It seems some people around asking for partial hitsounds copy. I tried to make something like that.
Few notes:
1. I don't have idea how columns for mania are handled in *.osu for different keymods so no mania support.
2. Objects timing uses +-5 ms range to avoid small unsnaps and timing rounding errors.
3. Requires .NET Framework 3.5
Disclaimer: Don't forget to backup!
Features:
Copy timing lines - Copy timing lines from source range to destination range. SV values will not be changed.
Create backup - Create osufilename.bkp backup file.
Reset samples in destination difficulty copy range - Reset samples in destination range before coping.
download - http://www.mediafire.com/download/b3ve1 ... copier.exe
screenshots
Few notes:
1. I don't have idea how columns for mania are handled in *.osu for different keymods so no mania support.
2. Objects timing uses +-5 ms range to avoid small unsnaps and timing rounding errors.
3. Requires .NET Framework 3.5
Disclaimer: Don't forget to backup!
Features:
Copy timing lines - Copy timing lines from source range to destination range. SV values will not be changed.
Create backup - Create osufilename.bkp backup file.
Reset samples in destination difficulty copy range - Reset samples in destination range before coping.
download - http://www.mediafire.com/download/b3ve1 ... copier.exe
screenshots