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Yousei Teikoku - Destrudo

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Topic Starter
N E K O
This beatmap was submitted using in-game submission on 2014年3月5日 at 23:53:10

Artist: Yousei Teikoku
Title: Destrudo
Tags: Das Feenreich Rakuen gothic lolita doctrine iro no nai sekai itsuki yui karen sweet_serenitee 黑神
BPM: 180
Filesize: 6320kb
Play Time: 03:53
Difficulties Available:
  1. Easy (2.94 stars, 255 notes)
  2. Hard (4.98 stars, 663 notes)
  3. Insane (4.87 stars, 890 notes)
  4. Normal (4.35 stars, 420 notes)
  5. Rakuen (4.98 stars, 612 notes)
Download: Yousei Teikoku - Destrudo
Information: Scores/Beatmap Listing
---------------
妖精帝国 - Destrudo
Easy - Done
Normal - Done
Hard - Done
Insane - Done
Rakuen - Done
2013/8/2
Mods are welcome
2013/8/4
Made a lot of changes according to the first three mods.
2013.8.31 Combo color added. Thanks to Melt
2013.9.7 Add Rakuen's GuestDiff.
2014.2.2
modders
abdomsisn
Zweib
Ar3sgice
lkx_Shore
Hollow Wings
Melt
Sweet Vanilla
DnJeiser
Rakuen
EnixYuki
ZLOdeuka-
10crystalmask01
Thanks for your test play and feelings
Players
GGBY
Asuka XNa
Totori
GGBY
01:15:150 (5,6) -
距离有些近

02:25:984 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) -
两个三连第一pc节奏没打懂,回头再看又感觉节奏挺清楚的,可以试试把两个三连和后面九连的前三个note的排列重复性高些,比如都是原地或者“三”字形这样试试看

LZ激萌,LZ万岁
Topic Starter
N E K O

GGBY wrote:

01:15:150 (5,6) -
距离有些近

-----fixed

02:25:984 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) -
两个三连第一pc节奏没打懂,回头再看又感觉节奏挺清楚的,可以试试把两个三连和后面九连的前三个note的排列重复性高些,比如都是原地或者“三”字形这样试试看

----第二个也改成stack了

LZ激萌,LZ万岁
lkx_Shore
hihello
Topic Starter
N E K O

lkx_Shore wrote:

hihello

hi my dear
Topic Starter
N E K O
If anyone knows the Source and tags for this song ...I'll be glad to have your post.
GGBY
00:29:984 (1,2) -
这个距离近了...略突兀

02:16:650 (1) -
02:44:984 (1) -
从这两处开始的音乐轻柔的部分可以把大跳中跳完全取消,就放几个小距离挨个点
高潮正式开始前一刻比如
03:04:650 (1,2,3,4) - 这样的地方可以完全换成一段连打接上5那个滑条,会很爽(可能需要音效的配合,打图的时候对这样的梗印象比较深,不过当时都没注意音效是什么样的)
几个高潮部分可以进一步增加跳的距离。
这样根据可以让打的人有对整体音乐更明确的段落感,不然有种流水账的感觉,从头到尾都差不多,不知道打到哪儿了

滑条形状可以再锐利一些比如像这个
02:04:317 (1) -
就和音乐的高冷风格十分契合,非常炫酷。

细节再深搞不明白了,关于总体:
打的时候一直觉得有种放不开的感觉,总结了一下应该这样描述:
钝角轨迹非常多,虽然有些时候要移动得比较远但是还是会缺少“跳”的感觉,滑条方向十分温顺,滑条头这种东西可以丧尽天良地甩到很远啦,比起单note要容易点到许多所以不会有什么问题总体是在画大弧,没什么“折返”
但也不完全是比如这个
03:30:317 (4,5,6,1,2,3,4,5,6) -
感觉上就非常好 请务必保留下来
abdomsisn
HARD
AR9是人?
02:01:817 (7,1) - 中间缺个音
02:16:317 (1) - 前一格,放蓝线上
02:33:484 (5,6) - 为啥不放中间呢【强迫症别理我

insane
00:55:317 (5,1) - 好跳。。
01:15:317 - 又感觉少了个音
01:42:817 (7,8) - 节奏不明显。
01:54:150 (1) - 感觉可以拉到前一个白线然后折返
01:54:817 (5) - 节奏不明显+1
02:02:984 (3,4,5,6,7) - 调整下4跟5的位置会好看些
02:33:234 (4,5) - ctrl G
03:39:650 (7,8,9,10) - 读图有可能吃屎- -


总体来说很棒的图呢,HARD难度如果AR9目测可以当AR9DT练习图。。
Zweib
[General]
BG好评,很好用
做的很细心,没什么毛病
就是感觉有点普通orz

[Easy]
最低难度超星了._.要压到3.24以下。
建议:
减三围(OD,HPD)
用折返slider取代落单的1/1note
个人感觉有些spinner之后接note接的太快了可能
另外第一段break太长了,如果把后半部分map的话也能降星
00:03:317 (1) - NC?

[Normal]
00:31:150 (4) - 这里漏了个note的样子
00:34:150 (4) - ^
01:02:650 (6,7,8) - 故意的?

[Hard]
AR9 OD8?
01:28:984 (3,4) - 好。不过加速的那根是不是要单独NC一下好点?
01:31:650 (8,9) - ^

[Insane]
个人感觉这个难度节奏下的挺失误的。。可能是我受saten的妖精帝国图的影响比较大orz
感觉sv偏小,间距也没有放开,比如02:55:317 (1,2,3,4,5,6,7,8) - 这个等距。换成渐增或全屏大间距感觉会更好

节奏方面的话,感觉空太多红线节奏打起来会非常难受,这点上hard的节奏下的更好些
比如00:18:984 (5) - 这样的我倾向用滑条跨过去而不要空着. 少数的留空可以给人停顿感,用太多就让人觉得打起来一顿一顿的。不得不空着的时候我习惯用1/1的slider
再一个就是全曲没有起伏,感觉不到难度变化,sv也好,distance也好,节奏密集程度也好
00:16:650 (1,2,3,4,5,6,7,8) - 像开头这个小节的,听音乐感觉1slider+2note+1slider+2note感觉打起来非常棒,没必要做1/4的其实、

02:33:150 (3,4,5) - 这个排列也建议改屌,音乐上听不出明显变化,而且整张图只有这一个地方放这样的三连,没有与之对应的梗,十分突兀。以前我用也被人吐槽——这梗本身也不是很好看的梗
Topic Starter
N E K O

abdomsisn wrote:

HARD
AR9是人? -------点错了该是8
02:01:817 (7,1) - 中间缺个音 --fixed
02:16:317 (1) - 前一格,放蓝线上 kay
02:33:484 (5,6) - 为啥不放中间呢【强迫症别理我 keep mine

insane
00:55:317 (5,1) - 好跳。。 changed
01:15:317 - 又感觉少了个音 这有点强迫症,感觉音乐也没有节奏歌也没有词
01:42:817 (7,8) - 节奏不明显。 i'm confused
01:54:150 (1) - 感觉可以拉到前一个白线然后折返 kay
01:54:817 (5) - 节奏不明显+1 i'm confused
02:02:984 (3,4,5,6,7) - 调整下4跟5的位置会好看些 fixed
02:33:234 (4,5) - ctrl G nope
03:39:650 (7,8,9,10) - 读图有可能吃屎- - changed due to other placement changes.



总体来说很棒的图呢,HARD难度如果AR9目测可以当AR9DT练习图。。
Thanks for your mod.
Topic Starter
N E K O

Zweib wrote:

[General]
BG好评,很好用
做的很细心,没什么毛病
就是感觉有点普通orz

[Easy]
最低难度超星了._.要压到3.24以下。
建议:
减三围(OD,HPD)
用折返slider取代落单的1/1note
个人感觉有些spinner之后接note接的太快了可能
另外第一段break太长了,如果把后半部分map的话也能降星
00:03:317 (1) - NC? -kay

压星压的意识模糊

[Normal]
00:31:150 (4) - 这里漏了个note的样子 added
00:34:150 (4) - ^ added
01:02:650 (6,7,8) - 故意的? yeah

[Hard]
AR9 OD8? --错觉,fixed
01:28:984 (3,4) - 好。不过加速的那根是不是要单独NC一下好点? fixed
01:31:650 (8,9) - ^

[Insane]
个人感觉这个难度节奏下的挺失误的。。可能是我受saten的妖精帝国图的影响比较大orz
感觉sv偏小,间距也没有放开,比如02:55:317 (1,2,3,4,5,6,7,8) - 这个等距。换成渐增或全屏大间距感觉会更好

节奏方面的话,感觉空太多红线节奏打起来会非常难受,这点上hard的节奏下的更好些
比如00:18:984 (5) - 这样的我倾向用滑条跨过去而不要空着. 少数的留空可以给人停顿感,用太多就让人觉得打起来一顿一顿的。不得不空着的时候我习惯用1/1的slider
再一个就是全曲没有起伏,感觉不到难度变化,sv也好,distance也好,节奏密集程度也好
00:16:650 (1,2,3,4,5,6,7,8) - 像开头这个小节的,听音乐感觉1slider+2note+1slider+2note感觉打起来非常棒,没必要做1/4的其实、

02:33:150 (3,4,5) - 这个排列也建议改屌,音乐上听不出明显变化,而且整张图只有这一个地方放这样的三连,没有与之对应的梗,十分突兀。以前我用也被人吐槽——这梗本身也不是很好看的梗

关于红线压住或者划过去的问题..基本做了修改,感觉上好了些?
kiai部分的移动距离拉大了一些。并且梗也修改了一部分..结合了一些之前基基夶所说的感觉。
三连梗纯粹是脑抽突然想扔一个..一定是要改掉..
总觉得图的密度变大了不少...
Thanks for your mod. :)
khangtuch
off topic: cool pic isnt it hsr chaos?
Topic Starter
N E K O

khangtuch wrote:

off topic: cool pic isnt it hsr chaos?
sr
anyway,chaos is so cool :)
[CSGA]Ar3sgice
hi


General

  1. add tags: Das Feenreich 传说中的妖精帝国英文名
Insane

  1. 四连转盘感觉不科学, 我觉得可以跟着背景的鼓来做啊, 或者放个break也好
  2. 01:03:817 (8,9,10) - 这个感觉不舒服
  3. 02:47:317 (1) - 为什么要加速 这不科学
  4. 03:14:484 (2,3,4,5,6) - 为什么拉这么近233
  5. flow做的倒是不错 不过要注意下能给图做的整洁美观一点就好了 有些乱
  6. 然后, 最后那地方音量可以降低一些
Hard

  1. 00:01:817 (4) - 把两边放成一样的 http://osu.ppy.sh/ss/922866 可以的话4最好叠到别的地方, 因为那个是1/2拍..
  2. 00:03:317 (1) - http://osu.ppy.sh/ss/922868
  3. 01:53:650 (3,4) - 为什么是4个 0,0
  4. 02:10:984 (1,2) - 四暗刻
Normal

  1. cs3比较好 4的话这间距太大了
  2. 01:01:984 (4) - 这个滑条不好看
  3. 02:43:317 (1,2,3,4) - 感觉有点干扰, 把后面换成折返滑条吧
  4. 03:05:317 (2,3,4) - ^
  5. 02:57:984 (1,2) - 不要用这种微妙的像是叠在一起却又没在一起的排列
  6. 03:01:317 (2,3) - ^
  7. 最后那地方音量可以降低一些
  8. easy还好吧
怎么说呢, insane这难度做的有点混乱, 打起来还是挺爽的, 不过美观上就差得多了
不过至于这方面怎么做呢, 233我也不知道, 多看看好mapper的图好了 比如wcx啊ntr啊花花什么的
还有就是针对这首歌, 可以多放些折线形的滑条, 圆弧不是很适合这个vocal 大概个人感觉233

lkx_Shore
[First]
随便找个clap的鼓音替换掉拍手音吧

[Insane]
存在漏2/4clap现象,而且很多
00:05:984 (6) - add finish
00:21:317 (4,5,6,7,8) - 连打弧度再加大一点?
00:26:650 (1) - 最好别叠在原来有滑条的地方
01:08:650 (4) - 拉远点?
02:47:317 (1,2) - ...这种变速很突然啊,要放记得nc
03:20:484 (1) - 没对到节奏

[Hard]
00:52:150 (3) - 没对到节奏
00:54:817 (4) - ^
00:57:484 (4) - ^
03:09:817 (4) - ^
03:53:650 (4) - 末尾消个音?

[Normal]
01:24:650 (1) - 没拉好啊..
02:44:650 (5) - 加个note/上一个note改成滑条,拉到这里

[Other]
Goodluck star
Topic Starter
N E K O

[CSGA]Ar3sgice wrote:

hi


General

  1. add tags: Das Feenreich 传说中的妖精帝国英文名
---加上了

Insane

  1. 四连转盘感觉不科学, 我觉得可以跟着背景的鼓来做啊, 或者放个break也好 ---去掉了两个
  2. 01:03:817 (8,9,10) - 这个感觉不舒服 ---打着有点顿的感觉?连打改成单点了,看看之后的mod会不会提到这点
  3. 02:47:317 (1) - 为什么要加速 这不科学 ---脑抽,改回去了
  4. 03:14:484 (2,3,4,5,6) - 为什么拉这么近233 ---已DS
  5. flow做的倒是不错 不过要注意下能给图做的整洁美观一点就好了 有些乱 ----总之以我现在的能力做了一些修正..但是不确定这方面究竟要怎么进步...
  6. 然后, 最后那地方音量可以降低一些
---已降低

Hard

  1. 00:01:817 (4) - 把两边放成一样的 http://osu.ppy.sh/ss/922866 可以的话4最好叠到别的地方, 因为那个是1/2拍..
  2. 00:03:317 (1) - http://osu.ppy.sh/ss/922868
  3. 01:53:650 (3,4) - 为什么是4个 0,0 ---第六感
  4. 02:10:984 (1,2) - 四暗刻 --已删掉
Normal
posting.php?mode=quote&f=6&p=2499777#
  1. cs3比较好 4的话这间距太大了 ---改成3了(normal的note大小和难度老是觉得很难拿捏
  2. 01:01:984 (4) - 这个滑条不好看 .....窝..
  3. 02:43:317 (1,2,3,4) - 感觉有点干扰, 把后面换成折返滑条吧
  4. 03:05:317 (2,3,4) - ^
  5. 02:57:984 (1,2) - 不要用这种微妙的像是叠在一起却又没在一起的排列 已修
  6. 03:01:317 (2,3) - ^ 已修
  7. 最后那地方音量可以降低一些 --已降
  8. easy还好吧
怎么说呢, insane这难度做的有点混乱, 打起来还是挺爽的, 不过美观上就差得多了
不过至于这方面怎么做呢, 233我也不知道, 多看看好mapper的图好了 比如wcx啊ntr啊花花什么的
还有就是针对这首歌, 可以多放些折线形的滑条, 圆弧不是很适合这个vocal 大概个人感觉233 ---嗯哼

谢啦
Topic Starter
N E K O

lkx_Shore wrote:

[First]
随便找个clap的鼓音替换掉拍手音吧 ---找了另外一个啪啪啪

[Insane]
存在漏2/4clap现象,而且很多 ---已修
00:05:984 (6) - add finish ---added
00:21:317 (4,5,6,7,8) - 连打弧度再加大一点?
00:26:650 (1) - 最好别叠在原来有滑条的地方
01:08:650 (4) - 拉远点?
02:47:317 (1,2) - ...这种变速很突然啊,要放记得nc ---还是改成不变了
03:20:484 (1) - 没对到节奏 听了几遍感觉还是在点上的啊..

[Hard]
00:52:150 (3) - 没对到节奏 ..感觉噔噔两下点蛮明显的啊= =
00:54:817 (4) - ^
00:57:484 (4) - ^
03:09:817 (4) - ^ 同insane
03:53:650 (4) - 末尾消个音? 已biu

[Normal]
01:24:650 (1) - 没拉好啊.. ---整了整形
02:44:650 (5) - 加个note/上一个note改成滑条,拉到这里 ---改成滑调了

[Other]
Goodluck star
谢谢<3
Vopyy
Hey,

this song is from Kurokami mini-album too, so i think u can add Kurokami to the source.

btw nice map, i hope this will be ranked soon! :)

P.S. sorry for bad english.
Topic Starter
N E K O

Vopyy wrote:

Hey,

this song is from Kurokami mini-album too, so i think u can add Kurokami to the source.

btw nice map, i hope this will be ranked soon! :)

P.S. sorry for bad english.
wow okay,i was considering the name of the album these days.

Thanks a lot
Hollow Wings
random mod www
General
感觉combo color还是自定义一下吧
Insane
我打了一遍,感觉怪怪的0.0
节奏感觉还是很爽的,音效又加成了一下
主要是排版,感觉有点乱啊,似乎有一些摆规则图形或者几何啊对称什么的意识,但散的note看上去还是略random
其实insane的话ds的限制很小,为了摆的好看或者打的爽可以很自由的
某人说过好看也是图很重要的一部分233
随便说点散的:
00:01:317 (3,4) - 一开始我就断了,由于你还消了3的尾音所以大概能理解你为什么这么摆,不过我不建议你这么摆=。=打击感太弱了
三连stack超多,其实很多地方都可以考虑小移动一下
00:19:817 (3,2) - 像这两个为了好看完全可以重叠。。。(虽然最近好像有连续不叠的流行,不过这里还是叠吧
02:38:317 (2,4) - 还有比如这里,类似的很多
00:42:734这里貌似漏了个音,类似段落还有很多
01:02:984 (5) - 这一发实在太突兀了,折返两次及以上的滑条要慎用,这边感觉不适合。。。
Hard
差不多和insane是类似的问题,不过是错觉么,你排紧凑滑条的感觉要好得多,试着用到insane里会更好些
00:04:484 (4,7) - 比如这里就能叠,或者干脆分开。除非是搞成一个系统或者一个整体风格的,否则不太建议这样
其他两个diff倒是看不出什么(难道你是只会做低难度的类型么噗

唔,个人觉得这图insane还是可以更跳一点的。
good luck
Asuka XNa
很亲切的图,歌好听,打着也很舒服。滑条的形式和note的摆放位置有点单调,希望能改进,喜欢的梗有:一个来回二分拍,一组上下交替的二分拍。
不太喜欢的梗:貌似没什么不喜欢的地方。就这样吧,蛋妹加油。 :)
Topic Starter
N E K O

Hollow Wings wrote:

random mod www
General
感觉combo color还是自定义一下吧 --嗯,有此意,想等最后再弄的
Insane
我打了一遍,感觉怪怪的0.0
节奏感觉还是很爽的,音效又加成了一下
主要是排版,感觉有点乱啊,似乎有一些摆规则图形或者几何啊对称什么的意识,但散的note看上去还是略random
其实insane的话ds的限制很小,为了摆的好看或者打的爽可以很自由的
某人说过好看也是图很重要的一部分233
随便说点散的:
00:01:317 (3,4) - 一开始我就断了,由于你还消了3的尾音所以大概能理解你为什么这么摆,不过我不建议你这么摆=。=打击感太弱了 --泥书的对,但是这里keep
三连stack超多,其实很多地方都可以考虑小移动一下 ---好主意
00:19:817 (3,2) - 像这两个为了好看完全可以重叠。。。(虽然最近好像有连续不叠的流行,不过这里还是叠吧 --修改成了其他样子
02:38:317 (2,4) - 还有比如这里,类似的很多 ---好
00:42:734这里貌似漏了个音,类似段落还有很多 --这里的我是为了节奏跟前面的对齐,不过不否认我没有仔细听这里
01:02:984 (5) - 这一发实在太突兀了,折返两次及以上的滑条要慎用,这边感觉不适合。。。--改了
Hard
差不多和insane是类似的问题,不过是错觉么,你排紧凑滑条的感觉要好得多,试着用到insane里会更好些
00:04:484 (4,7) - 比如这里就能叠,或者干脆分开。除非是搞成一个系统或者一个整体风格的,否则不太建议这样---书得对
其他两个diff倒是看不出什么(难道你是只会做低难度的类型么噗 --别说,真是

唔,个人觉得这图insane还是可以更跳一点的。 ---可以考虑
good luck
Thanks for your mod :)
Topic Starter
N E K O

Asuka XNa wrote:

很亲切的图,歌好听,打着也很舒服。滑条的形式和note的摆放位置有点单调,希望能改进,喜欢的梗有:一个来回二分拍,一组上下交替的二分拍。
不太喜欢的梗:貌似没什么不喜欢的地方。就这样吧,蛋妹加油。 :)
谢谢 :)
Melt
Hi

[Easy]
  1. 00:37:984(0)感觉这里可以放一个加fin的note
  2. 01:07:650(1)这里试试这样呢?
  3. 01:38:317(2,3)一点点ds错误
  4. 02:18:317(6,7,1,2)可以适当减小点音量
  5. 03:43:317(1)从这里开始后面都可以减小点音量,其他diff同理
[Normal]
  1. 00:37:650(7)试试这个节奏?
  2. 01:04:650(5)长白线这个地方有个很明显的vocal,放在slider中间感觉有点别扭;w;
  3. 01:15:317(5)^ 后面好像还有几处一样的
  4. 01:21:984(1)中间的红点放到(190,107),第二个白点放到(250,144)
  5. 03:16:650(1,4)没叠好
[Hard]
  1. 00:13:984(1)感觉转盘可以从这里开始的样子
  2. 00:16:650(1)其实我个人倾向于把这种单点的弧度稍微做大点,比如这样
  3. 还有就是一长一短两个slider叠一起那个我觉得没啥问题,但可能会被挑,毕竟只是hard diff
[Insane]
  1. 00:00:650 - 00:05:984 前面这一段基础音量可以改成45到50
  2. 00:13:984(1)跟hard里一样的建议
  3. 00:28:484(0)这里加个note怎么样
  4. 00:31:150(0)^
  5. 00:40:067(0)^
  6. 00:42:734(0)^
  7. 01:03:317(9)nc
  8. 01:15:317(0)这个地方空着感觉不好
  9. 02:02:150(7,1)ds突然收的这么小有点抖手
  10. 02:52:317(0)add note?因为都有vocal在这0.0
大概能找的就是这些w
star~
加油!
Topic Starter
N E K O

Melt wrote:

Hi

[Easy]
  1. 00:37:984(0)感觉这里可以放一个加fin的note kay
  2. 01:07:650(1)这里试试这样呢?
  3. 01:38:317(2,3)一点点ds错误 fixed
  4. 02:18:317(6,7,1,2)可以适当减小点音量 kay
  5. 03:43:317(1)从这里开始后面都可以减小点音量,其他diff同理 kay
[Normal]
  1. 00:37:650(7)试试这个节奏? kay
  2. 01:04:650(5)长白线这个地方有个很明显的vocal,放在slider中间感觉有点别扭;w; 窝压的是另外一组呀...并且压了歌词的长音.
  3. 01:15:317(5)^ 后面好像还有几处一样的 kept
  4. 01:21:984(1)中间的红点放到(190,107),第二个白点放到(250,144) kay
  5. 03:16:650(1,4)没叠好 fixed
[Hard]
  1. 00:13:984(1)感觉转盘可以从这里开始的样子 kay
  2. 00:16:650(1)其实我个人倾向于把这种单点的弧度稍微做大点,比如这样 kay
  3. 还有就是一长一短两个slider叠一起那个我觉得没啥问题,但可能会被挑,毕竟只是hard diff 嗯明白
[Insane]
  1. 00:00:650 - 00:05:984 前面这一段基础音量可以改成45到50 kay
  2. 00:13:984(1)跟hard里一样的建议 kay
  3. 00:28:484(0)这里加个note怎么样 kay
  4. 00:31:150(0)^ kay
  5. 00:40:067(0)^ kept
  6. 00:42:734(0)^kept
  7. 01:03:317(9)nc kay
  8. 01:15:317(0)这个地方空着感觉不好 umm,kept
  9. 02:02:150(7,1)ds突然收的这么小有点抖手 7错位了..我错了
  10. 02:52:317(0)add note?因为都有vocal在这0.0 kay
大概能找的就是这些w
star~
加油!
妹儿特好棒> <
Selisi
先post一下 过会来mod一下> <
对不起 那么晚才来 一些建议QvQ
[General]
  1. 这个背景图片不知道受不受限 但是的确挺好看的 最好自己先预备一张背景图的好
  2. easy难度怎么都是默认音效呢?hard几乎全都是自定义 而且音效好像不太丰富
[Easy]
  1. 00:29:650 - 00:32:317 - 00:33:984 - 00:34:984 - 这些地方怎么感觉应该map上但是没有呢
  2. 00:36:984 (3) - 这个滑条感觉应该在这里开始00:36:817 - (因为这个地方有重音 这样滑条有些长 自己决定咯
  3. 01:53:650 - 加一个circle
  4. 02:21:984 - breaktime拖动到这里来
  5. 02:35:984 - 不要空着呀
  6. 02:40:317 - ^
  7. 03:20:650 - ^
  8. 03:53:317 (4,5) - 换成一个滑条比较好吧
  9. 03:21:984 (1) - finish(其实这里做的不太好 前面挺好的 可以参考一下02:05:984 -
  10. 03:27:317 - finish
  11. 03:37:650 (4) - 这里要不加的话都不加 可以去掉
[Normal]
  1. 00:05:984 - breaktime
  2. 00:31:984 (7) - 是故意放歪的么?
  3. 00:40:150 (3) - 这样是不是有些难了 可以前移到白线 ctrl+G 然后折返
  4. 00:42:817 (5) - ^
  5. 00:44:817 (3) - 这个也是 试试这样
  6. 01:04:484 (5) - 后退到白线 减短
  7. 01:15:150 (5) - ^
  8. 02:04:483 (5) - ^
  9. 03:09:817 (4) - ^
  10. 02:06:317 (1) - 改成两个circle
  11. 02:18:150 (3,1) - 这个不平行感觉不好看
  12. 02:18:150 (3) - 前移到白线
  13. 02:43:984 (2) - 这个如果后面是breaktime就可以不要了
  14. 01:51:317 (1) - 弯一些 包好circle 不知道能不能摆正 摆正最好惹
[Hard]
  1. 00:18:817 (3) - 前移到白线
  2. 00:21:484 (8) - ^
  3. 00:23:984 (8) - 前移然后折返
  4. 00:25:484 (4,5) - 这个节奏也不对呀 这个很适合放跳...比如可以这样
  5. 00:51:984 - add circle
  6. 01:15:150 (3) - 后移到白线
  7. 01:53:650 (3,4) - 去掉circle 滑条前移
  8. 02:05:484 (2) - 去掉circle
  9. 03:20:484 (4) - 后移到白线
[Insane]
  1. 为什么这个难度做的那么好 前面的难度音都踩不准呢...这个难度挺好的
很好的谱子 加油> <
Topic Starter
N E K O

Sweet Vanilla wrote:

先post一下 过会来mod一下> <
对不起 那么晚才来 一些建议QvQ ----谢谢;w;
[General]
  1. 这个背景图片不知道受不受限 但是的确挺好看的 最好自己先预备一张背景图的好 --好
  2. easy难度怎么都是默认音效呢?hard几乎全都是自定义 而且音效好像不太丰富
[Easy]
  1. 00:29:650 - 00:32:317 - 00:33:984 - 00:34:984 - 这些地方怎么感觉应该map上但是没有呢 ---added
  2. 00:36:984 (3) - 这个滑条感觉应该在这里开始00:36:817 - (因为这个地方有重音 这样滑条有些长 自己决定咯 --kay
  3. 01:53:650 - 加一个circle --kay
  4. 02:21:984 - breaktime拖动到这里来 --kay
  5. 02:35:984 - 不要空着呀 --kay
  6. 02:40:317 - ^ --kay
  7. 03:20:650 - ^ --kay
  8. 03:53:317 (4,5) - 换成一个滑条比较好吧 --kay
  9. 03:21:984 (1) - finish(其实这里做的不太好 前面挺好的 可以参考一下02:05:984 - --changed
  10. 03:27:317 - finish ---added
  11. 03:37:650 (4) - 这里要不加的话都不加 可以去掉 ---added
[Normal]
  1. 00:05:984 - breaktime --kay
  2. 00:31:984 (7) - 是故意放歪的么? 这个是的
  3. 00:40:150 (3) - 这样是不是有些难了 可以前移到白线 ctrl+G 然后折返 --kay
  4. 00:42:817 (5) - ^ --kay
  5. 00:44:817 (3) - 这个也是 试试这样 --kay
  6. 01:04:484 (5) - 后退到白线 减短 --kay
  7. 01:15:150 (5) - ^ --kay
  8. 02:04:483 (5) - ^ --kay
  9. 03:09:817 (4) - ^ --kay
  10. 02:06:317 (1) - 改成两个circle --kay
  11. 02:18:150 (3,1) - 这个不平行感觉不好看 --kay
  12. 02:18:150 (3) - 前移到白线 --kay
  13. 02:43:984 (2) - 这个如果后面是breaktime就可以不要了 --kay
  14. 01:51:317 (1) - 弯一些 包好circle 不知道能不能摆正 摆正最好惹---fixed
[Hard]
  1. 00:18:817 (3) - 前移到白线 --kay
  2. 00:21:484 (8) - ^ --kay
  3. 00:23:984 (8) - 前移然后折返 --kay
  4. 00:25:484 (4,5) - 这个节奏也不对呀 这个很适合放跳...比如可以这样
  5. 00:51:984 - add circle
  6. 01:15:150 (3) - 后移到白线
  7. 01:53:650 (3,4) - 去掉circle 滑条前移
  8. 02:05:484 (2) - 去掉circle
  9. 03:20:484 (4) - 后移到白线
这个hard空拍的问题我再自己修修看...先放置
[Insane]
  1. 为什么这个难度做的那么好 前面的难度音都踩不准呢...这个难度挺好的
很好的谱子 加油> <
谢谢:3
EneDZakura
Easy
00:31:984 (5,6) - I would have replaced the slider with the arrow
01:19:317 (1) - better to make a slider. for beginners hands will get tired
03:41:650 (2) - blocked slider

Normal
00:05:984 - Why then break?
00:34:650 (6) - I would have replaced the slider with the arrow

Hard
00:05:984 - Why then break?
00:24:650 (1,2,3) - a little crooked
00:34:150 (5) - it has no place here
01:16:650 (1,1,1,1) - not much there spinners?
02:05:984 (1,1,1,1) - ^
03:21:984 (1,1,1,1) - ^

Insane
Use AiMod

Mod my map please http://osu.ppy.sh/s/110543 thanks!
Topic Starter
N E K O

DnJeiser wrote:

Easy
00:31:984 (5,6) - I would have replaced the slider with the arrow not really catch what you mean
01:19:317 (1) - better to make a slider. for beginners hands will get tired i think two spinners may be a good chance to practise
03:41:650 (2) - blocked slider woo my fault,misclicked.

Normal
00:05:984 - Why then break?---cuz previous part was a lead in part
00:34:650 (6) - I would have replaced the slider with the arrow ummm,pattern changed

Hard
00:05:984 - Why then break? ---cuz previous part was a lead in part
00:24:650 (1,2,3) - a little crooked umm.
00:34:150 (5) - it has no place here changed
01:16:650 (1,1,1,1) - not much there spinners?
02:05:984 (1,1,1,1) - ^
03:21:984 (1,1,1,1) - ^
spinners changed
Insane
Use AiMod

Mod my map please http://osu.ppy.sh/s/110543 thanks!
thanks.i'll take a look at it later.
Rakuen
( =`・ω・´) Rakuen 楽園 (Mod/GD/M4M)

+1 star for M4M (as mentioned in queue)
+1 for nice song and nice mapping!


[General]
赞!
妖精帝国!歌选得太好了
BG我很喜欢,美!+.+
没什么能mod的,太棒了!

可以考虑加hitsound,建议这里的两个,选一个吧:

http://puu.sh/4fZSM.wav
http://puu.sh/4fZU9.wav

00:59:984 - KIAI
01:00:067 - off
01:16:650 - remove timing
01:21:317 - off
01:27:317 - KIAI (这里蛮适合的,考虑一下)
01:37:984 - off
01:49:400 - off (闪一下的效果)
01:49:984 - KIAI
02:32:650 - KIAI (这里蛮适合的,考虑一下)
02:43:317 - off
03:05:400 - off (闪一下的效果)
03:05:984 - KIAI
03:32:650 - KIAI (这里继续KIAI)
03:43:317 - off

[Easy]
HP:-1
AR:+1
OD:+1
01:21:984 (1) - Make same as (2)

[Normal]
HP:-1
AR:+1
OD:+1
00:27:317 (1) - Stack with head of 00:25:317 (2) -
01:16:317 (6) - 太靠近 01:15:317 (4) - 可能有点乱

[Hard]
00:05:984 - 加圈圈
01:00:484 (3) - x1.0 DS比较好看吧
01:27:817 (3) - 这个很怪
01:30:984 (6) - NC
01:32:150 (1) - 去掉NC
01:49:317 (1,2,3) - 放距离

[Insane]
HP:+1 (比较刺激)
Combo colour 1 不一样?

如果可以的话我想做个GD,麻烦密我下给答复
歌真的太好听了!


hope it helps! >.<
Topic Starter
N E K O

Rakuen wrote:

( =`・ω・´) Rakuen 楽園 (Mod/GD/M4M)

+1 star for M4M (as mentioned in queue)
+1 for nice song and nice mapping!


[General]
赞!
妖精帝国!歌选得太好了
BG我很喜欢,美!+.+
没什么能mod的,太棒了!

可以考虑加hitsound,建议这里的两个,选一个吧:

http://puu.sh/4fZSM.wav ----我现在好像就是这个啊= =
http://puu.sh/4fZU9.wav

00:59:984 - KIAI --nope
01:00:067 - off --nope
01:16:650 - remove timing--nope
01:21:317 - off--nope
01:27:317 - KIAI (这里蛮适合的,考虑一下)
01:37:984 - off
01:49:400 - off (闪一下的效果)
01:49:984 - KIAI
02:32:650 - KIAI (这里蛮适合的,考虑一下)
02:43:317 - off
03:05:400 - off (闪一下的效果)
03:05:984 - KIAI
03:32:650 - KIAI (这里继续KIAI)
03:43:317 - off
others accepted

[Easy]
HP:-1
AR:+1
OD:+1
01:21:984 (1) - Make same as (2)
All changed

[Normal]
HP:-1
AR:+1
OD:+1
all accepted
00:27:317 (1) - Stack with head of 00:25:317 (2) - kay
01:16:317 (6) - 太靠近 01:15:317 (4) - 可能有点乱 改了改位置


[Hard]
00:05:984 - 加圈圈
01:00:484 (3) - x1.0 DS比较好看吧
01:27:817 (3) - 这个很怪 changed
01:30:984 (6) - NC
01:32:150 (1) - 去掉NC
01:49:317 (1,2,3) - 放距离
All accepted and changed

[Insane]
HP:+1 (比较刺激) --kay
Combo colour 1 不一样? --手滑打错数了..

如果可以的话我想做个GD,麻烦密我下给答复
歌真的太好听了!

没问题!

hope it helps! >.<
Topic Starter
N E K O
Add Rakuen's GD.
Waiting for further mods.
_AI
GD still accepted ? :D ??
Topic Starter
N E K O

_AI wrote:

GD still accepted ? :D ??
sorry,there're just enough difficulties. :3
_AI

N E K O wrote:

_AI wrote:

GD still accepted ? :D ??
sorry,there're just enough difficulties. :3
awww okay then~
Rakuen
乐园被砍了 ;w;
Topic Starter
N E K O

Rakuen wrote:

乐园被砍了 ;w;
哦草我才发现没更新上,我错了
eniyan
Hi!

From my queue :)

[Easy]

  1. You should lower AR from 5 to 3.
    In easy dif,it is too difficult for AR to be 5.
  1. You should lower OD from 4 to 2 or 3.
[Normal]

  1. You should lower AR from 6 to 5.
I just watched much Ranked Beatmap,but AR 6 is nothing in Normal dif.

[Hard]

  1. 00:52:650 (5,6) - Why is only here that distance is far?
  1. 01:50:984 (5,6) - I think that you should not overlap it here
[Rakuen]

  1. 00:51:984 (3) - i suggest that change it into curve slider
  1. 01:14:984 (5,6) - distance is short
  1. 01:37:984 (1) - Ctrl+g?
  1. 02:55:150 (4) - move to (392,96)
  1. 03:38:317 (2) - Ctrl+g?
[Insane]

  1. 01:36:317 (4,5) - i suggest that replace (4) for (5)
  1. 01:44:650 (6,1) - distance is short
  1. 01:52:150 (4,5) - i suggest that replace (4) for (5)
  1. 03:22:317 (2) - Ctrl+g
  1. 03:40:650 (1,3) - Ctrl+g


I am sorry to become slightly late. :(

Thank you for modding my Beatmap. :)

Let's do our best to do ranked each other! :D
Rakuen

EnixYuki wrote:

Hi!

From my queue :)

[Rakuen]

  1. 00:51:984 (3) - i suggest that change it into curve slider Changed previous slider to straight slider.
  1. 01:14:984 (5,6) - distance is short Arranged.
  1. 01:37:984 (1) - Ctrl+g? Fixed.
  1. 02:55:150 (4) - move to (392,96) Fixed.
  1. 03:38:317 (2) - Ctrl+g? Fixed.
I am sorry to become slightly late. :(

Thank you for modding my Beatmap. :)

Let's do our best to do ranked each other! :D
Thanks for the mod!

Done modding:
http://puu.sh/4sMVq.osu

__
Topic Starter
N E K O

EnixYuki wrote:

Hi!

From my queue :)
=w=

[Easy]

  1. You should lower AR from 5 to 3. ----Changed
    In easy dif,it is too difficult for AR to be 5. ----Changed
  1. You should lower OD from 4 to 2 or 3.
    ----Changed
[Normal]

  1. You should lower AR from 6 to 5.
    ----Changed

I just watched much Ranked Beatmap,but AR 6 is nothing in Normal dif.
yeah,that's it,i looked some old maps and saw the ARs and ODs,and it's not right for now :p
[Hard]

  1. 00:52:650 (5,6) - Why is only here that distance is far?
---Changed

  1. 01:50:984 (5,6) - I think that you should not overlap it here
---Changed

[Insane]

  1. 01:36:317 (4,5) - i suggest that replace (4) for (5)
---Okay

  1. 01:44:650 (6,1) - distance is short
---Fixed

  1. 01:52:150 (4,5) - i suggest that replace (4) for (5)
---umm,kept mine.

  1. 03:22:317 (2) - Ctrl+g
---Okay

  1. 03:40:650 (1,3) - Ctrl+g
---kept mine



I am sorry to become slightly late. :(

Thank you for modding my Beatmap. :)

Let's do our best to do ranked each other! :D
It's okay cuz you finally came . We can make it gogogo! :)
ZLOdeuka-
hello~ I'm sorry for the wait >///<


[General]

• your map does not have the complexity of less than 3 stars. and Easy not for beginners. you need to simplify what is. or make a new
• kiai time all diff different. do the same in all diffs (Try to take breaks and kiai the same time in all the difficulty of) better to make as in [Rakuen]
• background should be the size of 1024x768
• add Rakuen to Tags

[Easy]

AR-2
OD-2

• 00:00:650 - 00:05:984 - make the volume down by 20%
• 00:34:317 (4,5) - http://puu.sh/4wDNe.jpg do so
• 00:36:817 (3) - start here 00:36:650 and finish here 00:36:984 and 00:37:317 add circle (http://puu.sh/4wDQo.jpg)
• 01:14:317 (5) - new combo
• 01:39:984 (5) - delete. and add circle 01:39:984 . ( 01:40:317 - further in these places there is no note. hence the need to clean it up here )
• 01:48:650 (6) - new combo
• 02:16:984 (5) - ^ here changed the rhythm
• 02:21:984 (5) - add circle
• 02:27:984 (1) - start here 02:28:650 finish here 02:30:984
• 02:34:984 (7) - add circle
• 03:21:984 (5) - new combo
• 03:53:317 (4) - finish here 03:53:817

[Normal]

• 00:00:650 (1,1) - finish at the next red tick.
• 00:05:984 (x) - add circle new combo
• 00:21:317 (5) - x:299 y:5
• 00:24:650 (1) - make it more round. do so http://puu.sh/4wEsL.jpg
• 00:25:317 (2) - ^
• 00:27:650 (2) - ^ http://puu.sh/4wEv6.jpg
• 00:29:650 (8) - add circle (because further in such places there are notes)
• 00:37:984 (8) - new combo and 00:38:650 (1) - remove new combo
• 00:43:984 (2,3) - spacing. too great a distance that can not be predicted
• 02:17:650 (2,3) - ^
• 02:19:317 (1,2) - do so that they do not touch each other
• 02:21:317 (5) - add return
• 02:43:317 (1) - ^
• 02:44:234 (2) - add slider (finish here 02:44:484 )
• 02:44:650 (x) - add circle
• 02:55:317 (4) - new combo
• 03:03:317 (5) - ^

[Insane]

• need to take a break from this diff
• 00:01:650 (4) - I think that this slider sound strange? o.o
• 01:04:484 (1) - it sounds bad. do so 01:04:484 slider (finish here 01:04:650 ) and add circle here 01:04:817
• 03:20:484 (1) - ^

[Rakuen]

• Preview Point - note where it stands. it should be installed in the same place where the rest of diff
• 00:03:317 (4) - new combo
• 02:30:317 (1) - start here 02:29:984

[Hard]

nice diff ~

• AR-1
• OD-1

good luck, my dear ~
Topic Starter
N E K O

ZLOdeuka- wrote:

hello~ I'm sorry for the wait >///<

I'm glad that you came =w=

[General]

• your map does not have the complexity of less than 3 stars. and Easy not for beginners. you need to simplify what is. or make a new
• kiai time all diff different. do the same in all diffs (Try to take breaks and kiai the same time in all the difficulty of) better to make as in [Rakuen]
• background should be the size of 1024x768
• add Rakuen to Tags

[Easy]

AR-2 -1 then
OD-2 -1 then

• 00:00:650 - 00:05:984 - make the volume down by 20% --okay
• 00:34:317 (4,5) - http://puu.sh/4wDNe.jpg do so --okay

• 00:36:817 (3) - start here 00:36:650 and finish here 00:36:984 and 00:37:317 add circle (http://puu.sh/4wDQo.jpg) --okay

• 01:14:317 (5) - new combo ---fixed
• 01:39:984 (5) - delete. and add circle 01:39:984 . ( 01:40:317 - further in these places there is no note. hence the need to clean it up here )
• 01:48:650 (6) - new combo ---fixed
• 02:16:984 (5) - ^ here changed the rhythm ---fixed
• 02:21:984 (5) - add circle ---added
• 02:27:984 (1) - start here 02:28:650 finish here 02:30:984 ---fixed
• 02:34:984 (7) - add circle ---added
• 03:21:984 (5) - new combo ---fixed
• 03:53:317 (4) - finish here 03:53:817 ---added

[Normal]

• 00:00:650 (1,1) - finish at the next red tick. ---fixed
• 00:05:984 (x) - add circle new combo ---added
• 00:21:317 (5) - x:299 y:5 ---fixed
• 00:24:650 (1) - make it more round. do so http://puu.sh/4wEsL.jpg ---fixed
• 00:25:317 (2) - ^ ---^
• 00:27:650 (2) - ^ http://puu.sh/4wEv6.jpg ---^
• 00:29:650 (8) - add circle (because further in such places there are notes) ---added
• 00:37:984 (8) - new combo and 00:38:650 (1) - remove new combo ---fixed
• 00:43:984 (2,3) - spacing. too great a distance that can not be predicted ---fixed
• 02:17:650 (2,3) - ^ ---fixed
• 02:19:317 (1,2) - do so that they do not touch each other ---fixed
• 02:21:317 (5) - add return ---added
• 02:43:317 (1) - ^ ---added
• 02:44:234 (2) - add slider (finish here 02:44:484 ) ---added
• 02:44:650 (x) - add circle ---added
• 02:55:317 (4) - new combo ---fixed
• 03:03:317 (5) - ^ ---added

[Insane]

• need to take a break from this diff I tried to ,but i want to make a feeling of tough.
• 00:01:650 (4) - I think that this slider sound strange? o.o umm fixed
• 01:04:484 (1) - it sounds bad. do so 01:04:484 slider (finish here 01:04:650 ) and add circle here 01:04:817 --fixed
• 03:20:484 (1) - ^ ^


[Hard]

nice diff ~

• AR-1 ---okay

• OD-1 ---okay

good luck, my dear ~
This really helped me.
A lovely heart :3 thank you dear~ :)
10crystalmask01
Ello! ^^ random mod!

[General]
  1. Your missing a lot of finish hitsounds for your objects. To keep it short, here's an appropiate pattern you should use for those finish hitsounds:
    00:16:650 - 00:27:317 ; 01:00:650 - 01:37:984 ; 01:49:984 - 02:16:650 ; 02:32:650 - 02:40:650 and 03:05:984 - 03:43:317 has this rhythm for the finish hitsound.

    Objects that land on the ticks marked with an x needs a finish. Only the ones on the ticks with the x
[Easy]
  1. AR should be 4 or under.
00:05:984 (1) - Add finish on the head.
00:09:984 (3) - Remove finish on the head, it just doesn't fit here.
00:11:317 (1) - Add finish on the head.
00:25:984 (3) - Remove finish on the head.
00:33:650 (2) - Remove finish.
00:34:317 (4) - ^ You're staring to overuse this hitsound now...
00:37:984 (5) - Add finish.
00:59:317 (5) - ^ On the head.
01:02:650 (5) - ^ On the tail.
01:05:984 (4) - ^ On the head.
01:13:317 (4) - Finish should be on tail instead of the head.
01:14:317 (5) - NC
01:35:317 (1) - Add finish on the head.
01:43:317 (1) - Add finish.
01:48:650 (6) - ^ On the head.
02:05:984 (1,2) - Would look better if they both had the same figure (but one being flipped of course).
02:16:984 (5) - Remove finish on the head it sounds late. That finish hitsound should've been on the tail of 02:16:317 (4) - . Also NC here!
02:18:317 (2) - Remove finish.
02:32:650 (4) - NC
02:42:650 (4) - Add finish on the tail.
02:57:984 (1) - Add finish on the head.
03:03:317 (1) - ^
03:21:984 (5) - NC


Missing some crucial finish hitsounds, but apart from that looks fine ^^ Seems more like a Normal diff, but that's just imo.

[Normal]
00:05:984 Add another note here with a finish, for a more effective finish of the intro.
00:28:984 (6) - Remove finish,don't use it wherever.
00:29:984 (1) - Use finish here, you can hear the cymbal crash in the music.
00:31:650 (6) - Remove finish, you should use it on 00:32:650 (1) - instead.
00:34:317 (4) - Remove finish.
00:37:984 (8) - Add finish on the head.
00:40:650 (1) - ^
00:45:984 (1) - ^
01:00:650 (1) - ^
01:03:317 (1) - ^
01:11:317 (1) - ^
01:13:984 (1) - ^

..Okay, enough spamming hitsound notes, time to check some other things >.<
*And I find nothing wrong really owo Nice!

[Insane]
Not gong to note any hitsounds, involving finish you've probably know how and where to place them now ^^
00:31:484 (6) - NC
00:36:317 (5) - Should be a curved slider similar to 00:35:317 (1,3) - 's for an interesting visual effect :3
00:58:650 (7) - NC?
01:36:650 (6) - ^
02:39:317 (6) - ^
02:50:984 (6) - ^ for the slider speed change.
02:53:650 (3) - ^
03:05:317 (9) - ^
03:09:984 (7) - ^
03:33:984 (6) - ^
03:39:317 (6) - ^
...Sorry for the weak mod,;_; Not so pro at modding Insane diffs.

I don't think I'll be able to mod any diffs after this one :(
Hope this helps anyways!
Topic Starter
N E K O
10crystalmask01 mods

10crystalmask01 wrote:

Ello! ^^ random mod!

[General]
  1. Your missing a lot of finish hitsounds for your objects. To keep it short, here's an appropiate pattern you should use for those finish hitsounds:
    00:16:650 - 00:27:317 ; 01:00:650 - 01:37:984 ; 01:49:984 - 02:16:650 ; 02:32:650 - 02:40:650 and 03:05:984 - 03:43:317 has this rhythm for the finish hitsound.

    Objects that land on the ticks marked with an x needs a finish. Only the ones on the ticks with the x
[Easy]
  1. AR should be 4 or under.
00:05:984 (1) - Add finish on the head.
00:09:984 (3) - Remove finish on the head, it just doesn't fit here.
00:11:317 (1) - Add finish on the head.
00:25:984 (3) - Remove finish on the head.
00:33:650 (2) - Remove finish.
00:34:317 (4) - ^ You're staring to overuse this hitsound now...
00:37:984 (5) - Add finish.
00:59:317 (5) - ^ On the head.
01:02:650 (5) - ^ On the tail.
01:05:984 (4) - ^ On the head.
01:13:317 (4) - Finish should be on tail instead of the head.
01:14:317 (5) - NC
01:35:317 (1) - Add finish on the head.
01:43:317 (1) - Add finish.
01:48:650 (6) - ^ On the head.
02:05:984 (1,2) - Would look better if they both had the same figure (but one being flipped of course).
02:16:984 (5) - Remove finish on the head it sounds late. That finish hitsound should've been on the tail of 02:16:317 (4) - . Also NC here!
02:18:317 (2) - Remove finish.
02:32:650 (4) - NC
02:42:650 (4) - Add finish on the tail.
02:57:984 (1) - Add finish on the head.
03:03:317 (1) - ^
03:21:984 (5) - NC


Missing some crucial finish hitsounds, but apart from that looks fine ^^ Seems more like a Normal diff, but that's just imo.

[Normal]
00:05:984 Add another note here with a finish, for a more effective finish of the intro.
00:28:984 (6) - Remove finish,don't use it wherever.
00:29:984 (1) - Use finish here, you can hear the cymbal crash in the music.
00:31:650 (6) - Remove finish, you should use it on 00:32:650 (1) - instead.
00:34:317 (4) - Remove finish.
00:37:984 (8) - Add finish on the head.
00:40:650 (1) - ^
00:45:984 (1) - ^
01:00:650 (1) - ^
01:03:317 (1) - ^
01:11:317 (1) - ^
01:13:984 (1) - ^

..Okay, enough spamming hitsound notes, time to check some other things >.<
*And I find nothing wrong really owo Nice!

[Insane]
Not gong to note any hitsounds, involving finish you've probably know how and where to place them now ^^
00:31:484 (6) - NC
00:36:317 (5) - Should be a curved slider similar to 00:35:317 (1,3) - 's for an interesting visual effect :3
00:58:650 (7) - NC?
01:36:650 (6) - ^
02:39:317 (6) - ^
02:50:984 (6) - ^ for the slider speed change.
02:53:650 (3) - ^
03:05:317 (9) - ^
03:09:984 (7) - ^
03:33:984 (6) - ^
03:39:317 (6) - ^
...Sorry for the weak mod,;_; Not so pro at modding Insane diffs.

I don't think I'll be able to mod any diffs after this one :(
Hope this helps anyways!
I fixed all the things listed and didn't really get what you mean in general.....2/4 finish?
It really helped a lot thank you :)
Rakuen
@ 10crystalmask01 no my mods? D:

just kidding :P

ZLOdeuka- wrote:

hello~ I'm sorry for the wait >///<


[General]

• your map does not have the complexity of less than 3 stars. and Easy not for beginners. you need to simplify what is. or make a new
• kiai time all diff different. do the same in all diffs (Try to take breaks and kiai the same time in all the difficulty of) better to make as in [Rakuen]
• background should be the size of 1024x768
• add Rakuen to Tags

[Rakuen]

• Preview Point - note where it stands. it should be installed in the same place where the rest of diff
• 00:03:317 (4) - new combo
• 02:30:317 (1) - start here 02:29:984

Fixed all.

good luck, my dear ~
Thanks for the mods!

My modding:
http://puu.sh/4z0OF.osu

__
Topic Starter
N E K O
Okay , an update.
Done.
10crystalmask01

N E K O wrote:

I fixed all the things listed and didn't really get what you mean in general.....2/4 finish?

Yes, when hit objects appear on the marked tickmarks. If it sounds confusing ,here's an example:



- Here, slider 1's head, and slider 9's head need a finish hitsound (Really sorry about the hit circle overlay, this is from a previous map I've modded).

I've also taken into account of examining and listening carefully to where pattern runs, and on these times its appropriate to use the finish pattern:
00:16:650 - 00:27:317
01:00:650 - 01:37:984
01:49:984 - 02:16:650
02:32:650 - 02:40:650
03:05:984 - 03:43:317

It really helped a lot thank you :)

Rakuen wrote:

@ 10crystalmask01 no my mods? D:
*O//O oh, your a mutual friend! I'm so sorry, I'll mod it! :cry:

  1. Pretty much the same few finish hitsounds as the other diffs. Missing that finish hitsound pattern on certain parts of the map (Just checkabove to see which times).

    Objects that land on the ticks marked with an x needs a finish.
[Rakuen]
00:05:817 (4) - Add finish to the tail.
00:16:650 (1) - Add finish.
00:49:317 (4,5) - Should have a similar figure so that the flow looks neater.
00:50:650 (7,8) - Change into a 1/2 slider here, and you can arrange the flow a bit better to this:
I dislike how 00:51:317 (1,2) - was to close to previous slider (even if the tail was perfectly overlapped by 8, it still felt a bit crowdy at this part).
01:25:650 (5,6,7,8,9) - Move them more apart, their heads are slightly overlapping each others, A little space between them would be nice :o
01:33:984 (6) - NC
02:00:817 (2) - ^ for the change in slider speed.
03:00:650 (7) - ^
03:05:317 (9) - ^

Again I'm very sorry >.< Hope this helps~!
Rakuen

10crystalmask01 wrote:

N E K O wrote:

I fixed all the things listed and didn't really get what you mean in general.....2/4 finish?

Yes, when hit objects appear on the marked tickmarks. If it sounds confusing ,here's an example:



- Here, slider 1's head, and slider 9's head need a finish hitsound (Really sorry about the hit circle overlay, this is from a previous map I've modded).

I've also taken into account of examining and listening carefully to where pattern runs, and on these times its appropriate to use the finish pattern:
00:16:650 - 00:27:317
01:00:650 - 01:37:984
01:49:984 - 02:16:650
02:32:650 - 02:40:650
03:05:984 - 03:43:317

It really helped a lot thank you :)

Rakuen wrote:

@ 10crystalmask01 no my mods? D:
*O//O oh, your a mutual friend! I'm so sorry, I'll mod it! :cry:

  1. Pretty much the same few finish hitsounds as the other diffs. Missing that finish hitsound pattern on certain parts of the map (Just checkabove to see which times).

    Objects that land on the ticks marked with an x needs a finish.
[Rakuen]
00:05:817 (4) - Add finish to the tail. Fixed, added some more finish hitsounds
00:16:650 (1) - Add finish. Fixed.
00:49:317 (4,5) - Should have a similar figure so that the flow looks neater. Don't what to put >w<
00:50:650 (7,8) - Change into a 1/2 slider here, and you can arrange the flow a bit better to this: Fixed.

I dislike how 00:51:317 (1,2) - was to close to previous slider (even if the tail was perfectly overlapped by 8, it still felt a bit crowdy at this part). Fixed, I think.
01:25:650 (5,6,7,8,9) - Move them more apart, their heads are slightly overlapping each others, A little space between them would be nice :o Fixed.
01:33:984 (6) - NC Fixed.
02:00:817 (2) - ^ for the change in slider speed. Fixed.
03:00:650 (7) - ^ Fixed.
03:05:317 (9) - ^ Fixed.

Again I'm very sorry >.< Hope this helps~!
No prob :)

Thanks for the mod!


My modding:
http://puu.sh/4zM12.osu

__
Topic Starter
N E K O
Updated
Rakuen
Hi!

改了一点东西:
http://puu.sh/4BFcQ.osu
show more
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