This map has been deleted on the request of its creator. It is no longer available.
GyroX20 wrote:
-Tochi's Extra
00:02:480 (1) - Why the new combo? idk, let's press Q
00:33:635 See if you want to place a note here or not, its your choice Uhm...it's actually a good place, so yeah!
00:42:468 (1) - This slider looks weird, maybe you should reshape it Naah, i think it fits the vocal
Saut wrote:
Tochi's Extra:
00:23:635 (2,3,4,5) - careless mistake, i guess Wow, yes!
00:37:135 (5,6,1) - maybe a bit too sudden - like the hardest part until then on a "relaxed" song part Fixed!
00:42:468 (1) - change it pls, i think such slider are unrankeable Fixed!
01:10:968 (1,2,3,4,5) - rhythm feels kinda wrong here It's just the tripple's spacing
01:19:135 (1,2,3,4,5,6) - ^ Fixed!
01:20:968 (1,2,3,4,5,2) - ^ No change
01:26:301 (3,4,5,1,2,3,4,5,6) - ^ Fixed!
01:29:135 (6,7,8,1) - ^ Fixed!
01:28:802 (5,6,7,8,1) - ^ Fixed!
00:32:969 - maybe add a circle hereNo change
-Kanzaki wrote:
[Normal]
Outside of the area : shouldnt be a problem
Other ideas
01:01:634 (3) - deleting this circle could be better i think your choise i think it fits to the vocals
01:22:801 (3) - adding a circle here sounds better for me try it like this - http://puu.sh/cTtZi/d57120a2fa.jpg nah, like my version
And about that last 2 spins they dont sound good you can make something better if an other modder will tell me to change them i will, because i like them
good luck mate and that is my first mod i dont even know is this a mod so sorry if that outside of the area thing is not important i just dont know thanks for the mod, you put some effort to it so ill give you kudosu.
Aerous wrote:
btw its anime size not TV Size fixed
Add -Tochi to your tags too fixed
Amasuro wrote:
[General]
- 00:15:136 - to 00:36:469 - is mapped in 1/3 beats (assuming the other set of Liar Mask is correct because its ranked). I suggest you fix the beats mapped in 1/4 in this section fixed (at least my diffs)
- No video? gonna add one when my hard an your easy are ready
- Audio bitrate needs to be fixed gonna fix it tomorrow when im at my pc
- Fix the metadata and follow the guy above me fixed
[Normal]
- Slider velocity at 1.4 seems really high for the normal, since your insane is at 1.6 - changed to 1.2
- 00:01:680 (1,2) - Fix your blanket between these notes fixed
- 00:11:280 (7) - Dislike multiple repeat sliders in a normal difficulty, they are too hard to read for new players. Split it up into two sliders. fixed
- 00:11:280 (7) - NC fixed
- 00:15:136 - Not entirely sure why you switched to 0.8x spacing for this section. It seems unnecessary, imo constantly 1.0x now
- 00:15:802 (2,3,4) - Make a perfect triangle here? yup
- 00:19:135 (3,4,5) - Don't reduce the ds for these notes, it makes it hard to read on a normal fixed
- 00:30:802 (6,2) - Stack these two notes ((6) on the tail of (2)) not possible anymore
- 00:37:469 (3,4,5) - Same as 00:19:135 (3,4,5) - ^
- 00:41:135 (2,3,4) - Another perfect triangle suggestion made a square now
- 00:43:802 (5,1) - Fix blanket fixed
- 00:45:135 (2,3) - Blanket? yep
- 00:45:468 (3,4,5) - Same as 00:19:135 (3,4,5) - ^
- 00:49:135 (2,3) - Fix blanket fixed
- 00:51:468 (2) - How about moving (2) to here like this? Don't forget to fix ds with (3) after you move (2) found an other solution
- 00:52:468 (1) - The notes after this slider are waaaaaaay too close to the slider end for a normal diff. I suggest deleting 00:53:802 (1,2,3) - , putting a note at 00:52:468 - , starting the slider at 00:52:635 - , and ending the slider at 00:54:468 - way too long slider just remove the part after the spinner
- 00:55:135 - I don't understand why you turned your ds back down to 0.8x for the chorus. Also, the 0.4x spaces are here again, but I won't mention them. ^
- 00:56:135 (3) - Move this note to 00:55:968 - ? I feel like the vocal is stronger there sounds better you are right
- 00:57:468 (6,1) - Fix blanket fixed
- 00:58:801 (3) - Same suggestion as 00:56:135 (3) - ^
- 01:21:968 (1) - Too close to the end of the slider yup
[Insane]
- 00:11:280 (1,2,3,4,5,6,7) - Confusing to read, since the spacing looks almost identical to the previous notes yet its not, and there's no huge musical cue to suggest that the spacing would change like this. fixed
- 00:23:135 (1,2,3,4) - Fix blanket fixed
- 01:02:468 (4,5) - The small spacing here feels unneeded fixed
- 01:17:301 (6,1) - Fix blanket fixed
[Extreme]
- OD: 8 to make it different from your insane fixed
Oops, I meant to say spinner, not slider. My bad.Saut wrote:
Amasuro wrote:
00:52:468 (1) - The notes after this slider are waaaaaaay too close to the slider end for a normal diff. I suggest deleting 00:53:802 (1,2,3) - , putting a note at 00:52:468 - , starting the slider at 00:52:635 - , and ending the slider at 00:54:468 - way too long slider just remove the part after the spinner
Thanks, I love your easy diff - thought i have to make one by my ownAmasuro wrote:
Oops, I meant to say spinner, not slider. My bad. oh i see, changed - fits now
Thanks for modding!trammiexo wrote:
General:
You're going to need to fix the things that you can (in all diffs) from AiMod yep, thought if i change the metadate in one map it automaticly applies to the other diffs
Normal:
00:01:680 (1) - I'd move this to x:60 y:164, makes a better blanket I suppose o 3 o found a better place
00:04:880 (1,2,3,4,5) - Ehh, doesn't look like a good flow changed
00:08:080 (3,4) - Better blanket here. Try making (3) a little flatter to get a better blanket changed - looks beautiful now
00:13:080 (1) - Move this spinner over to the white tick? That's how I prefer all spinners xD i see
00:23:802 (2,3) - This could turn into a blanket want to leave it like this
00:33:369 (5) - Sounds weird with this combo found a better rhythm
00:34:469 (2,3,4,5) - Placement looks sloppy fixed
00:41:802 (4) - It kinda looks off in the square/quadrilateral you have there fixed - used compose tool
00:47:135 (2,3,4,5) - Doesn't look too neat fixed
00:49:135 (2,3) - Fix blanket yes
00:57:468 (6,1) - Blanket? yup
00:59:468 (5,6) - ^ ya
01:05:134 (1,2,3) - These could be placed better and neater fixed
01:09:468 (3,4,5,6) - Flow doesn't look good fixed
01:15:801 (1,2,3,4,5,6) - ^ fixed
01:19:134 (1) - End on white tick? done
oh, changed - thanksNatsu wrote:
Mayama Rika - Liar Mask anime size
no kds
DankeOkoratu wrote:
Shiratu's Hard
alles in allem irgendwie das was ich erwartet hab, bin vom spacing an einigen stellen nicht so begeistert und vlt ein paar rhythms sollten auch veraendert werden und nen NC mod braucht diese diff auf jeden fall
- dein spacing dudddd hurrdurr
- 00:12:980 (1) - das der spinner ca 2/3 vor der naechsten timing section endet und die bpm hier hoeher wird kann leute ordentlich aus dem konzept bringen, waere mit so einem spinner sehr vorsichtig verkürzt
- 00:22:469 (2) - also ich mein ich hab die anderen seltsamen faelle von 1.2 - 1.3 - 1.5 spacing jetzt mal ignoriert, aber soll das 1.27 sein und nicht 1.2 - wenn ja wieso ich mein 00:23:135 (3,4) - hier it's auch 1.2 ausserdem ist hier das blanket - wenn es eins sein soll off fixed
- 00:24:302 (2) - dieser vocal ist auf dem 1/3 tick in 00:24:358 - -.- -.-
- 00:26:969 (3) - 00:27:024 - . ok
- 00:27:802 (6) - wuerde diesen circle etwas nach unten bewegen, da das besser zur form von 00:27:469 (5) - passt done
- 00:30:302 (1,2,3) - das ist kein 1/4 du heini, das ist 1/3 fixed
- 00:31:580 (1) - dieser jump ist unnoetig und wenn sonst nur verwirrend fixed
- 00:31:802 (2,3,4) - warum 1.0 spacing?? der rest ist 1.2 hier in der naehe fixed
- 00:38:969 (2) - prev: 2.70x ... wieso keine ahnung, fixed
- 00:40:968 (1,2,3) - 2.0? und dann 1.2 in 00:41:802 (4,5) - ??? das ist potentiell verwirrend, das weisst du schon oder? fixed
- 00:50:468 (1) - nimm dir mal 00:49:468 (4,5) - copy paste die so, dass der slider ueber den ich grad rede nicht mit wegfaellt, fueg die ein und stack den circle der vorher 5 war mit 00:50:135 (6) -
Dann nimm dir 00:50:468 (1) - und stack ihn mit dem neuen circle und loesch dfen circle danach fuer ein ausgeglichenes pattern done- 00:52:468 (1) - 1/2 platz zwischen spinner und chorus ist auch wieder fragwuerdig verkürzt
- 00:57:135 (1) - ich seh den grund fuer diesen jump zwar aber in vergleichbaren stellen machst du halt einfach nicht so etwas deswegen wuerd ich den aus consistency gruenden weglassen vergleiche: 00:58:968 (6) - done
- 01:01:801 (1) - dein blanket ist daneben .-. schande über mich D:
- 01:04:801 (3,4) - seltsam aussehendes spacing bah fixed
- 01:09:968 (4,5,6) - dank autostack ueberlappen sich 01:09:968 (4,5,6,1) - diese circles ingame und das ist nicht wirklich das was du tun wolltest, richtig? fixed
- 01:11:801 (1) - ??? 01:11:801 (1) - spacing fixed
- 01:23:301 (2,3,4) - dieser rhythm ist irgendwie so lala - ich finde dieser vorschlag macht mehr sinn: done
- 01:28:801 (2) - ist irgendwie ok aber ich denke du solltest wenigstens gucken ob dir dieser vorschlag gefaellt done
Thanks for the mod ^^ And thanks fot the support ^^Okoratu wrote:
HiTochi's Extreme
- which is in basically every part except for some jumps easier than Saut's diff! and l2rhythm correctly
- This will end up in general advice because otherwise i would need 15 hours for this mod
- 00:06:480 (1) - why do you have a spinner for 2 vocals?? it also contains 2 separate vocals you could map ;; Kinda fixed
- 00:10:880 (4,1,2,3,4,5) - undermapping in extreme? No Change
- 00:15:636 (2) - she sings on the 1/3 tick next to that one No Change
- 00:16:302 (4) - ^ No Change
- 00:21:469 (5,6,1) - this not only looks like you didn't know how else to arrange them Fixed but also 00:21:635 (6) - should be on the 1/3 tick next to it again so stacking these objects wouldn't be advised in the first place No Change
- 00:23:135 (1) - if that's supposed to be a blanket then it's totally off No Change
- 00:24:385 (7) - you were close with this one but it should be on the 1/3 tick to the left No Change
- 00:26:969 (4,5,1) - overmapped imo just one circle on the 1/3 tick left to 00:27:135 (1) - is sufficient No Change
- 00:31:469 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - i assume you didn't know this is 1/3 for everything and just placed 1/2 notes over it and hoped nobody would notice how it sounds off... you should probably consider redoing that part using the really obvious 1/3 notes - if not this could be considered as overmapping per definition No Change
- 00:36:469 (1,2,3,4,5,6) - and now you start a clam part with a giant jump pattern (it doesn't play bad but it also doesn't really fit the atmosphere of the song here .-.) Somehow fixed
- 00:38:219 (4) - i listened to this several times and i don't hear anything this could snap to No Change
- 00:57:135 (5,6,7,8) - this does not really flow well Kinda fixed
- 01:18:468 - and this part is too easy compared to the extraKinda fixed
Gl with your map!
Thanks for the modOkoratu wrote:
Amasuro's Easypretty cool otherwise Thanks!
- hi this diff looks kinda cool already, though i think you should consider reducing the AR by 1 because the normal is AR 5 and the easy AR 4 and that kinda feels a bit off when looking at the spread as a whole Ended up reducing all the settings by 1 for the spread
- 00:16:469 (3) - could probably rotate this one a bit anti-clockwise for a smoother transition from 00:15:136 (1,2) - (aka a smooth movement from 00:16:135 (2) - into 00:16:469 (3) - ) Done
- 00:19:135 (5) - the overlap of these 2 looks kinda untidy and even unplanned i know it's a bit hard to arrange these without breaking your flow, all i could think of to solve this is actually playing with your base spacing and base SV of your diff settings a bit until that slider is short enough or something like this:
I see your point, but I really don't want to touch stuff like the SV or map spacing. The overlap here was actually planned, but I did it poorly. I probably won't change it until it becomes a big problem.- 00:39:135 (6) - i noticed that this blanket with the slidertail of 00:38:469 (5) - is a tiny bit over the top Fixed
- 00:45:468 (2) - and this is not perfect yet either, it's head is further away from the previous slider as basically all of its body, i believe that would look better if you'd try to make that more evenly Hmm, I dunno. I think its fine when its beside the (1) slider. No change for now.
- 00:49:135 (2) - a tiny spacing error here which makes he blankets look a bit irrational (0.95~0.88) Oops fixed
- 00:56:468 (3) - i would move this one down a bit so that 00:55:801 (2,4) - do not have to overlap
Fixed- 01:03:134 (5,7) - same thing about these 2, these overlaps looked a bit unplanned and they are not even necessary arrange-wise so you should get rid of this as well if you got rid of the previous one Fixed
- 01:13:134 (4) - would move this slider's ancor a bit so that it's bending more evenly?
Ok- 01:13:801 (5,6,7,8) - i see no obvious reason to have to stress these 4 sounds with circles each, it's a bit unnecessarily difficult for an easy and you could at least consider replancing these with 2 sliders Replaced two notes with a slider
osu file format v13
[General]
AudioFilename: Liar Mask - Rika Mayama_soundcloud_171871771.mp3
AudioLeadIn: 0
PreviewTime: 55135
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 4
TimelineZoom: 0.6000088
[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Rika Mayama
ArtistUnicode:Rika Mayama
Creator:Saut
Version:Amasuro's Easy
Source:アカメが斬る!
Tags:Akame ga Kill! Kiru Op Opening 2 2nd second theme song tv -tochi Amasuro
BeatmapID:543467
BeatmapSetID:229402
[Difficulty]
HPDrainRate:2
CircleSize:2.7
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"akame.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
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Danke nochmal für den modOkoratu wrote:
General
- song is cool ikr
- @Saut die Beschreibung verlinkt bei Amasuro auf dein profil lol fixed - wollte den ganzen fame für mich behalten
- Custom Combocolours waeren auch toll (koenntest ja sachen nehmen die in eetwa zur farbgebung im BAckground passen) gute idee, werde es im hinterkopf behalten
- Ach ja die Standardaufloesung fuer Backgrounds ist 1366x768 und nicht 1365x768 (ich wuerd gern anmerken, dass ich diesen Background und diesen und vielleicht diesen oder diesen auch irgendwie besser finde als den den du grade hast) Grundsätzlich gefällt mir meiner weil er am meisten an den anime erinnert und bei deinen akame sehr abstrakt dargestellt wurde, werde aber nochmal selbst nach nem guten background ausschau halten
- Shiratu muss noch in die Tags achja, der schlingel
- Letterbox during breaks ist irgendwie unnoetig denn du hast keine wieder etwas neues gelernt
- Widescreen support auch, da du kein widescreen video hast momentan, aber ich nehme mal an das da noch eins kommt also darf das mal bleiben richtig erkannt
- Artist field sollte wohl schon den richtigen Namen angeben: ???? ist artist und romanised wird das als Mayama Rika - also aender nochmal deinen artist und Romanised artist fixed
- laut des ranked sets hierzu koenntest du folgendes noch in die tags werfen WHITE FOX Square Enix yo, nette extra tags
- Die sache mit der Audio bitrate > 192 kb/s ist auch ne issue die du irgendwann fixen solltest, das ist nen Ranking criteria, du darfst quasi keine MP3s mit ner bitrate ueber 192kb/s ranken es sei denn du besitzt die Rechte an dem Lied... und das bezweifle ich. offset veschiebt sich immer, muss jemanden fragen der ahnung hat
5.0
ja nein
- ich hatte schon ein paar sachen irc gesagt, du koenntest - weils die extra ist auch die AR auf 9.2 oder so setzen - just saying ar 9.2 klingt gut - spielt sich auch gut
- 00:19:635 (4,5) - irgendetwas gefaellt mir designtechnisch an diesem pattern nicht, da es an sich sehr eckig ist und der slider rund...? weiss nicht irgendetwas stoert mich daran ich kann allerdings nicht sagen was es ist mehr meinungen - finde es aber eig sexy so
- die overmapped sliderend sache die ich bei der insane gesagt hatte gilt hier ebenfalls btw fixeddd
- 00:30:802 (6,1) - du kannst den overlap dieser beiden objekte sicherlich vermeiden mr overlap - fixed
- 00:31:135 (1,3) - gleiches gilt hier ausserdem ist das spacing in diesem part etwas wat, weil du ja 00:32:913 (2,3,4) - bereits generved hast, solltest du das hier wohl auch irgendwie machen overlap entfernt - komplett neue circle positionen gewählt
- 00:34:469 (3) - overlappls done
- 00:39:135 (3,4) - siehe insane - ich finde das passt besser D: nach langem überlegen hab ichs geändert
- 00:52:468 (1,2,3,1) - verglichen mit dem spacing vorher sollten die hier weiter auseinander sein imo ansonsten haste so ein nettes anticlimax hier 1,7x spacing jetzt
- 00:58:468 (2,1) - das sieht aus wie blanket nur total schief sollte ursprünglich keins sein - jetzt ist es eins
- 01:22:634 (9) - dieser slider wuerde halt korrekt auf 1/6 snappen glaub ich hört sich schief an imo
- 01:23:968 (7) - ^
4.3
- gefaellt mir auf den ersten blick schonmal ziemlich gut. Du koenntest die HP stat hier etwas reduzieren weil HP 7 + HR ist HP 9.8 und das ist irgendwie fuer so eine einfache diff etwas zu hoch, ausserdem spread und meh HP6 nun
- overmappedsliderendeverywhere.png was ich halt tun wuerde ist nicht den 1/6 sondern den 1/4 tick dafuer zu verwenden (das wird sehr viel haeufiger gemacht und stoesst generell auf mehr akzeptanz) roger
- 00:22:469 (2) - dieser hier koennte imo einen kleinen knick vertragen - aber das kann auch nur meine meinung sein sehe ich auch so
- 00:31:580 (2,3) - vergleich dieses spacing mal mit dem zu 00:31:802 (3,4) - , ich finde das groessere passt besser weswegen das kleinere - also 00:31:802 (3,4) - sich irgendwie seltsam gebremst anfuehlt - solltest glaub ich etwas erhoehen
in diesem part ist das spacing grundsätzlich nun 1,4 -1,5- 00:33:580 (5) - etwas nach links um die etwas ovale bewegung von 00:32:913 (2,3,4) - besser zu unterstuetzen
nazi - fixed- 00:39:135 (3,4) - ich finde der sound in 00:39:302 (4) - ist viel zu schwach um ein circle zu sein, er wuerde halt sehr viel besser auf ein slidertail passen verstehe, hast recht:
- 00:41:802 (6) - es stoert mich etwas dass dieser slider nicht eine aehnliche kruemmung hat wie 00:41:468 (5,7) - :< krümmung wurde zu deinen wünschen perfektioniert
- 00:46:135 (5,1) - etwas nach unten fuer eine fluessigere bewegung von 00:45:468 (3,4) - ? einige millimeter, jo
- 00:54:468 (5) - die slideranchors sind zwar symmetrisch aber irgendwie ist es der slider nicht, ich mag ja persoenlich solche slider fuer guitar sounds oke
- 00:59:801 (5) - ich find die kruemmung hier ist etwas zu extrem, koenntest auch ruhig etwas weniger machen yo
- 01:09:468 (1,2) - durch das autostacking sind die etwas zu nah aneinander ingame, du koenntest so etwas machen ich fühl mich so cool mit dem manuel stacking
- 01:15:801 (1,2,3) - ist dein spacing hier etwas kaputt? zumindest das zwischen 1 und 2 ist ja in ordnung aber wieso ist 01:16:634 (4) - so nah an 01:16:301 (3) - ? Sollte etwas weiter auseinander sein imo fix
cool.Normal
- Generell find ich das Hitsounding in der Easy like 50x besser als deine custom hitsounds die sich eigentlich anhoeren als waeren sie aus einen skin von lewa oder so o-o arbeite an ihnen
- 00:02:480 (2) - bitte dieses blanket ist wirklich seltsam fixed
- 00:04:080 (4) - aehnlich nur nicht so stark imo fix
- 00:07:080 (1) - kommt mir vlt nur so vor aber ich glaub dein 1.0 spacing is hier sichtlich kaputt fixed
- 00:19:635 (4,5) - diese beiden waren ziemlich seltsam korrekt zu spielen, also wenn du sicher gehen wollen willst wuerdest du die mit nem 1/2 slider ersetzen fixed
- 00:27:469 (5) - wenn das nen blanket werden sollte ist das irgendwie daneben fixed
- 00:31:802 (2) - bitte, es haette so einfach sein koennen fixed
- 00:34:469 (3,4,5) - das mag zwar der richtige rhythm sein aber das ist etwas zu verwirrend fuer ne normal (der spacing kunterschied zu 1/2 noten ist minimal), am besten faehrst du wenn du die durch nen 2/3 repeat slider ersetzt imo fixed
- 00:37:969 (4,5) - ich faends etwas schoener wenn diese circles irgendwie die form von 00:37:469 (3) - etwas besser unterstuetzen etwas vergleichbares machst du bereits 00:42:468 (1,2,3) - fixed
- 00:52:468 (1) - wuerde ich weglassen, da der abstand zwischen spinner und 00:55:135 (1) - neulingen sowieso nicht genug zeit einraeumt sich auf das naechste objekt einzustellen (erinnerst du dich dass du mit maus damals in riesigen kreisen gespinnt hast - ja das macht so ziemlich jeder und deswegen ist sowas momentan als unrankable angesehen)
- 00:55:135 (1) - klein wengi nach oben fuer ne etwas gradere linie zu 00:55:468 (2) - ]
- 01:06:134 - wieso ist hier eine 1.25 sv timing section fuer 4 sekunden o-o koennte unter umstaenden fuer verwirrung sorgen, da die ja auch dein 1.0 spacing auf einmal auf 1.25 erhoeht, das ist auch der grund, weswegen ich finde, dass das 1/2 spacing 01:06:968 (5) - hier oder 01:08:468 (1,2,3) - hier im vergleich zu dem ganzen rest der map ziemlich seltsam aussieht und man auf die idee kommen koennte das diese rhythms genauso komisch sind wie 00:34:469 (3,4,5) - (die du zwar vlt schon entfernt hast aber das argument sollte klar sein) fixed, war nicht mal bewusst
- 01:21:968 (1) - eine 0.5 sekunden pause koennte benfalls fraglich sein, braeuchtest da allerdings mehr meinungen zu fixed
- 01:16:300 (3) - wieso wechselst du das spacing hier auf einmal zu 0.8x btw??? fixed
Thanks c:Kenterz wrote:
Tochi's Extreme
00:23:135 (1,2,3,4) - You can improve the blanket here, try maybe to remap the slider to make a good curve Fixed! :
00:31:469 - The rythm on this part isn't following the song, it must be mapped with 1/3 of Beat Snap Divisor. Fixed!
00:36:469 - There's too much jumps on this part. It's just a slow part, you should even reduce the SV maybe ? Fixed!
00:52:968 (1,2,3,4,5,6,7,8,9,10,1) - This stream looks very ugly, it's not the same distance snap, etc. I suggest to create a slider which represents the shape of the slider, then select this slider, go in the "Compose" tab, go on "Convert Slider to Stream", choose the number of circle and then you'll have a perfect stream. Fixed!
Good luck for rank :3
osu file format v13
[General]
AudioFilename: Liar Mask - Rika Mayama_soundcloud_171871771.mp3
AudioLeadIn: 0
PreviewTime: 55135
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.600008
[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Rika Mayama
ArtistUnicode:真山りか
Creator:Saut
Version:Tochi's Extreme
Source:アカメが斬る!
Tags:Akame ga Kill! Kiru Op Opening 2 2nd second theme song tv -tochi Amasuro Shiratu WHITE FOX Square Enix
BeatmapID:541165
BeatmapSetID:229402
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:9.2
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Thanks for moddingKenterz wrote:
Hey, as requested :3Shiratu's Hard
00:07:080 (1,2) - The distance snap seems very high here, especially when you compare it to 00:09:680 (1,2). I suggest to change it because players could think it's 1/1 beat of spacing. fixed
00:15:719 (2) - I don't get why is this circle placed here... It should be placed on the red tick. not on the red tick, it's actually on the 1/3. thanks for pointing out
00:21:469 (4,5) - Instead of doing this with stacking (5) under (4) (it could be problematic for Hidden players), I suggets to keep (4) and make it a reversed slider. done
00:22:469 (2,3) - You could maybe try to blanket here ? done
00:23:135 (3,4) - This blanket can be improved. done
00:27:135 (4,5) - ^ done
00:27:802 (6) - I suggest to move this circle in order to make an equilateral triangle with 00:27:135 (4,5)'s tails. It'll be following (5)'s shape then. done
00:30:469 (3,4,1,2) - The distance snap between all these objects should be the same, since the distance are rhythmically the same. fixed
00:37:469 (3,4,5) - This distance used here looks too much like the one at used for 00:36:469 (1,2,3), but the problem is that the second one is for 1/2 beats and the first one is for 1/1 beats. I think you should use the same distance snap for the whole diff, the changes here are too random, sometimes it's not really readable =/
There's a lot of distance snap issues on this part, try to use the same distance snap please. Sometimes it's a higher distance snap than the one used in the kiai time, so it's unlogical because it's a slow part. fixed the whole part, it's just that I don't really like all those little overlaps :/
01:02:468 (3,4) - You can possibly try to blanket here ? done
01:06:468 (1,2) - Try to destack (2) and stack it on 01:06:968 (3), then Hidden players won't miss because of this. done
01:26:634 (3,4) - You should use a slider here instead of these 2 circles, it'd be easier. done
Kenterz wrote:
General
The audio bit-rate of the song is higher than 192kbps. You have to reduce it to 192kbps or less. yes, i know everytime i tried to reduce the bitrate the offset moved.. i will try to ask someone with more experience
The first timing point should be moved at 00:01:680 since it's here that the song start, and it's better to move it here because it'll also move the big white ticks, which are not placed correctly. can't spot a difference, but i changed itNormal
00:07:080 (1) - Since it could be hard for beginners to understand this is on a red tick, I suggest to make a slider which starts at 00:06:480 and ends at 00:07:080. oh i see, fixed
00:07:280 (2,3) - The transition between these 2 sliders is strange, it's breaking the flow. You should try this used an other constellation:
00:17:135 (5,1) - You can improve this blanket.more or less fixed, im not sure how to make a proper slider
00:26:469 (3) - You should reverse this slider's curve, then you'll be able to make a blanket with 00:27:469 (5). yep looks better
00:31:135 (1,2) - This blanket should be improved, it's quite ugly at the moment =/ already have been fixed
00:36:469 (1,3) - You should try to make these 2 sliders with the same shape, then it'll make a kind of symmetry with (2) : new constellation not possible anymore
00:40:468 (1,4) - You could try to blanket here to avoid the overlap good idea
01:03:134 (7,8) - The distance snap isn't the same here, and you can use the same, it looks fine. fixed
01:06:134 - 1.2 of velocity multiplier looks too high for a Normal diff. I think it'd be better to don't use it fixed
01:25:801 (1) - You really should make it ends at 01:29:634, since there's no reason to put it at 01:25:801 since there's no beat in the song here. fixedInsane
00:09:680 (3,4) - You should use the same distance snap as for 00:10:080 (4,5) (then the distance should be the the half of the one for 00:10:080 (4,5)) oh, yea kinda felt wrong
00:23:635 (2,3) - Why using 1/4 here ? The pattern should be 1/3 like for the previous pattern, and it seems weird to change from 1/4 to 1/3 with the next sliders =/ whoopsie dupsie
00:37:469 (3,4,5) - Try to decrease the distance snap a bit (and maybe add some blankets) have already been fixed
00:59:801 (5) - This slider looks strange since he's very curved. You should decrease the curve a bit I think. ^
01:00:468 (1,2) - I don't understand this distance snap... yea, i see - you are not a fan of that - probably gonna change these 0,3x spacings.
01:03:634 (2) - This slider's tail isn't snapped correctly brummbrumm - i always rush
01:06:968 (1,2,3) - These distance snap are also quite strange... Since for 01:07:801 (3,4,5,6) there are quite high. same as for 01:00:468 (1,2)Extra
You should try to use a logical distance snap (not especially the same for the whole map, but avoid things like this 01:00:468 (1,2))
Also, your pattern are a bit awkward, I'm sorry to say this but it's some times kind of random =/
You should maybe remap in my opinion, the quality isn't pervasive, and that's quite sad...
(this applies to all the difficulty, even the GDs)
well, i thought its quiet intresting to add a 0,3 spacing sometimes, but i guess i will remap the extra diff, but i wont remap the other ones, because they seem pretty fine to me.
oh damn, you havent moded the latest version, some of your suggestions are already fixed.
Nyark Kidoune wrote:
Just, 00:11:280 - You should not increase the speed here oh, haven't even noticed this, thanks!
Thanks for the modKenterz wrote:
Amasuro's Easy
00:01:680 - That's just a suggestion, but maybe you can use a lower SV since this part is slow ? I don't really like chaging SV's on an easy
00:16:469 (3) - You should try to change this slider a little bit, maybe by following the symmetric slider of (1) by (2) (it's the yellow one) :SPOILER00:17:802 (4,5) - I don't think this overlap is a good thing... I'd have been good if (5) was before (4) (something like this) but actually it looks pretty bad. I suggest to change the pattern in my opinion ^Reworked area
00:26:802 (2,3) - You could maybe try to blanket here, also it'll follow (1)'s shape Done
00:29:802 (6) - You can try to continue the blanket at the end of the slider, you should move the last "construction point" some grids up. Fixed, but I don't think I'll be extending the blanket more as I don't want to move (5)
00:49:135 (2,3) - This distance snap isn't the same as 00:48:468 (1,2), you should try to fix it because it's noticeable with the blanket which isn't the same too. Fixed in last mod
00:57:801 (5,6,7) - You should try to move (7)'s head to make it alignes with (5)'s head and (5)'s tail, it makes a good pattern in my opinion (the parallel pattern seems better) :
Some things were changed in the last mod that makes doing this really hard to do without touching the stack (6) has on (1), so no change
01:03:134 (5,7) - The overlap here is annoying... Try to do the same thing with (7) than above, it'll avoid the overlap. Fixed in last mod
01:25:801 (1) - This spinner sounds better when it ends at 01:29:634 because at the moment, it doesn't follow any beat on the song. Done
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ArtistUnicode:真山りか
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Thanks for modding, was really useful!CloudSplash16 wrote:
From my queue.
This is the third map of this song that I've modded. must be quiet pissed of this song
[General][Normal]
- It is normal for the offset to change when you re-encode the *.mp3 file. Just change the offset of your map to match the new file. oh damn, this will take forever
- The tag Op and 2 are not needed, since the minimum length of search queries on the website is 3 characters, and for in-game search, these are already included in Opening and 2nd, respectively. oh, good to know - fixed
- Consider adding video to this TV Size map. Many players enjoy playing with background video. sure, will
- Consider adding custom combo colours. was thinking about that
- Romanized artist should be Mayama Rika. fixed
- Since there is no storyboard, disable widescreen support for all difficulties. oh, right
[Insane]
- 00:02:480 (2,3) - Use 1.0x distance spacing. fixed
- 00:05:680 (3,4) - Remove whistle from (3) and add whistle to (4) to keep the pattern. fixed
- 00:13:280 (1) - Shorten the spinner by 1/2 tick. The player needs more time to recover before the next note. fixed
- 00:24:135 (3,4) - Use 1.0x distance spacing. fixed
- 00:31:135 (1,2) - Add some hitsounds on these sliders too? oh, forgot to add them
- 00:36:469 (1) - Finish fits well on the head here. added
- 01:06:468 (4) - The finish on the head is excessive. I suggest removing it.fixed
[Eliminate]
- I suggest jumping to strong beats to emphasize them. will work on that
- 00:36:469 (1) - Add a finish. added
- 00:53:802 (1,2,3,4) - These should have hitsounds, and be louder than the stream before it. like the drums - just increased the volume to ~75%
- 00:56:135 (5,1) - Should put a jump here to emphasize (1). oh, i see
- 01:06:801 (4,1) - ^ ^
- 00:50:802 (1,2,3,4,5) - I think it'd be more interesting if not all of these were pointing inward. You can get some cool flow like this: http://puu.sh/d6ppo/e147f23345.jpg but it's up to you. yep, variation is always good
- 00:54:135 (3,4) - To improve flow into (5), try this: http://puu.sh/d6pb5/e5dba97b58.jpg i get your point, but I will think of something else
- 01:16:301 (3,4) - Due to the relatively small spacing, I feel tempted to hit (4) early when I play this. Maybe you can move (3) to stack on the head of (4)?fixed
CloudSplash16 wrote:
From my queue.
[Tochi's Extra]
- Pay attention to the song more. You have a lot of rhythms that don't match with the song, and also you mapped really high note density, even at relatively calm parts of the song, which makes the map more boring because there's no contrast between sections.
- 00:15:636 (2) - Should be 1/3 beat spacing: http://puu.sh/d6oDG/4a32cc2e87.jpg Fixed!
- 00:16:302 (4) - Same here. Fixed!
- 00:21:635 (6) - Same. Fixed!
- 00:24:385 (7) - ^ This sounds, and plays well, so i'll keep it.
- 00:26:969 (4,5) - The rhythm is wrong. It should follow the 1/3 beat spacing from the music. Fixed!
- 00:28:969 (2,3) - This is unnecessarily overmapped. There's no need for this triplet here, as it doesn't match anything in the music. Fixed!
- At kiai section, the overmapping is ridiculous. There are so many notes that don't fit with the music at all. Please revise. Not that many things, but i fixed some.
Thanks!Breezy wrote:
Tochi's ExtraSPOILER00:01:680 (1) - The fast SV at the beginning of this map is quite unnecessary and doesn't fit in with the slow bpm at this part, I think you should reduce it in this part of the song. It's not that fast xD
00:34:219 (2,3,4) - Why not just make a regular triplet instead of a triangular one? These are really hard to hit especially on Hard Rock. Oh well, i tryed some other methods out, and this is the best/funniest one to play, so i'll keep it. BTW, never think about how it would be like with mods -#modhelp 2014
00:52:968 (1,2,3,4,5,6,7,8,9,10) - You could make a better stream shape out of this, it looks kind of boring this way. It fits fine, and it's hard to make another kind of shape here, you could maybe take a screenshot of how it could look like so i get ideas ^^
00:57:135 (1,2,3,4) - Try to make these easier to hit, and not too spread out. Fixed.
01:05:134 (1,2,3,4,5,6,7,8) - I think many people would hate this part just because it's hard to aim circular streams like this, I suggest making a better stream shape. I'll keep this, but try to take screenshots of examples.
01:06:301 (3) - Curve this note a little to the right so that the player knows the note will be to the right, it gives better flow. Fixed!
01:22:634 - You could make a stream of 5 circles starting here, it fits in well in my opinion. No change.
01:27:801 (7) - Something about this slider doesn't seem on-beat to me. Fixed!
Cool map though! Good luck!
osu file format v13
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Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Saut
Version:Tochi's Extra
Source:アカメが斬る!
Tags:Akame ga Kill! Kiru Opening 2nd second theme song tv -tochi Amasuro Shiratu WHITE FOX Square Enix
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Breezy wrote:
Hey! M4M from your queue! Please don't forget to mod my map as well! yo, breezy - i haven't forgot it I will start today and finish my mod probably till tomorrowNormal
A lot of notes in this difficulty aren't snapped on a tick, maybe you could fix this in the future? I'm not going to comment on every single one of these, you could figure this out yourself by placing the note on a tick where it sounds most appropriate. uhm, not really i think they are all perfectly snapped (atleast aimod doenst show any errors)
00:06:480 (4) - End this slider at 00:06:880 it sounds and plays a bit better this way. good idea
00:08:080 (2,4) - These sliders don't look identical to each other, I suggest making them the same in order to make a better blanket, unless this was intended. yep, good eyes - fixed
00:10:880 (5,1) - The spacing of these looks uneven compared to 00:09:680 (4,5) fixed
00:13:280 (1) - This spinner could be shortened for extra recovery time, beginners need a lot of time to recover usually. already have been fixed
00:15:136 (1) - I'm a little confused on why this isn't on a tick, move this slider to start at 00:15:080 it sounds perfectly fine here. uhmm, it is? The offset simply moves
00:17:135 (5) - Would be more comfortable to have this curve towards the next slider instead of away. oh, i see - flows better
00:32:469 (3) - End this slider at 00:32:802 nah, fits to the drum in the music
00:33:552 (1) - The circle here doesn't fit in to be honest. fixed
00:40:468 (1) - Stack the head of this on the head of 00:42:468 (1) im sure i already stacked those two o.o - fixed
00:42:968 (2) - Removing this circle sounds nicer and plays better. removed
00:46:468 (1) - Ending this slider at 00:47:135 sounds better, remove the circle there that is placed there and see if you like it. good idea
00:58:468 (2,3) - Kind of tricky for a beginner to hit, make this a slider instead? fixed
01:05:134 (1,2) - Might be too fast, could be just me. seems fine to me
01:15:801 (1,2) - Same thing with these, a slider would be better. fixed
01:16:801 - A reverse slider around here would fit better because of the vocals. good idea
01:19:134 (1) - Shorten this spinner a bit for more recovery time. fixed
01:25:634 (1) - End this spinner at 01:29:801 fixedInsane
00:04:880 (1,2,3,4,5) - Zig-zag pattern out of this would be cooler. want to keep it like that
00:32:885 (2) - Maybe start a NC here to help the player out with this pattern that's coming? I want to follow my nc pattern
00:35:802 (3) - ^ ^
00:52:968 (1) - Why not just make this reverse slider a stream of 4 circles? It would be easier to read. yea, guess its better this way
00:55:135 (1,3) - Make a neater blanket, towards the end of the slider, it has uneven spacing compared to the head with the other note. fixed
01:04:968 - I think adding a circle here adds better flow fixedEliminate renamed now: Exterminate
00:09:680 (3) - End this slider at 00:10:080 fits this way
00:57:135 (3,4,5,6,7,8,9,10) - Find a better shape for this stream, there was one before this that looked almost like this, so change it a little bit so that it doesn't seem repetitive. ok, gonna work on that one
01:10:468 (1) - Have this closer so that it's easier to hit, it can throw you off easily. seems fine to me
01:18:634 (5,6,7) - I think you should have these all go in different directions instead of one direction the whole time, it flows a bit better this way. ok, gonna work on that one
01:24:134 (1,2,3,4,5,6,1) - Better shape for this? Looks awkward and irregular. wanted to fit it to the triples before - maybe gonna work on that
01:28:634 (2) - Ctrl + G has better flow and plays better in my opinion. good idea - circular now
01:29:551 (6) - Maybe have the head and tail of this slider as two separate notes? This is so that it doesn't seem repetitive i get your point, but a single wouldnt fit to the music here
Cool map though! Good luck! Thanks for modding!
CloudSplash16 wrote:
[Shiratu's Hard]
- Some unsnapped objects. Check AiMod to see. woops, fixed
- 00:16:302 (4) - Should be snapped to 1/3: http://puu.sh/d6nCN/420c754dc9.jpg fixed
- 00:18:802 (3) - Slider end is overmapped. There's no significant beat at the end of the slider. I suggest changing this into a circle. Edit: Moved the slider end to 2/3, as Okoratu pointed out
- 00:21:469 (4) - This slider doesn't represent the rhythm well. It should be 1/3. Try this: http://puu.sh/d6nIa/d36fca2bae.jpg done
- 00:22:135 (1) - Same as 00:18:802 (3)^
- 00:25:802 (1,1) - Why sliderwhistle? I think it doesn't fit well. removed
- 00:39:469 (4) - Add whistle to match 00:43:468 (4) done
Thanks for the mods!Breezy wrote:
Shiratu's Hard
[spoilerbox]00:01:680 (1,2) - You could probably blanket these. yup
00:16:469 (1) - Remove NC? done
00:27:802 (6) - Make this more even so that it is directly in between the sliders. done
00:30:219 (1,2,3) - This triplet feels unnecessary, you could make a 2 notes here, the first note consisting of a circle and the next one right after being the slider you have currently. removed the 2nd circle
00:51:468 (2,3,4) - Make a better triangle out of these. Wasn't my intention to make a triangle there. Moved the last circle a bit tho
00:57:968 - Adding a circle here has better flow. done
01:01:634 - The slider should start here instead of at 01:01:801 fixed
01:03:301 - Circle here? Don't like a circle there
01:10:801 (3) - I think not having a circle here would be better to be honest. yup, removed
01:23:301 (2) - End this slider at 01:23:634 to fit in with the guitar, and delete the circle that is here currently. done
CloudSplash16 wrote:
[Amasuro's Easy]
- 00:01:680 (1,2,3,4,5) - Make this pattern perfectly symmetric: Image| Code Thanks for the code, fixed
- 00:08:080 (1,2) - Reduce spacing to 0.9x? Fixed
- 00:25:802 (1,2,3) - I don't think this flows very well. The movement from (1) to (3) is really straight, while the sliders suggest a curved path, which makes this arrangement feel stiff. Consider reversing one slider's direction to improve this. I think I will keep this pattern
- 00:31:135 (1,2,3) - This has the same kind of problem. Try rotating (3) counterclockwise to improve flow: http://puu.sh/d6mmV/22bb5d15fa.jpg Changed
- 00:55:135 (1) - This is too soon after the spinner for Easy difficulty. The player needs more time to recover after the spinner. Removed spinner
- 01:22:968 (1,2,3,4,5) - It's really hard for beginners to play so many consecutive offbeats. If you move all of these notes earlier by 1/2 tick, it will match the song and be easier to play. Simplified rhythm. I didn't move the notes by 1/2 tick because I wanted to follow the guitar
Thanks for the mods, guysBreezy wrote:
Amasuro's Easy
00:28:469 (4,6) - You could make a neater blanket out of this if you were trying to blanket this. I tried
00:32:469 (3) - Ctrl + G flows a bit nicer, it's best to have a reverse slider end toward the direction of the next note instead of away from it if you know what I mean. Changed in last mod
00:45:468 (2) - This slider doesn't really look that good to be honest, it would be better to make it the same shape as 00:44:468 (1) because it would make a nicer blanket and also because the next 2 sliders at 00:46:468 (3,4) are even as well. Changed
00:52:635 - This spinner should be shortened because new players need more recovery time, usually 4 beats after the spinner should be the next note. Changed in last mod
00:59:134 (7,8) - Move these down a little bit so that they are even with the middle of 00:57:801 (5) No, that would break ds
01:14:468 (7) - Something about the look of this slider looks uneven, I think one of the points are shorter than the other. Fixed I think
01:25:801 (1) - Ending this spinner at 01:29:801 sounds better. Done, because I need to match it with the normal diff
osu file format v13
[General]
AudioFilename: Liar Mask - Rika Mayama_soundcloud_171871771.mp3
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[Editor]
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BeatDivisor: 2
GridSize: 4
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[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Saut
Version:Amasuro's Easy
Source:アカメが斬る!
Tags:Akame ga Kill! Kiru Opening 2nd second theme song tv -tochi Amasuro Shiratu WHITE FOX Square Enix
BeatmapID:543467
BeatmapSetID:229402
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Will mod your map later onsaisee2010 wrote:
Hi - M4M >> Sorry for my bad English skill no problem, as long as i get what you mean ( My third modding ,so I can't tell you much like someone TT)
Normal
01:01:483 (1) - NC nah, no strong beat and destroys the pattern
01:02:150 (1) - ^ ^
01:10:484 (1) - ^^
01:12:150 (3) - ^ ^
01:12:317 (1) - Remove NC vocal + strong beat - want to keep it
01:13:484 (3) - NC nah, no strong beat and destroys the pattern
01:13:650 (1) - Remove NC ^
01:25:650 (1) - add finish song ends very surprisingly - finish sound doesnt fit there
Insane
00:47:484 (5) - X316/Y72 i want to keep the zigzag pattern
00:47:817 (6) - X352/Y60 ^
00:48:151 (7) - X384/Y48 ^
01:01:317 - add a note at 01:01:650 (2) nah like the short break here
Extermination
00:52:817 (3) - X352/Y292 yea, perfect triangle fits better i guess
01:01:317 - add a note at 01:01:650 (2) is better nah like the short break here
Very nice song , Good luck for a ranked map. Thanks for modding!
http://osu.ppy.sh/forum/t/260879 Thanks
thankssaisee2010 wrote:
Shiratu's Hard
00:19:735 (6) - Remove this note No, fits the vocal
00:41:318 (3) - X424/Y272 done
ThanksEstellia- wrote:
[Hard]
00:01:696 (1,2) - Copy? done
00:25:818 (1,2) - ^ done
Nothing much to find, just generally try fixing your flow, its very awkward occasionally like: 00:31:818 (2,3,4) - and 00:36:040 (6,1) - for example. Try making sliders lead in better. Other than that its fine. Changed both parts for better flow
saisee2010 wrote:
Amasuro's Easy
00:38:485 (5) - NC (I think 8 notes is too long for easy)
00:57:817 (1) - ^
01:03:150 (1) - ^ Cleaned up NC's
01:22:984 (1) - add clap Added
Thanks for the modsEstellia- wrote:
[Easy]
- 00:01:696 (1,3) - Pretty sure these shapes are irregular, fix Fixed in previous mods (I don't think you modded the newest version, unfortunately)
- 00:52:650 (1,1) - Not enough recovery Fixed before
- 01:19:317 (1,1) - ^ Fixed before
Fix your DS, please. As of now, I feel like this Easy is unrankable because of the DS issue. Also, try making this easier. DS issues fixed before.
osu file format v13
[General]
AudioFilename: Mayama Rika - Liar Mask.mp3
AudioLeadIn: 0
PreviewTime: 55150
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.000009
[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Saut
Version:Amasuro's Easy
Source:アカメが斬る!
Tags:Akame ga Kill! Kiru Opening 2nd second theme song tv -tochi Amasuro Shiratu WHITE FOX Square Enix
BeatmapID:543467
BeatmapSetID:229402
[Difficulty]
HPDrainRate:2
CircleSize:2.7
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
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Thanks!RokYang wrote:
from my modding queue, doing a quick mod (i usually will come back)
Insane
00:38:151 (5,1 ) - http://youtu.be/wA029uqNlgA (Making a video is easier for me) good idea
00:46:151 (5) - like what happened in the video ^ ^
01:04:317 (1,2,3,1) - http://youtu.be/vNPDI2xhxCc nah, gonna keep this
later
Okoratu wrote:
sitze grad inner Virlesung und hab langeweile:
wenn du nen widescreen vid hast -> widescreen support x
hast du an einem post kd vergessen oder hatte Estellia- bereits gemodded