forum

Stonebank - Stronger (feat. EMEL)

posted
Total Posts
6
Topic Starter
Haruto
This beatmap was submitted using in-game submission on 15 Mei 2016 at 21:48:24

Artist: Stonebank
Title: Stronger (feat. EMEL)
Tags: haruto- haruto_aizawa del05 female vocal hardcore hard techno drumstep dubstep edm electro drum and bass dnb neurofunk marathon monstercat hardcore
BPM: 170
Filesize: 24692kb
Play Time: 05:19
Difficulties Available:
  1. Reinforce (4,99 stars, 783 notes)
Download: Stonebank - Stronger (feat. EMEL)
Information: Scores/Beatmap Listing
---------------






Credits
  1. mp3 and Timings are from Shadren's x) pls dont stab me ;w;[2]
  2. Shadren for Inspiration
  3. Hitsound Inspirated by Fort
  4. Mapping Style is Inspired by the Following Mappers, Big Thanks to them <3
    1. Monstrata, Big Influence on Jumps
    2. Bearizm, Influence at Sliders
    3. Appleeaterx, Rhythm Placing
    4. Ipas, Rhythm Placing and Patterning
    5. Nerova Riuz GX, Influence at Spacing
Testplayers
  1. Annadine
  2. Ambient
  3. Esquisse
Modders
  1. None atm
Annadine
! PERTAMAX !

ah malu ah haruto ( /w\)
chatlog
10:16 Annadine: yassalam 1xmiss
10:16 Haruto: wip nad ww
10:16 Haruto: overall gimana?
10:16 Annadine: itu slider panjangnya ga terlalu dempet
10:17 Annadine: ?
10:17 Annadine: yg pas gue miss
10:17 Haruto: yang?
10:17 Annadine: gue ga... "nyangka" slidernya bakal sedeket itu
10:17 Haruto: coba editir
10:17 Annadine: oya
10:17 Haruto: *editor
10:17 Annadine: 01:02:211 (1) -
10:18 Haruto: oh slider de-loop
10:18 Haruto: ada gangguan lagi selain itu?
10:18 Annadine: terlalu deket kalo kata gue
10:18 Annadine: hmm
10:18 Haruto: ok moved
10:18 Haruto: post this chatlog
10:18 Haruto: and get cookie
10:19 Annadine: yang 00:53:741 (1) - gue kirain mau ada spinner lelelel
10:19 Haruto: lol
10:19 Annadine: makanya cursor gue udah redeh mau ngespin eh ternyata slider
10:19 Annadine: tick rate nya sedih :'v
10:19 Haruto: jadi suggestnya gimana?
10:19 Haruto: tick ratenya :v
10:19 Haruto: first time modding nad
10:19 Haruto: ayo ayo
10:19 Annadine: panjangin dikit
10:19 Haruto: and get cookie
10:19 Annadine: 00:50:917 (1) -
10:19 Haruto: panjangin?
10:20 Haruto: oh yg loop?
10:20 Haruto: tapi endnya kan di 00:53:388 -
10:20 Annadine: iya makanya panjangin :'v
10:20 Haruto: udah itu aja?
10:20 Haruto: oya okelah :v
10:20 Annadine: kalo..'pause' nya terlalu lama gue kirain ada spinner
10:21 Haruto: oh gitu
10:21 Haruto: oke
10:21 Annadine: coba panjangin dikiit aja
10:21 Haruto: ada kendala gak disini 01:28:329 (2,3,4,5,1,2,3,4,5,6,7,8,1) -
10:22 Annadine: ndak jumpnya gue suka
10:22 Haruto: sep sep
10:22 Haruto: ok dah
10:22 Haruto: post this chatlog and then get cookie :D
10:22 Annadine: strimnya yang gue ded huehuehue
10:22 Annadine: anjir kudos cuma gue fix slider atu doang :"D
10:22 Haruto: terlalu dekat atau gimana?
10:23 Annadine: nggak tau, mungkin skill strim gue aja yang kurang op >.>
10:23 Haruto: iya kok mana papa
10:23 Haruto: lol
10:23 Annadine: ini mungkin yang kejauhan 01:50:123 (8,9) -
10:23 Annadine: coba 9 naikin ke atas dikit ato gimana gitu
10:23 Haruto: ah itu maksudnya mau dibuat efek "lebar gitu
10:23 Annadine: biar curver nya labih cantik
10:23 Haruto: oke
10:24 Annadine: *curve bhak
10:24 Haruto: done
10:24 Haruto: dah itu aja?
10:25 Annadine: 01:13:505 (1) - bentuk slidernya ga puyeng nih harutoh
10:25 Haruto: dah di post chatnya ini?
10:25 Haruto: ww
10:25 Annadine: di gue keliatannya kayak gini http://puu.sh/mYZpM/720a3737cd.jpg
10:25 Annadine: ga tau itu berbelok :'v
10:26 Haruto: ...
10:26 Haruto: looks like "something"
10:26 Haruto: :VV
10:26 Annadine: hmm :^^^^)
10:26 Annadine: iya combobreak gue disitu
10:27 Haruto: dah difix i guess yg itu
10:27 Haruto: https://osu.ppy.sh/ss/4486424
10:27 Haruto: begitu gimana
10:28 Annadine: hmm gudgud
10:28 Annadine: coba gue coba lagi
10:28 *Annadine is playing [http://osu.ppy.sh/b/897941 Stonebank - Stronger (feat. EMEL) [Reinforce]]
10:28 Annadine: do not spektet
10:29 Haruto: lol
10:30 Annadine: 01:27:623 (1) - ini kejauhan gak menurut lo?
10:30 Annadine: slidernya menurut gue agak terlalu jauh dari circle 4
10:31 Haruto: gak sih
10:32 Annadine: hmm okela
10:32 Haruto: ayy post now
Overall keren sih haruto, hitsuond juga keceh, semangat nyelesain map nya \o^3^o/
Rizen
we did IRC for like an hour

but osu decided to sudoku itself

so I have no logs
Topic Starter
Haruto

Rizen wrote:

we did IRC for like an hour

but osu decided to sudoku itself

so I have no logs
here's the chatlog if anyone interested on it
SPOILER
2016-02-13 20:22 Haruto: heya rizen, do you have time for a quick opinion xd?
2016-02-13 20:22 Rizen: suure xd
2016-02-13 20:22 Rizen: other people's GD can wait
2016-02-13 20:22 Rizen: lol
2016-02-13 20:22 Haruto: alright lol
2016-02-13 20:22 Haruto: can you give some opinions here xd
2016-02-13 20:22 Haruto: ACTION is listening to [https://osu.ppy.sh/b/897941 Stonebank - Stronger (feat. EMEL)]
2016-02-13 20:24 Haruto: rip, its been 5times since osu getting crashed when entering the editor xd
2016-02-13 20:24 Haruto: so have you done dling it?
2016-02-13 20:25 Rizen: yeah
2016-02-13 20:25 Haruto: so what do you think of the map? tho its still wip lol
2016-02-13 20:26 Rizen: that double message
2016-02-13 20:26 Rizen: hmm
2016-02-13 20:26 Haruto: lol
2016-02-13 20:27 Rizen: looks like monstrata style
2016-02-13 20:27 Rizen: ?
2016-02-13 20:27 Haruto: oh really o.o?
2016-02-13 20:29 Rizen: 00:29:564 (1,2) -
2016-02-13 20:29 Rizen: the sliders and vocals really don't match
2016-02-13 20:29 Haruto: oh...
2016-02-13 20:30 Haruto: you mean the flow of it?
2016-02-13 20:30 Rizen: a 1/2 slider then circle would be better
2016-02-13 20:30 Haruto: okie trying it
2016-02-13 20:30 Rizen: i mean
2016-02-13 20:30 Rizen: 00:29:917 - sounds like it should be clickable
2016-02-13 20:30 Haruto: hmm..
2016-02-13 20:31 Haruto: yeah it is
2016-02-13 20:33 Rizen: 00:50:035 (2) - sounds like an overmap
2016-02-13 20:33 Haruto: ah it is lol
2016-02-13 20:33 Haruto: removed~
2016-02-13 20:34 Rizen: 01:09:093 (4,5) - the jump seems a bit harsh
2016-02-13 20:34 Rizen: especially considering 01:07:858 (1,2,3,4) - the spacings here are tiny
2016-02-13 20:34 Haruto: nerfed the jump
2016-02-13 20:36 Rizen: oh, about 00:02:917 (1,2,3) -
2016-02-13 20:36 Haruto: yes?
2016-02-13 20:36 Rizen: the sounds at the slider ends sounds like it should be made clickable
2016-02-13 20:36 Rizen: it would seem weird to not have them clickable
2016-02-13 20:36 Haruto: i see...
2016-02-13 20:36 Haruto: well i guess i have to make it into jumps then
2016-02-13 20:37 Rizen: 00:02:035 (2,3) - try ctrl+g'ing the rhythm
2016-02-13 20:37 Rizen: to make 00:02:211 - clickable
2016-02-13 20:37 Haruto: okie done
2016-02-13 20:39 Rizen: 00:48:976 (3,1) - don't really like the stack because this part of the music sounds like it should be all flowy
2016-02-13 20:39 Haruto: hmm i see.. fixed the stack then
2016-02-13 20:40 Rizen: also, shouldn't 00:48:799 (2,3,1) - be jumpy like 00:47:211 (4,5,6,7) - ?
2016-02-13 20:40 Haruto: i'll think about it later~
2016-02-13 20:41 Rizen: adding on to what I said before, it would make more sense if 00:50:211 (2,3,4,5,1) - isn't jumpy
2016-02-13 20:41 Haruto: oh
2016-02-13 20:41 Haruto: well okay then
2016-02-13 20:43 Rizen: 01:13:329 (8) - maybe it'll flow better when stacked on top of previous circle 6?
2016-02-13 20:43 Rizen: but this is purely subjective
2016-02-13 20:44 Haruto: 01:13:329 (8) - what do you mean?
2016-02-13 20:44 Haruto: tho i dont really understand this one ._.
2016-02-13 20:45 Rizen: like at x:300 y:364
2016-02-13 20:45 Rizen: purely subjective though
2016-02-13 20:45 Rizen: ah ok, we'll skip that
2016-02-13 20:45 Rizen: 01:17:564 (5,1,2,3) - sounds kinda overmapped
2016-02-13 20:45 Rizen: I would of make them 1/2 sliders because the sound is held twice
2016-02-13 20:45 Rizen: so sliders would emphasise this nicely
2016-02-13 20:45 Haruto: not that overmapped imo
2016-02-13 20:45 Rizen: this is one of the cases where the large white tick isn't a downbeat to be clicked
2016-02-13 20:46 Haruto: alright then, i make them into slider
2016-02-13 20:46 Rizen: ah
2016-02-13 20:46 Rizen: actually
2016-02-13 20:47 Rizen: if you disagree, you don't have to change
2016-02-13 20:47 Rizen: xd
2016-02-13 20:47 Rizen: 01:23:917 (3,4) - I would ctrl+g this rhythm though
2016-02-13 20:47 Haruto: i know xd
2016-02-13 20:47 Rizen: makes the white tick there clickable
2016-02-13 20:48 Haruto: umm i'll do it later
2016-02-13 20:48 Haruto: so, noted
2016-02-13 20:49 Rizen: 01:43:682 (3,4) - try circle, 1/2 slider, circle
2016-02-13 20:49 Rizen: it just sounds nicer with the white tick clickable xd
2016-02-13 20:50 Haruto: it didn't work properly imo ;_; so no xd
2016-02-13 20:51 Rizen: 01:49:858 (1) - maybe NC this because the stream spacing is increasing after this point
2016-02-13 20:51 Haruto: added
2016-02-13 20:52 Rizen: 01:52:681 (11,12) - instead, maybe a 1/2 slider will play better
2016-02-13 20:52 Rizen: it would make a nicer transition
2016-02-13 20:52 Haruto: yeah it is
2016-02-13 20:52 Haruto: changed then
2016-02-13 20:53 Haruto: anymore?
2016-02-13 20:54 Rizen: yess
2016-02-13 20:54 Rizen: i'll come back to the chrous
2016-02-13 20:54 Haruto: okiee
2016-02-13 20:55 Rizen: umm, u know in the music
2016-02-13 20:55 Rizen: uhh
2016-02-13 20:55 Haruto: yes?
2016-02-13 20:55 Rizen: the sound which starts at times such as
2016-02-13 20:55 Rizen: 02:16:152 -
2016-02-13 20:55 Rizen: 02:16:682 -
2016-02-13 20:55 Rizen: 02:17:211 -
2016-02-13 20:55 Haruto: sadly no ;_;
2016-02-13 20:56 Haruto: is it instrument or?
2016-02-13 20:56 Haruto: lol
2016-02-13 20:56 Rizen: i don't know the name of it
2016-02-13 20:56 Haruto: rip
2016-02-13 20:56 Rizen: the held sound
2016-02-13 20:56 Haruto: ooh that...
2016-02-13 20:56 Rizen: not the drums
2016-02-13 20:56 Rizen: or the guitar
2016-02-13 20:57 Rizen: yeah, those thingies
2016-02-13 20:57 Rizen: If i were mapping this song, I would make those clickable
2016-02-13 20:57 Rizen: you seem to of followed purely drums
2016-02-13 20:58 Haruto: yes i do. i dont really follows those held sound
2016-02-13 20:58 Rizen: like, 02:16:505 (2,3) - ctrl+g this rhythm and imo it would sound better
2016-02-13 20:58 Haruto: ehh it is lol
2016-02-13 20:59 Rizen: 02:22:152 (2,3) - here too
2016-02-13 21:00 Haruto: done
2016-02-13 21:00 Rizen: 02:29:564 (6) - don't think this circle should be as spaced as now
2016-02-13 21:00 Rizen: if anything, the jump should be at 02:29:564 (6,1) - and not 02:29:035 (5,6) -
2016-02-13 21:01 Haruto: uh what should i do then xd
2016-02-13 21:01 Rizen: I would also space out 02:31:858 (5) - a bit more too
2016-02-13 21:01 Rizen: which one?
2016-02-13 21:01 Haruto: for this 02:29:564 (6,1) -
2016-02-13 21:02 Haruto: also, what do you mean by space out? is it increasing its Spacing?
2016-02-13 21:02 Haruto: xd
2016-02-13 21:02 Rizen: maybe 02:29:564 (6) - to x:361 y:201?
2016-02-13 21:02 Rizen: yeah, increase spacing
2016-02-13 21:02 Haruto: 02:29:564 (6) - tried, and done
2016-02-13 21:03 Haruto: 02:31:858 (5) - i'll think to increase it
2016-02-13 21:04 Rizen: if you listen closely, 02:37:682 (6) - sounds like it should start on 02:37:593 (6) -
2016-02-13 21:05 Haruto: uh it still point out the same place when i click the link above xd
2016-02-13 21:05 Haruto: you mean here 02:37:593 - ?
2016-02-13 21:05 Rizen: yeah
2016-02-13 21:05 Rizen: the (6) part screws it up xd
2016-02-13 21:06 Haruto: lol
2016-02-13 21:07 Rizen: 02:42:976 (3,4) - circle, 1/2 slider, circle?
2016-02-13 21:07 Haruto: rip, osu! got crashed again xd
2016-02-13 21:07 Haruto: tried
2016-02-13 21:07 Rizen: :(
2016-02-13 21:07 Rizen: did u save?
2016-02-13 21:07 Haruto: of course i save it
2016-02-13 21:08 Rizen: coolio
2016-02-13 21:09 Haruto: anymore?
2016-02-13 21:09 Rizen: yesh
2016-02-13 21:09 Haruto: nice
2016-02-13 21:10 Rizen: 02:53:741 (1) - rhythm starting from that point, http://puu.sh/n6koK/d7c26caa1c.jpg
2016-02-13 21:10 Rizen: maybe
2016-02-13 21:10 Rizen: ok going back to the chorus
2016-02-13 21:11 Haruto: did similiar way
2016-02-13 21:11 Haruto: alright
2016-02-13 21:12 Rizen: 02:06:976 (6,1) - I wouldn't make this a stack. In fact, I would of made it a jump
2016-02-13 21:12 Rizen: 02:09:093 (2,3) - ctrl+g'ing each slider individually may improve flow
2016-02-13 21:13 Haruto: 02:06:976 (6,1) - idk if a jump would fit nicely there xd. will consider about it
2016-02-13 21:13 Rizen: by improve flow, I mean at 02:09:446 (3,4) -
2016-02-13 21:13 Haruto: ok
2016-02-13 21:14 Haruto: done
2016-02-13 21:15 Rizen: following the pattern of 02:12:799 (1,2,3,4,5,6,7,8) - , wouldn't it make more sense to make 02:13:682 (6,7) - a jump?
2016-02-13 21:15 Haruto: doesn't 02:06:976 (6,1) - is already a jump?
2016-02-13 21:15 Rizen: wow, osu crashed
2016-02-13 21:15 Rizen: again
2016-02-13 21:16 Haruto: lmao same
2016-02-13 21:16 Haruto: are you using CE?
2016-02-13 21:16 Rizen: yes
2016-02-13 21:16 Rizen: I'm going to submit a query
2016-02-13 21:16 Rizen: to support page
2016-02-13 21:16 Haruto: welp i already postes some there
2016-02-13 21:16 Rizen: did they have the error code?
2016-02-13 21:17 Haruto: no i guess
2016-02-13 21:17 Rizen: ok
2016-02-13 21:17 Haruto: but i did give them my error code
2016-02-13 21:17 Rizen: because I managed to save it
2016-02-13 21:17 Haruto: ooh
2016-02-13 21:17 Rizen: ok
2016-02-13 21:17 Rizen: continuing on
2016-02-13 21:17 Haruto: obviously, no one replied my post there xd
2016-02-13 21:17 Haruto: alright continue to the map
2016-02-13 21:18 Rizen: did u see what I said at 02:13:505 (5,6,7,8) - ?
2016-02-13 21:19 Haruto: yes
2016-02-13 21:19 Haruto: you said i should make this 02:13:682 (6,7) - more jumpy
2016-02-13 21:19 Rizen: sorry, what was the response?
2016-02-13 21:19 Haruto: i said doesn't it already a jump there?
2016-02-13 21:20 Haruto: i followed the drum so i dont make a bigger jump there
2016-02-13 21:21 Rizen: ok
2016-02-13 21:21 Rizen: not really
2016-02-13 21:21 Rizen: 02:13:682 (6) - is evenly spaced out either way
2016-02-13 21:21 Rizen: ok
2016-02-13 21:21 Rizen: 02:14:211 (1,2,3,1,2,3,1,2,3) - just seems very tacky
2016-02-13 21:21 Rizen: there's no real sound to justify it in stacks of 3
2016-02-13 21:21 Haruto: tacky?
2016-02-13 21:22 Rizen: uhh
2016-02-13 21:22 Rizen: not really needed
2016-02-13 21:22 Haruto: ah i see..
2016-02-13 21:23 Rizen: if anything, it should be in stacked of 4
2016-02-13 21:23 Rizen: or just a normal stream
2016-02-13 21:23 Rizen: mm
2016-02-13 21:23 Haruto: um could you use some simple english i dont really understand those kind of words
2016-02-13 21:23 Haruto: ok i think i've reduced the spacing on the streams
2016-02-13 21:23 Haruto: *jumpstreams
2016-02-13 21:23 Rizen: the 3 stack stream, it's uh...
2016-02-13 21:24 Rizen: yeah those things
2016-02-13 21:24 Rizen: impractical
2016-02-13 21:24 Haruto: hmm
2016-02-13 21:24 Rizen: i think that's the right word
2016-02-13 21:24 Haruto: yeah i get it now lol
2016-02-13 21:25 Rizen: ok
2016-02-13 21:25 Rizen: after that, that'll be everything
2016-02-13 21:25 Haruto: so no more?
2016-02-13 21:26 Rizen: that's all I can find
2016-02-13 21:26 Rizen: looks like a quick opinion turned out to be an hour long
2016-02-13 21:26 Rizen: lol
2016-02-13 21:26 Haruto: alright then, thanks for giving quick opinions on my map Rizen ^^ you should've posted the chatlog so i can give you a kudos
2016-02-13 21:26 Haruto: yes an hour long lol
2016-02-13 21:26 Haruto: also about the spacing, are they consistent enough?
2016-02-13 21:28 Haruto: since NRG told me that i dont pay attention to the spacing, i become giving more attention to spacing rather then rhythms ><
2016-02-13 21:33 Haruto: sorry i dced, have you said anything after my last message?
Ciyus Miapah
kalau dh beres bilang ke ane ya

ane pengen rehitsounding ini map
/me runs
Topic Starter
Haruto
hitsoundingnya yg unik ya fort :v
btw, since the map has big osb size for now. dont use any big size hitsounds too, otherwise the map itself would be bigger and bigger. i'll contact del05 to reduce the effects
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply