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Mayama Rika - Liar Mask anime size

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Total Posts
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Topic Starter
Saut
This map has been deleted on the request of its creator. It is no longer available.
Ultima Fox
Hi, im from the M4M queue

Insane

SPOILER
00:31:135 (1,2,3) - This feels weird, try putting (2) in the middle and (3) on the right side
00:33:802 (1,2,3) - ^
00:56:800 (2) - Try making this a slider
01:01:133 (3,4) - Stack these
01:05:800 (5) - New Combo
01:06:967 (1,2,3) - This is really disorienting, try spreading out (2) and (3)
01:29:300 (5,6) - Maybe you could put a finish hitsound at the beginning of these two notes

-Tochi's Extra

SPOILER
00:02:480 (1) - Why the new combo?
00:33:635 See if you want to place a note here or not, its your choice
00:42:468 (1) - This slider looks weird, maybe you should reshape it

Other Things

SPOILER
In Ctrl Shift A
Audio bitrate is higher than 192kpbs. Consider Recompressing to CBR 192kbps or VBR ~1.0.
Basically Compress your audio file so that it has less quality, and a little less file size

Audio Preview time conflicts with Insane Diff.
Where you set the Preview Point conflicts with the time you set in your Insane Mode

Countdown conflicts with Insane diff.
You have "Enable countdown" checked on one mode, but not on the other

Do Ctrl + Shift + A to look at other problems

Very Nice Map! I really hope it gets ranked!
-Tochi

GyroX20 wrote:

-Tochi's Extra
00:02:480 (1) - Why the new combo? idk, let's press Q
00:33:635 See if you want to place a note here or not, its your choice Uhm...it's actually a good place, so yeah!
00:42:468 (1) - This slider looks weird, maybe you should reshape it Naah, i think it fits the vocal
Topic Starter
Saut
Insane:

Rhythm

There are several inappropriate overmapped sections to be found. For instance:

00:31:254 (3) - This rhythm can be optimized by rearranging the slider so it starts on a heavy beat, and ends on a weak one. This is not the case right now and we’d like you to adjust it.
  1. 00:31:254 (3) - changed to circles
  2. 00:06:692 (5) - guitar?
  3. 00:22:833 (3) - guitar+vocal?
  4. 00:25:640 (3) - ^?
  5. 00:34:061 (3) - ^?
  6. 00:57:920 (2) - changed to circles
  7. 01:04:938 (2) - ^
  8. 01:25:990 (4) - ^
01:05:289 (3,4,5,6,7) - 01:22:131 (2,3,4,5,6) - Please get rid off those, and follow the song more explicitely.
  1. 01:05:289 (4) - changed to jumps
  2. 01:22:306 (3) - ^
01:06:868 (5,6,7,8,9,10) - We also suggest lowering the hitsounds of those, because the stream in the background hasn’t got such a big impact.
  1. 01:06:868 (5,6,7,8,9,10) - lowered to 50%
  2. 00:15:815 (1,2,3,4,5) - lowered to 35%

Placement / Aestethics

00:23:183 (4,5,6) - has a jump but 00:23:534 (6,1) - doesn’t, while it would make sense there as the beats are heavy there.
  1. 00:23:359 (5,6) - strg+g
  2. 00:20:552 (5,1,2) - reranged stuff
  3. 00:26:166 (5,1) - ^ more ds
00:38:797 (7,8,9,1,2,3,4) - Gj on that pattern, it’s really creative.

  • still confused here
01:01:780 (1) - I often saw sliders like these, and well, they don’t look appealing at all. It’s nice that you tried to bring some more creativity in your map, but it has to be executed better to work. On top of that, the song doesn’t even call for these slider shapes to be honest. 01:00:201 (1) - Slider shapes like these are cute, they flow well with the map, but as soon as they have some weird ankles in them, they need to fit 100%, otherwise it appears random.

  • whats cute and whats not is very subjective, so i wont change too much on this point - however i understand that some extreme angles i set could have been out of place:
  1. 00:11:254 (1) - removed edge
  2. 01:00:201 (1) - tought this goes like AhhhhhhAhh idk - changed to wave seems to fit
  3. 01:01:780 (1) - bye bye swagedge
  4. 01:17:043 (2) - ugly now? dont want to mess up the following pattern
also should i change this 00:46:341 (1,2,3,1,2,3,4) - to instrumental or the previous part to vocal?


Hard:

Gameplay

01:03:359 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - Appears random because you decided to follow the vocals throughout the map rather strictly, yet this spike appears. It doesn’t reflect the music that well either way, please simplify it.

need help here

Spacing

  • There are instances, where the spacing could and should be more consistent, mainly due to the fact that the music does not change, so neither should the spacing. Here’s few examples of the said issue:
  1. 00:07:043 (1,2) - ok
  2. 00:13:710 (4) - ok
  3. 00:16:166 (2) - uhm, 0.02 ds shouldnt be a problem
  4. 00:34:061 (2) - ok
  5. 00:37:745 (1,2,3,4) - would disagree here, though this fits quite well
also fixed here:
00:24:587 (3,4) -
00:27:043 (2,3,4) -
00:34:938 (1,2) -
00:41:604 (5) - ?
00:52:482 (3,4,5,6,1,2) -
00:49:324 (1,2,3,1) -
well and a lot in and after the kiais (not sure if i messed up stuff here)


Also, why did you use s:c99 only in the Insane?
blabla fixed



also stuff oko told me to fix
2015-05-19 20:35 Okoratu: 00:58:797 (6,7,1) - wuerde das halt etwas rotaten weil flow
2015-05-19 20:35 Okoratu: 01:01:780 (1,3) - sliderbody blanket pls
2015-05-19 20:36 Okoratu: 01:06:517 (3) - mehr space to previous weil vocal ?
2015-05-19 20:38 Okoratu: 01:22:833 (1,3) - sieht irgendwie messy aus
2015-05-19 20:40 Okoratu: 01:24:762 (2,3,4) - kA ist seltsam faellt mir aber noch nix besseres zu ein
Topic Starter
Saut
Tochi's Extra:

00:23:635 (2,3,4,5) - careless mistake, i guess
00:37:135 (5,6,1) - maybe a bit too sudden - like the hardest part until then on a "relaxed" song part
00:42:468 (1) - change it pls, i think such slider are unrankeable :D
01:10:968 (1,2,3,4,5) - rhythm feels kinda wrong here
01:19:135 (1,2,3,4,5,6) - ^
01:20:968 (1,2,3,4,5,2) - ^
01:26:301 (3,4,5,1,2,3,4,5,6) - ^
01:29:135 (6,7,8,1) - ^
01:28:802 (5,6,7,8,1) - ^
00:32:969 - maybe add a circle here
-Tochi

Saut wrote:

Tochi's Extra:

00:23:635 (2,3,4,5) - careless mistake, i guess Wow, yes!
00:37:135 (5,6,1) - maybe a bit too sudden - like the hardest part until then on a "relaxed" song part Fixed!
00:42:468 (1) - change it pls, i think such slider are unrankeable :D Fixed!
01:10:968 (1,2,3,4,5) - rhythm feels kinda wrong here It's just the tripple's spacing
01:19:135 (1,2,3,4,5,6) - ^ Fixed!
01:20:968 (1,2,3,4,5,2) - ^ No change
01:26:301 (3,4,5,1,2,3,4,5,6) - ^ Fixed!
01:29:135 (6,7,8,1) - ^ Fixed!
01:28:802 (5,6,7,8,1) - ^ Fixed!
00:32:969 - maybe add a circle hereNo change
-Kanzaki
Normal
Outside of the area :
00:02:480 (2) - http://puu.sh/cTsaR/83c2f2fd36.jpg
00:04:080 (4) - http://puu.sh/cTskw/d0ef43d802.jpg
00:06:480 (5) - http://puu.sh/cTsoN/cef5339602.jpg
00:09:680 (5) - http://puu.sh/cTsqM/2f0a2ec3cf.jpg
00:10:880 (6) - http://puu.sh/cTst1/f7d678b73b.jpg
00:18:802 (2) - http://puu.sh/cTsvr/602fb25f3b.jpg
00:19:802 (5) - http://puu.sh/cTsy3/6594aae782.jpg
00:24:802 (4) - http://puu.sh/cTsBu/09798312e8.jpg
00:26:469 (3) - not sure about this one
00:29:802 (3) - http://puu.sh/cTsJZ/12398eabb8.jpg

im tired of sending screenshots only their time after this one :D

00:34:469 (2)
00:37:135 (2)
00:40:468 (1)
00:49:468 (3)
01:05:801 (3) - slider goes out a little bit
01:24:301 (3)
01:24:634 (1)

Other ideas
01:01:634 (3) - deleting this circle could be better i think your choise
01:22:801 (3) - adding a circle here sounds better for me try it like this - http://puu.sh/cTtZi/d57120a2fa.jpg

And about that last 2 spins they dont sound good you can make something better

good luck mate and that is my first mod i dont even know is this a mod :D so sorry if that outside of the area thing is not important i just dont know
Aerous
o another set :)

btw its anime size not TV Size

Source : http://www.mayamarika.com/artist/mayama ... /DFCL-2098 , Do a quick control+f for Liar mask and you'll find the info.

Add -Tochi to your tags too
Amasuro
Hey, M4M

[General]
  1. 00:15:136 - to 00:36:469 - is mapped in 1/3 beats (assuming the other set of Liar Mask is correct because its ranked). I suggest you fix the beats mapped in 1/4 in this section
  2. No video?
  3. Audio bitrate needs to be fixed
  4. Fix the metadata and follow the guy above me

[Normal]
  1. Slider velocity at 1.4 seems really high for the normal, since your insane is at 1.6
  2. 00:01:680 (1,2) - Fix your blanket between these notes
  3. 00:11:280 (7) - Dislike multiple repeat sliders in a normal difficulty, they are too hard to read for new players. Split it up into two sliders.
  4. 00:11:280 (7) - NC
  5. 00:15:136 - Not entirely sure why you switched to 0.8x spacing for this section. It seems unnecessary, imo
  6. 00:15:802 (2,3,4) - Make a perfect triangle here?
  7. 00:19:135 (3,4,5) - Don't reduce the ds for these notes, it makes it hard to read on a normal
  8. 00:30:802 (6,2) - Stack these two notes ((6) on the tail of (2))
  9. 00:37:469 (3,4,5) - Same as 00:19:135 (3,4,5) -
  10. 00:41:135 (2,3,4) - Another perfect triangle suggestion
  11. 00:43:802 (5,1) - Fix blanket
  12. 00:45:135 (2,3) - Blanket?
  13. 00:45:468 (3,4,5) - Same as 00:19:135 (3,4,5) -
  14. 00:49:135 (2,3) - Fix blanket
  15. 00:51:468 (2) - How about moving (2) to here like this? Don't forget to fix ds with (3) after you move (2)
  16. 00:52:468 (1) - The notes after this slider are waaaaaaay too close to the slider end for a normal diff. I suggest deleting 00:53:802 (1,2,3) - , putting a note at 00:52:468 - , starting the slider at 00:52:635 - , and ending the slider at 00:54:468 -
  17. 00:55:135 - I don't understand why you turned your ds back down to 0.8x for the chorus. Also, the 0.4x spaces are here again, but I won't mention them.
  18. 00:56:135 (3) - Move this note to 00:55:968 - ? I feel like the vocal is stronger there
  19. 00:57:468 (6,1) - Fix blanket
  20. 00:58:801 (3) - Same suggestion as 00:56:135 (3) -
  21. 01:21:968 (1) - Too close to the end of the slider

[Insane]
  1. 00:11:280 (1,2,3,4,5,6,7) - Confusing to read, since the spacing looks almost identical to the previous notes yet its not, and there's no huge musical cue to suggest that the spacing would change like this.
  2. 00:23:135 (1,2,3,4) - Fix blanket
  3. 01:02:468 (4,5) - The small spacing here feels unneeded
  4. 01:17:301 (6,1) - Fix blanket

[Extreme]
  1. OD: 8 to make it different from your insane
Good luck :)

(And I'll get that easy done soon)
Topic Starter
Saut

-Kanzaki wrote:

[Normal]
Outside of the area : shouldnt be a problem

Other ideas
01:01:634 (3) - deleting this circle could be better i think your choise i think it fits to the vocals
01:22:801 (3) - adding a circle here sounds better for me try it like this - http://puu.sh/cTtZi/d57120a2fa.jpg nah, like my version :D
And about that last 2 spins they dont sound good you can make something better if an other modder will tell me to change them i will, because i like them

good luck mate and that is my first mod i dont even know is this a mod :D so sorry if that outside of the area thing is not important i just dont know thanks for the mod, you put some effort to it so ill give you kudosu.

Aerous wrote:

btw its anime size not TV Size fixed
Add -Tochi to your tags too fixed

Amasuro wrote:

[General]
  1. 00:15:136 - to 00:36:469 - is mapped in 1/3 beats (assuming the other set of Liar Mask is correct because its ranked). I suggest you fix the beats mapped in 1/4 in this section fixed (at least my diffs)
  2. No video? gonna add one when my hard an your easy are ready
  3. Audio bitrate needs to be fixed gonna fix it tomorrow when im at my pc
  4. Fix the metadata and follow the guy above me fixed

[Normal]
  1. Slider velocity at 1.4 seems really high for the normal, since your insane is at 1.6 - changed to 1.2
  2. 00:01:680 (1,2) - Fix your blanket between these notes fixed
  3. 00:11:280 (7) - Dislike multiple repeat sliders in a normal difficulty, they are too hard to read for new players. Split it up into two sliders. fixed
  4. 00:11:280 (7) - NC fixed
  5. 00:15:136 - Not entirely sure why you switched to 0.8x spacing for this section. It seems unnecessary, imo constantly 1.0x now
  6. 00:15:802 (2,3,4) - Make a perfect triangle here? yup
  7. 00:19:135 (3,4,5) - Don't reduce the ds for these notes, it makes it hard to read on a normal fixed
  8. 00:30:802 (6,2) - Stack these two notes ((6) on the tail of (2)) not possible anymore
  9. 00:37:469 (3,4,5) - Same as 00:19:135 (3,4,5) - ^
  10. 00:41:135 (2,3,4) - Another perfect triangle suggestion made a square now
  11. 00:43:802 (5,1) - Fix blanket fixed
  12. 00:45:135 (2,3) - Blanket? yep
  13. 00:45:468 (3,4,5) - Same as 00:19:135 (3,4,5) - ^
  14. 00:49:135 (2,3) - Fix blanket fixed
  15. 00:51:468 (2) - How about moving (2) to here like this? Don't forget to fix ds with (3) after you move (2) found an other solution
  16. 00:52:468 (1) - The notes after this slider are waaaaaaay too close to the slider end for a normal diff. I suggest deleting 00:53:802 (1,2,3) - , putting a note at 00:52:468 - , starting the slider at 00:52:635 - , and ending the slider at 00:54:468 - way too long slider just remove the part after the spinner
  17. 00:55:135 - I don't understand why you turned your ds back down to 0.8x for the chorus. Also, the 0.4x spaces are here again, but I won't mention them. ^
  18. 00:56:135 (3) - Move this note to 00:55:968 - ? I feel like the vocal is stronger there sounds better you are right
  19. 00:57:468 (6,1) - Fix blanket fixed
  20. 00:58:801 (3) - Same suggestion as 00:56:135 (3) - ^
  21. 01:21:968 (1) - Too close to the end of the slider yup

[Insane]
  1. 00:11:280 (1,2,3,4,5,6,7) - Confusing to read, since the spacing looks almost identical to the previous notes yet its not, and there's no huge musical cue to suggest that the spacing would change like this. fixed
  2. 00:23:135 (1,2,3,4) - Fix blanket fixed
  3. 01:02:468 (4,5) - The small spacing here feels unneeded fixed
  4. 01:17:301 (6,1) - Fix blanket fixed

[Extreme]
  1. OD: 8 to make it different from your insane fixed
Amasuro

Saut wrote:

Amasuro wrote:

00:52:468 (1) - The notes after this slider are waaaaaaay too close to the slider end for a normal diff. I suggest deleting 00:53:802 (1,2,3) - , putting a note at 00:52:468 - , starting the slider at 00:52:635 - , and ending the slider at 00:54:468 - way too long slider just remove the part after the spinner
Oops, I meant to say spinner, not slider. My bad.
Everything
Hey~ I'm bad at modding diffs after hard ): gomenasai
General:
You're going to need to fix the things that you can (in all diffs) from AiMod
Normal:
00:01:680 (1) - I'd move this to x:60 y:164, makes a better blanket I suppose o 3 o
00:04:880 (1,2,3,4,5) - Ehh, doesn't look like a good flow
00:08:080 (3,4) - Better blanket here. Try making (3) a little flatter to get a better blanket
00:13:080 (1) - Move this spinner over to the white tick? That's how I prefer all spinners xD
00:23:802 (2,3) - This could turn into a blanket
00:33:369 (5) - Sounds weird with this combo
00:34:469 (2,3,4,5) - Placement looks sloppy
00:41:802 (4) - It kinda looks off in the square/quadrilateral you have there
00:47:135 (2,3,4,5) - Doesn't look too neat
00:49:135 (2,3) - Fix blanket
00:57:468 (6,1) - Blanket?
00:59:468 (5,6) - ^
01:05:134 (1,2,3) - These could be placed better and neater
01:09:468 (3,4,5,6) - Flow doesn't look good
01:15:801 (1,2,3,4,5,6) - ^
01:19:134 (1) - End on white tick?
Amasuro
Hey, here is my easy GD. Don't forget to add my name to the tags as well :D

http://puu.sh/cVpB6/aaedf4c09c.osu

Hope ya like it
Topic Starter
Saut

Amasuro wrote:

Oops, I meant to say spinner, not slider. My bad. oh i see, changed - fits now
Thanks, I love your easy diff - thought i have to make one by my own :P


trammiexo wrote:

General:
You're going to need to fix the things that you can (in all diffs) from AiMod yep, thought if i change the metadate in one map it automaticly applies to the other diffs

Normal:
00:01:680 (1) - I'd move this to x:60 y:164, makes a better blanket I suppose o 3 o found a better place
00:04:880 (1,2,3,4,5) - Ehh, doesn't look like a good flow changed
00:08:080 (3,4) - Better blanket here. Try making (3) a little flatter to get a better blanket changed - looks beautiful now
00:13:080 (1) - Move this spinner over to the white tick? That's how I prefer all spinners xD i see
00:23:802 (2,3) - This could turn into a blanket want to leave it like this
00:33:369 (5) - Sounds weird with this combo found a better rhythm
00:34:469 (2,3,4,5) - Placement looks sloppy fixed
00:41:802 (4) - It kinda looks off in the square/quadrilateral you have there fixed - used compose tool
00:47:135 (2,3,4,5) - Doesn't look too neat fixed
00:49:135 (2,3) - Fix blanket yes
00:57:468 (6,1) - Blanket? yup
00:59:468 (5,6) - ^ ya
01:05:134 (1,2,3) - These could be placed better and neater fixed
01:09:468 (3,4,5,6) - Flow doesn't look good fixed
01:15:801 (1,2,3,4,5,6) - ^ fixed
01:19:134 (1) - End on white tick? done
Thanks for modding!
Okoratu
Shiratu's Hard hehehehe
Natsu
Mayama Rika - Liar Mask anime size

no kds
Topic Starter
Saut

Natsu wrote:

Mayama Rika - Liar Mask anime size

no kds
oh, changed - thanks
Okoratu
Hi
General

  1. song is cool
  2. @Saut die Beschreibung verlinkt bei Amasuro auf dein profil lol
  3. Custom Combocolours waeren auch toll (koenntest ja sachen nehmen die in eetwa zur farbgebung im BAckground passen)
  4. Ach ja die Standardaufloesung fuer Backgrounds ist 1366x768 und nicht 1365x768 (ich wuerd gern anmerken, dass ich diesen Background und diesen und vielleicht diesen oder diesen auch irgendwie besser finde als den den du grade hast)
  5. Shiratu muss noch in die Tags
  6. Letterbox during breaks ist irgendwie unnoetig denn du hast keine
  7. Widescreen support auch, da du kein widescreen video hast momentan, aber ich nehme mal an das da noch eins kommt also darf das mal bleiben
  8. Artist field sollte wohl schon den richtigen Namen angeben: 真山りか ist artist und romanised wird das als Mayama Rika - also aender nochmal deinen artist und Romanised artist
  9. laut des ranked sets hierzu koenntest du folgendes noch in die tags werfen WHITE FOX Square Enix
  10. Die sache mit der Audio bitrate > 192 kb/s ist auch ne issue die du irgendwann fixen solltest, das ist nen Ranking criteria, du darfst quasi keine MP3s mit ner bitrate ueber 192kb/s ranken es sei denn du besitzt die Rechte an dem Lied... und das bezweifle ich.

Tochi's Extreme

  1. which is in basically every part except for some jumps easier than Saut's diff! and l2rhythm correctly
  2. This will end up in general advice because otherwise i would need 15 hours for this mod
  3. 00:06:480 (1) - why do you have a spinner for 2 vocals?? it also contains 2 separate vocals you could map ;;
  4. 00:10:880 (4,1,2,3,4,5) - undermapping in extreme?
  5. 00:15:636 (2) - she sings on the 1/3 tick next to that one
  6. 00:16:302 (4) - ^
  7. 00:21:469 (5,6,1) - this not only looks like you didn't know how else to arrange them but also 00:21:635 (6) - should be on the 1/3 tick next to it again so stacking these objects wouldn't be advised in the first place
  8. 00:23:135 (1) - if that's supposed to be a blanket then it's totally off
  9. 00:24:385 (7) - you were close with this one but it should be on the 1/3 tick to the left
  10. 00:26:969 (4,5,1) - overmapped imo just one circle on the 1/3 tick left to 00:27:135 (1) - is sufficient
  11. 00:31:469 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - i assume you didn't know this is 1/3 for everything and just placed 1/2 notes over it and hoped nobody would notice how it sounds off... you should probably consider redoing that part using the really obvious 1/3 notes - if not this could be considered as overmapping per definition
  12. 00:36:469 (1,2,3,4,5,6) - and now you start a clam part with a giant jump pattern (it doesn't play bad but it also doesn't really fit the atmosphere of the song here .-.)
  13. 00:38:219 (4) - i listened to this several times and i don't hear anything this could snap to
  14. 00:57:135 (5,6,7,8) - this does not really flow well
  15. 01:18:468 - and this part is too easy compared to the extra

5.0

  1. ich hatte schon ein paar sachen irc gesagt, du koenntest - weils die extra ist auch die AR auf 9.2 oder so setzen - just saying
  2. 00:19:635 (4,5) - irgendetwas gefaellt mir designtechnisch an diesem pattern nicht, da es an sich sehr eckig ist und der slider rund...? weiss nicht irgendetwas stoert mich daran ich kann allerdings nicht sagen was es ist
  3. die overmapped sliderend sache die ich bei der insane gesagt hatte gilt hier ebenfalls btw
  4. 00:30:802 (6,1) - du kannst den overlap dieser beiden objekte sicherlich vermeiden
  5. 00:31:135 (1,3) - gleiches gilt hier ausserdem ist das spacing in diesem part etwas wat, weil du ja 00:32:913 (2,3,4) - bereits generved hast, solltest du das hier wohl auch irgendwie machen
  6. 00:34:469 (3) - overlappls
  7. 00:39:135 (3,4) - siehe insane - ich finde das passt besser D:
  8. 00:52:468 (1,2,3,1) - verglichen mit dem spacing vorher sollten die hier weiter auseinander sein imo ansonsten haste so ein nettes anticlimax hier
  9. 00:58:468 (2,1) - das sieht aus wie blanket nur total schief
  10. 01:22:634 (9) - dieser slider wuerde halt korrekt auf 1/6 snappen glaub ich
  11. 01:23:968 (7) - ^
ja

4.3

  1. gefaellt mir auf den ersten blick schonmal ziemlich gut. Du koenntest die HP stat hier etwas reduzieren weil HP 7 + HR ist HP 9.8 und das ist irgendwie fuer so eine einfache diff etwas zu hoch, ausserdem spread und meh
  2. overmappedsliderendeverywhere.png was ich halt tun wuerde ist nicht den 1/6 sondern den 1/4 tick dafuer zu verwenden (das wird sehr viel haeufiger gemacht und stoesst generell auf mehr akzeptanz)
  3. 00:22:469 (2) - dieser hier koennte imo einen kleinen knick vertragen - aber das kann auch nur meine meinung sein
  4. 00:31:580 (2,3) - vergleich dieses spacing mal mit dem zu 00:31:802 (3,4) - , ich finde das groessere passt besser weswegen das kleinere - also 00:31:802 (3,4) - sich irgendwie seltsam gebremst anfuehlt - solltest glaub ich etwas erhoehen
  5. 00:33:580 (5) - etwas nach links um die etwas ovale bewegung von 00:32:913 (2,3,4) - besser zu unterstuetzen
  6. 00:39:135 (3,4) - ich finde der sound in 00:39:302 (4) - ist viel zu schwach um ein circle zu sein, er wuerde halt sehr viel besser auf ein slidertail passen:
  7. 00:41:802 (6) - es stoert mich etwas dass dieser slider nicht eine aehnliche kruemmung hat wie 00:41:468 (5,7) - :<
  8. 00:46:135 (5,1) - etwas nach unten fuer eine fluessigere bewegung von 00:45:468 (3,4) - ?
  9. 00:54:468 (5) - die slideranchors sind zwar symmetrisch aber irgendwie ist es der slider nicht, ich mag ja persoenlich solche slider fuer guitar sounds
  10. 00:59:801 (5) - ich find die kruemmung hier ist etwas zu extrem, koenntest auch ruhig etwas weniger machen
  11. 01:09:468 (1,2) - durch das autostacking sind die etwas zu nah aneinander ingame, du koenntest so etwas machen
  12. 01:15:801 (1,2,3) - ist dein spacing hier etwas kaputt? zumindest das zwischen 1 und 2 ist ja in ordnung aber wieso ist 01:16:634 (4) - so nah an 01:16:301 (3) - ? Sollte etwas weiter auseinander sein imo
cool.

Shiratu's Hard

  1. dein spacing dudddd
  2. 00:12:980 (1) - das der spinner ca 2/3 vor der naechsten timing section endet und die bpm hier hoeher wird kann leute ordentlich aus dem konzept bringen, waere mit so einem spinner sehr vorsichtig
  3. 00:22:469 (2) - also ich mein ich hab die anderen seltsamen faelle von 1.2 - 1.3 - 1.5 spacing jetzt mal ignoriert, aber soll das 1.27 sein und nicht 1.2 - wenn ja wieso ich mein 00:23:135 (3,4) - hier it's auch 1.2 ausserdem ist hier das blanket - wenn es eins sein soll off
  4. 00:24:302 (2) - dieser vocal ist auf dem 1/3 tick in 00:24:358 - -.-
  5. 00:26:969 (3) - 00:27:024 - .
  6. 00:27:802 (6) - wuerde diesen circle etwas nach unten bewegen, da das besser zur form von 00:27:469 (5) - passt
  7. 00:30:302 (1,2,3) - das ist kein 1/4 du heini, das ist 1/3
  8. 00:31:580 (1) - dieser jump ist unnoetig und wenn sonst nur verwirrend
  9. 00:31:802 (2,3,4) - warum 1.0 spacing?? der rest ist 1.2 hier in der naehe
  10. 00:38:969 (2) - prev: 2.70x ... wieso
  11. 00:40:968 (1,2,3) - 2.0? und dann 1.2 in 00:41:802 (4,5) - ??? das ist potentiell verwirrend, das weisst du schon oder?
  12. 00:50:468 (1) - nimm dir mal 00:49:468 (4,5) - copy paste die so, dass der slider ueber den ich grad rede nicht mit wegfaellt, fueg die ein und stack den circle der vorher 5 war mit 00:50:135 (6) -
    Dann nimm dir 00:50:468 (1) - und stack ihn mit dem neuen circle und loesch dfen circle danach fuer ein ausgeglichenes pattern
  13. 00:52:468 (1) - 1/2 platz zwischen spinner und chorus ist auch wieder fragwuerdig
  14. 00:57:135 (1) - ich seh den grund fuer diesen jump zwar aber in vergleichbaren stellen machst du halt einfach nicht so etwas deswegen wuerd ich den aus consistency gruenden weglassen vergleiche: 00:58:968 (6) -
  15. 01:01:801 (1) - dein blanket ist daneben .-.
  16. 01:04:801 (3,4) - seltsam aussehendes spacing bah
  17. 01:09:968 (4,5,6) - dank autostack ueberlappen sich 01:09:968 (4,5,6,1) - diese circles ingame und das ist nicht wirklich das was du tun wolltest, richtig?
  18. 01:11:801 (1) - ??? 01:11:801 (1) - spacing
  19. 01:23:301 (2,3,4) - dieser rhythm ist irgendwie so lala - ich finde dieser vorschlag macht mehr sinn:
  20. 01:28:801 (2) - ist irgendwie ok aber ich denke du solltest wenigstens gucken ob dir dieser vorschlag gefaellt
alles in allem irgendwie das was ich erwartet hab, bin vom spacing an einigen stellen nicht so begeistert und vlt ein paar rhythms sollten auch veraendert werden und nen NC mod braucht diese diff auf jeden fall

Normal

  1. Generell find ich das Hitsounding in der Easy like 50x besser als deine custom hitsounds die sich eigentlich anhoeren als waeren sie aus einen skin von lewa oder so o-o
  2. 00:02:480 (2) - bitte dieses blanket ist wirklich seltsam
  3. 00:04:080 (4) - aehnlich nur nicht so stark imo
  4. 00:07:080 (1) - kommt mir vlt nur so vor aber ich glaub dein 1.0 spacing is hier sichtlich kaputt
  5. 00:19:635 (4,5) - diese beiden waren ziemlich seltsam korrekt zu spielen, also wenn du sicher gehen wollen willst wuerdest du die mit nem 1/2 slider ersetzen
  6. 00:27:469 (5) - wenn das nen blanket werden sollte ist das irgendwie daneben
  7. 00:31:802 (2) - bitte, es haette so einfach sein koennen
  8. 00:34:469 (3,4,5) - das mag zwar der richtige rhythm sein aber das ist etwas zu verwirrend fuer ne normal (der spacing kunterschied zu 1/2 noten ist minimal), am besten faehrst du wenn du die durch nen 2/3 repeat slider ersetzt imo
  9. 00:37:969 (4,5) - ich faends etwas schoener wenn diese circles irgendwie die form von 00:37:469 (3) - etwas besser unterstuetzen etwas vergleichbares machst du bereits 00:42:468 (1,2,3) -
  10. 00:52:468 (1) - wuerde ich weglassen, da der abstand zwischen spinner und 00:55:135 (1) - neulingen sowieso nicht genug zeit einraeumt sich auf das naechste objekt einzustellen (erinnerst du dich dass du mit maus damals in riesigen kreisen gespinnt hast - ja das macht so ziemlich jeder und deswegen ist sowas momentan als unrankable angesehen)
  11. 00:55:135 (1) - klein wengi nach oben fuer ne etwas gradere linie zu 00:55:468 (2) - ]
  12. 01:06:134 - wieso ist hier eine 1.25 sv timing section fuer 4 sekunden o-o koennte unter umstaenden fuer verwirrung sorgen, da die ja auch dein 1.0 spacing auf einmal auf 1.25 erhoeht, das ist auch der grund, weswegen ich finde, dass das 1/2 spacing 01:06:968 (5) - hier oder 01:08:468 (1,2,3) - hier im vergleich zu dem ganzen rest der map ziemlich seltsam aussieht und man auf die idee kommen koennte das diese rhythms genauso komisch sind wie 00:34:469 (3,4,5) - (die du zwar vlt schon entfernt hast aber das argument sollte klar sein)
  13. 01:21:968 (1) - eine 0.5 sekunden pause koennte benfalls fraglich sein, braeuchtest da allerdings mehr meinungen zu
  14. 01:16:300 (3) - wieso wechselst du das spacing hier auf einmal zu 0.8x btw???

Amasuro's Easy

  1. hi this diff looks kinda cool already, though i think you should consider reducing the AR by 1 because the normal is AR 5 and the easy AR 4 and that kinda feels a bit off when looking at the spread as a whole
  2. 00:16:469 (3) - could probably rotate this one a bit anti-clockwise for a smoother transition from 00:15:136 (1,2) - (aka a smooth movement from 00:16:135 (2) - into 00:16:469 (3) - )
  3. 00:19:135 (5) - the overlap of these 2 looks kinda untidy and even unplanned i know it's a bit hard to arrange these without breaking your flow, all i could think of to solve this is actually playing with your base spacing and base SV of your diff settings a bit until that slider is short enough or something like this:
  4. 00:39:135 (6) - i noticed that this blanket with the slidertail of 00:38:469 (5) - is a tiny bit over the top
  5. 00:45:468 (2) - and this is not perfect yet either, it's head is further away from the previous slider as basically all of its body, i believe that would look better if you'd try to make that more evenly
  6. 00:49:135 (2) - a tiny spacing error here which makes he blankets look a bit irrational (0.95~0.88)
  7. 00:56:468 (3) - i would move this one down a bit so that 00:55:801 (2,4) - do not have to overlap
  8. 01:03:134 (5,7) - same thing about these 2, these overlaps looked a bit unplanned and they are not even necessary arrange-wise so you should get rid of this as well if you got rid of the previous one
  9. 01:13:134 (4) - would move this slider's ancor a bit so that it's bending more evenly?
  10. 01:13:801 (5,6,7,8) - i see no obvious reason to have to stress these 4 sounds with circles each, it's a bit unnecessarily difficult for an easy and you could at least consider replancing these with 2 sliders
pretty cool otherwise

Gl with your map!
Shiratu

Okoratu wrote:

Shiratu's Hard

  1. dein spacing dudddd hurrdurr
  2. 00:12:980 (1) - das der spinner ca 2/3 vor der naechsten timing section endet und die bpm hier hoeher wird kann leute ordentlich aus dem konzept bringen, waere mit so einem spinner sehr vorsichtig verkürzt
  3. 00:22:469 (2) - also ich mein ich hab die anderen seltsamen faelle von 1.2 - 1.3 - 1.5 spacing jetzt mal ignoriert, aber soll das 1.27 sein und nicht 1.2 - wenn ja wieso ich mein 00:23:135 (3,4) - hier it's auch 1.2 ausserdem ist hier das blanket - wenn es eins sein soll off fixed
  4. 00:24:302 (2) - dieser vocal ist auf dem 1/3 tick in 00:24:358 - -.- -.-
  5. 00:26:969 (3) - 00:27:024 - . ok
  6. 00:27:802 (6) - wuerde diesen circle etwas nach unten bewegen, da das besser zur form von 00:27:469 (5) - passt done
  7. 00:30:302 (1,2,3) - das ist kein 1/4 du heini, das ist 1/3 fixed
  8. 00:31:580 (1) - dieser jump ist unnoetig und wenn sonst nur verwirrend fixed
  9. 00:31:802 (2,3,4) - warum 1.0 spacing?? der rest ist 1.2 hier in der naehe fixed
  10. 00:38:969 (2) - prev: 2.70x ... wieso keine ahnung, fixed
  11. 00:40:968 (1,2,3) - 2.0? und dann 1.2 in 00:41:802 (4,5) - ??? das ist potentiell verwirrend, das weisst du schon oder? fixed
  12. 00:50:468 (1) - nimm dir mal 00:49:468 (4,5) - copy paste die so, dass der slider ueber den ich grad rede nicht mit wegfaellt, fueg die ein und stack den circle der vorher 5 war mit 00:50:135 (6) -
    Dann nimm dir 00:50:468 (1) - und stack ihn mit dem neuen circle und loesch dfen circle danach fuer ein ausgeglichenes pattern done
  13. 00:52:468 (1) - 1/2 platz zwischen spinner und chorus ist auch wieder fragwuerdig verkürzt
  14. 00:57:135 (1) - ich seh den grund fuer diesen jump zwar aber in vergleichbaren stellen machst du halt einfach nicht so etwas deswegen wuerd ich den aus consistency gruenden weglassen vergleiche: 00:58:968 (6) - done
  15. 01:01:801 (1) - dein blanket ist daneben .-. schande über mich D:
  16. 01:04:801 (3,4) - seltsam aussehendes spacing bah fixed
  17. 01:09:968 (4,5,6) - dank autostack ueberlappen sich 01:09:968 (4,5,6,1) - diese circles ingame und das ist nicht wirklich das was du tun wolltest, richtig? fixed
  18. 01:11:801 (1) - ??? 01:11:801 (1) - spacing fixed
  19. 01:23:301 (2,3,4) - dieser rhythm ist irgendwie so lala - ich finde dieser vorschlag macht mehr sinn: done
  20. 01:28:801 (2) - ist irgendwie ok aber ich denke du solltest wenigstens gucken ob dir dieser vorschlag gefaellt done
alles in allem irgendwie das was ich erwartet hab, bin vom spacing an einigen stellen nicht so begeistert und vlt ein paar rhythms sollten auch veraendert werden und nen NC mod braucht diese diff auf jeden fall
Danke :)

http://puu.sh/d1iQL/a03b54bb59.osu
-Tochi

Okoratu wrote:

Hi
Tochi's Extreme

  1. which is in basically every part except for some jumps easier than Saut's diff! and l2rhythm correctly
  2. This will end up in general advice because otherwise i would need 15 hours for this mod
  3. 00:06:480 (1) - why do you have a spinner for 2 vocals?? it also contains 2 separate vocals you could map ;; Kinda fixed
  4. 00:10:880 (4,1,2,3,4,5) - undermapping in extreme? No Change
  5. 00:15:636 (2) - she sings on the 1/3 tick next to that one No Change
  6. 00:16:302 (4) - ^ No Change
  7. 00:21:469 (5,6,1) - this not only looks like you didn't know how else to arrange them Fixed but also 00:21:635 (6) - should be on the 1/3 tick next to it again so stacking these objects wouldn't be advised in the first place No Change
  8. 00:23:135 (1) - if that's supposed to be a blanket then it's totally off No Change
  9. 00:24:385 (7) - you were close with this one but it should be on the 1/3 tick to the left No Change
  10. 00:26:969 (4,5,1) - overmapped imo just one circle on the 1/3 tick left to 00:27:135 (1) - is sufficient No Change
  11. 00:31:469 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - i assume you didn't know this is 1/3 for everything and just placed 1/2 notes over it and hoped nobody would notice how it sounds off... you should probably consider redoing that part using the really obvious 1/3 notes - if not this could be considered as overmapping per definition No Change
  12. 00:36:469 (1,2,3,4,5,6) - and now you start a clam part with a giant jump pattern (it doesn't play bad but it also doesn't really fit the atmosphere of the song here .-.) Somehow fixed
  13. 00:38:219 (4) - i listened to this several times and i don't hear anything this could snap to No Change
  14. 00:57:135 (5,6,7,8) - this does not really flow well Kinda fixed
  15. 01:18:468 - and this part is too easy compared to the extraKinda fixed

Gl with your map!
Thanks for the mod ^^ And thanks fot the support ^^

Updated Version: http://puu.sh/d1noM/764c06b689.osu
DL link 2: http://puu.sh/d1nsm/62624d5b38.7z
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