forum

Receptor - Lullaby

posted
Total Posts
19
Topic Starter
ZLOdeuka-
This beatmap was submitted using in-game submission on 21 сентября 2013 г. at 9:32:36

Artist: Receptor
Title: Lullaby
Source: Julenka
Tags: slenderman rus russian
BPM: 86,5
Filesize: 4516kb
Play Time: 01:28
Difficulties Available:
  1. Hard (4,16 stars, 128 notes)
  2. Normal (2,76 stars, 94 notes)
Download: Receptor - Lullaby
Information: Scores/Beatmap Listing
---------------
good night ~
[Akito]
Heyn ;)

[General]
Storyboard at 01:29:276 End´s too Fast, should end last picture at 01:30:00


Normal Diff
+1 AR


[Normal Difficult]

01:02:917 (2) - Ctrl + G and move to X:460 Y:256

[Hard Difficult]
00:03:264 (1) - Ctrl + G
00:21:300 (4) - Ctrl + G
00:29:622 (3) - Move to X:276 Y:300 (4) Move to X:344 Y:256 (5) Move to X:404 Y:204



Nice Map ! Good work :3 <3

M4M - http://osu.ppy.sh/s/115251
HeShu
Hey 8-)

[Normal Difficult]

The voice start at 00:36:212 but the slider at 00:36:559. A little bit disturbing, and it's not the only time were it happend. But maybe it's your wish to keep it like that :)

Slender laught at 01:06:385 but he completly appear only at 01:07:079. Earlier apparition could be good :)

About 01:19:911, put it one squarer higher for perfect symetry

[Hard Difficult]

Same as normal diff for the laught, else it's pretty well mapped :)

About the overall use of slider it's smooth but could be improved by directing the slider perfectly toward the next note/circle like in 00:15:750 were the slider could be lower from one case to directly target the note.
EneDZakura
Я хотел бы инсейн диффу сделать, можно?
Topic Starter
ZLOdeuka-

DnJeiser wrote:

Я хотел бы инсейн диффу сделать, можно?
боюсь инс тут невозможно замапать. ничего хорошего не выйдет, к сожалению :(
Papysh
Hi, Iz me
IRC
SPOILER
14:13 ZLOdeuka-: NONO
14:13 *ZLOdeuka- is editing [http://osu.ppy.sh/b/301466 In-Yan - Tili-Tili Bom [Normal]]
14:13 Papysh: okay okay min
14:13 Papysh: XD
14:14 ZLOdeuka-: :3
14:16 Papysh: i have thi
14:16 Papysh: s
14:18 Papysh: im looking
14:18 ZLOdeuka-: ok
14:19 Papysh: so question to the sb
14:19 Papysh: 00:12:281 (1) -
14:19 Papysh: how did you put him on the back
14:19 Papysh: the tree
14:19 Papysh: XD
14:19 ZLOdeuka-: o.o
14:20 Papysh: 00:34:825 (2) -
14:20 Papysh: maybe put a bit lower
14:21 ZLOdeuka-: nooo(
14:21 Papysh: :<<
14:21 Papysh: k
14:22 Papysh: then the normal is purrfect
14:22 Papysh: im goiung to insane instead
14:22 Papysh: hard
14:22 Papysh: XD
14:24 ZLOdeuka-: you removed the photo of the dog of the sb ? :D
14:24 Papysh: yesh ;-;
14:25 Papysh: aaa i found something
14:25 Papysh: 01:28:582 (3) -
14:25 Papysh: clap is unhearable here
14:25 Papysh: make the vol higher here
14:25 Papysh: >:D
14:25 Papysh: so nazi
14:26 Papysh: i would like to see same at 01:26:501 (1) -
14:26 Papysh: i mean
14:26 Papysh: ;-;
14:26 Papysh: do what yo uwant
14:26 ZLOdeuka-: oh my goodness. how did you find it? not be. I will fix it
14:26 Papysh: XD
14:27 Papysh: i was just looking how does clap sound on my skin
14:27 Papysh: so i moved the slider on left and i used to see if i can hear something
14:27 Papysh: and i found that by accident
14:27 ZLOdeuka-: :)
14:27 Papysh: 00:17:831 (3) -
14:28 Papysh: maybe ctrl g here
14:28 ZLOdeuka-: k
14:29 Papysh: i cant find anything else
14:29 Papysh: so k
N E K O
[General]

  • wow ,a well mapped one.
    But the distance can be increase in some part.
    A nice StorBoard,it's fearsome indeed.
    These are my suggestions for you imo.
[Hard]

  • 00:06:039 (1,2) - i think pulled apart a little bit.and so does 00:19:911 (1) -

    00:18:871 (2,3) - why not a consistancy of DS1.0x or higher.

    00:59:449 (2) - umm,make a blank with (3) here ?
    01:02:917 (5,6) - i'd prefer a pair of sliders like this.
    01:06:385 (6) - I just like to put a slider here,and also ,a clap on the head

    01:07:079 (1,2,3) - another idea for SB , maybe apply a same effect like 01:07:079 (1) - to 01:07:773 (2) - and make the pic of the man bigger and bigger
    since the song need a fearsome feeling.

    01:27:888 (2,3) - try this pattern?
    01:20:952 (1,2,3,4) - maybe this pattern can express the footprints of the stepping unknow shadow
[Normal]

  • Nice one.
Good luck. :)
pife1
Hi.
From your M4M
This map need a KIAI time?

In the Normal:
00:19:911 (1,2,3) - I think this part will be better like this
Image


Just it's a advice
00:43:148 (3) - Here, I have a question: this slider should be curved look like 00:42:108 (1) ?
00:56:674 (2) - Here also, this slider could be curved like 00:55:981 (1)

In the hard:
00:03:264 (1) - ctrl g
01:18:871 (2) - move to x:164 y: 28
01:19:565 (3) - ^ x: 232 y: 120
01:20:258 (4) - ^ x: 344 y: 60

I wrote these coordinates because of after break time the combo color is black and the sb is black too, that produce a bit of confusing or also you could apply new combo there

That's all , I am curious this song where is it from? because of produce some fear
mancuso_JM_
Hi! From your queue! I'd like to do M4M with you :P

[General:]

• The Mp3 ends abruptly, in my opinion you should add a fade-out on it or do something like that to fix the problem, but actually sounds pretty bad.
Uninherited Timing Point: The BPM is inconsistent between the difficulties and this is completely unranked. Make sure to use 86.50 in both difficulties because this BPM is the correct one (the used in Normal is just doubled)
(Make sure to use SV: 1.40 and Slider Tick Rate 2 in Normal after to change that)

[Normal:]

• 00:06:039 (1,2) - Add a Whistle in both Slider ends, it will follow the music closer, especially the piano.
• 00:17:831 (3,6) - Add Whistle in these notes too. If you listen the music properly you'll notice that the piano has a higher pitch in these Notes.
• 00:40:721 (3) - *Nazi* I think a Curve Slider will fit even better with the pattern. You should give it a try (maybe copy/pasting (1), etc.)
• 00:53:206 (1,2) - Hmm.. This pattern flow a bit weird actually. I think would be better if you try something like this instead
• 01:01:530 (1,2) - Something like above, doing a Ctrl+G in (2) and moving this Slider some grids up you will be fixing the problem.
• 01:07:773 (2) - Add a Whistle at the head and tail of this Slider (? Actually sounds pretty empty, and I think if you add whistles here they will follow the music properly.

Last thing: For a variety in this Score you should add a Spinner. Following the music, you can maybe add a Spinner since 01:08:640 to 01:12:628

[Hard:]

Settings:
--> Actually, for a better spread I'd reduce everything by tick (but not the Circle Size). In addition, AR8 is not needed for the low BPM and Slider Velocity, the OD in 7 doesn't represent really well the difficult of the map itself. (AR,OD,HP -1)

• 01:09:333 - For the variety in the Score, I think you can add a Spinner since here to 01:12:628.

- It looks mapped correct, I didn't like that much how you use the spacing in this difficulty, I think you could use more the distance snap sometimes. Anyways it doesn't flow that bad, but you could double check that by yourself.

The timing sounds weird actually, I think other check on it would be the best option.
That's all from me! Hope this can helps you!
Good Luck with your mapset!!
TicClick
обязательно надо было обрезать самую классную часть, которая начинается дальше. Ещё мне кажется, что правильные артист и тайтл — Receptor и Lullaby соответственно.
Topic Starter
ZLOdeuka-

TicClick wrote:

обязательно надо было обрезать самую классную часть, которая начинается дальше. Ещё мне кажется, что правильные артист и тайтл — Receptor и Lullaby соответственно.
я подумаю о самой классной части ... её трудно мапать, поэтому обрезала... поменяю артиста и тайтл.
Topic Starter
ZLOdeuka-

mancuso_JM_ wrote:

Hi! From your queue! I'd like to do M4M with you :P

[General:]

• The Mp3 ends abruptly, in my opinion you should add a fade-out on it or do something like that to fix the problem, but actually sounds pretty bad.
Uninherited Timing Point: The BPM is inconsistent between the difficulties and this is completely unranked. Make sure to use 86.50 in both difficulties because this BPM is the correct one (the used in Normal is just doubled)
(Make sure to use SV: 1.40 and Slider Tick Rate 2 in Normal after to change that)

[Normal:]

• 00:06:039 (1,2) - Add a Whistle in both Slider ends, it will follow the music closer, especially the piano.
• 00:17:831 (3,6) - Add Whistle in these notes too. If you listen the music properly you'll notice that the piano has a higher pitch in these Notes.
• 00:40:721 (3) - *Nazi* I think a Curve Slider will fit even better with the pattern. You should give it a try (maybe copy/pasting (1), etc.)
• 00:53:206 (1,2) - Hmm.. This pattern flow a bit weird actually. I think would be better if you try something like this instead
• 01:01:530 (1,2) - Something like above, doing a Ctrl+G in (2) and moving this Slider some grids up you will be fixing the problem.
• 01:07:773 (2) - Add a Whistle at the head and tail of this Slider (? Actually sounds pretty empty, and I think if you add whistles here they will follow the music properly.

Last thing: For a variety in this Score you should add a Spinner. Following the music, you can maybe add a Spinner since 01:08:640 to 01:12:628

[Hard:]

Settings:
--> Actually, for a better spread I'd reduce everything by tick (but not the Circle Size). In addition, AR8 is not needed for the low BPM and Slider Velocity, the OD in 7 doesn't represent really well the difficult of the map itself. (AR,OD,HP -1)

• 01:09:333 - For the variety in the Score, I think you can add a Spinner since here to 01:12:628.

- It looks mapped correct, I didn't like that much how you use the spacing in this difficulty, I think you could use more the distance snap sometimes. Anyways it doesn't flow that bad, but you could double check that by yourself.

The timing sounds weird actually, I think other check on it would be the best option.
That's all from me! Hope this can helps you!
Good Luck with your mapset!!
Thank you. fixed all. will update later.
Topic Starter
ZLOdeuka-

pife1 wrote:

Hi.
From your M4M
This map need a KIAI time?

In the Normal:
00:19:911 (1,2,3) - I think this part will be better like this
Image


Just it's a advice
00:43:148 (3) - Here, I have a question: this slider should be curved look like 00:42:108 (1) ?
00:56:674 (2) - Here also, this slider could be curved like 00:55:981 (1)

In the hard:
00:03:264 (1) - ctrl g
01:18:871 (2) - move to x:164 y: 28
01:19:565 (3) - ^ x: 232 y: 120
01:20:258 (4) - ^ x: 344 y: 60

I wrote these coordinates because of after break time the combo color is black and the sb is black too, that produce a bit of confusing or also you could apply new combo there

That's all , I am curious this song where is it from? because of produce some fear
Thank you, fixed. the music from the movie Julenka :3
AruOtta
From your request ~

Sorry, I haven't got anything to say, just that it's scary =D

So take a star =3

Good Luck *u*

SPOILER
BEHIND YOU NO NO NO
SLENDER IS BEHIND YOU
RUN RUN RUN RUN ALONE
Topic Starter
ZLOdeuka-

Kenterz9 wrote:

From your request ~

Sorry, I haven't got anything to say, just that it's scary =D

So take a star =3

Good Luck *u*

SPOILER
BEHIND YOU NO NO NO
SLENDER IS BEHIND YOU
RUN RUN RUN RUN ALONE
oh... thank you :)
10crystalmask01
Ello! ^^Random mod!

[Normal]
  1. AR +1 or 2
00:10:547 (4) - Add finish to the tail.
00:22:686 (1) - Add finish to the head.
00:44:883 (1) - ^
00:55:981 (1) - ^

Creepy... o.o I don't even know if i wanna continue modding such a creepy map lol.

[Hard]
00:22:686 (1) - Add finish to the head.
00:44:883 (1) - ^
01:07:079 (1) - ^

...sorry for the weak mod ;_; was to scared of the SB.
Hope this helps,and good luck on ranking! ^^

...


Me lol
:P
CET 6
this song is a bit horrible XD
SB is good

Normal

00:42:108 (1,2,3,4) - 00:50:432 (1,2,3,4,5) - i think these are a little bit disorder
01:02:917 (2) - maybe this can blanket 01:01:530 (1) -
01:25:114 (2) - how about ctrl+h then make 01:26:501 (2) -and 01:25:114 (2) - symmetrical and 01:26:501 (1) between that 2 sliders 01:27:542 (3) - stack 01:23:726 (1) -


Hard

maybe can make 00:06:039 (1,2) - symmetrical (one in left one in right
00:17:831 (3) - maybe can blanket 00:17:484 (2) -
00:18:871 (2,3) - ^
00:29:622 (3) - maybe can move down parallel with 00:28:929 (2) -‘s end

i think the arrange still could be improved.
That's all ~ :)
[Asylum]
Beatiful 8-)
Xazariorus
видно маперы постарались))) отлично но все ждал разгона песни и взяли обрезали в конце((( а так отлично..
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply