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Ice - Entrance [OsuMania]

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Total Posts
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Topic Starter
_Zenith
This beatmap was submitted using in-game submission on 2016年4月23日 星期六 at 上午 11:08:13

Artist: Ice
Title: Entrance
Source: Cytus
Tags: MEGAtive Chapter II 2 Rayark Deemo
BPM: 180
Filesize: 3436kb
Play Time: 01:49
Difficulties Available:
  1. Hard - 4Key (3.29 stars, 962 notes)
  2. Insane - 4Key (3.86 stars, 1131 notes)
  3. MEGA's Extrance - 4Key (4.06 stars, 1206 notes)
  4. Normal - 4Key (1.74 stars, 397 notes)
Download: Ice - Entrance
Information: Scores/Beatmap Listing
---------------
Normal by me
Hard by me
Insane by me
MEGA's Extrance by MEGAtive


Special thanks
1.liaoxingyao -> Insane
2.E x e -> Insane
3.KcHecKa -> Normal, Hard
4.Xenophilius -> Hard
5.MEGAtive -> Easy(Normal), Normal, Hard
6.victorica_db -> Easy(Normal), Hard, Insane
7.Dellvangel -> Normal, Hard, Insane
8.Takane6 -> Mega's Insane(MEGA's Extrance), Insane
9.LastExceed -> Normal, Hard, Insane
10.Davin Fortune -> Normal, One star
11.Pizza -> Normal, Hard, Insane
12.Shinzo- -> MEGA's Insane(MEGA's Extrance), Insane
13.Obilariated -> Normal, MEGA's Insane(MEGA's Extrance)
14.MrCrussader -> Normal, Hard, Insane

Redownload before 2016/01/15, Renamed GD diff name.


Normal:8/5
Hard:8/5
Insane: 9/5
MEGA's Extrance: 3/5
liaoxingyao
先 换 个 m p 3
[General]
关了countdown,om不让开的
[EXTREME]
00:01:561
00:12:228 可2notes
00:09:561
00:06:895 可1note
00:06:673 (6673|3) - 这里可以和后面那个同一个轨
00:18:228 (18228|2) - 移到4?
00:44:117 这里故意漏一个真的感觉好怪 我觉得add上去好点
01:21:450 (81450|2) - 移到1?
01:46:228 这里可以继续1/3啊
别的没啥了,这曲子感觉全程都是1/3,都没什么好摸的
gl
liaoxingyao
.sorry for double post
Topic Starter
_Zenith

liaoxingyao wrote:

先 换 个 m p 3
[General]
关了countdown,om不让开的 Fixed
[EXTREME]
00:01:561
00:12:228 可2notes Fixed
00:09:561
00:06:895 可1note Fixed
00:06:673 (6673|3) - 这里可以和后面那个同一个轨 Fixed
00:18:228 (18228|2) - 移到4? Fixed
00:44:117 这里故意漏一个真的感觉好怪 我觉得add上去好点 Fixed
01:21:450 (81450|2) - 移到1? Fixed
01:46:228 这里可以继续1/3啊 Fixed
别的没啥了,这曲子感觉全程都是1/3,都没什么好摸的
gl
snexe
good luck

mod
2015-12-20 11:41 E x e: ill list down the undermapped sections first
2015-12-20 11:42 -[Apple]-: thx
2015-12-20 11:42 E x e: 00:12:228 - 00:22:895 -
2015-12-20 11:42 E x e: you can still map other sounds there
2015-12-20 11:42 E x e: 00:01:561 - 00:12:228 - you can make the other notes as double so they are as loud as the sound
2015-12-20 11:43 E x e: ok, these are the sections that spiked the star rating
2015-12-20 11:43 E x e: 00:38:895 - 00:41:561 -
2015-12-20 11:45 -[Apple]-: Can you write down them in my beatmap thread? Very thanks!!
2015-12-20 11:45 E x e: 01:23:561 - 01:25:561 - you might want to ask someone here to fix the sv
2015-12-20 11:45 E x e: ill just copy this chat and paste it there
2015-12-20 11:45 -[Apple]-: okay
2015-12-20 11:46 -[Apple]-: Very thanks!!!
2015-12-20 11:46 E x e: ok i think thats all
Topic Starter
_Zenith

E x e wrote:

good luck

mod
2015-12-20 11:41 E x e: ill list down the undermapped sections first
2015-12-20 11:42 -[Apple]-: thx
2015-12-20 11:42 E x e: 00:12:228 - 00:22:895 -
2015-12-20 11:42 E x e: you can still map other sounds there hmm... no
2015-12-20 11:42 E x e: 00:01:561 - 00:12:228 - you can make the other notes as double so they are as loud as the sound no
2015-12-20 11:43 E x e: ok, these are the sections that spiked the star rating Says actually,For now i don't think there will spike the star ranking...@#&(
2015-12-20 11:43 E x e: 00:38:895 - 00:41:561 -
2015-12-20 11:45 -[Apple]-: Can you write down them in my beatmap thread? Very thanks!!
2015-12-20 11:45 E x e: 01:23:561 - 01:25:561 - you might want to ask someone here to fix the sv
2015-12-20 11:45 E x e: ill just copy this chat and paste it there
2015-12-20 11:45 -[Apple]-: okay
2015-12-20 11:46 -[Apple]-: Very thanks!!!
2015-12-20 11:46 E x e: ok i think thats all
;)
KcHecKa
Overall:
I'm pretty sure you should add an "Easy" difficulty. I think it is required for mania
maps to get ranked. As for the song itself, the volume is very low. I had a hard
time hearing it over the ticking of the editor's metronome, though I don't think
thats really of the mapper's fault. The map seems to have correct bpm and
offset. "180 bpm at it's finest."
--------------------
Normal (4k):
The map/difficulty was pretty good. I like 1/3 maps. Just one small concern here
I recommend adding notes during the Kiai time, it would give the map more flow
during this time period. To give an example, please refer to this screenshot.
http://i.imgur.com/E5gBOTF.jpg <--- screenshot
--------------------
Hard (4k):
Pretty solid map. Just one problem as well.
01:41:561 seems way too chaotic. Please refer to this screenshot.
http://i.imgur.com/0B6TncU.jpg <--- screenshot

That's all I have to say.
Topic Starter
_Zenith

KcHecKa wrote:

Overall:
I'm pretty sure you should add an "Easy" difficulty. I think it is required for mania
maps to get ranked. As for the song itself, the volume is very low. I had a hard
time hearing it over the ticking of the editor's metronome, though I don't think
thats really of the mapper's fault. The map seems to have correct bpm and
offset. "180 bpm at it's finest." Well for now,I add a easy diff
--------------------
Normal (4k):
The map/difficulty was pretty good. I like 1/3 maps. Just one small concern here
I recommend adding notes during the Kiai time, it would give the map more flow
during this time period. To give an example, please refer to this screenshot.
http://i.imgur.com/E5gBOTF.jpg <--- screenshot Fixed
--------------------
Hard (4k):
Pretty solid map. Just one problem as well.
01:41:561 seems way too chaotic. Please refer to this screenshot.
http://i.imgur.com/0B6TncU.jpg <--- screenshot Fixed

That's all I have to say.
Xenophilius
From PM

Layouts:

4k: |0|1|2|3|


Hard
  1. First of all, the OD. 10 is really bad OD for an hard diff. You don't have so much LNs so high OD is right but 10 is definitely too high. Change to 9.
  2. 00:12:895 - You forgot a note for piano
  3. 00:38:895 (38895|0,38895|3,39006|1,39006|2,39117|3,39117|0,39228|1,39228|2,39339|1,39339|0,39450|2,39450|3,39561|1,39561|0,39673|2,39673|3,39784|1,39784|0,39895|2,39895|3,40006|1,40006|0,40117|2,40117|3,40228|3,40228|0,40339|2,40339|1,40450|3,40450|0,40561|1,40561|2,40673|3,40673|0,40784|2,40784|1,40895|1,40895|0,41006|2,41006|3,41117|1,41117|0,41228|2,41228|3,41339|1,41339|0,41450|2,41450|3) - Let me give you an advice on how to alternate well this 00:38:895 (38895|0,38895|3,39006|2,39006|1) - type of trill and this 00:39:339 (39339|1,39339|0,39450|3,39450|2) - .

    Drum and piano are 1/3. It's pretty strange to layer using pattern like 00:38:895 (38895|0,38895|3,39006|1,39006|2,39117|0,39117|3,39228|1,39228|2) - that have two instances of 00:38:895 (38895|0,38895|3,39006|2,39006|1) - . You should use 00:38:895 (38895|0,38895|3,39006|1,39006|2,39117|3,39117|0) - and 00:39:006 (39006|1,39006|2,39117|3,39117|0,39228|2,39228|1) - as basic patterns to alternate since they are formed by 3 chords and not 2. Or alternate 00:38:895 (38895|0,38895|3,39006|1,39006|2,39117|3,39117|0) - or 00:39:006 (39006|1,39006|2,39117|3,39117|0,39228|2,39228|1) - with 00:39:339 (39339|1,39339|0,39450|2,39450|3,39561|0,39561|1) - or 00:39:450 (39450|2,39450|3,39561|1,39561|0,39673|3,39673|2) - .

    Example: https://osu.ppy.sh/ss/4168335

    This is better because you alternate 3 notes chords and not 2 notes chords.
  4. 00:44:228 (44228|2,44339|2) - Remove this jack moving notes. This is not necessary and weird to play.
  5. 00:46:784 - Add note, this have the same sound of 00:46:450 - (also add hitsounds)
  6. 00:51:895 (51895|2) - Move to |0| for better simmetry
  7. 00:56:228 (56228|1,56228|3,56228|0) - Remove 1 note, not louder than 00:55:895 (55895|3,55895|2,56561|3,56561|0) -
  8. 01:02:450 (62450|3,62450|2,62561|3,62561|2) - This jack, if you want to jack you should jack also 01:02:117 (62117|0,62117|1,62228|3,62228|2,62339|1,62339|0) - since the sound is the same
  9. 01:13:228 (73228|3,73228|2,73339|3,73339|2) - Same ^
  10. 01:03:561 - I don't uunderstan 3 notes here, I thought it was for piano, but then you used 2 notes 01:04:561 - 01:04:895 - 01:05:228 - 01:05:561 - so, delete one note 01:03:561 - .
  11. 01:06:450 (66450|2,66673|2) - Delete, you ignored piano since 01:06:450 (66450|2,66673|2) - until 01:06:450 (66450|2,66673|2) - .
  12. 01:30:673 (90673|3,90673|2) - Move one of these here 01:30:450 - in |0| 01:30:450 (90450|1,90561|2,90561|3,90784|1,90784|0,90895|0,90895|3) - these have the same sound. 01:30:673 - this is lower than 01:30:450 (90450|1,90561|3,90561|2,90784|0,90784|1,90895|3,90895|0) -
  13. 01:35:673 (95673|3,95895|2,96117|0) - Delete for better transition.
  14. 01:38:784 - Add note |1|, as loud as 01:38:895 (98895|2,98895|0) -
  15. 01:40:117 (100117|2,100117|3,100228|2,100228|3) - Don't jack, you doesn't jacked the same sound before.
  16. 01:41:617 (101617|2,101673|1) - Delete. Or at least delete 01:41:617 (101617|2) - and add notes 01:41:617 (101617|2) - 01:42:117 - 01:42:339 -
  17. 01:44:061 (104061|1,104173|2) - Delete and add 01:44:117 -
  18. Abot SVs: I passed FC the song just because I know the song. SVs are pretty hard to read, consider changing x0,10 to something like 0,4
Topic Starter
_Zenith

Xenophilius wrote:

From PM

Layouts:

4k: |0|1|2|3|


Hard
  1. First of all, the OD. 10 is really bad OD for an hard diff. You don't have so much LNs so high OD is right but 10 is definitely too high. Change to 9. Fixed
  2. 00:12:895 - You forgot a note for piano Fixed
  3. 00:38:895 (38895|0,38895|3,39006|1,39006|2,39117|3,39117|0,39228|1,39228|2,39339|1,39339|0,39450|2,39450|3,39561|1,39561|0,39673|2,39673|3,39784|1,39784|0,39895|2,39895|3,40006|1,40006|0,40117|2,40117|3,40228|3,40228|0,40339|2,40339|1,40450|3,40450|0,40561|1,40561|2,40673|3,40673|0,40784|2,40784|1,40895|1,40895|0,41006|2,41006|3,41117|1,41117|0,41228|2,41228|3,41339|1,41339|0,41450|2,41450|3) - Let me give you an advice on how to alternate well this 00:38:895 (38895|0,38895|3,39006|2,39006|1) - type of trill and this 00:39:339 (39339|1,39339|0,39450|3,39450|2) - .

    Well I improve the pattern.I think your pattern is better than mine.

    Drum and piano are 1/3. It's pretty strange to layer using pattern like 00:38:895 (38895|0,38895|3,39006|1,39006|2,39117|0,39117|3,39228|1,39228|2) - that have two instances of 00:38:895 (38895|0,38895|3,39006|2,39006|1) - . You should use 00:38:895 (38895|0,38895|3,39006|1,39006|2,39117|3,39117|0) - and 00:39:006 (39006|1,39006|2,39117|3,39117|0,39228|2,39228|1) - as basic patterns to alternate since they are formed by 3 chords and not 2. Or alternate 00:38:895 (38895|0,38895|3,39006|1,39006|2,39117|3,39117|0) - or 00:39:006 (39006|1,39006|2,39117|3,39117|0,39228|2,39228|1) - with 00:39:339 (39339|1,39339|0,39450|2,39450|3,39561|0,39561|1) - or 00:39:450 (39450|2,39450|3,39561|1,39561|0,39673|3,39673|2) - .

    Example: https://osu.ppy.sh/ss/4168335
    Fixed

    This is better because you alternate 3 notes chords and not 2 notes chords.
  4. 00:44:228 (44228|2,44339|2) - Remove this jack moving notes. This is not necessary and weird to play.
  5. 00:46:784 - Add note, this have the same sound of 00:46:450 - (also add hitsounds)
  6. 00:51:895 (51895|2) - Move to |0| for better simmetry
  7. 00:56:228 (56228|1,56228|3,56228|0) - Remove 1 note, not louder than 00:55:895 (55895|3,55895|2,56561|3,56561|0) -
  8. 01:02:450 (62450|3,62450|2,62561|3,62561|2) - This jack, if you want to jack you should jack also 01:02:117 (62117|0,62117|1,62228|3,62228|2,62339|1,62339|0) - since the sound is the same
  9. 01:13:228 (73228|3,73228|2,73339|3,73339|2) - Same ^
  10. 01:03:561 - I don't uunderstan 3 notes here, I thought it was for piano, but then you used 2 notes 01:04:561 - 01:04:895 - 01:05:228 - 01:05:561 - so, delete one note 01:03:561 - .
  11. 01:06:450 (66450|2,66673|2) - Delete, you ignored piano since 01:06:450 (66450|2,66673|2) - until 01:06:450 (66450|2,66673|2) - .
    // Thats a long time ago's mod. For now,I added the piano note.
    All fixed
  12. 01:30:673 (90673|3,90673|2) - Move one of these here 01:30:450 - in |0| 01:30:450 (90450|1,90561|2,90561|3,90784|1,90784|0,90895|0,90895|3) - these have the same sound. 01:30:673 - this is lower than 01:30:450 (90450|1,90561|3,90561|2,90784|0,90784|1,90895|3,90895|0) -
  13. 01:35:673 (95673|3,95895|2,96117|0) - Delete for better transition.
  14. 01:38:784 - Add note |1|, as loud as 01:38:895 (98895|2,98895|0) -
  15. 01:40:117 (100117|2,100117|3,100228|2,100228|3) - Don't jack, you doesn't jacked the same sound before.
  16. 01:41:617 (101617|2,101673|1) - Delete. Or at least delete 01:41:617 (101617|2) - and add notes 01:41:617 (101617|2) - 01:42:117 - 01:42:339 -
  17. 01:44:061 (104061|1,104173|2) - Delete and add 01:44:117 -
  18. Abot SVs: I passed FC the song just because I know the song. SVs are pretty hard to read, consider changing x0,10 to something like 0,4
Fixed
All fixed
Thanks for mod.
MEGAtive

Ice - Entrance


Column
|1|2|3|4|

[General]
First of all, I'm going to point out the main problem here so you can get more knowledge in mapping osu!mania
Audio: The one you're using is in 128kbps. It's more recommended to use 192kbps since it sounds more clear. Luckily, I got the 192kbps here so I really recommend you to use this instead. 192kbps
Timing: Preview Point in Hard are unsnapped. Readjust it.
Hitsounds: For this map to be ranked, you need to hitsound all of the diff.
Graphic: BG are in 1365x768 . It should be 1366x768.

[Hard]
Mods
  • First of all, I'm just going to point out some problem here.
  1. Patterns are kind of random. But I'm not going to figure the pattern since it's not really a big issue. But you should be more aware.
  2. 00:12:228 - Here, you really missed those pianos. 00:12:339 - 00:12:450 - 00:12:561 - 00:12:673 and others until 00:22:895 . Hear it more carefully with 25% playback rate.
  3. Some inconsistencies are appeared randomly. Like how 00:43:895 being a double note and 00:41:895 - 00:42:228 or 00:42:561 are single note even though they're sounds same.
  4. Don't overuse trill that much. 00:47:784 (47784|1,47895|2,48006|1,48117|2,48228|1,48339|2,48450|1,48561|2,48673|1) are a very long trill which is not good for the handf balance while playing. Really recommend you to alternate the pattern into something like http://puu.sh/m2n10/bda986e7cc.png instead. Check patterns ahead if you find something like that existed again.
  5. Jacks aren't always a nice way of mapping. In cases, 00:56:784 (56784|1,56895|1) are a very uncomfortable Jack since you're reacting fast and you need to keep ahold on your pressing. It's commonly resulted as people releasing their hold at the LN. So, for this, try http://puu.sh/m2net/9151a16ae2.png instead so it's more comfortable.
  6. 01:09:895 - You're using Triple here because of the piano influences but you're using double in 01:08:895 - 01:03:561 - 01:04:561 - and other sections that influenced with Piano. Better you keep it into triple for consistency sake.
  7. 01:38:673 (98673|0,98784|0,98895|0) - This kind of Jacks should be avoided whenever it's possible. Move 01:38:673 (98673|0) to column |2| so it plays more nicely.
  8. 01:39:673 - Don't miss the pianos here since you just missed these Pianos. Check sections ahead too.
  9. 01:41:895 - You missed the kick sound here, so you should add notes here.
  10. 01:45:339 - You forgot to put note here since the drum stream still sounding here.

[Easy]
Keep the pattern simple. Like on 00:51:561 - 1/3 stream notes are a pretty complex pattern for Easy.
Remove those SVs. Easy Diffs are meant for beginner to learn playing. SVs are an advanced stuffs so you should stay away from using SVs on Easy.

[Normal]
Yes, this diff just need improvements on the patterning and the pattern consistencies.

Overall, you've been done well using those snapping. But the map itself still far from good. Good Luck.
Topic Starter
_Zenith

MEGAtive wrote:

Ice - Entrance


Column
|1|2|3|4|

[General]
First of all, I'm going to point out the main problem here so you can get more knowledge in mapping osu!mania
Audio: The one you're using is in 128kbps. It's more recommended to use 192kbps since it sounds more clear. Luckily, I got the 192kbps here so I really recommend you to use this instead. 192kbps
NO because i can't browse that website.
Timing: Preview Point in Hard are unsnapped. Readjust it. Says actually i don't know how to snap the preview point so i random choose one but its totally wrong.
Hitsounds: For this map to be ranked, you need to hitsound all of the diff. Fixed
Graphic: BG are in 1365x768 . It should be 1366x768.Fixed

[Hard]
Mods
  • First of all, I'm just going to point out some problem here.
  1. Patterns are kind of random. But I'm not going to figure the pattern since it's not really a big issue. But you should be more aware.
  2. 00:12:228 - Here, you really missed those pianos. 00:12:339 - 00:12:450 - 00:12:561 - 00:12:673 and others until 00:22:895 . Hear it more carefully with 25% playback rate. Fixed
  3. Some inconsistencies are appeared randomly. Like how 00:43:895 being a double note and 00:41:895 - 00:42:228 or 00:42:561 are single note even though they're sounds same. Fixed
  4. Don't overuse trill that much. 00:47:784 (47784|1,47895|2,48006|1,48117|2,48228|1,48339|2,48450|1,48561|2,48673|1) are a very long trill which is not good for the handf balance while playing. Really recommend you to alternate the pattern into something like http://puu.sh/m2n10/bda986e7cc.png instead. Check patterns ahead if you find something like that existed again.
    Fixed
  5. Jacks aren't always a nice way of mapping. In cases, 00:56:784 (56784|1,56895|1) are a very uncomfortable Jack since you're reacting fast and you need to keep ahold on your pressing. It's commonly resulted as people releasing their hold at the LN. So, for this, try http://puu.sh/m2net/9151a16ae2.png instead so it's more comfortable.Yea jacks are really nice way to mapping i agree that. fixed
  6. 01:09:895 - You're using Triple here because of the piano influences but you're using double in 01:08:895 - 01:03:561 - 01:04:561 - and other sections that influenced with Piano. Better you keep it into triple for consistency sake. Fixed
  7. 01:38:673 (98673|0,98784|0,98895|0) - This kind of Jacks should be avoided whenever it's possible. Move 01:38:673 (98673|0) to column |2| so it plays more nicely. Fixed
  8. 01:39:673 - Don't miss the pianos here since you just missed these Pianos. Check sections ahead too.
  9. 01:41:895 - You missed the kick sound here, so you should add notes here.
  10. 01:45:339 - You forgot to put note here since the drum stream still sounding here.
    All fixed.

[Easy]
Keep the pattern simple. Like on 00:51:561 - 1/3 stream notes are a pretty complex pattern for Easy.
Remove those SVs. Easy Diffs are meant for beginner to learn playing. SVs are an advanced stuffs so you should stay away from using SVs on Easy. Removed the SVs Fixed

[Normal]
Yes, this diff just need improvements on the patterning and the pattern consistencies.

Overall, you've been done well using those snapping. But the map itself still far from good. Good Luck.
Okay now i have a question:'How to improve the pattern?'If you can just give me some improve pattern ideas
Sandalphon
Learn how to reply mod before you request a new one
请先学会如何回Mod先吧,至少把改什么都写出来,最起码得尊重
Topic Starter
_Zenith

SanadaYukimura wrote:

Learn how to reply mod before you request a new one
请先学会如何回Mod先吧,至少把改什么都写出来,最起码得尊重
:) okay 感谢你的提醒,
个人因为学业忙可能没有太多时间去考虑那些关于mod的事情,只能匆匆忙忙的先回复一个'thanks for moding',
没想到太多关于尊重的问题
sry !!! :(
MEGAtive
For charting terminologies that's often used, check http://www.flashflashrevolution.com/vbz ... p?t=127628 since it has the most complete terminologies.

I'm going to point "some" (not all) basic on creating a nice-played patterns:
Lists
  1. Try to alternate notes on all columns if possible. 00:15:561 (15561|3,16228|3,16895|3) are considered an uncomfortable Jack since you are just using one finger while the other's resting. This kind of thing should be avoided if possible (Except you're following [google:1337]pitch[/google:1337] relevancy that's okay).
  2. 00:17:561 (17561|1) - Move this elsewhere since it's unecessary to Jack 00:17:339 (17339|1,17561|1) . While I'm recommending you to move 00:17:561 (17561|1) one column to the left. So it's more relevant with the pitch. I'm talking about this pitch relevancy things because there's a melodical instruments exists here, like Piano, Guitar, Violin, etc. But here, we're projecting it as if we're playing Piano. If the pitch's lower, put the note more to the left. If the pitch's higher, put the note more to the right. If the pitch is exactly the same, you can put the note on the same column as previous note. But jacking the notes aren't really needed in lower difficulties.
  3. For difficulties that aren't supposed to be hard, avoid using 1/3 or denser streams. 00:38:895 (38895|1,39006|2,39117|3,39228|0,39339|1,39450|2,39561|0,39673|1,39784|2,39895|0) - (I'm referring to the Normal Diff. But it's applied to the Easy Diff as well) are hard to pressed for beginners. Using patterns like http://puu.sh/m3w4g/10b6b41eb7.png are more approprite for Easy and Normal Diffs.
  4. Watch your consistencies with your patterns. Just like in 00:41:784 - You left this empty, while 00:42:117 - 00:42:450 - 00:42:784 - and ahead got this section's filled. You need to make the patterns more consistent.
  5. Make the pattern in 25% or 50% playback rate. So you can listen to the instruments you've been following precisely.
  6. Test the pattern. If it's comfortable to you, then it's okay.
  7. Ask people to test your map. Their opinion are a good foundation for you to create a nice patterns.

That's not covering all of the "how to improving the pattern". But you will get used to it. Just keep mapping. ;)
Topic Starter
_Zenith

MEGAtive wrote:

For charting terminologies that's often used, check http://www.flashflashrevolution.com/vbz ... p?t=127628 since it has the most complete terminologies.

I'm going to point "some" (not all) basic on creating a nice-played patterns:
Lists
  1. Try to alternate notes on all columns if possible. 00:15:561 (15561|3,16228|3,16895|3) are considered an uncomfortable Jack since you are just using one finger while the other's resting. This kind of thing should be avoided if possible (Except you're following [google:1337]pitch[/google:1337] relevancy that's okay). Fixed
  2. 00:17:561 (17561|1) - Move this elsewhere since it's unecessary to Jack 00:17:339 (17339|1,17561|1) . While I'm recommending you to move 00:17:561 (17561|1) one column to the left. So it's more relevant with the pitch. I'm talking about this pitch relevancy things because there's a melodical instruments exists here, like Piano, Guitar, Violin, etc. But here, we're projecting it as if we're playing Piano. If the pitch's lower, put the note more to the left. If the pitch's higher, put the note more to the right. If the pitch is exactly the same, you can put the note on the same column as previous note. But jacking the notes aren't really needed in lower difficulties.
    Fixed
  3. For difficulties that aren't supposed to be hard, avoid using 1/3 or denser streams. 00:38:895 (38895|1,39006|2,39117|3,39228|0,39339|1,39450|2,39561|0,39673|1,39784|2,39895|0) - (I'm referring to the Normal Diff. But it's applied to the Easy Diff as well) are hard to pressed for beginners. Using patterns like http://puu.sh/m3w4g/10b6b41eb7.png are more approprite for Easy and Normal Diffs.Fixed
  4. Watch your consistencies with your patterns. Just like in 00:41:784 - You left this empty, while 00:42:117 - 00:42:450 - 00:42:784 - and ahead got this section's filled. You need to make the patterns more consistent.Fixed
  5. Make the pattern in 25% or 50% playback rate. So you can listen to the instruments you've been following precisely.
  6. Test the pattern. If it's comfortable to you, then it's okay.
  7. Ask people to test your map. Their opinion are a good foundation for you to create a nice patterns.

That's not covering all of the "how to improving the pattern". But you will get used to it. Just keep mapping. ;)
Thanks for moding!
Topic Starter
_Zenith
hmm...I just update the map to the pending.

Added a GD by MEGAtive.
:)
[Emiria]
首先把你几把的NM音效全部改成soft
还有你的hitsound好蠢 毁曲
EZ
00:01:561 - double
00:02:228 - 写主钢琴
01:18:228 - 条子起始别加note
01:35:561 (95561|0,95895|3) - 删了
01:38:784 - 鼓写上
01:40:895 - 别写锁手面 和上面一样
01:45:450 - https://osu.ppy.sh/ss/4209418
NM
删了吧
HD
00:01:561 - 这里开始主节奏的钢琴写上
00:38:895 - 什么几把 删光重做 建议是做点连点
01:07:784 - 这样的改简单吧 HARD别这么难
00:51:561 - https://osu.ppy.sh/ss/4209462
你全程写钢琴好了 别写01:33:561 (93561|3) - 这个鼓了
还有你吧clap删光 有点难听
insane
开始的地方和我说的hard的地方一样
00:12:450 - 这里开始的钢琴为啥不写 都是insnae了
00:33:784 - 这里的怎么不安音高写
00:33:784 - ctrl h
00:56:895 - 钢琴别停
01:18:784 - 鼓漏
01:23:561 - 这边做成3乱
01:26:228 (86228|1,86228|3,86228|0) - 这边为啥要三键 三键很大声?
01:41:561 - 钢琴有停顿的 你自己检查一下
01:46:117 - 1/8这里才结束
1/8重排版 。
Davin Fortune
SHOOT SHOOT SHOOT

WAIT MY MOD :D
Dellvangel
Hi, here is my mod, requested form PM-forum. and you chat me in game till i don't know how many times already, lol.

1|2|3|4
[Normal]
00:05:117 (5117|1) - move to 3 for balance.
00:50:561 - https://osu.ppy.sh/ss/4214899 is better imo.
00:52:561 (52561|0,53228|1) - swap the col, 1 to 2, 2 to 1 for balance and avoid 1/1 beat jack.
01:03:228 (63228|1,63561|2) - swap the col, ^
01:15:228 (75228|2) - move to 2? hand balance.
01:20:895 (80895|2) - move to 2 for balance.
01:38:228 (98228|2) - move to 2, ^

[Hard]
Note: The gap between Normal and Hard is too big, i think you need to make this diff easier or make Normal diff little harder.

00:20:228 (20228|1) - move to 1? different sound with 00:18:895 (18895|1) - .
00:42:673 (42673|3) - to col 3, then 00:42:784 (42784|2) - to col 4, for better flow.
00:56:784 (56784|3) - move to 2, easier for play.
01:02:784 (62784|3) - move to 2, easier for play and better flow imo.
01:10:228 (70228|3) - move to col 1? hand balance.
01:45:395 - https://osu.ppy.sh/ss/4214977 is better imo.

[Insane]
00:28:673 (28673|2) - move to 2? hand balance.
01:45:228 - start here, idk how many times i look, this part is weird, may be try something like this https://osu.ppy.sh/ss/4215016 .

Good luck! :)
Topic Starter
_Zenith

victorica_db wrote:

首先把你几把的NM音效全部改成soft
还有你的hitsound好蠢 毁曲
EZ
00:01:561 - double
00:02:228 - 写主钢琴
01:18:228 - 条子起始别加note
01:35:561 (95561|0,95895|3) - 删了
01:38:784 - 鼓写上
01:40:895 - 别写锁手面 和上面一样
01:45:450 - https://osu.ppy.sh/ss/4209418
Fixed

NM
删了吧 Deleted
HD
00:01:561 - 这里开始主节奏的钢琴写上 Fixed
00:38:895 - 什么几把 删光重做 建议是做点连点 Fixed
01:07:784 - 这样的改简单吧 HARD别这么难 Fixed
00:51:561 - https://osu.ppy.sh/ss/4209462
你全程写钢琴好了 别写01:33:561 (93561|3) - 这个鼓了 Fixed
还有你吧clap删光 有点难听 性药说这个clap还行
insane
开始的地方和我说的hard的地方一样
00:12:450 - 这里开始的钢琴为啥不写 都是insnae了
00:33:784 - 这里的怎么不安音高写 hmmm 音高写? Fixed
00:33:784 - ctrl h Fixed
00:56:895 - 钢琴别停 Fixed
01:18:784 - 鼓漏 Fixed
01:23:561 - 这边做成3乱 Fixed
01:26:228 (86228|1,86228|3,86228|0) - 这边为啥要三键 三键很大声?Fixed
01:41:561 - 钢琴有停顿的 你自己检查一下 fixed
01:46:117 - 1/8这里才结束 Fixed
1/8重排版 Check later
Thanks for moding!
Topic Starter
_Zenith

Dellvangel wrote:

Hi, here is my mod, requested form PM-forum. and you chat me in game till i don't know how many times already, lol.

1|2|3|4
[Normal]
00:05:117 (5117|1) - move to 3 for balance.
00:50:561 - https://osu.ppy.sh/ss/4214899 is better imo.
00:52:561 (52561|0,53228|1) - swap the col, 1 to 2, 2 to 1 for balance and avoid 1/1 beat jack.
01:03:228 (63228|1,63561|2) - swap the col, ^
01:15:228 (75228|2) - move to 2? hand balance.
01:20:895 (80895|2) - move to 2 for balance.
01:38:228 (98228|2) - move to 2, ^

[Hard]
Note: The gap between Normal and Hard is too big, i think you need to make this diff easier or make Normal diff little harder.

00:20:228 (20228|1) - move to 1? different sound with 00:18:895 (18895|1) - .
00:42:673 (42673|3) - to col 3, then 00:42:784 (42784|2) - to col 4, for better flow.
00:56:784 (56784|3) - move to 2, easier for play.
01:02:784 (62784|3) - move to 2, easier for play and better flow imo.
01:10:228 (70228|3) - move to col 1? hand balance.
01:45:395 - https://osu.ppy.sh/ss/4214977 is better imo.

[Insane]
00:28:673 (28673|2) - move to 2? hand balance.
01:45:228 - start here, idk how many times i look, this part is weird, may be try something like this https://osu.ppy.sh/ss/4215016 .

Good luck! :)
All fixed,
Thanks for moding!
Takane6
hello o/
ene here >w</

[General]
aaaaaaaa
the kiai and preview point should be started at 01:25:561 - aaaaaaaa


1 2 3 4

MEGA's Insane
00:26:228 - delete 1 note? bcause there is no additional piano sound that same as 00:26:895 -
00:27:895 - the same ^
01:13:006 (73006|1,73117|3,73339|0,73450|3) - its oke to make it each of this two note and jacks... since this part should be hard... anc consistency with this similar sound too 01:07:784 (67784|3,67784|2,67895|0,67895|3,68117|1,68117|0) -
--
if u make three note here for 1 piano and 2 note for kick ( 01:20:561 (80561|1,80561|2,80561|0,80895|1,80895|3,80895|2) - )... then add note at here too >>> 01:20:228 -
--
01:18:228 (78228|3,78561|0) - this LN.. why not make it same as >>> 00:56:895 (56895|0,57228|1) - ??? it has a exact same sound
--
01:29:673 - there still a piano here.. same as 01:28:006 -
01:30:673 - delete 1 note ?... there is no same sound 01:30:450 (90450|2,90450|3,90561|1,90561|2,90784|2,90784|3) -
01:31:784 - delete ? for consistency with 01:26:450 -
01:32:450 - delete ? for consistency with 01:27:117 -
--




Insane
00:22:895 - better make this 3 note for emphasis this heavy beat sound (same as 00:28:228 - )
00:30:895 - add 1 note? bcause there is an additional piano sound that same as 00:30:228 -
00:31:228 - delete 1 note? bcause there is no additional piano sound that same as 00:30:228 -
00:35:895 - delete 1 note? bcause there is no additional piano sound that same as 00:30:228 -
00:56:784 (56784|1,56895|1) - this two doesnt hve the same sound... move 00:56:895 (56895|1) - to col 4
00:56:895 (56895|3) - add note for piano here
01:13:561 - add note at 3... its still fine to make that part jack and since there is a finish sound there
--
01:18:784 - add note here for consistency with 01:19:228 - 01:19:895 -
01:18:228 (78228|3,78561|2) - this LN.. why not make it same as >>> 00:56:895 (56895|0,57228|3) - ??? it has a exact same sound
^ if u accept this... then add one more note at 01:18:895 -
--
01:25:561 - the sound is loud and hve a finish sound too... add note here will be fine
01:26:228 - add note here... for consistency with 01:26:561 (86561|2,86561|0,86561|3) - 01:26:895 (86895|0,86895|2,86895|1) -
--
01:26:895 (86895|2) - move to 4
01:27:006 (87006|3) - move to 3
01:27:228 (87228|1) - move to 4
01:27:339 (87339|3) - move to 2
^ for prevent this jacks 01:26:784 (86784|2,86895|2,87117|1,87228|1) -
--
01:29:561 (89561|1,89673|0) - switch collumns for prevent 01:29:450 (89450|1,89561|1) - jack
01:31:561 (91561|2,91673|1) - switch collumns for prevent 01:31:450 (91450|2,91561|2) - jack
01:32:228 (92228|2,92339|0) - switch collumns for prevent 01:32:117 (92117|2,92228|2) - jack
01:35:561 (95561|1) - move to 4 for prevent tri-jacks
--


thats all maybe?
gud map btw >w<
ene out o/
LastExceed
Insane
00:35:895 (35895|3,35895|1,36228|1,36228|3) - I don't see why these are doubles (make them single like all the others)
00:56:784 (56784|1,56895|1) - these two feel a bid odd (move them to different lanes)
01:06:450 - these's a single note missing in here (probably col 3)
01:35:450 (95450|1,95561|1,95673|1,95784|2,95895|2,96006|3,96117|3) - again, move them to different lanes
01:44:228 (104228|0,104228|3,104284|1,104339|2,104395|3,104450|0,104506|1,104561|2,104617|3,104673|1,104728|2,104784|0,104839|3,104895|2,104950|1,105006|0,105061|3,105117|2,105173|1,105228|0,105284|1,105339|2,105395|0,105450|2,105506|1,105561|3,105617|2,105673|0,105728|1,105784|3,105839|2,105895|0,105950|1,106006|3,106061|2,106117|0,106173|1,106228|3) - this feels very chaotic, maybe don't switch the pattern that often
01:46:284 (106284|1,106284|2) - Maybe add some single notes next to this slider since the melody goes on but all of a sudden the notes are missing.

hard
00:02:228 (2228|0,2895|3,4228|3) - I think these need to be double as well (since thats how the pattern goes on)
00:07:784 (7784|1,7784|3,8006|3,8006|2,8228|0,8228|2) - Why are these doubles? make them single instead.
00:09:117 (9117|0) - Move this one to col 1 instead of 0
00:12:006 (12006|3) - Move this one to col 0 instead of 3
00:12:895 (12895|2,13561|0,14228|3,14895|2,15561|1,16228|3,16895|2,17117|1,17339|2,18228|3,18895|1,19561|3,20228|0,20895|3,21561|2,22228|0) - Make these doubles
00:38:895 (38895|0) - Make it a double
01:41:561 (101561|0,101673|2,101673|1,101784|0,101784|3,101895|1,101895|2,102006|3,102006|0,102117|1,102228|0,102228|2,102339|3,102450|0,102450|2,102561|1,102673|2,102673|3,102784|0,102895|1,102895|3,103006|2,103117|0,103228|1,103228|3,103339|2,103450|3,103450|1,103561|2,103673|0,103784|1,103895|2,104006|3,104117|2,104228|0,104284|1,104339|2,104395|3,104450|0,104506|1,104561|2,104617|3,104673|0,104728|1,104784|2,104839|3,104895|0,104950|1,105006|2,105061|3,105117|0,105173|1,105228|2,105284|3,105339|2,105395|0,105450|1,105506|3,105561|2,105617|0,105673|1,105728|3,105784|2,105839|0,105895|1,106006|2,106117|1,106228|3,106228|2,106895|0,106895|1,106895|3,106895|2) - I think this is a bit too hard for a 3* diff

Normal
00:01:784 - there are 2 single notes missing in the beginning
00:50:895 (50895|3,50895|0) - random double? make it a single
00:51:561 (51561|0,51895|3,52006|1,52117|2,52228|0,52228|3) - either use ln OR stairs, but dont switch in such a short period of time ( I recommend using a slider like you did here 01:12:895 (72895|1,73561|3,73561|0) because stairs are a bit hard for 2*
01:00:561 (60561|3,60561|2) - random double again?
01:22:895 (82895|3) - move to col0 or col2
MEGAtive

Takane6 wrote:

hello o/
ene here >w</

[General]
aaaaaaaa
the kiai and preview point should be started at 01:25:561 - aaaaaaaa Lol okay, I don't check this before XD


1 2 3 4

MEGA's Insane
00:26:228 - delete 1 note? bcause there is no additional piano sound that same as 00:26:895 -
00:27:895 - the same ^ Both Applied
01:13:006 (73006|1,73117|3,73339|0,73450|3) - its oke to make it each of this two note and jacks... since this part should be hard... anc consistency with this similar sound too 01:07:784 (67784|3,67784|2,67895|0,67895|3,68117|1,68117|0) - Okay, applied
--
if u make three note here for 1 piano and 2 note for kick ( 01:20:561 (80561|1,80561|2,80561|0,80895|1,80895|3,80895|2) - )... then add note at here too >>> 01:20:228 - Woops, missed that. Fixed.
--
01:18:228 (78228|3,78561|0) - this LN.. why not make it same as >>> 00:56:895 (56895|0,57228|1) - ??? it has a exact same sound Hmm, changed the earlier LNs.
--
01:29:673 - there still a piano here.. same as 01:28:006 - Lol missed that one. Fixed.
01:30:673 - delete 1 note ?... there is no same sound 01:30:450 (90450|2,90450|3,90561|1,90561|2,90784|2,90784|3) - Got the wet snare and the Piano. Double is reasonable. *pun
01:31:784 - delete ? for consistency with 01:26:450 -
01:32:450 - delete ? for consistency with 01:27:117 - Both are added.
--

thats all maybe?
gud map btw >w<
ene out o/
Thanks for modding.
MEGA's Insane
LastExceed
Hi again,
I found a mp3 with a better sound quality
https://www.dropbox.com/s/9ft4i9m4v18cx ... e.mp3?dl=0
Davin Fortune
Hello
I'm here only mod pattern, not a deep mod
Note : i will do the deep mod later on


Sensebility Problem on Normal diff
Okay, maybe the note is right(i dont do the note check), but feel strange on it
1. start from 00:38:895 - until 00:41:561 - , you should make it more complicated or more crowded with notes, since this part is intresting part(since many people make this part as kiai), i feel very strange when play this part while part before this is crowded, it make the player become more spiritful and then i feel bored or dissapointed with this
01:25:895 - ^
2. After that part ^, make sure it is quiet with the note, less note
3. 00:52:228 - this part also make them less
4. this part should make it more less notes than ^, cause feel that part is more silent
5. 01:41:561 - this part more crowded/make it more intresting
. I see some part aren't using LN and using notes, well it will be okay when the notes make the player feel the beat, but it doesnt effect much

Solving Aimod
01:36:228 - deltee this kiai's limit, make them just into 1
Solve it by yourself for preview point, just make the kiai at intresting point that i point out before
idk i just feel the beginning part isn't using 180 bpm :D

Note : Don't use dat mp3 that chris give to you, you should search the other one with 192 kbps
if you cant find 192 kbps mp3 then take that 160 kbps mp3 from chris :D
Topic Starter
_Zenith

Takane6 wrote:

hello o/
ene here >w</

[General]
aaaaaaaa
the kiai and preview point should be started at 01:25:561 - aaaaaaaa


1 2 3 4

MEGA's Insane
00:26:228 - delete 1 note? bcause there is no additional piano sound that same as 00:26:895 -
00:27:895 - the same ^
01:13:006 (73006|1,73117|3,73339|0,73450|3) - its oke to make it each of this two note and jacks... since this part should be hard... anc consistency with this similar sound too 01:07:784 (67784|3,67784|2,67895|0,67895|3,68117|1,68117|0) -
--
if u make three note here for 1 piano and 2 note for kick ( 01:20:561 (80561|1,80561|2,80561|0,80895|1,80895|3,80895|2) - )... then add note at here too >>> 01:20:228 -
--
01:18:228 (78228|3,78561|0) - this LN.. why not make it same as >>> 00:56:895 (56895|0,57228|1) - ??? it has a exact same sound
--
01:29:673 - there still a piano here.. same as 01:28:006 -
01:30:673 - delete 1 note ?... there is no same sound 01:30:450 (90450|2,90450|3,90561|1,90561|2,90784|2,90784|3) -
01:31:784 - delete ? for consistency with 01:26:450 -
01:32:450 - delete ? for consistency with 01:27:117 -
--




Insane
00:22:895 - better make this 3 note for emphasis this heavy beat sound (same as 00:28:228 - )
00:30:895 - add 1 note? bcause there is an additional piano sound that same as 00:30:228 -
00:31:228 - delete 1 note? bcause there is no additional piano sound that same as 00:30:228 -
00:35:895 - delete 1 note? bcause there is no additional piano sound that same as 00:30:228 -
00:56:784 (56784|1,56895|1) - this two doesnt hve the same sound... move 00:56:895 (56895|1) - to col 4
00:56:895 (56895|3) - add note for piano here
01:13:561 - add note at 3... its still fine to make that part jack and since there is a finish sound there
--
01:18:784 - add note here for consistency with 01:19:228 - 01:19:895 -
01:18:228 (78228|3,78561|2) - this LN.. why not make it same as >>> 00:56:895 (56895|0,57228|3) - ??? it has a exact same sound
^ if u accept this... then add one more note at 01:18:895 -
--
01:25:561 - the sound is loud and hve a finish sound too... add note here will be fine
01:26:228 - add note here... for consistency with 01:26:561 (86561|2,86561|0,86561|3) - 01:26:895 (86895|0,86895|2,86895|1) -
--
01:26:895 (86895|2) - move to 4
01:27:006 (87006|3) - move to 3
01:27:228 (87228|1) - move to 4
01:27:339 (87339|3) - move to 2
^ for prevent this jacks 01:26:784 (86784|2,86895|2,87117|1,87228|1) -
--
01:29:561 (89561|1,89673|0) - switch collumns for prevent 01:29:450 (89450|1,89561|1) - jack
01:31:561 (91561|2,91673|1) - switch collumns for prevent 01:31:450 (91450|2,91561|2) - jack
01:32:228 (92228|2,92339|0) - switch collumns for prevent 01:32:117 (92117|2,92228|2) - jack
01:35:561 (95561|1) - move to 4 for prevent tri-jacks
--


thats all maybe?
gud map btw >w<
ene out o/
All applied. Thanks for mod!
Pizza
Hi Apple!
Here's mod from me :D

A few mods from me
0 - 1 - 2 - 3
Normal
00:22:895 - 00:33:561 - A bit unconsistent pattern here, well, those are still same section, use same pattern instead. new player be like "Hmm nice enjoy maps" *suddenly pattern change a bit fast* "What the firetruck, didn't expect that" lol xD Please be consistent on here

Hard
00:04:228 (4228|0) - Add note here
00:10:006 (10006|2,10450|2) - Move to 1
00:11:117 (11117|3,11561|3,12006|3,12228|3) - Well maybe you can use other side for balanced pattern

Insane
00:20:673 (20673|1) - Missplaced?
00:25:228 (25228|1,25339|0,25450|1,25561|0,25673|1,25784|0) - Well a bit too much on the right side, maybe you can use balanced pattern instead
00:58:117 (58117|2,58228|3,58339|2,58450|3,58561|2,58673|3,58784|2,58895|3,59006|2) - ^
Well, your main problem is unbalanced pattern, i see the coloumn 3 is too much used than coloum 0
Anyway great maps! :D I'm Cytus & Deemo player too btw
Just that :D
Topic Starter
_Zenith

FINDT wrote:

Hi Apple!
Here's mod from me :D

A few mods from me
0 - 1 - 2 - 3
Normal
00:22:895 - 00:33:561 - A bit unconsistent pattern here, well, those are still same section, use same pattern instead. new player be like "Hmm nice enjoy maps" *suddenly pattern change a bit fast* "What the firetruck, didn't expect that" lol xD Please be consistent on here

Hard
00:04:228 (4228|0) - Add note here
00:10:006 (10006|2,10450|2) - Move to 1
00:11:117 (11117|3,11561|3,12006|3,12228|3) - Well maybe you can use other side for balanced pattern

Insane
00:20:673 (20673|1) - Missplaced?
00:25:228 (25228|1,25339|0,25450|1,25561|0,25673|1,25784|0) - Well a bit too much on the right side, maybe you can use balanced pattern instead
00:58:117 (58117|2,58228|3,58339|2,58450|3,58561|2,58673|3,58784|2,58895|3,59006|2) - ^
Well, your main problem is unbalanced pattern, i see the coloumn 3 is too much used than coloum 0
Anyway great maps! :D I'm Cytus & Deemo player too btw
Just that :D
All applied.Thanks for mod!
Shinzo-

MOD READY


Mod by Request by -[Apple]-



4K

[1|2|3|4]


Mod Inside
[General]

AiMod
  1. please fix this on MEGA's Insane and the other diff for the unsnapped kiai
Timing
  1. please delete this unnecesary timing on MEGA's Insane
Difficulty
  1. consider nerf the Hard diff since it's too near to Insane and too far from Normal diff
Metadata/Song Setup
  1. add Rayark to the Tags also you dont need 2 Chapter on the Tags, delete one of it

[MEGA's Insane]
00:27:898 - why 2 note ? it just inconsistent with 00:22:454 -
00:38:898 (38898|3) - move to 2 and 00:40:676 (40676|0) - move to 3 for pitch
01:01:454 (61454|2,61565|1,61565|0,61676|3,61676|2,61787|1) - consider Ctrl H for pitch
01:07:342 - should be 3 note for the piano/kick/sound that simmilar to 01:07:565 (67565|3,67565|2) -
01:30:231 (90231|2,90231|3,90454|0,90454|1) - consider making them just 1 note since there's just a piano

[Insane]
00:12:454 (12454|3) - move to 1, no same pitch that can be in a same collumn with 00:12:454 (12454|3,12676|3) -
00:14:454 (14454|3) - move to 1 00:16:454 (16454|3) - move to 1 please, those jack is really unnecesary also 00:21:120 (21120|3,21342|3,21787|3,22009|3) -
00:30:342 - why 2 note ? it's inconsistent please delete one of it
00:38:676 - this part is just harder than MEGA's Insane
00:56:898 (56898|3,57009|2) - move 1 collumn to left 00:56:898 (56898|3,57009|3) - this jack is really unnesecary
01:06:342 (66342|0) - move to 01:06:231 - the piano is 01:06:231 - here not 01:06:342 - take a look on MEGA's diff and what you do on 01:16:898 -
01:18:009 - add note please, you can't suddenly stop following the kick
01:25:342 - i dont' want to mod this part till end, it just full of unnecesary jack also 01:35:787 (95787|3,95898|3) - has a kick and please make it diffrent with 01:35:454 (95454|1,95565|2,95676|2) -

Good Luck
MEGAtive

Shinzo- wrote:

MOD READY


Mod by Request by -[Apple]-



4K

[1|2|3|4]


Mod Inside
[General]

AiMod
  1. please fix this on MEGA's Insane and the other diff for the unsnapped kiai
Timing
  1. please delete this unnecesary timing on MEGA's Insane
Difficulty
  1. consider nerf the Hard diff since it's too near to Insane and too far from Normal diff
Metadata/Song Setup
  1. add Rayark to the Tags also you dont need 2 Chapter on the Tags, delete one of it

[MEGA's Insane]
00:27:898 - why 2 note ? it just inconsistent with 00:22:454 - Lol fixed. Misplaced notes.
00:38:898 (38898|3) - move to 2 and 00:40:676 (40676|0) - move to 3 for pitch Moved both
01:01:454 (61454|2,61565|1,61565|0,61676|3,61676|2,61787|1) - consider Ctrl H for pitch Applied
01:07:342 - should be 3 note for the piano/kick/sound that simmilar to 01:07:565 (67565|3,67565|2) - Added
01:30:231 (90231|2,90231|3,90454|0,90454|1) - consider making them just 1 note since there's just a piano I'm actually focusing on the wet snare as well. So I delete the 01:30:342 - 01:30:565 - parts

Good Luck
Thanks for modding.
MEGA's Insane
Topic Starter
_Zenith

Shinzo- wrote:

MOD READY


Mod by Request by -[Apple]-



4K

[1|2|3|4]


Mod Inside
[General]

AiMod
  1. please fix this on MEGA's Insane and the other diff for the unsnapped kiai
Timing
  1. please delete this unnecesary timing on MEGA's Insane
Difficulty
  1. consider nerf the Hard diff since it's too near to Insane and too far from Normal diff
Metadata/Song Setup
  1. add Rayark to the Tags also you dont need 2 Chapter on the Tags, delete one of it

All fixed

[Insane]
00:12:454 (12454|3) - move to 1, no same pitch that can be in a same collumn with 00:12:454 (12454|3,12676|3) - Fixed
00:14:454 (14454|3) - move to 1 00:16:454 (16454|3) - move to 1 please, those jack is really unnecesary also 00:21:120 (21120|3,21342|3,21787|3,22009|3) - Fixed
00:30:342 - why 2 note ? it's inconsistent please delete one of itFixed
00:38:676 - this part is just harder than MEGA's InsaneActually you're right.But overall,MEGA's insane harder than this.
00:56:898 (56898|3,57009|2) - move 1 collumn to left 00:56:898 (56898|3,57009|3) - this jack is really unnesecaryFixed
01:06:342 (66342|0) - move to 01:06:231 - the piano is 01:06:231 - here not 01:06:342 - take a look on MEGA's diff and what you do on 01:16:898 - Fixed
01:18:009 - add note please, you can't suddenly stop following the kick Fixed
01:25:342 - i dont' want to mod this part till end, it just full of unnecesary jack also 01:35:787 (95787|3,95898|3) - has a kick and please make it diffrent with 01:35:454 (95454|1,95565|2,95676|2) - Fixed

Good Luck
Thanks for modding!
Obilariated
Happy New Year ^^ ~ from PIERCE's Modding Team (sorry for the delay)

Let's us begin

0 | 1 | 2 | 3


[General]
  1. Uninherited timing sections must be the same in every difficulty of the mapset. (Ranking Rules)
  2. Same as preview point & Tags
  3. Mods below according to your current timing
  4. From Normal to Hard - random pattern (But it's still acceptable) in result lost of hand-balance
  5. I'll mod one of your diff in details, overall the others (except MEGA's diff) have similar problems, you might wanna check that
[Normal]
  1. 00:40:120 (40120|1,40120|2) - nudge to left once (make a broken stair) ~ 00:40:454 (40454|1) - Move to 2 if you prefer
  2. 00:51:342 (51342|0) - Does this LN has it mean?
  3. 01:01:676 (61676|0) - Move to 3
  4. 01:02:231 (62231|2) - Move to 1
  5. 01:02:565 (62565|2,62676|1) - Ctrl + H
  6. 01:05:342 (65342|2) - Move to 0
  7. 01:17:676 (77676|3) - Move to 0
  8. 01:22:676 (82676|3,83009|1) - nudge to left once
  9. 01:30:009 (90009|3) - Move to 2
  10. 01:30:231 (90231|1) - move to 3
  11. 01:30:342 (90342|3) - Move to 0
  12. 01:40:676 (100676|3) - This note end at 01:41:009 ~ to be consisted with others section
  13. 01:45:009 (105009|2) - Move to 3 ~ 01:45:676 (105676|3) - Move to 0 ~ (Prevents create mini-jacks)
[MEGA's Insane]
  1. Lively diff to play but still ...
  2. 00:22:676 to 00:25:342 - Need hand balance here
  3. 00:28:009 to 00:30:676 - ^
MOD END

Thanks for requested :)
Topic Starter
_Zenith

Obilariated wrote:

Happy New Year ^^ ~ from PIERCE's Modding Team (sorry for the delay)

Let's us begin

0 | 1 | 2 | 3


[General]
  1. Uninherited timing sections must be the same in every difficulty of the mapset. (Ranking Rules)
  2. Same as preview point & Tags
  3. Mods below according to your current timing
  4. From Normal to Hard - random pattern (But it's still acceptable) in result lost of hand-balance
  5. I'll mod one of your diff in details, overall the others (except MEGA's diff) have similar problems, you might wanna check that
[Normal]
  1. 00:40:120 (40120|1,40120|2) - nudge to left once (make a broken stair) ~ 00:40:454 (40454|1) - Move to 2 if you prefer
  2. 00:51:342 (51342|0) - Does this LN has it mean?
  3. 01:01:676 (61676|0) - Move to 3
  4. 01:02:231 (62231|2) - Move to 1
  5. 01:02:565 (62565|2,62676|1) - Ctrl + H
  6. 01:05:342 (65342|2) - Move to 0
  7. 01:17:676 (77676|3) - Move to 0
  8. 01:22:676 (82676|3,83009|1) - nudge to left once
  9. 01:30:009 (90009|3) - Move to 2
  10. 01:30:231 (90231|1) - move to 3
  11. 01:30:342 (90342|3) - Move to 0
  12. 01:40:676 (100676|3) - This note end at 01:41:009 ~ to be consisted with others section
  13. 01:45:009 (105009|2) - Move to 3 ~ 01:45:676 (105676|3) - Move to 0 ~ (Prevents create mini-jacks)
MOD END

Thanks for requested :)
Thanks for your modding,All applied.
:)
MEGAtive
Fixed some heavy parts whilst maintaining the pitch relevancy of the piano.

MEGA's Insane
-BANGKE-
sorry for delay, m4m with my map ;w;

Ice - Entrance


General
  1. unchecked widescreen support in, insane, mega's insane, and normal

BG, MP3, Hitsound
  1. the BG it should be 1366x768 not 1365x768

Diff Spread
  1. you have 2 Insane diff, will be better you change name for MEGA's Insane to > MEGA's Extra

AiMod
  1. please check it, you have an trouble in there

|1|2|3|4|


MEGA's Insane
00:16:676 (16676|0) - mending pindahin ke 2 nin, pitch
00:33:342 (33342|1,33342|2,33342|0) - missing hitsound
00:40:454 (40454|2,40565|2,40676|2) - boz :^, 00:40:565 (40565|2) - pindahin ke 1
01:38:676 (98676|2,98787|3) - ctrl + j
01:45:731 (105731|1,105787|0) - ctrl + j, biar enak di tangan
nice map nin

Insane
00:05:565 (5565|3) - move to 1, different pitch with 00:05:342 (5342|3) -
00:12:009 - how about, add 1 more note, it's loud sound
00:12:454 (12454|0) - move to 4, different pitch
00:22:676 (22676|3) - aw, dont layered 2 hitsound in 1 note please. it's issue
00:28:009 (28009|1,28009|3) - ^ same with this
00:40:231 (40231|0,40342|0,40454|0,40565|2,40676|2,40787|2,40898|2) - try this http://puu.sh/mwu49/202d564721.png
00:52:009 (52009|2,52120|3) - ctrl + j this, and 00:52:231 (52231|2,52342|1) - this too, ctrl + j
01:27:565 (87565|0,87676|1,87676|3,87676|2,87787|2,87898|3) - try this http://puu.sh/mwubC/a164483285.jpg
01:29:454 (89454|1,89565|2) - ctrl + j this, and 01:29:676 (89676|1) - move to 3
01:30:342 (90342|1,90342|0,90342|3) - why 3? this sound is same with 01:30:231 (90231|2,90231|1) - , you just need 2 note in here 01:30:342 (90342|0,90342|3,90342|1) -
01:40:009 (100009|0,100120|0,100231|0) - :^ 01:40:120 (100120|0) - move it to 2
01:40:676 (100676|2,100676|1,100676|0,100676|3) - why 4? 01:40:676 (100676|3) - delete this, you just need 3 note
01:45:065 (105065|1,105120|2,105176|0,105231|2,105287|1) - try this http://puu.sh/mwuqI/58e2f20cab.jpg
01:46:676 - add note

Hard
00:09:787 (9787|0,10009|0,10231|0) - hmm, 00:09:787 (9787|0) - move to 2, 00:10:231 (10231|0) - move to 3
(00:16:676 (16676|2,16898|1,17120|2) - - why 1 note? if in the section is 2 note's 00:06:009 (6009|1,6009|3,6231|0,6231|2,6454|2,6454|1) -
00:12:009 (12009|1,12009|3) - missing hitsound
00:12:676 (12676|2) - 00:13:342 (13342|0,14009|3) - etc, it's fine if you add 1 note again
00:51:565 (51565|0,51565|1,51676|1,51676|0) - it's bad, since this diff is Hard, better you change it like this 00:51:342 (51342|0,51342|1,51454|2,51454|3) -
00:56:676 (56676|0,56676|3) - it's should be end in here 00:57:009 -
00:57:342 - and add 2 note in here
01:06:176 (66176|0,66509|0) - please compare this note with MEGA's diff it should be here 01:06:231 - and 01:06:454 -
01:12:676 (72676|1,72676|0,72787|2,72787|3,72898|1,72898|0,73009|2,73009|3,73120|1,73120|0,73231|2,73231|3,73342|1,73342|0) - this part is more difficult than mega's diff
01:18:009 (78009|2,78009|1,78009|3,78009|0) - why 4?

Normal
00:01:565 - 00:01:787 - missing note
00:01:342 (1342|2,1342|0) - missing hitsound
00:51:787 (51787|1,51898|2) - delete this, it's too difficult for newbie player's
01:18:342 (78342|3) - delete this, this is an synth 01:18:342 (78342|1) - not kick or snare
01:25:676 (85676|2,85676|0) - why 2? 01:25:676 (85676|2) - move it there 01:25:342 -
01:30:231 (90231|2,90342|0,90565|0) - delete this, i suggest, you just need to follow kick sound

good luck
MEGAtive

-BANGKE- wrote:

sorry for delay, m4m with my map ;w;

Ice - Entrance


General
  1. unchecked widescreen support in, insane, mega's insane, and normal Lol Fixed

BG, MP3, Hitsound
  1. the BG it should be 1366x768 not 1365x768 Chat me if you need BG with this resolution. I can give you one.

Diff Spread
  1. you have 2 Insane diff, will be better you change name for MEGA's Insane to > MEGA's Extra Rename to "MEGA's Extrance" (portmanteau of Extra and Entrance)

AiMod
  1. please check it, you have an trouble in there

|1|2|3|4|


MEGA's Insane
00:16:676 (16676|0) - mending pindahin ke 2 nin, pitch Applied
00:33:342 (33342|1,33342|2,33342|0) - missing hitsound Whoops, added
00:40:454 (40454|2,40565|2,40676|2) - boz :^, 00:40:565 (40565|2) - pindahin ke 1 Rearranged biar lebih enak maininny dan tetep pitch relevant
01:38:676 (98676|2,98787|3) - ctrl + j Applied
01:45:731 (105731|1,105787|0) - ctrl + j, biar enak di tangan Applied
nice map nin Thanks

good luck
MEGA's Extrance
Topic Starter
_Zenith

-BANGKE- wrote:

sorry for delay, m4m with my map ;w;

Ice - Entrance


General
  1. unchecked widescreen support in, insane, mega's insane, and normal

BG, MP3, Hitsound
  1. the BG it should be 1366x768 not 1365x768

Diff Spread
  1. you have 2 Insane diff, will be better you change name for MEGA's Insane to > MEGA's Extra

AiMod
  1. please check it, you have an trouble in there
lol i forgot to update my tag
|1|2|3|4|


Insane
00:05:565 (5565|3) - move to 1, different pitch with 00:05:342 (5342|3) -
00:12:009 - how about, add 1 more note, it's loud sound Okay!
00:12:454 (12454|0) - move to 4, different pitch Okay!
00:22:676 (22676|3) - aw, dont layered 2 hitsound in 1 note please. it's issue Okay,I'll pay attention on next map.
00:28:009 (28009|1,28009|3) - ^ same with this Ok
00:40:231 (40231|0,40342|0,40454|0,40565|2,40676|2,40787|2,40898|2) - try this http://puu.sh/mwu49/202d564721.png OK
00:52:009 (52009|2,52120|3) - ctrl + j this, and 00:52:231 (52231|2,52342|1) - this too, ctrl + j OK
01:27:565 (87565|0,87676|1,87676|3,87676|2,87787|2,87898|3) - try this http://puu.sh/mwubC/a164483285.jpg okay
01:29:454 (89454|1,89565|2) - ctrl + j this, and 01:29:676 (89676|1) - move to 3 hmm,Okay
01:30:342 (90342|1,90342|0,90342|3) - why 3? this sound is same with 01:30:231 (90231|2,90231|1) - , you just need 2 note in here 01:30:342 (90342|0,90342|3,90342|1) - Okay
01:40:009 (100009|0,100120|0,100231|0) - :^ 01:40:120 (100120|0) - move it to 2 Okay
01:40:676 (100676|2,100676|1,100676|0,100676|3) - why 4? 01:40:676 (100676|3) - delete this, you just need 3 note //Actually i think it's loud,But okay.
01:45:065 (105065|1,105120|2,105176|0,105231|2,105287|1) - try this http://puu.sh/mwuqI/58e2f20cab.jpg
01:46:676 - add note
Okay

Hard
00:09:787 (9787|0,10009|0,10231|0) - hmm, 00:09:787 (9787|0) - move to 2, 00:10:231 (10231|0) - move to 3
(00:16:676 (16676|2,16898|1,17120|2) - - why 1 note? if in the section is 2 note's 00:06:009 (6009|1,6009|3,6231|0,6231|2,6454|2,6454|1) -
00:12:009 (12009|1,12009|3) - missing hitsound
00:12:676 (12676|2) - 00:13:342 (13342|0,14009|3) - etc, it's fine if you add 1 note again
00:51:565 (51565|0,51565|1,51676|1,51676|0) - it's bad, since this diff is Hard, better you change it like this 00:51:342 (51342|0,51342|1,51454|2,51454|3) -
00:56:676 (56676|0,56676|3) - it's should be end in here 00:57:009 -
00:57:342 - and add 2 note in here
01:06:176 (66176|0,66509|0) - please compare this note with MEGA's diff it should be here 01:06:231 - and 01:06:454 -
01:12:676 (72676|1,72676|0,72787|2,72787|3,72898|1,72898|0,73009|2,73009|3,73120|1,73120|0,73231|2,73231|3,73342|1,73342|0) - this part is more difficult than mega's diff
01:18:009 (78009|2,78009|1,78009|3,78009|0) - why 4?

All fixed.

Normal
00:01:565 - 00:01:787 - missing note
00:01:342 (1342|2,1342|0) - missing hitsound
00:51:787 (51787|1,51898|2) - delete this, it's too difficult for newbie player's //but i don't think so...Some one says here doesn't make player excited...
01:18:342 (78342|3) - delete this, this is an synth 01:18:342 (78342|1) - not kick or snare /okay..
01:25:676 (85676|2,85676|0) - why 2? 01:25:676 (85676|2) - move it there 01:25:342 -
01:30:231 (90231|2,90342|0,90565|0) - delete this, i suggest, you just need to follow kick sound

All fixed

good luck
xNett
My random mod :D
Insane

00:19:398 - To 00:22:676 -

Please add more notes,
Clearly is a dead space in that part


01:46:118 - 01:46:731 - And this... Again, add more notes!


His way of mapping is excellent, however you have left many dead parts on the map, some very resaltables , please fix it! :D
ArcherLove
wow I don't know you post on my MQ, I don't do 4K much but I will mark this anw

mod
col = 1~4

normal
od10?

00:01:676 (1676|3) - move here 00:01:842 - ? awkward sound haha
00:03:342 (3342|1) - move to 4 -> 00:04:009 (4009|3) - move to 2 -> 00:04:231 (4231|1) - move to 3
00:14:009 (14009|2) - move to 2
00:14:676 (14676|0) - move to 3
00:18:676 (18676|3,19342|1) - move 1 col to the left~
00:24:676 (24676|3) - move to 3
01:05:009 (65009|3,65009|1) - move 1 col to the left\
01:05:676 (65676|0) - move to 2
01:46:009 (106009|1) - end this here 01:46:676 - ?

hard
normal od10 hard od9??
my favorite diffa mong the set

00:02:009 - add to 4
00:02:676 - add to 2
00:03:565 (3565|1,3787|2) - Ctrl H
00:16:676 (16676|3,16676|2,16898|1,16898|0,17120|2,17120|3) - overnote.. the sound only 1 piano
instead double this 00:14:009 (14009|3,14676|2,15342|1,16009|3) -
00:18:009 (18009|3,18676|1,19342|3,20009|0,20676|3,21342|2,22009|0) - make this double note?
01:06:565 (66565|0) - move to 01:06:454

insane
od10 = ok

00:01:787 (1787|3) - move to 3
00:39:009 (39009|0,39009|1) - move 1 col to the right
00:39:231 (39231|3,39231|2) - move 1 col to the left

MEGA's
naikin HP sama OD dong~

00:33:009 (33009|2,33120|1) - ctrl H -> 00:33:231 (33231|0) - mvoe to 2 -> (better hand position)

ok

gl~
ArcherLove
a mod
MEGAtive
Woops, totally forgot about this

ArcherLove wrote:

wow I don't know you post on my MQ, I don't do 4K much but I will mark this anw

mod
col = 1~4

MEGA's
naikin HP sama OD dong~ Lol OK. HPOD8,5

00:33:009 (33009|2,33120|1) - ctrl H -> 00:33:231 (33231|0) - mvoe to 2 -> (better hand position) Applied

ok

gl~
Thanks for modding.
MEGA's Extrance
Avigan
Big sorry for a quite long time delay because of my real life tasks.

Based on your NM Request Here.

I'm focusing in:
  1. Note Consistencies
  2. Situational Changings
  3. Note Balancing

| 0 | 1 | 2 | 3 |


[Normal]
01:10:676 - Add note here (refer to 01:05:342)
01:30:342 to 01:30:676 - Not using 1/3 notes here ?
01:46:676 - Add 2 for finishing.

[Hard]
00:05:120 (5120|2) - Move to 1 (refer to 00:09:787 that have stacked).
01:10:676 - Add 0 maybe (same case as normal).

[Insane]
01:46:676 - Add 1 for finishing.
Topic Starter
_Zenith

MrCrussader wrote:

Big sorry for a quite long time delay because of my real life tasks.

Based on your NM Request Here.

I'm focusing in:
  1. Note Consistencies
  2. Situational Changings
  3. Note Balancing

| 0 | 1 | 2 | 3 |


[Normal]
01:10:676 - Add note here (refer to 01:05:342)
01:30:342 to 01:30:676 - Not using 1/3 notes here ? That's will make pattern easier.
01:46:676 - Add 2 for finishing.nice, added.


[Hard]
00:05:120 (5120|2) - Move to 1 (refer to 00:09:787 that have stacked).
01:10:676 - Add 0 maybe (same case as normal).

[Insane]
01:46:676 - Add 1 for finishing.
NO reply=fixed. Thanks for modding.
genkicho
please revive the map.






















oh is the M4M still open?
Shima Rin
您好,请revive。

不然我tm就把你按在床上不让你跑然后往你下面塞BN Check ;w;
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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