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Sagara Kokoro - Hoshizora no Ima

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Topic Starter
Bara-
This beatmap was submitted using in-game submission on dinsdag 12 mei 2015 at 19:46:46

Artist: Sagara Kokoro
Title: Hoshizora no Ima
Source: Hoshizora e Kakaru Hashi AA
Tags: Rakuen
BPM: 185
Filesize: 4044kb
Play Time: 01:44
Difficulties Available:
  1. Easy (1,57 stars, 99 notes)
  2. Extra (5,9 stars, 408 notes)
  3. Hard (3,42 stars, 261 notes)
  4. Insane (4,85 stars, 346 notes)
  5. Rakuen's Normal (2,47 stars, 238 notes)
Download: Sagara Kokoro - Hoshizora no Ima
Information: Scores/Beatmap Listing
---------------
31th map (I believe)
Easy: Done
Normal: Done by Rakuen
Hard: Done
Insane: Done
Extra: Done

Diffs might all be a little hard (star rating), but it still plays as normal
Lazer
[Extra]

00:07:505 (2,3) - Je kunt hiervan een soort cirkel maken voor betere flow

00:08:964 (5) - Kan dit wel ranked worden?

Als je 00:17:396 (1) met 00:17:721 (2) verwisseld dan heb je veel betere flow,

00:21:126 (12) - Deze moet veranderen, dat kan niet ranked worden

Maak 00:27:451 (4) - zoals;
en dan 00:28:423 (3) stacken met 00:27:451 (4)

00:34:856 (4) - Overmap

00:36:775 - Mist een beat, doe 00:36:856 (1) iets dichter bij de stream als je die beat gaat plaatsen

01:03:451 (2) - Slider eindigt op downbeat

01:07:342 (4) - NIET ZO OVERDREVEN :^>>

01:37:018 (2) - Overmap


[Insane]

00:28:748 (7) - Dit tot en met 00:30:369 (1) heeft flow problems

00:36:451 (6) - Deze 1 tick terug?

01:03:126 - Hier misschien de stem mappen met 1/2 circles

01:13:829 (3) - Overmap :^<

01:31:018 (7) - Zelfde als 00:28:748 (7)

01:38:721 (6) - 1 tick terug

[Hard]
Misschien iets teveel spacing changes, wel heel moeilijk voor een hard

00:18:694 (1) - Dit stuk heeft teveel 1/2 circle spam :^<

01:26:802 (1) - Te moeilijk


Minder ctrl h/j pls~ :^>
Topic Starter
Bara-

Lazer wrote:

[Extra]

00:07:505 (2,3) - Je kunt hiervan een soort cirkel maken voor betere flow Nee, de sliders maken het juist mooier, and ik vind dat beter spelen dan cirkels

00:08:964 (5) - Kan dit wel ranked worden? Hoezo niet? Het is gewoon een cirkel in het midden

Als je 00:17:396 (1) met 00:17:721 (2) verwisseld dan heb je veel betere flow, Dit voelt voor mij veel beter, ook voor de triplet

00:21:126 (12) - Deze moet veranderen, dat kan niet ranked worden Mee eens, ik weet niet waarom ik dit ooit deed

Maak 00:27:451 (4) - zoals;
en dan 00:28:423 (3) stacken met 00:27:451 (4) Ugh, ik vind er niet mooi uit zien. Voor mij gaan toch blankets en aesthetics boven flow (niet heel veel tho)

00:34:856 (4) - Overmap Nope, deze cirkels zijn gesnapt op 1/6, wat de muziek volgt

00:36:775 - Mist een beat, doe 00:36:856 (1) iets dichter bij de stream als je die beat gaat plaatsen Expres gedaan, voor de jump. Ik verander als meer mensen er over 'klagen'

01:03:451 (2) - Slider eindigt op downbeat Alsof er een beat te horen is

01:07:342 (4) - NIET ZO OVERDREVEN :^>> Het is een extra he, geen insane

01:37:018 (2) - Overmap Nope, deze cirkels zijn gesnapt op 1/6, wat de muziek volgt



[Insane]

00:28:748 (7) - Dit tot en met 00:30:369 (1) heeft flow problems Sinds wanneer zijn vierkanten slecht in flow?

00:36:451 (6) - Deze 1 tick terug? Luister je wel goed naar de muziek :P, er is geen geluid op de rode tick, wel op de blauwe tick waar die nu op staat

01:03:126 - Hier misschien de stem mappen met 1/2 circles Nope, ook niet gedaan in de andere diffs (en heb het gedeleted in Extra)

01:13:829 (3) - Overmap :^< Misschien een beetje, maar is toch niet erg?

01:31:018 (7) - Zelfde als 00:28:748 (7) Sinds wanneer zijn vierkanten slecht in flow?

01:38:721 (6) - 1 tick terug Luister je wel goed naar de muziek :P, er is geen geluid op de rode tick, wel op de blauwe tick waar die nu op staat


[Hard]
Misschien iets teveel spacing changes, wel heel moeilijk voor een hard

00:18:694 (1) - Dit stuk heeft teveel 1/2 circle spam :^< Klopt, maar ik vind het wel passend

01:26:802 (1) - Te moeilijk Deed ik expres voor het eide van de kiai (ook in insane/Extra)


Minder ctrl h/j pls~ :^>
Thanks!!
Suggestie genegeerd
Suggestie aangenomen
Ik heb hier meer meningen over nodig, als anderen er wat van zeggen verander ik het, maar ik houd het het liefst gewoon zoals het is
Come[Back]Home
Easy

00:05:721 (1,4) Bad overlap
00:12:856 (4) ctrl+g this one for a better flow. Plays better imo
00:18:369 (4,5,1) Try to do a prefect triangle
00:25:667 (2) This one sudenly starting on a red line can be confusing for beginners. I suggest to not do that in an Easy
01:27:937 (1) ^
01:27:937 (1,2) They are pretty close to each other which looks weird
01:32:640 (2,1) ^

Hard

00:16:099 (1,2,1,2,1,2,1,2) This too hard for an hard. I suggest to remove it.
00:19:991 (1,2,1,2,1,2,1,2) ^
00:29:721 (3,1) Bad overlap, blank them better
00:30:856 (2,3,4) This plays so weird with the sudden ds change
00:36:856 (5) Just let the repeat slider end there, its too hard otherwise
00:53:559 (1,2) Thos two are starting on a downbeat which makes them weird to play, just let them start here 00:53:721
01:26:153 (1,2,3,4,1,2,3,4,5) Its a hard not an Insane. This is way too hard


This more like an Insane. I suggest to remove some sliderjumps and make it more easier

00:30:856 Add note here, plays really weird otherwise
00:31:829 (2) This triplet doesnt fit, maybe just a normal 1/2 slider
00:36:369 Add a note
01:33:126 ^
01:34:099 (2) same as 00:31:829 (2)
01:38:640 There should be an circle, it breaks the flow otherwise

Extra

00:09:613 (1,1,1) Why dont you use normal 1/2 sliders? The current pattern feels so forced


Wow, nice extra~ :3
Good luck
Prophecy
hi~

Can I take a Muzu?
Topic Starter
Bara-
Sorry
No taikos (otherwise I'd have mapped them already)
This'll be a Std-Only
Topic Starter
Bara-

Come[Back]Home wrote:

Easy

00:05:721 (1,4) Bad overlap It's already gone when (4) appears
00:12:856 (4) ctrl+g this one for a better flow. Plays better imo No, this way it follows a straight line, which looks nicer to me
00:18:369 (4,5,1) Try to do a prefect triangle Lolwut. I don't even try to do a triangle here, but I'll try
00:25:667 (2) This one sudenly starting on a red line can be confusing for beginners. I suggest to not do that in an Easy It's 3/2, it's good. 1/1 would feel weird anyway as there is no sound
01:27:937 (1) ^ ^^
01:27:937 (1,2) They are pretty close to each other which looks weird How do you mean?
01:32:640 (2,1) ^

Hard

00:16:099 (1,2,1,2,1,2,1,2) This too hard for an hard. I suggest to remove it. Intended
00:19:991 (1,2,1,2,1,2,1,2) ^ Intended
00:29:721 (3,1) Bad overlap, blank them better
00:30:856 (2,3,4) This plays so weird with the sudden ds change
00:36:856 (5) Just let the repeat slider end there, its too hard otherwise UGH, I HATE it when people do that. It plays terrible and follows music pretty bad
00:53:559 (1,2) Thos two are starting on a downbeat which makes them weird to play, just let them start here 00:53:721 Feels good to me
01:26:153 (1,2,3,4,1,2,3,4,5) Its a hard not an Insane. This is way too hard


This more like an Insane. I suggest to remove some sliderjumps and make it more easier

00:30:856 Add note here, plays really weird otherwise No, there is no sound here, it make no real sense to me
00:31:829 (2) This triplet doesnt fit, maybe just a normal 1/2 slider
00:36:369 Add a note
01:33:126 ^ ^^
01:34:099 (2) same as 00:31:829 (2)
01:38:640 There should be an circle, it breaks the flow otherwise

Extra

00:09:613 (1,1,1) Why dont you use normal 1/2 sliders? The current pattern feels so forced Well, I'm gonna silence the tails anyway, so it fits better. This also looks nicer IMO


Wow, nice extra~ :3 Thanks! :3
Good luck
Thanks!
No reply means fixed, blue is unsure, red is denied
Rakuen
Topic Starter
Bara-
Thanks!
Updated
Rakuen
Err can you help me change 01:28:748 - and 01:39:451 - to 80% volume? mapped with 100%, forgot change back :p

Thanks
Topic Starter
Bara-
Fixed
Zetera
Hi, you won a mod.

[General]

I just want to state that I am not familiar with the rules of symmetrical mapping, that is why some thing appear quite weird to me. They are most likely correct though. I will still mention them.
There are several unneeded NCs in each diff except for Rakuen's Normal. I have mentioned a couple of them in the mod, but not all of them. You'll find them.
|I don't think this requires a countdown. You probably also don't need widescreen support and letterboxes.
|The background size seems to be unrankable, since it is larger than 1366x768. At least that's what AiMod tells me. I recommend asking ringating for a resize if you are as bad in graphical stuff as I am.

[Easy]

|00:09:613 (1,1) - Remove the NC on one of those.
|00:10:261 (1,2,3,4,5) - This part ignores quite a lot of important downbeats (00:10:910 - ; 00:12:207 - ; 00:13:505 - ) for the sake of visualization. Bad idea. I'd like to see some sliders starting on those marked ticks.
|00:25:667 (2) - It is confusing for other players to accurately tap a slider that starts half a beat earlier than the rhythm of the music suggests. I know that this alligns to the vocals, but it does not work too well. Just start on the following white tick. Also applies later at 01:27:937 (1) -
|00:31:018 (1) - remove NC because it's simply not needed. There are a couple more of those redundant NCs throughout the set. You'll be the judge.
|00:35:559 (1) - This spinner is too short. Not too short by definition in the criteria, but by real measures. I am pretty sure that a lot of beginners would score 100 on this because they lack of time to react to what they see. Even though this is probably allowed by the ranking criteria, it is very close to the borderline and should not be staying there. I would recommend starting it at 00:34:261 - . Also, the whistle doesn't really fit there. I'd rather use a soft-hitnormal sound.
|01:22:910 (2) - Ignored big white tick. You could end the slider earlier and place a circle on the free tick.

[Rakuen's Normal]

|00:23:234 (6,7) - Might look a bit better if those where round instead of edgy.
|00:37:180 - There is nothing exactly wrong with this part, but I suggest to put a break similar to the break in the Easy to make the spread more even. I'd continue with these objects: 00:46:586 (5,6) -

Guess this was pretty solid.

[Hard]

|00:19:991 (1,2,1,2,1,2,1,2) - repeating the same slider pattern four times worked the first time, but it just becomes plainly boring this second time. Try to be a bit more creative and think of a new way to fill this.
00:23:720 (8,1) - Those are pretty close to each other, if you space them with DS 1.0, then this will look a bit better.
|00:25:180 (5) - Why is this one not in the center of the 4 prior sliders?
|00:25:829 (2) - A bit too bumpy, doesn't look good and isn't well-playable. Just move the first red dot a bit up and the second a bit down. Also spread them a bit to the side to avoid making a weird shape.
|00:36:856 (5) - Again, the whistle. Do it like Rakuen did, sounds better. You might also want to abandon this break now, since we are already in Hard and not in Easy or Normal anymore.

I guess the rest was okay.

[Insane]

|00:13:505 (1,1) - Even the Easy is more dense over here than the Insane. Spreadwise, this is not good. Just fill it up a bit, you'll find a way.

Again, whistle and break, you know what I mean.

|00:52:099 (6) - Ignored downbeat. Also, the spacing at 00:52:099 (6,1,2) - is quite messed up.

[Extra]

|00:09:613 (1,1) - Please silence the slider ends with a volume downgrade or make those sliders 1/2 beats long.
|00:34:802 (3,4) - Those are pretty much spaced like any other 1/4 stream, even though they are 1/6. I would recommend using 1/4 for this pattern, even though 1/6 is suggested by the music, simply because it is more expectable. If you want to stick with the 1/6, then you will have to stack them or to space them less.
|01:00:694 (2) - Another ignored downbeat for visual's sake.
|01:02:802 - Missing circle?
|01:07:504 (5,6,7) - The star pattern looks good, but those few additional circles could probably be arranged better to look more.. appetizing? Maybe something like a triangle formed by 5, 6 and 7 with less spacing does the job pretty well. Here's a suggestion: https://osu.ppy.sh/ss/3099497
|01:10:586 (1) - May be a bit too overwhelming. Maybe something like an anchor is better in this situation.

I personally think the Kiai is overmapped in this difficulty because of the streams. But that's just me.

Good luck. I can see that you have improved.
Topic Starter
Bara-

Sala- wrote:

Hi, you won a mod.

[General]

I just want to state that I am not familiar with the rules of symmetrical mapping, that is why some thing appear quite weird to me. They are most likely correct though. I will still mention them.
There are several unneeded NCs in each diff except for Rakuen's Normal. I have mentioned a couple of them in the mod, but not all of them. You'll find them.
|I don't think this requires a countdown. You probably also don't need widescreen support and letterboxes.
|The background size seems to be unrankable, since it is larger than 1366x768. At least that's what AiMod tells me. I recommend asking ringating for a resize if you are as bad in graphical stuff as I am.

[Easy]

|00:09:613 (1,1) - Remove the NC on one of those. Intended, I have to admit, it might feel weird, but it's intended to follow the piano better
|00:10:261 (1,2,3,4,5) - This part ignores quite a lot of important downbeats (00:10:910 - ; 00:12:207 - ; 00:13:505 - ) for the sake of visualization. Bad idea. I'd like to see some sliders starting on those marked ticks. Strangely enough, I find it to work better this way. I think this can work here
|00:25:667 (2) - It is confusing for other players to accurately tap a slider that starts half a beat earlier than the rhythm of the music suggests. I know that this alligns to the vocals, but it does not work too well. Just start on the following white tick. Also applies later at 01:27:937 (1) - It feels really weird jumping in into the vocals at once. I prefer this way more
|00:31:018 (1) - remove NC because it's simply not needed. There are a couple more of those redundant NCs throughout the set. You'll be the judge.
|00:35:559 (1) - This spinner is too short. Not too short by definition in the criteria, but by real measures. I am pretty sure that a lot of beginners would score 100 on this because they lack of time to react to what they see. Even though this is probably allowed by the ranking criteria, it is very close to the borderline and should not be staying there. I would recommend starting it at 00:34:261 - . Also, the whistle doesn't really fit there. I'd rather use a soft-hitnormal sound. 4 spins in 4 beats is too short? I found out you can 300 this slider by only spinning 4 circles, this is pretty easy IMO
|01:22:910 (2) - Ignored big white tick. You could end the slider earlier and place a circle on the free tick.

[Rakuen's Normal]

|00:23:234 (6,7) - Might look a bit better if those where round instead of edgy.
|00:37:180 - There is nothing exactly wrong with this part, but I suggest to put a break similar to the break in the Easy to make the spread more even. I'd continue with these objects: 00:46:586 (5,6) -

Guess this was pretty solid.

[Hard]

|00:19:991 (1,2,1,2,1,2,1,2) - repeating the same slider pattern four times worked the first time, but it just becomes plainly boring this second time. Try to be a bit more creative and think of a new way to fill this. Not sure about this
00:23:720 (8,1) - Those are pretty close to each other, if you space them with DS 1.0, then this will look a bit better. They are?
|00:25:180 (5) - Why is this one not in the center of the 4 prior sliders? For the stack, I wanted that slider to be symmetrical, and experimented a but
|00:25:829 (2) - A bit too bumpy, doesn't look good and isn't well-playable. Just move the first red dot a bit up and the second a bit down. Also spread them a bit to the side to avoid making a weird shape. Feels good to me though
|00:36:856 (5) - Again, the whistle. Do it like Rakuen did, sounds better. You might also want to abandon this break now, since we are already in Hard and not in Easy or Normal anymore.

I guess the rest was okay.

[Insane]

|00:13:505 (1,1) - Even the Easy is more dense over here than the Insane. Spreadwise, this is not good. Just fill it up a bit, you'll find a way.
Intended, for more emphasis on the rest
Again, whistle and break, you know what I mean.

|00:52:099 (6) - Ignored downbeat. Also, the spacing at 00:52:099 (6,1,2) - is quite messed up.

[Extra]

|00:09:613 (1,1) - Please silence the slider ends with a volume downgrade or make those sliders 1/2 beats long.
|00:34:802 (3,4) - Those are pretty much spaced like any other 1/4 stream, even though they are 1/6. I would recommend using 1/4 for this pattern, even though 1/6 is suggested by the music, simply because it is more expectable. If you want to stick with the 1/6, then you will have to stack them or to space them less.
|01:00:694 (2) - Another ignored downbeat for visual's sake. Intended for vocals
|01:02:802 - Missing circle? Uhm, there is no sound at all at that point
|01:07:504 (5,6,7) - The star pattern looks good, but those few additional circles could probably be arranged better to look more.. appetizing? Maybe something like a triangle formed by 5, 6 and 7 with less spacing does the job pretty well. Here's a suggestion: https://osu.ppy.sh/ss/3099497 It's a ctrl H of the previous notes
|01:10:586 (1) - May be a bit too overwhelming. Maybe something like an anchor is better in this situation.
Anchor?
I personally think the Kiai is overmapped in this difficulty because of the streams. But that's just me.

Good luck. I can see that you have improved.
Thanks!
No reply means fixed, except the breaks, I found it better to keep them
Kyouren
NM from my queue~



Legend:
Black: Not to Important
Red: Is Unrankable
Blue: If not change, I'm ask with other BN and QAT

[General]

  • BG is unrankable: Plz use 800x600 or 1024x768 or 1366x768 (Why BG is have to see a Pantsu?)
    For all diff: Disable "Widescreen Supprot" because you not have SB!, Enable countdown, Letterbox during breaks


    [Easy][list:1337]
    Use CS is 3
    Well, why Easy is like Normal diff? ;w;

    00:05:072 (1) - I think you no need that because make is bad :<
    00:10:261 (1) - Remove NC
    00:11:559 (2) - NC
    00:25:667 (2) - Same like 00:05:072
    01:07:342 (1) - Remove NC and Remove a Whistle because that noisy and make is bad :<
    01:12:856 (1) - Remove NC
    01:27:937 (1) - Same like 00:05:072
    01:36:532 (4) - NC
    01:37:829 (1) - Remove NC

    [Normal][list:1337]
    Same in Easy diff but This normal is too hard for hard ;w;
    For baraatje123: I think you need normal again!
    HP and AR -1

    00:18:045 (6) - NC
    00:19:991 (4) - ^
    00:23:234 (6) - ^
    00:28:423 (6) - ^
    00:31:018 (6) - ^
    00:35:721 (4) - ^
    00:48:532 (5) - ^
    00:54:369 (5) - ^
    00:56:315 (4) - ^
    00:56:964 (6,7,8,9) - Too hard, change that!
    01:02:153 (6,7,8,9) - ^
    01:09:937 (6) - NC
    01:11:883 (5) - ^
    01:17:072 (5) - ^
    01:20:153 (6) - ^
    01:22:261 (5) - ^
    01:29:396 (5) - ^
    01:33:288 (6) - ^
    01:37:829 (5) - ^
For Hard diff: Is too hard too hard diff! (OD +1 and AR use is 7)
For Insane diff: AR -1 (I like with your Insane diff <3)
For Extra diff: HP +1

Lazy to mod Hard, Insane, and Extra because not diff is bad but This map is too hard to mod! ;w;

Sorry if my mod is bad~ (NO KDS if not change all)

Good Luck~
Topic Starter
Bara-

gokugohan12468 wrote:

NM from my queue~



Legend:
Black: Not to Important
Red: Is Unrankable
Blue: If not change, I'm ask with other BN and QAT

[General][list]
BG is unrankable: Plz use 800x600 or 1024x768 or 1366x768 (Why BG is have to see a Pantsu? Wut??)
For all diff: Disable "Widescreen Supprot" because you not have SB!, Enable countdown, Letterbox during breaks I disabled it because Sala told me. Keeping as it is, unless others say as well[/color]

[Easy][list]
Use CS is 3 Meh, 2 feels best
Well, why Easy is like Normal diff? ;w;

00:05:072 (1) - I think you no need that because make is bad :< It's a blanket, and it fits with the start of vocals
00:10:261 (1) - Remove NC Intended, keeping those piano NCs
00:11:559 (2) - NC It feels weird having many NC, so declining for now
00:25:667 (2) - Same like 00:05:072 Vocals
01:07:342 (1) - Remove NC and Remove a Whistle because that noisy and make is bad :< Keeping whistles, applied NC
01:12:856 (1) - Remove NC
01:27:937 (1) - Same like 00:05:072 Vocals
01:36:532 (4) - NC
01:37:829 (1) - Remove NC Done for the end

[Normal]
For baraatje123: I think you need normal again! Nah, it fits with the spread,it's only a little high difficulty because of high BPM

For Hard diff: Is too hard too hard diff! (OD +1 and AR use is 7)
For Insane diff: AR -1 (I like with your Insane diff <3) Thanks!!!! But... Ar 8 is so low >.< 8.5 then
For Extra diff: HP +1

Lazy to mod Hard, Insane, and Extra because not diff is bad but This map is too hard to mod! ;w;

Sorry if my mod is bad~ (NO KDS if not change all)

Good Luck~
LGV894
General
- 01:39:451 - End spinner here.
- Wtf look at the body of the girl in the bg, why does her belly button go up that high! It's disturbing....
- Needs a Hyper diff. Because, 1.57>2.47>3.43>4.85? Needs a 3.9-4.3 stars diff.

Easy
- 00:18:369 (4,5) - Move down about 10-20 coordinates.
- 00:22:586 (4) - Rotate 20-40 degrees clockwise.
- 00:23:559 (5,1) - You know what to do with these.
- 00:58:910 (3,1) - Don't stack, it can confuse easy players.
- 01:02:478 (4,1) - ^
Nice bezier sliders!

Rakuen's Normal
- 00:17:234 (4,5) - I don't see or hear any reason why you should stack these two beats.
- The stacks are confusing. What's your logic in using stacks?

Hard
- 00:07:667 (3) - Move it down a bit more, maybe 20-50 coordinates. And rotate it by 10-20 degrees clockwise.
- 00:07:991 (4) - Adjust this too, ofc.
- 00:16:099 (1,2,1,2,1,2,1,2) - This? In a Hard difficulty? Ok.....
- 00:18:045 (1,2) - Change this pattern. The vocal pattern changed here too, so I think it's worth breaking the repeating pattern at this point.
- 00:27:775 (1,2) - Bad flow here. Think of something better.
- 00:47:072 (2,3,1) - Lower DS, or maybe even stack it.
- 00:56:315 (1,1) - Please don't do this. Even I will occasionally get confused of this pattern.
- 01:05:396 (3) - That bezier slider doe.
- 01:06:856 (1,2,3,4,5,6,7,1) - Isn't this kind of a pattern that I would see in an Insane map? Well it's not an Insane map, and I would change it if I were you.

Insane
- 00:24:532 (3,4,5,6,7) - I'd prefer a gradually increasing DS effect here.
- 00:34:748 (2,3) - Decrease DS.
- 00:36:451 (6,7,1) - Why not just stream it out?
- 01:07:829 (7,1) - Why is the DS here lower than in the Hard diff? Fix, please.
- 01:22:261 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - I'd prefer a roller coaster ride at the speed of 0.7x here rather than than a zig-zag road. Oh, and also NC every 4/8 notes in the stream.
- 01:26:802 (5) - The jumps should start here.
- 01:28:748 - Copy pasted? Copy paste the modded version too.

Extra
- 00:06:856 (4,1) - DS is too dem low.
- 00:08:315 (1,2,3,4,5,6,7,8) - Zig-zag flow? No circular flow? D: me sad
- 00:16:099 (1,2) - The DS of these should be higher than (2) and (3).
- 00:18:694 (1,2,) - ^
- 00:22:261 (2,3) - ^
- 00:22:586 (1,2,3,1,2,3) - ^^^^^^^^^^
- 00:26:478 (1) - Improve this bezier slider, I know you can do better than this.
- 00:32:964 (1,2,3) - That DS problem again.
- 00:53:396 (3,4,5,1) - Is this really necessary? I don't like it.
- 00:58:748 (4,1) - Jump, please.
- 01:20:315 (4,5) - What happened here?
[ Eon Fox ]
Might wanna shrink the background first. And I really like your slider art.

Easy:

00:25:667 (2) - Shorten this so it ends on 00:26:153 - . It just makes more sense with the music.
00:35:559 (1) - The whistle here sounds... strange. It doesn't make sense to have it here.
01:11:883 (5) - This doesn't need to be here. Nothing suggests it should be there.
01:27:937 (1) - Same problem as 00:25:667 (2) - .
01:39:613 (1) - The music is silent from 01:43:667 - on, so you should have the spinner end there.

Note: The Easy needs very slight nerfing to get into rankable territory, below 1.5 stars.

Hard:

00:16:748 (1,2,1,2,1,2) - I love the idea you have here, but it gets really high DS for a Hard in the end. I recommend selecting them all, and using CTRL+SHIFT+S and scale the whole thing to 0.850 scale.
01:39:532 (1) - Same thing as the other diffs.

Insane:

00:56:153 (4,5,6,7) - This could be tidied up a bit. The overlaps are somewhat unsightly.
01:01:505 (1,2,3,4,5,6,7,8,9,10) - I would just make this a regular stream, instead of a stream with sliders.

Note: Your difficulty is also a bit too high here. Aim for below 4.75 stars.

Extra:

00:31:342 (5,6) - These are a little awkward. Just continue the note pattern from (4) and hook it to the next slider.
01:39:532 (1) - Dock the slider to here 01:43:667 - .
Topic Starter
Bara-

LGV894 wrote:

General
- 01:39:451 - End spinner here.
- Wtf look at the body of the girl in the bg, why does her belly button go up that high! It's disturbing....
- Needs a Hyper diff. Because, 1.57>2.47>3.43>4.85? Needs a 3.9-4.3 stars diff. I'll nerf Insane

Easy
- 00:18:369 (4,5) - Move down about 10-20 coordinates.
- 00:22:586 (4) - Rotate 20-40 degrees clockwise. I prefer this way
- 00:23:559 (5,1) - You know what to do with these. ^^
- 00:58:910 (3,1) - Don't stack, it can confuse easy players. I honestly think 2/1 stack is fine
- 01:02:478 (4,1) - ^
Nice bezier sliders!

Rakuen's Normal
- 00:17:234 (4,5) - I don't see or hear any reason why you should stack these two beats.
- The stacks are confusing. What's your logic in using stacks?

Hard
- 00:07:667 (3) - Move it down a bit more, maybe 20-50 coordinates. And rotate it by 10-20 degrees clockwise. Seems fine
- 00:07:991 (4) - Adjust this too, ofc. This too, ofc.
- 00:16:099 (1,2,1,2,1,2,1,2) - This? In a Hard difficulty? Ok..... It's hard+ actually (All star ratings are a little high)
- 00:18:045 (1,2) - Change this pattern. The vocal pattern changed here too, so I think it's worth breaking the repeating pattern at this point. Not a downbeat
- 00:27:775 (1,2) - Bad flow here. Think of something better. Looks good to me
- 00:47:072 (2,3,1) - Lower DS, or maybe even stack it.
- 00:56:315 (1,1) - Please don't do this. Even I will occasionally get confused of this pattern. What should I not do? It doesn't seem confusing to me
- 01:05:396 (3) - That bezier slider doe.
- 01:06:856 (1,2,3,4,5,6,7,1) - Isn't this kind of a pattern that I would see in an Insane map? Well it's not an Insane map, and I would change it if I were you.

Insane
- 00:24:532 (3,4,5,6,7) - I'd prefer a gradually increasing DS effect here. I don't xD I like the star formation
- 00:34:748 (2,3) - Decrease DS.
- 00:36:451 (6,7,1) - Why not just stream it out?
- 01:07:829 (7,1) - Why is the DS here lower than in the Hard diff? Fix, please.
- 01:22:261 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - I'd prefer a roller coaster ride at the speed of 0.7x here rather than than a zig-zag road. Oh, and also NC every 4/8 notes in the stream. A what? Keeping the zig-zag, fix the NC
- 01:26:802 (5) - The jumps should start here. They do?
- 01:28:748 - Copy pasted? Copy paste the modded version too.

Extra
- 00:06:856 (4,1) - DS is too dem low. No, it's a ctrl H of the previous
- 00:08:315 (1,2,3,4,5,6,7,8) - Zig-zag flow? No circular flow? D: me sad I like these
- 00:16:099 (1,2) - The DS of these should be higher than (2) and (3). Makes no sense with the pattern
- 00:18:694 (1,2,) - ^
- 00:22:261 (2,3) - ^
- 00:22:586 (1,2,3,1,2,3) - ^^^^^^^^^^
- 00:26:478 (1) - Improve this bezier slider, I know you can do better than this.
- 00:32:964 (1,2,3) - That DS problem again. I see no prblem
- 00:53:396 (3,4,5,1) - Is this really necessary? I don't like it. I do
- 00:58:748 (4,1) - Jump, please. I don't see why?
- 01:20:315 (4,5) - What happened here? ?

VeronicaTheFox wrote:

Might wanna shrink the background first. And I really like your slider art.

Easy:

00:25:667 (2) - Shorten this so it ends on 00:26:153 - . It just makes more sense with the music. Makes less sens with vocals >.<
00:35:559 (1) - The whistle here sounds... strange. It doesn't make sense to have it here.
01:11:883 (5) - This doesn't need to be here. Nothing suggests it should be there. The beat does
01:27:937 (1) - Same problem as 00:25:667 (2) - . Same reply as
01:39:613 (1) - The music is silent from 01:43:667 - on, so you should have the spinner end there.

Note: The Easy needs very slight nerfing to get into rankable territory, below 1.5 stars. Nope, it's fine. Rating doesn't matter that much

Hard:

00:16:748 (1,2,1,2,1,2) - I love the idea you have here, but it gets really high DS for a Hard in the end. I recommend selecting them all, and using CTRL+SHIFT+S and scale the whole thing to 0.850 scale.
01:39:532 (1) - Same thing as the other diffs.

Insane:

00:56:153 (4,5,6,7) - This could be tidied up a bit. The overlaps are somewhat unsightly. But I like this >.<
01:01:505 (1,2,3,4,5,6,7,8,9,10) - I would just make this a regular stream, instead of a stream with sliders. This feels better to me

Note: Your difficulty is also a bit too high here. Aim for below 4.75 stars.

Extra:

00:31:342 (5,6) - These are a little awkward. Just continue the note pattern from (4) and hook it to the next slider. They feel fine to me, they follow the claps in the music
01:39:532 (1) - Dock the slider to here 01:43:667 - No, consistent with other diffs.
Thanks!
No reply = fixed
Rakuen

Sala- wrote:

[Rakuen's Normal]

|00:23:234 (6,7) - Might look a bit better if those where round instead of edgy. Prefer various shapes
|00:37:180 - There is nothing exactly wrong with this part, but I suggest to put a break similar to the break in the Easy to make the spread more even. I'd continue with these objects: 00:46:586 (5,6) - Keep, feels like a small break (rhythm change)
Thanks for the mods!

gokugohan12468 wrote:

[Normal]

  • Same in Easy diff but This normal is too hard for hard ;w;
    For baraatje123: I think you need normal again!
    HP and AR -1

    00:18:045 (6) - NC Don't get the NC sense, it looks fine now (for all others)
    00:19:991 (4) - ^
    00:23:234 (6) - ^
    00:28:423 (6) - ^
    00:31:018 (6) - ^
    00:35:721 (4) - ^
    00:48:532 (5) - ^
    00:54:369 (5) - ^
    00:56:315 (4) - ^
    00:56:964 (6,7,8,9) - Too hard, change that! Not really, could tap that (not over 200 BPM)
    01:02:153 (6,7,8,9) - ^
    01:09:937 (6) - NC
    01:11:883 (5) - ^
    01:17:072 (5) - ^
    01:20:153 (6) - ^
    01:22:261 (5) - ^
    01:29:396 (5) - ^
    01:33:288 (6) - ^
    01:37:829 (5) - ^
Thanks for the mods!

LGV894 wrote:

[Rakuen's Normal]- 00:17:234 (4,5) - I don't see or hear any reason why you should stack these two beats. You're right
- The stacks are confusing. What's your logic in using stacks? Mapping experience? No idea
Thanks for the mods!

VeronicaTheFox wrote:

Note: The Easy needs very slight nerfing to get into rankable territory, below 1.5 stars. Just so you know, you only need a diff below 2.0 star for rank, 1.5+ is fine
Update: http://puu.sh/hXiaV/0f31ef5175.osu
Topic Starter
Bara-
Ty
Will update when I get the time
BanchoBot
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