639 (5,6,7,8,9) - Fix the spacing please. They're hard to read.

  2. I don't really see any errors, just those spacings. Seriously, use distance snap on some parts. They're really hard to read.
Topic Starter
x847606653
SPOILER

Scorpiour wrote:

ok~~recheck~~
看看现在做怎么样了XD

[General]
  1. 把ZUN加入Tags吧,不管怎么说是人家的原曲 作者有的话,tag就不要加了吧
  2. 整体上而言这曲子我是推荐用normal的……soft实在是太软了…… 软妹子好啊
  3. 另外考虑01:43:801 - 02:06:795 这段加kiai?


[Normal]
  1. 第一感觉像Easy XD 额,本来就是e改的,但是感觉n-h-i好点
  2. 00:11:825 (1) - 感觉这里default finish比custom好听 fix
  3. 00:23:681 (2) - 考虑删掉? fix
  4. 00:34:819 (1) - 这里也是感觉default的finish比较给力 fix
  5. 00:52:064 (1,2,3) - 这里往后clap错位了吧,应该在折返上(2/4clap),我是不建议没理由的来回换clap位置啦,特别是低难度里。而且这里2/4clap比较好听。 o
  6. 01:03:920 (2) - 考虑删掉?fix
  7. 01:43:801 - 这里开始要是用clap就一直用下去吧,用了突然又停掉感觉不舒服。。
fix

[Hard]
  1. 00:29:789 (3,4,5) - 这三个考虑也做成slider和前面对应? not fix
  2. 01:45:238 (1) - 建议做成2个1/2的slider,也就是把01:45:777 - 这里的节奏顺便补上 没必要把1/4填那么满._.,not fix
  3. 倒是没什么unrankable的地方,但是排版和梗实在是太单调了…………而且整体质量和Lunatic相比差距很明显。
个人觉得hard比lunatic要好,虽然排版是单调了点。。

[Lunatic]
  1. 00:01:765 (3,4) - 这里给个小建议,这里因为音乐是向下的,所以可以考虑缩短一点间距并且向下移动一点……fix
  2. 00:10:387 (1) - 这clap不好听,严重的 去掉了
  3. 00:11:735 - 这里明显少了个note…… 连打都要到蓝线么?受教了,fix
  4. 00:16:136 (1) - spinner用的不是很舒服……应该说不太推荐这么用吧……而且00:16:675 - 有个可以下三连的节奏,也就是说2个1/1的slider用三连过渡完全没问题的。 not fix
  5. 00:33:381 (5,6,7) - 这里是个串而不是3/4……建议一个串直接做到00:34:819 - fix
  6. 01:02:663 (2,3,4,5,6,7,8) - 这个串也是没做完的感觉……01:03:292 - 加一个
  7. 01:07:872 (1) - 唉这么好的下串的地方…… 嗯,下串了.——。
  8. 01:23:860 (2,3,4,5,6) - 这里的空拍有点别扭……考虑下用4个1/2slider来做这里的节奏?not fix
  9. 01:43:441 (5,1) - 这两个中间好明显的可以下连打的节奏继续被你放过了……已加
  10. 01:46:675 (1,2,3,4,5,6) - 和上面那里相仿,空拍用的不太舒服,建议用1/2slider试试? not fix
  11. 01:58:172 (1,2,3,4,5,6) - ^,其实这种有小长音的地方很适合放slider跳的~
not fix

进步很多但是提升空间依然很大~~总之加油吧~
还是不足好多啊,谢谢mod了._>
Topic Starter
x847606653
SPOILER

Philippines wrote:

  • Taiko
  1. You have two Unsnapped Slider Ends.
fix

  • Normal
  1. No huge errors. But I hope you can fix the curve of some sliders. I hope you can go look for them yourself.
en

  • Hard
  1. 00:16:136 (5) - Move 4th point two grids up. Move 2nd point one grid left. not fix

  2. 01:24:040 (2,4) - Four grids right. Looks better when they're aligned. fix

  3. 01:38:052 (2) - Move 4th point one grid up.
not fix

  • Lunatic
  1. 00:04:639 (5,6,7,8,9) - Fix the spacing please. They're hard to read.

  2. I don't really see any errors, just those spacings. Seriously, use distance snap on some parts. They're really hard to read.
i think spacing is not very important in lunaitc.so not fix
thanks for your mod ;)
Melan Blue
Modding because i like this song and map :3

[General]
Delete Kiai at 00:46:316 - 00:57:813. It doesn't fit, imo.
Add "Great Fairy Wars" into tags.
Maybe change the background to something more colorful and dynamic? Like this: http://puu.sh/wk1A http://puu.sh/wk1P

[Normal]


00:46:316 - 00:51:345 - replace claps with whistles. sounds good!^^
00:47:753 (5,6) - maybe make them like this? http://puu.sh/wm6g
01:43:621 (1) - place it like this? http://puu.sh/wm7F
02:03:202 (4) - remove clap. add clap on (5).

[Hard]
00:16:046 (5) - make it more beautiful. something like this: http://puu.sh/wm9g http://puu.sh/wmar
00:28:351 (7) - add whistle
00:46:316 - 00:51:345 - just like in normal. replace claps with whistles.

[Lunatic]
Circle Size - 1.
Come ooon, no one likes small circles! >< It looks so much better.
00:46:316 - 00:51:345 - again, like in the other diffs.
01:03:292 (9) - woah o_o' remove note!
01:09:220 (16) - remove note.
01:22:603 (2) - place it on x360 y192
01:55:298 (1) - place it on x260 y256,
01:55:657 (2) - place it on x396 y188,
01:56:016 (3) - place it on x260 y256.4
02:01:046 (1) - move it 2 grid up.

Good luck! ^ ш ^
Topic Starter
x847606653
SPOILER

Leyko wrote:

Modding because i like this song and map :3

[General]
Delete Kiai at 00:46:316 - 00:57:813. It doesn't fit, imo. fix
Add "Great Fairy Wars" into tags. fix
Maybe change the background to something more colorful and dynamic? Like this: http://puu.sh/wk1A http://puu.sh/wk1P fix.2nd

[Normal]


00:46:316 - 00:51:345 - replace claps with whistles. sounds good!^^ not fix
00:47:753 (5,6) - maybe make them like this? http://puu.sh/wm6g fix
01:43:621 (1) - place it like this? http://puu.sh/wm7Fnot fix
02:03:202 (4) - remove clap. add clap on (5). not fix

[Hard]
00:16:046 (5) - make it more beautiful. something like this: http://puu.sh/wm9g http://puu.sh/wmar fix
00:28:351 (7) - add whistle fix
00:46:316 - 00:51:345 - just like in normal. replace claps with whistles. not fix

[Lunatic]
Circle Size - 1. not fix.i think small cs is no problem in lunatic.
Come ooon, no one likes small circles! >< It looks so much better. not fix
00:46:316 - 00:51:345 - again, like in the other diffs. not fix
01:03:292 (9) - woah o_o' remove note! not fix.rhythm
01:09:220 (16) - remove note. ^
01:22:603 (2) - place it on x360 y192 not fix
01:55:298 (1) - place it on x260 y256, not fix
01:55:657 (2) - place it on x396 y188, not fix
01:56:016 (3) - place it on x260 y256.4 not fix
02:01:046 (1) - move it 2 grid up. fix

Good luck! ^ ш ^
thanks for your mod and BG >_<
Snowy Dream
Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Normal]
00:48:471 (6) - 下来一格
02:06:076 - clap


[Hard]
01:23:322 (3,4,1) - 连成直线会好一点
01:45:507 - 在这里转折


[Lunatic]
00:22:603 (2) - 建议换成1/6 比1/8好 八分之一一般不用
00:50:447 (6) - 和前面的3遮挡了
01:09:310 (1) - 距离太远。。
01:13:621 (1) - 一会远一会近
--------------------------------------------------
Great Mapset ;)
Good luck
Topic Starter
x847606653
SPOILER

Snowy Dream wrote:

Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Normal]
00:48:471 (6) - 下来一格 fix
02:06:076 - clap


[Hard]
01:23:322 (3,4,1) - 连成直线会好一点 not fix,改的话感觉少了一个拍子
01:45:507 - 在这里转折 fix


[Lunatic]
00:22:603 (2) - 建议换成1/6 比1/8好 八分之一一般不用 not fix
00:50:447 (6) - 和前面的3遮挡了 not fix,对称
01:09:310 (1) - 距离太远。。还好吧,觉得这种跳还不错
01:13:621 (1) - 一会远一会近 not fix
--------------------------------------------------
Great Mapset ;)
Good luck
谢谢mod和评价._.
pieguyn
hi there :)

Normal:

01:52:064 (5) - add clap
02:02:483 (4) - remove clap
02:03:561 (5) - add clap

KG's Taiko Oni:

02:04:998 (4) - kat
02:05:088 (1) - remove note

Hard:

01:26:555 (2) - whistle on end
01:59:609 (5) - whistle on start
02:06:795 (4) - since you did so in other diffs, add NC?

Lunatic: fine~

nice map :)
Topic Starter
x847606653

pieguy1372 wrote:

hi there :)

SPOILER
Normal:

01:52:064 (5) - add clap
02:02:483 (4) - remove clap
02:03:561 (5) - add clap

KG's Taiko Oni:

02:04:998 (4) - kat
02:05:088 (1) - remove note

Hard:

01:26:555 (2) - whistle on end
01:59:609 (5) - whistle on start
02:06:795 (4) - since you did so in other diffs, add NC?

Lunatic: fine~

nice map :)
all fix.thanks for your modding._.
MMzz
  • [Lunatic]

    00:04:639 (5) - New combo?
    00:11:735 (9,1) - Oh my. This jump is a little to big for a stream jump. Sure it's hitable but it's barely noticeable. Shorten it a bit, or maybe extend the stream so that it ends in that location without jumping. :?
    00:16:136 (1) - This spinner doesn't fit the music very well and caught me offguard, you should delete it and fill in some notes!
    00:28:890 (1,2) - remove new combo on 1 and add it to 2. Keeps the flow of combos you had going!
    00:31:226 (6,10) - add whistles on these two? The current hitsounding feels weird to play with.
    00:33:381 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - A very boring stream, maybe space it out some and have it flow around the grid? Would be a lot more fun! :? btw you missed a whistle here: 00:34:729 (16)
    00:44:878 (1,2,3,4) - move these to the right so 2 and 4 are on the middle of the grid? Really akward note placement when they can easily be moved.
    00:49:908 (4,5,6) - Flip this combo horizontally? (Control + H) It would maintain that symmetry you are doing.
    00:57:453 (7) - reverse this? Will flow into the next slider and have that nice blanket.
    01:03:292 (9,10) - Yet again the same issue as before with the stream jump at the start.
    01:09:220 (16,1) - ^ PLEASE FIX THIS ONE, the distance is even further than the others and very difficult.
    01:14:160 (2,3,4,5) - Really confuseing pattern, how about you delete 5 and copy/paste the small stack that starts with 2, and flip it horizontal and vertical? http://puu.sh/wVQP The pattern you have currently is snapped correctly but does not fit the music at ALL.
    01:34:639 (3,4,5) - move these to the right so they fit on the grid in the middle?
    01:43:441 (5) - new combo? Players might think you have to jump to the because of the previous notes/jumps.
    01:45:777 (2) - place this note in the middle of the grid so the jumps are more even.
    01:49:369 (5) - Why not stack this note ontop of 4 instead? Stacking under sliders makes notes invisible sometimes and annoying to play with hidden.
    02:06:795 (1) - remove combo.

  • [Hard]

    00:28:890 (1,2) - remove new combo from 1, add to 2.
    00:47:753 (5) - new combo, and do this for the next 3 combo sequences, these combos are really long lol.
    01:14:878 (1,2) - remove combo from 1, add to 2.

    Really good Hard, I couldn't spot anything wrong except for those combos.

  • [Taiko]

    First things first, all your volumes points are not consistant, and they are on Soft. Please make them all a consistant level, and on Normal settings. 65-70% with Normal sounds better.

    Set the overall difficulty to 6, and the HP drain to 6. leaveing everything at 5 makes things to easy. :(

    00:07:514 (1,2,3,4,5,1,2,3,4,5) - These two streams don't fit at all, continue with that d k ddk focus pattern you had going!
    00:09:849 (2) - k
    00:20:268 (1) - ^
    00:42:005 (2,3,4,5,6,1,2,3,4,5) - Yet again, these do not fit, please keep mapping to the melody here.
    00:44:879 (2) - d
    00:54:759 (1) - k

    Diff could really use some work, a lot of the patterns are very bad and inconsistant.
    Personal taiko map rating: 6/10
Topic Starter
x847606653
SPOILER
[quote="MMzz"]
  • [Lunatic]

    00:04:639 (5) - New combo? fix
    00:11:735 (9,1) - Oh my. This jump is a little to big for a stream jump. Sure it's hitable but it's barely noticeable. Shorten it a bit, or maybe extend the stream so that it ends in that location without jumping. :? fix
    00:16:136 (1) - This spinner doesn't fit the music very well and caught me offguard, you should delete it and fill in some notes! fix
    00:28:890 (1,2) - remove new combo on 1 and add it to 2. Keeps the flow of combos you had going! fix
    00:31:226 (6,10) - add whistles on these two? The current hitsounding feels weird to play with. fix
    00:33:381 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - A very boring stream, maybe space it out some and have it flow around the grid? Would be a lot more fun! :? btw you missed a whistle here: 00:34:729 (16) fix
    00:44:878 (1,2,3,4) - move these to the right so 2 and 4 are on the middle of the grid? Really akward note placement when they can easily be moved. not fix
    00:49:908 (4,5,6) - Flip this combo horizontally? (Control + H) It would maintain that symmetry you are doing. fix
    00:57:453 (7) - reverse this? Will flow into the next slider and have that nice blanket. not fix
    01:03:292 (9,10) - Yet again the same issue as before with the stream jump at the start. fix
    01:09:220 (16,1) - ^ PLEASE FIX THIS ONE, the distance is even further than the others and very difficult. ^
    01:14:160 (2,3,4,5) - Really confuseing pattern, how about you delete 5 and copy/paste the small stack that starts with 2, and flip it horizontal and vertical? http://puu.sh/wVQP The pattern you have currently is snapped correctly but does not fit the music at ALL. not fix
    01:34:639 (3,4,5) - move these to the right so they fit on the grid in the middle? fix
    01:43:441 (5) - new combo? Players might think you have to jump to the because of the previous notes/jumps. fix
    01:45:777 (2) - place this note in the middle of the grid so the jumps are more even. not fix
    01:49:369 (5) - Why not stack this note ontop of 4 instead? Stacking under sliders makes notes invisible sometimes and annoying to play with hidden. not fix
    02:06:795 (1) - remove combo.not fix


  • [Hard]

    00:28:890 (1,2) - remove new combo from 1, add to 2.
    00:47:753 (5) - new combo, and do this for the next 3 combo sequences, these combos are really long lol.
    01:14:878 (1,2) - remove combo from 1, add to 2. all fix

    Really good Hard, I couldn't spot anything wrong except for those combos.
thanks for your mod._.
Kawayi Rika
Hi ~ x847606653 ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Lunatic]


  1. 00:17:304 (9,1) - Wrong spacing? or Remove 00:17:304 (9) - this circle.
  2. 00:17:573 (2) - Add new combo and Remove 00:17:393 (1).
  3. 00:59:250 (5) - Add new combo.


That's all ~ Cool mapset and music ~ your first map have good job!!!

Call me back recheck ~ when you are ready ~
;)
Topic Starter
x847606653

Kawayi Rika wrote:

Hi ~ x847606653 ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Lunatic]


  1. 00:17:304 (9,1) - Wrong spacing? or Remove 00:17:304 (9) - this circle.
  2. 00:17:573 (2) - Add new combo and Remove 00:17:393 (1).
  3. 00:59:250 (5) - Add new combo.


That's all ~ Cool mapset and music ~ your first map have good job!!!

Call me back recheck ~ when you are ready ~
;)
all fix.
Kawayi Rika
OK ~ Good job ~

Good luck with rank ~


Scorpiour
恭喜first bubble~~加油吧还差最后一步
kg2161012
I'm BACK~(?)
kg2161012
Thanks for your mod:D
kg2161012
  • [Taiko]

    First things first, all your volumes points are not consistant, and they are on Soft. Please make them all a consistant level, and on Normal settings. 65-70% with Normal sounds better.

    Set the overall difficulty to 6, and the HP drain to 6. leaveing everything at 5 makes things to easy. :(

    00:07:514 (1,2,3,4,5,1,2,3,4,5) - These two streams don't fit at all, continue with that d k ddk focus pattern you had going! fixed
    00:09:849 (2) - k fixed
    00:20:268 (1) - ^fixed
    00:42:005 (2,3,4,5,6,1,2,3,4,5) - Yet again, these do not fit, please keep mapping to the melody here. fixed
    00:44:879 (2) - d fixed
    00:54:759 (1) - k fixed

    Diff could really use some work, a lot of the patterns are very bad and inconsistant.
    Personal taiko map rating: 6/10
[/quote]

MMzz!Thanks for your mod:D
Xgor
Xgor's random bubble check.

I'm sorry but that's NOT a Normal. It's clearly an Easy with some parts on the end that is kinda Normalish but difficulty wise it's an normal for sure and I think you really need a difficulty between Normal and Hard (And the hard is clearly an hard).

Insane also has some really silly stuff at some parts in the map.. lemme point those out.

00:11:735 (9,1) - This spacing makes no sense because the other ones before that's as close on the timeline is spaced much closer.
00:16:854 (4,5,6,7,8) - This stream makes no sense to me.... what is it supposed to follow. I'll suggest you make just an slider here.

Also I think it would feel better if you end the break at 00:40:567 - And map that part after it.

Well that's it... I'm sorry but it looks like you have to make an real Normal and pop this bubble.
Topic Starter
x847606653

Xgor wrote:

Xgor's random bubble check.

I'm sorry but that's NOT a Normal. It's clearly an Easy with some parts on the end that is kinda Normalish but difficulty wise it's an normal for sure and I think you really need a difficulty between Normal and Hard (And the hard is clearly an hard).

Insane also has some really silly stuff at some parts in the map.. lemme point those out.

00:11:735 (9,1) - This spacing makes no sense because the other ones before that's as close on the timeline is spaced much closer. It feels very cool.I can't change it becanse of unimportant space in Insane.
00:16:854 (4,5,6,7,8) - This stream makes no sense to me.... what is it supposed to follow. I'll suggest you make just an slider here.I think it is no problem.Is flow not good?

Also I think it would feel better if you end the break at 00:40:567 - And map that part after it.

Well that's it... I'm sorry but it looks like you have to make an real Normal and pop this bubble.

Thanks for your advice.But it's not any unrankble things.Difficulty of normal is easy for new player.And the difficulty is step-by-step.I think add a so-called normal can make player bored.So not change anything.Anyway,thank you to mod my map._.
Garven
Just did a quick glance, but the difficulty progression from Normal -> Hard -> Insane is incredibly high. I'd almost recommend that you add a real normal, and probably reduce the AR to 8 on Insane. 9 doesn't really fit the map nor the song.
Topic Starter
x847606653

Garven wrote:

Just did a quick glance, but the difficulty progression from Normal -> Hard -> Insane is incredibly high. I'd almost recommend that you add a real normal, and probably reduce the AR to 8 on Insane. 9 doesn't really fit the map nor the song.
May I want to a bubble but I ignored the quality of the map.Sorry for Xgor.I ask some mappers to need I add a normal.I decide to add it.After finishing it,I'll upload.AR-8 fixed.
raririn
泡这么久了赶紧rank魂淡
手机 怒丢星
Topic Starter
x847606653

raririn wrote:

泡这么久了赶紧rank魂淡
手机 怒丢星
谢谢star,泡戳了,还要再改改
Leorda
Oh hi there


[Easy]
* AR +1?

00:50:627 (5) - Move 2 grid right to make a linear pattern (Nazi)


[Normal]
00:14:699 (1) - Make a same slider as 00:15:417 (2) for better slider? (Nazi)
00:26:914 (3) - This slider is doesn't seems symetric....
01:17:034 (5) - Move 1 grid down for fix the pattern (Nazi)
01:59:609 (1,2) - Swap new combo?


[Hard]
01:01:405 (3) - Make a same slider as 01:01:765 (4) for make a good pattern like this? http://osu.ppy.sh/ss/368022
01:23:681 (1) - Move 3 grid up? (Nazi)


[Lunatic]
01:08:950 (13,14) - Move 1 grid down to fix the stream pattern (Nazi)


Too much nazi... Good luck!
Topic Starter
x847606653

Leorda wrote:

SPOILER
]Oh hi there


[Easy]
* AR +1? no change,it's easy

00:50:627 (5) - Move 2 grid right to make a linear pattern (Nazi) fix


[Normal]
00:14:699 (1) - Make a same slider as 00:15:417 (2) for better slider? (Nazi) fix
00:26:914 (3) - This slider is doesn't seems symetric.... fix
01:17:034 (5) - Move 1 grid down for fix the pattern (Nazi) no change
01:59:609 (1,2) - Swap new combo? fix


[Hard]
01:01:405 (3) - Make a same slider as 01:01:765 (4) for make a good pattern like this? http://osu.ppy.sh/ss/368022 fix
01:23:681 (1) - Move 3 grid up? (Nazi) fix


[Lunatic]
01:08:950 (13,14) - Move 1 grid down to fix the stream pattern (Nazi)


Too much nazi... Good luck!
Thanks for your mod._.
Garven
Sorry, I suck and I'm slow.

[Easy]
01:42:363 (3,1) - This slight overlap was kinda eh in the presentation.
02:03:561 (5,1) - Hm, I'd unstack these. Might look a little intimidating for an Easy

[Taiko]
The BG's text is a little bit too high and gets cut off.

[Hard]
This is awesome. I love it. Has a good old-school feel to it and doesn't try to push any gimmicks. Nice and straightforward and consistent.

[Insane]
Maybe it's just been a long time, but I don't remember the Insane being this stylistically different from the rest of the map set. There's a lot of overmapping going on that doesn't really feel warranted along with strange slider speed changes that make little musical sense.
00:10:387 (1) - I'm not really feeling the need for such a drastic slider speed change.
00:16:854 (4,5) - And rhythms like this are... kinda eh. I don't see what they're adding except random noise. And there's a lot of this type of rhythm used in the map. I don't really like them. >:
00:23:322 (1,2,3,1,2,3) - Going from that super-fast bumper slider to these anti-jumps is really anti-climactic pace-wise. I recommend you try something different since the music also picks up drastically.
00:27:633 (1) - And all these weird slider speed ups ._.
00:46:316 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,1,2) - This section is difficult to read due to hitbursts covering up the majority of sliders. You might want to rethink the patterns here.
01:04:998 (1) - Why whistles only from here?
01:14:699 - I'd add a note here to transition back to the faster-paced section of the map.
01:53:860 (1,2,3,4) - Why 1/2s instead of the 1/3 rhythm that's everywhere else in your maps?
02:06:795 (3) - New combo to go with your other difficulties

Not very happy with the Insane difficulty right now, sorry. See if you can clean it up and match better with the rest of the set.
Topic Starter
x847606653

Garven wrote:

Sorry, I suck and I'm slow.

[Easy]
01:42:363 (3,1) - This slight overlap was kinda eh in the presentation.
02:03:561 (5,1) - Hm, I'd unstack these. Might look a little intimidating for an Easy

[Taiko]
The BG's text is a little bit too high and gets cut off.

[Hard]
This is awesome. I love it. Has a good old-school feel to it and doesn't try to push any gimmicks. Nice and straightforward and consistent.

[Insane]
Maybe it's just been a long time, but I don't remember the Insane being this stylistically different from the rest of the map set. There's a lot of overmapping going on that doesn't really feel warranted along with strange slider speed changes that make little musical sense.
00:10:387 (1) - I'm not really feeling the need for such a drastic slider speed change.
00:16:854 (4,5) - And rhythms like this are... kinda eh. I don't see what they're adding except random noise. And there's a lot of this type of rhythm used in the map. I don't really like them. >:
00:23:322 (1,2,3,1,2,3) - Going from that super-fast bumper slider to these anti-jumps is really anti-climactic pace-wise. I recommend you try something different since the music also picks up drastically.
00:27:633 (1) - And all these weird slider speed ups ._.
00:46:316 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,1,2) - This section is difficult to read due to hitbursts covering up the majority of sliders. You might want to rethink the patterns here.
01:04:998 (1) - Why whistles only from here?
01:14:699 - I'd add a note here to transition back to the faster-paced section of the map.
01:53:860 (1,2,3,4) - Why 1/2s instead of the 1/3 rhythm that's everywhere else in your maps?
02:06:795 (3) - New combo to go with your other difficulties

Not very happy with the Insane difficulty right now, sorry. See if you can clean it up and match better with the rest of the set.

I fix most especialy Lunatic.Because of my poor English,I can't say about it.Sorry,please redownload when see it.Thanks Garven.
Garven
Rebubbled!
Topic Starter
x847606653
Thanks >_>
raririn
再不rank人性何在
Suzully
Hi.

[Easy]
  1. 01:46:316 (4,1,2,3,4,5) - Hum, a chain of circles is a bit too difficult for the beginner. Please change some circles to a slider.
[Normal]
  1. 00:47:753 (1) - The repeat is kinda hidden by the hitburst.
  2. 02:06:795 (1) - It's better to avoid stacking for the inexperienced player.
[Hard]
  1. 01:34:459 (4) - Add a new combo as well as 01:22:962 (1).
[Lunatic]
  1. 00:04:639 (1,2,3) - The narrow spacing is okay but these are inconsistent here.
  2. 00:05:537 (4,5,1) - A triple doesn't fit here since there's not such sound in the back. In addition, if you keep to use a triple here, I think players will get confused about the timing because it's after anti-jump(00:04:639 (1,2,3)).
  3. 00:20:447 (1,2,3,1,2,3) - Please don't use different spacing. They both have 3/4 beat-break but one has much wider spacing so finally they're misleading.
  4. 00:32:663 (4) - Add a new combo to be consistent with others.
  5. 00:44:878 (1,2,3,4) - They can be read, but look weird. At least add a new combo to (4) please.
That's it. Let me know when finished fixing stuff.
Topic Starter
x847606653

Suzully wrote:

Hi.

[Easy]
  1. 01:46:316 (4,1,2,3,4,5) - Hum, a chain of circles is a bit too difficult for the beginner. Please change some circles to a slider.
[Normal]
  1. 00:47:753 (1) - The repeat is kinda hidden by the hitburst.
  2. 02:06:795 (1) - It's better to avoid stacking for the inexperienced player.
[Hard]
  1. 01:34:459 (4) - Add a new combo as well as 01:22:962 (1).
[Lunatic]
  1. 00:04:639 (1,2,3) - The narrow spacing is okay but these are inconsistent here.
  2. 00:05:537 (4,5,1) - A triple doesn't fit here since there's not such sound in the back. In addition, if you keep to use a triple here, I think players will get confused about the timing because it's after anti-jump(00:04:639 (1,2,3)).
  3. 00:20:447 (1,2,3,1,2,3) - Please don't use different spacing. They both have 3/4 beat-break but one has much wider spacing so finally they're misleading.
  4. 00:32:663 (4) - Add a new combo to be consistent with others.
  5. 00:44:878 (1,2,3,4) - They can be read, but look weird. At least add a new combo to (4) please.
That's it. Let me know when finished fixing stuff.
all.fix._.thanks Suzully
show more
Please sign in to reply.

New reply