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Kaidos - Hidden Forest

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Total Posts
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Topic Starter
Houtarou Oreki
This beatmap was submitted using in-game submission on środa, 17 sierpnia 2016 at 18:12:46

Artist: Kaidos
Title: Hidden Forest
Tags: electro
BPM: 128
Filesize: 4385kb
Play Time: 04:03
Difficulties Available:
  1. Easy (1.34 stars, 218 notes)
  2. Hard (3.41 stars, 524 notes)
  3. Normal (2.19 stars, 349 notes)
Download: Kaidos - Hidden Forest
Information: Scores/Beatmap Listing
---------------
For graveyard

Thanks to:
  1. w1dth from out of nowhere but he has his queue for being the first to mod this map without a request
  2. Izect Ztenz from I.ZMod STD & Mania Queue
  3. Rendyindo from his queue
  4. Cooldue7 from his queue for his awesome (quite motivational) mod in Polish
  5. Battle from STD Queue 🍆💦👅👀 for helping with ds, flow, telling about breaks after spinners and generally for his mod
  6. Hoki from VNO's Modding Queue for spotting overlaps and for nice words
  7. Modding Assistant v1.5.3 made by Sieg for helping me lower star rating of Normal by spotting difficulty spikes
  8. Ars Novaa from Begginer's Modding Queue for help with volume, adjusting difficulties' settings, flow, spinner at the end of Easy and his mod in general
  9. Ayyri from Bow Queue for spotting hitsounding errors
  10. Kyubey for his time.
  11. Lilyanna from Lilyanna's Modding Queue for her (his?xD) mod on overlaps and spacing.


moonsh1ne
EASY
Song Setup
1.To lower the Approach Rate - Very high for easy difficulty
2.Add Combo Colours
3.Add hitsound
Design
Size your background 1365x768 recommended size of 1024x768
Compose
00:25:312 (1,2,3) - Different distance
00:30:000 (1,2,3,4,5,1,2,3,4,5) - Very Close
00:36:562 (1,2,3,4,5) - Starts on 00:37:500
00:39:843 (8) - Starts on 00:40:312
00:42:656 - Empty beat
00:47:812 (6) - closes 00:48:750 (1)
00:50:156 - Empty beat
00:54:375 (2) - Starts on 00:53:906
00:57:656 - Empty beat
01:18:281 (4,5,6) - Different distance
01:55:312 (2) - Closes 01:56:718 (3)
02:38:906 (3) - Long slider
02:41:250 (1) - Add circle
03:06:093 - Empty beat
03:13:593 - Empty beat
03:17:812 (4,5,1) - Different distance
03:30:000 (1) - Add circle
03:36:093 - Empty beat
03:37:968 (4) - Closes 03:37:031 (3)
NORMAL

Song Setup
1.To lower the circle size
2.Add hit sound
Design
Size your background 1365x768 recommended size of 1024x768
Compose
00:30:937 (4) - Not a smooth
00:48:750 (6,1) - swap

00:50:625 (1) - Delete replay slider and add circle
00:17:812 (1,2,3,4,5) - Not a smooth
00:55:312 (3,4,5,6,7,8,9) - does not match the rhythm
00:58:593 (10) - Delete replay slider and add circle (does not match the rhythm)
01:15:937 (4) - Not a smooth
01:43:359 (1,2,3,4) - Different distance
01:50:859 - Empty beat
01:50:156 (2,3,4) - does not match the rhythm
02:31:875 (1,2) - swap

03:00:703 (2,3,4) - not a smooth
03:05:859 (4,5,1,2) - Different distance
03:13:359 (2,3,4,5) - Different distance
03:17:109 (1) - not a smooth
03:33:515 (1) - Delete replay slider and add circle (does not match the rhythm)
HARD

Song Setup
1.Add hit sound
Design
Size your background 1365x768 recommended size of 1024x768
Compose
00:17:578 (1,2,3,4,5) - Not a smooth
00:39:140 (4) - delete slider add circle(slider in circle part)
00:40:312 (3,4,5) - does not match the rhythm (add 00:40:546 circle)
00:50:859 (3,4,5) - does not match the rhythm (use only 1 circle)
00:52:265 - Empty beat
00:54:609 (8,9,10) - does not match the rhythm
00:57:421 (2,3,4) - does not match the rhythm
01:22:968 (2) - does not match the rhythm (Starts at 01:22:968)
01:34:921 - Empty beat
01:37:734 (1) - does not match the rhythm (remap this part)
01:51:093 - Empty beat
01:55:078 - Empty beat
01:56:250 (1) or 01:55:781 (5) - not a smooth
02:00:000 (4) - not a smooth
02:34:921 - Empty beat
02:39:609 - Empty beat
02:41:250 (1,2,3,4) - does not match the rhythm
03:01:171 (4) - I think need move at 03:00:937 and increase slider
03:02:812 (1) - does not match the rhythm
03:04:687 - Empty beat
03:22:734 (5) - does not match the rhythm
03:28:125 - Empty beat
I think need add break at 03:45:00
You need to make the map more smooth
I think you need more jump circle
I recommend to increase grid size (press G)
Fix it and write me.
Later I'll check again
Topic Starter
Houtarou Oreki

w1dth wrote:

EASY

Song Setup
1.To lower the Approach Rate - Very high for easy difficulty -- done
2.Add Combo Colours -- is it fine now?
3.Add hitsound -- I don't really know how to do it, will figure out later

Design
Size your background 1365x768 recommended size of 1024x768 -- ?
Compose
00:25:312 (1,2,3) - Different distance -- Fixed
00:30:000 (1,2,3,4,5,1,2,3,4,5) - Very Close -- Fixed
00:36:562 (1,2,3,4,5) - Starts on 00:37:500 -- Don't know if I understood right, probably fixed
00:39:843 (8) - Starts on 00:40:312 -- I don't understand but I think it's fine as it is
00:42:656 - Empty beat -- You mean to add a circle? If so, then fixed
00:47:812 (6) - closes 00:48:750 (1)
00:50:156 - Empty beat -- Fixed
00:54:375 (2) - Starts on 00:53:906 -- Don't really understand but I think it's fine now
00:57:656 - Empty beat -- Fixed
01:18:281 (4,5,6) - Different distance -- Fixed?
01:55:312 (2) - Closes 01:56:718 (3) -- Don't really get what you mean
02:38:906 (3) - Long slider -- Changed into repeat slider
02:41:250 (1) - Add circle -- Added
03:06:093 - Empty beat -- Added long slider to fit the music
03:13:593 - Empty beat -- ^
03:17:812 (4,5,1) - Different distance -- Fixed?
03:30:000 (1) - Add circle -- Added
03:36:093 - Empty beat -- Added a circle
03:37:968 (4) - Closes 03:37:031 (3) -- Don't really get what you mean


Normal

Song Setup
1.To lower the circle size -- You mean 3 -> 2 or visually? Lowered it visually (to 3.5).
2.Add hit sound -- Gotta learn how to do it
Design
Size your background 1365x768 recommended size of 1024x768
Compose
00:30:937 (4) - Not a smooth -- Fixed?
00:48:750 (6,1) - swap -- Done

00:50:625 (1) - Delete replay slider and add circle -- Done
00:17:812 (1,2,3,4,5) - Not a smooth -- Fixed?
00:55:312 (3,4,5,6,7,8,9) - does not match the rhythm -- Fixed?
00:58:593 (10) - Delete replay slider and add circle (does not match the rhythm) -- ^
01:15:937 (4) - Not a smooth -- Fixed
01:43:359 (1,2,3,4) - Different distance -- I think it goes well with lowered volume of the song
01:50:859 - Empty beat -- I think it's ok
01:50:156 (2,3,4) - does not match the rhythm -- ^
02:31:875 (1,2) - swap -- Done

03:00:703 (2,3,4) - not a smooth -- Fixed
03:05:859 (4,5,1,2) - Different distance -- I think it goes well with lowered volume of the song
03:13:359 (2,3,4,5) - Different distance -- ^
03:17:109 (1) - not a smooth -- Probably fixed
03:33:515 (1) - Delete replay slider and add circle (does not match the rhythm) -- Changed it a bit

Hard

Compose
00:17:578 (1,2,3,4,5) - Not a smooth -- Fixed
00:39:140 (4) - delete slider add circle(slider in circle part) -- Fixed?
00:40:312 (3,4,5) - does not match the rhythm (add 00:40:546 circle) -- Fixed
00:50:859 (3,4,5) - does not match the rhythm (use only 1 circle) -- Done
00:52:265 - Empty beat -- Fixed
00:54:609 (8,9,10) - does not match the rhythm -- Fixed?
00:57:421 (2,3,4) - does not match the rhythm -- Fixed?
01:22:968 (2) - does not match the rhythm (Starts at 01:22:968) -- Probably fixed
01:34:921 - Empty beat -- Fixed
01:37:734 (1) - does not match the rhythm (remap this part) -- Remapped.. kind of..
01:51:093 - Empty beat -- Fixed
01:55:078 - Empty beat -- Fixed
01:56:250 (1) or 01:55:781 (5) - not a smooth -- Fixed?
02:00:000 (4) - not a smooth -- Fixed?
02:34:921 - Empty beat -- Fixed
02:39:609 - Empty beat -- Fixed
02:41:250 (1,2,3,4) - does not match the rhythm -- Fixed
03:01:171 (4) - I think need move at 03:00:937 and increase slider -- Done
03:02:812 (1) - does not match the rhythm -- Fixed?
03:04:687 - Empty beat -- Fixed
03:22:734 (5) - does not match the rhythm -- Fixed?
03:28:125 - Empty beat -- Fixed
i think need add break at 03:45:00 -- Done

I recommend to increase grid size (press G) -- Thanks for the tip
Ender Lain
Hi :)
Mod Reqs from I.ZMod STD & Mania Queue
Sorry for late mod just finishing my school assignment

-------------------------------------------------------------------------------------------------

[Easy]00:51:103 - Add a note here (Clap)
01:33:291 - Add a note here
03:43:603 - Add a note here
[Normal]00:22:978 - until 00:29:541 - are you sure for this break time?
00:36:806 - Add a note here
00:51:572 (4) - make your slider like this

----------------------------------------------------------------------------
Topic Starter
Houtarou Oreki

Izect Ztenz wrote:

Hi :) -- Hello
Mod Reqs from I.ZMod STD & Mania Queue
Sorry for late mod just finishing my school assignment -- it's ok

-------------------------------------------------------------------------------------------------

[Easy]00:51:103 - Add a note here (Clap) -- Done
01:33:291 - Add a note here -- Done
03:43:603 - Add a note here -- Done
[Normal]00:22:978 - until 00:29:541 - are you sure for this break time? -- Can't really think of anything to put in there yet
00:36:806 - Add a note here -- Done
00:51:572 (4) - make your slider like this -- Done

----------------------------------------------------------------------------
Thank you for the mod
-Keitaro
From my modding queue!
Sorry for late
Easy
00:51:572 (3,1) - Stack these (Maybe)
01:19:228 (6,1) - ^
01:45:478 (5,2) - ^
01:58:603 - Add a circle (clap)
03:36:103 (2,4) - Stack these
Normal
00:52:041 (5) - NC?
03:35:166 (8) - ^
Hard
00:36:338 (1,3) - Stack these
00:46:181 (4,7) - ^
00:50:869 (3,5) - ^
00:58:369 (6,8) - ^
01:22:510 (1,3) - ^
03:04:931 - Add a circle
03:06:338 - ^
03:23:447 - ^
Overall you made a great job.
Topic Starter
Houtarou Oreki

Rendyindo wrote:

From my modding queue!
Sorry for late
Easy
00:51:572 (3,1) - Stack these (Maybe) -- I'd rather leave it as it is
01:19:228 (6,1) - ^ -- good idea
01:45:478 (5,2) - ^ -- ^
01:58:603 - Add a circle (clap) -- done
03:36:103 (2,4) - Stack these -- ^
Normal
00:52:041 (5) - NC? -- okay spent half a minute looking at editor wondering what NC means xD
03:35:166 (8) - ^ -- done
Hard
00:36:338 (1,3) - Stack these -- done
00:46:181 (4,7) - ^ -- ^
00:50:869 (3,5) - ^ -- ok
00:58:369 (6,8) - ^ -- ^
01:22:510 (1,3) - ^ -- done
03:04:931 - Add a circle -- ok
03:06:338 - ^ -- added
03:23:447 - ^ -- done
Overall you made a great job. -- And you did a nice mod, thanks.
C00L
Dziendobry z mojej kolejki (japiedziele pierwszy raz daje takiego porzadnego napisanego po polsku moda, tak przyzwyczajony jestem do angielskiej wersji ze nie wiem jak sie wszystko nazywa po polsku haha)



Easy
00:17:822 (1,3) - to nie jest za bardzo fajne takie jakby warstwy kiedy cos lezy na sobie nie wyglada zbytnio dobrze poniewaz sprawia ze twoja mapa bedzie wygladac dziwnie, i bedzie dawala uczucie dla gracza ze to tak nie powinno byc
00:18:760 (3,4) - ^ to samo co poprzednio tylko ze przesun to kolko na x:192 y:120
00:25:322 (1,3) - to tez jest troche dziwne ale nie az tak jak poprzednie
00:30:010 (1,3,5) - ^
00:32:353 (6,2) - ^
00:32:353 (6,3) - ^
00:35:166 (4,5,6) - ^
00:47:822 (6,7) - ^ no jest dosc duzo tych wiec nie bede ciagle nawijal o tym samym bo troche to takie nieplofesjonialne :) (tak jak pisownia tego slowa) bede mowil o czyms innym
sprawdz AiMod powinienes znalesc to w plikach w gornym lewym rogu, i zaznacz "Check distance snap" to pokaze ci odleglosc pomiedzy wszystkimi nutkami na Easy i na Normal zaden error czy ostrzezenie nie powinno sie wyswietlac, poniewaz muszisz zostac z oryginalnym DS nie mozesz tego zmieniac na Easy albo Normal powyzej chyba jest ok, i jeszcze twoje DS musi byc takie same przez calo mape naprzyklad tutaj 00:46:416 (4) - masz 0,89 a tutaj 00:54:385 (3) - juz 0,98 to nie moze sie zmieniac na Easy albo Normalu musi zostac takie same. Takie jakie sobie wybierzesz na poczatku z takim musisz zostac na koncu mapy, zobacz sobie inne mapy dla poruwnania robienie tego da ci tez moze poruwnanie o co mi teraz chodzi :)
03:15:947 (2,1) - staraj sie tez dawac jakis styl swoim sliderom zeby fajnie w siebie wchodzily masz tutaj przyklad
Dalej w mapie i poprzednio sa wszedzie takie same bledy a tez nie chce mi sie wszystkich wymieniac



Sprawdzilem tez pozostale Levele trudnosci i wszystko wyglada tak samo (nie ze tak samo zmapowane tylko te same bledy) doradzam ci zebys sie nie poddawal i zebys dalej prosil o mody, tylko ze za kazdym razem wyciagaj rozne rzeczy z tych modow spojrz na ich mapy czasami tez i zobacz jak one sa zrobione, jezeli bedziesz tak robil to jedene co ci pozniej zostanie to wiedza ktora bedziesz mogl wykorzystac dla wlasnych map w przyszlosci. Zycze ci powodzenia przyjacielu, i nie obraz sie jezeli sie nie spodziewales takiego moda od-mnie ja tez sczerze sie nie spodziewalem ale gdybym wszystkie bledy tutaj napisal to byla by moja mapa nie twoja teorytycznie.


Trzym sie. Powodzenia !!
Topic Starter
Houtarou Oreki

Cooldue7 wrote:

Dziendobry z mojej kolejki (japiedziele pierwszy raz daje takiego porzadnego napisanego po polsku moda, tak przyzwyczajony jestem do angielskiej wersji ze nie wiem jak sie wszystko nazywa po polsku haha)



Easy
00:17:822 (1,3) - to nie jest za bardzo fajne takie jakby warstwy kiedy cos lezy na sobie nie wyglada zbytnio dobrze poniewaz sprawia ze twoja mapa bedzie wygladac dziwnie, i bedzie dawala uczucie dla gracza ze to tak nie powinno byc
00:18:760 (3,4) - ^ to samo co poprzednio tylko ze przesun to kolko na x:192 y:120
00:25:322 (1,3) - to tez jest troche dziwne ale nie az tak jak poprzednie
00:30:010 (1,3,5) - ^
00:32:353 (6,2) - ^
00:32:353 (6,3) - ^
00:35:166 (4,5,6) - ^
00:47:822 (6,7) - ^ no jest dosc duzo tych wiec nie bede ciagle nawijal o tym samym bo troche to takie nieplofesjonialne :) (tak jak pisownia tego slowa) bede mowil o czyms innym
sprawdz AiMod powinienes znalesc to w plikach w gornym lewym rogu, i zaznacz "Check distance snap" to pokaze ci odleglosc pomiedzy wszystkimi nutkami na Easy i na Normal zaden error czy ostrzezenie nie powinno sie wyswietlac, poniewaz muszisz zostac z oryginalnym DS nie mozesz tego zmieniac na Easy albo Normal powyzej chyba jest ok, i jeszcze twoje DS musi byc takie same przez calo mape naprzyklad tutaj 00:46:416 (4) - masz 0,89 a tutaj 00:54:385 (3) - juz 0,98 to nie moze sie zmieniac na Easy albo Normalu musi zostac takie same. Takie jakie sobie wybierzesz na poczatku z takim musisz zostac na koncu mapy, zobacz sobie inne mapy dla poruwnania robienie tego da ci tez moze poruwnanie o co mi teraz chodzi :)
03:15:947 (2,1) - staraj sie tez dawac jakis styl swoim sliderom zeby fajnie w siebie wchodzily masz tutaj przyklad
Dalej w mapie i poprzednio sa wszedzie takie same bledy a tez nie chce mi sie wszystkich wymieniac



Sprawdzilem tez pozostale Levele trudnosci i wszystko wyglada tak samo (nie ze tak samo zmapowane tylko te same bledy) doradzam ci zebys sie nie poddawal i zebys dalej prosil o mody, tylko ze za kazdym razem wyciagaj rozne rzeczy z tych modow spojrz na ich mapy czasami tez i zobacz jak one sa zrobione, jezeli bedziesz tak robil to jedene co ci pozniej zostanie to wiedza ktora bedziesz mogl wykorzystac dla wlasnych map w przyszlosci. Zycze ci powodzenia przyjacielu, i nie obraz sie jezeli sie nie spodziewales takiego moda od-mnie ja tez sczerze sie nie spodziewalem ale gdybym wszystkie bledy tutaj napisal to byla by moja mapa nie twoja teorytycznie.


Trzym sie. Powodzenia !!
No nie spodziewałem się tak świetnego moda, muszę przyznać. Dzięki wielkie :3
Battle


your avatar is adorable so i decided to pick it lol

[Easy]
The start of the map has little to no notes, add some more so that way the rhythm is denser, and you'll have more opportunities to make things flow well
00:30:010 (1,2,3,4,5,6) - Even though it's low bpm, you should still try to add in some sliders to avoid so many single taps in a row, especially on easy. Also, if you decide to not change it for whatever reasoning, you should try to move notes less clumped up together like you have right now (this doesn't mean break ds) just make sure that players don't get confused on which note gets clicked first :P
00:32:353 (6,1,2,3,4,5,6) - Still, you use ds, which is fine, but having so many single taps in a row creates an intuitive pattern to play, add sliders for variety (1/1 sliders or 2/1 if you feel like it)
00:36:103 (6,2) - Try to avoid overlaps to have an overall clean structure
00:41:260 (1,2) - DS slightly off
I'll just give general things to improve on, take note on points above
01:11:260 (1) - Spinners require a whole downbeat of recovery time, meaning if you want to start the slider where it currently is, you'd have to shorten the spinner to 01:13:135 -
Speaking of downbeats, make sure you put your ncs generally on downbeats, as they are usually where strong beats occur, your current nc-ing is pretty sporadic
In case you didn't know, NC = New Combo :P
01:15:010 (1) - Don't do things like this, one repeat is fine, but two repeats can be confusing, especially for an easy
01:17:353 (2,3,4,5) - Avoid this, the ar is low so overlaps like this make it pretty hard to read
Try to create an intuitive beat by mixing 1/1 sliders in and pauses, a bunch of circles and a 2/1 slider on repeat can get dull pretty quickly

[Normal]
General tips
00:14:072 (1,2,3,4) - Increase ds in map overall, you want the ds to make it so notes are close, but not touching like this
00:21:338 (1,2,1) - Avoid patterns like this, the note 00:22:510 (1) - is basically impossible to read as it is under the repeat slider
Try to work on overall flow, there are guides to flow on the forums~

[Hard]
So like, for hard you should still use ds, but you should try to emphasize strong beats, for example 00:37:510 (1,2,3,4) - You would have 1 and 3 be a greater ds than 2 and 4 as they are strong beats
You should try to make things less linear, the more it feels like the player isn't forced to do awkward movements, the better
Try to have a consistent rhythm density, having random pauses and long breaks in between notes really doesn't feel nice at all, and can leave players with something that feels choppy, and something that doesn't have any cohesion to it at all :l

GL, hope the general tips help
Topic Starter
Houtarou Oreki

Battle wrote:



your avatar is adorable so i decided to pick it lol

[Easy]
The start of the map has little to no notes, add some more so that way the rhythm is denser, and you'll have more opportunities to make things flow well
00:30:010 (1,2,3,4,5,6) - Even though it's low bpm, you should still try to add in some sliders to avoid so many single taps in a row, especially on easy. Also, if you decide to not change it for whatever reasoning, you should try to move notes less clumped up together like you have right now (this doesn't mean break ds) just make sure that players don't get confused on which note gets clicked first :P
00:32:353 (6,1,2,3,4,5,6) - Still, you use ds, which is fine, but having so many single taps in a row creates an intuitive pattern to play, add sliders for variety (1/1 sliders or 2/1 if you feel like it)
00:36:103 (6,2) - Try to avoid overlaps to have an overall clean structure
00:41:260 (1,2) - DS slightly off
I'll just give general things to improve on, take note on points above
01:11:260 (1) - Spinners require a whole downbeat of recovery time, meaning if you want to start the slider where it currently is, you'd have to shorten the spinner to 01:13:135 -
Speaking of downbeats, make sure you put your ncs generally on downbeats, as they are usually where strong beats occur, your current nc-ing is pretty sporadic
In case you didn't know, NC = New Combo :P
01:15:010 (1) - Don't do things like this, one repeat is fine, but two repeats can be confusing, especially for an easy
01:17:353 (2,3,4,5) - Avoid this, the ar is low so overlaps like this make it pretty hard to read
Try to create an intuitive beat by mixing 1/1 sliders in and pauses, a bunch of circles and a 2/1 slider on repeat can get dull pretty quickly

[Normal]
General tips
00:14:072 (1,2,3,4) - Increase ds in map overall, you want the ds to make it so notes are close, but not touching like this
00:21:338 (1,2,1) - Avoid patterns like this, the note 00:22:510 (1) - is basically impossible to read as it is under the repeat slider
Try to work on overall flow, there are guides to flow on the forums~

[Hard]
So like, for hard you should still use ds, but you should try to emphasize strong beats, for example 00:37:510 (1,2,3,4) - You would have 1 and 3 be a greater ds than 2 and 4 as they are strong beats
You should try to make things less linear, the more it feels like the player isn't forced to do awkward movements, the better
Try to have a consistent rhythm density, having random pauses and long breaks in between notes really doesn't feel nice at all, and can leave players with something that feels choppy, and something that doesn't have any cohesion to it at all :l

GL, hope the general tips help
applied most things (a long time ago), thank you for the mod
Hokichi
Hey hey hey. What's up? Okay, here we go.

[Easy]
00:30:010 (1) - Add hitsound at this slider's end
00:31:416 (3) - Add hitsound at this slider's start
01:17:822 (4,6) - Overlapped
03:32:822 (1,4) - Same
03:35:635 (1,4) - Same

Nice diff.

[Normal]
01:36:572 (7,1) - Overlapped
01:37:041 (1,3) - Same
01:44:306 (4,1) - Same

[Hard]
Nothing really... Nice diff

Good Luck :) :)
Topic Starter
Houtarou Oreki

Hokichi wrote:

Hey hey hey. What's up? Okay, here we go Woof

[Easy]
00:30:010 (1) - Add hitsound at this slider's end Added ✔
00:31:416 (3) - Add hitsound at this slider's start
01:17:822 (4,6) - Overlapped Fixed ✔
03:32:822 (1,4) - Same
03:35:635 (1,4) - Same

Nice diff Thanks

[Normal]
01:36:572 (7,1) - Overlapped Fixed ✔
01:37:041 (1,3) - Same
01:44:306 (4,1) - Same

[Hard]
Nothing really... Nice diff Thank you

Good Luck :) :)
Thanks for the mod
PumpkinIcedTea
Hello from my queue :)

GENERAL
I notice you maintain a standard SV and volume for the entire map. You should change the SV and volume to match the rhythm of the map. A good start is to increase the SV and volume of your kiai periods and work from there. For now, 70% ( and 100% on your HARD ) is too loud .
I would recommend setting your Grid Settings to 4. VIEW -> GRID LEVEL -> 4

EASY
Reduce Overall Difficulty to 4 or less
00:18:760 (3) - I would change this to a reverse slider. Makes sense since at the reverse tick there is a strong piano note. http://puu.sh/oH6OT/93ac600251.jpg
I suggest you rework your combos such that a NC appears on every long white beat ( Strong parts of the song )
From this http://puu.sh/oH6XN/db12f45c46.jpg to this http://puu.sh/oH6Zq/6a8dab15fa.jpg
00:29:072 (6,2) - These two overlap slightly , I suggest you reposition them to remove the overlap
00:36:103 (6) - Change this into a normal curve slider
00:47:353 The absence of a note here really messes up the flow .
01:21:572 - 01:22:041 ^
01:33:291 (1) - Cancel NC
02:15:947 and 02:16:885 could use two hitcircles
03:20:166 (2,5) - Slight overlap
04:00:010 (5) - Delete this and add a spinner starting from 04:00:010 which ends at 04:03:760

NORMAL
Same thing about the NC as above
Reduce Approach Rate to 5 or below
Reduce Overall Difficulty to 5 and below
I think you should increase the SV by a little bit. I'd say put it at 1.2x maybe ? As it is , the slider edges touch each other , and that doesn't look visually appealing
00:56:494 (2,5) - These 2 overlap
I think 01:28:603 , 01:29:072 , and 01:29:541 could use hitcircles
01:52:510 (5,1,2,3) - The placement of these notes would give the impression that 01:52:744 (1) - comes before 01:52:510 (5) - due to the former being closer to 01:52:041 (4) - than the latter
02:16:885 - In general , you should try not to leave any major beats empty
03:05:166 (3,4) - These two notes shouldn't overlap . Actually, you should try to keep overlaps to a minimum on EASY and NORMAL difficulties.
03:05:869 (4,5,1,2,3,4,5) - These bunch of notes are very clustered together . Its very easy for new players to misread the notes

HARD
Personal Preference : I would map HARD difficulties with a beat snap divisor setting of 1/4
The audio is too loud here .
00:36:338 (1,2,3,4) - The arrangement of these notes look really messy . I would suggest switching the positions of 00:36:806 (2) - and 00:37:041 (3) -
You have a lot of missing notes which actually disrupts the flow of the song. For example, this section http://puu.sh/oHepa/8bf53f662d.jpg has many breaks in it whereas later on , this section http://puu.sh/oHerM/a48a074377.jpg is filled with them.
00:43:603 - There is a strong beat here. You should add in a hitcircle
01:16:181 (5,6) - I think what you are trying to create here is a blanket . If so, try putting the hitcircle further away from the slider like so http://puu.sh/oHeFS/a020a86ed7.jpg
01:20:635 Another break that shouldn't be there
01:29:775 (7,1) - and 01:31:416 (1,2) - Use my advice for blankets above

Alright I'll stop here for this difficulty. Main thing to look out for are your overlaps and your breaks in flow

Overall a decent map . There are some problems here and there but they can be fixed with help :) Good Luck!
Topic Starter
Houtarou Oreki

Ars Novaa wrote:

Hello from my queue :)Hi~

GENERAL
I notice you maintain a standard SV and volume for the entire map. You should change the SV and volume to match the rhythm of the map. A good start is to increase the SV and volume of your kiai periods and work from there. For now, 70% ( and 100% on your HARD ) is too loud . — Okay, I think volume is better now, though idk how to change slider velocity without ruining the whole map ;_;
I would recommend setting your Grid Settings to 4. VIEW -> GRID LEVEL -> 4 — I'm switching between various grid levels for various reasons

EASY
Reduce Overall Difficulty to 4 or less — Reduced OD to 3
00:18:760 (3) - I would change this to a reverse slider. Makes sense since at the reverse tick there is a strong piano note. http://puu.sh/oH6OT/93ac600251.jpg
I suggest you rework your combos such that a NC appears on every long white beat ( Strong parts of the song )
From this http://puu.sh/oH6XN/db12f45c46.jpg to this http://puu.sh/oH6Zq/6a8dab15fa.jpgI should've done this a long time ago
00:29:072 (6,2) - These two overlap slightly , I suggest you reposition them to remove the overlap —
00:36:103 (6) - Change this into a normal curve slider — Couldn't manage to fit it as a curve slider, changed to reverse slider instead
00:47:353 The absence of a note here really messes up the flow . — It did
01:21:572 - 01:22:041 ^ —
01:33:291 (1) - Cancel NC —
02:15:947 and 02:16:885 could use two hitcircles —
03:20:166 (2,5) - Slight overlap —
04:00:010 (5) - Delete this and add a spinner starting from 04:00:010 which ends at 04:03:760 —

NORMAL
Same thing about the NC as above —
Reduce Approach Rate to 5 or below — Reduced AR to 5
Reduce Overall Difficulty to 5 and below — Reduced OD to 5
I think you should increase the SV by a little bit. I'd say put it at 1.2x maybe ? As it is , the slider edges touch each other , and that doesn't look visually appealing — I don't know how to do it without ruining all the sliders
00:56:494 (2,5) - These 2 overlap —
I think 01:28:603 , 01:29:072 , and 01:29:541 could use hitcircles —
01:52:510 (5,1,2,3) - The placement of these notes would give the impression that 01:52:744 (1) - comes before 01:52:510 (5) - due to the former being closer to 01:52:041 (4) - than the latter — Fixed ✔
02:16:885 - In general , you should try not to leave any major beats empty —
03:05:166 (3,4) - These two notes shouldn't overlap . Actually, you should try to keep overlaps to a minimum on EASY and NORMAL difficulties. —
03:05:869 (4,5,1,2,3,4,5) - These bunch of notes are very clustered together . Its very easy for new players to misread the notes — Tried making it more readable

HARD
Personal Preference : I would map HARD difficulties with a beat snap divisor setting of 1/4 — Well.. okay
The audio is too loud here . — Fixed ✔
00:36:338 (1,2,3,4) - The arrangement of these notes look really messy . I would suggest switching the positions of 00:36:806 (2) - and 00:37:041 (3) - —
You have a lot of missing notes which actually disrupts the flow of the song. For example, this section http://puu.sh/oHepa/8bf53f662d.jpg has many breaks in it whereas later on , this section http://puu.sh/oHerM/a48a074377.jpg is filled with them. — Filled the former section with sliders, as I intended to give players a little break from all that tapping
00:43:603 - There is a strong beat here. You should add in a hitcircle —
01:16:181 (5,6) - I think what you are trying to create here is a blanket . If so, try putting the hitcircle further away from the slider like so http://puu.sh/oHeFS/a020a86ed7.jpg
01:20:635 Another break that shouldn't be there —
01:29:775 (7,1) - and 01:31:416 (1,2) - Use my advice for blankets above —

Alright I'll stop here for this difficulty. Main thing to look out for are your overlaps and your breaks in flow — Okay

Overall a decent map . There are some problems here and there but they can be fixed with help :) Good Luck! — Thanks ♥
Ayyri
Hello~

NM. from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

Easy
00:47:353 (2) - Add normal clap here. You've used it so far to keep the rhythm. Sounds weird to not have it here too.
01:22:041 (4) -
01:22:978 - ^
01:23:916 - ^
01:33:291 (5,1) - You should move 01:33:291 (5) - before 01:33:760 (1) - It's not really suggested that you stack notes in an Easy.
01:37:041 (4) - Normal clap. Same reason as before.
02:00:010 - Finish. Have it match in sound with 01:00:010 (1) -
02:44:541 (5) - Add normal clap here. You've used it so far to keep the rhythm. Sounds weird to not have it here too.
03:05:166 (3) - Change clap from the tail to the head of the slider.
03:36:103 (2) - Add normal clap here. You've used it so far to keep the rhythm. Sounds weird to not have it here too.

Normal
Looks fine.

Hard
Also looks fine.
Topic Starter
Houtarou Oreki

Ayyri wrote:

Hello~ — Hii~

NM. from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

Easy
00:47:353 (2) - Add normal clap here. You've used it so far to keep the rhythm. Sounds weird to not have it here too. —
01:22:041 (4) - —
01:22:978 - ^ —
01:23:916 - ^ —
01:33:291 (5,1) - You should move 01:33:291 (5) - before 01:33:760 (1) - It's not really suggested that you stack notes in an Easy. —
01:37:041 (4) - Normal clap. Same reason as before. —
02:00:010 - Finish. Have it match in sound with 01:00:010 (1) - —
02:44:541 (5) - Add normal clap here. You've used it so far to keep the rhythm. Sounds weird to not have it here too. —
03:05:166 (3) - Change clap from the tail to the head of the slider. —
03:36:103 (2) - Add normal clap here. You've used it so far to keep the rhythm. Sounds weird to not have it here too. —

Normal
Looks fine. — Ok

Hard
Also looks fine. — Ok
Thanks for the mod
Topic Starter
Houtarou Oreki

Kyubey wrote:

[Hard]
(...)for me it lacks quality and structure. things you should work on:
  1. neatness (avoid unneeded overlaps and strange slider shapes) — Okay, removed a little bit of overlaps and unnecessary slider shapes, but most overlaps are there for reading difficulty. Because new players can't read, a challenge. And because I like my map like this.

  2. rhythms (weird repeats while track is being pretty straight on, ignored beats like sliders on red ticks when you want to click on white one due to being louder and more powerful) — I don't know what's up with repeats, moved some sliders from red to white ticks as I saw to fit.

  3. structure (map looks kinda random, with random patterns and doesn't look like a single construction with same thoughts being while mapping) — How about low ds parts? I don't think it really needs to be more not random, though I'll probably work on it if more people mention this.

  4. Hitsounds are kinda plain too, you should try adding whistles, finished and make hitsound patterns that will be repeated in same place to make the map sound better — As below.

  5. Also for loud beats on white ticks that aren't claps you can use normal sampleset — I'll do that after the map will be closer to being ok, don't want to do repetitive things yet as I may just throw this map away.
16 VIII 2016
Lilyanna


Hi.
Easy

00:37:510 (1,3) - copy paste and make them look same for better aesthetic
00:47:822 (3,1) - if u blanket them together will look better
01:27:666 (3,1) - thi spacing is confusing for new players try stay with consistent spacing
01:38:916 (2) - better if u drag this down lets say move x163 y176 for cleaner pattern
01:48:760 (1,2,3,4,1) - try avoid using so much clickable notes
02:31:885 (1,1) - stack
02:40:322 (4,5) - can be better blanket (turn off grid snap)
03:17:353 - any new player can miss read the next object because of this it feel missing a note and also the music didnt seem like needed a break


Normal

00:30:947 (4,3) - avoid overlaped notes
00:34:931 (3,3,4) - ^
00:35:635 (1,2,3,4,5,6,1,2,3) - normal and easy should be made so simple for new players and yet u use so many tapping notes that sometimes imo u cant define the flow of the map
01:18:760 (1,2,3) - u could use the same pattern u did here 01:15:010 (1,2,3,1,2,3,4) - for rythm consistency
01:20:166 (3,3) - not good overlap ;w; i wont mention them anymore try avoid them
00:16:885 (1,2) - spacing is confusing for normal players use the DS for consistent spacing
03:38:447 (4,5) - ^

Hard


02:40:556 (5,6,7,1,2,3,4,5,6,7,8,1,2,3) - u in creased spacing here it doesnt look needed and it looked big jumps for hard diff imo

03:05:635 - u couldv make this beat clickable like u did here 03:09:385 (1) - iv noticed few strong beats that need to be clickable so go through map and try make them emphasized
03:20:869 (2,5,6) - overlaps same as before try avoid
in general u should avoid overlaps and fix the spacing issues.

I hope i helped sorry if i didnt. Good luck!
Topic Starter
Houtarou Oreki

Lilyanna wrote:



Hi.
Easy

00:37:510 (1,3) - copy paste and make them look same for better aesthetic —
00:47:822 (3,1) - if u blanket them together will look better —
01:27:666 (3,1) - thi spacing is confusing for new players try stay with consistent spacing —
01:38:916 (2) - better if u drag this down lets say move x163 y176 for cleaner pattern —
01:48:760 (1,2,3,4,1) - try avoid using so much clickable notes — Tried to
02:31:885 (1,1) - stack —
02:40:322 (4,5) - can be better blanket (turn off grid snap) —
03:17:353 - any new player can miss read the next object because of this it feel missing a note and also the music didnt seem like needed a break —


Normal

00:30:947 (4,3) - avoid overlaped notes —
00:34:931 (3,3,4) - ^ —
00:35:635 (1,2,3,4,5,6,1,2,3) - normal and easy should be made so simple for new players and yet u use so many tapping notes that sometimes imo u cant define the flow of the map
01:18:760 (1,2,3) - u could use the same pattern u did here 01:15:010 (1,2,3,1,2,3,4) - for rythm consistency —
01:20:166 (3,3) - not good overlap ;w; i wont mention them anymore try avoid them —
00:16:885 (1,2) - spacing is confusing for normal players use the DS for consistent spacing —
03:38:447 (4,5) - ^ —

Hard


02:40:556 (5,6,7,1,2,3,4,5,6,7,8,1,2,3) - u in creased spacing here it doesnt look needed and it looked big jumps for hard diff imo —

03:05:635 - u couldv make this beat clickable like u did here 03:09:385 (1) - iv noticed few strong beats that need to be clickable so go through map and try make them emphasized — A circle for every big white now yay
03:20:869 (2,5,6) - overlaps same as before try avoid —
in general u should avoid overlaps and fix the spacing issues.

I hope i helped sorry if i didnt. Good luck! — you did help
Thanks for the mod
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