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REDALiCE feat. Ayumi Nomiya - Foughten Field (t...

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Topic Starter
Shinxyn
This beatmap was submitted using in-game submission on Friday, May 07, 2021 at 11:22:57 PM

Artist: REDALiCE feat. Ayumi Nomiya
Title: Foughten Field (t+pazolite Remix)
Source: 東方風神録 ~ Mountain of Faith
Tags: Alice's Emotion Overture Kana Venerable Ancient Battlefield Suwa Yasaka Kanako Mountain of Faith MoF th10 japanese video game touhou 東方project project とうほうふうじんろく fuujinroku shinroku fuujin shin roku 2011 hardcore edm electronic dance music 神さびた古戦場 kamisabita kamisabi ta kosenjou eastern wind god chronicles j-core jcore core tano*c hard track 11 #11
BPM: 230
Filesize: 3549kb
Play Time: 02:20
Difficulties Available:
  1. Extra (6.3 stars, 715 notes)
  2. Hard (3.41 stars, 351 notes)
  3. Insane (4.87 stars, 418 notes)
  4. Lunatic (5.57 stars, 470 notes)
  5. Normal (2.72 stars, 241 notes)
  6. Easy (1.68 stars, 132 notes)
Download: REDALiCE feat. Ayumi Nomiya - Foughten Field (t+pazolite Remix)
Information: Scores/Beatmap Listing
---------------
"Foughten Field (t+pazolite Remix)" by REDALiCE Feat. Ayumi Nomiya
BG is the Album cover art: http://redalice.net/aecd/aecd-027/ Cropped a bit for widescreen


Revived on a whim when someone asked me to.
Was asked to make an Insane... so I made an Extra too!

*hides*
Noobita
:>
Takos
cool
i love this song, especially the opening lol
Mercurius
8-)
ax_pokl
nice map
star~

about my mod:


timing has problem

[Easy]
clrcle can be bigger
00:17:018 (2,3) - distance
01:40:496 (2,3,4) - distance
00:35:801 (1) - rewrite

[Normal]
no problem

[Hard]
00:20:148 (5,6) - no so much snapping
00:31:496 (6,1) - snapp
01:53:409 (4,5) - too close?
01:55:627 (4,5) -

[Insane]
01:27:714 (1,2) -
00:41:801 (2,3) -
01:01:888 (5,6) -
01:48:322 (1,2) - distance
Kyonko Hizara
:)
Shiirn
I'm having trouble finding any sort of documentation behind this song or even that it exists outside of youtube or various torrent sites. Was this from an unreleased, leaked, or undocumented album? poot me i'm stupid

BPM is 230 this should have been obvious... also, it should be Feat. Ayumi Nomiya.
volely
star~ :)
friendok
star
kriers
lol this map. It was fun ^^
Akai-_old
Ah, great
star~
Tukki_old
star~
phoon
;)
Kodora
dat comeback

just tell if you want some mods <3
Kodora
ok, doubleposting is cool. Mod as requested.

[General]

  1. Change title to: REDALiCE ft. Ayumi Nomiya - Foughten Field (t+pazolite remix)
  2. Add to tags: The Venerable Ancient Battlefield Suwa Foughten Field Yasaka Kanako Mountain of Faith MoF th10
  3. Tickrate 0.5 is banned now. You can use tickrate 2 (and as for me it fits better here), and silence all sliderticks if you want.
  4. Slider velocity in all diffs is too awful. I suggest you decreace it, for now even in easiest diff in mapset it looks too fast.
  5. All diffs have no kiai time! I suggest you add it at least in 01:46:757


[Easy]

More looks like normal, but i like it, easy must not be too easy, especially in song like this.

100% volume sounds too much for me. Decrease it at least to 85%.
Decrease slidervVelosity to at least 0.8, those sliders looks too fast for easiest diff in mapset.
  1. 00:15:974 - add note? you ignore strong beat here :\
  2. 00:59:801 (4,1) - too cruel jump for easiest diff imho
  3. 01:49:888 (2) - new combo?
  4. 01:56:670 (2,3,1) - i think it will be hard to newbies to read this, so i propose change it a bit:
  5. 02:00:583 (2,3) - Pretty bad overlap, i dont like it.
  6. 02:02:409 - add note? missed strong beat here
  7. 02:15:453 (1,2,1) - again about triangle, try to make it like this:
[Normal]

Same about volune, sounds too loud.
Decrease slider velosity to 1.20, sliders are too fast now.

  1. 00:56:670 (1,2,3,4,1,2,3,4) - this is not too cruel for a normal diff? imho those jumps can be cruel for newbies, but if you want, you can keep it.
  2. 01:05:018 (1,2) - Those antijump will be too hard for beginners imho.
  3. 01:09:192 (3,4) - ^
  4. 01:22:235 (3,4,5) - imho triples more ok in hard diffs, but its ok if you keep it.
  5. 01:24:322 (3,4,5) - ^
  6. 01:44:670 (1,2,3,4) - imho too cruel for normal
  7. 01:50:931 (1) - Unstack them! Newbies cant read stacked nored.
  8. 01:50:931 (1) - delete useless point on slider
  9. 01:53:018 (2) - ^
  10. 01:53:801 (4) - ^
  11. 01:53:801 (4,5) - this can be too hard for newbies, so i propose change it like this:
  12. 02:01:366 (5,1) - imho too hard jump for normal :\
  13. 02:02:409 (2,1) - same
  14. 02:06:322 (2,3,4,5,6,7) - same. At least 02:06:974 (5,6,1) - can be just super confuse for newbiest. Try to unstack it!
  15. 02:12:322 (2,3,4,5,6,7,8) - ^ same ._.
[Hard]

Same about volume
OD +1 for better balance between diffs?

  • 00:14:801 (6) - Too confusing note. Stack it with 00:14:409 (3,4,5) - for better playability or change in other way.
    00:19:366 (2,3,4,5,6,7) - this looks just... weird. imho. Maybe try to make star use those notes instead? Ctrl+Shift+d to do it. And you can try to use more large spacing between those notes for better readability.
  1. 00:24:322 (3,4) - so bad antijump as for me. use more large spacing to make it looks better.
  2. 00:25:105 (5,6,1) - so bad overlap ._.
  3. 00:25:888 (2,3) - maybe push apart them?
  4. 00:27:714 (1,3,5,7) - Use more large spacing betwee those notes, it is just looks bad.
  5. 00:30:322 (3,4) - more spacing please between those sliders
  6. 00:31:496 (6,1) - stack them, looks better imho
  7. 00:33:322 (7,1) - more spacing here, please
  8. 00:34:496 (2,3) - dont like those antijump ._.
  9. 00:34:757 (3,1,2,1) - Please, use more spacing between all those notes!
  10. 00:37:496 (1,2,3,1) - ^
  11. 00:39:453 (5) - umm, those slider can be confusing a bit... you can curve it in other way to avoid it. orz.
  12. 00:41:931 (3,1) - try to keep line hire:
  13. 00:43:496 (4,1,2,1) - please, more spacing here
  14. 00:45:192 (1,2,3,1,2,3) - please, keep same distance between notes. For now it can confuse a lot.
  15. 00:46:235 (1) - Slider should ends at 00:47:148
  16. 00:47:148 (1) - Should begins on white tick.
  17. 00:57:909 (5,6) - spaced in so strange way for me.
  18. 00:58:887 (1,2,3,4,5,6) - more spacing between notes
  19. 01:25:888 (1,2) - bad overlap as for me
  20. 01:26:931 (1,2) - ^
  21. 01:28:888 (3) - i think better replace this note with slider, will more fits vocal
  22. 01:49:888 (3,4,5,6,1) - spacing
  23. 01:50:931 (1,2,3,4,1,2,3,4,5) - spacing ._.
  24. 01:55:627 (4,5) - try to place it like this:

  25. 01:56:931 (8,9,1,2,3) - spacing
  26. 02:01:366 (6) - this note is very hard to read, try to move it avay from slider
  27. 02:02:801 (1,2,3,4) - ^
  28. 02:11:801 (3) - delete useless point on slider
  29. 02:18:061 (2) - how about add slowdown to this slider? Will fits vocal as well, imho
Nice diff overral, but spacing 1.0 is just unfit. Try to respace all places what i mentiored with more large spacing.

[Lunatic]

Same about volume
Stats look a bit cruel, but i like it, Keep this way :>

  1. 00:14:409 (5,6) - too close. use huge spacing please
  2. 00:35:540 (1) - Remove new combo? I dont see any reason for it here.
  3. 00:43:496 (5,1,2) - keep same distance between those jumps please
  4. 00:47:279 (9) - Delete those note and begin spinner on it for better rhytm.
  5. 01:03:322 (2) - delete useless point on slider
  6. 01:03:974 (5) - ^
  7. 01:17:409 (4,1,2,3,4,5) - how about make something like a little square using 01:17:540 (1,2,3,4,5)? Example:

  8. 01:18:714 (3,4,5,6) - maybe did something like this?

  9. 01:27:974 (2) - add slowdown to those slider follow vocals?
  10. 01:31:366 - make 1/8 slider here follow drums?
  11. 01:35:540 - ^
  12. 01:39:974 (6,1) - stack? Or maybe use more large spacing between them.
  13. 01:48:322 (1,2,1,2) - same spacing between jumps
  14. 01:54:192 (1,2) - make some 1/16 1/8 sliders instead?
  15. 01:57:061 (4,1) - more huge distance between those notes please
  16. 02:11:148 (1,2) - ofc hitobjects under slidertracks are allowed, but anyway, as for me it looks just ugly, so i suggest you move it away from slider.
  17. 02:14:801 (6,1) - stack them better
  18. 02:16:496 (1,2,3,4) - more spacing between those notes please
  19. 02:19:627 (1,2,3,4,5) - make distance between those notes more huge? >:D
Good diff, but you can use more 1/8 and even 1/16 sliders in those song. Also, it will be awesome if you will map or ask for guest diff someone to make an Extra diff here. Good luck!
Topic Starter
Shinxyn
SPOILER

Kodora wrote:

ok, doubleposting is cool. Mod as requested.

[General]

  1. Change title to: REDALiCE ft. Ayumi Nomiya - Foughten Field (t+pazolite remix) But its so long!... Fine.
  2. Add to tags: The Venerable Ancient Battlefield Suwa Foughten Field Yasaka Kanako Mountain of Faith MoF th10 Eh, Sure..?
  3. Tickrate 0.5 is banned now. You can use tickrate 2 (and as for me it fits better here), and silence all sliderticks if you want. Drat! its banned? *sadness*
  4. Slider velocity in all diffs is too awful. I suggest you decreace it, for now even in easiest diff in mapset it looks too fast. Requires too much remapping, idk what I was thinking two years ago, but keeping it as it is.
  5. All diffs have no kiai time! I suggest you add it at least in 01:46:757 I just felt there was no exact time to place a kiai, since whole song's pace is similar, no part stood out enough for me to want to kiai it.


[Easy]

More looks like normal, but i like it, easy must not be too easy, especially in song like this. I blame the BPM! :D

100% volume sounds too much for me. Decrease it at least to 85%. tampered with.
Decrease slidervVelosity to at least 0.8, those sliders looks too fast for easiest diff in mapset. You already mentioned
  1. 00:15:974 - add note? you ignore strong beat here :\ start off slow.. even for 2 combos
  2. 00:59:801 (4,1) - too cruel jump for easiest diff imho Hm.. from what I see, I mapped to the grid to get the square shapes
  3. 01:49:888 (2) - new combo? new combo to this note, and removed new combo to note before.
  4. 01:56:670 (2,3,1) - i think it will be hard to newbies to read this, so i propose change it a bit: Changed with tweaks
  5. 02:00:583 (2,3) - Pretty bad overlap, i dont like it. I can see why... but will keep for now (cuz idk what to do w/ it atm)
  6. 02:02:409 - add note? missed strong beat hereWanted a gap before vocal
  7. 02:15:453 (1,2,1) - again about triangle, try to make it like this: Again, changed with tweaks

    [Normal]

    Same about volune, sounds too loud. Played around with
    Decrease slider velosity to 1.20, sliders are too fast now. Already mentioned

    1. 00:56:670 (1,2,3,4,1,2,3,4) - this is not too cruel for a normal diff? imho those jumps can be cruel for newbies, but if you want, you can keep it.
    2. 01:05:018 (1,2) - Those antijump will be too hard for beginners imho. I used 1x spacing for this whole map, so I won't change "anti-jump" or "jump" suggestions, cuz even if they look like jumps, they're technically not
    3. 01:22:235 (3,4,5) - imho triples more ok in hard diffs, but its ok if you keep it. Bwahaha?
    4. 01:24:322 (3,4,5) - ^ ^
    5. 01:44:670 (1,2,3,4) - imho too cruel for normal pattern or 1/4 notes? either way, not changing...
    6. 01:50:931 (1) - Unstack them! Newbies cant read stacked noted. *evil laugh*
    7. 01:50:931 (1) - delete useless point on slider ^ slider point was used so it would stack~
    8. 01:53:018 (2) - ^ This map was created before those auto slider curves, I think, but man, picky!
    9. 01:53:801 (4) - ^^
    10. 01:53:801 (4,5) - this can be too hard for newbies, so i propose change it like this:Changed?
    11. 02:06:322 (2,3,4,5,6,7) - same. At least 02:06:974 (5,6,1) - can be just super confuse for newbiest. Try to unstack it!Yup, too hard! So i made first one a bit easier. . . next two, good luck to them!
    12. 02:12:322 (2,3,4,5,6,7,8) - ^ same ._. ^
    [Hard]

    Same about volume k
    OD +1 for better balance between diffs? k

    • 00:14:801 (6) - Too confusing note. Stack it with 00:14:409 (3,4,5) - for better playability or change in other way. I went for how it sounded like, so, keeping as it is
      00:19:366 (2,3,4,5,6,7) - this looks just... weird. imho. I don't think most of my "patterns" make sense either way...
    1. 00:24:322 (3,4) - so bad antijump as for me. I'm confused with the "anti jump" term you're implying... but not changing
    2. 00:25:105 (5,6,1) - so bad overlap ._. >_<, keeping
    3. 00:25:888 (2,3) - maybe push apart them?I wanted to overlap next notes, so dont wanna change this
    4. 00:27:714 (1,3,5,7) - Use more large spacing between those notes, it is just looks bad. stop picking on my evil "patterns of nonsense!"
    5. 00:30:322 (3,4) - more spacing please between those sliders Nah
    6. 00:31:496 (6,1) - stack them, looks better imho as new combo, I refuse.
    7. 00:33:322 (7,1) - more spacing here, please =/
    8. 00:34:496 (2,3) - dont like those antijump ._. still don't get your "anti-jump" term
    9. 00:34:757 (3,1,2,1) - Please, use more spacing between all those notes! Distance snap is your friend and enemy, not changed
    10. 00:37:496 (1,2,3,1) - ^ ^
    11. 00:39:453 (5) - umm, those slider can be confusing a bit... you can curve it in other way to avoid it. orz. followed the shape of rest of combo, so no change
    12. 00:41:931 (3,1) - try to keep line hire:I stacked this under prior note position, I do that a lot.
    13. 00:43:496 (4,1,2,1) - please, more spacing here Neva!
    14. 00:45:192 (1,2,3,1,2,3) - please, keep same distance between notes. For now it can confuse a lot.huh? they're 1/4 notes, I have to space them apart properly
    15. 00:46:235 (1) - Slider should ends at 00:47:148 mmm... second opinion plz
    16. 00:47:148 (1) - Should begins on white tick. ^ I know what you're getting at though.
    17. 00:57:909 (5,6) - spaced in so strange way for me.Its spaced properly if you notice they're 1/4 notes
    18. 00:58:887 (1,2,3,4,5,6) - more spacing between notesNope
    19. 01:25:888 (1,2) - bad overlap as for menot much I'll do about it, since I won't make it a jump or stack
    20. 01:26:931 (1,2) - ^ ^
    21. 01:28:888 (3) - i think better replace this note with slider, will more fits vocal I thought about it, but wouldn't know where to end the slider.
    22. 01:49:888 (3,4,5,6,1) - spacing ?
    23. 01:50:931 (1,2,3,4,1,2,3,4,5) - spacing ._. Nothing wrong here! just evil pattern
    24. 01:55:627 (4,5) - try to place it like this: Good suggestion, but I don't want to.
    25. 01:56:931 (8,9,1,2,3) - spacing pattern
    26. 02:01:366 (6) - this note is very hard to read, try to move it away from slider *evil laugh*
    27. 02:02:801 (1,2,3,4) - ^ ^
    28. 02:11:801 (3) - delete useless point on slider ?? I added a point instead, to make the curve more obvious
    29. 02:18:061 (2) - how about add slowdown to this slider? Will fits vocal as well, imho I know what you mean, but nah.
    Nice diff overrall, but spacing 1.0 is just unfit. Try to respace all places what i mentioned with more large spacing. 1x spacing for whole map, 1.5x for light jumps, 2x for jumps, grid flipping for patterns and extreme jumps. Hence, I'm not changing my mapping style.

    [Lunatic]

    Same about volume
    Stats look a bit cruel, but i like it, Keep this way :>

    1. 00:14:409 (5,6) - too close. use huge spacing please Moment I saw this, I knew you didn't check auto or look at map during test
    2. 00:35:540 (1) - Remove new combo? I dont see any reason for it here. Flip jump + vocal
    3. 00:43:496 (5,1,2) - keep same distance between those jumps please They're 1/4 notes, spacing is supposed to be different!
    4. 00:47:279 (9) - Delete those note and begin spinner on it for better rhythm.Nah.
    5. 01:03:322 (2) - delete useless point on sliderNope, needed slight curve
    6. 01:03:974 (5) - ^ ^
    7. 01:17:409 (4,1,2,3,4,5) - how about make something like a little square using 01:17:540 (1,2,3,4,5)? Too simple, I like my odd pattern instead.
    8. 01:18:714 (3,4,5,6) - maybe did something like this?^
    9. 01:27:974 (2) - add slowdown to those slider follow vocals?Refuse
    10. 01:31:366 - make 1/8 slider here follow drums? Nah, I decide to slow down map here
    11. 01:35:540 - ^ ^
    12. 01:39:974 (6,1) - stack? Or maybe use more large spacing between them.Done to trick players
    13. 01:48:322 (1,2,1,2) - same spacing between jumps
    14. 01:54:192 (1,2) - make some 1/16 1/8 sliders instead?? Nope, stream!
    15. 01:57:061 (4,1) - more huge distance between those notes please Purposely there to mess players up
    16. 02:11:148 (1,2) - ofc hitobjects under slidertracks are allowed, but anyway, as for me it looks just ugly, so i suggest you move it away from slider. My maps were never pretty~
    17. 02:14:801 (6,1) - stack them betterThey're not stacked though
    18. 02:16:496 (1,2,3,4) - more spacing between those notes please Huh? They're already 1.5x
    19. 02:19:627 (1,2,3,4,5) - make distance between those notes more huge? >:D Did increased spacing~
Good diff, but you can use more 1/8 and even 1/16 sliders in those song. Also, it will be awesome if you will map or ask for guest diff someone to make an Extra diff here. Good luck! Something harder? Like this osu.ppy.sh/s/50777 ?

Didn't change much, too much pattern conflicts x_x
Ah, there are lots versions of this song in pending now...
Aurele
I love that song owo
Lanfebit
野宮(Nomiya) あゆみ(ayumi)
So the artist's name should be: ft. Nomiya Ayumi.
I have 110% confidence. 8-)
[CSGA]Ar3sgice
your confidence is wrong, artist is ALiCE'S EMOTiON.
Kodora

[CSGA]Ar3sgice wrote:

your confidence is wrong, artist is ALiCE'S EMOTiON.
REDALiCE ft. Ayumi Nomiya is correct artist, please check official sources.

Foreverends' one keeping with wrong title, dont get confused about it.
BanchoBot
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