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u's - Aishiteru Banzai!

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Topic Starter
FreeSongs

-Yuzuriha-inori- wrote:

General

Red line is 1466 fixed
Instead Audio Lead In is 2000 or 1500 req fixed


Kiai Time volume is 100%↓
Other volume is 70 ~ 80 req reduce to 80

check plz
http://gyazo.com/9158dd4038a237e68bed03c5a3b3249c fixed

Custom Sound 4 and 5 and 6 dont use
because delete plz
http://gyazo.com/aae7af8c176517f9ecc9ed7704464862 fixed

Normal diff is easy diff ok. thx for pointing that out. I may make another diff or make the normal harder :p
Too easy


Extra

00:52:133 (1,2,3) - curve req

01:08:466 (3,4) - blanket plz fixed!
http://gyazo.com/070abe8e2dd7b9d878797649547c3487

01:25:466 NC fixed
01:36:355 ^ fixed


Insane


00:03:800 (5,2) - stack? fixed


Hard

Fine!!

---------------------------------------------

good luck XD Thanks!!

Thanks for your mod!
:)
guineaQ
Lemme just suck it up and try modding with this editor lag
this mp3 is orz

[General]
  1. AImod says your kiai times are unsnapped
  2. Check audio leadin in extra again
  3. I disagree with these hitsound choices. What you could have done is this:
    soft-hitnormal : what you have right now is fine
    soft-hitwhistle : what you have right now is fine
    soft-hitclap : use the actual clap sound
    soft-hitfinish : I guess what you have already works?
    normal-hitnormal : use a kick for this one.
    normal-hitclap : snare hit that you prefer
    normal-hitwhistle : any additive sound you prefer that isn't as intrusive as hitclap but more significant than hitnormal
    normal-hitfinish: cymbal
    for drum sample set you don't need to use it

    Now after setting these hitsounds, you can mix in different sampleset hitsounds using the neat little feature at the left upper hand corner of the editor

    For eg. you select a circle, and if you set the sampleset to normal and addition to soft, all the whistle/finish/clap will be from the soft sampleset, but the hitnormal will be from normal. Using this, you can easily blend in different types of hitsounds without having to make soft 3,4 or so on
[Normal]
  1. 00:01:466 (1,2) - do you call these blanket
  2. 01:05:466 (7) - NC
    There are a lot of blanket errors but I don't really feel the need to point them out yet
    imo needs a lot more 1/2s
    This is more like easy diff
[Hard]
  1. 00:07:133 (1,2) - I find the rhythm below more fitting
  2. 00:16:800 (3) - you should put at least some bigger DS here for emphasis
  3. 00:18:133 (2,3,4) - I would make 2,3 into a slider and 4 as circles actually cus of double bass
  4. 00:28:132 (5) - NC
  5. 00:37:466 (3) - I would stack this on 2 for the same effect you did on 00:34:133 (2,3) -
  6. 00:38:133 (5,1) - ^^
    Rhythm needs more work in a way that you need to decide whether you are going to fully map out all the 1/6s with easy patterns or skip them completely
    It feels awkward how you mapped some 1/6s and ignored some 1/2s
[Insane]
  1. 00:10:800 (3) - this rhythm works better
  2. 00:22:799 - to 00:32:799 - ????????? You mapped this out in hard and you don't in insane? what is this?
    You should be using more 1/6s in the intro overall
  3. 00:57:466 (5) - NC
  4. 01:15:133 (1) - 2 circles works better with this double bass being the sole sound played at the moment
    I could be more nitpicky but this ain't bad for first ranked map quality, just some polarity issues
[Extra]
Why
The jumps and the sv doesn't really match the song's calmness at all and feels awkward all over.
There is no need for this diff to exist really, why do you even need extra in 90 bpm song?

Call me back for 2nd round of mod.

pm me when you are ready for more harsher mod
Topic Starter
FreeSongs

guineaQ wrote:

Lemme just suck it up and try modding with this editor lag
this mp3 is orz

[General]
  1. AImod says your kiai times are unsnapped fixed!
  2. Check audio leadin in extra again fixed!
  3. I disagree with these hitsound choices. What you could have done is this:
    soft-hitnormal : what you have right now is fine
    soft-hitwhistle : what you have right now is fine
    soft-hitclap : use the actual clap sound ok
    soft-hitfinish : I guess what you have already works?
    normal-hitnormal : use a kick for this one. add all normal hitsounds
    normal-hitclap : snare hit that you prefer
    normal-hitwhistle : any additive sound you prefer that isn't as intrusive as hitclap but more significant than hitnormal
    normal-hitfinish: cymbal
    for drum sample set you don't need to use it I use drum-hitclap for another clap sound

    Now after setting these hitsounds, you can mix in different sampleset hitsounds using the neat little feature at the left upper hand corner of the editor

    For eg. you select a circle, and if you set the sampleset to normal and addition to soft, all the whistle/finish/clap will be from the soft sampleset, but the hitnormal will be from normal. Using this, you can easily

    blend in different types of hitsounds without having to make soft 3,4 or so on I have never noticed the buttons on the left-top corner before
    Hitsound sampleset changed !!!still need a lot hit sound help may be ....
[Normal]
  1. 00:01:466 (1,2) - do you call these blanket change patterns
  2. 01:05:466 (7) - NC fixed
    There are a lot of blanket errors but I don't really feel the need to point them out yet change some inappropriate patterns
    imo needs a lot more 1/2s
    This is more like easy diff added more 1/2s in normal diff
[Hard]
  1. 00:07:133 (1,2) - I find the rhythm below more fitting wow! indeed
  2. 00:16:800 (3) - you should put at least some bigger DS here for emphasis fixed
  3. 00:18:133 (2,3,4) - I would make 2,3 into a slider and 4 as circles actually cus of double bass ok
  4. 00:28:132 (5) - NC fixed
  5. 00:37:466 (3) - I would stack this on 2 for the same effect you did on 00:34:133 (2,3) - fixed
  6. 00:38:133 (5,1) - ^^ ^
    Rhythm needs more work in a way that you need to decide whether you are going to fully map out all the 1/6s with easy patterns or skip them completely
    It feels awkward how you mapped some 1/6s and ignored some 1/2s thanks for pointing that out. remap some parts
[Insane]
  1. 00:10:800 (3) - this rhythm works better I split the slider into two shorter sliders, and change to 1/6. I think they fit better.
  2. 00:22:799 - to 00:32:799 - ????????? You mapped this out in hard and you don't in insane? what is this? mapped
    You should be using more 1/6s in the intro overall ok
  3. 00:57:466 (5) - NC fixed
  4. 01:15:133 (1) - 2 circles works better with this double bass being the sole sound played at the moment ok
    I could be more nitpicky but this ain't bad for first ranked map quality, just some polarity issues
[Extra]
Why
The jumps and the sv doesn't really match the song's calmness at all and feels awkward all over.
There is no need for this diff to exist really, why do you even need extra in 90 bpm song?
I admit extra is a little bit too hard for 90bpm song. I will consider to remove that diff if it really doesn't fit.

Call me back for 2nd round of mod.

pm me when you are ready for more harsher mod
Your suggestions are very helpful!!! Thanks you for your time helping me :)
I guess I am ready for a harsher mod :D
guineaQ
Round 2
I'm going to start checking blankets/aesthetics as well now

NO KDS since I already got one

Normal

  1. 00:05:466 (4,1) - Check blanket
  2. 00:17:466 (1) - put the red joint exactly on the slider tick
  3. 00:22:132 (1) - move this spinner to the right by 1 white tick, and shorten by 1 white tick.
  4. 00:34:132 (2,4) - check blanket
  5. 00:34:800 (3) - try making the slider end of this point away from slider 4.
  6. 00:37:466 (5,6,7) - I would just use reverse slider instead, its too cluttered which may cause readability issues (and flow isn't that great too)
  7. 00:52:799 (5,6) - ehhh don't use this pattern, it is confusing when you suddenly introduce 1/3 gap between notes when you were consistently ignoring 1/3 1/6s throughout the whole difficulty
  8. 01:08:132 (3,4) - check blanket :3
  9. 01:20:133 (7) - make the slider end point the opposite way like
Rhythm looks more polished now, the only potential concern is that your DS is pretty low. (Your SV is quite low as well)

Hard

  1. 00:02:800 (3) - I would try something similar to this below
  2. 00:07:133 (1,3) - just blanket
  3. 00:18:132 (2,3,4,5,1,2,3,4,5) - ehhh you changed the DS from 1.2x to 1.0x here nuuu dont do that
  4. 00:23:465 (2,4) - ctrl+g
  5. 00:28:133 (1,3) - check blanket
  6. 00:46:799 (1,2,3) - ^^ B)
  7. 00:52:800 (2,3,4) - this is why you should have stuck with 1.2x DS :<
  8. 01:08:799 (2,3) - you know what I'm going to say B)
  9. 01:11:799 (4) - don't make the slider end overlap with 3
  10. 01:17:133 (3,4) - pls
  11. 01:32:800 (2,3) - ;w;
Err yeah this hard diff is severely lacking jumps :<
yes you heard me right, its ok to start using jumps in hard diffs

Insane

  1. 00:05:354 - you missed a note here
  2. 00:07:354 (2) - this one can go
  3. 00:08:133 (3) - shorten this by 1/6 and add a circle on redtick for easiest fix
  4. 00:08:688 (4) - this one needs to go as well
  5. 00:18:800 (4) - two circles for emphasis on the double bass
  6. 00:19:354 (5) - nothing really on 5/6 here, single circle on white tick should be enough
  7. 00:23:466 (2,3,4) - avoid miniscule overlaps like these, either overlap obviously or dont touch at all
  8. 00:25:466 (1,2) - ^^ I would avoid overlapping slider end to another slider end completely
    00:22:799 - to 00:30:799 - could use some more rhythmic variation
    from 00:33:466 - to the beginning of kiai time:
    General advice is that you keep the flow from breaking when you are mapping 1/6s ESPECIALLY. 1/3s are quite unique in a way that they "feel" always feel connected from one note to another
    summary: don't break flow so often
  9. 01:31:799 (6,7) - wtf you put two notes on the same tick D:
I guess its getting better
Although you do need to utilize some more 1/1 breaks

Extra

Yeah, no.

Majority of the sliders in the diff feels forcefully stretched into 1/6s for no real reason or addition to the gameplay.
Even insane feels like a stretch already in some places due to forced spacing in some parts.
Not to mention that the rhythm is basically identical to insane

Call me back AGAIN
Topic Starter
FreeSongs

guineaQ wrote:

Round 2
I'm going to start checking blankets/aesthetics as well now

NO KDS since I already got one actually you deserve another one

Normal

  • i remapped the whole diff using higher SV(1.4) with 1.0 DS, hope there is no blanket issue
  1. 00:05:466 (4,1) - Check blanket fixed!
  2. 00:17:466 (1) - put the red joint exactly on the slider tick fixed!
  3. 00:22:132 (1) - move this spinner to the right by 1 white tick, and shorten by 1 white tick. fixed!
  4. 00:34:132 (2,4) - check blanket fixed!
  5. 00:34:800 (3) - try making the slider end of this point away from slider 4. sure!
  6. 00:37:466 (5,6,7) - I would just use reverse slider instead, its too cluttered which may cause readability issues (and flow isn't that great too) ok
  7. 00:52:799 (5,6) - ehhh don't use this pattern, it is confusing when you suddenly introduce 1/3 gap between notes when you were consistently ignoring 1/3 1/6s throughout the whole difficulty use 1/2 sliders instead
  8. 01:08:132 (3,4) - check blanket :3 fixed
  9. 01:20:133 (7) - make the slider end point the opposite way like
ok

Rhythm looks more polished now, the only potential concern is that your DS is pretty low. (Your SV is quite low as well) remmaped

Hard

  1. 00:02:800 (3) - I would try something similar to this below k
  2. 00:07:133 (1,3) - just blanket fix!
  3. 00:18:132 (2,3,4,5,1,2,3,4,5) - ehhh you changed the DS from 1.2x to 1.0x here nuuu dont do that now i only use 1.0x ds for the soft part: 00:54:799 - to 01:05:466 -
  4. 00:23:465 (2,4) - ctrl+g k
  5. 00:28:133 (1,3) - check blanket fix!
  6. 00:46:799 (1,2,3) - ^^ B) fix!
  7. 00:52:800 (2,3,4) - this is why you should have stuck with 1.2x DS :<
  8. 01:08:799 (2,3) - you know what I'm going to say B) lol fix!
  9. 01:11:799 (4) - don't make the slider end overlap with 3 fixed!
  10. 01:17:133 (3,4) - pls ^
  11. 01:32:800 (2,3) - ;w; ^ ;w;
Err yeah this hard diff is severely lacking jumps :< add more now
yes you heard me right, its ok to start using jumps in hard diffs

Insane

  1. 00:05:354 - you missed a note here fixed!
  2. 00:07:354 (2) - this one can go k
  3. 00:08:133 (3) - shorten this by 1/6 and add a circle on redtick for easiest fix I changed to this instead
  4. 00:08:688 (4) - this one needs to go as well k
  5. 00:18:800 (4) - two circles for emphasis on the double bass ^
  6. 00:19:354 (5) - nothing really on 5/6 here, single circle on white tick should be enough fixed!
  7. 00:23:466 (2,3,4) - avoid miniscule overlaps like these, either overlap obviously or dont touch at all ^
  8. 00:25:466 (1,2) - ^^ I would avoid overlapping slider end to another slider end completely ^
    00:22:799 - to 00:30:799 - could use some more rhythmic variation use some circles to increase the variation
    from 00:33:466 - to the beginning of kiai time:
    General advice is that you keep the flow from breaking when you are mapping 1/6s ESPECIALLY. 1/3s are quite unique in a way that they "feel" always feel connected from one note to another
    summary: don't break flow so often change some patterns. may feel better now
  9. 01:31:799 (6,7) - wtf you put two notes on the same tick D: D:D: removed..
I guess its getting better
Although you do need to utilize some more 1/1 breaks

Extra

Yeah, no.

Majority of the sliders in the diff feels forcefully stretched into 1/6s for no real reason or addition to the gameplay.
Even insane feels like a stretch already in some places due to forced spacing in some parts.
Not to mention that the rhythm is basically identical to insane uhmmmm...ok.. i will probably remove it if it is still so bad ._.

Call me back AGAIN
Thanks for your second round mod!! Make a lot detailed changes in all diffs! Your suggestions, again, are really helpful :)
i think im ready for the next round
the extra diff always sucks
guineaQ
Uh about the extra kds its a rule that I don't get it so yeah

EDIT: another round of mod will come later, how about you find some other mods to get more varied opinion before I look at this again (I injured by rib and my back so I'm not supposed to be even on the computer)
Topic Starter
FreeSongs

guineaQ wrote:

Uh about the extra kds its a rule that I don't get it so yeah Oh, hope they wouldnt notice you got two :p

EDIT: another round of mod will come later, how about you find some other mods to get more varied opinion before I look at this again yes. I am looking for mods from other people as well ;)
(I injured by rib and my back so I'm not supposed to be even on the computer)
oh god. thats so bad :(
hope you get well soon :)
Winnie
Here as requested from modding queue. How come no easy difficulty? If you need help I can make a GD for you if you are willing to dedicate your time to get it ranked, I will assist you :)

Overview: I thought it was quite smooth and followed rhythm well. Only issue for me was the hitsounding. I think you have 2 claps involved that isn't necessary. Changing the claps volume still works in all cases, but with 2 it's hard to switch in between them because this map can be used by both. I suggest just sticking with the actual claps and get rid of the other, and adjust volume to compensate for the clap. Other than that it was a good map :)

[Normal]

  1. 00:04:132 (3,4) - Try matching both start and end of the sliders? Into something like this Example spacing necessary if you do change it
  2. 00:09:466 (3) - Pretty close to touching, how about changing the slider to this Example so it doesn't have a rough patch in it due to a red anchor, and it's spaced out so it doesn't seem like there is an overlap; Also NC to change with the new vocal part of the song
  3. 00:18:466 (2,3) - To make them equally DS, change (2) to x412 y324 and (3) to x352 y288
  4. 00:19:799 (4) - x164 y324
  5. 00:20:132 (1,2) - x104 y288
  6. 00:20:799 (3) - x68 y228
  7. 00:21:466 (4) - x124 y100
    Those changes makes them all equally spaced and seems to look attractice
  8. 00:50:132 (2,3) - Wrong Distance Snap
  9. 00:57:466 (1) - NC to make sequence look cleaner
  10. 01:05:466 (1) - Slider can be adjusted to be a better blanket, how about something like this? Example
  11. 01:07:799 (4) - Distance Snap too far
  12. 01:09:132 (2) - ^
  13. 01:10:800 (1,2,1,2,3,4,5) - This here is a no, not sure how the BATs are going to think about this one. This is a little too difficult for beginners. Try chaning to 1/1 sliders to make them simpler
  14. 01:15:133 (1) - Stretched out too far on 1/6 try to place it on blue tick at in 1/4, sounds a lot better than the delay
  15. 01:28:133 (3) - Wrong DS
  16. 01:33:466 (2) - Give blanket a little more spacing so it doesn't overlap like this Example
  17. 01:34:799 (4) - NC
  18. 01:36:132 (6) - Same as above
[Hard]

  1. 00:03:800 (4) - DS further up
  2. 00:05:133 (2) - Blanket better by moving up and far to the left
  3. 00:19:466 (5) - Too far of a DS move it back a bit
  4. 00:35:466 (4) - Stretch out one more tick please, it ends too abruptly and doesn't sound as nice
  5. 00:40:799 (4) - Same as ^
  6. 00:46:132 (4) - Same and here 00:48:799 (4)
  7. 01:04:466 (4) - DS a little further because it's too close
I hope most of these can help you :)
Topic Starter
FreeSongs

Kocari wrote:

Here as requested from modding queue. How come no easy difficulty? If you need help I can make a GD for you if you are willing to dedicate your time to get it ranked, I will assist you :)
I would be very appreciated if you made one. It would be really helpful :)
and I will try to get this map ranked this time :d


Overview: I thought it was quite smooth and followed rhythm well. Only issue for me was the hitsounding. I think you have 2 claps involved that isn't necessary. Changing the claps volume still works in all cases, but with 2 it's hard to switch in between them because this map can be used by both. I suggest just sticking with the actual claps and get rid of the other, and adjust volume to compensate for the clap.
I prefer to keep both two clap sounds. 00:16:799 - the clap sound in the song at this point is a lot different from other clap sounds.
Other than that it was a good map :)
Thanks :)

[Normal]

  1. 00:04:132 (3,4) - Try matching both start and end of the sliders? Into something like this Example spacing necessary if you do change it fixed!
  2. 00:09:466 (3) - Pretty close to touching, how about changing the slider to this Example so it doesn't have a rough patch in it due to a red anchor, and it's spaced out so it doesn't seem like there is an overlap; Also NC to change with the new vocal part of the song fixed!
  3. 00:18:466 (2,3) - To make them equally DS, change (2) to x412 y324 and (3) to x352 y288 fixed!
  4. 00:19:799 (4) - x164 y324 fixed!
  5. 00:20:132 (1,2) - x104 y288 ^
  6. 00:20:799 (3) - x68 y228 ^
  7. 00:21:466 (4) - x124 y100 ^
    Those changes makes them all equally spaced and seems to look attractice
  8. 00:50:132 (2,3) - Wrong Distance Snap fixed!
  9. 00:57:466 (1) - NC to make sequence look cleaner fixed!
  10. 01:05:466 (1) - Slider can be adjusted to be a better blanket, how about something like this? Example fixed!
  11. 01:07:799 (4) - Distance Snap too far fixed!
  12. 01:09:132 (2) - ^ fixed!
  13. 01:10:800 (1,2,1,2,3,4,5) - This here is a no, not sure how the BATs are going to think about this one. This is a little too difficult for beginners. Try chaning to 1/1 sliders to make them simpler I changed the first two circles into a slider and kept the rest of them
  14. 01:15:133 (1) - Stretched out too far on 1/6 try to place it on blue tick at in 1/4, sounds a lot better than the delay there is a drum at 1/6 and no drum at 1/4, so I want to keep it 1/6.
  15. 01:28:133 (3) - Wrong DS fixed!
  16. 01:33:466 (2) - Give blanket a little more spacing so it doesn't overlap like this Example fixed!
  17. 01:34:799 (4) - NC fixed!
  18. 01:36:132 (6) - Same as above I couldn't make a blanket without overlaping, so i changed into another pattern


[Hard]

  1. 00:03:800 (4) - DS further up fixed!
  2. 00:05:133 (2) - Blanket better by moving up and far to the left ^
  3. 00:19:466 (5) - Too far of a DS move it back a bit ^
  4. 00:35:466 (4) - Stretch out one more tick please, it ends too abruptly and doesn't sound as nice I am following the drum sound here, so no change
  5. 00:40:799 (4) - Same as ^ ^
  6. 00:46:132 (4) - Same and here 00:48:799 (4) ^
  7. 01:04:466 (4) - DS a little further because it's too close fixed!
I hope most of these can help you :)

Thanks for your mod. It did help a lot :)
Winnie
Ok I'll leave this here for now. I'll get easy done by tonight when I'm not lazy :)
Edit - GD Finished, should be polished pretty well

GD
osu file format v13

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 1500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!(Short Ver.)
Artist:u's
ArtistUnicode:u's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School idol project
Tags:love live u's 52 Mogyutto "love" de Sekkin Chuu!
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"687474703a2f2f7075752e73682f644b3530582f613562343464626536352e6a7067.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1466,666.666666666667,4,2,1,40,1,0
1466,-100,4,2,1,40,0,0
4632,-100,4,2,2,40,0,0
4966,-100,4,2,1,40,0,0
11466,-100,4,2,1,40,0,0
12132,-100,4,2,1,60,0,0
33466,-100,4,2,1,40,0,0
54799,-100,4,2,1,80,0,0
55466,-100,4,2,1,40,0,0
63299,-100,4,2,2,40,0,0
63632,-100,4,2,1,40,0,0
76132,-100,4,2,1,80,0,1
79299,-100,4,2,2,80,0,1
79632,-100,4,2,1,80,0,1
81966,-100,4,2,2,80,0,1
82299,-100,4,2,1,80,0,1
87299,-100,4,2,2,80,0,1
87632,-100,4,2,1,80,0,1
89966,-100,4,2,2,80,0,1
90299,-100,4,2,1,80,0,1
100132,-100,4,2,1,40,0,0


[HitObjects]
128,232,1466,6,0,P|188:224|260:236,1,120,4|8,0:0|0:0,0:0:0:0:
336,308,2799,2,0,P|360:256|344:176,1,120,4|8,0:0|0:0,0:0:0:0:
412,92,4132,6,0,B|320:48|252:124|252:124|180:104,1,240,4|4,0:0|0:0,0:0:0:0:
76,72,6132,1,8,0:0:0:0:
72,192,6799,6,0,P|56:240|80:312,1,120,4|8,0:0|0:0,0:0:0:0:
196,304,8132,2,0,P|214:247|198:191,1,120,4|8,0:0|0:0,0:0:0:0:
120,100,9466,6,0,P|64:112|0:100,2,120,4|8|4,0:0|0:0|0:0,0:0:0:0:
224,40,11466,1,8,0:0:0:0:
328,100,12132,6,0,P|386:112|445:101,2,120,4|8|4,0:1|0:0|0:0,0:0:0:0:
224,40,14132,1,8,0:0:0:0:
164,144,14799,6,0,B|172:182|172:182|157:245|157:245|158:261,1,120,4|8,0:1|0:0,0:0:0:0:
280,261,16132,2,0,B|278:245|278:245|293:181|293:181|285:143,1,120,4|8,0:0|0:3,0:0:0:0:
360,48,17466,6,0,P|396:40|432:48,1,60,4|4,0:0|0:0,0:0:0:0:
468,76,18132,2,0,P|452:120|468:200,1,120,8|4,0:0|0:0,0:0:0:0:
492,308,19466,1,8,0:0:0:0:
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332,184,34799,2,0,P|272:175|213:184,1,120,4|8,0:0|0:0,0:0:0:0:
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292,320,40132,2,0,P|236:312|172:320,1,120,4|8,0:0|0:0,0:0:0:0:
72,280,41466,6,0,B|84:255|58:194|58:194|68:163,1,120,4|8,0:0|0:0,0:0:0:0:
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424,220,45466,2,0,P|365:219|300:216,1,120,4|8,0:0|0:0,0:0:0:0:
256,328,46799,6,0,P|220:324|112:328,1,120,4|8,0:0|0:0,0:0:0:0:
44,248,48132,2,0,B|28:160|28:160|42:133,1,120,4|8,0:0|0:0,0:0:0:0:
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272,220,62799,6,0,P|244:248|60:220,1,240,0|4,0:0|0:0,0:0:0:0:
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328,104,66799,2,0,P|385:120|443:108,1,120,4|8,0:0|0:0,0:0:0:0:
444,228,68132,6,0,P|385:216|328:232,1,120,4|8,0:0|0:0,0:0:0:0:
232,304,69466,1,0,0:0:0:0:
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24,195,70799,6,0,P|45:140|46:80,1,120,4|8,0:1|0:0,0:0:0:0:
168,80,72132,2,0,P|169:139|190:195,1,120,4|8,0:0|0:0,0:0:0:0:
280,276,73466,6,0,P|340:272|404:284,2,120,0|0|0,0:0|0:0|0:0,0:0:0:0:
164,300,75466,1,0,0:0:0:0:
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176,36,77466,2,0,B|199:39|199:39|271:28|271:28|291:40,1,120,0|8,0:0|0:0,0:0:0:0:
406,74,78799,6,0,B|376:140|444:192|444:192|392:248|418:285,1,240,4|4,0:0|0:0,0:0:0:0:
316,348,80799,1,8,0:3:0:0:
200,285,81466,6,0,B|226:247|174:191|174:191|242:139|210:71,1,240,4|0,1:0|0:0,0:0:0:0:
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396,144,85466,2,0,P|412:176|404:260,1,120,4|8,0:0|0:0,0:0:0:0:
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488,196,93466,2,0,P|476:136|488:68,1,120,4|8,0:0|0:0,0:0:0:0:
372,36,94799,6,0,B|328:52|328:52|260:16|196:52|196:52|124:28,1,240,0|4,0:0|1:0,0:0:0:0:
256,192,97466,12,4,100132,1:0:0:0:
Blizs
Hi~~~
A mod come from my queue :3

[General]
  1. Change the combo colours to the more brighter colours is better IMO
[Normal]
  1. 00:06:799 (1) - Make a better Blanket. move 1st dot x:380 y:47 - 2nd dot x:410 y:108 - 3rd dot x:385 y:172
  2. 00:10:799 (2) - ^^. Then move 3rd dot to x:183 y:175
  3. 00:20:132 (1,2) - Uh... I think stack in easy isn't a good idea
  4. 00:45:466 (2,3) - ^^
  5. 00:48:132 (3,4) - ^^
  6. 00:50:132 (2,3) - ^^
  7. 01:16:799 (2,3) - ^^
  8. 01:34:466 (3,1) - Don't make the note touch the slider
[Hard]
  1. OK... No problem IMO :3
[Insane]
  1. 00:19:799 (7) - make it blanket with 00:18:799 (4) - move 00:19:799 (7) - to x:147 y:266
  2. 00:26:132 (2) - unperfect stack. Move to x:135 y:221
  3. 00:36:132 (8) - NC should be here not 00:36:466 (1) -
[Extra]
  1. 00:11:466 (6) - NC for SV change
  2. 00:43:688 (6) - ^^
Ok... That's all :3
If it wasn't help you just don't give me star :3
Good luck, This mapset is great.... Take my star XD
Hinsvar

FreeSongs wrote:

Oh, hope they wouldnt notice you got two :p
I do; don't worry about that.

I just want to ask a few things:

  1. What's with Mogyutto in the tags? That song's name doesn't need to appear here, even though the song you're mapping is the B-side of a single, where these two songs are included.
  2. Why do you write "52" in the tags? I think you meant "S2" since this song appeared in the anime's second season? In that case, add "season 2" and "two" into the tags too.
  3. The background looks... weird honestly. I don't know how to describe it. I'd say it looks stretched.
Also, Extra looks very overjumped and overmapped. Yeah, that was me being brutally honest. I would personally say that this song doesn't really need, heck, more like can't have an Extra mapped out of it. The song's instruments just aren't supporting the existence of an Extra since they're not intense enough. I'd say it's already enough to just map from Easy to Insane.

At least you understand the basic of mapping easier diffs, but the mapset will need way more work overall. I don't have the time to tell you what are you supposed to do and not do, unfortunately. I wish I had it.

Well, for now, good luck :)
Topic Starter
FreeSongs

Kocari wrote:

Ok I'll leave this here for now. I'll get easy done by tonight when I'm not lazy :)
Edit - GD Finished, should be polished pretty well
wow, so fast!! Thanks for your GD!!! :)

Fantastica wrote:

Hi~~~
A mod come from my queue :3

[General]
  1. Change the combo colours to the more brighter colours is better IMO
now use custom colours:
SPOILER
Combo1: 255,108,0 - orange
Combo2 : 0,255,255 bright blue
Combo3 : 255,128,255 pink
Combo4 : 255,255,0 yellow


[Normal]
  1. 00:06:799 (1) - Make a better Blanket. move 1st dot x:380 y:47 - 2nd dot x:410 y:108 - 3rd dot x:385 y:172
  2. 00:10:799 (2) - ^^. Then move 3rd dot to x:183 y:175
  3. 00:20:132 (1,2) - Uh... I think stack in easy isn't a good idea
  4. 00:45:466 (2,3) - ^^
  5. 00:48:132 (3,4) - ^^
  6. 00:50:132 (2,3) - ^^
  7. 01:16:799 (2,3) - ^^
  8. 01:34:466 (3,1) - Don't make the note touch the slider
    ALL FIXED!!
[Hard]
  1. OK... No problem IMO :3
    thx :3
[Insane]
  1. 00:19:799 (7) - make it blanket with 00:18:799 (4) - move 00:19:799 (7) - to x:147 y:266
  2. 00:26:132 (2) - unperfect stack. Move to x:135 y:221
  3. 00:36:132 (8) - NC should be here not 00:36:466 (1) -
    ALL FIXED
[Extra]
  1. 00:11:466 (6) - NC for SV change
  2. 00:43:688 (6) - ^^
    ALL FIXED
Ok... That's all :3
If it wasn't help you just don't give me star :3
Good luck, This mapset is great.... Take my star XD
I did help a lot!! thx for your mod and star :)

Hinsvar wrote:

FreeSongs wrote:

Oh, hope they wouldnt notice you got two :p
I do; don't worry about that.

I just want to ask a few things:

  1. What's with Mogyutto in the tags? That song's name doesn't need to appear here, even though the song you're mapping is the B-side of a single, where these two songs are included. removed.
  2. Why do you write "52" in the tags? I think you meant "S2" since this song appeared in the anime's second season? In that case, add "season 2" and "two" into the tags too. fixed.
  3. The background looks... weird honestly. I don't know how to describe it. I'd say it looks stretched. chagned into another one.
Also, Extra looks very overjumped and overmapped. Yeah, that was me being brutally honest. I would personally say that this song doesn't really need, heck, more like can't have an Extra mapped out of it. The song's instruments just aren't supporting the existence of an Extra since they're not intense enough. I'd say it's already enough to just map from Easy to Insane. Removed Extra diff finally I decided to remove it since all people tested or modded said its bad :[

At least you understand the basic of mapping easier diffs, but the mapset will need way more work overall. I don't have the time to tell you what are you supposed to do and not do, unfortunately. I wish I had it.

Well, for now, good luck :) Thanks for taking your time check my map :) And.. I will try my best on it!!
guineaQ
Very quick mod for Kocari's Easy

Again, NO KDS

I'm quite fine with the quality of this easy so I think one good look at this easy would be enough from me

Easy

  1. 00:02:799 (2,1) - Check blanket
  2. 00:14:799 (1,2) - what do you think about this?
  3. 00:16:132 (2) - finish at the slider end might be nice
  4. 00:21:466 (2) - eyyy I'm not cool with 1/4 sliders in Easy difficulty. Although I'm fine with patterns with 1/2 breaks in between them for this song due to low bpm, but hey 1/4 kick slider is not kewl :< A single circle gives good enough emphasis
  5. 00:26:799 (1,2) - I would rather have you fix the overlap so it is like
  6. 00:30:132 (3,1) - check blanket
  7. 00:34:799 (2,1) - b
  8. 00:42:799 (2,1) - dis
  9. 01:01:466 (2,1) - either blanket properly or make it into a shape that shows you have no intention to blanket
  10. 01:21:466 (1,2) - b
  11. 01:24:132 (1,2) - b
  12. 01:34:799 (1) - ehhhh recheck this shape lol its not perfectly mirrorable right now (press ctrl+h and you will see what I mean)
  13. 01:36:799 - should put a circle at this place
That's all I found in one sweep
VINXIS
rip extra diff
from me moddin q

since guineaQ modded the easy im skipping the easy sorr y
general
switch ranks w. me and u get a mod k B^) lmao jk
i don't see the point in having letterbox during breaks but keep it if u want to
did u 69% volume on purpose lma o

also tbh I'd make "idol" and "project" in the source also capitalized but yea ur choice imo
Normal
i actually don't have anything to say for the normal aside from that nc but tbh you could make less 90 degree turns like these and make them more "diagonal" like this or smth. idk just a though lol
01:18:799 (6) - nc
hard
01:05:022 (5) - stack under slider
01:12:133 (1,4) - ^
01:15:466 - i'd make a slider starting here for the vocals tbh
gut hard
double hell
00:10:133 (2) - Ctrl+G
00:11:466 (1) - imo too fast, make it to something like 1.6 or somethin m8\
also I'd get rid of that 5% volume
00:25:466 (1,2) - imperfect stack
01:12:022 (5,1,4,5) - pls change these 2 sliders instead (or stack them)
01:25:800 (4,6) - stack
01:27:466 (3) - x:496 y:172


u get a ticket k
Winnie

guineaQ wrote:

Very quick mod for Kocari's Easy

Again, NO KDS

I'm quite fine with the quality of this easy so I think one good look at this easy would be enough from me

Easy

  1. 00:02:799 (2,1) - Check blanket Fixed to a new pattern
  2. 00:14:799 (1,2) - what do you think about this? Changed it to you way, mine was bland but your's forms something unique
  3. 00:16:132 (2) - finish at the slider end might be nice Good catch; fixed
  4. 00:21:466 (2) - eyyy I'm not cool with 1/4 sliders in Easy difficulty. Although I'm fine with patterns with 1/2 breaks in between them for this song due to low bpm, but hey 1/4 kick slider is not kewl :< A single circle gives good enough emphasis You're right, some parts I changed to single tap for your reasoning but, I kept some as 1/4 to drag out for vocals and the places with long slider shapes
  5. 00:26:799 (1,2) - I would rather have you fix the overlap so it is like Alright more centered that way thanks; fixed
  6. 00:30:132 (3,1) - check blanket opened and moved slightly up a little more
  7. 00:34:799 (2,1) - b
  8. 00:42:799 (2,1) - dis Love it, great way to follow to next note; changed
  9. 01:01:466 (2,1) - either blanket properly or make it into a shape that shows you have no intention to blanket
  10. 01:21:466 (1,2) - b
  11. 01:24:132 (1,2) - b
  12. 01:34:799 (1) - ehhhh recheck this shape lol its not perfectly mirrorable right now (press ctrl+h and you will see what I mean) New shape change
  13. 01:36:799 - should put a circle at this place Will Do


That's all I found in one sweep
Thanks for the mod guineaQ I really appreciate it. Would help to brush things up a bit :)

Update
osu file format v13

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 1500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:u's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School idol project
Tags:love live u's season 2 two "love" de Sekkin Chuu!
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1466,666.666666666667,4,2,1,40,1,0
1466,-100,4,2,1,40,0,0
4632,-100,4,2,2,40,0,0
4966,-100,4,2,1,40,0,0
11466,-100,4,2,1,40,0,0
12132,-100,4,2,1,60,0,0
33466,-100,4,2,1,40,0,0
54799,-100,4,2,1,80,0,0
55466,-100,4,2,1,40,0,0
63299,-100,4,2,2,40,0,0
63632,-100,4,2,1,40,0,0
76132,-100,4,2,1,80,0,1
79299,-100,4,2,2,80,0,1
79632,-100,4,2,1,80,0,1
81966,-100,4,2,2,80,0,1
82299,-100,4,2,1,80,0,1
87299,-100,4,2,2,80,0,1
87632,-100,4,2,1,80,0,1
89966,-100,4,2,2,80,0,1
90299,-100,4,2,1,80,0,1
95299,-100,4,2,2,80,0,1
95632,-100,4,2,1,80,0,1
100132,-100,4,2,1,40,0,0


[Colours]
Combo1 : 255,108,0
Combo2 : 0,255,255
Combo3 : 255,128,255
Combo4 : 255,255,0

[HitObjects]
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404,84,4132,2,0,P|336:76|284:100,1,120
191,164,5466,2,0,P|136:183|77:175,1,120
76,296,6799,6,0,P|134:287|190:307,1,120
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296,28,11466,1,8,0:0:0:0:
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Mikagura Seisa
maya你怎么把extra弄美丽。。。
Topic Starter
FreeSongs

VINXIS wrote:

rip extra diff
from me moddin q

since guineaQ modded the easy im skipping the easy sorr y
general
switch ranks w. me and u get a mod k B^) lmao jk lol
i don't see the point in having letterbox during breaks but keep it if u want to
did u 69% volume on purpose lma o lol probably no changed to 70%

also tbh I'd make "idol" and "project" in the source also capitalized but yea ur choice imo ok.
Normal
i actually don't have anything to say for the normal aside from that nc but tbh you could make less 90 degree turns like these and make them more "diagonal" like this or smth. idk just a though lol ok.
01:18:799 (6) - nc fixed.
hard
01:05:022 (5) - stack under slider uhmmm, i prefer to leave a small jump here. I stack 01:05:022 (5,1) - instead
01:12:133 (1,4) - ^ no, i want to keep the square pattern
01:15:466 - i'd make a slider starting here for the vocals tbh I am not following the vocal, so no change
gut hard
double hell
00:10:133 (2) - Ctrl+G fixed.and ctrl+g 00:10:799 (3,4) -
00:11:466 (1) - imo too fast, make it to something like 1.6 or somethin m8\ k.
also I'd get rid of that 5% volume k.
00:25:466 (1,2) - imperfect stack fixed.
01:12:022 (5,1,4,5) - pls change these 2 sliders instead (or stack them) no, i prefer to keep them
01:25:800 (4,6) - stack stack with slider tails 01:24:133 (1,2) -
01:27:466 (3) - x:496 y:172 I want to keep the distance consistency. Move down a little bit to x:512 y:120


u get a ticket k :)
Thanks for your mod! :)


Kocari wrote:

Thanks for the mod guineaQ I really appreciate it. Would help to brush things up a bit :) Updated!!
Topic Starter
FreeSongs

MoleAkarin wrote:

maya你怎么把extra弄美丽。。。maya 你怎么出现了。。。 extra还可以download
guineaQ
ehh you are not supposed to give kudosu to your GDer's response to the mods LOL
Topic Starter
FreeSongs

guineaQ wrote:

ehh you are not supposed to give kudosu to your GDer's response to the mods LOL
Oops... should I ask BAT to deny it? thats TOTALLY a mistake. Hope they won't kill me this time lol
Winnie
Yea, I was worried about that. You can deny kudos I believe
Topic Starter
FreeSongs

Kocari wrote:

Yea, I was worried about that. You can deny kudos I believe kds is denied as I requested :d
guineaQ
Don't forget to add Kocari to the tags since he is doing a GD for you
Chaoslitz


[General]
  1. Try to use less NC in Easy diff
  2. Untick widescreen support as there are no storyboard
  3. Untick letterbox also if all diff have no breaks
    [Kocari's Easy]
  4. 00:02:799 (2,3) - Fix blanket
  5. 00:04:132 (3,4,1) - Why not using the same hitsound as 00:01:466 (1)?
  6. 00:21:466 (2) - Suggest using finish2
  7. 00:26:799 (1,2) - Well imo having this placing is not good for an easy diff, but It is your choice
  8. 00:29:466 - Remove finish
  9. 00:30:132 (3,1) - blanket
  10. 00:50:799 (2) - This slider touches the hiterror
  11. 01:01:466 (2,3) - Fix blanket
  12. 01:03:466 - Why not using clap -w-?
  13. 01:04:799 (4) - Put this note under 01:01:466 (2) tail?
  14. 01:05:466 (1) - I don't know if you are going to have blanket here
  15. 01:08:132 (1) - ^
  16. 01:19:466 01:22:132 01:27:466 01:30:132 01:35:466 - for this you can try to add a slidertick hitsound using clap
  17. 01:25:466 (2) - blanket
  18. 01:28:799 (2) - Too high, nearly touches scorebar
  19. 01:31:466 (2) - Same as 00:50:799 (2)
    [Normal]
  20. 00:01:466 (1,2) - Fix blanket
    Blanket
    [imghttp://puu.sh/e173R/b7c9a60558.jpg[/img]
  21. 00:09:466 (1,2) - ^
  22. 00:19:799 (4,1,2) - these notes are quite difficult for a normal diff >_>
  23. 00:25:466 (1) - try to add something, not necessary to have a break here
  24. 00:47:466 (2) - try to put this higher
  25. 00:49:466 (1,2,3,4,5,6,1,2,3,4,5) - This is hard for beginnerssss, try to del some notes and sliders :3
  26. 01:01:466 (2,1) - Blanket?
  27. 01:08:132 (1,2,3,4) - This flow is not good
  28. 01:11:466 (2,3,1,2,3,4,5) - Too difficult for a normal diff ;w;
    For the kiai part still, try to reduce some notes and sliders
    [Hard]
  29. 00:04:133 (1,2) - Blanket
  30. 00:10:132 (2) - whistle?
  31. 00:19:466 (5) - Move this a bit higher
  32. 00:21:466 - finish
  33. 00:28:133 (1,2,3,4,5) - I think it is better to use the same hitsound for the previous pattern
  34. 00:37:466 (3) - remove finish
  35. 00:54:799 (1,2) - blanket
  36. 01:01:799 - finish
  37. 01:08:132 (1) - ^
  38. 01:31:132 (4) - finish
  39. 01:31:466 (5) - remove finish
    Nice diff~
    [Insane]
  40. 00:04:133 (1,2,3,4,5,6) - missing whistle?
  41. 00:08:466 (5) - Move this little bit closer to previous slider
  42. 00:08:800 (6) - whistle
  43. 00:09:133 (7) - remove whistle
  44. 00:21:132 (3) - touches hiterror, you can try to rotate 00:20:799 (2,3) clockwise and move
  45. 00:28:132 (1) 00:30:132 (5) - why not using finish?
  46. 00:30:132 (5,6) - blanket?
  47. 00:36:132 (1) - finish
  48. 00:36:466 (2) - remove finish
  49. 00:38:133 (7) - Move back closer
  50. 00:40:800 (6,1) - blanket
  51. 00:42:688 (3,7) - note and slider' tail are not completely stack, if you want this
  52. 00:49:466 (1) - Move up higher
  53. 00:55:800 (3,2) - I suggest follow the vocal
  54. 01:31:132 (4) - finish
  55. 01:31:466 (5) - remove finish
  56. 01:31:799 (6,1) - blanket
  57. 01:33:799 (8) - finish
  58. 01:34:799 (1) - ^
    Good Luck~~~
Winnie
Red - No Change
Blue - Changed

Chaoslitz
00:02:799 (2,3) - Fix blanket - Moved things around, so fixed
00:04:132 (3,4,1) - Why not using the same hitsound as 00:01:466 (1)? My mistake, fixed
00:21:466 (2) - Suggest using finish2 Sounds good, changed
00:26:799 (1,2) - Well imo having this placing is not good for an easy diff, but It is your choice I'll keep it for now, unless someone else tells me the same thing, no change
00:29:466 - Remove finish Fixed
00:30:132 (3,1) - blanket Looks fine, so no change
00:50:799 (2) - This slider touches the hiterror Moved it around so it doesn't touch, fixed
01:01:466 (2,3) - Fix blanket Blanket is fine, just the curve that throws it off
01:03:466 - Why not using clap -w-? My mistake, fixed
01:04:799 (4) - Put this note under 01:01:466 (2) tail? Thought I already did, so no change
01:05:466 (1) - I don't know if you are going to have blanket here I have a blanket there...
01:08:132 (1) - ^ It's blanketed
01:19:466 0122:132 01:27:466 0130:132 01:35:466 - for this you can try to add a slidertick hitsound using clap I implemented them in there already, not sure if the sound files got changed or not
01:25:466 (2) - blanket Blanket seems fine, if I change it any other way it will wouldn't be a blanket anymore
01:28:799 (2) - Too high, nearly touches scorebar Fixed
01:31:466 (2) - Same as 00:50:799 (2) Fixed it once more
Thanks for the mod Chaoslitz. Also FreeSongs can you add a soft-slidertick2. Otherwise when I changed my timing points if will make a scratch and ruin the sound quality from the song. Thanks :)
Update
osu file format v13

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 1500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:u's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School idol project
Tags:love live u's season 2 two "love" de Sekkin Chuu!
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1466,666.666666666667,4,2,1,40,1,0
1466,-100,4,2,1,40,0,0
11466,-100,4,2,1,40,0,0
12132,-100,4,2,1,60,0,0
21466,-100,4,2,2,60,0,0
22799,-100,4,2,1,60,0,0
33466,-100,4,2,1,40,0,0
54799,-100,4,2,1,80,0,0
55466,-100,4,2,1,40,0,0
76132,-100,4,2,1,80,0,1
79299,-100,4,2,2,80,0,1
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81966,-100,4,2,2,80,0,1
82299,-100,4,2,1,80,0,1
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87632,-100,4,2,1,80,0,1
89966,-100,4,2,2,80,0,1
90299,-100,4,2,1,80,0,1
95299,-100,4,2,2,80,0,1
95632,-100,4,2,1,80,0,1
100132,-100,4,2,1,40,0,0


[Colours]
Combo1 : 255,108,0
Combo2 : 0,255,255
Combo3 : 255,128,255
Combo4 : 255,255,0

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308,288,92132,5,4,1:0:0:0:
420,324,92799,1,8,0:0:0:0:
496,232,93466,2,0,P|484:172|496:104,1,120,4|8,0:0|0:0,0:0:0:0:
380,76,94799,6,0,B|308:52|308:52|228:124|156:108,1,240
60,44,96799,1,8,0:0:0:0:
256,192,97466,12,4,100132,1:0:0:0:
Topic Starter
FreeSongs

guineaQ wrote:

Don't forget to add Kocari to the tags since he is doing a GD for you added. :)

Chaoslitz wrote:



[General]
  1. Untick widescreen support as there are no storyboard fixed!
  2. Untick letterbox also if all diff have no breaks fixed!
    [Normal]
  3. 00:01:466 (1,2) - Fix blanket fixed!
    Blanket
    [imghttp://puu.sh/e173R/b7c9a60558.jpg[/img]
  4. 00:09:466 (1,2) - ^ fixed!
  5. 00:19:799 (4,1,2) - these notes are quite difficult for a normal diff >_> I want to keep the difficulty of normal diff above 1.5 stars
  6. 00:25:466 (1) - try to add something, not necessary to have a break here added!
  7. 00:47:466 (2) - try to put this higher I don't see the reason of it
  8. 00:49:466 (1,2,3,4,5,6,1,2,3,4,5) - This is hard for beginnerssss, try to del some notes and sliders :3 delete 00:51:799 -
  9. 01:01:466 (2,1) - Blanket? fixed!
  10. 01:08:132 (1,2,3,4) - This flow is not good changed into a better flow
  11. 01:11:466 (2,3,1,2,3,4,5) - Too difficult for a normal diff ;w; ^
    For the kiai part still, try to reduce some notes and sliders
    [Hard]
  12. 00:04:133 (1,2) - Blanket
  13. 00:10:132 (2) - whistle?
  14. 00:19:466 (5) - Move this a bit higher
  15. 00:21:466 - finish
  16. 00:28:133 (1,2,3,4,5) - I think it is better to use the same hitsound for the previous pattern
  17. 00:37:466 (3) - remove finish
  18. 00:54:799 (1,2) - blanket
  19. 01:01:799 - finish
  20. 01:08:132 (1) - ^
  21. 01:31:132 (4) - finish
  22. 01:31:466 (5) - remove finish
    All fixed!
    Nice diff~ Thanks :)
    [Insane]
  23. 00:04:133 (1,2,3,4,5,6) - missing whistle?
  24. 00:08:466 (5) - Move this little bit closer to previous slider
  25. 00:08:800 (6) - whistle
  26. 00:09:133 (7) - remove whistle
  27. 00:21:132 (3) - touches hiterror, you can try to rotate 00:20:799 (2,3) clockwise and move
  28. 00:28:132 (1) 00:30:132 (5) - why not using finish?
  29. 00:30:132 (5,6) - blanket?
  30. 00:36:132 (1) - finish
  31. 00:36:466 (2) - remove finish I think finish sound is fine here
  32. 00:38:133 (7) - Move back closer
  33. 00:40:800 (6,1) - blanket
  34. 00:42:688 (3,7) - note and slider' tail are not completely stack, if you want this
  35. 00:49:466 (1) - Move up higher
  36. 00:55:800 (3,2) - I suggest follow the vocal I felt kind of weird to follow the vocal. I may change if someone else is saying the same
  37. 01:31:132 (4) - finish
  38. 01:31:466 (5) - remove finish
  39. 01:31:799 (6,1) - blanket
  40. 01:33:799 (8) - finish
  41. 01:34:799 (1) - ^
fixed all the rest of them!


Good Luck~~~
Thanks for your mod :)

Kocari wrote:

Also FreeSongs can you add a soft-slidertick2. Otherwise when I changed my timing points if will make a scratch and ruin the sound quality from the song. Thanks :)
I think you meant soft-sliderslide2, added :). I also added a soft-slidertick2(clap sound)
koreapenguin
koreapenguin Banzai!

General
  1. artist μ's and romanised artist u's
  2. audio leadin: 1500 is so loooong, just add 500ms. 500ms + first note's offset 1466ms = 1966ms
  3. about hitsound gap, 'normal-hitfinish.wav' there is have 5ms gap. ya i know 10ms or more is unrankable but sitll, you might better remove the delay. EDIT : http://puu.sh/e3LGB/667456957f.wav
  4. Kocari's Easy diff's Source is difference with other diff, check them
  5. hitsound's vol... hitsound volume is so loud than the music. follow this 80% change to 60% and on kiai 100% change to 80%, better than previous or try to like kocari's easy diff
  6. should set slidertickrate to 2 in insane, just to be consistent and for 00:11:466 (1) - this. it's better to set it to 2, yea

Kocari's Easy
  1. 00:52:799 (1) - add new combo here for consistent
  2. 01:10:132 (3) - add clap to slider head
  3. 01:22:132 - about this slider tick hitsound vol, how about adjust to 65%. 80% is so big than 01:23:466 (2) - kiai clap sounds. same other stuffs

Normal
  1. 00:04:132 (1) - add new combo here for consistent, even 00:36:133 (4,4) - this
  2. 00:28:132 (1) - add new combo here, it would be easier to learn as 00:27:466 (2,1) - here
  3. 00:30:800 (1,1) - not enough recovery time behind this spinner, increase it by at least a half beat

Hard
  1. Set HP 5.5 or 5
  2. 00:04:133 (1) - this slider's end is should be 00:04:799 - here check this
  3. 01:11:799 (4,1,3,4) - keep maintain distance, i don't recommend use this. it doesn't fit on this diff, they are will think 1/4 gap as like 01:11:466 (3,4) - this distance

Insane
  1. do you think AR8 is match with this song? i don't think so... how about set ar7 or 7.5? and HP 8 is really really doesn't fit... i recommend HP 6
  2. 01:03:354 (2) - del note here, there is have no anysounds
  3. you must check them
I loved insane diff's rhythm, isn't bored during play.
Winnie
Koreapenguin
00:52:799 (1) - add new combo here for consistent Changed
01:10:132 (3) - add clap to slider head Oh I missed it, fixed
01:22:132 - about this slider tick hitsound vol, how about adjust to 65%. 80% is so big than 01:23:466 (2) - kiai clap sounds. same other stuffs Changed all the slidertick hitsounds in kiai to 65% so it doesn't overpower music
Thanks for mod Koreapenguin :)
Update
osu file format v13

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 1500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:u's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School idol project
Tags:love live u's season 2 two "love" de Sekkin Chuu!
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1466,666.666666666667,4,2,1,40,1,0
1466,-100,4,2,1,40,0,0
11466,-100,4,2,1,40,0,0
12132,-100,4,2,1,60,0,0
21466,-100,4,2,2,60,0,0
22799,-100,4,2,1,60,0,0
33466,-100,4,2,1,40,0,0
54799,-100,4,2,1,80,0,0
55466,-100,4,2,1,40,0,0
76132,-100,4,2,1,80,0,1
79299,-100,4,2,2,65,0,1
79632,-100,4,2,1,80,0,1
81966,-100,4,2,2,65,0,1
82299,-100,4,2,1,80,0,1
87299,-100,4,2,2,65,0,1
87632,-100,4,2,1,80,0,1
89966,-100,4,2,2,65,0,1
90299,-100,4,2,1,80,0,1
95299,-100,4,2,2,65,0,1
95632,-100,4,2,1,80,0,1
100132,-100,4,2,1,40,0,0


[Colours]
Combo1 : 255,108,0
Combo2 : 0,255,255
Combo3 : 255,128,255
Combo4 : 255,255,0

[HitObjects]
128,232,1466,6,0,P|188:224|260:236,1,120,4|8,0:0|0:0,0:0:0:0:
340,308,2799,2,0,P|364:256|364:180,1,120,4|8,0:0|0:0,0:0:0:0:
424,88,4132,2,0,P|344:72|288:96,1,120,4|8,0:0|0:0,0:0:0:0:
208,148,5466,2,0,P|153:167|94:159,1,120,4|8,0:0|0:0,0:0:0:0:
92,280,6799,6,0,P|150:271|206:291,1,120,4|8,0:0|0:0,0:0:0:0:
308,228,8132,2,0,P|320:172|308:108,1,120,4|8,0:0|0:0,0:0:0:0:
192,84,9466,6,0,P|136:96|72:84,2,120,4|8|4,0:0|0:0|0:0,0:0:0:0:
300,32,11466,1,8,0:0:0:0:
392,108,12132,6,0,P|450:120|509:109,2,120,4|8|4,0:1|0:0|0:0,0:0:0:0:
300,32,14132,1,8,0:0:0:0:
240,136,14799,6,0,B|248:174|248:174|233:237|233:237|234:253,1,120,4|8,0:1|0:0,0:0:0:0:
356,253,16132,2,0,B|357:237|357:237|342:174|342:174|350:136,1,120,4|8,0:1|0:0,0:0:0:0:
404,28,17466,6,0,P|440:20|476:28,1,60,4|4,0:0|0:0,0:0:0:0:
512,56,18132,2,0,P|496:100|512:180,1,120,8|4,0:0|0:0,0:0:0:0:
480,288,19466,1,8,0:0:0:0:
364,256,20132,6,0,P|320:240|240:256,1,120,4|12,0:0|0:0,0:0:0:0:
136,292,21466,2,0,L|84:296,1,30,4|4,0:0|0:0,0:0:0:0:
256,192,22799,12,4,25466,0:0:0:0:
304,316,26799,6,0,P|324:280|332:176,1,120,4|0,0:0|0:0,0:0:0:0:
452,164,28132,2,0,P|336:200|220:140,1,240,4|0,0:0|0:0,0:0:0:0:
144,84,30132,1,0,0:0:0:0:
40,140,30799,6,0,P|24:84|48:8,2,120,4|0|0,0:0|0:0|0:0,0:0:0:0:
108,244,32799,1,0,0:0:0:0:
212,304,33466,6,0,P|272:316|330:304,1,120,4|8,0:0|0:0,0:0:0:0:
388,200,34799,1,4,0:0:0:0:
268,200,35466,1,8,0:0:0:0:
164,256,36132,6,4,P|148:212|168:132,1,120,4|8,0:0|0:0,0:0:0:0:
232,44,37466,2,0,B|292:28|292:28|368:48,1,120,4|8,0:0|0:0,0:0:0:0:
412,144,38799,6,0,B|421:173|421:173|395:234|408:259,1,120,4|8,0:0|0:0,0:0:0:0:
312,332,40132,1,4,0:0:0:0:
192,332,40799,1,8,0:0:0:0:
84,280,41466,6,0,B|96:255|70:194|70:194|80:163,1,120,4|8,0:0|0:0,0:0:0:0:
144,64,42799,2,0,L|76:32,2,60,4|0|8,0:3|0:0|0:0,0:0:0:0:
240,136,44132,6,0,P|300:132|368:140,1,120,4|8,0:0|0:0,0:0:0:0:
480,144,45466,1,4,0:0:0:0:
420,248,46132,1,8,0:0:0:0:
360,352,46799,6,0,P|324:348|216:352,1,120,4|8,0:0|0:0,0:0:0:0:
196,240,48132,2,0,B|180:152|180:152|194:125,1,120,4|8,0:0|0:0,0:0:0:0:
316,128,49466,6,0,B|330:154|330:154|314:244,1,120,4|8,0:0|0:0,0:0:0:0:
220,320,50799,2,0,P|160:327|102:315,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
312,244,52799,1,0,0:0:0:0:
340,128,53466,1,4,0:0:0:0:
252,48,54132,1,8,0:0:0:0:
132,68,54799,6,0,B|148:112|120:160|120:160|120:204,1,120,4|8,1:0|0:0,0:0:0:0:
172,292,56132,1,4,0:0:0:0:
280,236,56799,6,0,P|316:228|412:248,2,120,8|4|8,0:0|0:0|0:0,0:0:0:0:
172,292,58799,2,0,P|113:305|55:293,1,120,4|8,0:0|0:0,0:0:0:0:
32,176,60132,6,0,P|35:116|36:56,1,120,4|8,0:0|0:0,0:0:0:0:
155,51,61466,2,0,P|155:111|160:171,1,120,4|8,0:0|0:0,0:0:0:0:
108,280,62799,2,0,P|166:291|224:275,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
160,172,64799,1,12,0:0:0:0:
108,64,65466,6,0,P|176:56|223:69,1,120,4|8,1:0|0:0,0:0:0:0:
320,140,66799,1,4,0:0:0:0:
420,204,67466,1,8,0:0:0:0:
492,300,68132,6,0,P|440:316|376:312,1,120,4|8,0:0|0:0,0:0:0:0:
276,244,69466,1,4,0:0:0:0:
160,212,70132,2,0,P|128:204|100:204,1,60,8|4,0:0|0:0,0:0:0:0:
48,176,70799,6,0,P|69:121|70:61,1,120,4|8,0:1|0:0,0:0:0:0:
187,59,72132,2,0,P|188:119|210:175,1,120,4|8,0:0|0:0,0:0:0:0:
308,244,73466,6,0,P|368:240|432:252,2,120,0|0|0,0:0|0:0|0:0,0:0:0:0:
196,288,75466,1,8,3:0:0:0:
92,228,76132,6,0,B|104:208|104:208|92:135|92:135|100:92,1,120,4|8,0:1|0:0,0:0:0:0:
176,36,77466,2,0,B|199:39|199:39|271:28|271:28|291:40,1,120,0|8,0:0|0:0,0:0:0:0:
406,74,78799,6,0,B|376:140|444:184|444:184|392:248|418:285,1,240,4|4,0:0|0:0,0:0:0:0:
316,348,80799,1,8,0:3:0:0:
212,292,81466,6,0,B|238:254|188:191|188:191|254:146|222:78,1,240,4|0,1:0|0:0,0:0:0:0:
104,104,83466,1,8,0:0:0:0:
188,192,84132,6,0,P|236:212|316:204,1,120,4|8,1:0|0:0,0:0:0:0:
400,140,85466,2,0,P|416:172|408:256,1,120,4|8,0:0|0:0,0:0:0:0:
300,308,86799,6,0,P|267:193|299:79,1,240,4|4,1:0|0:0,0:0:0:0:
188,40,88799,1,8,0:0:0:0:
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192,312,91466,1,8,3:0:0:0:
308,288,92132,5,4,1:0:0:0:
420,324,92799,1,8,0:0:0:0:
496,232,93466,2,0,P|484:172|496:104,1,120,4|8,0:0|0:0,0:0:0:0:
380,76,94799,6,0,B|308:52|308:52|228:124|156:108,1,240
60,44,96799,1,8,0:0:0:0:
256,192,97466,12,4,100132,1:0:0:0:
Haeventers
Hi, Modder came from t/265071&start=0


[Kocari's Easy]

00:52:799 (3) - move it here 320|248
00:54:132 (5) - move it here 300|12
==> looks smoother
00:54:799 (1) - move it here 184|48
00:56:132 (2) - move it here 164|248
==> adjust the distances to the new spacings of the circles mentiones above.

The rest is fine


[Normal]

01:11:466 (2,3,1,2,3,4,5) - i would change this completely, because it's very hard to read for a beginner. Normal schould just like easy be easily readable.

The rest is fine


[Hard]

00:04:133 (1) - It ends on the wrong beat.


01:05:022 (5) - you have two options:
1) don't place it on the blue 1

2) NC the 5 and don't NC the following 1


The rest is fine


[Insane]

00:11:466 (1) - dont NC here

00:22:799 (1) - do the following:
1) delete the current slider
2) copy the next slider and paste it at the current time
3) press Ctrl-shift-R and rotate by 180° (make sure you ticked Selections Center)

4) NC

00:25:466 (1) - same thing like before

The rest is fine
Topic Starter
FreeSongs

koreapenguin wrote:

koreapenguin Banzai!




General
  1. artist μ's and romanised artist u's fixed
  2. audio leadin: 1500 is so loooong, just add 500ms. 500ms + first note's offset 1466ms = 1966ms ok
  3. about hitsound gap, 'normal-hitfinish.wav' there is have 5ms gap. ya i know 10ms or more is unrankable but sitll, you might better remove the delay. EDIT : http://puu.sh/e3LGB/667456957f.wav thanks! changed!
  4. Kocari's Easy diff's Source is difference with other diff, check them
  5. hitsound's vol... hitsound volume is so loud than the music. follow this 80% change to 60% and on kiai 100% change to 80%, better than previous or try to like kocari's easy diff ok
  6. should set slidertickrate to 2 in insane, just to be consistent and for 00:11:466 (1) - this. it's better to set it to 2, yea ok.

Normal
  1. 00:04:132 (1) - add new combo here for consistent, even 00:36:133 (4,4) - this fixed
  2. 00:28:132 (1) - add new combo here, it would be easier to learn as 00:27:466 (2,1) - here fixed
  3. 00:30:800 (1,1) - not enough recovery time behind this spinner, increase it by at least a half beat shortened to 00:32:132 -


    Hard
    1. Set HP 5.5 or 5
    2. 00:04:133 (1) - this slider's end is should be 00:04:799 - here check this fixed
    3. 01:11:799 (4,1,3,4) - keep maintain distance, i don't recommend use this. it doesn't fit on this diff, they are will think 1/4 gap as like 01:11:466 (3,4) - this distance if others say the same, i may change the pattern

    Insane
    1. do you think AR8 is match with this song? i don't think so... how about set ar7 or 7.5? and HP 8 is really really doesn't fit... i recommend HP 6 HP6 and AR7.5 now
    2. 01:03:354 (2) - del note here, there is have no anysounds fixed
    3. you must check them repeated sliders are snapped under 1/12.
      delete the green line


I loved insane diff's rhythm, isn't bored during play.
Thanks for your mod! :)

Wormar wrote:

Hi, Modder came from t/265071&start=0

[Normal]

01:11:466 (2,3,1,2,3,4,5) - i would change this completely, because it's very hard to read for a beginner. Normal schould just like easy be easily readable.
if other people say the same, i may consider to change
The rest is fine


[Hard]

00:04:133 (1) - It ends on the wrong beat.
fixed

01:05:022 (5) - you have two options:
1) don't place it on the blue 1
2) NC the 5 and don't NC the following 1
2nd option

The rest is fine


[Insane]

00:11:466 (1) - dont NC here
NC is necessary for the slider with speed changed

00:22:799 (1) - do the following:
1) delete the current slider
2) copy the next slider and paste it at the current time
3) press Ctrl-shift-R and rotate by 180° (make sure you ticked Selections Center)
4) NC
sorry, don't want to change them


00:25:466 (1) - same thing like before
^

The rest is fine Thanks for your mod! :)
Topic Starter
FreeSongs

Kocari wrote:

Koreapenguin
00:52:799 (1) - add new combo here for consistent Changed
01:10:132 (3) - add clap to slider head Oh I missed it, fixed
01:22:132 - about this slider tick hitsound vol, how about adjust to 65%. 80% is so big than 01:23:466 (2) - kiai clap sounds. same other stuffs Changed all the slidertick hitsounds in kiai to 65% so it doesn't overpower music
Thanks for mod Koreapenguin :)
Update
osu file format v13

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 1500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:u's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School idol project
Tags:love live u's season 2 two "love" de Sekkin Chuu!
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1466,666.666666666667,4,2,1,40,1,0
1466,-100,4,2,1,40,0,0
11466,-100,4,2,1,40,0,0
12132,-100,4,2,1,60,0,0
21466,-100,4,2,2,60,0,0
22799,-100,4,2,1,60,0,0
33466,-100,4,2,1,40,0,0
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updated! and changed the audio-leadin to 500
Winnie

Wormar wrote:

Hi, Modder came from t/265071&start=0


[Kocari's Easy]

00:52:799 (3) - move it here 320|248 Changed
00:54:132 (5) - move it here 300|12 Kept same, way too far upright for me
==> looks smoother
00:54:799 (1) - move it here 184|48 Same
00:56:132 (2) - move it here 164|248 Same
==> adjust the distances to the new spaces of the circles mentioned above.
Thanks for mod :)
Fixed some issues I found that wasn't consistent so here it is
Update
osu file format v13

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:u's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School idol project
Tags:love live u's season 2 two "love" de Sekkin Chuu!
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Combo2 : 0,255,255
Combo3 : 255,128,255
Combo4 : 255,255,0

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Topic Starter
FreeSongs

Kocari wrote:

Wormar wrote:

Hi, Modder came from t/265071&start=0


[Kocari's Easy]

00:52:799 (3) - move it here 320|248 Changed
00:54:132 (5) - move it here 300|12 Kept same, way too far upright for me
==> looks smoother
00:54:799 (1) - move it here 184|48 Same
00:56:132 (2) - move it here 164|248 Same
==> adjust the distances to the new spaces of the circles mentioned above.
Thanks for mod :)
Fixed some issues I found that wasn't consistent so here it is
Update
osu file format v13

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:u's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School idol project
Tags:love live u's season 2 two "love" de Sekkin Chuu!
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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updated! and changed artist into μ's(used to be u's)
Xelasto
From my modding queue :D

[Easy]
00:02:799 (2) - Curve more
00:30:799 (1) - Put tail closer in
01:00:132 (1,2) - Make both straight
01:04:799 (4) - Stack with 2
01:34:799 (1) - The clap doesn't hit when thebend happens. Try and fix that
AImod says Source and tags conflict with the other modes. Check that.

Very good difficulty :D

[Normal]
00:04:132 (1) - Bend the second part of the slider a bit more
01:23:799 (6) - Put this more up
01:04:466 (3) - Distance error
Source and tags conflict with Easy mode.
I suggest you turn up the DS a tiny bit. Everything touches each other. While it's mostly fine, certain parts like this don't look good https://osu.ppy.sh/ss/2491569

Even better than easy. :o

[Hard]
00:01:466 (1) - This blanket is uneven
00:27:466 (4) - Curve more
00:46:799 (1) - Fix blanket
00:48:132 (3) - ^
00:54:799 (1) - ^
00:57:466 (1) - Bend downwards
00:58:800 (3) - Fix blanket
01:05:466 (2) - NC should start here
01:10:133 (5) - Fix blanket
01:21:133 (6,7,1,2) - Make both sliders same shape
HP drain 6

I don't know if you could notice, but your main problem is blankets that curve too much.

Overall a great map. Perfect hitsounds, combos (almost ;), flow. I really couldn't find much here as much as I tried. I think this map is getting close to rank. Good luck on your map :)
Topic Starter
FreeSongs

Xelasto wrote:

From my modding queue :D

[Normal]
00:04:132 (1) - Bend the second part of the slider a bit more I feel its fine now
01:23:799 (6) - Put this more up fixed!
01:04:466 (3) - Distance error fixed!
Source and tags conflict with Easy mode. fixed!
I suggest you turn up the DS a tiny bit. Everything touches each other. While it's mostly fine, certain parts like this don't look good https://osu.ppy.sh/ss/2491569 uhmm.. if others still say the same, I will consider to change it

Even better than easy. :o thx :)

[Hard]
00:01:466 (1) - This blanket is uneven fixed
00:27:466 (4) - Curve more fixed
00:46:799 (1) - Fix blanket fixed
00:48:132 (3) - ^ fixed
00:54:799 (1) - ^ fixed
00:57:466 (1) - Bend downwards fixed
00:58:800 (3) - Fix blanket fixed
01:05:466 (2) - NC should start here fixed
01:10:133 (5) - Fix blanket fixed
01:21:133 (6,7,1,2) - Make both sliders same shape I prefer to keep them different
HP drain 6 I think 5.5 is fine

I don't know if you could notice, but your main problem is blankets that curve too much.

Overall a great map. Perfect hitsounds, combos (almost ;), flow. I really couldn't find much here as much as I tried. I think this map is getting close to rank. Good luck on your map :) Thanks for your mod and star ;w;
Winnie

Xelasto wrote:

From my modding queue :D

[Easy]
00:02:799 (2) - Curve more Alright curved more fixed
00:30:799 (1) - Put tail closer in I think it looks fine the way it is, makes it more compact if I move tail in more
01:00:132 (1,2) - Make both straight Makes it more unique my way and it helps transition to the next note
01:04:799 (4) - Stack with 2 It's fine the way it is, stacking doesn't bring in the same effect like it has already
01:34:799 (1) - The clap doesn't hit when thebend happens. Try and fix that It does when you slow it down to 25% or in my case I can hear it like that
AImod says Source and tags conflict with the other modes. Check that. I will have to have FreeSongs check that out and fix for me

Overall a great map. Perfect hitsounds, combos (almost ;), flow. I really couldn't find much here as much as I tried. I think this map is getting close to rank. Good luck on your map :)

Thanks for the mod even though I denied some of them, it was still in good in giving my insight on it :)

Update
osu file format v13

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:μ's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School idol project
Tags:love live u's season 2 two "love" de Sekkin Chuu!
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
FreeSongs
fixed the source and tag conflict and updated! :)
guineaQ
Gonna look at this set again sometime later

This is probably the last check I'll do on this
Only checking potential unrankable issues

DONT YOU DARE FORGET : NO KDS

Kocari's Easy

  1. 00:02:799 (2,3) - Inconsistent spacing
  2. 00:20:132 (1) - Remove NC for every 2 measure NC you did so far
  3. 01:08:132 (1) - ^^
  4. 01:17:466 (2) - I would remove finish
  5. 01:23:466 (2) - You forgot drum addition here
  6. 01:25:466 (2) - drum addition in the slider end?
  7. 01:28:799 (2) - Drum addition?

Normal

  1. 00:13:466 (1) - I would either 1.) remove NC here, or keep it as it is and remove NC at 00:14:799 (1) - . One combo NC doesn't really make sense in a normal diff.
  2. 00:28:132 (1) - I would just remove NC like Kocari's Easy
  3. 00:30:799 (1) - Having a long slider here would be better imo
  4. 01:16:132 (1) - I would just remove NC

Hard

  1. 00:31:132 (1) - move the spinner so its RIGHT after the circle, make sure you extend it so it ends at the same spot
  2. 00:57:466 (5) - NC

Insane

Um
looks fine to me for now
Topic Starter
FreeSongs

guineaQ wrote:

Normal

  1. 00:13:466 (1) - I would either 1.) remove NC here, or keep it as it is and remove NC at 00:14:799 (1) - . One combo NC doesn't really make sense in a normal diff. fixed
  2. 00:28:132 (1) - I would just remove NC like Kocari's Easy i prefer not to change it
  3. 00:30:799 (1) - Having a long slider here would be better imo ok.
  4. 01:16:132 (1) - I would just remove NC i think NC is required at the point where kiai starts

Hard

  1. 00:31:132 (1) - move the spinner so its RIGHT after the circle, make sure you extend it so it ends at the same spot ok.
  2. 00:57:466 (5) - NC fixed.

Insane

Um
looks fine to me for now
thanks for checking again :)
Winnie
This is probably the last check I'll do on this
Only checking potential unrankable issues THE PAL IS FOR REAL ♥‿♥

DONT YOU DARE FORGET : NO KDS

Kocari's Easy

  1. 00:02:799 (2,3) - Inconsistent spacing
  2. 00:20:132 (1) - Remove NC for every 2 measure NC you did so far
  3. 01:08:132 (1) - ^^
  4. 01:17:466 (2) - I would remove finish
  5. 01:23:466 (2) - You forgot drum addition here
  6. 01:25:466 (2) - drum addition in the slider end?
  7. 01:28:799 (2) - Drum addition?

Changed everything you said thanks guinea :)

Update
osu file format v14

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:μ's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School Idol Project
Tags:love live u's season 2 two "love" de Sekkin Chuu! Kocari
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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[Colours]
Combo1 : 255,108,0
Combo2 : 0,255,255
Combo3 : 255,128,255
Combo4 : 255,255,0

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Topic Starter
FreeSongs
updated! :)
-Nya-


Hey! Sorry for the long delay.
Well, here's my mod:

General:
Remove “u’s” from the tags since it’s already in the artist section.

Kocari's Easy:
01:21:466 (1,1) – The only thing that bothered me in this diff, is the fact that this slider: 01:24:132 (1) – is overlapping 01:21:466 (1) – If I were you, I’d rather place it somewhere here instead:
Other than that, very nice Easy diff.

Normal:
00:20:132 (1,2) – Maybe change these two circles into a slider instead.
00:22:132 – Maybe place a note here.00:27:132 (1,2) – Rather stack them on top of each other, or also change them into a slider.00:27:132 (1,1) – I don’t really like this kind of overlap. I suggest to try and avoid it by placing 00:28:132 (1) – somewhere else.00:59:132 (3) – Not such a great placement for flow purposes. Rather this:
01:11:466 (2,3) – Rather change these two circles into a slider. (Like my first suggestion)01:31:132 (6,1) – Also, try to avoid this kind of overlap by placing 01:32:133 (1) – somewhere else.

Hard:
I’m not sure if this is a big issue, but according to AiMod there is something wrong with this diff’s stack leniency. You placed the stack leniency on “rarely stacked”. I think you should change that setting. Or ask a BAT in-game for advice on this.00:22:799 (1) – Place this slider as far away from 00:21:688 (5) – as you had placed this one: 00:13:466 (1,1) – Thus place 00:22:799 (1) – somewhere here:
00:26:800 (3,4) – Please improve this blanket.00:48:132 (3) – Ctrl+G00:55:466 (2) – Maybe curve this slider to make a blanket with 00:54:799 (1) – 00:56:800 (4,1) – Make a nice blanket here as well01:22:800 (3,4,5,6) – Try to make a square shape with these circles.
01:28:133 (4,6) – This stack can be improved. Place 01:29:133 (6) – here: X:341 Y:20901:37:799 (1) – Rather start the spinner here: 01:37:632 –

Overall, very nice mapset.
So I’ll shoot a star for you.
Good Luck! :D
Topic Starter
FreeSongs

-Nya- wrote:

General:
Remove “u’s” from the tags since it’s already in the artist section. removed

Normal:
00:20:132 (1,2) – Maybe change these two circles into a slider instead. ok.
00:22:132 – Maybe place a note here. nope. i don't think it fits here00:27:132 (1,2) – Rather stack them on top of each other, or also change them into a slider. remapped the entire section (from 00:27:132 - to 00:30:799 -) 00:27:132 (1,1) – I don’t really like this kind of overlap. I suggest to try and avoid it by placing 00:28:132 (1) – somewhere else. ^00:59:132 (3) – Not such a great placement for flow purposes. Rather this: fixed.
01:11:466 (2,3) – Rather change these two circles into a slider. (Like my first suggestion) ok.01:31:132 (6,1) – Also, try to avoid this kind of overlap by placing 01:32:133 (1) – somewhere else. rearranged them

Hard:
I’m not sure if this is a big issue, but according to AiMod there is something wrong with this diff’s stack leniency. You placed the stack leniency on “rarely stacked”. I think you should change that setting. Or ask a BAT in-game for advice on this. Thanks for pointing that out, I changed stack leniency to 500:22:799 (1) – Place this slider as far away from 00:21:688 (5) – as you had placed this one: 00:13:466 (1,1) – Thus place 00:22:799 (1) – somewhere here:
fixed.00:26:800 (3,4) – Please improve this blanket. fixed.00:48:132 (3) – Ctrl+G i prefer not to change it00:55:466 (2) – Maybe curve this slider to make a blanket with 00:54:799 (1) – k.00:56:800 (4,1) – Make a nice blanket here as well fixed01:22:800 (3,4,5,6) – Try to make a square shape with these circles. ok.
01:28:133 (4,6) – This stack can be improved. Place 01:29:133 (6) – here: X:341 Y:209 fixed.01:37:799 (1) – Rather start the spinner here: 01:37:632 – fixed.

Overall, very nice mapset.
So I’ll shoot a star for you.
Good Luck! :D
Thanks for your mod and star :)
Winnie

-Nya- wrote:



Hey! Sorry for the long delay.
Well, here's my mod:

Kocari's Easy:
01:21:466 (1,1) – The only thing that bothered me in this diff, is the fact that this slider: 01:24:132 (1) – is overlapping 01:21:466 (1) – If I were you, I’d rather place it somewhere here instead:
Other than that, very nice Easy diff.

Didn't really change it the reason I did that was because it's not an overlap where it's hard for a beginner to read. Plus my idea was using that overlap as something different So yea no change :D
Thanks for the mod, if anyone brings up the same thing I'll change it


Overall, very nice mapset.
So I’ll shoot a star for you.
Good Luck! :D
Mikagura Seisa
00:55:799 (3) - ahaha 这个3
话书fs酱来给我弄音效猴不猴QAQ
nice map=w=
没有了extra瞬间神清气爽>.<
A Mystery
Hello! From my queue! (late, I know)

General

  1. Can't help out much, since I would've mapped most of it differently, basically it's not my style
  2. Might be just me, but the offset sounds slightly too late.
Insane

00:21:688 (5) - Why not keep the DS and move it slightly close to 00:21:466 (4) - ? It also makes this a bit easier to read
00:25:466 (1,2) - Fix the stack
00:30:799 (6) - NC
00:35:688 (7) - Why not do http://puu.sh/f0X8Z/1dd98e4df3.jpg. This way you will also map the vocals
00:36:800 (3) - http://puu.sh/f0Xk5/3bbac5c7de.jpg because of the same reason, though it feels less buggy here
00:42:021 - Add a circle on top of 00:42:132 (3) - , because you ignored the vocals here, and because you did it here as well 00:42:688 (4) -
00:49:022 (5) - http://puu.sh/f0XN3/83ce538d4a.jpg Again, same reason
00:55:799 (3) - Hmm I don't think that the violin in the background is more important than the voice, so I recommend you to just map the vocals like you did the entire song :P
01:03:466 (2) - Circle on top of this slider to map the vocals
01:04:800 (7,8,1) - http://puu.sh/f0YPZ/c5b9c180a2.jpg Consider using this rhythm instead, again, I don't think you should ignore the vocals in a song like this
01:13:466 (6) - NC
01:30:132 (2) - Again circle on top of this slider
01:30:800 (3) - and this one
01:34:132 (9) - This one is pretty high up, and while it's not unrankable it might be an issue for some people
01:36:800 (11) - Why is it empty after this circle? The music still goes on, as well are the vocals.

Hard

  1. I know it's a hard, but I don't like how you pretty much ignore the vocals of the song on the most places, while imo that is one of the important things when mapping a song like this
00:30:799 (5) - NC
01:37:466 (6) - ^
01:23:800 (6,1) - I think this jump is a bit overkill compared to the other ones.

Normal

  1. It really bothers me that you took a DS where the objects overlap each other just slightly, :( . Why didn't you increase it a bit instead? :P I mean it's not going to make the diff any harder
Kocari's Easy

  1. Looks great!
Topic Starter
FreeSongs

A Mystery wrote:

Hello! From my queue! (late, I know)

General

  1. Can't help out much, since I would've mapped most of it differently, basically it's not my style
  2. Might be just me, but the offset sounds slightly too late.
Insane

00:21:688 (5) - Why not keep the DS and move it slightly close to 00:21:466 (4) - ? It also makes this a bit easier to read
00:25:466 (1,2) - Fix the stack
00:30:799 (6) - NC
00:35:688 (7) - Why not do http://puu.sh/f0X8Z/1dd98e4df3.jpg. This way you will also map the vocals
00:36:800 (3) - http://puu.sh/f0Xk5/3bbac5c7de.jpg because of the same reason, though it feels less buggy here
00:42:021 - Add a circle on top of 00:42:132 (3) - , because you ignored the vocals here, and because you did it here as well 00:42:688 (4) -
00:49:022 (5) - http://puu.sh/f0XN3/83ce538d4a.jpg Again, same reason
00:55:799 (3) - Hmm I don't think that the violin in the background is more important than the voice, so I recommend you to just map the vocals like you did the entire song :P
01:03:466 (2) - Circle on top of this slider to map the vocals
01:04:800 (7,8,1) - http://puu.sh/f0YPZ/c5b9c180a2.jpg Consider using this rhythm instead, again, I don't think you should ignore the vocals in a song like this
01:13:466 (6) - NC
01:30:132 (2) - Again circle on top of this slider
01:30:800 (3) - and this one
01:34:132 (9) - This one is pretty high up, and while it's not unrankable it might be an issue for some people
01:36:800 (11) - Why is it empty after this circle? The music still goes on, as well are the vocals.

fixed almost everything you mentioned above :)

Hard

  1. I know it's a hard, but I don't like how you pretty much ignore the vocals of the song on the most places, while imo that is one of the important things when mapping a song like this
00:30:799 (5) - NC i don't think NC is needed here fixed
01:37:466 (6) - ^ ^ fixed
01:23:800 (6,1) - I think this jump is a bit overkill compared to the other ones. stack 01:23:800 (6) - on 01:22:800 (3) -

Normal

  1. It really bothers me that you took a DS where the objects overlap each other just slightly, :( . Why didn't you increase it a bit instead? :P I mean it's not going to make the diff any harder remapped with1.2× ds

Thanks for your mod! :)
Domi200
Hey here is my mod

[General]
  1. Timing etc seems fine
[Kocari's Easy]
  1. 00:26:799 (1,2) - Personal preference but I would avoid crossing sliders
[Normal]
  1. Cant find anything
[Hard]
  1. Cant find anything
[Insane]
  1. Maybe AR7.5 is a bit low for an Insane?
  2. Rest seems fine =)
Sorry I couldnt find much... or anything haha Good job on your map and good luck
Topic Starter
FreeSongs

Domi200 wrote:

[Insane]
  1. Maybe AR7.5 is a bit low for an Insane? changed to AR8
  2. Rest seems fine =)
Sorry I couldnt find much... or anything haha Good job on your map and good luck
Thanks for your mod! :)
neonat
Kocari's Easy

00:14:799 (3) - Normal finish on the end of slider as well
00:20:132 (4) - the normal finish here sounds out of place, I don't hear anything significant in the music
01:13:466 (1) - normal finish on start of slider
01:16:132 (1) - Ctrl + H would be better, further it makes a relation with 01:17:466 (2)
01:18:799 (1) - make the second curve better, something like this:
01:21:466 (1) - ^ but this time it is the first curve
01:25:466 (2) - 2 cymbal finishes here would be better
01:29:466 (1) - normal finish on end of slider
01:34:799 (1) - remove finish on start of slider
01:36:799 (2) - normal finish here instead

Normal

00:09:466 (1,2) - imperfect blanket:
00:17:466 (1) - normal finish on start of slider instead
00:27:132 (1,2) - spacing error, not consistent with regular 1.2x spacing
00:54:799 (1) - normal finish on start of slider instead
01:02:799 (1,3) - avoid the slight overlap, that can be done by shifting 01:04:466 (2,3)
01:05:466 (1) - normal finish on start of slider instead
01:10:799 (1) - ^
01:12:132 (1,2,3,4,5) - spacing error, use constant spacing throughout Normal
01:13:466 (5) - normal finish
01:16:132 (1) - normal finish on start of slider instead
01:25:466 (3) - normal finish on start and end of slider
01:26:800 (1) - normal finish on start of slider instead
01:29:466 (1) - normal finish on all ends of the slider
01:32:132 (1) - normal finish on start of slider instead
01:35:799 (2,3) - use the constant 1.2x spacing, 1.26 is too off
01:36:132 (3) - normal finish on start and end of slider

Hard

You used a totally different beat snap to Normal for Hard, which makes no sense. Just look at 01:15:133 (1) - for both Normal and Hard and you can see the difference, pick one for all, not have both.

00:10:800 (3) - extending this slider all the way until this close to the next slider just makes no proper sense, it's excessive and makes it more difficult unnecessarily. Reduce the length of the slider
All the normal finish suggestions mentioned in Normal applies to Hard as well, 00:22:799 (1) and 00:28:133 (1) - normal finish on start of slider
00:43:466 (4,5) - use a slider for this rhythm
01:11:799 (4,1) - place them much closer than this
01:12:799 (3,4) - ^

Insane

Same thing as mentioned above. Either use 1/6 or 1/4 for all those relevant parts for all difficulties. Stick to the one that fits the most, don't sit on the fence and use both
Same Normal finish suggestions as Hard and Normal


Doubting the beat snap but get more feedback on that.


Good Luck
Topic Starter
FreeSongs

neonat wrote:

Normal

00:09:466 (1,2) - imperfect blanket:
fixed
00:17:466 (1) - normal finish on start of slider instead ok.
00:27:132 (1,2) - spacing error, not consistent with regular 1.2x spacing fixed
00:54:799 (1) - normal finish on start of slider instead ok
01:02:799 (1,3) - avoid the slight overlap, that can be done by shifting 01:04:466 (2,3) fixed
01:05:466 (1) - normal finish on start of slider instead fixed
01:10:799 (1) - ^ fixed
01:12:132 (1,2,3,4,5) - spacing error, use constant spacing throughout Normal fixed
01:13:466 (5) - normal finish ok
01:16:132 (1) - normal finish on start of slider instead ok
01:25:466 (3) - normal finish on start and end of slider only added on start
01:26:800 (1) - normal finish on start of slider instead ok
01:29:466 (1) - normal finish on all ends of the slider added on start instead
01:32:132 (1) - normal finish on start of slider instead ok
01:35:799 (2,3) - use the constant 1.2x spacing, 1.26 is too off i dont think there is a spacing error
01:36:132 (3) - normal finish on start and end of slider added on start

Hard

You used a totally different beat snap to Normal for Hard, which makes no sense. Just look at 01:15:133 (1) - for both Normal

and Hard and you can see the difference, pick one for all, not have both. I actually used same beat snap here. I admitted I used different beat snaps (I mapped a little 1/6s for Normal, some 1/6s for Hard and most 1/6s for Insane for a smooth transition from normal to insane), but they totally make sense since none of them I mapped is conflicting with the original rhythm.

00:10:800 (3) - extending this slider all the way until this close to the next slider just makes no proper sense, it's excessive and

makes it more difficult unnecessarily. Reduce the length of the slider
All the normal finish suggestions mentioned in Normal applies to Hard as well, 00:22:799 (1) and 00:28:133 (1) - normal finish on

start of slider applied almost all of them to hard and insane
00:43:466 (4,5) - use a slider for this rhythm fixed
01:11:799 (4,1) - place them much closer than this i intended to make a small jump here
01:12:799 (3,4) - ^ ^

Insane

Same thing as mentioned above. Either use 1/6 or 1/4 for all those relevant parts for all difficulties. Stick to the one that fits the

most, don't sit on the fence and use both
Same Normal finish suggestions as Hard and Normal applied


Doubting the beat snap but get more feedback on that. I will find more mods to see what others say. If its really a big issue, I will consider to change them. Thanks for pointing that out anyways :)


Good Luck
Thanks for your mod :)
Factorial
From NLOMQ, as you requested:
[General]
Put "short cut version" on the tags if this is the short version.
[Normal]
00:10:799 (2) - The HP bar blocks some of the sliderbody.
00:34:800 (3) - Lower this.
[Hard]
AR=6.5
[Insane]
01:30:021 (2,3) - Make it like this one:
01:33:688 (7,8) - Make it similar to 01:33:133 (5,6)
Topic Starter
FreeSongs

Neil Leo wrote:

From NLOMQ, as you requested:
[General]
Put "short cut version" on the tags if this is the short version.
[Normal]
00:10:799 (2) - The HP bar blocks some of the sliderbody. fixed
00:34:800 (3) - Lower this. ^
[Hard]
AR=6.5 i prefer AR7
[Insane]
01:30:021 (2,3) - Make it like this one:
k.
01:33:688 (7,8) - Make it similar to 01:33:133 (5,6)ok.
Thanks for your mod! :)
Start
LL大法好
Winnie
Holy hell didn't receive any messages for mods, but here it is fixed everything neonat said
SORRY
osu file format v14

[General]
AudioFilename: Love_Live_School_Idol_Project-Aishiteru_Banzai.mp3
AudioLeadIn: 500
PreviewTime: 75133
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Aishiteru Banzai!
TitleUnicode:愛してるばんざーい!
Artist:u's
ArtistUnicode:μ's
Creator:FreeSongs
Version:Kocari's Easy
Source:ラブライブ! School Idol Project
Tags:love live season 2 two "love" de Sekkin Chuu! Kocari
BeatmapID:577419
BeatmapSetID:246759

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1466,666.666666666667,4,2,1,40,1,0
1466,-100,4,2,1,40,0,0
11466,-100,4,2,1,40,0,0
12132,-100,4,2,1,60,0,0
21466,-100,4,2,2,60,0,0
22799,-100,4,2,1,60,0,0
33466,-100,4,2,1,40,0,0
54799,-100,4,2,1,80,0,0
55466,-100,4,2,1,40,0,0
76132,-100,4,2,1,80,0,1
79299,-100,4,2,2,65,0,1
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81966,-100,4,2,2,65,0,1
82299,-100,4,2,1,80,0,1
87299,-100,4,2,2,65,0,1
87632,-100,4,2,1,80,0,1
89966,-100,4,2,2,65,0,1
90299,-100,4,2,1,80,0,1
95299,-100,4,2,2,65,0,1
95632,-100,4,2,1,80,0,1
100132,-100,4,2,1,40,0,0


[Colours]
Combo1 : 255,108,0
Combo2 : 0,255,255
Combo3 : 255,128,255
Combo4 : 255,255,0

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Topic Starter
FreeSongs

Remilia_CO wrote:

LL大法好
;w;

Kocari wrote:

Holy hell didn't receive any messages for mods, but here it is fixed everything neonat said
Updated!
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