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senya - Iro wa Nioedo Chirinuru o (OPver.) [Taiko]

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Prophecy
This beatmap was submitted using in-game submission on 2015?10?28? at 22:12:51

Artist: senya
Title: Iro wa Nioedo Chirinuru o (OPver.)
Source: ??Project
Tags: The memories of phantasm ??????? ????? ????????? ???? Manpuku Jinja Yuuhei Satellite Iceon ???? Though the Scent Lingers The Flower Scattered WoahE IntelliTroodon Fuujinroku Mountain Faith Gensokyo The Gods Loved kamasetora Even the Blossoming Flowers Will Eventually Scatter Reitaisai SP2 Nitori Kawashiro Touhou
BPM: 138
Filesize: 17585kb
Play Time: 01:33
Difficulties Available:
  1. Collab Kantan (1.18 stars, 101 notes)
  2. Intelli's Futsuu (2.13 stars, 160 notes)
  3. Muzukashii (2.62 stars, 235 notes)
  4. WE's Oni (3.22 stars, 351 notes)
Download: senya - Iro wa Nioedo Chirinuru o (OPver.)
Download: senya - Iro wa Nioedo Chirinuru o (OPver.) (no video)
Information: Scores/Beatmap Listing
---------------

#1 : 色は匂へど 散りぬるを (OPver.)

短き記憶に 零れる想い
在那短短的記憶裡 滿溢而出的思念

PatZar | Nardoxyribonucleic | tasuke912

Kantan by Intelli & Prophecy
Futsuu by Intelli
Muzukashii by Prophecy
Oni by WoahE

Beatmap Pack #ST8

Back | Next

Collab Kantan
00:01:443 - 00:17:965 - IntelliTroodon
00:17:965 - 00:31:878 - Prophecy
00:31:878 - 00:45:791 - IntelliTroodon
00:45:791 - 01:01:008 - Prophecy
01:01:008 - 01:15:356 - IntelliTroodon
01:15:356 - 01:21:443 - Prophecy
01:21:443 - 01:33:617 - IntelliTroodon

Special Thanks
Miio_chan ✮
game rock ✮
walaowey ✮
Intelli ✮
hydrosilver
SPOILER
osu file format v14

[General]
AudioFilename: The Memories of Phantasm.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.7

[Metadata]
Title:Though the Scent Lingers, the Flower Scattered
TitleUnicode:色は匂へど 散りぬるを
Artist:senya
ArtistUnicode:senya
Creator:Prophecy
Version:hydrosilver's Phatasm
Source:Touhou
Tags:the memories of phantasm 幽閉サテライト 東方風神録 - 神々が恋した幻想郷 満福神社 Manpuku Jinja Yuuhei Satellite Iceon かませ虎
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:9.8
CircleSize:3
OverallDifficulty:9.8
ApproachRate:9.8
SliderMultiplier:1.2
SliderTickRate:2

[Events]
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Video,0,"video.avi"
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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416,96,75030,2,0,L|448:96,1,30,8|8,0:0|0:0,0:0:0:0:
224,96,75247,1,8,0:0:0:0:
48,96,75356,6,0,L|80:160,1,60,12|0,0:0|0:0,0:0:0:0:
272,208,75791,2,0,L|224:160,1,60,8|0,0:0|0:0,0:0:0:0:
32,320,76225,1,0,0:0:0:0:
128,320,76334,1,0,0:0:0:0:
224,320,76443,1,0,0:0:0:0:
320,320,76552,1,0,0:0:0:0:
416,320,76660,2,0,L|416:256,1,60,8|0,0:0|0:0,0:0:0:0:
256,192,77095,2,0,L|336:192,1,60
112,192,77530,2,0,L|112:128,1,60,8|0,0:0|0:0,0:0:0:0:
256,32,77965,2,0,L|304:32,1,30
64,192,78291,2,0,L|16:192,1,30,0|8,0:0|0:0,0:0:0:0:
256,192,78617,5,0,0:0:0:0:
480,192,78834,2,0,L|400:192,1,60
256,128,79269,2,0,L|176:128,1,60,8|0,0:0|0:0,0:0:0:0:
32,224,79704,1,0,0:0:0:0:
128,224,79812,1,0,0:0:0:0:
224,224,79921,1,0,0:0:0:0:
432,224,80138,2,0,L|352:224,1,60,8|0,0:0|0:0,0:0:0:0:
128,48,80573,2,0,L|144:80,1,30
368,48,80899,2,0,L|352:80,1,30,0|8,0:0|0:0,0:0:0:0:
80,176,81225,2,0,L|32:176,1,30
176,176,81443,2,0,L|208:176,1,30
352,176,81660,2,0,L|320:176,1,30
448,176,81878,1,8,0:0:0:0:
256,256,82095,2,0,L|336:256,1,60
32,192,82530,5,8,0:0:0:0:
256,32,82747,1,8,0:0:0:0:
32,192,82965,1,0,0:0:0:0:
256,32,83182,1,0,0:0:0:0:
256,256,83399,1,0,0:0:0:0:
128,176,83617,2,0,L|192:224,1,60,8|0,0:0|0:0,0:0:0:0:
64,112,84052,1,0,0:0:0:0:
256,32,84269,1,8,0:0:0:0:
480,192,84486,1,8,0:0:0:0:
256,32,84704,1,0,0:0:0:0:
480,192,84921,1,0,0:0:0:0:
256,192,85138,5,0,0:0:0:0:
32,192,85356,1,8,0:0:0:0:
480,192,85573,1,0,0:0:0:0:
32,192,85791,2,0,L|80:240,1,60
256,192,86225,1,8,0:0:0:0:
480,192,86443,1,0,0:0:0:0:
368,192,86552,1,0,0:0:0:0:
256,192,86660,2,0,L|224:192,1,30,8|0,0:0|0:0,0:0:0:0:
0,192,86986,2,0,L|48:192,1,30,0|8,0:0|0:0,0:0:0:0:
432,96,87312,2,0,L|384:96,1,30,8|0,0:0|0:0,0:0:0:0:
224,96,87530,1,4,0:0:0:0:
256,192,87638,12,0,93617,0:0:0:0:
autofanboy
Mod4Mod Requested by Prophecy

[General]
Tags: Add 'dietarabotchi', 'Iroha nioedo Chirinuru wo', 'Gensou Mangekyou' etc. (Source)
Countdown: Disable it.
Widescreen Support: lol Disable.
Letterbox During Breaks: Disable, no storyboards.
Combo Colors: Color 1 and Color 2 are similar, how about making one of them to be purple?

[ Cup]
  1. Approach Rate, Overall Difficulty: Increase to 5 at least.
  2. 00:05:356 (4) - NC because the fruit ryuuta catches too many fruit without this combo cut.
  3. 00:11:878 (5) - NC
  4. 00:35:356 (5) - NC
  5. 00:46:660 (3) - Move to x:192 for uniform distance.
  6. 00:56:225 (7) - NC or combo is too big.
  7. 01:04:921 (6) - NC...
  8. 01:26:225 (7) - Maybe a NC before the spinner?
  9. 01:28:399 (1) - Should end at 01:33:617 to suit the melody?

    In general, the combos are way too large, but distances are totally fine since I don't need to dash to full-combo this diff. Though, some distances can be reduced such as:
  10. 01:13:617 (3,4)

    Another thing, the hitsounds are so quiet, or did you add any hitsounds on it? You kind of missed some parts with Finish probably?
  11. 00:14:921 (1) - Finish
  12. 00:45:791 (1) - Finish
  13. 00:52:747 (1) - Finish
  14. 01:01:008 (1) - Finish
  15. 01:14:921 (4) - Finish
  16. 00:31:878 (1) - Whistle every 3 white beats? i.e. next whistle: 00:33:617 (3)
  17. 00:52:747 (1) - Clap every 3 white beats? i.e. next clap: 00:54:486 (omitted); 00:56:225 (7)

    etc.

[ Salad]
  1. Approach Rate, Overall Difficulty: At least 6.
  2. HP Drain Rate: Maybe 4 or 4.5 to be uniform with Salad and Platter.
  3. 00:02:747 (3,4) - Too far!!
  4. 00:06:225 (1,2,3,4,5) - Too hard as a Salad pattern!
  5. 00:07:965 (1,2,3,4) - ^
  6. 00:09:704 (1,2,3,4) - ^
  7. 00:13:617 (1) - Better start this spinner at 00:14:052 to suit the melody.
  8. 00:44:921 (6,1) - Little bit far away.
  9. 00:50:138 (4,1) - ^
  10. 00:51:443 (3,4,1) - Jumpy!
  11. 01:00:138 (2,3,4,1) - D'oh this is not nice
  12. 01:02:965 (4,5) - Nuuuu
  13. 01:04:052 (6,7) - Wow
  14. 01:05:356 (1,2,3,4,5) - It is fine to use such pattern but at least you reduce the distance -_-
  15. 01:15:791 (2,3,4,5) - Reduce distances.
  16. 01:18:399 (1,2,3) - ^
  17. 01:21:008 (7,1) - ^
  18. 01:28:399 (1) - Check the same mod in Cup.

    Generally, distances are too far away! Reduce most of the red parts I have mentioned at least!

    Check if there are hitsounds you have missed and try to unify with the Cup.

[ Platter]
  1. Approach Rate, Overall Difficulty: 6 is too low! Move to 8!
  2. Circle Size: Change it to 3.5?
  3. 00:05:791 (4,5,6) - This part is hard. Reduce the distance, and maybe add HDash between (6,7) instead of (4,5)
  4. 00:08:834 (5,6) - Hard.
  5. 00:09:052 (6,1,2) - Hard because (6,1) lacks movements and you have to dash to (2) suddenly. Move (1) closer to (2).
  6. 00:12:747 (7,8,9) - Huh?
  7. 00:16:660 (5) - You may NC this to cut the big combo.
  8. 00:17:529 (7) - Ctrl+G for better flow
  9. 00:34:921 (2,3,4) - Too hard without HDash, add one or just reduce distance.
  10. 01:01:008 (1,2) - Add HDash in between to stress kiai time.
  11. 01:02:747 (3,4,5,6) - Darude Sandstorm
  12. 01:14:921 (1,2,3) - (3) so anti-flowing, reduce distance
  13. 01:18:399 (1,2,3) - Hard.
  14. 01:22:095 (2,3) - Not cool.
  15. 01:23:616 (5,6) - ^
  16. 01:28:399 (1) - Check the same mod in Cup.

    In general, some distances are too far that has no HDashes and with anti-flowing jumps. I strongly recommend to change them (with red lines) and reduce distances in black lines.

    You should also find the big combos and chop down them (maintain highest 6 probably).

    Check the hitsounds I modded in Cup.

[ Rain]
  1. Approach Rate, Overall Difficulty: Change to 9, it is the optimum setting.
  2. HP Drain Rate: Change to 7 or 7.5 upon your own choice.
  3. Circle Size: Change to 4.
  4. 00:03:834 (3) - Not suiting the melody
  5. 00:04:704 (5,1,2) - Reduce the distance by maintaining the HDash between (5,1) and remove HDash between (1,2)
  6. 00:05:138 (2) - Not suiting the melody
  7. 00:06:008 (4,5,1,2) - Consecutive jumps are not pleasant.
  8. 00:15:791 (1,2,3,4,5) - This kind of stream is bad, change it to another simple pattern and add HDash before 00:17:965 (1)
  9. 00:18:182 (2,3,4,5) - Anti-rhythm, remake
  10. 00:17:530 - Add an inherited section with 5% volume
  11. 00:27:095 (4) - Move this closer to (3,5) to have uniform distance
  12. 00:32:747 (3,4,5) - Oh noes
  13. 00:33:834 (1,2) - Add HDash
  14. 00:41:008 (7,8,1,2) - Reduce distance between (8,1,2)
  15. 00:47:312 (4) - Anti-rhythm
  16. 00:51:008 (5,6,7) - Reduce distance of (6,7)
  17. 00:51:878 (8,1) - If possible, add HDash, if not, reduce the distance but maintain dash feeling
  18. 00:55:356 (1,2,3,4,5) - Consecutive HDashes, nooooooo
  19. 01:04:051 (8,1,2) - Hard.
  20. 01:04:486 (2,3,4,5) - Pattern is good, but need polishing definitely. Reduce distance while keeping the HDashes.
  21. 01:06:008 (6,7,8,9) - Ow this is bad
  22. 01:12:747 (4,5,6) - Reduce distance of (5,6)
  23. 01:14:921 (10,1) - Need HDash
  24. 01:16:008 (3,4,5,6) - Too hard.
  25. 01:25:356 (1,2,3,4,5,6,7) - Too many HDashes, remove some and add HDash at last part
  26. 01:28:399 (1) - Check the same mod in Cup.

    General, distance problem is the major thing you have to fix.

    Chop down big combos.

    Fix the hitsounds if you missed by referring to the mod in Cup.

Good luck for ranking.
-AFB
Topic Starter
Prophecy

alienflybot wrote:

Mod4Mod Requested by Prophecy

[General]
Tags: Add 'dietarabotchi', 'Iroha nioedo Chirinuru wo', 'Gensou Mangekyou' etc. (Source) Fixed![/color]
Countdown: Disable it. Fixed!
Widescreen Support: lol Disable. Fixed!
Letterbox During Breaks: Disable, no storyboards. Fixed!
Combo Colors: Color 1 and Color 2 are similar, how about making one of them to be purple?Fixed!

[ Cup]
  1. Approach Rate, Overall Difficulty: Increase to 5 at least. Fixed!
  2. 00:05:356 (4) - NC because the fruit ryuuta catches too many fruit without this combo cut. Fixed!
  3. 00:11:878 (5) - NC Fixed!
  4. 00:35:356 (5) - NC Fixed!
  5. 00:46:660 (3) - Move to x:192 for uniform distance. Fixed!
  6. 00:56:225 (7) - NC or combo is too big. Fixed!
  7. 01:04:921 (6) - NC... Fixed!
  8. 01:26:225 (7) - Maybe a NC before the spinner? Fixed!
  9. 01:28:399 (1) - Should end at 01:33:617 to suit the melody? Fixed!

    In general, the combos are way too large, but distances are totally fine since I don't need to dash to full-combo this diff. Though, some distances can be reduced such as:
  10. 01:13:617 (3,4) Fixed!

    Another thing, the hitsounds are so quiet, or did you add any hitsounds on it? You kind of missed some parts with Finish probably? I forget it = =||
  11. 00:14:921 (1) - Finish Fixed!
  12. 00:45:791 (1) - Finish Fixed!
  13. 00:52:747 (1) - Finish Fixed!
  14. 01:01:008 (1) - Finish Fixed!
  15. 01:14:921 (4) - Finish Fixed!
  16. 00:31:878 (1) - Whistle every 3 white beats? i.e. next whistle: 00:33:617 (3) Fixed!
    Fixed!
  17. 00:52:747 (1) - Clap every 3 white beats? i.e. next clap: 00:54:486 (omitted); 00:56:225 (7) Fixed!
    Fixed!
    etc.

[ Salad]
  1. Approach Rate, Overall Difficulty: At least 6. Fixed!
  2. HP Drain Rate: Maybe 4 or 4.5 to be uniform with Salad and Platter. Fixed!
  3. 00:02:747 (3,4) - Too far!! Fixed!
  4. 00:06:225 (1,2,3,4,5) - Too hard as a Salad pattern! Fixed!
  5. 00:07:965 (1,2,3,4) - ^ Fixed!
  6. 00:09:704 (1,2,3,4) - ^ Fixed!
  7. 00:13:617 (1) - Better start this spinner at 00:14:052 to suit the melody. Fixed!
  8. 00:44:921 (6,1) - Little bit far away. Fixed!
  9. 00:50:138 (4,1) - ^ Fixed!
  10. 00:51:443 (3,4,1) - Jumpy! Fixed!
  11. 01:00:138 (2,3,4,1) - D'oh this is not nice Fixed!
  12. 01:02:965 (4,5) - Nuuuu Fixed!
  13. 01:04:052 (6,7) - Wow Fixed!
  14. 01:05:356 (1,2,3,4,5) - It is fine to use such pattern but at least you reduce the distance -_- Fixed!
  15. 01:15:791 (2,3,4,5) - Reduce distances. Fixed!
  16. 01:18:399 (1,2,3) - ^ Fixed!
  17. 01:21:008 (7,1) - ^ Fixed!
  18. 01:28:399 (1) - Check the same mod in Cup. Fixed!

    Generally, distances are too far away! Reduce most of the red parts I have mentioned at least!

    Check if there are hitsounds you have missed and try to unify with the Cup.

[ Platter]
  1. Approach Rate, Overall Difficulty: 6 is too low! Move to 8! Fixed!
  2. Circle Size: Change it to 3.5? Fixed!
  3. 00:05:791 (4,5,6) - This part is hard. Reduce the distance, and maybe add HDash between (6,7) instead of (4,5) Fixed!
  4. 00:08:834 (5,6) - Hard. Fixed!
  5. 00:09:052 (6,1,2) - Hard because (6,1) lacks movements and you have to dash to (2) suddenly. Move (1) closer to (2). Fixed!
  6. 00:12:747 (7,8,9) - Huh? Fixed!
  7. 00:16:660 (5) - You may NC this to cut the big combo. Fixed!
  8. 00:17:529 (7) - Ctrl+G for better flow Fixed!
  9. 00:34:921 (2,3,4) - Too hard without HDash, add one or just reduce distance. Fixed!
  10. 01:01:008 (1,2) - Add HDash in between to stress kiai time. Fixed!
  11. 01:02:747 (3,4,5,6) - Darude Sandstorm Fixed!
  12. 01:14:921 (1,2,3) - (3) so anti-flowing, reduce distance Fixed!
  13. 01:18:399 (1,2,3) - Hard.
  14. 01:22:095 (2,3) - Not cool. Fixed!
  15. 01:23:616 (5,6) - ^ Fixed!
  16. 01:28:399 (1) - Check the same mod in Cup. Fixed!

    In general, some distances are too far that has no HDashes and with anti-flowing jumps. I strongly recommend to change them (with red lines) and reduce distances in black lines.

    You should also find the big combos and chop down them (maintain highest 6 probably). Fixed!

    Check the hitsounds I modded in Cup.
[ Rain]
  1. Approach Rate, Overall Difficulty: Change to 9, it is the optimum setting.
  2. HP Drain Rate: Change to 7 or 7.5 upon your own choice.
  3. Circle Size: Change to 4.
  4. 00:03:834 (3) - Not suiting the melody
  5. 00:04:704 (5,1,2) - Reduce the distance by maintaining the HDash between (5,1) and remove HDash between (1,2) Reduce The Distance Instead!
  6. 00:05:138 (2) - Not suiting the melody
  7. 00:06:008 (4,5,1,2) - Consecutive jumps are not pleasant.
  8. 00:15:791 (1,2,3,4,5) - This kind of stream is bad, change it to another simple pattern and add HDash before 00:17:965 (1) Fixed!
  9. 00:18:182 (2,3,4,5) - Anti-rhythm, remake
  10. 00:17:530 - Add an inherited section with 5% volume
  11. :lol: 00:27:095 (4) - Move this closer to (3,5) to have uniform distance
  12. 00:32:747 (3,4,5) - Oh noes
  13. 00:33:834 (1,2) - Add HDash
  14. 00:41:008 (7,8,1,2) - Reduce distance between (8,1,2)
  15. 00:47:312 (4) - Anti-rhythm
  16. 00:51:008 (5,6,7) - Reduce distance of (6,7)
  17. 00:51:878 (8,1) - If possible, add HDash, if not, reduce the distance but maintain dash feeling
  18. 00:55:356 (1,2,3,4,5) - Consecutive HDashes, nooooooo
  19. 01:04:051 (8,1,2) - Hard.
  20. 01:04:486 (2,3,4,5) - Pattern is good, but need polishing definitely. Reduce distance while keeping the HDashes.
  21. 01:06:008 (6,7,8,9) - Ow this is bad
  22. 01:12:747 (4,5,6) - Reduce distance of (5,6)
  23. 01:14:921 (10,1) - Need HDash
  24. 01:16:008 (3,4,5,6) - Too hard.
  25. 01:25:356 (1,2,3,4,5,6,7) - Too many HDashes, remove some and add HDash at last part
  26. 01:28:399 (1) - Check the same mod in Cup.

    General, distance problem is the major thing you have to fix.

    Chop down big combos.

    Fix the hitsounds if you missed by referring to the mod in Cup.

Removed Mod due to Rains Diff change.
Good luck for ranking.
-AFB
Charlotte
hello~

Title : 色は匂へど 散りぬるを(OPver.)
Romanised Title : Iro wa Nioedo Chirinuru o(OPver.)

official website : http://www.yuuhei-satellite.jp/?p=364

&

Taiko diff=Widescreen Support→uncehck

Good luck :)
Topic Starter
Prophecy

Charlotte wrote:

hello~

Title : 色は匂へど 散りぬるを(OPver.)
Romanised Title : Iro wa Nioedo Chirinuru o(OPver.)

official website : http://www.yuuhei-satellite.jp/?p=364

&

Taiko diff=Widescreen Support→uncehck

Good luck :)
Thanks~ All Fixed
Intelli
I did this entire mod 7 hours ago, but it was deleted. ty ppy

From q:

d = don
k = katsu
D = big Don
K = big Katsu

All my suggestions are just that. Suggestions. I think you should do them, but it's your map.

Muzu
  1. 00:06:225 (12-16) - kddkd

  2. 00:08:834 (20) - D

  3. 00:10:573 (24) - D

  4. 00:11:878 (25-29) - ddk kd

  5. 00:23:182 (57-63) - dkdkdkD (last note could be d or D, you pick)

  6. 00:32:313 (2-7) - ddk kdk

  7. 00:37:864 (17-19) - ddk

  8. 00:40:138 (21) - move to blue tick right before

  9. 00:47:095 (42) - D

  10. 00:55:356 (61-72) - try http://gyazo.com/dd8f8ad5b74dc10a1c6f17092ce7123b

  11. 01:05:791 (92-96) - kddkd

  12. 01:07:747 (99,100) - kd

  13. 01:11:443 (113-115) - ddk

  14. 01:18:399 (134-136) - dkk

  15. 01:12:747 (116-121) - try http://gyazo.com/d92cb6eccad2833460ef4dd2e2bf6ef9
Overall good, but I have some advice:

-Straight 1/8 notes(musical term equal to hitting every White/Red tick in osu!) is ok, but is not a foolproof method. The sections at 39s and 55s sounded just plain wrong because the rhythm was wrong.

-dkd and kdk are good, but if the song doesn't sound like it, I wouldn't recommend using it.

-Make sure you listen very closely to the song and the way the musical phrase is going. dkd doesn't always work(like at 37s).

glhf with ranking, and if you even need a GD for Futs or Kantan, I'll be glad to do it once I finish clearing up my queue, love thi song <3
Topic Starter
Prophecy

IntelliTroodon wrote:

I did this entire mod 7 hours ago, but it was deleted. ty ppy

From q:

d = don
k = katsu
D = big Don
K = big Katsu

All my suggestions are just that. Suggestions. I think you should do them, but it's your map.

Muzu
  1. 00:06:225 (12-16) - kddkd Fixed!

  2. 00:08:834 (20) - D Fixed!

  3. 00:10:573 (24) - D Fixed!

  4. 00:11:878 (25-29) - ddk kd Fixed!

  5. 00:23:182 (57-63) - dkdkdkD (last note could be d or D, you pick) Fixed!

  6. 00:32:313 (2-7) - ddk kdk Fixed!

  7. 00:37:864 (17-19) - ddk Fixed!

  8. 00:40:138 (21) - move to blue tick right before Fixed!

  9. 00:47:095 (42) - D Fixed!

  10. 00:55:356 (61-72) - try http://gyazo.com/dd8f8ad5b74dc10a1c6f17092ce7123b Fixed!

  11. 01:05:791 (92-96) - kddkd Fixed!

  12. 01:07:747 (99,100) - kd Fixed!

  13. 01:11:443 (113-115) - ddk Fixed!

  14. 01:18:399 (134-136) - dkk Fixed!

  15. 01:12:747 (116-121) - try http://gyazo.com/d92cb6eccad2833460ef4dd2e2bf6ef9 Fixed! But There Missing a don note?

Overall good, but I have some advice:

-Straight 1/8 notes(musical term equal to hitting every White/Red tick in osu!) is ok, but is not a foolproof method. The sections at 39s and 55s sounded just plain wrong because the rhythm was wrong.

-dkd and kdk are good, but if the song doesn't sound like it, I wouldn't recommend using it.

-Make sure you listen very closely to the song and the way the musical phrase is going. dkd doesn't always work(like at 37s).

glhf with ranking, and if you even need a GD for Futs or Kantan, I'll be glad to do it once I finish clearing up my queue, love thi song <3
Edit:
Sure. This Map is for rank.
Maybe you can try Futs for GD :)
Intelli

Prophecy wrote:

Maybe you can try Futs for GD :)
Absolutely! This is the shortest GD I have queued, I have 1 STD normal that's 3:30 minutes long and 1 Futsuu that's 4:30. This one should get done first :D
Topic Starter
Prophecy

IntelliTroodon wrote:

Prophecy wrote:

Maybe you can try Futs for GD :)
Absolutely! This is the shortest GD I have queued, I have 1 STD normal that's 3:30 minutes long and 1 Futsuu that's 4:30. This one should get done first :D
Thanks :3
Intelli
Hope to god I did this right XD

SPOILER
osu file format v14

[General]
AudioFilename: The Memories of Phantasm.mp3
AudioLeadIn: 0
PreviewTime: 61010
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 3617,7965
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Iro wa Nioedo Chirinuru o (OP ver.)
TitleUnicode:色は匂へど 散りぬるを (OP ver.)
Artist:senya
ArtistUnicode:senya
Creator:Prophecy
Version:Intelli's Futsuu
Source:Touhou
Tags:the memories of phantasm 幽閉サテライト 東方風神録 - 神々が恋した幻想郷 満福神社 Manpuku Jinja Yuuhei Satellite Iceon かませ虎
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.avi"
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Topic Starter
Prophecy

IntelliTroodon wrote:

Hope to god I did this right XD

SPOILER
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Title:Iro wa Nioedo Chirinuru o (OP ver.)
TitleUnicode:色は匂へど 散りぬるを (OP ver.)
Artist:senya
ArtistUnicode:senya
Creator:Prophecy
Version:Intelli's Futsuu
Source:Touhou
Tags:the memories of phantasm 幽閉サテライト 東方風神録 - 神々が恋した幻想郷 満福神社 Manpuku Jinja Yuuhei Satellite Iceon かませ虎
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208,240,87312,1,2,0:0:0:0:
208,144,87530,1,0,0:0:0:0:
208,144,87964,1,0,0:0:0:0:
208,144,88399,1,0,0:0:0:0:
256,192,88508,12,0,93617,0:0:0:0:
Thanks so much :3
Intelli
Here's my part to the collab Kantan:

SPOILER
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AudioLeadIn: 0
PreviewTime: 61010
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
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DistanceSpacing: 1.5
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Title:Iro wa Nioedo Chirinuru o (OP ver.)
TitleUnicode:色は匂へど 散りぬるを (OP ver.)
Artist:senya
ArtistUnicode:senya
Creator:Prophecy
Version:Collab Kantan
Source:Touhou
Tags:the memories of phantasm 幽閉サテライト 東方風神録 - 神々が恋した幻想郷 満福神社 Manpuku Jinja Yuuhei Satellite Iceon かませ虎
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//Break Periods
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//Storyboard Layer 2 (Pass)
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Topic Starter
Prophecy

IntelliTroodon wrote:

Here's my part to the collab Kantan:

SPOILER
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Title:Iro wa Nioedo Chirinuru o (OP ver.)
TitleUnicode:色は匂へど 散りぬるを (OP ver.)
Artist:senya
ArtistUnicode:senya
Creator:Prophecy
Version:Collab Kantan
Source:Touhou
Tags:the memories of phantasm 幽閉サテライト 東方風神録 - 神々が恋した幻想郷 満福神社 Manpuku Jinja Yuuhei Satellite Iceon かませ虎
BeatmapID:652653
BeatmapSetID:288110

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HPDrainRate:1.5
CircleSize:3
OverallDifficulty:1
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
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//Break Periods
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Thank you for your and Your GD :3
Intelli
I just noticed, when the slider vel. was changed in my difficulty was changed, so were the sliders i had in place. Please extend each to the next white tick :)
Loughje
Guess ill mod the normal ;)
General
Probably should remove "(OP ver.)"
Hard and Lunatic have 0 notes, maybe just a glitch for me but look into that.
Normal
AR 5.0 would work
01:09:921 (1,2) - Having these stack above the slider looks a bit ugly.
01:27:530 - Spinner could start here.
Looks a like a really good normal, good luck on ranking! :D
Intelli

jloughman14 wrote:

Guess ill mod the normal ;)
General
Probably should remove "(OP ver.)"
Hard and Lunatic have 0 notes, maybe just a glitch for me but look into that.
Normal
AR 5.0 would work
01:09:921 (1,2) - Having these stack above the slider looks a bit ugly.
01:27:530 - Spinner could start here.
Looks a like a really good normal, good luck on ranking! :D
Not my map or difficulties, but Hard/Lunatic haven't been made yet XD
Topic Starter
Prophecy

IntelliTroodon wrote:

I just noticed, when the slider vel. was changed in my difficulty was changed, so were the sliders i had in place. Please extend each to the next white tick :)
Fixed All slider.
Also Added some notes in Muzu.
Lunatic Mapper Change .

Edit:
*Lunatic
Topic Starter
Prophecy

jloughman14 wrote:

Guess ill mod the normal ;)
General
Probably should remove "(OP ver.)" No.Because A YuuheiSatellite Website show that it is a op ver.
Hard and Lunatic have 0 notes, maybe just a glitch for me but look into that.
Normal
AR 5.0 would work Fixed :3
01:09:921 (1,2) - Having these stack above the slider looks a bit ugly. Yes, So Fixed :3
01:27:530 - Spinner could start here. Fixed :3
Looks a like a really good normal, good luck on ranking! :D Thanks for your support~ :3
walaowey
Here is my GD :D

Good luck >w</

btw, add my name to the tags

and i think you should add Though the Scent Lingers The Flower Scattered to the tags too

^ its the english name maybe :D
Topic Starter
Prophecy

walaowey wrote:

Here is my GD :D

Good luck >w</ Thanks for your Support :3

btw, add my name to the tags Fixed

and i think you should add Though the Scent Lingers The Flower Scattered to the tags too Okay


^ its the english name maybe :D No~
PatZar
delete "Taiko" on your diffs, its kinda unnecessary

EDIT:
add GD'ers name in to the tag
Topic Starter
Prophecy

Genocide wrote:

delete "Taiko" on your diffs, its kinda unnecessary
Okay. but Congrats for BN
Rmdy_old
Hi

Easy

ar2 or 3 maybe
00:44:921 (5) - http://puu.sh/gtgqt/196391e2fe.jpg
00:55:356 (5) - little straighter
01:17:965 (5) - do it like consistent line
01:24:052 (4) - ^

Normal

00:04:052 (4,5) - consistent line too
00:32:312 (2) - rotate by -13
00:49:269 (3) - http://puu.sh/gthZp/e4cb5eb6d9.jpg
00:51:008 (5) - http://puu.sh/gti60/c8bd393260.jpg

Hard

00:17:965 - slider velocity higher (1.20 maybe)
00:44:051 (4,5) - do it like this
01:01:443 - slider velocity even higher at kiai (1.30)

I hope this little mod can help you
Rmdy_old
shiet. why i quote myself t_t I'm sorry for that mistake
PS: can someone delete mesages?

Rmdy wrote:

Hi

Easy

ar2 or 3 maybe
00:44:921 (5) - http://puu.sh/gtgqt/196391e2fe.jpg
00:55:356 (5) - little straighter
01:17:965 (5) - do it like consistent line
01:24:052 (4) - ^

Normal

00:04:052 (4,5) - consistent line too
00:32:312 (2) - rotate by -13
00:49:269 (3) - http://puu.sh/gthZp/e4cb5eb6d9.jpg
00:51:008 (5) - http://puu.sh/gti60/c8bd393260.jpg

Hard

00:17:965 - slider velocity higher (1.20 maybe)
00:44:051 (4,5) - do it like this
01:01:443 - slider velocity even higher at kiai (1.30)

I hope this little mod can help you
Yumeno Himiko
Sorry but my computer wasn't running well yesterday.
From my queue

[Cup]
For rhythms, I suggest you cut some length of the sliders short.
To be specific:
one example 00:03:182 (2) - This slider can be cut to 00:03:617 - 00:04:486 (Reason: 00:03:182 No any sound at this point)
Same problem exists throughout your whole mapset, plz correct them.

You can try to follow some vocals, e.g.:
00:08:182 (1) - consider this pattern here (only for rhythm, adjust the DS yourself)

01:01:008 (1) - 3 finishes must be too noisy, consider remove the later 2 finishes.
01:14:921 (4) - ^
Same for other diffs

01:27:530 (2) - No need for a slider. A circle should be enough.


[Salad]
00:06:442 (2,3) - cut down the ds

Though it's playable, there still exists problems same as what I mentioned in Cup diff.

[Platter]
I really hope you can improve in the rhythms.
e.g.:
00:40:030 and 00:40:356 - really nice points for notes, why not place them?
00:41:443 (1,2,3) - And this one doesn't fit the song, sounding really bad

For the rhythms you can find some patterns in [Walao's Lunatic], he did a good job though the flows are not fantastic.

The whole mapset (I mean std diffs and ctb diffs) still need more work~
Wish you good luck! :)
Chaoslitz


Kwantonese LoL

[Easy]
  1. 00:01:443 (1,2,3) - 試下咁樣,follow個vocal, 00:01:878 開始
  2. 00:31:878 (1,2,3,4) - 聽唔到你呢度跟咩map...
  3. 00:40:138 (1) - 試下咁樣
  4. 00:43:617 (6) - note + slider instead
    ...講真聽唔到個rhythm
[Normal]
  1. 00:05:791 (6) - NC
  2. 00:06:225 (7,8) - 1/2 slider + slider
  3. 00:08:834 (11) - NC here not 00:09:704 (1)
  4. 00:10:138 (3) - 個slider搞咩
  5. 00:37:095 (5,1) - 太近
  6. 00:46:225 (2,3) - 2.16x...
  7. 00:52:312 (1) - note + slider
  8. 00:57:095 (2,3) - try this
  9. 00:59:704 (4,10) - NC
  10. 01:02:312 (12,13) - 太近
[Hard]
  1. SV 0.8x for Hard會唔會細左d zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  2. 00:06:225 (4,5,6,7,8) - create polygon circle please
  3. 00:13:617 (5) - slider 00:14:052完
  4. 00:14:921 (1,2,3,4) - where is rhythm
  5. 00:44:051 (4,5) - blanket
[Insane]
  1. 00:32:747 (3,4,5) - it may be difficult for players to play since this rhythm is different, try using reverse slider slider or slider + note instead
  2. 00:34:486 (3,4,5) - ^, and for all the same part
  3. 01:03:182 (2,3,4) - triplet no needed here

好鍾意呢首ww
Easy-Hard ge rhythm要再改進,同埋easy normal diff keep番大概一樣de DS
good luck~
Topic Starter
Prophecy

Rmdy wrote:

Hi

Easy

ar2 or 3 maybe
00:44:921 (5) - http://puu.sh/gtgqt/196391e2fe.jpg
00:55:356 (5) - little straighter
01:17:965 (5) - do it like consistent line
01:24:052 (4) - ^

Normal

00:04:052 (4,5) - consistent line too
00:32:312 (2) - rotate by -13
00:49:269 (3) - http://puu.sh/gthZp/e4cb5eb6d9.jpg
00:51:008 (5) - http://puu.sh/gti60/c8bd393260.jpg

Hard

00:17:965 - slider velocity higher (1.20 maybe)
00:44:051 (4,5) - do it like this
01:01:443 - slider velocity even higher at kiai (1.30)

I hope this little mod can help you
All Fixed~ Thanks for your Modding :3
Topic Starter
Prophecy

Chaoslitz wrote:



[notice]Kwantonese LoL

[Easy]
  1. 00:01:443 (1,2,3) - 試下咁樣,follow個vocal, 00:01:878 開始 Fixed!
  2. 00:31:878 (1,2,3,4) - 聽唔到你呢度跟咩map... Fixed!
  3. 00:40:138 (1) - 試下咁樣 Fixed!
  4. 00:43:617 (6) - note + slider instead Fixed!
    ...講真聽唔到個rhythm
[Normal]
  1. 00:05:791 (6) - NC Fixed!
  2. 00:06:225 (7,8) - 1/2 slider + slider Fixed!
  3. 00:08:834 (11) - NC here not 00:09:704 (1) Fixed!
  4. 00:10:138 (3) - 個slider搞咩 xDD Fixed!
  5. 00:37:095 (5,1) - 太近 Fixed!
  6. 00:46:225 (2,3) - 2.16x... xDD Fixed!
  7. 00:52:312 (1) - note + slider Fixed!
  8. 00:57:095 (2,3) - try this Fixed!
  9. 00:59:704 (4,10) - NC Fixed!
  10. 01:02:312 (12,13) - 太近
[Hard]
  1. SV 0.8x for Hard會唔會細左d xDD Changed to 1.2
  2. 00:06:225 (4,5,6,7,8) - create polygon circle please Fixed!
  3. 00:13:617 (5) - slider 00:14:052完 Fixed!
  4. 00:14:921 (1,2,3,4) - where is rhythm Fixed!
  5. 00:44:051 (4,5) - blanket No?

好鍾意呢首ww Senya~<3
Easy-Hard ge rhythm要再改進,同埋easy normal diff keep番大概一樣de DS OK
good luck~
Thank you for you Awesome Modding and Insane part will be fixed by walaowey~

EDIT:
~ Fix Typo
walaowey

Chaoslitz wrote:




[Insane]
  1. 00:32:747 (3,4,5) - it may be difficult for players to play since this rhythm is different, try using reverse slider slider or slider + note instead Fixed , change them to reverse slider :D
  2. 00:34:486 (3,4,5) - ^, and for all the same part ^
  3. 01:03:182 (2,3,4) - triplet no needed hereFixed

good luck~
Thanks for the mod >w</

SPOILER
osu file format v14

[General]
AudioFilename: The Memories of Phantasm.mp3
AudioLeadIn: 0
PreviewTime: 61010
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 3617
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Iro wa Nioedo Chirinuru o (OP ver.)
TitleUnicode:色は匂へど 散りぬるを (OP ver.)
Artist:senya
ArtistUnicode:senya
Creator:Prophecy
Version:Walao's Lunatic
Source:Touhou
Tags:the memories of phantasm 幽閉サテライト 東方風神録 - 神々が恋した幻想郷 満福神社 Manpuku Jinja Yuuhei Satellite Iceon かませ虎 Though the Scent Lingers The Flower Scattered walaowey WoahE IntelliTroodon
BeatmapID:650834
BeatmapSetID:288110

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:2

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280,316,82747,1,2,0:0:0:0:
52,264,82964,1,0,0:0:0:0:
280,316,83182,1,2,0:0:0:0:
324,136,83399,5,0,0:0:0:0:
208,136,83617,1,2,0:0:0:0:
384,136,83834,1,0,0:0:0:0:
152,136,84051,1,2,0:0:0:0:
116,252,84269,6,0,L|216:252,1,90,0|2,0:0|0:0,0:0:0:0:
424,252,84704,2,0,L|324:252,1,90,0|2,0:0|0:0,0:0:0:0:
444,48,85138,5,0,0:0:0:0:
224,132,85356,1,0,0:0:0:0:
332,84,85573,1,0,0:0:0:0:
316,200,85791,1,0,0:0:0:0:
316,200,85899,1,0,0:0:0:0:
316,200,86008,1,2,0:0:0:0:
428,160,86225,1,0,0:0:0:0:
432,276,86443,1,0,0:0:0:0:
212,312,86660,1,0,0:0:0:0:
212,312,86769,1,0,0:0:0:0:
212,312,86878,1,0,0:0:0:0:
212,312,86986,1,0,0:0:0:0:
212,312,87095,2,0,P|168:256|180:236,1,90,0|6,0:0|0:0,0:0:0:0:
256,192,87530,12,4,93399,0:0:0:0:

Prophecy, The update xD
JudgeTheDude
Hi, M4M

[General]
  1. Unify your Kiai Times, there is no need for them to be separated. Also, Muzukashii use unified Kiais. So, make your Kiais constant between the diffs by unifying them all

[Easy]
  1. 00:56:660 (1,2) - You should blanket here, and maybe rotate 00:57:965 (2) so it fits the blanket

[Normal]
  1. Please check your spacing. Nothing is properly spaced. It's moslty 1.50x, but you often have 1.80x or 1.70x for no reason
  2. Also, lots of the blankets are poorly done, and few stacks are good, please check that.
  3. 00:07:530 (4,5) - That jump is too hard for a Normal or did you mean to put 00:07:747 (5) at 00:07:965 ?
  4. 00:31:878 (1,2) - Blanket
  5. 00:33:182 (3,1) - Stack them
  6. 00:44:921 (6) - Move it at 00:44:486 (6)
  7. 00:51:008 (5,6) - Blanket
  8. 00:52:747 (1) - Blanket with 00:51:008 (5) 's tail
  9. 00:53:617 (2) - Stack with 00:51:008 (5) 's tail
  10. 00:54:052 (3,4) - Blanket
  11. 00:57:964 (3,1) - Improve the blanket
  12. 01:01:008 (5) - Add NC and remove NC on 01:01:443 (1)

[Kantan]
  1. Please unify the hitsounds. Only use claps for the k, and not whistles.
  2. 00:06:660 (8) - k
  3. 00:14:052 (17) - k
  4. 00:19:704 (3) - k
  5. 00:22:747 (7,8) - ctrl+g
  6. 01:10:138 (12) - k
  7. 01:11:443 (13,14) - ctrl+g

[Futsuu]
  1. 00:46:008 (56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71) - I don't like that Red Ticks pattern. It feels awkward. You should put the notes on the white ticks, imo
  2. 00:45:791 (55,56,57) - Maybe make a kkd starting at 00:45:791 (55) and ending at 00:46:225

[Muzukashii]
  1. 00:10:573 (24) - K

Nothing to say about the Oni

Good luck for rank, and unify that Kiais !
EdamaMe411
Hi~! m4m thank you!
Sorry I can taiko mod only :cry:

General
No problem~ ;)
Kantan
00:21:878 - add ''k''......order to unify the before the beat :D
00:22:747 (7) - delete......^same reason
00:23:182 (8) - change ''d''......^ same reason

Futsuu
No problem! ;)

Muzukashii
00:20:791 (48) - delete....Because it is early in the song and a little note,please giving rest note 8-)
00:47:747 - 00:48:182 - add''k''......match better for your map~ :lol:

Oni
00:02:312 (4) - delete,,,sound extra note (this point no music sound )

High quality taiko map!
Good luck ;)
Topic Starter
Prophecy

examination wrote:

Sorry but my computer wasn't running well yesterday.
From my queue

[Cup]
For rhythms, I suggest you cut some length of the sliders short.
To be specific:
one example 00:03:182 (2) - This slider can be cut to 00:03:617 - 00:04:486 (Reason: 00:03:182 No any sound at this point) Fixed!!
Same problem exists throughout your whole mapset, plz correct them. Fixed!!

You can try to follow some vocals, e.g.:
00:08:182 (1) - consider this pattern here (only for rhythm, adjust the DS yourself) Fixed!!


01:01:008 (1) - 3 finishes must be too noisy, consider remove the later 2 finishes. Fixed!!
01:14:921 (4) - ^ Fixed!!
Same for other diffs

01:27:530 (2) - No need for a slider. A circle should be enough. Fixed!!


[Salad]
00:06:442 (2,3) - cut down the ds Fixed!!

Though it's playable, there still exists problems same as what I mentioned in Cup diff. Fixed!!

[Platter]
I really hope you can improve in the rhythms. [
e.g.:
00:40:030 and 00:40:356 - really nice points for notes, why not place them? Fixed!!
00:41:443 (1,2,3) - And this one doesn't fit the song, sounding really bad Fixed!!

For the rhythms you can find some patterns in [Walao's Lunatic], he did a good job though the flows are not fantastic.

The whole mapset (I mean std diffs and ctb diffs) still need more work~
Wish you good luck! :)
Thanks~
Topic Starter
Prophecy

JudgeTheDude wrote:

Hi, M4M

[General]
  1. Unify your Kiai Times, there is no need for them to be separated. Also, Muzukashii use unified Kiais. So, make your Kiais constant between the diffs by unifying them all

[Easy]
  1. 00:56:660 (1,2) - You should blanket here, and maybe rotate 00:57:965 (2) so it fits the blanket

[Normal]
  1. Please check your spacing. Nothing is properly spaced. It's moslty 1.50x, but you often have 1.80x or 1.70x for no reason
  2. Also, lots of the blankets are poorly done, and few stacks are good, please check that.
  3. 00:07:530 (4,5) - That jump is too hard for a Normal or did you mean to put 00:07:747 (5) at 00:07:965 ?
  4. 00:31:878 (1,2) - Blanket Fixed!
  5. 00:33:182 (3,1) - Stack them Fixed!
  6. 00:44:921 (6) - Move it at 00:44:486 (6) Fixed!
  7. 00:51:008 (5,6) - Blanket Fixed!
  8. 00:52:747 (1) - Blanket with 00:51:008 (5) 's tail Fixed!
  9. 00:53:617 (2) - Stack with 00:51:008 (5) 's tail Fixed!
  10. 00:54:052 (3,4) - Blanket Fixed!
  11. 00:57:964 (3,1) - Improve the blanket Fixed!
  12. 01:01:008 (5) - Add NC and remove NC on 01:01:443 (1) Fixed!

[Kantan]
  1. Please unify the hitsounds. Only use claps for the k, and not whistles. Fixed!
  2. 00:06:660 (8) - k Fixed!
  3. 00:14:052 (17) - k Fixed!
  4. 00:19:704 (3) - k Fixed!
  5. 00:22:747 (7,8) - ctrl+g Fixed!
  6. 01:10:138 (12) - k Fixed!
  7. 01:11:443 (13,14) - ctrl+g Fixed!

[Futsuu]
  1. 00:46:008 (56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71) - I don't like that Red Ticks pattern. It feels awkward. You should put the notes on the white ticks, imo
  2. 00:45:791 (55,56,57) - Maybe make a kkd starting at 00:45:791 (55) and ending at 00:46:225

[Muzukashii]
  1. 00:10:573 (24) - K Fixed!

Nothing to say about the Oni

Good luck for rank, and unify that Kiais !
Thank you for your Modding. I will Mod it later :3
Topic Starter
Prophecy

EdamaMe411 wrote:

Hi~! m4m thank you!
Sorry I can taiko mod only :cry:

General
No problem~ ;)
Kantan
00:21:878 - add ''k''......order to unify the before the beat :D
00:22:747 (7) - delete......^same reason
00:23:182 (8) - change ''d''......^ same reason

Futsuu
No problem! ;)

Muzukashii
00:20:791 (48) - delete....Because it is early in the song and a little note,please giving rest note 8-)
00:47:747 - 00:48:182 - add''k''......match better for your map~ :lol:

Oni
00:02:312 (4) - delete,,,sound extra note (this point no music sound )

High quality taiko map!
Good luck ;)
All Fixed! Thanks for your modding and support :DD
Intelli

JudgeTheDude wrote:

[Futsuu]
  1. 00:46:008 (56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71) - I don't like that Red Ticks pattern. It feels awkward. You should put the notes on the white ticks, imo I did this because, well, listen to the background. It's too complicated to do exactly what the background plays in a Futsuu, but it very closely follows an offbeat rhythm. I see where you're coming from, though.
  2. 00:45:791 (55,56,57) - Maybe make a kkd starting at 00:45:791 (55) and ending at 00:46:225 Sure

EdamaMe411 wrote:

Futsuu
No problem! ;) <3
TY to both of you!
rew0825
Hi from PM mod request :) , M4M

[ Collab Kantan]

change HP to 4 , OD to 3
change slider velocity to 1.40 , it's not fast bpm

  1. 00:08:399 (10,11) - ctrl+g , follow melody
  2. 00:21:878 (7) - move to 00:22:312 , will be better
  3. 00:27:530 (12,13,14) - change to k d k , on (12) look high sound
  4. 00:38:834 (27) - change to d , look low sound
  5. 00:43:182 (33) - Delete , some break
  6. 01:03:182 (3,4) - ctrl+g , (4) high sound than (3)
  7. 01:09:704 (11) - change to d , follow melody
  8. 01:17:964 (23,24,25) - change to k k d , (23) look high sound
  9. 01:21:443 (28) - change to k , look high sound
  10. 01:27:964 (37,38) - Delete it and move 01:28:508 (1) - to 01:27:638
[ Intelli's Futsuu]

change HP,OD to 4 all
change slider velocity to 1.40 , it's not fast bpm

  1. 00:03:182 (3) - change to k , consistency on kantan
  2. 00:08:617 (11) - move to 00:08:399 , will look be better
  3. 00:10:356 (13) - move to 00:10:138 , ^
  4. 00:20:138 (6) - move to 00:21:008 , for some break on 00:20:138
  5. 00:21:878 (9) - Delete , for some break
  6. 00:24:051 (13) - change to k or D , look high sound
  7. 00:24:486 (14) - Delete , for some break
  8. 00:24:921 (14) - change to d , look low sound
  9. 00:27:312 (18,19) - Delete and add note k on 00:27:530 -
  10. 00:28:399 (20) - change to D , before 00:28:399 (20) - is k k and end K it's look some hard
  11. 00:28:834 (21) - Delete for some break
  12. 00:30:573 (24) - Delete ^
  13. 00:30:138 (23,25) - Delete finish , it's unnecessary
  14. 00:33:399 (28,31) - Delete , 00:31:878 to 00:45:791 look not want a hard
  15. 00:40:356 (37,40) - Delete ^
  16. 00:40:573 (37) - change to d , low sound
  17. 00:45:791 (46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63) - wtf this :( you can use this , you can use any color)
  18. 00:54:921 (61) - Delete , for some break
  19. 00:55:356 (61,63) - ctrl+g , look (61) is high sound that (63)
  20. 01:03:182 (77,79) - change (77) to d , change (79) change to k or D
  21. 01:03:617 (78) - Delete , for some break
  22. 01:04:921 (79,81,83) - Delete finish , it's unnecessary
  23. 01:10:138 (88,89) - Delete finish , ^
  24. 01:17:530 (102) - Delete , some break
  25. 01:21:878 (107,109,110) - Delete finish , it's unnecessary
  26. 01:27:964 (117,118,1) - same kantan
[ Muzukashii]
  1. 00:02:747 (4,5,6,7,8) - Delete (4) and change (5,6,7,8) to dkdk , look will better
  2. 00:06:225 (11,12,13,14,15) - change to kkddk , look will better
  3. 00:08:182 (16,17,18,19) - change to kdkD
  4. 00:14:052 (29,30,31,32,33) - Delete it all and change to spinner start on 00:14:052 to 00:17:530 , for same other diff
  5. 00:18:182 (2,8) - Delete , 00:17:965 to 00:20:573 so long 2/1
  6. ^ if accept 00:18:399 (2,3,4,5,6) - change to kkddk and 00:19:704 (7,8,9,10,11) - change to Ddkdk , look will better
  7. 00:22:530 (18) - Delete , look long 2/1 note
  8. 00:24:051 (23) - change to k
  9. 00:24:269 (24) - Delete , look long 2/1 note
  10. 00:29:486 (38) - Delete ^
  11. 00:29:704 (38,39) - change to k all , look high sound
  12. 00:32:312 (2,3,4,5,6,7) - change note to same 00:34:269 (8,9,10,11,12) , for consistency
  13. 00:41:443 (23,24,25,26,27) - ^ 00:39:704 (19,20,21,22) , for consistency
  14. 00:42:530 (27) - Delete , for some easy
  15. 00:44:486 (31) - Delete , for some break
  16. 00:45:791 (33,34,35,36,37,38,39) - how about to change this for better sound (you can use any color)
  17. 00:47:747 (40) - Delete , for some break
  18. 01:01:008 - move green line to 01:01:443 and Delete 01:01:008 (74,75) , some break for start kiai
  19. 01:01:660 (75,81) - Delete , look long 2/1
  20. 01:04:051 (82) - change to k , high sound
  21. 01:07:312 (92) - move to 01:07:530 and change to k , for better sound
  22. 01:08:617 (97) - Delete , look long 2/1
  23. 01:09:486 (100) - Delete , some break
  24. 01:17:312 (124) - Delete , ^
  25. 01:17:964 (125) - change to k , high sound
  26. 01:20:791 (135) - Delete , look long 2/1
  27. 01:21:660 (138) - Delete , ^
  28. 01:22:964 (143) - Delete , ^
  29. 01:24:269 (148,150) - Delete , ^

    in Muzukashii you can use 4/1 note (ddd , kkk only)
[ WE's Taiko Oni]
  1. 00:02:530 (4,9) - Delete , unnecessary note
  2. 00:05:791 (13,14) - Delete , ^
  3. 00:20:356 (13,15) - ctrl+g , look (15) is high sound than (13)
  4. 00:20:791 (16) - Delete , some break
  5. 00:25:030 (37,38) - Delete ^ and 00:24:921 (36) - add finish
  6. 01:04:051 (185) - change to k , look high sound
  7. 01:08:617 (205,206,207) - change to kkk , look will be better ?
  8. 01:10:573 (215,216) - change to k all , look high sound
  9. 01:24:486 (286) - change to k , look high sound

Good luck :)
Intelli

rew0825 wrote:

[ Intelli's Futsuu]

change HP,OD to 4 all
change slider velocity to 1.40 , it's not fast bpm Sure

  1. 00:03:182 (3) - change to k , consistency on kantan Sure
  2. 00:08:617 (11) - move to 00:08:399 , will look be better Sure, even though it kinda is hard for a Futsuu
  3. 00:10:356 (13) - move to 00:10:138 , ^ That's right next to a drumroll, that'll be too hard for Futsuu
  4. 00:20:138 (6) - move to 00:21:008 , for some break on 00:20:138 I think mine sounds better
  5. 00:21:878 (9) - Delete , for some break Same as before, it sounds broken up and disconnected
  6. 00:24:051 (13) - change to k or D , look high sound Sure
  7. 00:24:486 (14) - Delete , for some break Listening to the background, there is a musical build there, putting a space in the middle of a build ruins the effect
  8. 00:24:921 (14) - change to d , look low sound Again, musical build thing
  9. 00:27:312 (18,19) - Delete and add note k on 00:27:530 - again, it sounds broken, and disconnected this way. Also probably too hard for a futsuu, too(4 1/4s leading into a 1/2 run)
  10. 00:28:399 (20) - change to D , before 00:28:399 (20) - is k k and end K it's look some hard Sure
  11. 00:28:834 (21) - Delete for some break Sure
  12. 00:30:573 (24) - Delete ^ Musical build thing again (sorry ;-;)
  13. 00:30:138 (23,25) - Delete finish , it's unnecessary 23 Sure 25, though, is at the peak of a crescendo that instantly dives down into a soft section. It should be K to stay consistent with the music
  14. 00:33:399 (28,31) - Delete , 00:31:878 to 00:45:791 look not want a hard
  15. 00:40:356 (37,40) - Delete ^ I'm confused, do you want me to delete all that? If so, probably not the best idea, considering it's a 1:30s song and thats 15s of it
  16. 00:40:573 (37) - change to d , low sound 1/4 dd doesn't belong in Futsuu, and it raises in pitch either way
  17. 00:45:791 (46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63) - wtf this :( you can use this , you can use any color) Sure
  18. 00:54:921 (61) - Delete , for some break Sure
  19. 00:55:356 (61,63) - ctrl+g , look (61) is high sound that (63) Fixed?
  20. 01:03:182 (77,79) - change (77) to d , change (79) change to k or D Sure
  21. 01:03:617 (78) - Delete , for some break I really don't think that that's necessary
  22. 01:04:921 (79,81,83) - Delete finish , it's unnecessary Sure
  23. 01:10:138 (88,89) - Delete finish , ^ Sure
  24. 01:17:530 (102) - Delete , some break I think it fits nicely as a setup for the finish note
  25. 01:21:878 (107,109,110) - Delete finish , it's unnecessary Sure on the last one, but It sounds bland with the other 2 gone
  26. 01:27:964 (117,118,1) - same kantan
Sure
Sorry for so many denials ;-;, I think a lot of that can be attributed to mapping style though, but thanks a lot for the mod <3
Topic Starter
Prophecy

rew0825 wrote:

Hi from PM mod request :) , M4M

[ Collab Kantan]

change HP to 4 , OD to 3 Fixed!
change slider velocity to 1.40 , it's not fast bpm Fixed!

  1. 00:08:399 (10,11) - ctrl+g , follow melody Fixed!
  2. 00:21:878 (7) - move to 00:22:312 , will be better Fixed!
  3. 00:27:530 (12,13,14) - change to k d k , on (12) look high sound Fixed!
  4. 00:38:834 (27) - change to d , look low sound Fixed!
  5. 00:43:182 (33) - Delete , some break Fixed!
  6. 01:03:182 (3,4) - ctrl+g , (4) high sound than (3) Fixed!
  7. 01:09:704 (11) - change to d , follow melody Fixed!
  8. 01:17:964 (23,24,25) - change to k k d , (23) look high sound
  9. 01:21:443 (28) - change to k , look high sound Fixed!
  10. 01:27:964 (37,38) - Delete it and move 01:28:508 (1) - to 01:27:638 No.

[ Muzukashii]
  1. 00:02:747 (4,5,6,7,8) - Delete (4) and change (5,6,7,8) to dk dk , look will better Fixed!
  2. 00:06:225 (11,12,13,14,15) - change to kkddk , look will better Fixed!
  3. 00:08:182 (16,17,18,19) - change to kdkD Fixed!
  4. 00:14:052 (29,30,31,32,33) - Delete it all and change to spinner start on 00:14:052 to 00:17:530 , for same other diff Fixed!
  5. 00:18:182 (2,8) - Delete , 00:17:965 to 00:20:573 so long 2/1 Fixed!
  6. ^ if accept 00:18:399 (2,3,4,5,6) - change to kkddk and 00:19:704 (7,8,9,10,11) - change to Ddkd Fixed!k , look will better
  7. 00:22:530 (18) - Delete , look long 2/1 note Fixed!
  8. 00:24:051 (23) - change to kFixed!
  9. 00:24:269 (24) - Delete , look long 2/1 noteFixed!
  10. 00:29:486 (38) - Delete ^Fixed!
  11. 00:29:704 (38,39) - change to k all , look high soundFixed!
  12. 00:32:312 (2,3,4,5,6,7) - change note to same 00:34:269 (8,9,10,11,12) , for consistencyFixed!
  13. 00:41:443 (23,24,25,26,27) - ^ 00:39:704 (19,20,21,22) , for consistencyFixed!
  14. 00:42:530 (27) - Delete , for some easy Fixed!
  15. 00:44:486 (31) - Delete , for some breakFixed!
  16. 00:45:791 (33,34,35,36,37,38,39) - how about to change this for better sound (you can use any color)Fixed!
  17. 00:47:747 (40) - Delete , for some breakFixed!
  18. 01:01:008 - move green line to 01:01:443 and Delete 01:01:008 (74,75) , some break for start kiaiFixed!
  19. 01:01:660 (75,81) - Delete , look long 2/1 Fixed!
  20. 01:04:051 (82) - change to k , high soundFixed!
  21. 01:07:312 (92) - move to 01:07:530 and change to k , for better soundFixed!
  22. 01:08:617 (97) - Delete , look long 2/1Fixed!
  23. 01:09:486 (100) - Delete , some breakFixed!
  24. 01:17:312 (124) - Delete , ^Fixed!
  25. 01:17:964 (125) - change to k , high soundFixed!
  26. 01:20:791 (135) - Delete , look long 2/1Fixed!
  27. 01:21:660 (138) - Delete , ^Fixed!
  28. 01:22:964 (143) - Delete , ^Fixed!
  29. 01:24:269 (148,150) - Delete , ^Fixed!

    in Muzukashii you can use 4/1 note (ddd , kkk only)

Good luck :)
Thanks~ I will mod your map later :D
Topic Starter
Prophecy
==============
|Need More:
|7+ Taiko Mod
|9+ osu! Mod
==============
mliencheng
Short mod, request from forum queue :D


[ Collab Kantan]

  1. 01:17:964 remove maybe ? To follow vocal.
  2. 01:21:443 ^
[ Intelli's Futsuu]

  1. 01:22:312 why no finisher here ?
[ Muzukashii]

  1. 00:47:312 this finisher works better with the following note.
[ WE's Taiko Oni]

  1. 00:36:008 this note is weird (?) Maybe put to 00:36:225 or anywhere
  2. 01:11:008 remove for consistency. Since you didn't put at 01:09:269
Topic Starter
Prophecy

mliencheng wrote:

Short mod, request from forum queue :D


[ Collab Kantan]

  1. 01:17:964 remove maybe ? To follow vocal. Fixed!
  2. 01:21:443 ^
Fixed!


[ Intelli's Futsuu]

  1. 01:22:312 why no finisher here ?
Fixed!


[ Muzukashii]

  1. 00:47:312 this finisher works better with the following note.
Fixed!


[ WE's Taiko Oni]

  1. 00:36:008 this note is weird (?) Maybe put to 00:36:225 or anywhere
  2. 01:11:008 remove for consistency. Since you didn't put at 01:09:269
MangakaMoka
Some tips

General
1.Use this as BG.
Reasons:
-uses the TH10 MoF AUTUMN theme
-contains stage boss Nitori. Old bg is about Sanae, and this theme is not Sanae's.

2. First timing point: Offset: 144, BPM: 138

MOD - Lunatic
!!!SUGGESTIONS IN MATTER OF PATTERN/RHYTHM !!!

Ill attach an osu data as a re-work to give u a preview of the modded map (wont fix the hitsounds though)

00:07:095 (5) - move the slider by moving the slider points. Will look like this:

first one: x = 396, y = 144
second one: x = 352, y = 112
third one: x = 304, y = 108

00:11:878 (1,2) - move to x = 156, y = 268 for flow from (2) to (3)

00:21:334 - Add a circle and use it with 00:21:225 (2) to make it a triple with the slider.

00:23:834 (2) - 00:24:051 (3) - take these two together as a triple instead of 00:24:051 (3,4,5)

00:27:747 (1,2,3,4) - Renew the square (Crtl+D) - Distance snap: 1,1x, Offset angle: 5°
Then move the whole square so that the first square corner has the coordinates x = 76, y = 272

00:30:138 (5) - let the new combo start on this slider and remove it on 00:30:573 (1)

00:35:356 (4,5,6,1) - Rhythmic idea: Switch rhythm pattern: first the single circle, then the triplets

00:36:986 - insert object for rhythm

00:37:095 (6) - Make this slider longer so the start, return and end point land on a white tick (and remove 00:37:964 (7))

00:41:225 - one object below slider end. Creates beat and a nice jump

00:42:747 (3) - Make it shorter and let it repeat once.

00:45:682 - would be nice if there was an object which connects both sliders.

00:47:530 (7) - shorten - ends on white tick

00:48:182 - 00:48:399 - two circles before the slider to give it rhythm

00:51:769 - object maybe?

00:52:747 (1,2,3) - let it start at 00:52:530 and make the slider repeat

00:55:138 (10,1,2,3) - First the triplet with the slider, then slider repeat

00:58:834 (9) - make the slider longer (til white tick) --> Change SV?

01:04:704 (2) - let triple start here and stack the circle and slider below it. Create a jumping part by 01:05:356 (5) under 01:05:791 (1) and 01:05:573 (6) under 01:04:921 (4)

01:11:225 - triple, single, slider

01:15:356 - delete the triple, make it a slider with repeat

01:16:008 - triple. Stack under 01:16:225 (1)

Sample of modded Lunatic
Topic Starter
Prophecy

MangakaMoka wrote:

Some tips

General
1.Use this as BG.
Sure. Thanks you Moka ~
Reasons:
-uses the TH10 MoF AUTUMN theme
-contains stage boss Nitori. Old bg is about Sanae, and this theme is not Sanae's.

2. First timing point: Offset: 144, BPM: 138
No. Checked By QAT

MOD - Lunatic
!!!SUGGESTIONS IN MATTER OF PATTERN/RHYTHM !!!

Ill attach an osu data as a re-work to give u a preview of the modded map (wont fix the hitsounds though)

00:07:095 (5) - move the slider by moving the slider points. Will look like this:

first one: x = 396, y = 144
second one: x = 352, y = 112
third one: x = 304, y = 108

00:11:878 (1,2) - move to x = 156, y = 268 for flow from (2) to (3)

00:21:334 - Add a circle and use it with 00:21:225 (2) to make it a triple with the slider.

00:23:834 (2) - 00:24:051 (3) - take these two together as a triple instead of 00:24:051 (3,4,5)

00:27:747 (1,2,3,4) - Renew the square (Crtl+D) - Distance snap: 1,1x, Offset angle: 5°
Then move the whole square so that the first square corner has the coordinates x = 76, y = 272

00:30:138 (5) - let the new combo start on this slider and remove it on 00:30:573 (1)

00:35:356 (4,5,6,1) - Rhythmic idea: Switch rhythm pattern: first the single circle, then the triplets

00:36:986 - insert object for rhythm

00:37:095 (6) - Make this slider longer so the start, return and end point land on a white tick (and remove 00:37:964 (7))

00:41:225 - one object below slider end. Creates beat and a nice jump

00:42:747 (3) - Make it shorter and let it repeat once.

00:45:682 - would be nice if there was an object which connects both sliders.

00:47:530 (7) - shorten - ends on white tick

00:48:182 - 00:48:399 - two circles before the slider to give it rhythm

00:51:769 - object maybe?

00:52:747 (1,2,3) - let it start at 00:52:530 and make the slider repeat

00:55:138 (10,1,2,3) - First the triplet with the slider, then slider repeat

00:58:834 (9) - make the slider longer (til white tick) --> Change SV?

01:04:704 (2) - let triple start here and stack the circle and slider below it. Create a jumping part by 01:05:356 (5) under 01:05:791 (1) and 01:05:573 (6) under 01:04:921 (4)

01:11:225 - triple, single, slider

01:15:356 - delete the triple, make it a slider with repeat

01:16:008 - triple. Stack under 01:16:225 (1)

Sample of modded Lunatic
MangakaMoka
Some more generals that I didnt notice before (sry >.<)
1. missing tags (insert pls):
Fuujinroku Mountain of Faith The Gensokyo The Gods Loved kamasetora Even the Blossoming Flowers Will Eventually Scatter Reitaisai SP2 Nitori Kawashiro
Topic Starter
Prophecy

MangakaMoka wrote:

Some more generals that I didnt notice before (sry >.<)
1. missing tags (insert pls):
Fuujinroku Mountain of Faith The Gensokyo The Gods Loved kamasetora Even the Blossoming Flowers Will Eventually Scatter Reitaisai SP2 Nitori Kawashiro
I will fix it after Walao's Mod is done!
walaowey

MangakaMoka wrote:

Some tips

MOD - Lunatic
!!!SUGGESTIONS IN MATTER OF PATTERN/RHYTHM !!!

Ill attach an osu data as a re-work to give u a preview of the modded map (wont fix the hitsounds though)

00:07:095 (5) - move the slider by moving the slider points. Will look like this:

first one: x = 396, y = 144
second one: x = 352, y = 112
third one: x = 304, y = 108 I cant really get what u mean by this one? is it the slider not blanket enough or what? at least tell me the reason plz

00:11:878 (1,2) - move to x = 156, y = 268 for flow from (2) to (3) Fixed but with different style

00:21:334 - Add a circle and use it with 00:21:225 (2) to make it a triple with the slider. Fixed

00:23:834 (2) - 00:24:051 (3) - take these two together as a triple instead of 00:24:051 (3,4,5) Fixed

00:27:747 (1,2,3,4) - Renew the square (Crtl+D) - Distance snap: 1,1x, Offset angle: 5°
Then move the whole square so that the first square corner has the coordinates x = 76, y = 272 Make it a square but a little different style

00:30:138 (5) - let the new combo start on this slider and remove it on 00:30:573 (1) Fixed

00:35:356 (4,5,6,1) - Rhythmic idea: Switch rhythm pattern: first the single circle, then the triplets Nope..will leave it like that..

00:36:986 - insert object for rhythm fixed

00:37:095 (6) - Make this slider longer so the start, return and end point land on a white tick (and remove 00:37:964 (7)) fixed

00:41:225 - one object below slider end. Creates beat and a nice jump fixed

00:42:747 (3) - Make it shorter and let it repeat once. nope

00:45:682 - would be nice if there was an object which connects both sliders. fixed

00:47:530 (7) - shorten - ends on white tick fixed

00:48:182 - 00:48:399 - two circles before the slider to give it rhythm added a circle only..It feels better that way

00:51:769 - object maybe? fixed

00:52:747 (1,2,3) - let it start at 00:52:530 and make the slider repeat fixed

00:55:138 (10,1,2,3) - First the triplet with the slider, then slider repeat nope..but I have change something here

00:58:834 (9) - make the slider longer (til white tick) --> Change SV? fixed

01:04:704 (2) - let triple start here and stack the circle and slider below it. Create a jumping part by 01:05:356 (5) under 01:05:791 (1) and 01:05:573 (6) under 01:04:921 (4) fixed a little thing here..the triplets..

01:11:225 - triple, single, slider fixed

01:15:356 - delete the triple, make it a slider with repeat fixed

01:16:008 - triple. Stack under 01:16:225 (1) fixed

Sample of modded Lunatic
Thanks for your mod :D

SPOILER
osu file format v14

[General]
AudioFilename: The Memories of Phantasm.mp3
AudioLeadIn: 0
PreviewTime: 61010
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3617
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Iro wa Nioedo Chirinuru o (OP ver.)
TitleUnicode:色は匂へど 散りぬるを (OP ver.)
Artist:senya
ArtistUnicode:senya
Creator:Prophecy
Version:Walao's Lunatic
Source:Touhou
Tags:the memories of phantasm 幽閉サテライト 東方風神録 - 神々が恋した幻想郷 満福神社 Manpuku Jinja Yuuhei Satellite Iceon かませ虎 Though the Scent Lingers The Flower Scattered walaowey WoahE IntelliTroodon
BeatmapID:650834
BeatmapSetID:288110

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:2

[Events]
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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290,64,57095,2,0,L|411:64,2,121.499996292114,0|2|2,0:0|0:0|0:0,0:0:0:0:
92,108,57964,2,0,L|184:108,1,80.9999975280763,0|2,0:0|0:0,0:0:0:0:
412,196,58399,2,0,L|320:196,1,80.9999975280763,0|2,0:0|0:0,0:0:0:0:
96,288,58834,2,0,L|203:288,1,90,0|2,0:0|0:0,0:0:0:0:
384,56,59704,5,6,0:0:0:0:
112,188,60138,1,6,0:0:0:0:
388,320,60573,1,6,0:0:0:0:
256,192,61008,5,0,0:0:0:0:
172,132,61225,1,0,0:0:0:0:
272,68,61443,1,0,0:0:0:0:
388,68,61660,1,0,0:0:0:0:
392,184,61878,1,0,0:0:0:0:
276,184,62095,1,0,0:0:0:0:
196,340,62312,2,0,P|128:296|136:256,1,90,0|2,0:0|0:0,0:0:0:0:
148,180,62746,6,0,P|200:192|216:232,1,90,0|2,0:0|0:0,0:0:0:0:
284,52,63182,1,0,0:0:0:0:
284,52,63399,1,0,0:0:0:0:
368,136,63617,1,0,0:0:0:0:
372,252,63834,1,0,0:0:0:0:
472,188,64051,1,0,0:0:0:0:
368,136,64269,1,0,0:0:0:0:
372,252,64486,5,0,0:0:0:0:
471,188,64704,1,0,0:0:0:0:
471,187,64812,1,0,0:0:0:0:
470,187,64921,1,0,0:0:0:0:
408,192,65138,2,0,L|304:192,1,90,0|2,0:0|0:0,0:0:0:0:
104,192,65573,1,0,0:0:0:0:
104,192,65791,6,0,P|120:120|144:100,1,90,0|2,0:0|0:0,0:0:0:0:
220,184,66225,1,0,0:0:0:0:
456,188,66443,1,0,0:0:0:0:
268,324,66660,1,0,0:0:0:0:
340,100,66878,1,0,0:0:0:0:
408,324,67095,1,0,0:0:0:0:
52,308,67312,2,0,L|152:280,1,90,0|2,0:0|0:0,0:0:0:0:
184,128,67747,5,0,0:0:0:0:
300,128,67964,1,2,0:0:0:0:
300,244,68182,1,0,0:0:0:0:
184,248,68399,1,2,0:0:0:0:
124,64,68617,5,0,0:0:0:0:
356,64,68834,1,2,0:0:0:0:
360,296,69051,1,0,0:0:0:0:
124,304,69269,1,2,0:0:0:0:
244,92,69486,5,0,0:0:0:0:
248,208,69704,1,2,0:0:0:0:
244,92,69921,1,0,0:0:0:0:
248,208,70138,1,2,0:0:0:0:
244,32,70356,5,0,0:0:0:0:
248,264,70573,1,2,0:0:0:0:
244,32,70791,1,0,0:0:0:0:
248,264,71008,1,2,0:0:0:0:
134,234,71225,1,0,0:0:0:0:
134,234,71334,1,0,0:0:0:0:
134,234,71443,5,0,0:0:0:0:
52,152,71660,1,0,0:0:0:0:
52,152,71878,2,0,L|176:116,2,90,0|0|2,0:0|0:0|0:0,0:0:0:0:
356,156,72530,5,0,0:0:0:0:
244,192,72747,1,0,0:0:0:0:
408,132,72964,1,2,0:0:0:0:
244,192,73182,1,0,0:0:0:0:
464,108,73399,1,0,0:0:0:0:
244,192,73617,1,2,0:0:0:0:
328,116,73834,2,0,P|268:116|248:136,1,90,0|2,0:0|0:0,0:0:0:0:
336,296,74269,1,0,0:0:0:0:
336,296,74378,1,0,0:0:0:0:
336,296,74486,1,2,0:0:0:0:
100,296,74704,5,0,0:0:0:0:
156,68,74921,1,0,0:0:0:0:
336,216,75138,1,0,0:0:0:0:
194,201,75356,2,0,L|255:136,2,90,0|2|0,0:0|0:0|0:0,0:0:0:0:
112,284,76008,1,0,0:0:0:0:
112,284,76117,1,0,0:0:0:0:
112,284,76225,5,0,0:0:0:0:
220,328,76443,1,0,0:0:0:0:
300,242,76660,1,0,0:0:0:0:
228,149,76878,1,0,0:0:0:0:
192,248,77095,1,0,0:0:0:0:
192,248,77204,1,0,0:0:0:0:
192,248,77312,1,0,0:0:0:0:
192,248,77421,1,0,0:0:0:0:
192,248,77530,2,0,P|144:224|132:184,2,90,0|0|2,0:0|0:0|0:0,0:0:0:0:
336,52,78182,1,0,0:0:0:0:
208,136,78399,5,0,0:0:0:0:
308,200,78617,1,0,0:0:0:0:
208,260,78834,1,0,0:0:0:0:
208,52,79051,1,0,0:0:0:0:
392,196,79269,1,0,0:0:0:0:
208,340,79486,5,0,0:0:0:0:
208,340,79595,1,0,0:0:0:0:
208,340,79704,1,2,0:0:0:0:
56,120,79921,1,0,0:0:0:0:
240,268,80138,1,0,0:0:0:0:
144,196,80356,1,0,0:0:0:0:
152,80,80573,2,0,P|240:120|268:200,1,180,0|2,0:0|0:0,0:0:0:0:
152,188,81225,2,0,L|224:128,1,90,0|2,0:0|0:0,0:0:0:0:
52,264,81660,5,0,0:0:0:0:
168,292,81878,1,2,0:0:0:0:
52,264,82095,1,0,0:0:0:0:
168,292,82312,1,2,0:0:0:0:
52,264,82530,1,0,0:0:0:0:
280,316,82747,1,2,0:0:0:0:
52,264,82964,1,0,0:0:0:0:
280,316,83182,1,2,0:0:0:0:
324,136,83399,5,0,0:0:0:0:
208,136,83617,1,2,0:0:0:0:
384,136,83834,1,0,0:0:0:0:
152,136,84051,1,2,0:0:0:0:
116,252,84269,6,0,L|216:252,1,90,0|2,0:0|0:0,0:0:0:0:
424,252,84704,2,0,L|324:252,1,90,0|2,0:0|0:0,0:0:0:0:
444,48,85138,5,0,0:0:0:0:
224,132,85356,1,0,0:0:0:0:
332,84,85573,1,0,0:0:0:0:
316,200,85791,1,0,0:0:0:0:
316,200,85899,1,0,0:0:0:0:
316,200,86008,1,2,0:0:0:0:
428,160,86225,1,0,0:0:0:0:
432,276,86443,1,0,0:0:0:0:
212,312,86660,1,0,0:0:0:0:
212,312,86769,1,0,0:0:0:0:
212,312,86878,1,0,0:0:0:0:
212,312,86986,1,0,0:0:0:0:
212,312,87095,2,0,P|168:256|180:236,1,90,0|6,0:0|0:0,0:0:0:0:
256,192,87530,12,6,93399,0:0:0:0:

Prophecy, update it :D dont forget the tags too :)
Topic Starter
Prophecy
Updated with Moka's Modding
-N a n a k o-
this insane 0.0
Gemu-
Hi, from Game's Queue~

Sorry for the delay..

d
k
D (Big d)
K (Big k)

[Kantan]

00:54:051 - Change to k for dk kd.
01:14:051 - Change to d for the pattern.
01:15:356 - Change to K for the rhythm in this part.
01:16:660 - Change to k and here 01:17:095 - Change to d.

[Intelli's Futsuu]

00:02:747 - The Slider end here.
00:47:964 - Change to k.
00:51:008 - Change to d.
01:01:443 - Change to D.
01:11:878 - Change to k is better.

[Muzukashii]

00:24:486 - Change to k and here 00:24:921 - Change to D.
00:34:269 - Change to k and here 00:34:486 - Change to d.
00:34:812 - Change to k.
00:35:356 - Change to k for the pattern en this part.
01:15:356 - Chnage to D for the big song in this part.
01:26:660 - Change to D.
01:27:530 - Change to K.

[Oni]

00:09:486 - Change to k for the rhythm in this part.
00:11:008 - Change to d for the rhythm in this part.
00:52:856 - Change to d and here 00:53:182 - Change to k for kd dk.
00:55:682 - Change to d for kd dk.
01:18:399 - Change to k, is a nice rhythm.
01:24:704 - Change to k.
01:27:530 - Change to K.

Nice Beatmap! I hope my mod has helped you :3 Good Luck~
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