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SOUND HOLIC Vs. T.Kakuta feat. YURiCa - TOXIC VIBRATION (ext

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Topic Starter
arcwinolivirus
This beatmap was submitted using in-game submission on Sunday, October 25, 2015 at 1:52:36 PM

Artist: SOUND HOLIC Vs. T.Kakuta feat. YURiCa
Title: TOXIC VIBRATION (extend ver.)
Tags: Asiafull 斬 -ZAN- 8STYLE MELODIC SPEED METAL Sub.T Toshiyuki Kakuta
BPM: 197
Filesize: 6487kb
Play Time: 04:11
Difficulties Available:
  1. !!!WARNING!!! - 4Key (5.24 stars, 4607 notes)
  2. HD - 4Key (3.4 stars, 2651 notes)
  3. MX - 4Key (4.21 stars, 3408 notes)
  4. NM - 4Key (1.98 stars, 1348 notes)
Download: SOUND HOLIC Vs. T.Kakuta feat. YURiCa - TOXIC VIBRATION (extend ver.)
Information: Scores/Beatmap Listing
---------------
TOXIC VIBRATION

My next 4K map to be ranked soon~ WIP~

STATUS: Ready for mods! I accept mod2mod just go here: https://osu.ppy.sh/forum/t/372334




Difficulties:
NM - Notes = 100 % | Hitsounds: 0% | ★★
HD - Notes = 100 % | Hitsounds: 0% | ★★★
MX - Notes = 100% | Hitsounds: 50% | ★★★★
!!!WARNING!!! - Notes = 100% | Hitsounds: 30% | ★★★★★


I am looking for:
• Modders
• Hitsounders
• Banner for the song
• Test Players


Mod Count: 10

Modders:
• GentelGitar
• FrenzyLi
• akuma123
• Rivals_7
• Satoshi Kazuki
• Taiwan_CDZ
• Kruzon
• FreeezeForward
• puxtu
• DixonBlackwing


STAR Givers~!
• [GraveChaos] - ★
• FrenzyLi - ★
• Taiwan_CDZ - ★
• FreeezeForward - ★
• puxtu - ★★★★

Changelog:
• Finished MX difficulty
• Half-done on WARNING, NM and HD difficulty
• Added awesome BG made by bro, Keweft!
• Added Hitsound on MX difficulty yet 50% done
• Finished WARNING difficulty oh my!
• Copied hitsound from MX to WARNING
• Minor fix on some patterns in WARNING, thanks for the test play of Jepetski!
• Completed HD difficulty notes! minor fix as well in WANING difficulty
• Test played by puxtu! minor fix on HD and WARNING
• Completed NM difficulty! The map is ready to accept mods now! :)
• 1st Mod applied! Minor fix on MX's notes and changed HP to 7.5. Also changed WARNING's OD/HP to 8
• 2nd Mod applied! Minor fix and polishes notes on HD difficulty
• 3rd Mod applied! Minor fix on WARNING, NM and HD!
• 4th Mod applied! Major fix on every difficulty!
• 5th Mod applied! Minor fix on MX and WARNING
• 6th Mod applied! minor fix on each difficulties!
• 7th Mod applied! minor fix on MX! and minor fix on self-mod WARNING
• 8th Mod applied!
• 9th and 10th Mod applied as well!
• Adjusted 1st Kiai time and Fixed some awkward pattern in WARNING
Gravey-
I shall gib star to dis ! !

Arc u baka! >_<
Topic Starter
arcwinolivirus

[GraveChaos] wrote:

I shall gib star to dis ! !

Arc u baka! >_<
u baka baka! thanks la <3
GentelGitar
GentelGitar M4M

Ola Arcwin! xD still new in modding...hope I've helped even a little bit. NM/HD are fine. As for the hardest Diff I have no comment...too cancer for me xD

Note : My suggestion applies to all similar pattern throughout the song.

MX
00:28:950 (28950|3,28950|0,29026|1,29102|2,29102|3,29178|0,29254|3,29331|1,29407|3,29407|2,29483|0,29559|3,29559|1,29635|2,29711|1,29711|0,29787|2,29864|0,29940|3,30016|1,30016|0,30092|2,30168|3,30168|0,30244|1,30320|3,30320|2,30397|0) - IMO this mini jacks kinda too hard for MX being the song is painfully fast xD. it might be fine for SC tho...sry no idea how to spread dis one >.<

00:31:386 (31386|0,31386|3,31462|1,31539|3,31615|0,31691|2,31691|3,31767|1,31767|0,31843|3,31919|1,31995|2,32072|0,32148|3,32224|1,32224|0,32300|2,32300|3,32376|0,32452|3,32452|2,32528|1,32528|0,32605|3) - this part feels wierd for abit...i think it flows better like dis http://puu.sh/kvBc8/4d9d2484ec.jpg


01:10:371 (70371|1,70447|2,70523|1,70600|2,70676|1,70752|2,70828|1,70828|0,70904|2,70980|1,71056|2,71133|1,71209|2,71285|1,71285|3,71361|2,71437|1,71513|2,71589|0,71589|1) - wee the trills..i think have 3 long trills through the whole song...same as before too hard for MX...no idea about this one...maybe streams? xD

01:20:726 (80726|3,80726|0,80955|2,80955|0,81183|3,81183|1,81336|0,81412|3,81488|1,81564|2,81640|0,81716|3,81792|1,81792|0,81869|2,81945|3,81945|1) - i think dis one not flow well...i like it like this http://puu.sh/kvBsu/c0bc1428cd.jpg

03:17:681 (197681|3,197681|2,197757|1,197833|2,197909|1,197985|0,197985|3,198061|2,198138|1,198214|2,198290|1,198290|0,198366|3,198442|2,198518|0,198594|3,198594|2) - this one i suggest something like this http://puu.sh/kvBEL/258edd1d73.jpg

Overall
I think HP could be 7.5? Maybe can have little mercy for MX cuz the song also feels like marathon even its 4mins. Overall yeah...IMO nerf it abit..especially on those little jacks & trills xD. Not becuz the 4.2 stars though...just the pattern could be less dense. BTW the song is fun xD even when it has so many repeat...nice pick! Love to see this ranked :P. Sry if I can't help much >.<. Thanks for the M4M...Gudluck~ ;) ;)
Topic Starter
arcwinolivirus

GentelGitar wrote:

GentelGitar M4M

Ola Arcwin! xD still new in modding...hope I've helped even a little bit. NM/HD are fine. As for the hardest Diff I have no comment...too cancer for me xD

Note : My suggestion applies to all similar pattern throughout the song.

MX
00:28:950 (28950|3,28950|0,29026|1,29102|2,29102|3,29178|0,29254|3,29331|1,29407|3,29407|2,29483|0,29559|3,29559|1,29635|2,29711|1,29711|0,29787|2,29864|0,29940|3,30016|1,30016|0,30092|2,30168|3,30168|0,30244|1,30320|3,30320|2,30397|0) - IMO this mini jacks kinda too hard for MX being the song is painfully fast xD. it might be fine for SC tho...sry no idea how to spread dis one >.< The 1/2 notes are supposedly for each pitch phase of the guitar, like high-low-higher-lower. No change in this one sorry.

00:31:386 (31386|0,31386|3,31462|1,31539|3,31615|0,31691|2,31691|3,31767|1,31767|0,31843|3,31919|1,31995|2,32072|0,32148|3,32224|1,32224|0,32300|2,32300|3,32376|0,32452|3,32452|2,32528|1,32528|0,32605|3) - this part feels wierd for abit...i think it flows better like dis http://puu.sh/kvBc8/4d9d2484ec.jpg Rearranged some notes in this part. Thanks for the idea~


01:10:371 (70371|1,70447|2,70523|1,70600|2,70676|1,70752|2,70828|1,70828|0,70904|2,70980|1,71056|2,71133|1,71209|2,71285|1,71285|3,71361|2,71437|1,71513|2,71589|0,71589|1) - wee the trills..i think have 3 long trills through the whole song...same as before too hard for MX...no idea about this one...maybe streams? xD Its a drumroll which is why these notes are arranged like this. Also there are already stream patterns in the whole map and this part would be boring if we note it the same.

01:20:726 (80726|3,80726|0,80955|2,80955|0,81183|3,81183|1,81336|0,81412|3,81488|1,81564|2,81640|0,81716|3,81792|1,81792|0,81869|2,81945|3,81945|1) - i think dis one not flow well...i like it like this http://puu.sh/kvBsu/c0bc1428cd.jpg Rearranged instead~ I am avoiding the 2-noter trill you have shown in the image as it is for the next difficulty

03:17:681 (197681|3,197681|2,197757|1,197833|2,197909|1,197985|0,197985|3,198061|2,198138|1,198214|2,198290|1,198290|0,198366|3,198442|2,198518|0,198594|3,198594|2) - this one i suggest something like this http://puu.sh/kvBEL/258edd1d73.jpg The patterns are too focused on right hand causing some mini-trill feeling and uncomfortable.

Overall
I think HP could be 7.5? Maybe can have little mercy for MX cuz the song also feels like marathon even its 4mins. Overall yeah...IMO nerf it abit..especially on those little jacks & trills xD. Not becuz the 4.2 stars though...just the pattern could be less dense. BTW the song is fun xD even when it has so many repeat...nice pick! Love to see this ranked :P. Sry if I can't help much >.<. Thanks for the M4M...Gudluck~ ;) ;)
Thank you so much for that feedback and mod4mod :)
Contract completed. Map Updated!
FrenzyLi
Here is the contracted response from FrenzyLi.
HD
Comment: Really nice jump stream map. However, I did feel that it's a little awkward to play at some parts of the map. In some of the lines where I'm proposing to add a note, I'm not 100% certain my ideas are correct there.

My2cents: I changed tons of 0,3,01 and 3,0,23 patterns in the first half of the map as I feel like players need to be introduced to the concept of mixed 1,2,01,,2,1,23,,0,3,01,,3,0,23 and et cetera. I also changed some jumpstream patterns so that we don't have an overflow of 0,3,1,2 streams (which were really nice but hard). I'm not sure if you would like to have those 0,3,0,3,0,3,0,3 or 3,1,3,1,3,1,3,1 patterns in the final version though. I liked it but I'm not sure of other people's opinion. Finally, I propose to have a simple jack in the middle of the map at 03:04:584. The map flows pretty good, so these will be my concrete suggestions on getting the map better, hopefully. Happy modding!
  1. 00:17:072 (17072|0,17224|3,17376|0,17528|2,17681|1,17833|2) - Move: 1,3,0,3,1,2
  2. 00:18:138 (18138|2,18290|1,18442|2,18594|1,18594|0,18747|2) - Move: 1,2,0,12,1
  3. 00:19:508 (19508|3,19660|0,19737|1,19813|2,19813|3,19965|0) - Move: 2,3,2,01,1
  4. 00:21:792 (21792|1,21869|2,21945|0,21945|1,22097|3,22097|2) - Move: 0,1,3,2,01
    00:22:249 (22249|0,22325|2,22402|0,22402|1,22554|2,22554|3) - Move: 3,2,0,1,23
    00:22:554 (22706|0,22782|2,22858|0,22858|1,23011|3,23087|1) - Modify: 0,3,01,3,0
  5. 00:27:808 (27808|1,27884|2,27960|0,28036|3,28112|1,28188|2) - Move: 2,1,3,1,2,0
    00:28:950 (28950|1,28950|3) - Move: 12
  6. 00:31:767 (31767|2) - Move: 3
    00:32:224 (32224|1) - Move: 0
  7. 00:32:452 (32452|3,32528|0,32605|3,32605|2) - 1,2,01
  8. 00:45:397 (45397|3,45473|0) - Move: 2,1
    00:45:701 (45701|0,45777|3,45853|1,45930|2,46006|0,46006|3) - Move: 1,2,01,3,2
  9. 00:46:386 - Add: 0. Missing note
    00:46:995 - Add: 3. Missing note
    00:47:072 (47072|2,47072|3) - Move: 12
  10. 00:48:138 (48138|3,48214|0,48290|2,48366|1,48442|3,48442|0) - Change to: 3,2,01,3,2
  11. 00:48:671 - Add: 0. Missing note
    00:48:823 - Missing note: Add 0.
    00:48:899 (48899|0,48899|3) - Move: 13
    00:49:051 (49051|1) - Move: 2
  12. 01:02:300 (62300|3,62300|1,62452|2) - Move: 12,3
  13. 01:02:605 (62605|0,62681|3,62757|1,62833|2,62909|0,62985|3,63061|0,63061|2,63214|3,63214|1,63366|2) - Move: 0,1,3,2,1,2,01,23,1
  14. 01:11:589 (71589|2) - Move: 0.
    01:11:742 (71742|0,71894|3,72046|2) - Move: 2,0,1
    01:12:199 (72199|0,72199|1) - Move: 3,4
  15. 01:13:721 (73721|0,73798|3) - Move: 1,2
  16. 01:17:605 (77605|1,77681|2,77681|3) - Flip: Ctrl+H
    01:17:833 (77833|0,77833|3) - Move: 23.
  17. 01:21:792 (81792|1,81792|0) - Change to: 12
    01:21:945 (81945|3,81945|2,82173|2,82173|1,82402|0,82402|1,82554|0,82554|3) - Change to: a sequence of 1/4 notes 01,3,1,2,01,3,1,2,03
  18. 01:27:199 (87199|0,87275|3,87351|2,87427|0,87427|1) - Change to: 3,0,1,23
  19. 01:41:970 (101970|2,102046|3,102046|0) - Move: 3,01
  20. 01:51:107 - Add: 3. Missing note
    01:51:412 - Add: 2. Missing note
  21. 02:09:610 (129610|3,129610|1,129762|0,129762|2,129914|3,129914|1) - Move: 03,12,03
  22. 02:29:102 (149102|1,149407|1) - Possible Move: both to 0? This sequence is good but I wonder if it's actually suitable for HD.
    02:30:320 (150320|1,150625|1) - Possible Move: both to 0? Same reason as above. Do not move 02:30:777 (150777|0) though.
  23. 02:37:935 (157935|0,158011|1,158087|3,158087|2,158163|0,158239|3) - Move: 1,2,01,3,2
    02:38:468 (158468|0,158544|3,158620|1) - Move: 0,1,2
    02:38:696 (158696|2,158772|0,158848|2,158924|0,159001|2,159077|0,159153|2,159229|0,159305|3,159381|1,159457|2,159534|0,159610|3,159686|1,159762|2,159838|0,159914|2,159990|1,160067|2,160143|1,160219|2,160295|1,160371|2,160447|1,160523|3,160600|0,160676|2,160752|1,160828|3,160904|0,160980|2,161056|1,161133|3,161133|0) - Flip: Ctrl+H
  24. 02:41:742 (161742|1,161742|3,161970|0,161970|2,162199|1,162199|3) - Move: 01,12,23
  25. 02:52:097 (172097|1) - Move: 2
  26. 02:55:067 (175067|3,175143|0) - Move: 2,3
    02:56:361 (176361|2,176437|0,176513|2) - Move: 0,3,0
    03:00:244 (180244|3,180320|2,180397|1,180473|2,180549|1,180625|0) - Move: 2,1,0,3,2,1
    03:00:701 (180701|2,180777|1,180853|3) - Move: 3,2,1
    03:04:280 (184280|2,184356|1,184432|0,184508|1) - Move: 3,1,2,3. Keep the jack at 03:04:584 (184584|3).
    03:04:660 (184660|2,184737|1) - Flip: Ctrl+H
  27. 03:54:077 (234077|0,234153|2,234229|1) - Move: 1,2,0
  28. 04:10:828 (250828|1) - Move: 0.
Topic Starter
arcwinolivirus

FrenzyLi wrote:

Here is the contracted response from FrenzyLi.
HD
Comment: Really nice jump stream map. However, I did feel that it's a little awkward to play at some parts of the map. In some of the lines where I'm proposing to add a note, I'm not 100% certain my ideas are correct there.

My2cents: I changed tons of 0,3,01 and 3,0,23 patterns in the first half of the map as I feel like players need to be introduced to the concept of mixed 1,2,01,,2,1,23,,0,3,01,,3,0,23 and et cetera. I also changed some jumpstream patterns so that we don't have an overflow of 0,3,1,2 streams (which were really nice but hard). I'm not sure if you would like to have those 0,3,0,3,0,3,0,3 or 3,1,3,1,3,1,3,1 patterns in the final version though. I liked it but I'm not sure of other people's opinion. Finally, I propose to have a simple jack in the middle of the map at 03:04:584. The map flows pretty good, so these will be my concrete suggestions on getting the map better, hopefully. Happy modding!
  1. 00:17:072 (17072|0,17224|3,17376|0,17528|2,17681|1,17833|2) - Move: 1,3,0,3,1,2 Fixed!
  2. 00:18:138 (18138|2,18290|1,18442|2,18594|1,18594|0,18747|2) - Move: 1,2,0,12,1 Fixed!
  3. 00:19:508 (19508|3,19660|0,19737|1,19813|2,19813|3,19965|0) - Move: 2,3,2,01,1 Fixed!
  4. 00:21:792 (21792|1,21869|2,21945|0,21945|1,22097|3,22097|2) - Move: 0,1,3,2,01 Fixed!
    00:22:249 (22249|0,22325|2,22402|0,22402|1,22554|2,22554|3) - Move: 3,2,0,1,23 Fixed!
    00:22:554 (22706|0,22782|2,22858|0,22858|1,23011|3,23087|1) - Modify: 0,3,01,3,0 Fixed!
  5. 00:27:808 (27808|1,27884|2,27960|0,28036|3,28112|1,28188|2) - Move: 2,1,3,1,2,0 Fixed!
    00:28:950 (28950|1,28950|3) - Move: 12 Fixed!
  6. 00:31:767 (31767|2) - Move: 3 I find the current pattern more comfortable and pitched base.
    00:32:224 (32224|1) - Move: 0 ^
  7. 00:32:452 (32452|3,32528|0,32605|3,32605|2) - 1,2,01 Fixed!
  8. 00:45:397 (45397|3,45473|0) - Move: 2,1 The pitch is raising and repeating the triplets before this is quite repetitive.
    00:45:701 (45701|0,45777|3,45853|1,45930|2,46006|0,46006|3) - Move: 1,2,01,3,2 Fixed!
  9. 00:46:386 - Add: 0. Missing note This is on purpose as I want the MX to cover this sound.
    00:46:995 - Add: 3. Missing note ^
    00:47:072 (47072|2,47072|3) - Move: 12 Since I did not change above, no change here as well.
  10. 00:48:138 (48138|3,48214|0,48290|2,48366|1,48442|3,48442|0) - Change to: 3,2,01,3,2 This is the counter part of the previous notes that we fixed, only mirror'd that. Rearranged.
  11. 00:48:671 - Add: 0. Missing note same reason as before.
    00:48:823 - Missing note: Add 0. ^
    00:48:899 (48899|0,48899|3) - Move: 13 ^
    00:49:051 (49051|1) - Move: 2 ^
  12. 01:02:300 (62300|3,62300|1,62452|2) - Move: 12,3 I find the current pattern more comfortable.
  13. 01:02:605 (62605|0,62681|3,62757|1,62833|2,62909|0,62985|3,63061|0,63061|2,63214|3,63214|1,63366|2) - Move: 0,1,3,2,1,2,01,23,1 Rearranged instead. I feel the alternate hand pattern would be better.
  14. 01:11:589 (71589|2) - Move: 0.
    01:11:742 (71742|0,71894|3,72046|2) - Move: 2,0,1
    01:12:199 (72199|0,72199|1) - Move: 3,4 Rearranged to a different pattern instead. The 0 with LN at 4 is quite awkward after the stream/drum roll. The 3 with LN 4 catches the awkwardness on that part.
  15. 01:13:721 (73721|0,73798|3) - Move: 1,2 Fixed!
  16. 01:17:605 (77605|1,77681|2,77681|3) - Flip: Ctrl+H
    01:17:833 (77833|0,77833|3) - Move: 23. Rearranged this part as well. I am avoiding to touch 01:17:833 (77833|3,77833|0) - since it depends on every phase of the pitch of bass guitar.
  17. 01:21:792 (81792|1,81792|0) - Change to: 12
    01:21:945 (81945|3,81945|2,82173|2,82173|1,82402|0,82402|1,82554|0,82554|3) - Change to: a sequence of 1/4 notes 01,3,1,2,01,3,1,2,03 I find the current pattern already comfortable and pitch-wised
  18. 01:27:199 (87199|0,87275|3,87351|2,87427|0,87427|1) - Change to: 3,0,1,23 Rearranged instead. Counter part of previous pattern.
  19. 01:41:970 (101970|2,102046|3,102046|0) - Move: 3,01 Fixed!
  20. 01:51:107 - Add: 3. Missing note On purpose for the focus of snares. The notes are in MX
    01:51:412 - Add: 2. Missing note ^
  21. 02:09:610 (129610|3,129610|1,129762|0,129762|2,129914|3,129914|1) - Move: 03,12,03 Fixed!
  22. 02:29:102 (149102|1,149407|1) - Possible Move: both to 0? This sequence is good but I wonder if it's actually suitable for HD.
    02:30:320 (150320|1,150625|1) - Possible Move: both to 0? Same reason as above. Do not move 02:30:777 (150777|0) though. I believe it is suitable for HD as it doesn't even have jumps and not that hard to hit. Also it fits on the strumming of guitar.
  23. 02:37:935 (157935|0,158011|1,158087|3,158087|2,158163|0,158239|3) - Move: 1,2,01,3,2
    02:38:468 (158468|0,158544|3,158620|1) - Move: 0,1,2
    02:38:696 (158696|2,158772|0,158848|2,158924|0,159001|2,159077|0,159153|2,159229|0,159305|3,159381|1,159457|2,159534|0,159610|3,159686|1,159762|2,159838|0,159914|2,159990|1,160067|2,160143|1,160219|2,160295|1,160371|2,160447|1,160523|3,160600|0,160676|2,160752|1,160828|3,160904|0,160980|2,161056|1,161133|3,161133|0) - Flip: Ctrl+H No change here as well, the opening of these notes depends on the 02:38:087 part. Also mirror version of the first wave of the same sound.
  24. 02:41:742 (161742|1,161742|3,161970|0,161970|2,162199|1,162199|3) - Move: 01,12,23 Did the reverse version instead which are 23,12,01
  25. 02:52:097 (172097|1) - Move: 2 Same pattern as 02:51:412 (171412|3,171488|2) -
  26. 02:55:067 (175067|3,175143|0) - Move: 2,3 great idea. Fixed!
    02:56:361 (176361|2,176437|0,176513|2) - Move: 0,3,0 Fixed!
    03:00:244 (180244|3,180320|2,180397|1,180473|2,180549|1,180625|0) - Move: 2,1,0,3,2,1 No change, the first three notes will just repeat the same key press as the 03:00:016 (180016|2,180092|1,180168|0) -
    03:00:701 (180701|2,180777|1,180853|3) - Move: 3,2,1 Rearranged instead.
    03:04:280 (184280|2,184356|1,184432|0,184508|1) - Move: 3,1,2,3. Keep the jack at 03:04:584 (184584|3).
    03:04:660 (184660|2,184737|1) - Flip: Ctrl+H Rearraned above instead.
  27. 03:54:077 (234077|0,234153|2,234229|1) - Move: 1,2,0 I find this pattern already fine for the preparation for the mini-trills.
  28. 04:10:828 (250828|1) - Move: 0. Fixed!
Thank you so much for that helpful mod, FrenzyLi~!
UPDATED
akuma123
Hi, This is my mod for the M4M
they are all advices so you can reject them
My notes: (0/1/2/3)
NM
01:26:209 Add a note (cymbal)
02:18:594 - 02:21:031 maybe add a note in every single note (not in the ones with lns)
02:25:904 & 02:27:122 Add a note
02:35:650 Add a note
02:36:869 Add a note
03:42:655 Add a note
03:52:402 Add a note
HD
02:38:087 - 02:40:523 why trills? other type of streams will work better for that part of the song
03:23:315 - 03:23:772 that could be a trill (1 and 2)
MX
Really nice map xD
WARNING
00:27:884 - 00:28:112 why did you map this part like that, and this part 00:28:341 - 00:28:493 like that (with that minijack) you could keep that triple note by deleting (0) in 00:28:417, because having minijacks in a handstream really doesnt feels comfortable at all

00:31:386 - 00:31:619 if you are mapping the guitar in that section then add a note (3) in 00:31:767
00:32:605 delete (0) that minijack feels weird, also that cymbal isnt that loud to have 3 notes
00:33:214 delete (3) same reason PD: i can play these patterns but they dont feel really good for this song...
00:46:006 why is there 3 notes? that kick isnt that loud, delete a note
00:48:442 same
01:01:691 i really dont think this needs 4 notes, but well you can keep it
01:10:219 - 01:11:589 that part will be more interesting with these trills because of that sound of the drums, because i dont see why you put some doubles and single notes if they sound exactly the same
01:11:742 - 01:12:199 there are some loud sounds that you dont put notes (well thats the fault of the LNs xD)
01:41:437 you can add there a note and delete one note in 01:41:513 (that will empathize the snare)
02:18:594 - 02:22:249 that can be like the 01:10:219 - 01:11:589 that i reccomend to you, really, why double and single notes if they are the same sound xD
02:23:468 4 notes.. mmmm xD
03:24:381 - 03:26:818 same as 02:18:594 - 02:22:249
03:34:127 - 03:37:782 Same
03:59:711 & 04:00:930 & 04:02:148 whats with those 4 notes? they arent even louder as the previous ones, delete one note in both
Well, i didnt like the lns at the end of the song (with the steams), but well i know thats your style is like that so im not going to complain about that
Topic Starter
arcwinolivirus

akuma123 wrote:

Hi, This is my mod for the M4M
they are all advices so you can reject them
My notes: (0/1/2/3)
NM
01:26:209 Add a note (cymbal) on purpose, also to avoid note density spike.
02:18:594 - 02:21:031 maybe add a note in every single note (not in the ones with lns) ^ same reason above, also since the start of the song, the sound has only 1-noter with LN
02:25:904 & 02:27:122 Add a note Will increase the star rating which I avoid since it will exceed on 2.0 rule (which is unrankable)
02:35:650 Add a note Fixed!
02:36:869 Add a note Same as 1st, on purpose to avoid note density spike for star rating (LN + jump is quite an increase for note density graph)
03:42:655 Add a note ^
03:52:402 Add a note ^

HD
02:38:087 - 02:40:523 why trills? other type of streams will work better for that part of the song The trills are perfectly fit for the guitar strum as heard in the song. To change it like other streams, it would be repetitive since I use it mostly on drum rolls.
03:23:315 - 03:23:772 that could be a trill (1 and 2) Great idea! fixed!

MX
Really nice map xD Thanks :V

WARNING
00:27:884 - 00:28:112 why did you map this part like that, and this part 00:28:341 - 00:28:493 like that (with that minijack) you could keep that triple note by deleting (0) in 00:28:417, because having minijacks in a handstream really doesnt feels comfortable at all True that I find it uncomfortable as well. Reduced those 3-noters with mini jacks and some minor changes in patterns~ Thanks!

00:31:386 - 00:31:619 if you are mapping the guitar in that section then add a note (3) in 00:31:767 I think you meant snare :v but great catch! fixed!
00:32:605 delete (0) that minijack feels weird, also that cymbal isnt that loud to have 3 notes Already fixed as stated previously
00:33:214 delete (3) same reason PD: i can play these patterns but they dont feel really good for this song... ^
00:46:006 why is there 3 notes? that kick isnt that loud, delete a note It is loud, you can hear the strong strum of guitar + the beasound + a cymbalic-hithat if you'll listen carefully owo
00:48:442 same ^
01:01:691 i really dont think this needs 4 notes, but well you can keep it the 4-noters are needed here since you can see the 3-noters represent the strong guitar + beat, and the sound here has the additional cymbals which is good to be emphasized by 4-noters.
01:10:219 - 01:11:589 that part will be more interesting with these trills because of that sound of the drums, because i dont see why you put some doubles and single notes if they sound exactly the same The doubles are actually for that drum beat. I could even do a jumptrill in this part but I decided to make it half, having every 1/2ths has 2-noters while the 1/4ths for singles. You can notice the 2nd column and 3rd column have the trills for the drum.
01:11:742 - 01:12:199 there are some loud sounds that you dont put notes (well thats the fault of the LNs xD) Yep, and adding note there would be overnote :v
01:41:437 you can add there a note and delete one note in 01:41:513 (that will empathize the snare) Fixed~
02:18:594 - 02:22:249 that can be like the 01:10:219 - 01:11:589 that i reccomend to you, really, why double and single notes if they are the same sound xD Just as I told previously, those beats can be all double creating a jumptrill but only decided to do half so it won't be too repetitive. Rearranged pattern in this part anyway.
02:23:468 4 notes.. mmmm xD Strong starting sound in every chorus.
03:24:381 - 03:26:818 same as 02:18:594 - 02:22:249 wat, they are too far from each other. Listen the snares same with the drum roll
03:34:127 - 03:37:782 Same wat
03:59:711 & 04:00:930 & 04:02:148 whats with those 4 notes? they arent even louder as the previous ones, delete one note in both wat? they are not even 4-notes, that's 3-noters with LN on the gap. It would be bad if that's a 4-noter "keypresses"
Well, i didnt like the lns at the end of the song (with the steams), but well i know thats your style is like that so im not going to complain about that technique called: bridge, obviously since this is the last part, it would be too boring if I did the same as before. LNs represents the violin-like sound if you'll listen carefully (only half LNs to avoid the pattern limit)
Thank you so much for the helpful mod~! Will now proceed to yours~
UPDATED
DJ Profetti
lets m4m
mod
NM

  • 00:20:117 (20117|0) - move to 00:20:270
    00:21:792 prefer this http://i.imgur.com/CdhOjJL.jpg?1
    00:24:534 (24534|2,24838|1,25143|2,25295|1,25447|2) - ctrl+h
    00:33:671 (33671|1) - ghost note
    00:46:006 add note
    01:07:782 (67782|0) - end in 01:09:001
    01:15:397 add note and 01:16:158 (76158|2) - remove
    01:17:681 add note
    01:25:143 same as before 01:15:397
    01:28:798 (88798|2,88950|0) - move to right 1 column
    02:04:889 (124889|0,125498|0,126107|3) - remove and add in 02:04:737 02:05:041 ......
    02:08:848 (128848|2) - balance?
    02:11:437 (131437|2) - move to 2
    02:26:056 same as before 01:15:397
    02:35:803 same as before 01:15:397
    02:52:249 add note
    03:23:924 add note
    03:26:361 (206361|1) - move to 03:26:209
    03:27:732 (207732|0) - prefer to remove this and add a note in 03:27:884
    03:45:244 (225244|2,225397|1,225549|2) - ctrl+h
    04:05:803~04:07:630 prefer to follow flute and change to LN for ending

ah so long i'm lazy for modding
good luck :D
here's my map
https://osu.ppy.sh/s/331795
Rivals_7
Hi Arcwin
My M4M here :D

Mod
[Da X Icon]

00:22:097 (22097|2,22097|3,22554|0,22554|1) - I personally think why not only just one note? Since they're only guitar sound and they're different with the rest of double notes there

00:22:173 - There is emphasize(?) noise like you mapped here - 00:22:630 (22630|3) - So why not add there?

You may have to ctrl+h from - 00:22:249 - to - 00:23:468 (23468|2) - if you applied above suggest

00:23:468 (23468|3,23468|0) - this LNs seems to have different sound. you don't split this? (You know, for more harder xD)

00:24:077 - This is a big Impact noise, why no triple? ;w;

00:25:143 (25143|2,25143|3,25143|0) - This triple have a different noise than - 00:25:447 (25447|2,25447|0,25447|3) - and - 00:25:143 (25143|0,25143|3,25143|2) - So maybe deleting - 00:25:295 (25295|0) - or - 00:25:295 (25295|3) - <- (Recommended) will be fit ( also for hand balance too. This pretty heavily righthanded imo xD )

00:31:386 (31386|0,31386|1,31462|2,31462|3) - delete one bcuz it's only Guitar noise only. and it's totally different with - 00:31:539 (31539|1,31539|0,31615|3,31615|2,31691|0,31691|1) - Cuz it have kick noise too blending with guitar

00:32:605 (32605|3,32605|2,32605|0) - aw cmon the noise is too faint to have triple :v

00:34:584 (34584|1,34737|0) - move one step to right? better looks

00:35:041 (35041|0) - delete this pls. This is only a fade out noise

00:35:650 (35650|1) - ^

00:36:259 (36259|0) - extend to - 00:36:564 - ? The guitar bg cant properly hearded in 100% playback though so maybe player may get confused on what noise he must follows.

00:41:894 (41894|2,42046|3) - one step to left. better looks xD

00:44:178 (44178|2,44787|0) - delete? only a small guitar noise. also for comfortability

00:46:615 (46615|1,47224|3) - ^

00:46:006 (46006|3,46006|1,46006|0) - delete one or two of these? no kick noises there

00:48:442 - no LN? like you do in - 00:48:899 (48899|3) -

00:51:488 (51488|0) - delete. no heavy noise

00:52:478 (52478|2) - this note is also contain kick like double notes before. why you not doubling these? (Maybe it'll be an issue because 1/4 jack notes. but
you can rearrange the following pattern)

00:52:782 (52782|3) - delete. cuz it's only guitar

00:58:036 - you not adding a following LN?
00:59:254 - ^

01:01:843 - you can add double here cuz there's a kick noise

01:03:671 (63671|3) - delete. faint guitar and reduce heavily righthanded notes - 01:03:214 (63214|3,63366|3,63518|3,63671|3,63823|3,63975|3) -

01:06:107 (66107|1) - delete. not a heavy noise

01:07:935 (67935|3) - delete. Heavily righthanded - 01:07:630 (67630|3,67782|3,67935|3,68087|3,68239|3,68391|3,68544|3,68696|3,68848|3) - and literally have the same noise with - 01:07:630 (67630|0,67630|3) -

01:10:523 (70523|1,70676|0) - the 2 noter here doesn't seem heavy from what I hear. deleting this could make this section more comfortable

01:10:980 (70980|1,71133|0) - same^ but you may have to change the pattern a bit

01:14:026 (74026|0) - not a heavy noise. delete
01:14:787 (74787|1) - ^
01:17:072 (77072|0) - ^

01:17:605 (77605|3,77681|0) - 1|4 respectively. could be more comfortable pattern

01:17:528 (77528|1,77681|1,77833|1,77985|1,78138|1,78290|1,78442|1,78594|1,78747|1) - owww. rearrange somehow?

01:19:965 (79965|2) - delete? cuz it's a faint noise and for a little bit reducing jackiness on col 3

01:22:554 (82554|1,82554|3,82554|0) - faint noise. why triple?
01:23:772 (83772|0,83772|1,83772|3) - ^
Okay there's other like this. many of them. becuz you sometimes use triple for big kick but sometimes you also mapped faint kick with triple. Idk which one you follow but if this broke your pattern a lot, I'm sorry ;w;

according to the noise I heard.........
01:27:046 (87046|2) - should be double and - 01:27:122 (87122|1,87122|3) - should be single

01:42:808 (102808|2,102960|3) - move left one step
01:43:112 - missing kick noise here?
01:43:874 (103874|2) - delete. too faint to has double

01:46:919 (106919|3,106919|2,106919|0) - this 3 noter has a different noises than - 01:46:615 (106615|3,106615|1,106615|0) - so you might wanna change that

01:50:117 (110117|1,110270|0) - Move right one step
02:00:701 - does this should be double?
02:28:341 - no triple? there's a cymbal noises
02:33:214 (153214|3) - delete? not too heavy I think
02:37:935 (157935|1) - delete. the noise is just like the other single notes around
02:45:777 - add here and move - 02:45:853 (165853|3) - to 3? seems kinda odd to see this kind of pattern compared to other pattern in this "after 2nd kiai"
section

03:01:919 (181919|3) - no noise. delete

2 choices
delete - 03:16:615 (196615|2) - or - 03:16:691 - add one more notes here becuz there is a faint kick noise03:29:864 (209864|2) - delete. avoid jack and it's a faint noise

is - 03:32:148 (212148|0,212148|1,212148|2) - has the same noise with - 03:32:757 (212757|3,212757|2) - ? why don't you add a note there - 03:32:757 (212757|3,212757|2) -

03:35:041 - not triple? a big kick noise

03:38:239 (218239|2,218239|1,218239|0) - no need for 3 notes imo, the noises seems kinda faint to me

03:43:112 (223112|1) - what is this follows. if it's follow vocal it should be longer

04:00:930 (240930|1) - delete. becuz there is no cymbal like - 03:59:711 -

04:10:828 (250828|1,250828|0,250828|3,250828|2) - end of this LN could be more interesting

"stair-releasing-LN" pattern like this could be nice xD

[MX]

You not mapping the intro section like "Warning", why? (Applied to others too)

00:26:666 (26666|1,26742|2) - 3|2 respectively. more comfortable pattern

01:12:808 - add on 2 for entering kiai time Impact . also cymbal to add some stronger feeling. like something you map here - 02:23:468 (143468|3,143468|0,143468|2) -

01:27:655 (87655|3,87732|0) - 2|4 respectively. reduce some lefthanded pattern issues (seems this pattern will make a perfect connection to - 01:27:960 (87960|2,88036|3) - xD)

01:37:478 (97478|1,97554|2,97630|1) - 3|2|3 reduce jack pattern

01:40:067 (100067|1,100143|2,100219|1) - ctrl+h ^

01:40:676 (100676|1,100752|0) - 1|2 better flow and - 01:40:828 (100828|3) - to 4

02:15:092 (135092|2) - to 4? seems empty on col 4 and the pattern in this section looks pretty much lefthanded

for more comfortable pattern:
02:24:838 (144838|3,144990|1) - 2|4
02:26:209 (146209|1) - 4
02:26:209 (146209|1) - 1
02:27:579 (147579|0) - 2
02:33:975 (153975|0,154127|2,154204|1) - 3|2|3
02:34:584 (154584|0,154737|2) - 3|1
02:35:955 (155955|2) - 1
02:36:564 (156564|1) - 4
02:46:310 (166310|1,166462|3,166462|2) - one step to left
02:46:158 (166158|3) - 3 or 2

04:10:828 (250828|3,250828|1,250828|0) - end Of the LN could be more interesting

[HD]

00:50:726 - it's a kick noise. why not double? I assume this - 00:50:879 (50879|1) - was misplaced. Keep it consistent pls

01:12:960 (72960|0,72960|1) - move to right one step seems more comfortable. also to avoid jack

01:22:706 (82706|3,82706|2) - move left ^
01:51:945 (111945|1,111945|0) - ^ Right ^
02:23:620 (143620|3,143620|2) - ^ left ^

02:51:259 (171259|2) - does this should be on - 02:51:107 - on col 4? according on what I heard add note - 02:51:412 - 02:51:336 - and - 02:51:488 -
following the pattern before. so this will make consistent

02:51:716 - add on 3. following the pattern next

03:11:970 (191970|0,192046|2,192122|1) - 3|1|2 seems more comfortable.

03:29:711 (209711|0) - if this LN follow vocal, it's should be ended - 03:30:777

03:31:691 (211691|1) - ^ should end - 03:32:757 -

For more comfortable pattern
03:42:960 (222960|2) - 1
03:44:635 (224635|2,224711|1,224787|2) - 2|4|3
03:44:940 (224940|2,225016|1,225092|2) - 2|3|2
03:46:082 (226082|1,226158|2,226234|1) - ctrl+h
03:54:381 (234381|1,234457|2,234534|1) - move left. seems a lil bit odd to see 4 jack in col 2
03:55:904 (235904|0) - 4

03:59:711 (239711|1) - why you suddenly map triple? oh cymbal xD

[NM]

00:27:884 - miss a note here. cuz you mapped the same noise like - 00:26:666 (26666|2) - 01:33:823 (93823|3,93823|1,94127|2,94127|0,94432|1,94432|3) - ctrl+h this pattern. if you notice you mapped - 01:33:214 (93214|3,93518|3,93823|3) - on the same colum and it's quite weird to see it in NM

01:35:346 (95346|0,95346|1) - to 2|4. again it's quite weird. just see this pattern - 01:34:737 (94737|0,95041|0,95346|0,95650|0,95955|0) - it's on the same col. as I said it's quite weird

01:36:564 (96564|3) - to 2 maybe? avoid this - 01:35:955 (95955|3,96259|3,96564|3) - pattern

02:13:874 (133874|3,134026|2) - 3|2 is more comfortable pattern

02:44:026 (164026|1) - 1. fill the emptiness and to balance amount of notes on each column
02:45:244 (165244|1,165397|2) - 1|4 maybe? more symmetrical
03:09:381 (189381|2,189610|2,189762|1) - move right. fill the emptiness and to balance amount of notes on each column

suggestion
03:16:615 (196615|2) - 2
03:19:508 (199508|3) - 1
03:21:031 (201031|2,201031|1) - move left or - 03:21:031 (201031|2) - 4
03:51:488 (231488|0,231640|3) - 4|1 more symmetrical
03:57:503 (237503|1) - 1
03:59:102 (239102|1,239102|0) - 2|4 avoid this pattern - 03:58:493 (238493|0,238798|0,239102|0,239407|0) -
04:00:625 (240625|2,240625|3) - 1|3 ^ - 03:59:711 (239711|3,240016|3,240320|3,240625|3) -
04:01:234 (241234|1,241843|1) - 1|4 ^ - 04:00:930 (240930|1,241234|1,241539|1,241843|1,242148|1) -
04:02:452 (242452|2,243061|2) - 4|2 - 04:02:148 (242148|2,242452|2,242757|2,243061|2) -

Good Luck :)

Mutual with me pls xD /runs
Topic Starter
arcwinolivirus

Taiwan_CDZ wrote:

lets m4m
mod
NM

  • 00:20:117 (20117|0) - move to 00:20:270 only 1/1 for the violin-like and following the percussion more.
    00:21:792 prefer this http://i.imgur.com/CdhOjJL.jpg?1 great suggestion! fixed
    00:24:534 (24534|2,24838|1,25143|2,25295|1,25447|2) - ctrl+h cool~ fixed.
    00:33:671 (33671|1) - ghost note there's a very low-pitched bass on it
    00:46:006 add note avoiding to add more star rating in NM as it will be unrankable.
    01:07:782 (67782|0) - end in 01:09:001 great notice! fixed
    01:15:397 add note and 01:16:158 (76158|2) - remove cool! fixed
    01:17:681 add note avoiding note spike for star rating.
    01:25:143 same as before 01:15:397 Fixed!
    01:28:798 (88798|2,88950|0) - move to right 1 column Great idea! Fixed!
    02:04:889 (124889|0,125498|0,126107|3) - remove and add in 02:04:737 02:05:041 ...... I don't get it but I rearranged the pattern and make it more focused on the snare.
    02:08:848 (128848|2) - balance? already balanced.
    02:11:437 (131437|2) - move to 2 It is fine on column 3, moving it to column 2 is quite awkward to left as it finishes the LN
    02:26:056 same as before 01:15:397 Fixed!
    02:35:803 same as before 01:15:397 Fixed!
    02:52:249 add note fixed!
    03:23:924 add note only focused on guitar.
    03:26:361 (206361|1) - move to 03:26:209 Fixed!
    03:27:732 (207732|0) - prefer to remove this and add a note in 03:27:884 it is the same as 02:12:199 (132199|3) -
    03:45:244 (225244|2,225397|1,225549|2) - ctrl+h great idea! fixed.
    04:05:803~04:07:630 prefer to follow flute and change to LN for ending Pretty good Idea! Renoted and fixed!

ah so long i'm lazy for modding
good luck :D
here's my map
https://osu.ppy.sh/s/331795
Thank you so much for that helpful mod~!
UPDATED
DJ Profetti
MORE~

NM
03:26:970 (206970|3) - feel awkward after testplay :D
Topic Starter
arcwinolivirus

Rivals_7 wrote:

Hi Arcwin
My M4M here :D

Mod
[Da X Icon]

00:22:097 (22097|2,22097|3,22554|0,22554|1) - I personally think why not only just one note? Since they're only guitar sound and they're different with the rest of double notes there The sound here is beat + guitar.

00:22:173 - There is emphasize(?) noise like you mapped here - 00:22:630 (22630|3) - So why not add there? great catch! fixed.

You may have to ctrl+h from - 00:22:249 - to - 00:23:468 (23468|2) - if you applied above suggest done~

00:23:468 (23468|3,23468|0) - this LNs seems to have different sound. you don't split this? (You know, for more harder xD) for the guitar :v

00:24:077 - This is a big Impact noise, why no triple? ;w; oh ya, sorry fixed ;w;

00:25:143 (25143|2,25143|3,25143|0) - This triple have a different noise than - 00:25:447 (25447|2,25447|0,25447|3) - and - 00:25:143 (25143|0,25143|3,25143|2) - So maybe deleting - 00:25:295 (25295|0) - or - 00:25:295 (25295|3) - <- (Recommended) will be fit ( also for hand balance too. This pretty heavily righthanded imo xD ) uhh.. the main reason why it is triple is because of the cymbals. Might reconsider this later on. Noted

00:31:386 (31386|0,31386|1,31462|2,31462|3) - delete one bcuz it's only Guitar noise only. and it's totally different with - 00:31:539 (31539|1,31539|0,31615|3,31615|2,31691|0,31691|1) - Cuz it have kick noise too blending with guitar remove 00:31:462 (31462|3) - instead since there's a snare + guitar at 00:31:234 (31234|1,31234|0) -

00:32:605 (32605|3,32605|2,32605|0) - aw cmon the noise is too faint to have triple :v nope, as you can hear cymbals there :v

00:34:584 (34584|1,34737|0) - move one step to right? better looks sound good!

00:35:041 (35041|0) - delete this pls. This is only a fade out noise nope, 2-noter for the kick + guitar

00:35:650 (35650|1) - ^ ^

00:36:259 (36259|0) - extend to - 00:36:564 - ? The guitar bg cant properly hearded in 100% playback though so maybe player may get confused on what noise he must follows. It exactly finished on red line. Another guitar strum can be heard also at the red line whic is the note 00:36:412 (36412|2) -

00:41:894 (41894|2,42046|3) - one step to left. better looks xD Oki!

00:44:178 (44178|2,44787|0) - delete? only a small guitar noise. also for comfortability Same reason previously

00:46:615 (46615|1,47224|3) - ^ Same reason previously

00:46:006 (46006|3,46006|1,46006|0) - delete one or two of these? no kick noises there There is a kick with guitar owo

00:48:442 - no LN? like you do in - 00:48:899 (48899|3) - as you can notice, every first guitar strum of the same sound do not have LNs for pattern openings.

00:51:488 (51488|0) - delete. no heavy noise There is a kick, what I did here is evert beat are doubles / 2-noters. You can also notice that in my map MAMA and other maps :v

00:52:478 (52478|2) - this note is also contain kick like double notes before. why you not doubling these? (Maybe it'll be an issue because 1/4 jack notes. but
you can rearrange the following pattern) This is on purpose as I emphasized the toms at 00:52:554 (52554|3,52554|1,52630|0,52630|2) -

00:52:782 (52782|3) - delete. cuz it's only guitar great notice!

00:58:036 - you not adding a following LN? oh ya, fixed!
00:59:254 - ^ On purpose, for the very low pitched guitar sound.

01:01:843 - you can add double here cuz there's a kick noise Oh my how could I forget this, Thanks!

01:03:671 (63671|3) - delete. faint guitar and reduce heavily righthanded notes - 01:03:214 (63214|3,63366|3,63518|3,63671|3,63823|3,63975|3) - kick + guitar like previous

01:06:107 (66107|1) - delete. not a heavy noise kick /beat sound = 2-noter in this map. Also there's a faint cymbal in this part.

01:07:935 (67935|3) - delete. Heavily righthanded - 01:07:630 (67630|3,67782|3,67935|3,68087|3,68239|3,68391|3,68544|3,68696|3,68848|3) - and literally have the same noise with - 01:07:630 (67630|0,67630|3) - once again, cymbals with kick = 3-noters.

01:10:523 (70523|1,70676|0) - the 2 noter here doesn't seem heavy from what I hear. deleting this could make this section more comfortable

01:10:980 (70980|1,71133|0) - same^ but you may have to change the pattern a bit ^This is on purpose as the notes can be even a jumptrill here. I decided to make it half so I can perform patterns.

01:14:026 (74026|0) - not a heavy noise. delete removed this as I noticed I note the similar sound in the same chorus = 2-noters
01:14:787 (74787|1) - ^ The explanation behind these 3-noters is that, every snare will be heard is triple / 3noters, and in this song, this part is reasonable as it have the violin at the background.
01:17:072 (77072|0) - ^ ^

01:17:605 (77605|3,77681|0) - 1|4 respectively. could be more comfortable pattern rearranged instead to different pattern.

01:17:528 (77528|1,77681|1,77833|1,77985|1,78138|1,78290|1,78442|1,78594|1,78747|1) - owww. rearrange somehow? Nope, this is on purpose for that strumming of guitars.

01:19:965 (79965|2) - delete? cuz it's a faint noise and for a little bit reducing jackiness on col 3 snare + weak cymbal.

01:22:554 (82554|1,82554|3,82554|0) - faint noise. why triple? It is strong with guitar + cymbals + kick.
01:23:772 (83772|0,83772|1,83772|3) - ^ ^
Okay there's other like this. many of them. becuz you sometimes use triple for big kick but sometimes you also mapped faint kick with triple. Idk which one you follow but if this broke your pattern a lot, I'm sorry ;w; I do not triple the kicks except if there are cymbals or strong guitars :v

according to the noise I heard.........
01:27:046 (87046|2) - should be double and - 01:27:122 (87122|1,87122|3) - should be single on purpose so that I can triple the snare before this note.

01:42:808 (102808|2,102960|3) - move left one step oki!
01:43:112 - missing kick noise here? there is no kick in this part.
01:43:874 (103874|2) - delete. too faint to has double same reason previously

01:46:919 (106919|3,106919|2,106919|0) - this 3 noter has a different noises than - 01:46:615 (106615|3,106615|1,106615|0) - so you might wanna change that guitar with the cymbals.

01:50:117 (110117|1,110270|0) - Move right one step oki! fixed
02:00:701 - does this should be double? on purpose like previous
02:28:341 - no triple? there's a cymbal noises not following the cymbals yet in this kind of sound, its in the last part.
02:33:214 (153214|3) - delete? not too heavy I think kick + guitar
02:37:935 (157935|1) - delete. the noise is just like the other single notes around kick
02:45:777 - add here and move - 02:45:853 (165853|3) - to 3? seems kinda odd to see this kind of pattern compared to other pattern in this "after 2nd kiai"
section following the bass at 1/4th and 1/2 and 1/1 for the violin-like sound.

03:01:919 (181919|3) - no noise. delete Good notice! fixed.

2 choices
delete - 03:16:615 (196615|2) - or - 03:16:691 - add one more notes here becuz there is a faint kick noise03:29:864 (209864|2) - delete. avoid jack and it's a faint noise no change as the double there are for guitar + kick

is - 03:32:148 (212148|0,212148|1,212148|2) - has the same noise with - 03:32:757 (212757|3,212757|2) - ? why don't you add a note there - 03:32:757 (212757|3,212757|2) - good catch! fixed.

03:35:041 - not triple? a big kick noise whoa great notice. fixed!

03:38:239 (218239|2,218239|1,218239|0) - no need for 3 notes imo, the noises seems kinda faint to me how dafuq dis became 3-noters LOL, fixed!

03:43:112 (223112|1) - what is this follows. if it's follow vocal it should be longer It does follow the vocal but it has not literally to follow everything. This is because to have opening for the next patterns.

04:00:930 (240930|1) - delete. becuz there is no cymbal like - 03:59:711 - great notice! fixed.

04:10:828 (250828|1,250828|0,250828|3,250828|2) - end of this LN could be more interesting

"stair-releasing-LN" pattern like this could be nice xD nice! fixed!

[MX]

You not mapping the intro section like "Warning", why? (Applied to others too) Fixed :v

00:26:666 (26666|1,26742|2) - 3|2 respectively. more comfortable pattern Fixed

01:12:808 - add on 2 for entering kiai time Impact . also cymbal to add some stronger feeling. like something you map here - 02:23:468 (143468|3,143468|0,143468|2) - Fixed

01:27:655 (87655|3,87732|0) - 2|4 respectively. reduce some lefthanded pattern issues (seems this pattern will make a perfect connection to - 01:27:960 (87960|2,88036|3) - xD) The notes at column 1 represents the strum of guitar which cause semi trills for left hand, this is on purpose and fits.

01:37:478 (97478|1,97554|2,97630|1) - 3|2|3 reduce jack pattern the funny thing here is that when you 3-2-3, the next notes will cause the jack pattern you have said Lol :v

01:40:067 (100067|1,100143|2,100219|1) - ctrl+h ^ Fixed

01:40:676 (100676|1,100752|0) - 1|2 better flow and - 01:40:828 (100828|3) - to 4 wat, the last note already on 4, but yeah fixed.

02:15:092 (135092|2) - to 4? seems empty on col 4 and the pattern in this section looks pretty much lefthanded moving to 4 doesn't change the press for left

for more comfortable pattern:
02:24:838 (144838|3,144990|1) - 2|4
02:26:209 (146209|1) - 4
02:26:209 (146209|1) - 1
02:27:579 (147579|0) - 2
02:33:975 (153975|0,154127|2,154204|1) - 3|2|3
02:34:584 (154584|0,154737|2) - 3|1
02:35:955 (155955|2) - 1
02:36:564 (156564|1) - 4
The triplets are on purpose and have their own phases. Also they are comfortable the way it is. Stairs is not always the answer for triple kicks @.@

02:46:310 (166310|1,166462|3,166462|2) - one step to left oki!
02:46:158 (166158|3) - 3 or 2 moved to 3 instead.

04:10:828 (250828|3,250828|1,250828|0) - end Of the LN could be more interesting fixed!

[HD]

00:50:726 - it's a kick noise. why not double? I assume this - 00:50:879 (50879|1) - was misplaced. Keep it consistent pls this is on purpose and understand first pls. The focus of the notes are for the guitar strumsl. Percussion is not always the right to be mapped on. You need some variations too.

01:12:960 (72960|0,72960|1) - move to right one step seems more comfortable. also to avoid jack It is already comfortable as the left will do the snare after than open-wide cymbal note.

01:22:706 (82706|3,82706|2) - move left ^ fixed!
01:51:945 (111945|1,111945|0) - ^ Right ^ As for this, is on purpose for the pitch of guitar.
02:23:620 (143620|3,143620|2) - ^ left ^ ^

02:51:259 (171259|2) - does this should be on - 02:51:107 - on col 4? according on what I heard add note - 02:51:412 - 02:51:336 - and - 02:51:488 -
following the pattern before. so this will make consistent oh it seems I miss this part, its incomplete. added notes. thanks!

02:51:716 - add on 3. following the pattern next ^

03:11:970 (191970|0,192046|2,192122|1) - 3|1|2 seems more comfortable. already comfortable as it is with guitar pitch.

03:29:711 (209711|0) - if this LN follow vocal, it's should be ended - 03:30:777 fixed!

03:31:691 (211691|1) - ^ should end - 03:32:757 - fixed!

For more comfortable pattern
03:42:960 (222960|2) - 1 fixed!
03:44:635 (224635|2,224711|1,224787|2) - 2|4|3
03:44:940 (224940|2,225016|1,225092|2) - 2|3|2
03:46:082 (226082|1,226158|2,226234|1) - ctrl+h
they are on-purpose as every 1/2 represents the strum of guitars causing mini-trills
03:54:381 (234381|1,234457|2,234534|1) - move left. seems a lil bit odd to see 4 jack in col 2 its fine the way it is.
03:55:904 (235904|0) - 4 no change.

03:59:711 (239711|1) - why you suddenly map triple? oh cymbal xD yap XD since this is the ending, it won't be bad to add cymbals = 3-noters now. Always my mapping style: bridge (as it goes, it becomes harder)

[NM]

00:27:884 - miss a note here. cuz you mapped the same noise like - 00:26:666 (26666|2) - 01:33:823 Fixed!

(93823|3,93823|1,94127|2,94127|0,94432|1,94432|3) - ctrl+h this pattern. if you notice you mapped - 01:33:214 (93214|3,93518|3,93823|3) - on the same colum and it's quite weird to see it in NM Fixed! I do not mind the column but it seems I repeated the same pattern as previous so better be mirror'd

01:35:346 (95346|0,95346|1) - to 2|4. again it's quite weird. just see this pattern - 01:34:737 (94737|0,95041|0,95346|0,95650|0,95955|0) - it's on the same col. as I said it's quite weird No change. not weird if the same instrument: snare. Also as you can notice to the notes that changes column every snare, it represents the pitch of the guitar.

01:36:564 (96564|3) - to 2 maybe? avoid this - 01:35:955 (95955|3,96259|3,96564|3) - pattern no change, same as previous.

02:13:874 (133874|3,134026|2) - 3|2 is more comfortable pattern Fixed!

02:44:026 (164026|1) - 1. fill the emptiness and to balance amount of notes on each column Fixed!
02:45:244 (165244|1,165397|2) - 1|4 maybe? more symmetrical Fixed!
03:09:381 (189381|2,189610|2,189762|1) - move right. fill the emptiness and to balance amount of notes on each column moved only the 1st note to right.

suggestion
03:16:615 (196615|2) - 2 awkward to left hand.
03:19:508 (199508|3) - 1 pitch wised.
03:21:031 (201031|2,201031|1) - move left or - 03:21:031 (201031|2) - 4 pitch wised.
03:51:488 (231488|0,231640|3) - 4|1 more symmetrical hand balance.
03:57:503 (237503|1) - 1 Fixed.
03:59:102 (239102|1,239102|0) - 2|4 avoid this pattern - 03:58:493 (238493|0,238798|0,239102|0,239407|0) - not avoiding as they have the same instruments. It is still comfortable and fits on each snare sound. Remember that you do not always avoid notes to be stacked, sometimes they are fit to be stacked IF they have the same instrument and pitch.
04:00:625 (240625|2,240625|3) - 1|3 ^ - 03:59:711 (239711|3,240016|3,240320|3,240625|3) - ^
04:01:234 (241234|1,241843|1) - 1|4 ^ - 04:00:930 (240930|1,241234|1,241539|1,241843|1,242148|1) - ^
04:02:452 (242452|2,243061|2) - 4|2 - 04:02:148 (242148|2,242452|2,242757|2,243061|2) - ^

Good Luck :) Thanks~

Mutual with me pls xD /runs Done! XD
Thank you so much for that long and helpful mod! await for mine later on~
UPDATED
Satoshi Kazuki
M4M :3 my map: https://osu.ppy.sh/s/353529
sorry if my mod wasnt very useful...feel free to reject it
Col:1,2,3,4

HD
01:12:808 - triple? in WARNING u use four(i mean make it harder a little)
01:17:452 (77452|2,77528|1,77605|0) - ctrl + G and - 01:17:681 (77681|2) - move to 2...i think it kinda suitable
01:27:199 (87199|1,87275|2,87351|3) - ctrl + G - 01:27:427 (87427|1) - move to 3
03:39:001 - triple?
03:54:534 (234534|1) - move to 1? cause column one kinda empty
04:02:452 (242452|3) - if this LN are following guitar then - 04:02:148 - why dont add LN here? guitar sound too

MX
01:10:371 - try this? http://puu.sh/ky5Rv/af39ca0813.jpg
03:02:072 (182072|0,182224|0,182376|0) - why not double? the drum was loud
04:01:691 (241691|1,241691|2) - suddenly double?

WARNING
00:26:589 (26589|2) - ghost note..or u follow guitar?(kinda inconsistent)
00:27:199 - ^
00:31:462 (31462|3,31462|2) - change to single note...no drum sound though
00:31:462 (31462|3,31462|2) - move to 2? for balance
02:59:483 (179483|0) - true start are here - 02:59:559 -

Good Luck :D
Topic Starter
arcwinolivirus

Satoshi Kazuki wrote:

M4M :3 my map: https://osu.ppy.sh/s/353529
sorry if my mod wasnt very useful...feel free to reject it
Col:1,2,3,4

HD
01:12:808 - triple? in WARNING u use four(i mean make it harder a little) Nope, MX have the triples in this part
01:17:452 (77452|2,77528|1,77605|0) - ctrl + G and - 01:17:681 (77681|2) - move to 2...i think it kinda suitable The notes at the column 2 will stack causing not comfortable pattern.
01:27:199 (87199|1,87275|2,87351|3) - ctrl + G - 01:27:427 (87427|1) - move to 3 same reason
03:39:001 - triple? same reason at first
03:54:534 (234534|1) - move to 1? cause column one kinda empty The notes are supposed to be the strumming of guitar that's why it is stacked.
04:02:452 (242452|3) - if this LN are following guitar then - 04:02:148 - why dont add LN here? guitar sound too The LNs are for the vocals, not the guitar.

MX
01:10:371 - try this? http://puu.sh/ky5Rv/af39ca0813.jpg I am fine with the current pattern for the drum roll but thanks.
03:02:072 (182072|0,182224|0,182376|0) - why not double? the drum was loud Decided not to make it a whole jumptrill, the double is in the WARNING
04:01:691 (241691|1,241691|2) - suddenly double? Fixed!

WARNING
00:26:589 (26589|2) - ghost note..or u follow guitar?(kinda inconsistent) It is the guitar
00:27:199 - ^ ^
00:31:462 (31462|3,31462|2) - change to single note...no drum sound though great notice! fxed
00:31:462 (31462|3,31462|2) - move to 2? for balance fixed
02:59:483 (179483|0) - true start are here - 02:59:559 - the synth starts at 02:59:483 listen at 25% playback rate to find out~

Good Luck :D
Thank you so much for the mod~! Await for mine in your map~
UPDATED

And oh thank you for the Stars from Taiwan_CDZ and FrenzyLi!
Kruzon
hi, yolo mod, column format is 1-4
let's go


mx
00:07:402 (7402|3) - move to 2
00:07:478 (7478|0,7478|1) - press ctrl + h, more kawaii
00:07:554 (7554|2) - move to 2
00:07:706 (7706|1,7782|0) - shift 1 time to the right
00:07:858 (7858|2,7935|1) - shift 1 time to the right
00:08:011 (8011|3,8087|2) - shift 2 times to the left
00:08:239 (8239|0) - move to 3
00:08:442 (8442|2) - move to 1

00:17:072 (17072|1) - move to 1, refer 00:16:462 (16462|0,16539|3,16615|1) -
00:18:366 (18366|0) - move to 3
00:18:442 (18442|2,18518|1) - shift 1 time to the left, suggesting this pattern again 00:17:985 (17985|1,18061|0,18138|2,18214|1,18290|3,18366|2) -
00:19:660 (19660|2,19737|1) - shift 1 time to the right
00:19:813 (19813|3) - move to 2, refer 00:18:594 (18594|2,18594|3) - , same sound, use dual notes for better emphasis, its ok to mirror

00:20:422 (20422|0) - move to 2, biasing 00:20:117 (20117|2,20117|0) -
00:20:574 (20574|1,20574|3,20726|2,20726|0) - ctrl + h
00:20:879 (20879|0,20879|1) - not equal to 00:21:031 (21031|2,21031|3) - , so 00:20:879 (20879|1) - move to 3

00:27:199 (27199|1,27275|2) - press ctrl + h, consistency for 00:26:666 (26666|0,26666|2,27275|3,27275|1) -
00:27:732 (27732|1) - deserve 1 more note, very loud crash
00:27:884 (27884|0,27884|1) - not that loud, delete 1 note
00:28:798 (28798|1,28798|0) - same case, if you want emphasis then you add note here for drum roll sequence 00:28:569 (28569|3) -

00:39:914 (39914|2,40067|1) - ctrl + h, also if you want better arrange 00:39:914 (39914|3,39914|1,40067|0,40067|2) - via pitch, therefore ctrl + h again
00:40:523 (40523|0,40676|3) - mm rather than dual notes, try ctrl + h
00:41:133 (41133|0) - move to 3, now this deserve dual note
00:41:285 (41285|2) - move to 1, flow
00:41:742 (41742|1) - move to 4 00:41:285 (41285|0,41437|1,41589|2,41742|3) -
00:41:894 (41894|3,41894|2) - ctrl + h
00:44:635 (44635|1) - move to 4
00:44:787 (44787|3) - move to 1
00:45:016 (45016|0) - move to 2

00:46:462 (46462|2,46462|0) - deserve wider gap for proper emphasis this section, suggest:
00:46:386 (46386|3,46462|2) - press ctrl + j
00:46:615 (46615|1) - belong to these guys 00:46:158 (46158|2,46386|2) - , move to 3

00:53:315 (53315|3) - move to 2, wider gap not suitable for current sound, seems steeping low, descending
00:54:077 (54077|1) - move to 4, pitch
00:56:361 (56361|2) - move to 4 for consistency, 00:55:752 (55752|3,55752|0) -
00:56:666 (56666|2,56666|3) - press ctrl + h, consistency
00:56:818 (56818|1) - move to 4, flow
00:57:275 (57275|0) - move to 4, flow
00:57:427 (57427|3) - move to 1

00:57:884 (57884|2) - move to 2
00:58:036 (58036|1) - move to 3
00:58:645 (58645|1) - move to 4, sacrifice pitch for consistent pattern flow
00:59:254 (59254|1) - move to 4
00:59:407 (59407|2,59407|3) - press ctrl + h, pitch
01:00:016 (60016|3) - move to 3
01:00:244 (60244|1) - move to 1
01:00:320 (60320|0) - move to 2

01:42:503 (102503|0,102503|1,102655|3) - press ctrl + h
01:57:122 (117122|2,117122|3) - not fitting when placed after 01:56:666 (116666|2,116666|3) - , suggest:
01:57:122 (117122|2) - move to 1, but there's alternative 2:
alternative 2:
01:56:970 (116970|2) - move to 4
01:57:046 (117046|1) - move to 1
01:57:122 (117122|3) - move to 2
01:57:275 (117275|1) - move to 1
01:57:427 (117427|0) - move to 4 01:56:818 (116818|1,116818|0,117122|2,117122|1,117427|3,117427|2) -
-

01:57:579 (117579|3,117579|1) - ctrl + h
01:57:655 (117655|2) - move to 2
01:57:732 (117732|1) - move to 4
01:57:884 (117884|3) - move to 3
01:58:112 (118112|0) - move to 2
01:58:265 (118265|1) - move to 4
01:58:341 (118341|3) - move to 1
01:58:645 (118645|1,118721|2) - press ctrl + h
02:10:219 (130219|1,130219|0,130371|3,130371|2,130523|1,130523|0) - press ctrl + h
02:10:828 (130828|3,130904|0,130980|3) - press ctrl + h
02:11:437 (131437|3) - move to 1
02:11:589 (131589|0) - move to 4

02:13:874 (133874|3) - move to 3
02:14:102 (134102|2) - move to 1
02:14:178 (134178|0,134178|1) - ctrl + h, vocal pitch emphasis
02:14:331 (134331|2,134483|1) - ctrl + h
02:15:244 (135244|0) - move to 4, kawaii flow
02:15:853 (135853|3) - move to 1
02:16:006 (136006|1) - move to 4
02:16:158 (136158|0) - move to 2

02:23:772 (143772|2) - move to 4
02:23:848 (143848|1) - move to 1
02:23:924 (143924|3,143924|0) - move to 2 and 3 respectively
02:24:686 (144686|2) - move to 2
02:24:838 (144838|3) - move to 3
02:24:990 (144990|1) - move to 4

02:25:600 (145600|2) - move to 1
02:25:676 (145676|1) - move to 4
02:25:752 (145752|2,145752|3) - ctrl + h
02:25:904 (145904|0) - move to 4
02:26:209 (146209|1,146285|2) - move to 1 and 4 respectively
02:26:361 (146361|1) - move to 3
02:26:513 (146513|0,146513|2) - ctrl + h
02:26:666 (146666|3,146666|1) - ctrl + h
02:26:818 (146818|2,146894|1) - move to 4 and 1 respectively, at this point you should know this pattern variation i tried to tell
02:26:970 (146970|3) - move to 2 Or 02:26:970 (146970|2) - move to 2

02:27:884 (147884|2,147884|3) - ctrl + h
02:27:960 (147960|1,148036|0) - ctrl + h
02:28:112 (148112|3) - move to 1
02:28:341 (148341|1) - dual note not suitable, but wider gap is, move to 4
02:28:417 (148417|3) - move to 2
02:28:645 (148645|0) - move to 2
02:30:701 (150701|2,150777|3,150777|1) - ctrl + h, consistency 02:30:473 (150473|3,150625|3,150777|0,150930|0) -
02:33:214 (153214|0) - move to 3
02:33:366 (153366|2,153366|3) - ctrl + h

02:33:823 (153823|0,153823|1) - ctrl + h, mirroring 02:33:366 (153366|0,153366|1) - , dont put same col
02:34:127 (154127|2,154204|1,154280|2) - ctrl + h
02:34:432 (154432|0,154432|1) - ctrl + h
02:34:813 (154813|1,154889|2) - shift 1 time to the left
02:35:193 (155193|3) - move to 3
02:35:346 (155346|1,155422|2) - move to 4 and 1 respectively
02:35:498 (155498|0) - move to 3
02:35:955 (155955|2) - move to 1
-

- I'll stop here, you may implement several variations i suggested to the rest of them by your own because you are capable to do so
- One more thing, I didn't pay much attention to notes density, but there are some irregular and unfitting notes density with the rhythm, you might want to deep check this difficulty For instance, you can differentiate the amount of notes between sound with/out presence of crash
- usage of dual notes are well synchronized with the rhythm when the sound/vocal is sharp/ edgy, this gives better emphasis to your map
- good luck with your map c:
Topic Starter
arcwinolivirus

Kruzon wrote:

hi, yolo mod, column format is 1-4
let's go


mx
You could have screenshot these suggestions lmao
OK! means accepted.

00:07:402 (7402|3) - move to 2
00:07:478 (7478|0,7478|1) - press ctrl + h, more kawaii
00:07:554 (7554|2) - move to 2
00:07:706 (7706|1,7782|0) - shift 1 time to the right
00:07:858 (7858|2,7935|1) - shift 1 time to the right
00:08:011 (8011|3,8087|2) - shift 2 times to the left
00:08:239 (8239|0) - move to 3
00:08:442 (8442|2) - move to 1 OK!

00:17:072 (17072|1) - move to 1, refer 00:16:462 (16462|0,16539|3,16615|1) -
00:18:366 (18366|0) - move to 3
00:18:442 (18442|2,18518|1) - shift 1 time to the left, suggesting this pattern again 00:17:985 (17985|1,18061|0,18138|2,18214|1,18290|3,18366|2) -
00:19:660 (19660|2,19737|1) - shift 1 time to the right
00:19:813 (19813|3) - move to 2, refer 00:18:594 (18594|2,18594|3) - , same sound, use dual notes for better emphasis, its ok to mirror

00:20:422 (20422|0) - move to 2, biasing 00:20:117 (20117|2,20117|0) -
00:20:574 (20574|1,20574|3,20726|2,20726|0) - ctrl + h
00:20:879 (20879|0,20879|1) - not equal to 00:21:031 (21031|2,21031|3) - , so 00:20:879 (20879|1) - move to 3 OK!

00:27:199 (27199|1,27275|2) - press ctrl + h, consistency for 00:26:666 (26666|0,26666|2,27275|3,27275|1) -
00:27:732 (27732|1) - deserve 1 more note, very loud crash
00:27:884 (27884|0,27884|1) - not that loud, delete 1 note
00:28:798 (28798|1,28798|0) - same case, if you want emphasis then you add note here for drum roll sequence 00:28:569 (28569|3) - OK!

00:39:914 (39914|2,40067|1) - ctrl + h, also if you want better arrange 00:39:914 (39914|3,39914|1,40067|0,40067|2) - via pitch, therefore ctrl + h again
00:40:523 (40523|0,40676|3) - mm rather than dual notes, try ctrl + h
00:41:133 (41133|0) - move to 3, now this deserve dual note
00:41:285 (41285|2) - move to 1, flow
00:41:742 (41742|1) - move to 4 00:41:285 (41285|0,41437|1,41589|2,41742|3) -
00:41:894 (41894|3,41894|2) - ctrl + h
00:44:635 (44635|1) - move to 4
00:44:787 (44787|3) - move to 1
00:45:016 (45016|0) - move to 2

00:46:462 (46462|2,46462|0) - deserve wider gap for proper emphasis this section, suggest:
00:46:386 (46386|3,46462|2) - press ctrl + j
00:46:615 (46615|1) - belong to these guys 00:46:158 (46158|2,46386|2) - , move to 3 OK!

00:53:315 (53315|3) - move to 2, wider gap not suitable for current sound, seems steeping low, descending
00:54:077 (54077|1) - move to 4, pitch
00:56:361 (56361|2) - move to 4 for consistency, 00:55:752 (55752|3,55752|0) -
00:56:666 (56666|2,56666|3) - press ctrl + h, consistency
00:56:818 (56818|1) - move to 4, flow
00:57:275 (57275|0) - move to 4, flow
00:57:427 (57427|3) - move to 1 OK!

00:57:884 (57884|2) - move to 2
00:58:036 (58036|1) - move to 3
00:58:645 (58645|1) - move to 4, sacrifice pitch for consistent pattern flow
00:59:254 (59254|1) - move to 4
00:59:407 (59407|2,59407|3) - press ctrl + h, pitch
01:00:016 (60016|3) - move to 3
01:00:244 (60244|1) - move to 1
01:00:320 (60320|0) - move to 2

01:42:503 (102503|0,102503|1,102655|3) - press ctrl + h
01:57:122 (117122|2,117122|3) - not fitting when placed after 01:56:666 (116666|2,116666|3) - , suggest:
01:57:122 (117122|2) - move to 1, OK!
but there's alternative 2:
alternative 2:
01:56:970 (116970|2) - move to 4
01:57:046 (117046|1) - move to 1
01:57:122 (117122|3) - move to 2
01:57:275 (117275|1) - move to 1
01:57:427 (117427|0) - move to 4 01:56:818 (116818|1,116818|0,117122|2,117122|1,117427|3,117427|2) -
-

01:57:579 (117579|3,117579|1) - ctrl + h
01:57:655 (117655|2) - move to 2
01:57:732 (117732|1) - move to 4
01:57:884 (117884|3) - move to 3
01:58:112 (118112|0) - move to 2
01:58:265 (118265|1) - move to 4
01:58:341 (118341|3) - move to 1
01:58:645 (118645|1,118721|2) - press ctrl + h
02:10:219 (130219|1,130219|0,130371|3,130371|2,130523|1,130523|0) - press ctrl + h
02:10:828 (130828|3,130904|0,130980|3) - press ctrl + h
02:11:437 (131437|3) - move to 1
02:11:589 (131589|0) - move to 4

02:13:874 (133874|3) - move to 3
02:14:102 (134102|2) - move to 1
02:14:178 (134178|0,134178|1) - ctrl + h, vocal pitch emphasis
02:14:331 (134331|2,134483|1) - ctrl + h
02:15:244 (135244|0) - move to 4, kawaii flow
02:15:853 (135853|3) - move to 1
02:16:006 (136006|1) - move to 4
02:16:158 (136158|0) - move to 2 OK!

02:23:772 (143772|2) - move to 4
02:23:848 (143848|1) - move to 1
02:23:924 (143924|3,143924|0) - move to 2 and 3 respectively
02:24:686 (144686|2) - move to 2
02:24:838 (144838|3) - move to 3
02:24:990 (144990|1) - move to 4

02:25:600 (145600|2) - move to 1
02:25:676 (145676|1) - move to 4
02:25:752 (145752|2,145752|3) - ctrl + h
02:25:904 (145904|0) - move to 4
02:26:209 (146209|1,146285|2) - move to 1 and 4 respectively
02:26:361 (146361|1) - move to 3
02:26:513 (146513|0,146513|2) - ctrl + h
02:26:666 (146666|3,146666|1) - ctrl + h
02:26:818 (146818|2,146894|1) - move to 4 and 1 respectively, at this point you should know this pattern variation i tried to tell
02:26:970 (146970|3) - move to 2 Or 02:26:970 (146970|2) - move to 2

02:27:884 (147884|2,147884|3) - ctrl + h
02:27:960 (147960|1,148036|0) - ctrl + h
02:28:112 (148112|3) - move to 1
02:28:341 (148341|1) - dual note not suitable, but wider gap is, move to 4
02:28:417 (148417|3) - move to 2
02:28:645 (148645|0) - move to 2
02:30:701 (150701|2,150777|3,150777|1) - ctrl + h, consistency 02:30:473 (150473|3,150625|3,150777|0,150930|0) -
02:33:214 (153214|0) - move to 3
02:33:366 (153366|2,153366|3) - ctrl + h

02:33:823 (153823|0,153823|1) - ctrl + h, mirroring 02:33:366 (153366|0,153366|1) - , dont put same col
02:34:127 (154127|2,154204|1,154280|2) - ctrl + h
02:34:432 (154432|0,154432|1) - ctrl + h
02:34:813 (154813|1,154889|2) - shift 1 time to the left
02:35:193 (155193|3) - move to 3
02:35:346 (155346|1,155422|2) - move to 4 and 1 respectively
02:35:498 (155498|0) - move to 3
02:35:955 (155955|2) - move to 1
-

- I'll stop here, you may implement several variations i suggested to the rest of them by your own because you are capable to do so
- One more thing, I didn't pay much attention to notes density, but there are some irregular and unfitting notes density with the rhythm, you might want to deep check this difficulty For instance, you can differentiate the amount of notes between sound with/out presence of crash all snares in this difficulty are doubles as well as the cymbals. Some kick are doubles as well.
- usage of dual notes are well synchronized with the rhythm when the sound/vocal is sharp/ edgy, this gives better emphasis to your map ^
- good luck with your map c: Thanks!
Thank you so much for the mod~! Contract completed.
UPDATED
FrenzyLi
KUDOSU DENIED. Quick mod. Column convention: 0,1,2,3
HD diff
  1. 00:01:995 (1995|0) - Slider should end at 00:04:965.
    00:04:965 - Add note on column 1.
    00:05:041 (5041|3) - Slider should begin at 00:05:117.
Frizu

F4W's Modding Notice



Kua Arc =w=)b, minod ko ung map mo without notice, for map quality. Kung d ka busy mod mo map ko. Paki-explain na lng po kung nireject ung mga suggestions para maintindihan ko :) .

1|2|3|4

Metadata
  1. Tags: Add "Toshiyuki Kakuta" to specify the part of artist's name "T.Kakuta"'; Remove "T.Kakuta" on tags since it's on the artist's metadata.
  2. Hitsounds: Just finish the hitsounds, I'm just reminding =w=)b
  3. Design: Uncheck Widescreen support on NM, HD and WARNING, unless you provide a SB soon.
  4. Audio: Hitsound Volume of Warning is different from other difficulties; one timing has a volume of 30% instead of 41%.

NM
  1. 00:21:640 (21640|3) - Move to 3, for note density/hand balance.
  2. 00:29:254 (29254|3) - Move to 3, for note density/hand balance.
  3. 00:46:006 (46006|3) - Same as above.
  4. 01:35:041 (95041|2,95041|0,95346|0,95346|1,95650|0,95650|2) - Flip Horizontally (Ctrl+H), to minimize the usage of jacks.
  5. 01:36:564 (96564|3) - Move to 1, for hand balance.
  6. 02:04:584 - 02:06:412 I dunno kung kaya pa ba to ng mga NM players, so I think repattern to this section.
  7. 03:17:072 (197072|2) - Move to 2, for hand balance.
  8. 04:10:828 (250828|3,250828|0) - I think the LN's end should be 04:12:199 the end here is the end of the high-pitch guitar, but it preceds by a slide.

HD
  1. 02:37:858 (157858|2) - Move to 4, for hand balance.
  2. 04:10:828 (250828|3,250828|0) - Same as last diff.

MX
  1. 03:08:087 (188087|0) - Move to 2, for hand balance.
  2. 03:10:523 (190523|0) - Move to 2, same as above.

!!!WARNING!!!
  1. The notechart is very toxic, lol xD JK No problems for now.

Kindly reply as soon as possible prior to my mod post above. If there are any questions related to this post, just ask. Happy Modding =w=)b
Shoots Kudosu =w=)b <3
puxtu
M4M = Mod4Mahman :V
[General]
- If I were you, I won't map that intro becaue it doesn't have a really rhythm, which makes every hit dependent on the visual cue, not to mention this is 4 mins long :V
- BG quality = potato. No offense, my eyes hurts just by seeing your bg mah man :V I would suggest a background that related with the song and ofcourse with higher quality
- Highly recommended to replace soft-hitnormal.wav with a drum hitsound, because this hi-hat sound (soft-hitnormal.wav) won't fit to hear at any part and in any situation with this song. But for the rest, I think you can keep using default sample-set as usual cuz I know you love doing that mah man :v)/
- First kiai should end at this point 01:32:300 - I know the drum is still rolling but technically the chorus stopped right there (same goes to the third kiai)
- Not going to mention that enourmous gap between normal and hard because I just noticed almost in all your maps you have that N-H 1.4* gap. But just in case if you need a 2.75~3.00* diff, my door is always open for you mah man :V
- Metadata and timing seems fine for me.
[NM]
*skipped the intro*
00:27:732 (27732|2,28188|0) - something is wrong here mah man, they should be splitted on 1/1 beat because this 1/2 sound 00:28:188 - is just the bgm. You can add a note for the impact too, so it'll be like this http://puu.sh/kOsyp/8c64142990.jpg
00:33:214 (33214|1,33366|0) - such a strong 1/4 beat drum, I think it won't be biggie to add a stair here
00:38:696 (38696|0,38696|1) - it's hard to understand why you put a chord here, it's not the same sound like 00:35:955 (35955|1,35955|0) - I would rather to put a double in this snare sound 00:39:610 (39610|0) - or 00:39:001 (39001|2) - because obviously snare is much stronger than a kick and not to mention this is a NM diff, so do you mind to explain?
00:43:569 - this part is lot more intense so maybe fill up each1/2 beats with a note? that would raising the sr too lol but dont worry mah man i can make the ez too if you want :V
01:00:625 (60625|1,61082|1) - replace with doubles, no need to explain cuz im sure you know why mah man :v
02:08:848 - ^
...oh nice vocal mapping, haven't seen this since ages :V
02:06:412 (126412|0) - isn't this note should be a ln? assuming you're layering that vocal sound
02:21:031 - 03:36:564 - you can reduce some stars by removing these hammers
03:39:001 (219001|3) - oh a lot more 1/2 notes in third kiai compared to another kiais
04:00:930 - really long anchor on second column. break it
[HD]
*skipped the intro*
...lol ya probably this is the hardest HD i've ever seen :V
00:21:183 (21183|1,21336|3,21488|1) - ctrl+h, ctrl+right. to add jack like the previous pattern
00:23:468 (23468|3) - ugh i wanna hold something here mah man :<
00:32:452 (32452|1,32528|2) - rip index finger. spread this [1][4]
00:39:914 (39914|3) - ctrl+left
00:42:808 (42808|3,42960|1,42960|2,43112|0,43265|3,43265|2) - you can add 1/4s here
00:47:528 (47528|2,47605|1,47681|3,47681|2,47833|0,47909|3,47985|1,47985|0) - switch pattern to 41[34], 23[21]. more comfortable like that imo
00:50:803 (50803|3) - ctrl+down 00:50:879 (50879|2) - ctrl+up, ctrl+right. not sure why suddenly you put a double on 1/1
00:59:254 (59254|1) - is this double for vocal sound? lol that snare is unexpected
01:03:366 (63366|2,63518|1,63671|2,63975|1,64127|2,64280|1) - ctrl+h for balance and move this 01:04:432 (64432|2) - to 4
01:13:112 (73112|3,73265|2,73265|1) - inconsistent with 01:13:721 (73721|1,73798|2,73874|0,73874|1) - here's some options that I can suggest to you. First, keep layering all the 1/4s but ofcourse it'll make the chart harder so rename this diff to HD+ and let me make HD diff LOL. Second, layer all 1/4 but don't put any double chords so it'll make the pattern less spiky and more streamy. Third, don't layer any 1/4 but you can keep the double chords (common HD diff pattern) OR you can keep your pattern ofcourse :V lol don't get me wrong I just wanted to keep your pattern consistency alive, your choice mah man :V)/
01:31:691 - lol not this pattern again :V make more stairy or something like 4312 4312 pls :v (same goes to another kiais)
01:55:752 (115752|1,115828|2,115904|0,115904|1,116056|3,116133|0,116209|3,116209|2) - same like 00:47:528 -
01:55:447 (115447|2) - ^
01:56:666 (116666|0,116818|0) - 01:59:102 (119102|1,119254|1) - not recommended to add a hammer here. you don't even hammer these notes on MX
02:00:930 (120930|2) - there should be a 1/4 stream here
02:09:153 - lol hammer http://puu.sh/kOsCC/0d20b58c30.jpg
02:18:442 (138442|3,138442|0,138594|3,138594|2) - [23] [14]
02:28:950 - lol yeah of course, we need more anchor map. anchor is love anchor is life :V *friendly reminder, this song has 197bpm :V
...no matter how many times I tried, I always dieded on that guitar solo part LOL pls have mercy on me mah man :V)/ OD HP 1 pls
02:43:569 (163569|0,163569|3) - I think you can add a triplet in this calm part
03:09:153 (189153|3) - missing chord for that snare
03:10:828 (190828|3) - unnecessary, no snare here
[MX]
*skipped the intro*
oh wow 3K circles with 7 sliders, now we're talking :V:V
00:21:488 (21488|2) - I heard a snare here
00:23:468 (23468|3) - kinda empty without a hold note here
00:27:884 (27884|0) - missing double chord
00:33:671 - both NM and HD has a note here
00:34:737 (34737|0) - 00:37:173 (37173|0) - 00:39:610 (39610|1) - 00:42:046 (42046|3) - hold pls
01:11:589 (71589|1,71742|1,71894|2) - maybe add 1/4 arround here?
02:43:112 - I understand 1/1 notes for hi-hat sounds but no actual beat on 1/2s, so please remove them
02:52:249 (172249|0) - missing double chord
03:11:285 (191285|1,191361|2) - 03:15:092 (195092|1,195168|2,195244|1) - I'm pretty sure this guitar sound is 1/6 beat (applied to another diffs too)
solid as fok diff mah man :v/
[!!!WARNING!!!]
10/10 diff name :v
00:23:468 (23468|3) - lol finally something to hold ;'D
01:10:143 (70143|2) - super long anchor on 3rd column. break it
01:22:021 (82021|2,82173|1,82402|2) - I would replace these lns with stream
02:28:341 (148341|2) - AnchorLove
...there are some 1/6s on the guitar solo part, you may want to recheck that again. Ok I think that's all I got mah man, good luck with the map! :v)/
Maxus
Hi Arcwin :D
M4M here :3

!!!WARNING!!!
00:33:290 - add one? same sound as 00:33:214 -
00:52:478 - why is this only one?
01:07:935 - remove one? this sound is quite small compare to other 3 chords.
01:25:600 (85600|3) - move this to 3, and move 01:25:752 (85752|2) - to 4?
02:10:371 (130371|3) - Why not move this to 2? more balance for me ;w;
02:17:224 - Not add one? you also add two notes at 03:32:757 -
02:49:356 (169356|1,169432|2) - why not make these into 2 LN? it has the same sound as other short LN that you use in this part.
02:54:686 (174686|0) - I think the LN starts from 02:54:762 -
03:10:067 (190067|1) - delete here, you also didn't use any note at 03:09:457 -
03:10:676 (190676|1) - ^
03:11:399 - add here? i know the 1/8 looks absurd, but there's still sound here.
MX
00:32:605 - add one? emphasizing the cymbal?
00:43:569 - it's a loud cymbal sound o.o
00:44:483 - delete one here.
01:10:371 - 01:11:589 - kamui... D:
01:51:792 - add one?
02:17:376 - also add?
HD
00:19:965 (19965|1) - move to 3? For the balance?
00:53:163 (53163|3) - move this to 1?
01:06:564 - add one?
01:07:173 - ^
01:08:391 - ^
02:02:452 - delete one?
02:14:787 - add one?
02:15:397 - ^
03:20:726 - add? cymbal?
Topic Starter
arcwinolivirus

FreeezeForward wrote:

F4W's Modding Notice



Kua Arc =w=)b, minod ko ung map mo without notice, for map quality. Kung d ka busy mod mo map ko. Paki-explain na lng po kung nireject ung mga suggestions para maintindihan ko :) .

1|2|3|4

Metadata
  1. Tags: Add "Toshiyuki Kakuta" to specify the part of artist's name "T.Kakuta"'; Remove "T.Kakuta" on tags since it's on the artist's metadata. fixed!
  2. Hitsounds: Just finish the hitsounds, I'm just reminding =w=)b
  3. Design: Uncheck Widescreen support on NM, HD and WARNING, unless you provide a SB soon. fixed!
  4. Audio: Hitsound Volume of Warning is different from other difficulties; one timing has a volume of 30% instead of 41%. will be fixed later on. Still in Notes' Mod phase :v

NM
  1. 00:21:640 (21640|3) - Move to 3, for note density/hand balance. OK!
  2. 00:29:254 (29254|3) - Move to 3, for note density/hand balance. OK!
  3. 00:46:006 (46006|3) - Same as above. OK!
  4. 01:35:041 (95041|2,95041|0,95346|0,95346|1,95650|0,95650|2) - Flip Horizontally (Ctrl+H), to minimize the usage of jacks. The stacks here are intentional. 1st column has the snares while the other columns are for the guitar with pitch.
  5. 01:36:564 (96564|3) - Move to 1, for hand balance. ^
  6. 02:04:584 - 02:06:412 I dunno kung kaya pa ba to ng mga NM players, so I think repattern to this section. pretty sure they can do it, its just a single LN with single notes. Not like other NMs with so much doubles then sudden 1/4ths lol
  7. 03:17:072 (197072|2) - Move to 2, for hand balance. OK!
  8. 04:10:828 (250828|3,250828|0) - I think the LN's end should be 04:12:199 the end here is the end of the high-pitch guitar, but it preceds by a slide. Too awkward when end at there. I emphasized the high-pitch guitar sound, but not its low-pitched ending.

HD
  1. 02:37:858 (157858|2) - Move to 4, for hand balance.
  2. 04:10:828 (250828|3,250828|0) - Same as last diff.

    no change. Explanation is in MX

MX
  1. 03:08:087 (188087|0) - Move to 2, for hand balance.
  2. 03:10:523 (190523|0) - Move to 2, same as above.no change as they have the same sounds. Remember that you can stack / jack if the instruments or sounds are the same. Also, try to play this part and you will feel how I emphasize the snare sounds.

!!!WARNING!!!
  1. The notechart is very toxic, lol xD JK No problems for now. thanks :3/

Kindly reply as soon as possible prior to my mod post above. If there are any questions related to this post, just ask. Happy Modding =w=)b
Shoots Kudosu =w=)b <3

puxtu wrote:

M4M = Mod4Mahman :V
[General]
SPOILER
- If I were you, I won't map that intro becaue it doesn't have a really rhythm, which makes every hit dependent on the visual cue, not to mention this is 4 mins long :V Since I do not have problems with the snap at intro, might as well mapped for it :v)b
- BG quality = potato. No offense, my eyes hurts just by seeing your bg mah man :V I would suggest a background that related with the song and ofcourse with higher quality I feel the BG fits for this song, imagine that loli with dragon fighting with this song~! can be waifu material mah man! :v
- Highly recommended to replace soft-hitnormal.wav with a drum hitsound, because this hi-hat sound (soft-hitnormal.wav) won't fit to hear at any part and in any situation with this song. But for the rest, I think you can keep using default sample-set as usual cuz I know you love doing that mah man :v)/ I'll keep my own style of hitsounding so ya, default sample-set all the way mah man :v)b
- First kiai should end at this point 01:32:300 - I know the drum is still rolling but technically the chorus stopped right there (same goes to the third kiai) I've been thinking about this 1st kiai but since a modder already mentioned, lets fix dis sheath!
- Not going to mention that enourmous gap between normal and hard because I just noticed almost in all your maps you have that N-H 1.4* gap. But just in case if you need a 2.75~3.00* diff, my door is always open for you mah man :V oki mah man :V but I really want to make the map in solo mode so ya~
- Metadata and timing seems fine for me. oki mah man
[NM]
SPOILER
*skipped the intro*
00:27:732 (27732|2,28188|0) - something is wrong here mah man, they should be splitted on 1/1 beat because this 1/2 sound 00:28:188 - is just the bgm. You can add a note for the impact too, so it'll be like this http://puu.sh/kOsyp/8c64142990.jpg I'm following the guitar sound mah man and its in the 1/2

00:33:214 (33214|1,33366|0) - such a strong 1/4 beat drum, I think it won't be biggie to add a stair here The pattern is just fine here mah man, see that alternate stair, those guys will cook some fishes LOL
00:38:696 (38696|0,38696|1) - it's hard to understand why you put a chord here, it's not the same sound like 00:35:955 (35955|1,35955|0) - I would rather to put a double in this snare sound 00:39:610 (39610|0) - or 00:39:001 (39001|2) - because obviously snare is much stronger than a kick and not to mention this is a NM diff, so do you mind to explain? The kick here is with the cymbalic sound that can be heard in mp3 which is reasonable to make it a double.
00:43:569 - this part is lot more intense so maybe fill up each1/2 beats with a note? that would raising the sr too lol but dont worry mah man i can make the ez too if you want :V no change for dis mah man, fak SR lolol!
01:00:625 (60625|1,61082|1) - replace with doubles, no need to explain cuz im sure you know why mah man :v oki mah man, fixed
02:08:848 - ^ oki mah man, fixed
...oh nice vocal mapping, haven't seen this since ages :V vocal with intruments atleast :v not like fakin vocal only LOLOL
02:06:412 (126412|0) - isn't this note should be a ln? assuming you're layering that vocal sound this would make my patterns quite compressed, not to mention that vocal is so loooooooooooooooong
02:21:031 - 03:36:564 - you can reduce some stars by removing these hammers since the SR is stable, might keep i
03:39:001 (219001|3) - oh a lot more 1/2 notes in third kiai compared to another kiais yap, diff bridge. last part
04:00:930 - really long anchor on second column. break it Nice hit mah man! fixed the last note in column 2

[HD]
*skipped the intro*
...lol ya probably this is the hardest HD i've ever seen :V oh mah gee :v

00:21:183 (21183|1,21336|3,21488|1) - ctrl+h, ctrl+right. to add jack like the previous pattern fixed mah man

00:23:468 (23468|3) - ugh i wanna hold something here mah man :< oki mah man, added lol

00:32:452 (32452|1,32528|2) - rip index finger. spread this [1][4] fixed

00:39:914 (39914|3) - ctrl+left oki

00:42:808 (42808|3,42960|1,42960|2,43112|0,43265|3,43265|2) - you can add 1/4s here

00:47:528 (47528|2,47605|1,47681|3,47681|2,47833|0,47909|3,47985|1,47985|0) - switch pattern to 41[34], 23[21]. more comfortable like that imo

00:50:803 (50803|3) - ctrl+down 00:50:879 (50879|2) - ctrl+up, ctrl+right. not sure why suddenly you put a double on 1/1

00:59:254 (59254|1) - is this double for vocal sound? lol that snare is unexpected

01:03:366 (63366|2,63518|1,63671|2,63975|1,64127|2,64280|1) - ctrl+h for balance and move this 01:04:432 (64432|2) - to 4

01:13:112 (73112|3,73265|2,73265|1) - inconsistent with 01:13:721 (73721|1,73798|2,73874|0,73874|1) - here's some options that I can suggest to you. First, keep layering all the 1/4s but ofcourse it'll make the chart harder so rename this diff to HD+ and let me make HD diff LOL. Second, layer all 1/4 but don't put any double chords so it'll make the pattern less spiky and more streamy. Third, don't layer any 1/4 but you can keep the double chords (common HD diff pattern) OR you can keep your pattern ofcourse :V lol don't get me wrong I just wanted to keep your pattern consistency alive, your choice mah man :V)/ I like the way you suggest things here mah man, good job! I pick the third, removing all 1/4th in my HD choruses. Thanks!

01:31:691 - lol not this pattern again :V make more stairy or something like 4312 4312 pls :v (same goes to another kiais) I liek alternate notes, it feelz liek drum wkwkwk

01:55:752 (115752|1,115828|2,115904|0,115904|1,116056|3,116133|0,116209|3,116209|2) - same like 00:47:528 - rearranged a bit lol

01:55:447 (115447|2) - ^

01:56:666 (116666|0,116818|0) - 01:59:102 (119102|1,119254|1) - not recommended to add a hammer here. you don't even hammer these notes on MX fixed

02:00:930 (120930|2) - there should be a 1/4 stream here reduced doubles instead. Stair created for guitar pitch.

02:09:153 - lol hammer http://puu.sh/kOsCC/0d20b58c30.jpg fak da hammers LOL fixed
02:18:442 (138442|3,138442|0,138594|3,138594|2) - [23] [14] rearranged instead

02:28:950 - lol yeah of course, we need more anchor map. anchor is love anchor is life :V *friendly reminder, this song has 197bpm :V
...no matter how many times I tried, I always dieded on that guitar solo part LOL pls have mercy on me mah man :V)/ OD HP 1 pls LOL anchor XD

02:43:569 (163569|0,163569|3) - I think you can add a triplet in this calm part I'll leave it like dis

03:09:153 (189153|3) - missing chord for that snare fixed

03:10:828 (190828|3) - unnecessary, no snare here weak snare here.

[MX]
*skipped the intro*
oh wow 3K circles with 7 sliders, now we're talking :V:V LOLOL might want to add some holds roflmao!

00:21:488 (21488|2) - I heard a snare here oki

00:23:468 (23468|3) - kinda empty without a hold note here oki

00:27:884 (27884|0) - missing double chord oki

00:33:671 - both NM and HD has a note here oki

00:34:737 (34737|0) - 00:37:173 (37173|0) - 00:39:610 (39610|1) - 00:42:046 (42046|3) - hold pls oki
01:11:589 (71589|1,71742|1,71894|2) - maybe add 1/4 arround here? oki

02:43:112 - I understand 1/1 notes for hi-hat sounds but no actual beat on 1/2s, so please remove them I made every kick = doubles here. hihats are only singles

02:52:249 (172249|0) - missing double chord oki

03:11:285 (191285|1,191361|2) - 03:15:092 (195092|1,195168|2,195244|1) - I'm pretty sure this guitar sound is 1/6 beat (applied to another diffs too) great notice! as in mx, I just removed 1 unsync 1/4ths :v and followed percussion instead lolol
solid as fok diff mah man :v/ Thanks mah man! :v)b


[!!!WARNING!!!]
SPOILER
10/10 diff name :v
00:23:468 (23468|3) - lol finally something to hold ;'D OLRYT! XD
01:10:143 (70143|2) - super long anchor on 3rd column. break it can't break x.x the 2nd and 3rd column are for the trills of that drum roll
01:22:021 (82021|2,82173|1,82402|2) - I would replace these lns with stream I'll leave it liek dis :v for dat guitar long sounds.
02:28:341 (148341|2) - AnchorLove wtf I thought this is an image LOL I clicked it xD
...there are some 1/6s on the guitar solo part, you may want to recheck that again. Ok I think that's all I got mah man, good luck with the map! :v)/ will check and thank you again!

DixonBlackwing wrote:

Hi Arcwin :D
M4M here :3

!!!WARNING!!!
00:33:290 - add one? same sound as 00:33:214 - fixed

00:52:478 - why is this only one? fixed

01:07:935 - remove one? this sound is quite small compare to other 3 chords. with cymbals

01:25:600 (85600|3) - move this to 3, and move 01:25:752 (85752|2) - to 4? fixed

02:10:371 (130371|3) - Why not move this to 2? more balance for me ;w; fixed

02:17:224 - Not add one? you also add two notes at 03:32:757 - great notice! fixed

02:49:356 (169356|1,169432|2) - why not make these into 2 LN? it has the same sound as other short LN that you use in this part. fixed

02:54:686 (174686|0) - I think the LN starts from 02:54:762 - the starting sound of LN is just low-volumed

03:10:067 (190067|1) - delete here, you also didn't use any note at 03:09:457 - fixed

03:10:676 (190676|1) - ^ fixed

03:11:399 - add here? i know the 1/8 looks absurd, but there's still sound here.already fixed by 1/6th

MX
00:32:605 - add one? emphasizing the cymbal? fixed
00:43:569 - it's a loud cymbal sound o.o yep o.o
00:44:483 - delete one here. guitar + kick
01:10:371 - 01:11:589 - kamui... D: something like that LOL but its easier and fits well like you're hitting a real drum
01:51:792 - add one? I'm avoiding triple in the 1st half of the song
02:17:376 - also add? fixed

HD
00:19:965 (19965|1) - move to 3? For the balance? fixed
00:53:163 (53163|3) - move this to 1? fixed
01:06:564 - add one?
01:07:173 - ^
01:08:391 - ^ they are intentionally noted as single to have different patterns with LN.

02:02:452 - delete one? guitar strum + beat
02:14:787 - add one? same as previous
02:15:397 - ^ ^
03:20:726 - add? cymbal? fixed
Thank you so much for those very helpful mods~!
UPDATED
[ C r a c k ]
Hi arcwin ^^/
Here for M4M :)

General:
Click me !
BPM: 197
Offset: I think you should put offset at 920
Background: 1366x768
.mp3 file: 192kbps
AiMod: all ok

Columns: |1|2|3|4|

NM

SPOILER
  1. 00:01:995 (1995|3) - that LN ends at 00:05:117 - , so LN 00:05:041 (5041|0) - starts at 00:05:117 -
  2. 00:20:117 - What do you think about "this " ?
  3. 00:46:006 - Here there is only 1 note, but at 00:48:442 - (where there is the same sound) you've added 2 notes. What to do ?
  4. 00:50:879 - The same ^
  5. 01:36:716 - What do you think about "this" ? I think it feels more confortable for new comers
  6. 01:54:229 - The "problem" like up, (compared to 01:56:666 - )
  7. 01:59:102 - The same ^
  8. 02:04:432 - Same sound like 02:01:995 - , add a note to 1?
  9. 02:57:579 - "THIS" is just an idea, I hope you like it ^.^
  10. 03:00:016 - "Second" part ^
  11. 03:20:117 - "Other" position suggestion
  12. 03:52:402 - I think you should add a note here

HD

SPOILER
  1. 00:01:995 (1995|3) - that LN ends at 00:05:117 - , so LN 00:05:041 (5041|0) - and note start at 00:05:117 -
  2. From 00:21:792 - : there are some missing notes at 00:22:021 - & 00:22:478 -, "DO THIS"
  3. 00:31:843 - Inconsistent with 00:21:792 - (double notes)
  4. 00:52:478 - Missing drum note
  5. 03:02:452 - Add a note like 02:52:706 - & 03:00:016 - ?
  6. From 03:19:051 - : I think you shouldn't repeat that trill here like 03:17:072 -

    puxtu wrote:

    probably this is the hardest HD i've ever seen :V

MX

SPOILER
  1. 00:04:965 - Do this: move LNs and notes, then add a note at 00:05:117 - (more consistent with HD diff)
  2. 00:25:295 - Add a note here
  3. 00:34:737 (34737|3) - Replace with LN ?
  4. 00:37:173 (37173|0) - 00:39:610 - 00:42:046 - The same ^
  5. 01:42:960 - 01:45:397 - 01:47:833 - 01:50:270 - The same ^
  6. 02:18:594 - Holy Kamui
  7. 03:15:701 - Remove a note ?

!!!WARNING!!!

SPOILER
  1. 00:04:889 - The same things like NM, HD & MX
  2. 02:49:356 (169356|1,169432|2) - Replace them with LNs ?
  3. 04:11:742 - Something like "that"? I listen some drum notes at the end

Really cool song arcwin! Good luck with your mapset :)
I hope my suggestions were useful, bye~

EDIT: Take this arcwin ! ♥ (  ノ・ω・)ノ
JamesHappy
M4M here PAPA ARC :U

Note: I did not update these diff since 10/26/15 cause i don't want to re-mod it again, my laziness strikes again :U

Also this is just a suggestion so feel free to deny it

|1|2|3|4|


[!!!WARNING!!!]

00:51:564 (51564|2,51716|2) - delete? (cant hear any beats or sound here)
00:52:782 (52782|0) - ^
00:53:011 to 00:53:163 - is it intended to not put a notes on every 1/4 beat? (I can hear some 1/4)
01:43:112 - add?
02:08:620 - ^ at 2 or 3 (prefered to 2 imo) (if 2, move this 02:08:696 (128696|1) - to 3)

02:16:234 (136234|2,136386|2) - delete
02:18:214 (138214|2) - ^
02:43:112 (163112|2,163265|0) - what are these notes following?
02:44:178 (164178|1,164635|2) - ^
02:44:940 (164940|2,165092|0) - ^
02:49:051 (169051|2) - to 1?
03:46:691 (226691|0,226767|0) - ouch
03:56:589 (236589|2,236666|2) - ^

[MX]

00:43:569 - add for cymbals
01:03:061 - ^
01:32:757 (92757|3,92833|2,92909|1,92909|0,93061|2,93138|1,93214|3,93214|2) - ctrl+H?
01:51:792 - add another note for cymbals
01:59:102 (119102|1,119254|2,119407|1) - ctrl+H?
02:19:813 (139813|3) - preferred to 1 imo
02:32:452 (152452|2) - move to 02:32:528 at 1 or just add one
1.


2.
03:23:468 (203468|0,203544|1) - ctrl+J?
03:24:077 (204077|3,204153|2) - ^
04:10:828 (250828|1) - to 3

that's all

I'm lazy AF
RuberusuScarlet
metadate

no kudos pls

source : GITADORA OverDrive
tag add : pop'n music ラピストリア lapistoria beatmaniaIIDX 22 PENDUAL SOUND VOLTEX III GRAVITY WARS

good luck
Frizu

RuberusuScarlet wrote:

metadate

no kudos pls

source : GITADORA OverDrive
tag add : pop'n music ラピストリア lapistoria beatmaniaIIDX 22 PENDUAL SOUND VOLTEX III GRAVITY WARS

good luck
Hmm, I think that the metadata refers to the short version of the song, but let's see brother Arc's decision. :)
BanchoBot
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