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Los Tipitos - Brujeria [CatchTheBeat|Osu|Taiko]

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Hanjamon

Q____X wrote:

Hola aqui esta mi mod :)

Muzukashii
00:12:607 (63) - muevelo a 00:12:535 - y cambialo a d no, suena raro :c
00:12:679 (64) - muevelo a 00:12:607 - d lo dejare como esta de momento
00:20:396 - borra? hay sonido, no eliminare de momento
00:37:992 (2) - muevelo a 00:37:920 - d nop
00:38:064 (3) - muevelo a 00:37:992 - d esto si, pero no lo cambio a d y la primera nota del triplete lo cambio a k, la verdad, la sugerencia de arriba sobraba xD
02:16:790 - d? na, mejor sin
Oni
00:47:295 (8) - dnop
01:56:309 (311,312,313,315) - si cambiaste lo anterior utiliza el mismo patron aqui ^

Buenos mapas :D
Gracias por el mod :3

Solo un cambio en la muzu
Update--->
http://puu.sh/bieYp/0e68a12fb1.rar
Lurei
Saludos. A tu pedido, haré un mod...
-Por alguna razón, no puedo modear fáciles de canciones tan rápidas, así que omitiré esa dificultad. Sin embargo, puedo decir que los spinners de 01:08:569 (1) y 02:40:300 (1) son muy cortos para una dificultad fácil. Deberías de mapear esas partes de forma diferente. Y otra cosa, deslizadores con más de una reversa son inconvenientes para los jugadores de fáciles, por lo que te recomiendo cambiar el único que noté.

[General]

  1. Noté que en tu fácil y normal usas Slider Tick de 1 y en tu difícil y experto usas Slider Tick de 2. Esta opción debería de ser constante en cada dificultad, por lo que la deberías de cambiar (prueba con ambos valores a ver cuál te gusta más).
  2. En opciones de diseño (Song Setup>Design) tienes activada la opción de cuenta regresiva y Widescreen Support. Deberías de desactivar ambas; porque no hay tiempo para una cuenta regresiva y no usas un Storyboard.
  3. Además, las opciones de "letterboxing" (otra opción de diseño) entran en conflicto con las dificultades de Taiko. O le pides a Hanjamon que cambie las opciones en sus dificultades o las cambias tú en todas las demás dificultades.
  4. Noté que tu segundo Kiai inicia en 01:54:434 - lo cual no creo muy conveniente. Mejor inícialo en 01:55:588
[Normal]

  1. 00:24:434 (3) - Estoy en contra de copiar y pegar deslizadores en normales y aplicarles Ctrl + G; muy difícil de leer para jugadores de normales... Mejor cámbialo un poco.
  2. 01:17:655 (6) - No me gusta mucho como suena (y además tiene más de una reversa, lo que es un poco inconveniente). Una sugerencia: ¿qué tal si lo haces de este modo? (tendrías que volver a mapear una parte del mapa, pero creo que vale la pena)
[Difícil]

  1. Muy rápida... xD; me recuerda a una Insane.
  2. 01:11:742 - Deberías de agregar un círculo aquí.
  3. 01:14:050 - ^^
Whoa... qué mod tan malo, pero espero te pueda servir.
¡Buena suerte ;) !
Topic Starter
Manuxz

LixRei wrote:

Saludos. A tu pedido, haré un mod... Oka y gracias nwn
-Por alguna razón, no puedo modear fáciles de canciones tan rápidas, así que omitiré esa dificultad. Sin embargo, puedo decir que los spinners de 01:08:569 (1) y 02:40:300 (1) son muy cortos para una dificultad fácil. Deberías de mapear esas partes de forma diferente. Y otra cosa, deslizadores con más de una reversa son inconvenientes para los jugadores de fáciles, por lo que te recomiendo cambiar el único que noté.

Tendré en cuenta lo de los spinners pero por ahora no los quitare >.< Y el slider ese del que hablas ya lo cambie.

[General]

  1. Noté que en tu fácil y normal usas Slider Tick de 1 y en tu difícil y experto usas Slider Tick de 2. Esta opción debería de ser constante en cada dificultad, por lo que la deberías de cambiar (prueba con ambos valores a ver cuál te gusta más). No nunca había escuchado sobre eso o.o
  2. En opciones de diseño (Song Setup>Design) tienes activada la opción de cuenta regresiva y Widescreen Support. Deberías de desactivar ambas; porque no hay tiempo para una cuenta regresiva y no usas un Storyboard. Ok desactive la de la cuenta regresiva en todas las dificultades lo del Widescreen Support No ya que el SB está en preceso ^^
  3. Además, las opciones de "letterboxing" (otra opción de diseño) entran en conflicto con las dificultades de Taiko. O le pides a Hanjamon que cambie las opciones en sus dificultades o las cambias tú en todas las demás dificultades. Oka
  4. Noté que tu segundo Kiai inicia en 01:54:434 - lo cual no creo muy conveniente. Mejor inícialo en 01:55:588No uwu
[Normal]

  1. 00:24:434 (3) - Estoy en contra de copiar y pegar deslizadores en normales y aplicarles Ctrl + G; muy difícil de leer para jugadores de normales... Mejor cámbialo un poco. No ):
  2. 01:17:655 (6) - No me gusta mucho como suena (y además tiene más de una reversa, lo que es un poco inconveniente). Una sugerencia: ¿qué tal si lo haces de este modo? (tendrías que volver a mapear una parte del mapa, pero creo que vale la pena) No ):
[Difícil]

  1. Muy rápida... xD; me recuerda a una Insane.
  2. 01:11:742 - Deberías de agregar un círculo aquí. Ok
  3. 01:14:050 - ^^ Ok
Whoa... qué mod tan malo, pero espero te pueda servir.
¡Buena suerte ;) !
Gracias por el mini mod XD
Spectator

General

  1. Fullscreen Support : You can easily disable this one
  2. Letterbox during breaks : Not a necessary, but you can delete this one easily too
  3. New Combo : A good, general baseline is a maximum of ten (10) fruits for a full combo. Try to check all of NCs in your map!

Rain

The map itself is pretty clear and nice to play
Great job!


  1. 00:20:828 (4) - x=288
  2. 00:23:280 (1) - Droplets can be missed easily here, remove greenline with 2.00 and try this
  3. 00:32:511 - Add finish
  4. 00:50:828 (12) - How about removing this note and add reverse arrow on 00:50:684 ?
  5. 01:35:684 (4) - Pretty easy to make a miss(droplet) here, not a necessary but still it can be improved
  6. 01:36:261 (6) - ^
  7. 01:39:290 (9) - Move this to x=192
  8. 01:52:271 (5,1) - The jump here is kinda wide for me. Try to reduce the distance between (5) and (1)
  9. 02:00:059 (10) - x=343, to make it more easy and enjoyable
  10. 02:17:800 (5,1) - Try not to have HDash between 02:17:800 and 02:17:872 , but 02:17:728 and 02:17:800
  11. 02:18:160 (5,1) - Same as above, try something like this
  12. 02:23:136 (10,1) - This jump is a bit random to me, try x=180 for (10)
  13. 02:48:665 (11) - move this to about x=459, It'll be the perfect ending :)
After gather some mods, call me back
-Sh1n1-
Hi Manux~~ I'm taking this as M4M to Hanjamon :)

[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[General]

  1. Resnap all notes because There are some parts when I select a note (example) is 02:32:005 (134) - and the place is 02:32:006 -
[Hanjamon's Muzukashii]

  1. 00:09:723 (46,47,48,49,50,51,52,53,54,55) - feels weird, try with this pattern: 00:10:588 (52) - move to 00:10:732 - and 00:11:165 (55) - move to 00:11:309 .
  2. 00:22:992 (122) - move to 00:23:136 -
  3. 00:39:434 (2) - move to 00:39:578 -
  4. 01:19:818 (27) - move to 01:19:963 -
  5. 01:24:722 (53) - move to 01:24:867 -
[Hanjamon's Oni]

  1. 00:21:117 - add a note for consistency like: ( 01:46:646 - to 01:51:550 )
  2. 00:46:285 - add a note
  3. 00:47:295 (8) - change to d
  4. 01:28:833 (101) - move to 01:28:978 - and change to d
  5. 01:56:309 (311,312,313,314,315) - weird when I'm playing, 01:56:309 (311,312) - change to kk and delete 01:56:526 (314) -
  6. 02:31:789 (131,132,133,134,135) - without rhythm, 02:32:005 (134) - move to 02:32:151 - and 02:31:789 (131) - change to k
Good Luck Hanjamon and Manux :3
Topic Starter
Manuxz

Spectator wrote:

General

  1. Fullscreen Support : You can easily disable this one No for the moment >-<
  2. Letterbox during breaks : Not a necessary, but you can delete this one easily too Ok uwu
  3. New Combo : A good, general baseline is a maximum of ten (10) fruits for a full combo. Try to check all of NCs in your map! I'll check

Rain

The map itself is pretty clear and nice to play
Great job!
Thanks TwT

  1. 00:20:828 (4) - x=288 ok
  2. 00:23:280 (1) - Droplets can be missed easily here, remove greenline with 2.00 and try this Ok TuT
  3. 00:32:511 - Add finish Ok :o
  4. 00:50:828 (12) - How about removing this note and add reverse arrow on 00:50:684 ? Sure, I charm me owo
  5. 01:35:684 (4) - Pretty easy to make a miss(droplet) here, not a necessary but still it can be improved Fixed XD
  6. 01:36:261 (6) - ^ ^
  7. 01:39:290 (9) - Move this to x=192 Ok
  8. 01:52:271 (5,1) - The jump here is kinda wide for me. Try to reduce the distance between (5) and (1) Ok :L
  9. 02:00:059 (10) - x=343, to make it more easy and enjoyable YAY :D
  10. 02:17:800 (5,1) - Try not to have HDash between 02:17:800 and 02:17:872 , but 02:17:728 and 02:17:800 OK TUT
  11. 02:18:160 (5,1) - Same as above, try something like this ^
  12. 02:23:136 (10,1) - This jump is a bit random to me, try x=180 for (10) best in x: 288 :D
  13. 02:48:665 (11) - move this to about x=459, It'll be the perfect ending :) YAY :D
After gather some mods, call me back
Thanks for the mod and star *-* sure that i'll call you o3o
XinCrin
Hi Manux \o/ #spanish turn on~

Fácil

  1. 00:07:127 (1) La cola de este slider hace dar un mal flujo con respecto a la siguiente nota, ya que la cola de este slider dirige a uno hacia abajo pero el siguiente slider está hacia arriba dando un mal flow. Asi que te recomiendo que muevas la cola de este slider con la intención de que apunte hacia arriba o al menos a la direccion del siguiente slider
  2. 00:23:857 (4) El Finish de este slider se siente muy fuera de lugar en mi opinion, en 00:19:242 (3) usaste un whistle. Asi que no sería mejor cambiar ese Finish por un Whistle?. Esta recomendación para el resto del mapa, algunos Finish simplemente se sienten spameados
  3. 00:34:530 (4,5) Intenta mejorar el blanket entre estos sliders, asi como estan luce mal. Pero más importante arregla el spacing con (5)!. Hiciste como un pequeño jump aqui lol
  4. 01:01:646 (2) Este circle está medio oculto tras la curvatura de 01:00:203 (1), esto podría ser dificil de leer para los principiantes. Te recomiendo mover esta nota por cambiar la forma de 01:00:203 (1)
  5. 01:07:127 (1) Este NC es simplemente innecesario. Considera removerlo
  6. 01:53:280 (4) Deberías desapilar este slider con respecto al anterior, para un principiante esto podría ser una sola forma ya que no se notaría
  7. Hermosos slider como me gustan :) !
Normal

  1. Considera renombrar esta dificultad por Medio o Intermedio, ya que andas usando nombres en spanish
  2. 00:19:963 (4) El 1/2 ritmo que andas siguiendo es muy constante, asi que esta nota sale sobrando. Recomiendo removerlo!
  3. 00:23:857 (2) Debido al AR un principiante se puede confundir mucho aqui, si notas las dos notas se ven al mismo tiempo o continuas, pensando el principiante que debería hacer clic aqui y no en (1).
  4. 00:24:434 (3) |Complementando la idea anterior|Pusiste este slider debajo de (1) y debido al alto BPM esta nota está un poco dificil de reaccionar , considerando que esta que tan solo una dificultad intermedia. Recomiendo mover este slider , con la intención de que este slider ya no esté debajo de (1)
  5. 00:31:357 (2,3,4,5) Este patrón se siente algo raro mientras jugaba. Intenta crear un cuadrado con estos circles o algo como esto:
  6. 01:17:655 (6) Un slider con doble reversa no es recomendado para las dificultades más faciles, podría ser aceptable si sería un BPM bajo pero en este caso no lo es. Considera remover una reversa y agregar un circle despues
  7. 01:21:117 (6) La música/voz no requiere este circle, sería mejor si lo remueves
  8. 01:27:030 (1) Remueve el NC de esta nota, es muy irrevelante comparado al resto del mapa
  9. 02:17:511 (2) Lo mismo que dije en 01:17:655 (6)
  1. Las otras dificultades se sienten bien, me cansé un poco xD. Talvez te hago un IRC mod de las otras diffs después
Buena suerte Manux! :)
Topic Starter
Manuxz

XinCrin wrote:

Hi Manux \o/ #spanish turn on~

Fácil

  1. 00:07:127 (1) La cola de este slider hace dar un mal flujo con respecto a la siguiente nota, ya que la cola de este slider dirige a uno hacia abajo pero el siguiente slider está hacia arriba dando un mal flow. Asi que te recomiendo que muevas la cola de este slider con la intención de que apunte hacia arriba o al menos a la direccion del siguiente slider Oka :D
  2. 00:23:857 (4) El Finish de este slider se siente muy fuera de lugar en mi opinion, en 00:19:242 (3) usaste un whistle. Asi que no sería mejor cambiar ese Finish por un Whistle?. Esta recomendación para el resto del mapa, algunos Finish simplemente se sienten spameados Está bien veré como le hago xD
  3. 00:34:530 (4,5) Intenta mejorar el blanket entre estos sliders, asi como estan luce mal. Pero más importante arregla el spacing con (5)!. Hiciste como un pequeño jump aqui lol Quite el blacknet e hice otra forma al slider xP
  4. 01:01:646 (2) Este circle está medio oculto tras la curvatura de 01:00:203 (1), esto podría ser dificil de leer para los principiantes. Te recomiendo mover esta nota por cambiar la forma de 01:00:203 (1) Naaaah xD Está bien así
  5. 01:07:127 (1) Este NC es simplemente innecesario. Considera removerlo Ok
  6. 01:53:280 (4) Deberías desapilar este slider con respecto al anterior, para un principiante esto podría ser una sola forma ya que no se notaría Oka e.e
  7. Hermosos slider como me gustan :) !
Normal

  1. Considera renombrar esta dificultad por Medio o Intermedio, ya que andas usando nombres en spanish No por ahora o.o
  2. 00:19:963 (4) El 1/2 ritmo que andas siguiendo es muy constante, asi que esta nota sale sobrando. Recomiendo removerlo! Nop
  3. 00:23:857 (2) Debido al AR un principiante se puede confundir mucho aqui, si notas las dos notas se ven al mismo tiempo o continuas, pensando el principiante que debería hacer clic aqui y no en (1).
  4. 00:24:434 (3) |Complementando la idea anterior|Pusiste este slider debajo de (1) y debido al alto BPM esta nota está un poco dificil de reaccionar , considerando que esta que tan solo una dificultad intermedia. Recomiendo mover este slider , con la intención de que este slider ya no esté debajo de (1) Cambie absolutamente todo XD
  5. 00:31:357 (2,3,4,5) Este patrón se siente algo raro mientras jugaba. Intenta crear un cuadrado con estos circles o algo como esto:
    Ok
  6. 01:17:655 (6) Un slider con doble reversa no es recomendado para las dificultades más faciles, podría ser aceptable si sería un BPM bajo pero en este caso no lo es. Considera remover una reversa y agregar un circle despues Oki nwn
  7. 01:21:117 (6) La música/voz no requiere este circle, sería mejor si lo remueves oka
  8. 01:27:030 (1) Remueve el NC de esta nota, es muy irrevelante comparado al resto del mapa Oka XD
  9. 02:17:511 (2) Lo mismo que dije en 01:17:655 (6) Oka /o/
  1. Las otras dificultades se sienten bien, me cansé un poco xD. Talvez te hago un IRC mod de las otras diffs después Dale :D
Buena suerte Manux! :)
Muchas gracias Xin ^^
MidSoul
hi ><)0 From taiko modding queue, thanks~
and sorry for this less point modding, but its patterned map,I can't pointing so many.

[Hanjamon's Muzukashii]
00:09:146 (44) -
..and somewhere
=> remove finisher
・maybe for fun playing but most cases, like this finisher from standard converted. so NOT recommended.

00:55:588 (1) - d

[Hanjamon's Oni]
・its really apart from my mapping stlye, just whisper of birds.

00:19:242 (112,113,114,115,116,117,118) - k kkd k d
00:34:386 (233) - k
00:37:920 (255) - d

00:47:078 (5,6,7,8,9,10) - kdk d k

01:55:300 (305) - k
Sey
The Rain is better than the first time I saw it. I am happy you got rid of those weird streams that I mentioned before. Why not like this before?

Suggestion
Highly suggested to fix!
Unrankable

[General]
  1. In the Rain itself I made a suggestion about a new timing at the stream part from 02:17:511 until 02:18:665 - because the stream felt very off-timed there. I also suggest to apply this timing for any other difficulties and adjust the notes properly on this section! All the info can be found in the mod below, please check it out.
  2. Some letterbox conflicts between the difficulties. Check them out, please. Also get rid of it in the Taiko's, it isn't allowed there.
  3. You could consider adding the singer's name in Tags (Is it Mancha de Rolando? If so add him since he is pretty much the most important voice in that song. If that isn't the singer please check the real name by yourself because I cannot really work with Spanish webpages...)
[Rain]
  1. Try using more NCs on more 1/1 ticks. All in all you have quite long combos and your Ryuuta gets too full sometimes. If you need any further assistance in that PM me ingame.
  2. HP in this Rain is too high. Only 7 as max. is allowed. Use this Thread for reference: t/151744&start=0
  3. 00:30:492 (4,1) - Why is there a HDash here? Clearly feels too surprising because there is not any loud beat that requires it.
  4. 00:34:675 (6,1) - This HDash feels too rough, especially the softer movement at the slider afterwards is more counterproductive in this scenario. Try moving 00:34:819 (1) - to x: 340 and 00:35:252 (2) - to x: 32. This will make the movement a little softer and still challenging enough for a Rain.
  5. 00:45:780 (7,8,9,10,1) - The flow here is bad, the pattern itself can be improved by moving 00:46:069 (9) - to x: 296 and 00:46:213 (10) - to x: 152. Also it will create a HDash at 00:46:213 (10,1) - and that suits the drum beat well imo. It should be looking like this:
  6. 00:59:482 (3,4,5,1) - This really is awkward to play because you do a quite tricky HDash at 00:59:482 (3,4) - and backwards to 00:59:627 (4,5) - . However, the HDash is followed abruptly by a very soft movement at 00:59:915 (5,1) - which kinda destroys the flow here because you gotta slow down all in a sudden. I make a little suggestion. Through that there will be 3 HDashes in opposite directions from note to note, which will create a smoother movement at this point (even if it might be challenging):
  7. 01:38:425 (5) - This here is far too much on the right side. Create a softer move here by moving it to x: 184 more or less. This will make it less surprising, since the rhythm is quite calm here again. Also you probably need to adjust 01:38:713 (6) - to the left afterwards to maintain a proper movement here.
  8. 02:09:434 (1) - Move this to x: 352 to create a tiny HDash, this again fits the drum beat at the slider start in a better way and will create a better flow to this.
  9. 02:17:511 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - I am really not sure about these streams, they are really quite hard and also - if you listen very carefully on 25% playback rate - they seem off-timed at this part, the rhythm actually doesn''t follow the 1/4 ticks. I suggest to add the following timing sections:
    Then you map the stream based on the new 1/8 ticks. There should be notes at the following ticks once you applied the new timing setup: 02:17:535 - , 02:17:643 - , 02:17:715 - , 02:17:823 - 02:17:931 - , 02:18:003 - , 02:18:111 - , 02:18:220 - , 02:18:292 - , 02:18:400 - , 02:18:472 - , 02:18:580 - .
  10. 02:40:155 (1) - If you like it you can also let the spinner end at 02:41:164 - already and add a single note at 02:41:453 - .
  11. 02:48:665 (11,1) - The distance is too short, there is 0 preparation time for the spinner. Keep AT LEAST a 1/2 distance here! (Spinner should start at 02:48:809 - )
Good luck, I see good ideas behind that Rain already, but try to gather a few more modders.
Topic Starter
Manuxz

Sey wrote:

The Rain is better than the first time I saw it. I am happy you got rid of those weird streams that I mentioned before. Why not like this before?

Suggestion
Highly suggested to fix!
Unrankable

[General]
  1. In the Rain itself I made a suggestion about a new timing at the stream part from 02:17:511 until 02:18:665 - because the stream felt very off-timed there. I also suggest to apply this timing for any other difficulties and adjust the notes properly on this section! All the info can be found in the mod below, please check it out. Ok :3
  2. Some letterbox conflicts between the difficulties. Check them out, please. Also get rid of it in the Taiko's, it isn't allowed there. Fixed :3
  3. You could consider adding the singer's name in Tags (Is it Mancha de Rolando? If so add him since he is pretty much the most important voice in that song. If that isn't the singer please check the real name by yourself because I cannot really work with Spanish webpages...) HAHAHAHHAHAHAHAHHA I can not stop laughing ... meh uwu His name is Raúl Ruffino and I'll add the tags.
[Rain]
  1. Try using more NCs on more 1/1 ticks. All in all you have quite long combos and your Ryuuta gets too full sometimes. If you need any further assistance in that PM me ingame. Fixed :3
  2. HP in this Rain is too high. Only 7 as max. is allowed. Use this Thread for reference: t/151744&start=0 Ok ):
  3. 00:30:492 (4,1) - Why is there a HDash here? Clearly feels too surprising because there is not any loud beat that requires it. There was a HDash by the sound to the guitar but you're right, out better :3
  4. 00:34:675 (6,1) - This HDash feels too rough, especially the softer movement at the slider afterwards is more counterproductive in this scenario. Try moving 00:34:819 (1) - to x: 340 and 00:35:252 (2) - to x: 32. This will make the movement a little softer and still challenging enough for a Rain. Ok ouo
  5. 00:45:780 (7,8,9,10,1) - The flow here is bad, the pattern itself can be improved by moving 00:46:069 (9) - to x: 296 and 00:46:213 (10) - to x: 152. Also it will create a HDash at 00:46:213 (10,1) - and that suits the drum beat well imo. It should be looking like this: Ok
  6. 00:59:482 (3,4,5,1) - This really is awkward to play because you do a quite tricky HDash at 00:59:482 (3,4) - and backwards to 00:59:627 (4,5) - . However, the HDash is followed abruptly by a very soft movement at 00:59:915 (5,1) - which kinda destroys the flow here because you gotta slow down all in a sudden. I make a little suggestion. Through that there will be 3 HDashes in opposite directions from note to note, which will create a smoother movement at this point (even if it might be challenging): Ok :I
  7. 01:38:425 (5) - This here is far too much on the right side. Create a softer move here by moving it to x: 184 more or less. This will make it less surprising, since the rhythm is quite calm here again. Also you probably need to adjust 01:38:713 (6) - to the left afterwards to maintain a proper movement here. YAY /o/
  8. 02:09:434 (1) - Move this to x: 352 to create a tiny HDash, this again fits the drum beat at the slider start in a better way and will create a better flow to this. I loved *-*
  9. 02:17:511 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - I am really not sure about these streams, they are really quite hard and also - if you listen very carefully on 25% playback rate - they seem off-timed at this part, the rhythm actually doesn''t follow the 1/4 ticks. I suggest to add the following timing sections:
    Then you map the stream based on the new 1/8 ticks. There should be notes at the following ticks once you applied the new timing setup: 02:17:535 - , 02:17:643 - , 02:17:715 - , 02:17:823 - 02:17:931 - , 02:18:003 - , 02:18:111 - , 02:18:220 - , 02:18:292 - , 02:18:400 - , 02:18:472 - , 02:18:580 - .
  10. 02:40:155 (1) - If you like it you can also let the spinner end at 02:41:164 - already and add a single note at 02:41:453 - . I will ask you to check to see if I did it well for apply it in the rest of the diff
  11. 02:48:665 (11,1) - The distance is too short, there is 0 preparation time for the spinner. Keep AT LEAST a 1/2 distance here! (Spinner should start at 02:48:809 - ) Fixed :3
Good luck, I see good ideas behind that Rain already, but try to gather a few more modders.
I get them, thanks for the mod :3
Sey
The stream section at 02:17:535 - until 02:18:665 - is still wrong. You applied the timing sections properly but the notes still don't follow the ticks that I mentioned in my mod. Take a look there again, they do not follow a 1/4 beat rhythm at this part, it sounds totally off like that.
Also you need to apply that timing in every difficulty, not only the Rain itself.

About the spinner at 02:40:155 (1) - You wanted some feedback if you did it right: It looks decent to me now.

There are some unsnapped objects in your Rain as well. Check them, please.

Once you applied the new timing in each difficulty check AiMod for unsnapped notes again (in each difficulty).

No KDS for this!
Topic Starter
Manuxz

Sey wrote:

The stream section at 02:17:535 - until 02:18:665 - is still wrong. You applied the timing sections properly but the notes still don't follow the ticks that I mentioned in my mod. Take a look there again, they do not follow a 1/4 beat rhythm at this part, it sounds totally off like that.
Also you need to apply that timing in every difficulty, not only the Rain itself.

About the spinner at 02:40:155 (1) - You wanted some feedback if you did it right: It looks decent to me now.

There are some unsnapped objects in your Rain as well. Check them, please.

Once you applied the new timing in each difficulty check AiMod for unsnapped notes again (in each difficulty).

No KDS for this!
Thanks Sey :3 Now check everything and was perfect, just need that Hanjamon apply the changes in taiko diff ^^
Yuko Kurosaki
soy un novato aun pero ise todo lo posible xDD, si no te gusta algunos de mis cambios solo no lo hagas xDD, esto lo ise a mi gusto personal ;) bueno, empezemos

eres un maper excelente lo unico que para mi no salio bien fue la dificultad normal

mod (?)
Normal:

00:19:963 (4) - 00:21:694 (2) - 00:22:271 (5) - esos circles estan demas :D xDD

00:35:973 (3) - creo que vendria bien solo un slider ahi a si que saca el circle 3 y el slider 4 y donde estaba el circle 3 comienza un slider hasta el sgte tick blanco (si no entendiste porfavor envia un mensaje xDD, trate de explicarlo lo mejor posible )

00:36:550 (5) - lo mismo que antes saca el circle 5 y el slider 6 y donde estaba el circle 5 empieza un slider hasta el siguiente tick blanco, creo que suena mejor asi xDD :lol:

00:43:617 (5) - 00:45:059 (3) - 00:48:232 (5) - 00:52:848 (5) - esos circles estan dando jugo xDD, sacalos ;)

00:55:011 (3) - sca los tres circles y donde estaba el circle 3 pon un slider hasta el proximo tick blanco otra vez, mas que nada solo es esto ningun error grave xDD si no te gusta como lo estoy dejando solo no lo hagas :P :oops:

01:18:521 (7) - saca este circle n.n

01:03:665 (3) - trata de sacar un par de sliders y coloca circles sin que pierda el hermozo ritmo de tu map xDD

01:45:925 (5) - 01:48:232 (5) - 01:48:809 (2) - 01:52:848 (5) - 01:57:463 (5) - 02:02:079 (5) - esos circles sacalos no van bien con el ritmo xDD :lol: 8-)

02:04:242 (3) - igual como antes saca los tres circles y luego pon un slider donde estaba el circle 3 y terminalo en el tick blanco que viene

02:11:309 (4) - saca ese circle

02:20:396 (4) - saca esos tres circles y coloca un slider donde quedaba el circle 4 y que termine en el siguiente tick blanco

y por ultimo saca los siguientes circles 02:25:156 (5) - 02:27:463 (4) - 02:34:386 (4) - 02:42:463 (3) - 02:43:617 (2) - 02:44:771 (2) - 02:45:925 (2) - 02:47:078 (2) -


y eso seria te felicito un muy buen map as creado si no te gustaron mis cambios me mandas un mensaje, probablemente este conectado, sin mas, mucha suerte con tu map :) :D ;) 8-) :lol: :P :oops:
Soy Otaku de Corazon YEAAAAHHHH!!! xDDDDDD :)))))))))))
Kurokami
Mod requested. o/

[General]
  1. Audio quality is low. Please try to find a 192kbps one.
  2. There are some inconsistency with Letterbox between the difficulties. Fix it.
[Rain]

SV 2.0 is quite high for 208bpm. I think 1.8 would be better but maybe its too late to change it.

You improved. *.* This diff looks quite good. Lets do some moderation to the HDashes.

00:13:473 (1,2) - This HDash follows nothing. Remove it.
00:16:790 (2,3) - ^
00:46:213 (10,1) - This should be a HDash. The drum is strong here and the kiai is starting.
01:32:800 (2,3) - This HDash follows nothing again. If you want to use one it should be at 01:33:232 (3,4).
02:09:002 - To be honest 3 circle would be better here. I can hear 3 drum hit and it would be nice to follow them.

To be honest this is a bit overmapped. Its perfectly recognizable after 01:18:665. There are notes where they should not be. 01:19:819 for example, this is a main beat thats true but not really strong if we compare it with the drums. I will point out some place and give suggestion to this part but I will leave the rest to you to fix.

01:19:530 (4,1,2) - As I mentioned. Delete these and add a circle to 01:19:530, then a long 1/1 slider to 01:19:963 and one more circle to 01:20:107.
01:20:252 (5,6) - At this part it should be something like: 01:20:828 - 1/1 slider and 01:21:261 circle. Leave 01:21:405 empty.
01:21:550 (1) - Repeat to this slider.
01:21:982 (3,4) - To vary the rhythm this can be a slider.
01:24:002 (2) - Delete.
01:24:867 (7,8) - Remove the repeat from (7) and add an 1/2 slider to 01:25:155.
01:25:444 (9,10) - I dunno, I would like to merge these into one slider.
01:26:021 (1) - Remove the repeat and use two circle at 01:26:021 and 01:26:165. Leave 01:26:309 empty.
01:26:598 (3) - Two circle.
01:27:030 - Just a circle.
etc...

I mapped ~10 sec for you to show how it can be done to avoid overmapping. This is my style, you can map it other way as well but you should change it a bit. The whole map should be changed but I can overlook this during kiai since that needs to be a bit different. But this part till the next kiai needs to be changed. This is a calm part so you should map it a bit differently. This can be done by two way, first is you changing your distances between the two parts, ~2.0x in kiai and 1.5x anywhere else for example. The second way is the rhythm usage. I prefer mixing both but everyone has a different style.
[]

Feel free to call me back after ~5 more mods and I will take a deeper look. Good luck for now. o/
Hanjamon
-Sh1n1-'s mod

-Sh1n1- wrote:

Hi Manux~~ I'm taking this as M4M to Hanjamon :) No hacia falta un mod en ingles xD

[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[General]

  1. Resnap all notes because There are some parts when I select a note (example) is 02:32:005 (134) - and the place is 02:32:006 - all notes are actually snapped
[Hanjamon's Muzukashii]

  1. 00:09:723 (46,47,48,49,50,51,52,53,54,55) - feels weird, try with this pattern: 00:10:588 (52) - move to 00:10:732 - and 00:11:165 (55) - move to 00:11:309 . moved only 00:10:588 (52) - to 00:10:732 -
  2. 00:22:992 (122) - move to 00:23:136 - here no
  3. 00:39:434 (2) - move to 00:39:578 - nop, i think you are trying to follow all vocals
  4. 01:19:818 (27) - move to 01:19:963 - okay
  5. 01:24:722 (53) - move to 01:24:867 - no change
[Hanjamon's Oni]

  1. 00:21:117 - add a note for consistency like: ( 01:46:646 - to 01:51:550 ) lol, is the start and is high bpm, i want a bit of rest, no change here
  2. 00:46:285 - add a note no change
  3. 00:47:295 (8) - change to d i prefer with kkdkk
  4. 01:28:833 (101) - move to 01:28:978 - and change to d no change for the moment
  5. 01:56:309 (311,312,313,314,315) - weird when I'm playing, 01:56:309 (311,312) - change to kk and delete 01:56:526 (314) - i think is actually fine ;w; i will keep in mind
  6. 02:31:789 (131,132,133,134,135) - without rhythm, 02:32:005 (134) - move to 02:32:151 - and 02:31:789 (131) - change to ki'm not following the vocals here..
Good Luck Hanjamon and Manux :3

MidSoul's mod

MidSoul wrote:

hi ><)0 From taiko modding queue, thanks~
and sorry for this less point modding, but its patterned map,I can't pointing so many.

[Hanjamon's Muzukashii]
00:09:146 (44) -
..and somewhere
=> remove finisher fixed finishers here and in the oni
・maybe for fun playing but most cases, like this finisher from standard converted. so NOT recommended.

00:55:588 (1) - d is fine with K i think >.<

[Hanjamon's Oni]
・its really apart from my mapping stlye, just whisper of birds. I don't know how I have to feel :c

00:19:242 (112,113,114,115,116,117,118) - k kkd k d ok
00:34:386 (233) - k ok
00:37:920 (255) - d ok

00:47:078 (5,6,7,8,9,10) - kdk d k is fine i think >.<

01:55:300 (305) - k no change here, is the same sound

Thanks for the mods guys ^^

@Manux: tuve que poner los hitsounds como los tenia, si se cambian no suenan bien en taiko, tambien le añadistes inhertits points extras, tuve que eliminarlos.. por lo demas ya esta todo bien

Update---> http://puu.sh/bCrp7/abe08282cf.rar
Topic Starter
Manuxz
Kurokami

Kurokami wrote:

Mod requested. o/

[General]
  1. Audio quality is low. Please try to find a 192kbps one. I will try :/
  2. There are some inconsistency with Letterbox between the difficulties. Fix it. Ok
[Rain]

SV 2.0 is quite high for 208bpm. I think 1.8 would be better but maybe its too late to change it. Too late ):

You improved. *.* This diff looks quite good. Lets do some moderation to the HDashes. Thanks o3o

00:13:473 (1,2) - This HDash follows nothing. Remove it. Ok
00:16:790 (2,3) - ^ ^
00:46:213 (10,1) - This should be a HDash. The drum is strong here and the kiai is starting. YAY!
01:32:800 (2,3) - This HDash follows nothing again. If you want to use one it should be at 01:33:232 (3,4). Ok
02:09:002 - To be honest 3 circle would be better here. I can hear 3 drum hit and it would be nice to follow them. No uwu I honestly do not listen ...

As I said by PM I will think about this ...

To be honest this is a bit overmapped. Its perfectly recognizable after 01:18:665. There are notes where they should not be. 01:19:819 for example, this is a main beat thats true but not really strong if we compare it with the drums. I will point out some place and give suggestion to this part but I will leave the rest to you to fix.

01:19:530 (4,1,2) - As I mentioned. Delete these and add a circle to 01:19:530, then a long 1/1 slider to 01:19:963 and one more circle to 01:20:107.
01:20:252 (5,6) - At this part it should be something like: 01:20:828 - 1/1 slider and 01:21:261 circle. Leave 01:21:405 empty.
01:21:550 (1) - Repeat to this slider.
01:21:982 (3,4) - To vary the rhythm this can be a slider.
01:24:002 (2) - Delete.
01:24:867 (7,8) - Remove the repeat from (7) and add an 1/2 slider to 01:25:155.
01:25:444 (9,10) - I dunno, I would like to merge these into one slider.
01:26:021 (1) - Remove the repeat and use two circle at 01:26:021 and 01:26:165. Leave 01:26:309 empty.
01:26:598 (3) - Two circle.
01:27:030 - Just a circle.
etc...

I mapped ~10 sec for you to show how it can be done to avoid overmapping. This is my style, you can map it other way as well but you should change it a bit. The whole map should be changed but I can overlook this during kiai since that needs to be a bit different. But this part till the next kiai needs to be changed. This is a calm part so you should map it a bit differently. This can be done by two way, first is you changing your distances between the two parts, ~2.0x in kiai and 1.5x anywhere else for example. The second way is the rhythm usage. I prefer mixing both but everyone has a different style.
[]

Feel free to call me back after ~5 more mods and I will take a deeper look. Good luck for now. o/
Thanks for the mod >o<

Hanjamon

Hanjamon wrote:

-Sh1n1- wrote:

Hi Manux~~ I'm taking this as M4M to Hanjamon :) No hacia falta un mod en ingles xD

[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[General]

  1. Resnap all notes because There are some parts when I select a note (example) is 02:32:005 (134) - and the place is 02:32:006 - all notes are actually snapped
[Hanjamon's Muzukashii]

  1. 00:09:723 (46,47,48,49,50,51,52,53,54,55) - feels weird, try with this pattern: 00:10:588 (52) - move to 00:10:732 - and 00:11:165 (55) - move to 00:11:309 . moved only 00:10:588 (52) - to 00:10:732 -
  2. 00:22:992 (122) - move to 00:23:136 - here no
  3. 00:39:434 (2) - move to 00:39:578 - nop, i think you are trying to follow all vocals
  4. 01:19:818 (27) - move to 01:19:963 - okay
  5. 01:24:722 (53) - move to 01:24:867 - no change
[Hanjamon's Oni]

  1. 00:21:117 - add a note for consistency like: ( 01:46:646 - to 01:51:550 ) lol, is the start and is high bpm, i want a bit of rest, no change here
  2. 00:46:285 - add a note no change
  3. 00:47:295 (8) - change to d i prefer with kkdkk
  4. 01:28:833 (101) - move to 01:28:978 - and change to d no change for the moment
  5. 01:56:309 (311,312,313,314,315) - weird when I'm playing, 01:56:309 (311,312) - change to kk and delete 01:56:526 (314) - i think is actually fine ;w; i will keep in mind
  6. 02:31:789 (131,132,133,134,135) - without rhythm, 02:32:005 (134) - move to 02:32:151 - and 02:31:789 (131) - change to ki'm not following the vocals here..
Good Luck Hanjamon and Manux :3

MidSoul wrote:

hi ><)0 From taiko modding queue, thanks~
and sorry for this less point modding, but its patterned map,I can't pointing so many.

[Hanjamon's Muzukashii]
00:09:146 (44) -
..and somewhere
=> remove finisher fixed finishers here and in the oni
・maybe for fun playing but most cases, like this finisher from standard converted. so NOT recommended.

00:55:588 (1) - d is fine with K i think >.<

[Hanjamon's Oni]
・its really apart from my mapping stlye, just whisper of birds. I don't know how I have to feel :c

00:19:242 (112,113,114,115,116,117,118) - k kkd k d ok
00:34:386 (233) - k ok
00:37:920 (255) - d ok

00:47:078 (5,6,7,8,9,10) - kdk d k is fine i think >.<

01:55:300 (305) - k no change here, is the same sound
Thanks for the mods guys ^^

@Manux: tuve que poner los hitsounds como los tenia, si se cambian no suenan bien en taiko, tambien le añadistes inhertits points extras, tuve que eliminarlos.. por lo demas ya esta todo bien

Update---> http://puu.sh/bCrp7/abe08282cf.rar
Actualizado o3o
ZiRoX
Random Mod~

Lo haré en inglés, porque al parecer esto está cerca de la manzanita y prefiero que los BATs entiendan lo que sugiero.
[Rain]
  1. 00:07:127 (1) - I think this one should be facing right, for consistency with 00:09:434 (1) -
  2. 00:11:742 (1) - This slider plays a bit awkward.
  3. 00:12:752 (5) - Move this 1 grid space to the right. I think a smaller jump fits better with the song and has better flow
  4. 00:15:059 (4,5,6,7) - There's something I don't like about this part. First, you miss the strong vocal on "tragarse", (on the blue tick at 00:15:276 - ). Second, 00:15:059 (4,5) - this jump feels weird as it starts on the upbeat. Anyway, you can try this timeline:
  5. 00:18:665 (1) - This jump feels better if you Ctrl + H this, but you'll need to move the notes that come after this one.
  6. 00:23:280 (1) - This feels weird as a straight slider, I would made it curved like the others.
  7. 00:32:511 (1) - ^
  8. 00:36:838 (7) - Move this one to the right
  9. 01:02:511 (1) - Move tail one grid space up
  10. 01:18:665 (1) - Plays a bit awkward
  11. 01:19:098 (2) - Maybe this note isn't that necessary.
  12. 01:20:252 (3) - Move it 1 grid space to the left
  13. 01:21:117 (6) - Move it 1 grid space to the right
  14. 01:35:684 (4,6) - These sliders are obvious acc killer. Make them nicer to play.
  15. 01:51:550 (3) - Move it a bit to the left
  16. 01:52:559 (6) - ^
  17. 01:59:050 (7,8) - What is this jump mapped to?
  18. 02:17:535 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - No. The notes are in groups of 4, meaning the jumps should be at the white ticks, that is, between this notes: 02:17:751 (4,5) - 02:18:039 (3,4) - 02:18:328 (2,3) -
  19. 02:18:616 (6,1) - There are two options here: no jump or hyperdash jump. A small jump doesn't play well here.
  20. 02:20:107 (4,5,6) - I think it's better if you place (4) in x:256 and (6) in x:352. You might want to move (7) to the right after this
  21. 02:43:473 (1,2) - Remove NC on (1) and delete (2)
  22. 02:44:050 (3) - NC
  23. 02:45:636 (9,10) - Delete (10), move (9) to 02:45:780 - and add circle at 02:45:636 - (x: 384 seems like a fine position)
Topic Starter
Manuxz

Yuko Kurosaki wrote:

soy un novato aun pero ise todo lo posible xDD, si no te gusta algunos de mis cambios solo no lo hagas xDD, esto lo ise a mi gusto personal ;) bueno, empezemos

eres un maper excelente lo unico que para mi no salio bien fue la dificultad normal Gracias :3

mod (?)
Normal:

00:19:963 (4) - 00:21:694 (2) - 00:22:271 (5) - esos circles estan demas :D xDD Oka :p eliminados :v

00:35:973 (3) - creo que vendria bien solo un slider ahi a si que saca el circle 3 y el slider 4 y donde estaba el circle 3 comienza un slider hasta el sgte tick blanco (si no entendiste porfavor envia un mensaje xDD, trate de explicarlo lo mejor posible ) Naaah yo lo veo bien así :(

00:36:550 (5) - lo mismo que antes saca el circle 5 y el slider 6 y donde estaba el circle 5 empieza un slider hasta el siguiente tick blanco, creo que suena mejor asi xDD :lol: ^

00:43:617 (5) - 00:45:059 (3) - 00:48:232 (5) - 00:52:848 (5) - esos circles estan dando jugo xDD, sacalos ;) No TuT

00:55:011 (3) - sca los tres circles y donde estaba el circle 3 pon un slider hasta el proximo tick blanco otra vez, mas que nada solo es esto ningun error grave xDD si no te gusta como lo estoy dejando solo no lo hagas :P :oops: Ok :3

01:18:521 (7) - saca este circle n.n No e_e

01:03:665 (3) - trata de sacar un par de sliders y coloca circles sin que pierda el hermozo ritmo de tu map xDD Porque si quedan tan bien así con los sliders TuT

01:45:925 (5) - 01:48:232 (5) - 01:48:809 (2) - 01:52:848 (5) - 01:57:463 (5) - 02:02:079 (5) - esos circles sacalos no van bien con el ritmo xDD :lol: 8-)

02:04:242 (3) - igual como antes saca los tres circles y luego pon un slider donde estaba el circle 3 y terminalo en el tick blanco que viene Ok

02:11:309 (4) - saca ese circle

02:20:396 (4) - saca esos tres circles y coloca un slider donde quedaba el circle 4 y que termine en el siguiente tick blanco

y por ultimo saca los siguientes circles 02:25:156 (5) - 02:27:463 (4) - 02:34:386 (4) - 02:42:463 (3) - 02:43:617 (2) - 02:44:771 (2) - 02:45:925 (2) - 02:47:078 (2) -

Bueno como todo el mod se baso en lo mismo XD saque la mayoría y una que otro lo deje así que para no ir contestando ~w~ si y no pues preferí así los unicos que no saque fueron los del final :< creo que ahí necesita veriedad xP

y eso seria te felicito un muy buen map as creado si no te gustaron mis cambios me mandas un mensaje, probablemente este conectado, sin mas, mucha suerte con tu map :) :D ;) 8-) :lol: :P :oops:
Soy Otaku de Corazon YEAAAAHHHH!!! xDDDDDD :)))))))))))
Gracias por el mod ^^
Topic Starter
Manuxz

ZiRoX wrote:

Random Mod~

Lo haré en inglés, porque al parecer esto está cerca de la manzanita y prefiero que los BATs entiendan lo que sugiero.
[Rain]
  1. 00:07:127 (1) - I think this one should be facing right, for consistency with 00:09:434 (1) - lol, you're right
  2. 00:11:742 (1) - This slider plays a bit awkward. Fixed e.e
  3. 00:12:752 (5) - Move this 1 grid space to the right. I think a smaller jump fits better with the song and has better flow Ok ... I guess you meant the left XD
  4. 00:15:059 (4,5,6,7) - There's something I don't like about this part. First, you miss the strong vocal on "tragarse", (on the blue tick at 00:15:276 - ). Second, 00:15:059 (4,5) - this jump feels weird as it starts on the upbeat. Anyway, you can try this timeline: Fixed >.<
  5. 00:18:665 (1) - This jump feels better if you Ctrl + H this, but you'll need to move the notes that come after this one. Yay o3o
  6. 00:23:280 (1) - This feels weird as a straight slider, I would made it curved like the others. This slider I'll stop there for have a little more variety
  7. 00:32:511 (1) - ^ Ok
  8. 00:36:838 (7) - Move this one to the right ^
  9. 01:02:511 (1) - Move tail one grid space up ^
  10. 01:18:665 (1) - Plays a bit awkward Fixed
  11. 01:19:098 (2) - Maybe this note isn't that necessary. Mmmmm left me thinking -w- for now no
  12. 01:20:252 (3) - Move it 1 grid space to the left Ok
  13. 01:21:117 (6) - Move it 1 grid space to the right ^
  14. 01:35:684 (4,6) - These sliders are obvious acc killer. Make them nicer to play. Ok uwu
  15. 01:51:550 (3) - Move it a bit to the left No ... I love being part of the jumpers and guitar TuT
  16. 01:52:559 (6) - ^ ^
  17. 01:59:050 (7,8) - What is this jump mapped to? By the sound that makes the guitar
  18. 02:17:535 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - No. The notes are in groups of 4, meaning the jumps should be at the white ticks, that is, between this notes: 02:17:751 (4,5) - 02:18:039 (3,4) - 02:18:328 (2,3) - ¡YAAAAAAAAAAAAAAY! The best recommendation :D
  19. 02:18:616 (6,1) - There are two options here: no jump or hyperdash jump. A small jump doesn't play well here. Fixed
  20. 02:20:107 (4,5,6) - I think it's better if you place (4) in x:256 and (6) in x:352. You might want to move (7) to the right after this For now not ... even so improve this part
  21. 02:43:473 (1,2) - Remove NC on (1) and delete (2) Ok
  22. 02:44:050 (3) - NC ^
  23. 02:45:636 (9,10) - Delete (10), move (9) to 02:45:780 - and add circle at 02:45:636 - (x: 384 seems like a fine position) Ok *-*
Thanks for the mod Zirox owo
peggaso
y bueno el IRC MOD de Dificil

[IRC MOD]2014-09-18 20:04 TheKillerBee: 00:10:444 (1)
2014-09-18 20:04 TheKillerBee: aqui
2014-09-18 20:04 TheKillerBee: pone un slider y deja dos circle
2014-09-18 20:04 TheKillerBee: tres*
2014-09-18 20:04 TheKillerBee: elimina dos circle y pone un slider
2014-09-18 20:04 TheKillerBee: 00:15:059 (2)
2014-09-18 20:05 TheKillerBee: acá elimina un circle
2014-09-18 20:06 TheKillerBee: 00:22:127 (3) aca te pasaste a lo extremo las personas se confunden mucho acomodalo
2014-09-18 20:06 TheKillerBee: y pone mas sliders
2014-09-18 20:06 Manuxz Sixx: Que pedito
2014-09-18 20:06 Manuxz Sixx: esto
2014-09-18 20:06 Manuxz Sixx: es irc
2014-09-18 20:06 Manuxz Sixx: ?
2014-09-18 20:06 TheKillerBee: yes
2014-09-18 20:07 Manuxz Sixx: AVISA
2014-09-18 20:07 Manuxz Sixx: BOLUDO
2014-09-18 20:07 TheKillerBee: jajaja
2014-09-18 20:07 TheKillerBee: <3
2014-09-18 20:07 TheKillerBee: te dije que te iba a empesar a regañar
2014-09-18 20:07 Manuxz Sixx: Dijiste que lo estabas modeando
2014-09-18 20:07 Manuxz Sixx: xd
2014-09-18 20:09 TheKillerBee: 00:33:521 (3)
2014-09-18 20:09 TheKillerBee: ahi se ve fea mente pegado acomodale y hacele otra forma al slider
2014-09-18 20:09 TheKillerBee: 00:38:136 (4)
2014-09-18 20:10 TheKillerBee: elimina el 4 y el 5 y ponle un slider y acomoda los circle mas bonito
2014-09-18 20:10 TheKillerBee: 00:41:021 (5)
2014-09-18 20:10 TheKillerBee: ahi se ve bien solo que muchos circle no es bueno y confunden mucho a la gente
2014-09-18 20:11 TheKillerBee: ese ritmo esta bien dejale 4 circle
2014-09-18 20:11 TheKillerBee: 00:49:098 (6)
2014-09-18 20:11 TheKillerBee: me imagino que ya sabes que hacer
2014-09-18 20:12 TheKillerBee: 00:54:723 (7)
2014-09-18 20:12 TheKillerBee: lindo dejemoslo asi pero cambiale el combo en el 9
2014-09-18 20:13 TheKillerBee: 00:59:194 (8)
2014-09-18 20:13 TheKillerBee: ahi tan bien te pasaste ponele dos slider
2014-09-18 20:13 TheKillerBee: y tan bien pone unos circle pegados de un slider como 2 o 3
2014-09-18 20:14 TheKillerBee: 01:17:655 (9)
2014-09-18 20:14 TheKillerBee: mas sliders .-.
2014-09-18 20:15 TheKillerBee: 01:54:578 (10)
2014-09-18 20:15 TheKillerBee: dejalo hasta el circle 4 y elimina los otros dos ponele un slider :$
2014-09-18 20:15 TheKillerBee: 3*
2014-09-18 20:16 TheKillerBee: 02:08:425 (11) que fastidio xd
2014-09-18 20:17 TheKillerBee: pone 3 en 1 y los otros ponelos separado pero ni tanto para que la gente pueda jugarlo bn
2014-09-18 20:18 TheKillerBee: 02:14:699 (12)
2014-09-18 20:18 TheKillerBee: cambiale la forma pone dos en 1 y cambiale la forma a lo demas
2014-09-18 20:18 TheKillerBee: 02:17:535 (13)
2014-09-18 20:19 TheKillerBee: yo creo que quedaria mejor que no lo hicieras tan largo
2014-09-18 20:19 TheKillerBee: y hicieras una pausa
2014-09-18 20:19 TheKillerBee: oh hace un slider largo pero no hagas locuras
2014-09-18 20:19 TheKillerBee: como esa
2014-09-18 20:20 TheKillerBee: 02:21:405 (14
2014-09-18 20:20 TheKillerBee: esta bien pero elimina el 5 y el 6 y pon slider
2014-09-18 20:21 TheKillerBee: 02:27:030 (15) T-T
2014-09-18 20:21 TheKillerBee: pon 4 circle pegados y dos separados
2014-09-18 20:22 TheKillerBee: 02:31:501 (16) mamá donde estas?
2014-09-18 20:23 TheKillerBee: hace un slider y conjugalos con los circle osea pegado
2014-09-18 20:23 TheKillerBee: finish
autofanboy
Hello there!
Mod requested in AFB's CtB Modding Queue

[ Rain]
  1. HP8 is too high for a Rain, lower it to HP6.5 or HP7
  2. 01:13:473 (1,2) - (Suggestion) You can make it like *this
  3. 01:15:781 (1,2) - I think it is better not to stack up here
  4. 01:32:800 (2,3,4,5,6,7,8,1,2,3,4,5,6,7) - This part is too repeating, which is quite boring. Consider changing a few patterns
  5. 02:07:992 (3) - (Suggestion) x:448
  6. 02:31:069 (3) - If you applied the previous mod, move this to x:64
  7. 02:48:809 (1) - Suggestion You can always lengthen the spinner if there are lack of spinners, I think you can prolong it till 02:51:838. 1. If you didn't change, add audio-inherited section at the original part to lower the volume; or 2. If you moved it to the place I mentioned, add audio-inherited section at there and lower the volume to at least 10%

    After testplaying, I think this Rain is well-made, hyperdash uses are great, yet the patterns can be much more creative. Keep it up! I can't find any more issues because the diff is pretty neat.

Good luck for rank!

-AFB
Topic Starter
Manuxz

alienflybot wrote:

Hello there!
Mod requested in AFB's CtB Modding Queue

[ Rain]
  1. HP8 is too high for a Rain, lower it to HP6.5 or HP7 Ok o-o
  2. 01:13:473 (1,2) - (Suggestion) You can make it like *this Ok
  3. 01:15:781 (1,2) - I think it is better not to stack up here lol, I think there is no difference
  4. 01:32:800 (2,3,4,5,6,7,8,1,2,3,4,5,6,7) - This part is too repeating, which is quite boring. Consider changing a few patterns He had accepted a suggestion but I think the pace is monotonous here
  5. 02:07:992 (3) - (Suggestion) x:448 Ok
  6. 02:31:069 (3) - If you applied the previous mod, move this to x:64 ^
  7. 02:48:809 (1) - Suggestion You can always lengthen the spinner if there are lack of spinners, I think you can prolong it till 02:51:838. 1. If you didn't change, add audio-inherited section at the original part to lower the volume; or 2. If you moved it to the place I mentioned, add audio-inherited section at there and lower the volume to at least 10% I choose the second option :3

    After testplaying, I think this Rain is well-made, hyperdash uses are great, yet the patterns can be much more creative. Keep it up! I can't find any more issues because the diff is pretty neat.
I will try to improve for future maps ;w;

Good luck for rank! Thanks :D

-AFB
Thanks for the mod :3
rew0825
Hi from my request :)

[ Hanjamon's Muzukashii]

BPM 208 1/4 in Muzukashii I think it's so hard some Delete

  1. 00:12:679 (64) - Delete
  2. 00:16:141 (84) - Delete
  3. 00:21:766 (113) - Delete
  4. 00:23:353 (122) - Delete
  5. 00:37:920 (2) - Delete
    00:37:992 (2) - d
  6. 00:40:372 (3) - Delete
  7. 00:41:381 (3) - Delete
  8. 01:23:064 (59) - Delete
    01:23:280 (61) - d
  9. 01:28:689 (89) - Delete
    01:28:617 (88) - k
  10. 01:30:997 (102) - Delete
  11. 01:39:939 (149) - Delete
  12. 01:40:949 (155) - Delete
  13. 01:47:295 (188) - Delete
    01:47:367 (188) - k
  14. 01:49:603 (201) - Delete
    01:49:675 (202) - k
  15. 01:51:045 (208) - Delete

[ Hanjamon's Oni]

  1. 01:54:434 - move Green line to 01:55:588
  2. 02:11:237 (440) - d
  3. 02:15:059 (468) - k

[ Rain]

  1. 00:05:684 (3) - x:352
  2. 01:18:088 (4) - x:320
  3. 01:18:521 (7) - x:352
  4. 02:17:535 (2,3,4) - I think change to this > (2) - x:128 , (3) - x:112 , (4) - x:128
  5. 02:17:896 (2,3,4) - I think change to this > (2) - x:384 , (3) - x:400 , (4) - x:384

Good luck :)
Topic Starter
Manuxz

rew0825 wrote:

Hi from my request :) Hi rew :3

[ Rain]

  1. 00:05:684 (3) - x:352 Ok
  2. 01:18:088 (4) - x:320 No >:c
  3. 01:18:521 (7) - x:352 ^
  4. 02:17:535 (2,3,4) - I think change to this > (2) - x:128 , (3) - x:112 , (4) - x:128 Ok
  5. 02:17:896 (2,3,4) - I think change to this > (2) - x:384 , (3) - x:400 , (4) - x:384 Ok o3o

Good luck :) Thanks :3
Thanks for the mod rew o/
CSLM
holaa, m4m? https://osu.ppy.sh/s/142614 thx

General

EMO (en mi opinion) el offset 1 es en : 00:00:214 - el 2 en 02:17:521 - y el 3 en 02:18:674
01:54:434 - este kiai tiene que iniciar 3 ticks de bpm despues, como el kiai anterior

Facil

00:06:261 (2) - este tipo de slider no se hacen de esta manera, puedes hacerlo de esta: http://puu.sh/c0OM6/771775930d.jpg o esta: http://puu.sh/c0P7z/85caae35d6.jpg manera
00:12:617 (1) - ^
00:18:675 (2) - hazlo curvo mejor
00:23:290 (3) - ^
00:35:406 (5,6) - mueve ambos a x416 y152
00:44:060 (3) - rehacé este slider con 2 puntos en la parte curva para mas seguridad, asi: http://puu.sh/c0PXF/8dd840fba6.jpg
00:57:906 (1) - slider mal hecho, arregla
01:00:213 (1,2) - overlap, no es recomendado este tipo de overlaps para easys, intercambia las curvaturas de uno (1), asi: http://puu.sh/c0Rys/713e84eb48.jpg
01:08:579 (1) - EMO este spinner esta muy corto, quita el reverse de 01:07:137 (5) -, mueve el spinner a 01:08:290 - y extiendelo a 01:09:444
01:11:175 (1) - ctrl g y añade un reverse
01:13:483 (1) - añade tambien un reverse
01:16:367 (2,3,4) - porque esto? es confuso, cambialo mejor todo a un solo slider
02:07:137 (1) - slider mal hecho, arregla
02:30:213 (1) - ^
02:40:300 (1) - spinner unrankeable. En los easys tienes que dejar 4 ticks de bpm libres. --> t/241019
02:47:808 - añade nota aqui

Normal

00:25:011 (4) - este slider esta de metido EMO, cambia plzz
00:35:973 (3,4,5,6) - porque estas cosas? cambialas por reverse sliders mejor
00:44:627 (2,3) - problema de spacing, arreglalo plz
01:04:242 (4,1) - mal stack, arreglalo
01:17:655 (6,7) - esto confunde, y mucho cambialo plzz
02:04:242 (3,2) - mal stack
02:36:550 (4,1) - ^
02:40:299 (1) - slider unrankeable

Dificil

00:17:656 (5) - ctrl g?
00:43:761 (8,2) - mal slack
00:46:357 (1,3) - ^
00:51:982 (5,6) - mal blanket
00:52:703 (8) - porque no lo mueves mejor a x320 y68
00:53:136 (9,1) - ^
00:55:300 (5) - y si lo mueves a x104 y68?
01:00:636 (2,4) - mal stack
01:49:675 (4,5) - mal blanket
02:18:665 (1,3) - stack
02:25:011 (8) - porque no mejor lo mueves a x192 y80
02:27:608 (10) - ^ x408 y68

Experto

00:02:223 (8,1) - porque no haces un blanket improvisado?
00:04:098 (6,7) - porque este stack, se ve feo EMO, deberias cambiarlo
00:04:819 (1,3) - overlap feo, arreglalo
00:13:473 (1,4) - ^
00:34:675 (5) - muevelo a x256 y276
00:42:752 (4,6) - mal stack
00:43:328 (6,1) - ^
00:46:357 (1) - ctrl g?
00:48:665 (1) - ^
00:53:136 (10) - muevelo al centro
00:55:155 (8,9) - stack feo, cambialo plzz
01:04:675 (7,8) - porque no un blanket?
01:11:742 - añade una nota
01:14:050 - ^
01:31:213 (3,6) - mal stack
01:39:434 (10) - slider mal hecho, mueve el punto curvo a x72 y116
01:46:069 (7,2) - overlap
01:49:098 (1,4) - ^
01:50:973 (1) - ctrl g
01:51:405 (2) - mueve a x392 y92
02:04:386 (8,9) - stack feo
02:19:530 (3,7) - overlap
02:20:973 (1) - ctrl g?
02:37:127 (8,1) - mal blanket
02:38:136 (3,4) - ^
02:48:665 (12) - muevelo a x480 y28 mejor
brujeria~
hice bruuujeeeeria~
xD
Topic Starter
Manuxz

CSLMVenezuela wrote:

holaa, m4m? https://osu.ppy.sh/s/142614 thx Hola ammm lo intentaré xD La verdad soy muy malo modeando standard u.u cualquier cosa te aviso :3

General

EMO (en mi opinion) el offset 1 es en : 00:00:214 - el 2 en 02:17:521 - y el 3 en 02:18:674
01:54:434 - este kiai tiene que iniciar 3 ticks de bpm despues, como el kiai anterior Lo consultaré con el Neku XD

Facil

00:06:261 (2) - este tipo de slider no se hacen de esta manera, puedes hacerlo de esta: http://puu.sh/c0OM6/771775930d.jpg o esta: http://puu.sh/c0P7z/85caae35d6.jpg manera Oka, no sabía eso jajajaja nunca antes me lo había mencionado XD
00:12:617 (1) - ^ ^
00:18:675 (2) - hazlo curvo mejor Mmmmh no los sliders anteriores vinen siendo rectos así que lo dejaré así
00:23:290 (3) - ^ ^
00:35:406 (5,6) - mueve ambos a x416 y152 Oka :p
00:44:060 (3) - rehacé este slider con 2 puntos en la parte curva para mas seguridad, asi: http://puu.sh/c0PXF/8dd840fba6.jpg Claro owo
00:57:906 (1) - slider mal hecho, arregla Eso intenté
01:00:213 (1,2) - overlap, no es recomendado este tipo de overlaps para easys, intercambia las curvaturas de uno (1), asi: http://puu.sh/c0Rys/713e84eb48.jpg ok
01:08:579 (1) - EMO este spinner esta muy corto, quita el reverse de 01:07:137 (5) -, mueve el spinner a 01:08:290 - y extiendelo a 01:09:444 ya tu sabe $_$
01:11:175 (1) - ctrl g y añade un reverse Oka
01:13:483 (1) - añade tambien un reverse ^
01:16:367 (2,3,4) - porque esto? es confuso, cambialo mejor todo a un solo slider Tampoco es tan confuso ademas de que la da algo de variedad al mapa :3
02:07:137 (1) - slider mal hecho, arregla Oka
02:30:213 (1) - ^ Tampoco esta tan mal lo dejaré así XD
02:40:300 (1) - spinner unrankeable. En los easys tienes que dejar 4 ticks de bpm libres. --> t/241019 Buen aporto la verdad no sabía
02:47:808 - añade nota aqui Naaah

Normal

00:25:011 (4) - este slider esta de metido EMO, cambia plzz Nope
00:35:973 (3,4,5,6) - porque estas cosas? cambialas por reverse sliders mejor Naah así está bien
00:44:627 (2,3) - problema de spacing, arreglalo plz Oka
01:04:242 (4,1) - mal stack, arreglalo Oka
01:17:655 (6,7) - esto confunde, y mucho cambialo plzz No ademas porque confunde? Así es el ritmo XD
02:04:242 (3,2) - mal stack Arreglado
02:36:550 (4,1) - ^ ^
02:40:299 (1) - slider unrankeable ^

Dificil

00:17:656 (5) - ctrl g? Si
00:43:761 (8,2) - mal slack Ok
00:46:357 (1,3) - ^ ^
00:51:982 (5,6) - mal blanket Blanket arreglado
00:52:703 (8) - porque no lo mueves mejor a x320 y68 Está bien owo
00:53:136 (9,1) - ^ La verdad no me gusta como queda así que mejor no
00:55:300 (5) - y si lo mueves a x104 y68? Me gusta, movido
01:00:636 (2,4) - mal stack Stack arreglado
01:49:675 (4,5) - mal blanket Blanket arreglado
02:18:665 (1,3) - stack Oka XD
02:25:011 (8) - porque no mejor lo mueves a x192 y80 Movido
02:27:608 (10) - ^ x408 y68 Movido

Experto

00:02:223 (8,1) - porque no haces un blanket improvisado?
00:04:098 (6,7) - porque este stack, se ve feo EMO, deberias cambiarlo
00:04:819 (1,3) - overlap feo, arreglalo Arreglado
00:13:473 (1,4) - ^
00:34:675 (5) - muevelo a x256 y276 Nope
00:42:752 (4,6) - mal stack Arreglado
00:43:328 (6,1) - ^ ^
00:46:357 (1) - ctrl g? Nop considero apropiado ahí un salto
00:48:665 (1) - ^ ^
00:53:136 (10) - muevelo al centro Está en el centro lol
00:55:155 (8,9) - stack feo, cambialo plzz Cambiado
01:04:675 (7,8) - porque no un blanket? Blanket agregado
01:11:742 - añade una nota Oka
01:14:050 - ^ ^
01:31:213 (3,6) - mal stack Arreglado
01:39:434 (10) - slider mal hecho, mueve el punto curvo a x72 y116 Oka o.o
01:46:069 (7,2) - overlap arreglado
01:49:098 (1,4) - ^ ^
01:50:973 (1) - ctrl g Nope
01:51:405 (2) - mueve a x392 y92 Oka aun movi a (Y:84)
02:04:386 (8,9) - stack feo oka
02:19:530 (3,7) - overlap ^
02:20:973 (1) - ctrl g? Nope
02:37:127 (8,1) - mal blanket Blanket arreglado
02:38:136 (3,4) - ^ ^
02:48:665 (12) - muevelo a x480 y28 mejor Mejor no :v
brujeria~
hice bruuujeeeeria~ Pinche su muñeco ♫
xD
Gracias por el mod CSLM owo/
Hanjamon

rew0825 wrote:

Hi from my request :)

[ Hanjamon's Muzukashii]

BPM 208 1/4 in Muzukashii I think it's so hard some Delete

  1. 00:12:679 (64) - Delete
  2. 00:16:141 (84) - Delete
  3. 00:21:766 (113) - Delete
  4. 00:23:353 (122) - Delete
  5. 00:37:920 (2) - Delete
    00:37:992 (2) - d
  6. 00:40:372 (3) - Delete
  7. 00:41:381 (3) - Delete
  8. 01:23:064 (59) - Delete
    01:23:280 (61) - d
  9. 01:28:689 (89) - Delete
    01:28:617 (88) - k
  10. 01:30:997 (102) - Delete
  11. 01:39:939 (149) - Delete
  12. 01:40:949 (155) - Delete
  13. 01:47:295 (188) - Delete
    01:47:367 (188) - k
  14. 01:49:603 (201) - Delete
    01:49:675 (202) - k
  15. 01:51:045 (208) - Delete
thanks a lot here, fixed all i think :3

[ Hanjamon's Oni]

  1. 01:54:434 - move Green line to 01:55:588 nope, i think the kiai is wrong (btw fixed)
  2. 02:11:237 (440) - d no change here, i want to have a variety here, so much ddk xD
  3. 02:15:059 (468) - k ok~

Good luck :)

Thanks for the mod :3


Update---> http://puu.sh/caoDO/9620f42d35.rar

@Manuxz: Siento haber tardado en revisar el mod, hoy nada mas llegar a casa me puse a ello xD
Vhy
hello ~
mod from my queue

[General]
  1. is it just me or the offset is a bit too early? after tryng on 25% playback, i found the offset should be at 00:00:222. im still not sure but maybe you can double check it or asking a timing check on someone
  2. are you really sure about a red timing at 02:17:535? seriously look at the notes at 02:18:543 (3,4,1) they have a different on difference time, you will understand this after check it on 25% playback. this may effect nothing in CtB mode but on the other game mode, this is really a problem. ppl would easily get 100 instead on 02:18:665 (1) due this. as i told above, try to find someone who good at timing check
[Rain]
try to adjust NCs on every big white tick please. on overall you are using most of 1/2 rhythm and if you can count, the fruit can stacked too many on ryuuta sometimes.
00:00:636 - just a hint, not so important tho but take this one as example. you sure can hear a loud guitar sound at 00:00:654 and 00:00:798. you can emphasize then by put them separately to create a "flow-change" with a higher distance ofc. this way you can see the flow and play better. take a look at this and try it http://osu.ppy.sh/ss/2136240
00:23:280 (1) - a bit tricky here because you put a long straight-up slider since the most of your pattern were just keep moving to right or left instead. how about change this to a left-curved one?
00:26:021 (2) - move this to the center of playfiend as for distance consistency to the note before and after. this would make easier to read
01:09:506 - why you add a break time here? it is okay if you don't map this section but it's just 2sec long no need to insert a break. a player would easily missed the note after this very short break cz you put that note on the side. just remove the break. this is apply to other break too
02:39:434 (1) - since you add a finish sound on every head reverse and tail, it would be more enjoyable if you convert this slider to a 3 circles instead and make a 2 HDashes combo

interesting map. overall is good. but all of your pattern were just not fit my mapping style, so i'll try not to touch your style here
to be honest its really nice to see that you've improved a lot, so take my star ~

good luck :)
Topic Starter
Manuxz

Vhy wrote:

hello ~
mod from my queue

[General]
  1. is it just me or the offset is a bit too early? after tryng on 25% playback, i found the offset should be at 00:00:222. im still not sure but maybe you can double check it or asking a timing check on someone If I know I'm trying to fix it
  2. are you really sure about a red timing at 02:17:535? seriously look at the notes at 02:18:543 (3,4,1) they have a different on difference time, you will understand this after check it on 25% playback. this may effect nothing in CtB mode but on the other game mode, this is really a problem. ppl would easily get 100 instead on 02:18:665 (1) due this. as i told above, try to find someone who good at timing check Well, consider adding them because Sey was recommended but still needs better accommodate
[Rain]
try to adjust NCs on every big white tick please. on overall you are using most of 1/2 rhythm and if you can count, the fruit can stacked too many on ryuuta sometimes.
00:00:636 - just a hint, not so important tho but take this one as example. you sure can hear a loud guitar sound at 00:00:654 and 00:00:798. you can emphasize then by put them separately to create a "flow-change" with a higher distance ofc. this way you can see the flow and play better. take a look at this and try it http://osu.ppy.sh/ss/2136240 Not a bad idea oo While many others would change the patterns lol I'll intersperse with which I have already
00:23:280 (1) - a bit tricky here because you put a long straight-up slider since the most of your pattern were just keep moving to right or left instead. how about change this to a left-curved one? Actually I just wanted to give some variety with sliders but since all mention the same thing he change
00:26:021 (2) - move this to the center of playfiend as for distance consistency to the note before and after. this would make easier to read No, I think this part is similar to the first, but not the same, consider a small jump is good here
01:09:506 - why you add a break time here? it is okay if you don't map this section but it's just 2sec long no need to insert a break. a player would easily missed the note after this very short break cz you put that note on the side. just remove the break. this is apply to other break too As it is a relatively long and the bpm song I think deserves a break
02:39:434 (1) - since you add a finish sound on every head reverse and tail, it would be more enjoyable if you convert this slider to a 3 circles instead and make a 2 HDashes combo YAY :D

interesting map. overall is good. but all of your pattern were just not fit my mapping style, so i'll try not to touch your style here
to be honest its really nice to see that you've improved a lot, so take my star ~ Thanks for the star and mod Vhy owo/

good luck :) Thanks ;)
Dariano
Hola :), espero que esto te ayude.

Nota: Muchas de las cosas que pongo en este mod harán que necesites ajustar algunas notas, ponerles nuevos hitsounds, o cambiarlas de lugar, tenlo en cuenta, para que no hagas lo que te pongo y lo dejes asi y ya xd.

[Fácil]

00:16:069 (6,1) - Hazlo simétrico al eje y. (Los agarras a los dos y los mueves hasta que lo sientas centrado)
00:20:684 (5,1) - ^
00:12:607 (1) - Quita NC
00:14:050 (3) - Agrega NC
00:17:800 (1) - Quita NC
00:18:665 (2) - Agrega NC y finish sound al comienzo del slider
00:23:280 (3,4) - Agregale finish al comienzo del primer slider y quitaselo al segundo slider.
00:21:838 (1) - quita NC
00:23:280 (3) - Agrega NC
00:24:723 (1) - Quita NC
00:25:588 (2) - Agrega NC
00:27:896 (5) - Agrega NC
00:28:761 (1) - Quita NC
00:35:396 (5) - Mueve este slider a 00:36:261 (6) - y borra 00:36:261 (6) - asi, se llevaria mucho mejor del ritmo. (Agregale los slap sounds al slider)
00:41:453 (1) - Mas o menos lo de arriba, mueve este slider a la siguiente rayita blanca y agrega un circulo donde comenzaba el slider. (Agregale el finish sound al slider y demás)
00:43:184 (2) - Yo sustituiria esto por 2 circulos ya que hay muchos sliders en esa zona.
01:09:434 - En esta zona no hay breaks, en mi opinión yo se los pondría aunque sean super cortos, ya que es una dificultad "Facil", solo darle a "Insert Break Time"
01:16:357 (2,3,4,5) - Las rayitas rojas en una dificultad easy son muy inusuales y dificiles para clickear, yo agregaría 2 sliders de esta manera para ajustar esta parte mejor. Ej: http://puu.sh/cqxa7/272dfaab53.jpg
01:36:838 (1) - El finish deberia estar en el centro no en el comienzo.
01:46:357 (1) - Yo le quitaria el repeat a ese slider, lo veo dificil :x
02:40:299 (1) - Inrankeable, no se puede poner una nota si no es despues de 4 beats despues de un spinner en una easy. Para arreglarlo, yo recomendaria alargar el slider hasta el comienzo de este slider 02:41:742 (1) - y borrar este slider por completo.

[Normal]

00:07:127 (1,2) - Los dos sliders parecen tocarse, para darle más estética puedes separarlos un poquito más,
00:10:588 (4,5,6) - Igual aquí, más o menos asi: http://puu.sh/csCBI/9fcd88cf7e.jpg
00:09:434 (1) - Esta normal casi no tiene beats que no estén mappeados, para crear algun tipo de "mini break" mientras se juega, recomendaria convertir esto en un circulo SIN NC y con su respectivo finish.
00:10:011 (2) - y aquí comenzar el nuevo combo.
00:18:665 (1) - Exactamente lo mismo de arriba.
00:27:896 (1) - ^
00:27:896 (1) - ^ (Si no quieres hacer todo esto, entonces deberias considerar hacer sliders más largos y no todos de 1 beat)
Creo que ya entiendes a qué me refiero asi que no lo mencionaré más.
00:35:973 (3,4) - Es mejor que hagas de esos o 2 circulos o 1 slider, ya que con un solo de estos es suficiente.
01:04:242 (4,1) - Hazle overlap.
01:09:434 - Recomendaria hacer lo mismo que la facil con los breaks.
01:16:357 (3,4,5,6,7) - No por favor, super complicado hasta para las hards e insane. Deberias cambiar el patrón a algo como esto: http://puu.sh/csDrD/1010c36a57.jpg
01:19:819 (3,4) - Separalos un poquito, asi como estos 01:23:280 (1,2,3) - que estan bien :)
01:32:800 (1) - Creo que ese finish sound le corresponde al final del slider anterior no?
02:40:299 (1) - No estoy seguro de esto, es muy corto, pero déjalo asi, si te vuelven a decir algo sobre eso ahi si lo cambias.

[Dificil]

00:15:348 (5,7) - Yo borraría estas 2 notas para lo que mencioné en la normal sobre pequeños descansos mientras se toca.
00:27:607 (8) - Conviertelo en un circulo mejor :x
00:34:098 (4,2) - Hazle overlap
00:41:598 (9) - Borraria esto, hay demasiados circulos ><
00:47:800 (6,1) - Overlap
00:50:252 (7,8,9) - Intenta cambiarlo a un solo reverse slider que esté en las 3 rayitas rojas, asi sigues la guitarra en esa parte Y das un descanzo :3
00:55:444 (6) - Borra este.
00:56:886 (4,5) - Intenta http://puu.sh/csE7U/4d325a0edb.jpg
01:00:059 (10) - Borra
01:09:434 - Y cómo es que la hard si tiene breaks aqui? XD, puedes dejarselos, me gustan asi :p
01:18:521 (7) - Borra :x
01:47:944 (6,7,8) - Lo mismo sobre el slider de 3 tick rojos. En esta parte creo que seria mejor que el slider que le siga sea mas corto y agregues un circulo más donde terminaba el slider.
01:55:444 (7) - Borra
02:20:108 (6,1) - Overlap

[Experto]

Esta dificultad me la encuentro muy parecida a la difícil al menos en la primera mitad donde practicamente no hay jumps ni streams de 3 ni nada.
Yo recomendaría que te pongas a ver algunas Insane por ahi para que veas mas o menos cómo están hechas, porque en esta casi no dejaste de usar el distance snap y eso "aburre" a la gente, pues ellos esperan unos cuantos jumps o streams en una insane.

[The end :x]

Me encantó el mapa, está muy bueno. En serio, está divertidisimo y la canción es cool :)
Haz mejorado mucho mucho mappeando, sigue así, y suerte con el rank. Te mereces una estrellita :D
Topic Starter
Manuxz

Dariano wrote:

Hola :), espero que esto te ayude.

Nota: Muchas de las cosas que pongo en este mod harán que necesites ajustar algunas notas, ponerles nuevos hitsounds, o cambiarlas de lugar, tenlo en cuenta, para que no hagas lo que te pongo y lo dejes asi y ya xd. Pues normalmente es así jajaja pero dale supongo que tendré que tenerlo más en cuenta con este mod o3o

[Fácil]

00:16:069 (6,1) - Hazlo simétrico al eje y. (Los agarras a los dos y los mueves hasta que lo sientas centrado) Oka
00:20:684 (5,1) - ^ ^
00:12:607 (1) - Quita NC ^
00:14:050 (3) - Agrega NC ^
00:17:800 (1) - Quita NC ^
00:18:665 (2) - Agrega NC y finish sound al comienzo del slider ^
00:23:280 (3,4) - Agregale finish al comienzo del primer slider y quitaselo al segundo slider. ^
00:21:838 (1) - quita NC ^
00:23:280 (3) - Agrega NC ^
00:24:723 (1) - Quita NC ^
00:25:588 (2) - Agrega NC ^
00:27:896 (5) - Agrega NC ^
00:28:761 (1) - Quita NC ^
00:35:396 (5) - Mueve este slider a 00:36:261 (6) - y borra 00:36:261 (6) - asi, se llevaria mucho mejor del ritmo. (Agregale los slap sounds al slider) Oka aunque agregue una nota en 00:35:684 (5) - ya que quedaba algo vacio ese lugar
00:41:453 (1) - Mas o menos lo de arriba, mueve este slider a la siguiente rayita blanca y agrega un circulo donde comenzaba el slider. (Agregale el finish sound al slider y demás) Hecho, acá si tube que reacomodar muchas cosas XD
00:43:184 (2) - Yo sustituiria esto por 2 circulos ya que hay muchos sliders en esa zona. Oka XD debi leer esto antes de decir lo anterior :v
01:09:434 - En esta zona no hay breaks, en mi opinión yo se los pondría aunque sean super cortos, ya que es una dificultad "Facil", solo darle a "Insert Break Time" La vedad no se porque no están los coloco y luego cuando salgo y vuelvo a entrar desaparecen o.o
01:16:357 (2,3,4,5) - Las rayitas rojas en una dificultad easy son muy inusuales y dificiles para clickear, yo agregaría 2 sliders de esta manera para ajustar esta parte mejor. Ej: http://puu.sh/cqxa7/272dfaab53.jpg Me encantó esta sugerencia :3
01:36:838 (1) - El finish deberia estar en el centro no en el comienzo. WOW Que oído tan fino, arreglado
01:46:357 (1) - Yo le quitaria el repeat a ese slider, lo veo dificil :x Si la verdad que si y es totalmente innecesario xd
02:40:299 (1) - Inrankeable, no se puede poner una nota si no es despues de 4 beats despues de un spinner en una easy. Para arreglarlo, yo recomendaria alargar el slider hasta el comienzo de este slider 02:41:742 (1) - y borrar este slider por completo. oka uwu

[Normal]

00:07:127 (1,2) - Los dos sliders parecen tocarse, para darle más estética puedes separarlos un poquito más, Ya lo había hecho jajaj pero supongo que debo separarlos más xd
00:10:588 (4,5,6) - Igual aquí, más o menos asi: http://puu.sh/csCBI/9fcd88cf7e.jpg ^
00:09:434 (1) - Esta normal casi no tiene beats que no estén mappeados, para crear algun tipo de "mini break" mientras se juega, recomendaria convertir esto en un circulo SIN NC y con su respectivo finish. Me agrada lo aplicaré <3
00:10:011 (2) - y aquí comenzar el nuevo combo. ^
00:18:665 (1) - Exactamente lo mismo de arriba. ^
00:27:896 (1) - ^ ^
00:27:896 (1) - ^ (Si no quieres hacer todo esto, entonces deberias considerar hacer sliders más largos y no todos de 1 beat)
Creo que ya entiendes a qué me refiero asi que no lo mencionaré más. Lo seguire me gusto bastante ^^
00:35:973 (3,4) - Es mejor que hagas de esos o 2 circulos o 1 slider, ya que con un solo de estos es suficiente. No se yo los veo bien voy a ver que hago xd
01:04:242 (4,1) - Hazle overlap. Overlap hecho :3
01:09:434 - Recomendaria hacer lo mismo que la facil con los breaks. Lo mismo pasa acá que en la Fácil :(
01:16:357 (3,4,5,6,7) - No por favor, super complicado hasta para las hards e insane. Deberias cambiar el patrón a algo como esto: http://puu.sh/csDrD/1010c36a57.jpg Me encanto TuT
01:19:819 (3,4) - Separalos un poquito, asi como estos 01:23:280 (1,2,3) - que estan bien :) oka xd
01:32:800 (1) - Creo que ese finish sound le corresponde al final del slider anterior no? sip XD
02:40:299 (1) - No estoy seguro de esto, es muy corto, pero déjalo asi, si te vuelven a decir algo sobre eso ahi si lo cambias. Oka uwu

[Dificil]

00:15:348 (5,7) - Yo borraría estas 2 notas para lo que mencioné en la normal sobre pequeños descansos mientras se toca. ok
00:27:607 (8) - Conviertelo en un circulo mejor :x dale o3o
00:34:098 (4,2) - Hazle overlap overlap hecho :v
00:41:598 (9) - Borraria esto, hay demasiados circulos >< okio
00:47:800 (6,1) - Overlap overlap hecho
00:50:252 (7,8,9) - Intenta cambiarlo a un solo reverse slider que esté en las 3 rayitas rojas, asi sigues la guitarra en esa parte Y das un descanzo :3
00:55:444 (6) - Borra este. genial o3o
00:56:886 (4,5) - Intenta http://puu.sh/csE7U/4d325a0edb.jpg hecho :v
01:00:059 (10) - Borra Nope uwu siento que si lo boro queda medio vacio ese lugar q-q
01:09:434 - Y cómo es que la hard si tiene breaks aqui? XD, puedes dejarselos, me gustan asi :p No se o.o
01:18:521 (7) - Borra :x Oka XD
01:47:944 (6,7,8) - Lo mismo sobre el slider de 3 tick rojos. En esta parte creo que seria mejor que el slider que le siga sea mas corto y agregues un circulo más donde terminaba el slider.
01:55:444 (7) - Borra Lo mismo que en el anterior uwu
02:20:108 (6,1) - Overlap Hecho

[Experto]

Esta dificultad me la encuentro muy parecida a la difícil al menos en la primera mitad donde practicamente no hay jumps ni streams de 3 ni nada.
Yo recomendaría que te pongas a ver algunas Insane por ahi para que veas mas o menos cómo están hechas, porque en esta casi no dejaste de usar el distance snap y eso "aburre" a la gente, pues ellos esperan unos cuantos jumps o streams en una insane. OMG bueno lo imagine uwu A ver que hago con está diff quizá te moleste con eso D: jajaja gracias igual por todo

[The end :x]

Me encantó el mapa, está muy bueno. En serio, está divertidisimo y la canción es cool :)
Haz mejorado mucho mucho mappeando, sigue así, y suerte con el rank. Te mereces una estrellita :D Que bueno que te haya gustado la canción xD
Gracias por el mod Dariano y por la estrellita también >w<
Badis
From my queue I'll mod the rain one :)
first of all , be careful there is 2 rains x) , when you'll reupload it just erase the wrong one lel
best run : 98.87 % , FC (curse you dropplets !!! ;_; )
well maybe you made this map to torture exgon xD
Thats the kind of map I really want to be ranked !! hard but not ridiculous , clean , the flow is here thats an excellent map I was like "does this even need mods ? " well I'll try to find some things that could be changed ^^
the first thing I notice is..GODDAM you want to kill my right hand or what ? xD

Jokes aside , we use the dash A LOT on your map thats really cool It means you must be accurate to play this map well :)
02:18:615 (4,1) - I think there is a issue here , the time distance between streams and the time distance between (4) and (1) is different , I often miss at 804 because of that change of rythm , I think you should change the 208 bpm to something else (on stream part) if you want same distance between all
01:18:665 (1) - I think its too much , right after these technical jumps you want we catch these dropplets , maybe its TOO technical compare to the whole map
01:17:800 (2) - what you think about X=236 ? I think this spacing must be more readable
02:17:367 (6) - I think you should make it closer to 5 , thats a hard part the hyperdash must be catchable easily
02:24:434 (1,2,3) - I don't think the form is good seems like its deformed
02:43:473 (8) - what about 8 as an hyperdash ? the flow would be better
well thats all I can say :) I hope this will get ranked you did a good job on it o/
Topic Starter
Manuxz

Badis wrote:

From my queue I'll mod the rain one :)
first of all , be careful there is 2 rains x) , when you'll reupload it just erase the wrong one lel It's weird because that did not appear to me :c
best run : 98.87 % , FC (curse you dropplets !!! ;_; )
well maybe you made this map to torture exgon xD HAHAHAHHA MAYBE (?)
Thats the kind of map I really want to be ranked !! hard but not ridiculous , clean , the flow is here thats an excellent map I was like "does this even need mods ? " well I'll try to find some things that could be changed ^^ Thanks >w<
the first thing I notice is..GODDAM you want to kill my right hand or what ? xD

Jokes aside , we use the dash A LOT on your map thats really cool It means you must be accurate to play this map well :) Actually I do not FC ;_;
02:18:615 (4,1) - I think there is a issue here , the time distance between streams and the time distance between (4) and (1) is different , I often miss at 804 because of that change of rythm , I think you should change the 208 bpm to something else (on stream part) if you want same distance between all ok uwu
01:18:665 (1) - I think its too much , right after these technical jumps you want we catch these dropplets , maybe its TOO technical compare to the whole map It is not so difficult XD
01:17:800 (2) - what you think about X=236 ? I think this spacing must be more readable ok XD
02:17:367 (6) - I think you should make it closer to 5 , thats a hard part the hyperdash must be catchable easily Fix
02:24:434 (1,2,3) - I don't think the form is good seems like its deformed ^
02:43:473 (8) - what about 8 as an hyperdash ? the flow would be better No for now uwu
well thats all I can say :) I hope this will get ranked you did a good job on it o/
Thanks for the mod Badis owo
Neku Okazaki
Timing check por el cambio de audio No kudosu weon



Te sugiero un remap por que mappeas de la mierda :(... okno, xD, no se de standard ni ctb v:
Topic Starter
Manuxz
Gracias <3

A resnapear todo XD
Icing_wind
Taiko Mod
[General]

D (Big don)
d (don)
K (Big kat)
k (kat)

[Hanjamon's Muzukashii]

00:05:396 (24) - k

00:16:213 (77) - move to 00:16:357 -

00:34:170 (169) - delete

01:35:396 (122) - k

[Hanjamon's Oni]

good map
Atsuro
Aaaaaaaa
02:18:665 - 02:32:511 -
02:32:511 - 02:41:741 -

Edit:
Listo!
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67,211,159145,2,0,P|122:194|173:188,1,90,8|0,0:0|0:0,0:0:0:0:
338,132,159434,6,0,L|193:96,1,135,4|0,0:0|0:0,0:0:0:0:
152,44,159722,2,0,L|283:76,1,135,4|0,0:0|0:0,0:0:0:0:
370,52,160011,2,0,L|188:8,1,180,4|2,0:0|0:0,0:0:0:0:
152,44,160588,5,2,0:0:0:0:
115,83,160876,1,2,0:0:0:0:
77,123,161164,1,2,0:0:0:0:
38,162,161453,2,0,B|30:225|105:251|105:251|170:238,1,180,8|0,0:0|0:0,0:0:0:0:

Dime si me pasé con los saltos
I Want a Cuddle
Collab omw
SPOILER
400,264,27930,6,0,L|448:184,1,90
390,66,28218,2,0,L|344:144,1,90
344,144,28507,5,0,0:0:0:0:
241,285,28651,1,0,0:0:0:0:
407,231,28795,1,0,0:0:0:0:
241,177,28939,1,0,0:0:0:0:
344,318,29084,1,0,0:0:0:0:
240,288,29228,6,0,L|162:241,1,90
82,89,29516,2,0,L|160:136,1,90
256,80,29805,1,0,0:0:0:0:
256,189,29949,1,0,0:0:0:0:
349,134,30093,1,0,0:0:0:0:
349,134,30165,1,0,0:0:0:0:
349,134,30237,2,0,L|376:224,1,90
289,318,30526,6,0,L|264:232,1,90
222,65,30814,2,0,L|248:152,1,90
382,158,31103,2,0,L|296:184,1,90
129,225,31391,2,0,L|216:200,1,90
288,120,31680,2,0,P|336:136|352:176,1,90
224,264,31968,2,0,P|176:248|160:208,1,90
176,104,32257,5,0,0:0:0:0:
264,40,32401,1,0,0:0:0:0:
264,40,32473,1,0,0:0:0:0:
264,40,32545,2,0,L|360:48,1,90
473,159,32834,2,0,L|384:152,1,90
272,233,33122,2,0,L|280:144,1,90
176,104,33411,6,0,L|86:111,1,90,0|0,0:0|0:0,0:0:0:0:
99,206,33699,2,0,L|184:176,1,90,0|0,0:0|0:0,0:0:0:0:
216,240,33987,2,0,L|142:291,1,90,0|0,0:0|0:0,0:0:0:0:
296,240,34276,2,0,L|369:291,1,90,0|0,0:0|0:0,0:0:0:0:
256,168,34564,1,0,0:0:0:0:
368,168,34709,6,0,B|408:144|408:144|448:136|448:112,1,90
384,40,34997,2,0,B|344:64|344:64|304:72|304:96,1,90
208,136,35286,2,0,P|176:96|192:56,1,90
304,248,35574,2,0,P|336:288|320:328,1,90
224,304,35862,2,0,B|176:296|176:296|136:328,1,90
88,152,36151,2,0,B|136:144|136:144|176:176,1,90
168,169,36439,5,0,0:0:0:0:
334,115,36584,1,0,0:0:0:0:
231,257,36728,1,0,0:0:0:0:
231,82,36872,1,0,0:0:0:0:
334,223,37016,1,0,0:0:0:0:
334,223,37161,6,0,L|416:184,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
231,257,37593,2,0,P|176:256|152:280,1,90
176,200,37882,2,0,P|147:247|156:279,1,90
56,232,38170,2,0,L|72:144,1,90
192,32,38459,2,0,L|176:120,1,90
336,120,38747,2,0,L|320:32,1,90
440,144,39036,2,0,L|456:232,1,90
392,320,39324,6,0,P|344:312|320:280,1,90
256,192,39612,1,0,0:0:0:0:
120,64,39757,2,0,P|168:72|192:104,1,90
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120,320,40189,6,0,P|168:312|192:280,1,90
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392,64,40622,2,0,P|344:72|320:104,1,90
256,192,40910,1,0,0:0:0:0:
144,200,41055,6,0,P|128:152|88:120,1,90
256,40,41343,2,0,P|272:88|312:120,1,90
408,144,41632,1,0,0:0:0:0:
408,144,41704,1,0,0:0:0:0:
408,144,41776,6,0,L|384:232,1,90
256,264,42064,2,0,L|342:287,1,90
432,344,42353,1,0,0:0:0:0:
256,264,42497,2,0,P|248:320|256:352,1,90
432,344,42786,1,0,0:0:0:0:
256,264,42930,2,0,P|264:208|256:176,1,90
160,48,43218,6,0,P|152:104|160:136,1,90,0|0,0:0|0:0,0:0:0:0:
152,248,43507,2,0,B|136:296|160:296|144:336,1,90
360,136,43795,2,0,B|376:88|352:88|368:48,1,90
464,136,44084,2,0,L|480:48,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
360,136,44516,5,0,0:0:0:0:
257,277,44661,1,0,0:0:0:0:
423,223,44805,1,0,0:0:0:0:
360,310,44949,1,0,0:0:0:0:
257,169,45093,2,0,L|184:112,1,90
255,169,45382,2,0,L|328:112,1,90
255,169,45670,2,0,B|240:264|272:264|256:352,1,180
mingmichael
ming comes as requested

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Rain]

Notes
• awh the notes which are given by 00:11:776 (1) - 's slider aren't natural.
well, i think this is your kind of mapping style and i appreciate it~ but unfortunate that slider can be improved so the flow of the notes between 00:11:632 - to 00:12:209 - will be much better. here you can to change your slider like below and move it to x:228 and also move 00:11:632 (5) - to x:440
of you can copy this code :
SPOILER
440,160,11632,1,0,0:0:0:0:
288,108,11776,6,0,B|232:172|232:172|288:68,1,200,2|8,0:0|0:0,0:0:0:0:
after you change them, you can see the result like this :
this kind of pattern will flow really well, from the right side to the middle and to left side!

• consider to reduce the distances between 00:16:391 (1,2) - . it's a big high and also it just gets a HDash from 00:16:247 - , so it'll be better to make the patterns (actually the distances) low a bit. try to move 00:16:391 (1) - to x:144 and 00:16:824 (2) - x:282 to make the balances distances between these three notes 00:16:391 (1,2,3) - . anyway i think you wanna to keep 00:16:824 (2) - in the middle, don't you? you don't need to keep it the middle since we are going to reduce the distances there

• these three notes 00:25:622 (1,2,3) - . well, try to make the balance distances to make the better patterns too because of this one. it's easy, move 00:26:055 (2) - to the x:256

• this kind of slider 00:31:968 (5) - is deathly to catch a note on 00:32:401 (6) - and it jumps with HDash to 00:32:545 (1) - . it requires much energy and also the timing must be corrected to get them perfectly, and not all players can do this. the solution is you can just make this slider 00:31:968 (5) - like this one :
you can make another kind of slider anyway but the notes which are given must be short (i mean the droplets which are given from the sliders). i changed that slider to make the droplets shorter, you know? hahaha so ryutta doesn't need to hard to catch those droplets. and anyway try to move 00:31:968 (5) - to a bit left, i suggest to x:364, so it doesn't need harsh jump to 00:32:401 (6) -

• 00:34:709 (5) - ah same like above ^. move to x:32. it's really enough and it gets a HDash too, don't worry~

• these distances 00:40:478 (4,1,2) - could be reduced. it's easy, just move 00:40:911 (1) - to x:184

• awh this is really unfortunate 00:48:699 (1,2) - . if feels like it needs a HDash because of the far distance, but you just make it a dash there but it's too huge for the jumps. yeah, it looks like a HDash without the red fruit there lol. you can choose two suggestions here. you can make a HDash there by moving 00:48:699 (1) - to more left or you can keep with a jump only but you should move the tail of this slider 00:48:699 (1) - to be more right
IMO it'll be better with a HDash ww but it depends with you :P

• aaaaaaaaaahhhhhh it's really unfortunate to make a really simple pattern on 01:15:815 (1,2) - . you can take a look from your previous patterns >> 01:11:199 (1,2) - and 01:13:507 (1,2) - . those patterns follow and emphasize the instruments perfectly with a HDash jump, great idea~ but but but, on 01:15:815 (1,2) - . it's just a standing pattern there... huft you can try to move 01:15:815 (1) - to x:128 and 01:16:103 (2) - x:384 and you would see the result that it has a HDash jump between 01:16:103 (2,1) - which will emphasize the drum hit on 01:16:391 (1) - perfectly

• yeah i believe all people will miss the droplets with this kind of slider because of the hard pattern on 01:17:689 (1,2,3,4,5,6,7) - with the HDash jumps, and it's really great~! but the jump which will connect to another patterns on 01:18:699 (1) - will just make the droplets which the slider gives miss. here you can just change the slider on 01:18:699 (1) - to be like this :
just make the slider softer there. if you are confused, you can copy this code :
SPOILER
96,288,78699,6,0,B|204:308|204:308|168:204,1,200,4|8,0:0|0:0,0:0:0:0:

• no no for this sliders 01:33:411 (4,1) - . droplets miss everywhere because of this slider and the HDash jumps too. the solution is easy, you can just vlick 01:33:411 (4) - , ctrl+r , 45degree and Selection Centre, or you can look this if you are confused :
and don't forget to copy/paste to 01:33:988 (1) -
here you can look the result, for the droplets. it becomes much softer than the previous one and then you can try to move 01:33:411 (4) - to x:92 and copy/paste it to 01:33:988 (1) - , to make the distances for the notes are balance between 01:33:411 (4,5) - and 01:33:988 (1,2) -

• make this one softer please 01:52:593 (2) - . just ctrl+r and 35degree with Selection Centre

• here too 01:53:314 (1) - . move the tail to x:256 y:80. anyway i change this slider to reduce the distance between 01:53:314 (1,2) -

a deathly Dashes pattern on 01:58:363 (2,3,4,5,6) - and i don't allow this one. there's not all players could be able to face this kind of full dashes pattern here, just some of them who can. i try to make the patterns easier so it could be able to be catch, like this :
of if you are confused, you can copy the code below :
SPOILER
232,140,118362,2,0,L|155:64,1,100
312,196,118651,2,0,L|235:272,1,100
352,96,118940,1,0,0:0:0:0:

• make the distance clearly on 01:59:661 (3,4) - . just move the tail of 01:59:661 (3) - 's slider to x:172 y:56

• awh you can improve this reverse slider 02:12:786 (3) - ;w; hm try this one. delete it, copy 02:12:497 (2) - and paste and ctrl+h it on 02:12:786 - and then after that add a note on 02:13:074 - on x:356, to make a balance distance between 02:12:786 (3,4,5) -
don't forget to fix the hitsounds if you use this :P

• make 02:17:257 (5) - closer to 02:17:401 (6) - , so it doesn't need too much dash. just move 02:17:257 (5) - to x:308


====================


call me back after this
i think i will be the one who apple'd this map since spectator is afk now and he left a star icon and asked you to call him back
Topic Starter
Manuxz

mingmichael wrote:

ming comes as requested

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Rain]

• awh the notes which are given by 00:11:776 (1) - 's slider aren't natural. Orz uwu
well, i think this is your kind of mapping style and i appreciate it~ but unfortunate that slider can be improved so the flow of the notes between 00:11:632 - to 00:12:209 - will be much better. here you can to change your slider like below and move it to x:228 and also move 00:11:632 (5) - to x:440 Fix
of you can copy this code : Thanks for the code :3
SPOILER
440,160,11632,1,0,0:0:0:0:
288,108,11776,6,0,B|232:172|232:172|288:68,1,200,2|8,0:0|0:0,0:0:0:0:
after you change them, you can see the result like this :
this kind of pattern will flow really well, from the right side to the middle and to left side! It is quite noticeable difference

• consider to reduce the distances between 00:16:391 (1,2) - . it's a big high and also it just gets a HDash from 00:16:247 - , so it'll be better to make the patterns (actually the distances) low a bit. try to move 00:16:391 (1) - to x:144 and 00:16:824 (2) - x:282 to make the balances distances between these three notes 00:16:391 (1,2,3) - . anyway i think you wanna to keep 00:16:824 (2) - in the middle, don't you? you don't need to keep it the middle since we are going to reduce the distances there Done

• these three notes 00:25:622 (1,2,3) - . well, try to make the balance distances to make the better patterns too because of this one. it's easy, move 00:26:055 (2) - to the x:256 ups D: fix this note

• this kind of slider 00:31:968 (5) - is deathly to catch a note on 00:32:401 (6) - and it jumps with HDash to 00:32:545 (1) - . it requires much energy and also the timing must be corrected to get them perfectly, and not all players can do this. the solution is you can just make this slider 00:31:968 (5) - like this one : Hahaha fix :3
you can make another kind of slider anyway but the notes which are given must be short (i mean the droplets which are given from the sliders). i changed that slider to make the droplets shorter, you know? hahaha so ryutta doesn't need to hard to catch those droplets. and anyway try to move 00:31:968 (5) - to a bit left, i suggest to x:364, so it doesn't need harsh jump to 00:32:401 (6) -

• 00:34:709 (5) - ah same like above ^. move to x:32. it's really enough and it gets a HDash too, don't worry~ done

• these distances 00:40:478 (4,1,2) - could be reduced. it's easy, just move 00:40:911 (1) - to x:184 ^

• awh this is really unfortunate 00:48:699 (1,2) - . if feels like it needs a HDash because of the far distance, but you just make it a dash there but it's too huge for the jumps. yeah, it looks like a HDash without the red fruit there lol. you can choose two suggestions here. you can make a HDash there by moving 00:48:699 (1) - to more left or you can keep with a jump only but you should move the tail of this slider 00:48:699 (1) - to be more right :o Done
IMO it'll be better with a HDash ww but it depends with you :P hahah yay 8-)

• aaaaaaaaaahhhhhh it's really unfortunate to make a really simple pattern on 01:15:815 (1,2) - . you can take a look from your previous patterns >> 01:11:199 (1,2) - and 01:13:507 (1,2) - . those patterns follow and emphasize the instruments perfectly with a HDash jump, great idea~ but but but, on 01:15:815 (1,2) - . it's just a standing pattern there... huft you can try to move 01:15:815 (1) - to x:128 and 01:16:103 (2) - x:384 and you would see the result that it has a HDash jump between 01:16:103 (2,1) - which will emphasize the drum hit on 01:16:391 (1) - perfectly I like *-* done

• yeah i believe all people will miss the droplets with this kind of slider because of the hard pattern on 01:17:689 (1,2,3,4,5,6,7) - with the HDash jumps, and it's really great~! but the jump which will connect to another patterns on 01:18:699 (1) - will just make the droplets which the slider gives miss. here you can just change the slider on 01:18:699 (1) - to be like this : orz ... -w- done
just make the slider softer there. if you are confused, you can copy this code :
SPOILER
96,288,78699,6,0,B|204:308|204:308|168:204,1,200,4|8,0:0|0:0,0:0:0:0:

• no no for this sliders 01:33:411 (4,1) - . droplets miss everywhere because of this slider and the HDash jumps too. the solution is easy, you can just vlick 01:33:411 (4) - , ctrl+r , 45degree and Selection Centre, or you can look thiYEAH 8-) s if you are confused :
and don't forget to copy/paste to 01:33:988 (1) -
here you can look the result, for the droplets. it becomes much softer than the previous one and then you can try to move 01:33:411 (4) - to x:92 and copy/paste it to 01:33:988 (1) - , to make the distances for the notes are balance between 01:33:411 (4,5) - and 01:33:988 (1,2) - sure

• make this one softer please 01:52:593 (2) - . just ctrl+r and 35degree with Selection Centre I'll leave it, not much difference

• here too 01:53:314 (1) - . move the tail to x:256 y:80. anyway i change this slider to reduce the distance between 01:53:314 (1,2) - done

a deathly Dashes pattern on 01:58:363 (2,3,4,5,6) - and i don't allow this one. there's not all players could be able to face this kind of full dashes pattern here, just some of them who can. i try to make the patterns easier so it could be able to be catch, like this : done
of if you are confused, you can copy the code below : Thanks for the code >w<
SPOILER
232,140,118362,2,0,L|155:64,1,100
312,196,118651,2,0,L|235:272,1,100
352,96,118940,1,0,0:0:0:0:

• make the distance clearly on 01:59:661 (3,4) - . just move the tail of 01:59:661 (3) - 's slider to x:172 y:56 done

• awh you can improve this reverse slider 02:12:786 (3) - ;w; hm try this one. delete it, copy 02:12:497 (2) - and paste and ctrl+h it on 02:12:786 - and then after that add a note on 02:13:074 - on x:356, to make a balance distance between 02:12:786 (3,4,5) - done
don't forget to fix the hitsounds if you use this :P fix this o3o

• make 02:17:257 (5) - closer to 02:17:401 (6) - , so it doesn't need too much dash. just move 02:17:257 (5) - to x:308 done :3


====================


call me back after this
i think i will be the one who apple'd this map since spectator is afk now and he left a star icon and asked you to call him back
Thanks for the mod mingmichael o/ I will contact you
mingmichael
02:17:535 - ~ 02:18:592 - must be 1/3 notes there. try to use 50% playback rate and you will hear the correct one, and also clap missing here 01:32:834 -
Topic Starter
Manuxz

mingmichael wrote:

02:17:535 - ~ 02:18:592 - must be 1/3 notes there. try to use 50% playback rate and you will hear the correct one, and also clap missing here 01:32:834 -
Done.
I had to change a bit pattern in the streams, although feels somewhat rare now uwu
mingmichael
okay! the ctb diff is pretty nice, even some patterns are hard but it's still acceptable and also it makes this diff challenging too


here you go ~

goodluck for the next~! o/



my first apple'd lol
Topic Starter
Manuxz

mingmichael wrote:

okay! the ctb diff is pretty nice, even some patterns are hard but it's still acceptable and also it makes this diff challenging too


here you go ~

goodluck for the next~! o/



my first apple'd lol
Yay >w< Thanks mingmichael 8-)
Hyperspace
[Easy]

00:47:545 - Te recomendaría que lo dejes así: http://puu.sh/dzQJv.jpg porque dejas un tick blanco en vacío y es ahi donde se escucha la vocal... y se siente como algo incompleto, vos me entendes a lo que me refiero XD.

[Normal]

Muy dificultoso para que sea simplemente una Normal, igual está todo bien aquí, nada que aportar.

[Hard]

Se parece más a una Insane que una Hard imo, si lo llegas a tener ranked a este map se los pondrás difícil a los farmers para que le hagan SS con HD+DT jajaja.

01:11:199 (1) - Con 2 hits ya es más que suficiente, con 3 lo siento algo overmapeado.

01:13:507 (1) - ^

02:01:391 (5) - Te conviene dejarlo así: http://puu.sh/dzQdI.jpg Así hace más ritmo con las vocales de esa parte. Queda a tu elección.

No des kudosu si es un mod inútil.
Topic Starter
Manuxz

Hakard wrote:

[Easy]

00:47:545 - Te recomendaría que lo dejes así: http://puu.sh/dzQJv.jpg porque dejas un tick blanco en vacío y es ahi donde se escucha la vocal... y se siente como algo incompleto, vos me entendes a lo que me refiero XD. Por ahora no, entiendo perfectamente el punto peroooo creo que eso arruinaría el ritmo que llevo XD Aún así lo tendré en cuenta aunque abría que remapear un poco, voy a ver si alguien más lo menciona

[Normal]

Muy dificultoso para que sea simplemente una Normal, igual está todo bien aquí, nada que aportar.

[Hard]

Se parece más a una Insane que una Hard imo, si lo llegas a tener ranked a este map se los pondrás difícil a los farmers para que le hagan SS con HD+DT jajaja. Les cabe por farmers (?)

01:11:199 (1) - Con 2 hits ya es más que suficiente, con 3 lo siento algo overmapeado. Nope, siento que queda vacio ese lugar sin una nota ahí

01:13:507 (1) - ^ ^

02:01:391 (5) - Te conviene dejarlo así: http://puu.sh/dzQdI.jpg Así hace más ritmo con las vocales de esa parte. Queda a tu elección. Hecho :3

No des kudosu si es un mod inútil.
Gracias por el mod Hakard ^^
CSLM
mi parte: sorry por la tardanza:
mi seisi, sensual y arrogante parte
259,343,46391,6,0,P|204:340|160:304,1,90
128,172,46680,2,0,P|120:228|100:264,1,90
32,136,46968,2,0,L|12:48,1,90
128,172,47257,2,0,L|108:268,1,90
224,252,47545,2,0,P|264:244|300:212,1,90
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452,296,48411,1,0,0:0:0:0:
464,192,48555,1,0,0:0:0:0:
464,192,48627,1,0,0:0:0:0:
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360,192,48987,2,0,L|352:288,1,90
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148,192,49564,2,0,L|136:284,1,90
40,192,49853,2,0,L|28:88,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
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256,368,51439,1,0,0:0:0:0:
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446,167,51872,2,0,L|432:256,1,90
328,56,52161,2,0,L|344:196,1,135
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296,144,53891,2,0,L|288:244,1,90
384,204,54180,2,0,L|392:304,1,90
484,264,54468,2,0,B|508:352|508:352|456:344|440:368,1,135
448,360,54757,1,0,0:0:0:0:
352,368,54901,2,0,P|312:376|264:368,1,90
152,232,55189,2,0,P|208:264|224:292,1,90
164,384,55478,1,0,0:0:0:0:
148,312,55622,6,0,B|112:316|112:316|88:312|88:312|64:320|40:288|40:288|48:224,1,180
148,56,56055,2,0,L|128:244,1,180
224,268,56487,2,0,P|212:180|128:136,1,180
148,56,56920,1,0,0:0:0:0:
232,40,57064,2,0,L|344:32,1,90
448,144,57353,2,0,L|348:132,1,90
176,252,57641,2,0,L|272:224,1,90
484,320,57930,6,0,P|392:303|300:328,1,180
202,323,58362,2,0,P|115:302|28:320,1,180
20,224,58795,2,0,L|40:28,1,180
128,120,59228,2,0,L|132:224,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
224,116,59661,2,0,P|232:73|236:24,1,90
320,128,59949,2,0,P|316:188|328:228,1,90
380,296,60237,6,0,B|400:344|392:384|392:384|344:360|288:376,1,180
208,348,60670,2,0,P|216:280|200:156,1,180
180,64,61103,2,0,L|372:40,1,180
460,32,61536,1,0,0:0:0:0:
480,132,61680,2,0,L|504:236,1,90
392,320,61968,2,0,L|408:216,1,90
304,204,62257,2,0,P|304:264|320:304,1,90
180,196,62545,6,0,P|208:156|216:96,1,90
128,128,62834,1,0,0:0:0:0:
84,216,62978,2,0,L|100:324,1,90
32,140,63266,2,0,L|40:44,1,90
128,128,63555,1,0,0:0:0:0:
128,128,63627,1,0,0:0:0:0:
128,128,63699,2,0,P|172:128|216:116,1,90
256,24,63987,1,0,0:0:0:0:
296,116,64132,1,0,0:0:0:0:
296,116,64204,1,0,0:0:0:0:
295,115,64276,2,0,P|339:127|384:128,1,90
472,120,64564,1,0,0:0:0:0:
492,228,64709,1,0,0:0:0:0:
420,316,64853,6,0,B|392:280|392:232|392:232|368:200|368:200|368:136,1,180
288,160,65286,2,0,B|288:220|288:220|316:260|316:260|324:316|344:344,1,180
264,360,65718,2,0,B|244:320|240:284|240:284|212:244|212:244|212:188,1,180
180,100,66151,1,0,0:0:0:0:
84,80,66295,2,0,L|64:176,1,90
132,236,66584,2,0,L|152:336,1,90
260,300,66872,2,0,P|300:292|356:304,1,90
428,224,67161,6,0,L|340:172,1,90
84,160,67449,2,0,L|172:212,1,90
256,188,67737,1,0,0:0:0:0:
256,156,68026,1,0,0:0:0:0:
256,128,68314,1,0,0:0:0:0:
256,104,68603,1,0,0:0:0:0:
256,80,68891,1,0,0:0:0:0:
256,52,69180,6,0,L|256:196,1,135
por cierto, borra el osb. file kudosu plzz xD
Topic Starter
Manuxz

CSLMVenezuela wrote:

mi parte: sorry por la tardanza:
mi seisi, sensual y arrogante parte
259,343,46391,6,0,P|204:340|160:304,1,90
128,172,46680,2,0,P|120:228|100:264,1,90
32,136,46968,2,0,L|12:48,1,90
128,172,47257,2,0,L|108:268,1,90
224,252,47545,2,0,P|264:244|300:212,1,90
304,384,47834,2,0,P|277:353|231:338,1,90
376,256,48122,2,0,P|362:294|372:341,1,90
452,296,48411,1,0,0:0:0:0:
464,192,48555,1,0,0:0:0:0:
464,192,48627,1,0,0:0:0:0:
464,192,48699,6,0,L|448:92,1,90
360,192,48987,2,0,L|352:288,1,90
256,192,49276,2,0,L|244:92,1,90
148,192,49564,2,0,L|136:284,1,90
40,192,49853,2,0,L|28:88,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
56,304,50286,2,0,B|100:300|140:328|140:328|184:312|184:312|232:316,2,180,0|0|0,0:0|0:0|0:0,0:0:0:0:
76,208,51007,6,0,P|140:252|140:356,1,180
256,368,51439,1,0,0:0:0:0:
349,275,51584,2,0,L|368:364,1,90
446,167,51872,2,0,L|432:256,1,90
328,56,52161,2,0,L|344:196,1,135
343,190,52449,2,0,P|300:208|272:248,1,90
196,328,52737,2,0,P|136:352|48:336,1,135
67,344,53026,2,0,L|48:248,1,90
28,156,53314,6,0,P|16:108|24:68,1,90
128,76,53603,2,0,P|176:80|216:72,1,90
296,144,53891,2,0,L|288:244,1,90
384,204,54180,2,0,L|392:304,1,90
484,264,54468,2,0,B|508:352|508:352|456:344|440:368,1,135
448,360,54757,1,0,0:0:0:0:
352,368,54901,2,0,P|312:376|264:368,1,90
152,232,55189,2,0,P|208:264|224:292,1,90
164,384,55478,1,0,0:0:0:0:
148,312,55622,6,0,B|112:316|112:316|88:312|88:312|64:320|40:288|40:288|48:224,1,180
148,56,56055,2,0,L|128:244,1,180
224,268,56487,2,0,P|212:180|128:136,1,180
148,56,56920,1,0,0:0:0:0:
232,40,57064,2,0,L|344:32,1,90
448,144,57353,2,0,L|348:132,1,90
176,252,57641,2,0,L|272:224,1,90
484,320,57930,6,0,P|392:303|300:328,1,180
202,323,58362,2,0,P|115:302|28:320,1,180
20,224,58795,2,0,L|40:28,1,180
128,120,59228,2,0,L|132:224,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
224,116,59661,2,0,P|232:73|236:24,1,90
320,128,59949,2,0,P|316:188|328:228,1,90
380,296,60237,6,0,B|400:344|392:384|392:384|344:360|288:376,1,180
208,348,60670,2,0,P|216:280|200:156,1,180
180,64,61103,2,0,L|372:40,1,180
460,32,61536,1,0,0:0:0:0:
480,132,61680,2,0,L|504:236,1,90
392,320,61968,2,0,L|408:216,1,90
304,204,62257,2,0,P|304:264|320:304,1,90
180,196,62545,6,0,P|208:156|216:96,1,90
128,128,62834,1,0,0:0:0:0:
84,216,62978,2,0,L|100:324,1,90
32,140,63266,2,0,L|40:44,1,90
128,128,63555,1,0,0:0:0:0:
128,128,63627,1,0,0:0:0:0:
128,128,63699,2,0,P|172:128|216:116,1,90
256,24,63987,1,0,0:0:0:0:
296,116,64132,1,0,0:0:0:0:
296,116,64204,1,0,0:0:0:0:
295,115,64276,2,0,P|339:127|384:128,1,90
472,120,64564,1,0,0:0:0:0:
492,228,64709,1,0,0:0:0:0:
420,316,64853,6,0,B|392:280|392:232|392:232|368:200|368:200|368:136,1,180
288,160,65286,2,0,B|288:220|288:220|316:260|316:260|324:316|344:344,1,180
264,360,65718,2,0,B|244:320|240:284|240:284|212:244|212:244|212:188,1,180
180,100,66151,1,0,0:0:0:0:
84,80,66295,2,0,L|64:176,1,90
132,236,66584,2,0,L|152:336,1,90
260,300,66872,2,0,P|300:292|356:304,1,90
428,224,67161,6,0,L|340:172,1,90
84,160,67449,2,0,L|172:212,1,90
256,188,67737,1,0,0:0:0:0:
256,156,68026,1,0,0:0:0:0:
256,128,68314,1,0,0:0:0:0:
256,104,68603,1,0,0:0:0:0:
256,80,68891,1,0,0:0:0:0:
256,52,69180,6,0,L|256:196,1,135
por cierto, borra el osb. file kudosu plzz xD
Gracias ^^ Actualizado aunque yo no tengo ningún .osb :v
ErunamoJAZZ
neonat
General

Take a look at Hanjamon's Taiko difficulties, their Preview time and Uninherited timing points do not match up with the standard and CtB difficulties

Easy

00:14:661 (2) - this slider sounded a bit weird, felt weird too. Either remove the whistle or change this to a circle at 00:14:949
00:23:891 (2) - ^
00:44:084 (4) - is the last turn in the slider by the red anchor really necessary? It makes the shape and slider end look bad
00:46:391 (1) - I think you can refine the 2nd curve:
00:48:699 (1) - ^
00:54:757 (2) - improve this shape?
00:55:622 (1,2) - can 00:57:064 (2) be placed somewhere else such that it can flow from the end of 00:55:622 (1) better, it is too far behind the slider end
01:50:718 (1,3) - could be placed further apart?
01:57:930 (1) - if you want to curve the slider end, make it less curved sharply, that would ruin the smooth curve of the slider:
02:03:988 (2) - could improve this slider shape, especially the 2nd curve
02:46:357 (1,1) - still think you should space them normally even with the big gap, since they do appear on screen before the slider ends and disappears

Some of those curving sliders could be tweaked to be smoother, maybe check your shapes out once through

Normal

00:27:353 (4,5,6) - save 3 1/2 beats in a row with circles for Hard, keep to just up to 2. 2 is something like 00:36:007 (3,4)
00:41:776 (1,2) - not going to blanket them?
00:43:507 (4,5,6) - same as 00:27:353 (4,5,6) - same for all subsequent ones
00:57:930 (1,2) - try to make them complement each other more, be it curve around the slider head more perfectly, or have the bodies be parallel
01:02:545 (1,2) - blanket each other more
01:38:891 (3) - Ctrl + H would make the flow to the slider from the previous object easier and better imo, moves in the single direction it is going, instead of turning right again
02:11:776 (1,2) - can blanket and complement each other better

This is a really fast BPM song, hence I propose you rethink all the triple 1/2 beat circles

Hard

00:59:805 (8,9,10) - this should curve as much as 00:59:661 (7,8,9) to make the motion smoother, as well as for presentation
01:04:709 (6,1) - still looks too close to each other to be looking too nice
02:32:079 (8,9,10) - same as 00:59:805 (8,9,10)
02:32:944 (2,4) - can the circle be placed such that they don't overlap

Honestly found some of those slider shapes weird lol, could look nicer

Insane

00:06:872 (8) - whistle like 00:04:564 (8) - ? or change vice versa, change whistle to clap for the first one
00:05:430 (3) - this really looks weird
00:11:343 (7,8,9) - 00:12:209 (3,4,5) - 00:15:237 (6,7,8) - etc. etc. - I really don't hear any music on the 2nd 1/4 beat in the triplet, it just becomes overmapped by doing this
01:04:276 (11) - finish on start of slider
01:09:180 (1) - ends too early, end at 01:09:468 and put a finish on the end of the slider

Those 1/4 triplets don't really land on anything, it's overmapped on 1/2 beats



Good Luck
CSLM

neonat wrote:

General

Insane

01:09:180 (1) - ends too early, end at 01:09:468 and put a finish on the end of the slider oh god, sorry i forgot, you have to add a inhinerited point in 01:09:180 - of 0.75x SV, i really sorry for forgot tell you this >.<
edit: oh, you can take off the NC of 01:07:161 (8) - and add it in 01:07:737 (1) - plz
Topic Starter
Manuxz

neonat wrote:

General

Take a look at Hanjamon's Taiko difficulties, their Preview time and Uninherited timing points do not match up with the standard and CtB difficulties Done

Easy

00:14:661 (2) - this slider sounded a bit weird, felt weird too. Either remove the whistle or change this to a circle at 00:14:949 I think now hear better
00:23:891 (2) - ^ not change
00:44:084 (4) - is the last turn in the slider by the red anchor really necessary? It makes the shape and slider end look bad fix
00:46:391 (1) - I think you can refine the 2nd curve: Nice
00:48:699 (1) - ^ ^
00:54:757 (2) - improve this shape? ok -w-
00:55:622 (1,2) - can 00:57:064 (2) be placed somewhere else such that it can flow from the end of 00:55:622 (1) better, it is too far behind the slider end done :3
01:50:718 (1,3) - could be placed further apart? ^
01:57:930 (1) - if you want to curve the slider end, make it less curved sharply, that would ruin the smooth curve of the slider: ok
02:03:988 (2) - could improve this slider shape, especially the 2nd curve ok
02:46:357 (1,1) - still think you should space them normally even with the big gap, since they do appear on screen before the slider ends and disappears ^

Some of those curving sliders could be tweaked to be smoother, maybe check your shapes out once through

Normal

00:27:353 (4,5,6) - save 3 1/2 beats in a row with circles for Hard, keep to just up to 2. 2 is something like 00:36:007 (3,4) ok
00:41:776 (1,2) - not going to blanket them? done
00:43:507 (4,5,6) - same as 00:27:353 (4,5,6) - same for all subsequent ones ok -w-
00:57:930 (1,2) - try to make them complement each other more, be it curve around the slider head more perfectly, or have the bodies be parallel hai uou
01:02:545 (1,2) - blanket each other more ok
01:38:891 (3) - Ctrl + H would make the flow to the slider from the previous object easier and better imo, moves in the single direction it is going, instead of turning right again ok
02:11:776 (1,2) - can blanket and complement each other better ok

This is a really fast BPM song, hence I propose you rethink all the triple 1/2 beat circles

Hard

00:59:805 (8,9,10) - this should curve as much as 00:59:661 (7,8,9) to make the motion smoother, as well as for presentation done uwu
01:04:709 (6,1) - still looks too close to each other to be looking too nice
02:32:079 (8,9,10) - same as 00:59:805 (8,9,10) ok
02:32:944 (2,4) - can the circle be placed such that they don't overlap ok -w-

Honestly found some of those slider shapes weird lol, could look nicer

Insane

00:06:872 (8) - whistle like 00:04:564 (8) - ? or change vice versa, change whistle to clap for the first one vice versa xD
00:05:430 (3) - this really looks weird why? DDDDD:
00:11:343 (7,8,9) - 00:12:209 (3,4,5) - 00:15:237 (6,7,8) - etc. etc. - I really don't hear any music on the 2nd 1/4 beat in the triplet, it just becomes overmapped by doing this For Cosmolade :'v
01:04:276 (11) - finish on start of slider done
01:09:180 (1) - ends too early, end at 01:09:468 and put a finish on the end of the slider Done as said CSLM

Those 1/4 triplets don't really land on anything, it's overmapped on 1/2 beats



Good Luck
Thanks for the mod x3
pkhg
as you requested o/
Marque en negrita lo que realmente deberias cambiar
Te agradeceria mucho que consideraras mucho mi mod, tarde 6+ horas en el ;w;

[General]
Te recomendatia queuses los finish cada 4 stanzas excepto en el kiai y en los primeros 9 segundos del map, algunos se sienten medios random :P
Las diffs taiko no tienen las mismas redlines que las demas. Las redlines tienen que ser la mismas en todas las dificultades, de lo contrario el map es Unrankable.

[Easy]

00:00:238 (1) - Podrias mover el segundo nodo x116 y44. Se veria mejor imo
00:01:680 (2) - ^ mueve el segundo a x152 y316
00:03:987 (2) - Lo hice mas simetrico. Si usas el code tendrias que ajustar el spacing de estas 00:04:853 (1,2) - pero es muy pequeño y facil de arreglar
315,36,3987,2,0,B|292:74|292:74|220:74|220:74|197:36,1,160,8|8,0:0|0:0,0:0:0:0:
00:20:141 (3,4,5) - Hay un pequeño error de spacing entre el (3) y (4). La explicacion que iba a darte de toda esta parte es muy larga asi que dejo el code mejor:
420,196,20718,2,0,B|420:136|420:136|392:104|328:104,1,160,8|8,0:0|0:0,0:0:0:0:
184,104,21872,2,0,B|120:104|92:136|92:136|92:196,1,160,8|8,0:0|0:0,0:0:0:0:
194,297,23026,1,8,0:0:0:0:
Lo que hice fue arreglar el error de spacing que te dije y tambien arregle la simetria entre estos dos 00:20:718 (4,5) -
00:53:314 (1) - Arregle un poco este slider
44,239,53314,6,0,B|104:287|156:252|156:252|200:288|265:241,1,240,4|8,0:0|0:0,0:0:0:0:
01:00:237 (1) - Copia el que puse arriba aca :3
01:17:257 - Ponle un drum-finish a esta parte del slider. Funciona mejor que la clap que pusiste :P
01:17:545 (3) - El sonido de los drums enpieza el en red tick, es mejor si lo mueves 1/2 hacia adelante, quitale la reversa y pon un circulo aca 01:18:411 - Algo similar a lo que hiciste en tu Normal.Usa drum-finish aqui tambien :D
01:53:314 (4,5) - Se siente muy raro que dejaras este espacio vacio 01:53:891 - Intenta esto http://puu.sh/f4M6n/939e18c69d.jpg Arreglar el spacing no seria muy dificil http://puu.sh/f4MtJ/ba75306f41.jpg
01:55:622 (1) - mueve el penultimo nodo a x344 y168
02:02:545 (1) - Pon aqui tambien el slider que te di mas arriba
02:09:468 (1) - ^
02:22:127 (2) - Ponle un whistle en la reversa, va bien con la guitarra :3
02:44:049 (1) - Estoy seguro de que podrias hacer este slider algo, "mejor". Ya sabes, puede ser confuso este tipo de slider para los newbies
02:45:203 (2) - usa el mismo slider que te di en 00:03:987 (2) -
02:47:799 - Podrias poner un circulo aqui, para no saltarte los drums :P

[Normal]

00:11:776 (5,1) - Spacing
00:16:391 (1) - suena mucho mejor si reemplazas el finish con un whistle, no hay ningun sonido realmente fuerte que requiera un finish. Es practicamente el mismo sonido que aca 00:14:084 (1) - pero no usaste finish aca :P
00:23:314 (1) - ^
00:36:007 (3,4,5,6) - Dale ctrl+g a esos. El sonido de los drums es fuerte y se enfatiza mejor si hay algo clickeable (No se te olvide ajustar los hitsounds)
00:39:468 (1,3) - Intercambia el nc, para ser consistente con el pattern de ncs que tienes
00:48:122 (4,5,6) - Haz esto. Asi como estan ahora overlappean mucho y pueden confundir a los jugadores nuevos
01:03:122 (2) - El finish no va aca. Mira las demas diffs o solo escucha la musica sin los hitsounds. Ponle un whistle en lugar del finish
01:17:257 (4,5,6) - Igual que en easy. Reemplaza las claps con drum finish
01:21:584 (1,2,3,4,5,6) - Podrias reemplazar alguno con un slider, se ve medio complicado hittear eso, son 8 circulos seguidos :P
01:21:007 (5,1) - Intercambia nc ya que rompiste el pattern de ncs que tenias :P
01:25:045 (4,1) - El flujo del (4) al (5) es medio raro, seria mejor si sacrificas el blanket por esto http://puu.sh/f4Qsr/71fcb9fca7.jpg Fluye mejor asi y lo hace mas intuitivo para novatos :P
01:30:237 (1) - Le di un toque a este
204,80,90237,6,0,B|256:96|256:96|309:81,1,110,2|8,0:0|0:0,0:0:0:0:
01:31:391 (3,4) - Aca tambien el flow es extraño ademas de haber un error de spacing. Mejor haz esto http://puu.sh/f4QWl/a9a59c0607.jpg
01:38:891 (3) - Seria mejor si lo movieras mas a la derecha, te dejo un code
237,234,98891,2,0,B|261:190|261:190|261:130,1,110,2|8,0:0|0:0,0:0:0:0:
170,67,99468,1,2,0:0:0:0:
01:39:468 (4,1) - Volviste a romper el pattern owo, intercambia nc
01:44:661 (2,4) - Mueve el (4) un poco mas arriba, para que no overlapeen
01:46:968 (1,2) - Blanket? http://puu.sh/f4RwP/fb87555f75.jpg
01:49:276 (3,4,5,1) - Spacing lol
01:52:737 (4,5,6,1,2,3,4,5,6) - Hice varios cambios aca solo para arreglar esto 01:52:737 (4,5,6) - Te dejo un code, puedes crear una diff nueva y pegar el code ahi para probarlo, pero lo recomiendo mucho por el flow y eso :P
216,140,112737,1,2,0:0:0:0:
244,188,112882,1,0,0:0:0:0:
296,200,113026,1,8,0:0:0:0:
384,264,113314,6,0,P|340:296|286:303,1,110,4|8,0:0|0:0,0:0:0:0:
188,248,113891,2,0,P|173:300|187:351,1,110,2|8,0:0|0:0,0:0:0:0:
284,304,114468,1,8,0:0:0:0:
312,196,114757,1,8,0:0:0:0:
228,128,115045,1,8,0:0:0:0:
128,176,115334,1,8,0:0:0:0:
01:57:353 (4,5,6) - Ya sabes http://puu.sh/f4T01/fb66ec12aa.jpg
02:00:238 (1) - Fluye mejor si le das ctrl+g
02:12:353 (2) - borra el finish, mismas razones que mas arriba :P
02:20:396 (4,5,6) - ya sabes :3
02:23:281 (1) - dale ctrl+g
02:35:396 (2) - Quita el finishh
02:42:319 (2,3,4) - you know
02:43:473 (1,2,3) - ^ lo mismo con todos los patterns igual a este


[Hard]

00:45:093 (4) - No hay sonido en la reversa, reemplazalo por 2 circulos o un 1/2 slider
01:17:257 (4,1,2,3,4,5,6) - Igual que las demas diffs, cambia las claps por drum finish
02:17:535 - Seria mejor que usaras la clap solo en los white ticks o puedes bajarle el volumen, suena algo molesto :P
02:30:204 (1) - mueve el penultimo nodo a x108 y88

[Collab]
Seria mejor que agregaras un SB con los nombres de cada mapper, no se quien mapeo cada parte D:

00:32:257 (1,4) - Intercambia los nc para consistencia
01:09:757 - Por que no hiciste aqui lo mismo que en las demas diffs? Era genial :c (hazlo plz :3)
01:16:391 - Imagino que esta parte la mapeo Eru, cierto? /me runs
01:24:468 (4,5) - El cambio que hiciste de drums a vocals es demasiado subito, se podria confundir el (5) y clickearlo 1/2 antes. Mejor pon un circulo aqui 01:24:757 - asi evitamos problemas :3
01:25:622 - de la parte anterior hasta esta te saltaste los drums, imagino que esta bien mientras pongas almenos el que mencione arriba
01:28:939 (1) - quita nc
01:31:247 (4,1) - estan demasiado cerca
01:32:112 (3) - eh... borra eso, hazlo 1/2
01:39:468 (10,1,2,3) - de verdad confunde que el triplet este stackeado en el slider. Mueve el triplet a x452 y300
01:42:064 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1) - ..... sigh
01:51:007 (4,5) - estan demasiado cerca, ya sabes, pueden clickear el (5) 1/2 antes :P
02:02:401 (1,2) - intercambia nc y borra este 02:03:411 (3) -
02:03:987 (5) - no hay nada en el blue tick, el sonido de la guitarra esta en el tick rojo, aqui 02:04:420 -
02:06:151 (1) - borra el nc
02:08:459 (1,2) - intercambia nc, este 02:08:459 (1) - no lo necesita pero si lo necesita este 02:09:036 (1) - ayuda a leer mejor el pattern
02:11:776 (4,1) - intercambia el nc
02:15:526 (6) - ya lo mencione mas arriba, aqui 02:03:987 (5)
02:17:535 (1,2,3,4,5,6,7,8,1,2) - Echale una mirada a las demas diffs. Este stream ES 1/3, de verdad necesitas arreglarlo. Tambien usa la misma sugerencia de hitsounds que di en el Hard
02:41:453 (4) - nc
02:47:943 - Te saltaste esto :P Pon un circulo o una reversa a este 02:47:655 (5) -
Esta cancion no tiene 1/4 en ningun lado, overmapearon demasiado. Pueden dejar algunos, pero solo pocos. Les recomiendo que borren la mayoria plz. 208 bpm es suficiente para darle dificultad al map, ademas de algunos jumps :3
Ademas tienen inconsistencias de nc, no revise todo pero con lo que dije se pueden hacer una idea xD /me runs

Me gusto la cancion, una de las pocas en español que me gustaron.
Eso es todo, suerte ^^
Topic Starter
Manuxz

pkhg wrote:

as you requested o/
Marque en negrita lo que realmente deberias cambiar Oka XD
Te agradeceria mucho que consideraras mucho mi mod, tarde 6+ horas en el ;w; Uhhhh dale, muchísimas gracias por tomarte tu tiempo para hacer el mod, y obvio que voy a tener en cuenta todo lo que hayas puesto vos sos el de la experiencia ^^

[General]
Te recomendatia queuses los finish cada 4 stanzas excepto en el kiai y en los primeros 9 segundos del map, algunos se sienten medios random :P No se bien que sean las stanzas después te pregunto xD
Las diffs taiko no tienen las mismas redlines que las demas. Las redlines tienen que ser la mismas en todas las dificultades, de lo contrario el map es Unrankable. Voy a revisarlo x.x

[Easy]

00:00:238 (1) - Podrias mover el segundo nodo x116 y44. Se veria mejor imo oka
00:01:680 (2) - ^ mueve el segundo a x152 y316 oka
00:03:987 (2) - Lo hice mas simetrico. Si usas el code tendrias que ajustar el spacing de estas 00:04:853 (1,2) - pero es muy pequeño y facil de arreglar Hecho, gracias por el codigo :3
315,36,3987,2,0,B|292:74|292:74|220:74|220:74|197:36,1,160,8|8,0:0|0:0,0:0:0:0:
00:20:141 (3,4,5) - Hay un pequeño error de spacing entre el (3) y (4). La explicacion que iba a darte de toda esta parte es muy larga asi que dejo el code mejor: De nuevo gracias x3
420,196,20718,2,0,B|420:136|420:136|392:104|328:104,1,160,8|8,0:0|0:0,0:0:0:0:
184,104,21872,2,0,B|120:104|92:136|92:136|92:196,1,160,8|8,0:0|0:0,0:0:0:0:
194,297,23026,1,8,0:0:0:0:
Lo que hice fue arreglar el error de spacing que te dije y tambien arregle la simetria entre estos dos 00:20:718 (4,5) -
00:53:314 (1) - Arregle un poco este slider TY o3o
44,239,53314,6,0,B|104:287|156:252|156:252|200:288|265:241,1,240,4|8,0:0|0:0,0:0:0:0:
01:00:237 (1) - Copia el que puse arriba aca :3 Hecho xD
01:17:257 - Ponle un drum-finish a esta parte del slider. Funciona mejor que la clap que pusiste :P Hecho xD
01:17:545 (3) - El sonido de los drums enpieza el en red tick, es mejor si lo mueves 1/2 hacia adelante, quitale la reversa y pon un circulo aca 01:18:411 - Algo similar a lo que hiciste en tu Normal.Usa drum-finish aqui tambien :D Quedo raro xD pero lo hice bien creo (?
01:53:314 (4,5) - Se siente muy raro que dejaras este espacio vacio 01:53:891 - Intenta esto http://puu.sh/f4M6n/939e18c69d.jpg Arreglar el spacing no seria muy dificil http://puu.sh/f4MtJ/ba75306f41.jpg Hecho xD
01:55:622 (1) - mueve el penultimo nodo a x344 y168 Oki
02:02:545 (1) - Pon aqui tambien el slider que te di mas arriba ^
02:09:468 (1) - ^ ^
02:22:127 (2) - Ponle un whistle en la reversa, va bien con la guitarra :3 genial o3o
02:44:049 (1) - Estoy seguro de que podrias hacer este slider algo, "mejor". Ya sabes, puede ser confuso este tipo de slider para los newbies Algo de dificultad nunca viene mal, por ahora lo dejo xD
02:45:203 (2) - usa el mismo slider que te di en 00:03:987 (2) - copiado XD
02:47:799 - Podrias poner un circulo aqui, para no saltarte los drums :P agregado e.e

[Normal]

00:11:776 (5,1) - Spacing Arreglado
00:16:391 (1) - suena mucho mejor si reemplazas el finish con un whistle, no hay ningun sonido realmente fuerte que requiera un finish. Es practicamente el mismo sonido que aca 00:14:084 (1) - pero no usaste finish aca :P Mmmmh no sé, la verdad me gusta como queda ahí es como que resalta la ultima palabra de la estrofa por ahora lo dejo
00:23:314 (1) - ^ Lo mismo que arriba es el patrón que utilizo para los hit sounds con el finish sobre todo
00:36:007 (3,4,5,6) - Dale ctrl+g a esos. El sonido de los drums es fuerte y se enfatiza mejor si hay algo clickeable (No se te olvide ajustar los hitsounds) Hecho
00:39:468 (1,3) - Intercambia el nc, para ser consistente con el pattern de ncs que tienes Intercambiado xD
00:48:122 (4,5,6) - Haz esto. Asi como estan ahora overlappean mucho y pueden confundir a los jugadores nuevos dale
01:03:122 (2) - El finish no va aca. Mira las demas diffs o solo escucha la musica sin los hitsounds. Ponle un whistle en lugar del finish Jajaja se me escapo xD
01:17:257 (4,5,6) - Igual que en easy. Reemplaza las claps con drum finish oki
01:21:584 (1,2,3,4,5,6) - Podrias reemplazar alguno con un slider, se ve medio complicado hittear eso, son 8 circulos seguidos :P Tenés razón remplaze 2 y 3 por un slider :3
01:21:007 (5,1) - Intercambia nc ya que rompiste el pattern de ncs que tenias :P Intercambiado :v
01:25:045 (4,1) - El flujo del (4) al (5) es medio raro, seria mejor si sacrificas el blanket por esto http://puu.sh/f4Qsr/71fcb9fca7.jpg Fluye mejor asi y lo hace mas intuitivo para novatos :P vale uwu
01:30:237 (1) - Le di un toque a este Okey ... xD Gracias o3o
204,80,90237,6,0,B|256:96|256:96|309:81,1,110,2|8,0:0|0:0,0:0:0:0:
01:31:391 (3,4) - Aca tambien el flow es extraño ademas de haber un error de spacing. Mejor haz esto http://puu.sh/f4QWl/a9a59c0607.jpg
01:38:891 (3) - Seria mejor si lo movieras mas a la derecha, te dejo un code gracias cx
237,234,98891,2,0,B|261:190|261:190|261:130,1,110,2|8,0:0|0:0,0:0:0:0:
170,67,99468,1,2,0:0:0:0:
01:39:468 (4,1) - Volviste a romper el pattern owo, intercambia nc ups uwu
01:44:661 (2,4) - Mueve el (4) un poco mas arriba, para que no overlapeen ok
01:46:968 (1,2) - Blanket? http://puu.sh/f4RwP/fb87555f75.jpg ^
01:49:276 (3,4,5,1) - Spacing lol
01:52:737 (4,5,6,1,2,3,4,5,6) - Hice varios cambios aca solo para arreglar esto 01:52:737 (4,5,6) - Te dejo un code, puedes crear una diff nueva y pegar el code ahi para probarlo, pero lo recomiendo mucho por el flow y eso :P Me encanto <3 Gracias por el código >u<
216,140,112737,1,2,0:0:0:0:
244,188,112882,1,0,0:0:0:0:
296,200,113026,1,8,0:0:0:0:
384,264,113314,6,0,P|340:296|286:303,1,110,4|8,0:0|0:0,0:0:0:0:
188,248,113891,2,0,P|173:300|187:351,1,110,2|8,0:0|0:0,0:0:0:0:
284,304,114468,1,8,0:0:0:0:
312,196,114757,1,8,0:0:0:0:
228,128,115045,1,8,0:0:0:0:
128,176,115334,1,8,0:0:0:0:
01:57:353 (4,5,6) - Ya sabes http://puu.sh/f4T01/fb66ec12aa.jpg algo similar o igual jajaja
02:00:238 (1) - Fluye mejor si le das ctrl+g hecho
02:12:353 (2) - borra el finish, mismas razones que mas arriba :P borrado :v
02:20:396 (4,5,6) - ya sabes :3 aksdhkasj xD listo
02:23:281 (1) - dale ctrl+g ok
02:35:396 (2) - Quita el finishh okk
02:42:319 (2,3,4) - you know okkk
02:43:473 (1,2,3) - ^ lo mismo con todos los patterns igual a este
okkkkk XD

[Hard]

00:45:093 (4) - No hay sonido en la reversa, reemplazalo por 2 circulos o un 1/2 slider oki uvu
01:17:257 (4,1,2,3,4,5,6) - Igual que las demas diffs, cambia las claps por drum finish oka
02:17:535 - Seria mejor que usaras la clap solo en los white ticks o puedes bajarle el volumen, suena algo molesto :P Lo reducí a 40% el volumen por que la verdad no me gusta la primera opción xd
02:30:204 (1) - mueve el penultimo nodo a x108 y88

[Collab]
Seria mejor que agregaras un SB con los nombres de cada mapper, no se quien mapeo cada parte D: Está recién salido del horno jajaja de eso se iba a encargar Eru si mal no recuerdo yo le recuerdo después x3

00:32:257 (1,4) - Intercambia los nc para consistencia Esta es parte IWAC pero lo puedo cambiar es solo un nc
01:09:757 - Por que no hiciste aqui lo mismo que en las demas diffs? Era genial :c (hazlo plz :3)
01:16:391 - Imagino que esta parte la mapeo Eru, cierto? /me runs
01:24:468 (4,5) - El cambio que hiciste de drums a vocals es demasiado subito, se podria confundir el (5) y clickearlo 1/2 antes. Mejor pon un circulo aqui 01:24:757 - asi evitamos problemas :3
01:25:622 - de la parte anterior hasta esta te saltaste los drums, imagino que esta bien mientras pongas almenos el que mencione arriba
01:28:939 (1) - quita nc
01:31:247 (4,1) - estan demasiado cerca
01:32:112 (3) - eh... borra eso, hazlo 1/2
01:39:468 (10,1,2,3) - de verdad confunde que el triplet este stackeado en el slider. Mueve el triplet a x452 y300
01:42:064 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1) - ..... sigh
01:51:007 (4,5) - estan demasiado cerca, ya sabes, pueden clickear el (5) 1/2 antes :P Otra cosa que cambio xd
02:02:401 (1,2) - intercambia nc y borra este 02:03:411 (3) -
02:03:987 (5) - no hay nada en el blue tick, el sonido de la guitarra esta en el tick rojo, aqui 02:04:420 -
02:06:151 (1) - borra el nc
02:08:459 (1,2) - intercambia nc, este 02:08:459 (1) - no lo necesita pero si lo necesita este 02:09:036 (1) - ayuda a leer mejor el pattern
02:11:776 (4,1) - intercambia el nc
02:15:526 (6) - ya lo mencione mas arriba, aqui 02:03:987 (5)
02:17:535 (1,2,3,4,5,6,7,8,1,2) - Echale una mirada a las demas diffs. Este stream ES 1/3, de verdad necesitas arreglarlo. Tambien usa la misma sugerencia de hitsounds que di en el Hard
02:41:453 (4) - nc ok
02:47:943 - Te saltaste esto :P Pon un circulo o una reversa a este 02:47:655 (5) - ok
Esta cancion no tiene 1/4 en ningun lado, overmapearon demasiado. Pueden dejar algunos, pero solo pocos. Les recomiendo que borren la mayoria plz. 208 bpm es suficiente para darle dificultad al map, ademas de algunos jumps :3
Ademas tienen inconsistencias de nc, no revise todo pero con lo que dije se pueden hacer una idea xD /me runs Supongo que hay que mejorar varias cosas TuT a ver que dicen los demas

Me gusto la cancion, una de las pocas en español que me gustaron.
Eso es todo, suerte ^^ YAY 8-)
Gracias por el mod pkhg x3
Atsuro
Le quite los triples a mi parte

asdf
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338,132,159434,6,0,L|193:96,1,135,4|0,0:0|0:0,0:0:0:0:
152,44,159722,2,0,L|283:76,1,135,4|0,0:0|0:0,0:0:0:0:
370,52,160011,2,0,L|188:8,1,180,4|2,0:0|0:0,0:0:0:0:
152,44,160588,5,2,0:0:0:0:
115,83,160876,1,2,0:0:0:0:
77,123,161164,1,2,0:0:0:0:
38,162,161453,6,0,B|30:225|105:251|105:251|170:238,2,180,8|2|8,0:0|0:0|0:0,0:0:0:0:
CSLM

pkhg wrote:

as you requested o/
Marque en negrita lo que realmente deberias cambiar
Te agradeceria mucho que consideraras mucho mi mod, tarde 6+ horas en el ;w;

[Collab]
Seria mejor que agregaras un SB con los nombres de cada mapper, no se quien mapeo cada parte D:

00:32:257 (1,4) - Intercambia los nc para consistencia
01:09:757 - Por que no hiciste aqui lo mismo que en las demas diffs? Era genial :c (hazlo plz :3)
01:16:391 - Imagino que esta parte la mapeo Eru, cierto? /me runs
01:24:468 (4,5) - El cambio que hiciste de drums a vocals es demasiado subito, se podria confundir el (5) y clickearlo 1/2 antes. Mejor pon un circulo aqui 01:24:757 - asi evitamos problemas :3
01:25:622 - de la parte anterior hasta esta te saltaste los drums, imagino que esta bien mientras pongas almenos el que mencione arriba
01:28:939 (1) - quita nc
01:31:247 (4,1) - estan demasiado cerca
01:32:112 (3) - eh... borra eso, hazlo 1/2
01:39:468 (10,1,2,3) - de verdad confunde que el triplet este stackeado en el slider. Mueve el triplet a x452 y300
01:42:064 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1) - ..... sigh
01:51:007 (4,5) - estan demasiado cerca, ya sabes, pueden clickear el (5) 1/2 antes :P
02:02:401 (1,2) - intercambia nc y borra este 02:03:411 (3) -
02:03:987 (5) - no hay nada en el blue tick, el sonido de la guitarra esta en el tick rojo, aqui 02:04:420 -
02:06:151 (1) - borra el nc
02:08:459 (1,2) - intercambia nc, este 02:08:459 (1) - no lo necesita pero si lo necesita este 02:09:036 (1) - ayuda a leer mejor el pattern
02:11:776 (4,1) - intercambia el nc
02:15:526 (6) - ya lo mencione mas arriba, aqui 02:03:987 (5)
02:17:535 (1,2,3,4,5,6,7,8,1,2) - Echale una mirada a las demas diffs. Este stream ES 1/3, de verdad necesitas arreglarlo. Tambien usa la misma sugerencia de hitsounds que di en el Hard
02:41:453 (4) - nc
02:47:943 - Te saltaste esto :P Pon un circulo o una reversa a este 02:47:655 (5) -
Esta cancion no tiene 1/4 en ningun lado, overmapearon demasiado. Pueden dejar algunos, pero solo pocos. Les recomiendo que borren la mayoria plz. 208 bpm es suficiente para darle dificultad al map, ademas de algunos jumps :3
Ademas tienen inconsistencias de nc, no revise todo pero con lo que dije se pueden hacer una idea xD /me runs

Me gusto la cancion, una de las pocas en español que me gustaron.
Eso es todo, suerte ^^
aqui no me encuentro, asi que...
thx for modding
Topic Starter
Manuxz
Asdfghjkl

Updated all o3o
Nwolf
oh god this preview hurts my ears, move it 00:46:391 - here like normal people would ;w; It's pain to listen to the preview cause rhythm is like missing a lot



kd pls *hides*
Topic Starter
Manuxz
: okey :

Thanks XD
bokeh
bibilicu
Here's the IRC o3o

IRC log
16:30 ByBy_ChAn: hi
16:31 Manuxz: Hi o/
16:31 ByBy_ChAn: IRC ?
16:31 *ByBy_ChAn is listening to [http://osu.ppy.sh/b/427523 Los Tipitos - Brujeria]
16:31 ByBy_ChAn: from my queue
16:31 Manuxz: sure
16:32 ByBy_ChAn: okay
16:32 ByBy_ChAn: general
16:34 ByBy_ChAn: at tags , towards CSLMVenezuela add CSLM cuz he changed his name
16:35 Manuxz: lol
16:35 Manuxz: yay xD
16:35 ByBy_ChAn: why yay ?
16:36 Manuxz: yes*
16:36 ByBy_ChAn: okay
16:37 ByBy_ChAn: and about tags to understand , here's the pic : https://puu.sh/geViU/6ce38a81c4.png
16:37 Manuxz: ready
16:37 ByBy_ChAn: okay
16:39 Manuxz: add in all the diff x3
16:39 ByBy_ChAn: awesome
16:46 ByBy_ChAn: the mp3 has 256kpbs . It must have 192kbps
16:46 ByBy_ChAn: you have audacity ?
16:48 Manuxz: I have it in Spanish but I think you understand xD http://puu.sh/geVUF/fc4e22b67a.png
16:49 ByBy_ChAn: sorry but I don't understand spanish so well . My best friend know very well spanish
16:50 Manuxz: What it says is that the mp3 this in 192 kbps
16:50 ByBy_ChAn: yeah on what application is that ?
16:51 ByBy_ChAn: wavpad no ?
16:51 ByBy_ChAn: ok
16:51 Manuxz: They are the properties of the mp3 file
16:52 ByBy_ChAn: yea but I don't the properties of the mp3 on audacity
16:54 ByBy_ChAn: okay let's begin with easy
16:54 Manuxz: I was told the mp3 is fine but I'll ask a BN if you can review
16:54 ByBy_ChAn: ok
16:55 ByBy_ChAn: easy
16:55 Manuxz: i'm ready xD
17:03 ByBy_ChAn: 00:02:545 (1)- imo this slider looks weird to me and I feel here's a unbalanced flow =/ Why you not try this : https://puu.sh/geWKJ/318d172380.jpg ?
17:04 Manuxz: I'll try
17:04 ByBy_ChAn: :)
17:05 Manuxz: a moment xD where is the tail of the slider? o.o
17:06 ByBy_ChAn: ooh yea I didn't screenshooted whole slider ; ^ ;
17:09 Manuxz: ready xD think
17:09 ByBy_ChAn: okay wait a minute
17:09 Manuxz: ok
17:16 ByBy_ChAn: 00:18:699 (1,2)- Can you try this pattern : https://puu.sh/geXrS/c27c3f5341.jpg ? the current looks weird to me imo =/
17:17 Manuxz: done :3
17:18 ByBy_ChAn: awesome :D
17:23 Manuxz: yes c:
17:24 ByBy_ChAn: 00:14:661 (2)- Instead to put here a 1/4 slider which it doesn't fit good the instruments and vocal too ;____; add a note on 00:14:949
17:24 ByBy_ChAn: ooops
17:25 ByBy_ChAn: 00:14:949 ()-
17:27 Manuxz: mmmmmmmh
17:27 ByBy_ChAn: it sounds weird an 1/4 slider there =/
17:29 Manuxz: The truth that I hear good with the music, but I don't have good headphones now, so I'll do what you said uwu
17:30 ByBy_ChAn: ok amazing xD
17:32 Manuxz: done o3o
17:37 ByBy_ChAn: 00:23:891 (2)- Instead 1/4 slider add a note . Don't forget to readd clap
17:40 Manuxz: okey uwu
17:51 ByBy_ChAn: 00:33:411 (2,3)- This linear flow looks weird to me =/ Move (3)- to 122|259 for a perfect linear flow ;D
17:53 Manuxz: done o3o
17:53 ByBy_ChAn: awesome ;3
17:59 ByBy_ChAn: 00:37:161 (1,2)- Why you not delete (2)- and add a reverse to (1)- and move his tail to 00:38:314 ()- (upbeat) ? It will sounds better in my opinion
18:00 ByBy_ChAn: upbeat -> big white tick
18:04 Manuxz: not now personally I do not much like long sliders when there is voice, I prefer the instrumental, talking about Easy
18:04 ByBy_ChAn: 01:03:699 (5)- Remove finish from slider's tail cuz I don't hear a cymbal sound here imo =/
18:07 Manuxz: ok :(
18:09 ByBy_ChAn: 01:08:314 (1)- Move the spinner to 01:08:026 ()- and then extend the tail to the green line . The reason of moving the slider is the spinner is short to my opinion ;____;
18:11 Manuxz: sure :3
18:17 ByBy_ChAn: 01:17:689 (3)- This slider is not at the same distance with previous slider =/ Move it to 224|271
18:19 Manuxz: ready o3o
18:20 ByBy_ChAn: 01:33:987 (3)- Move it with one grid up to the circles pattern look perfectly ;3
18:22 Manuxz: ok xD
18:22 Manuxz: haha
18:29 ByBy_ChAn: 02:44:049 (1)- Pls change this slider cuz I feel there's a unbalanced flow ;w;
18:31 Manuxz: ready o3o
18:34 ByBy_ChAn: 02:47:799 (1,2,3,
18:36 ByBy_ChAn: 02:47:799 (2,1,2,3)- Instead putting 4 circles , why you not put an 1/4 slider ? This is a easy diff orz ~~
18:38 Manuxz: a little difficulty does not hurt XD
18:38 ByBy_ChAn: ok
18:38 ByBy_ChAn: that's all in my opinion ~~ cuz too lazy to mod N and H by you
18:39 ByBy_ChAn: going to post the IRC :3

Good Luck Manuxz :3
Topic Starter
Manuxz

Manuxz wrote:

: okey :

Thanks XD
Gracias che y si voy a seguir con estos mapas :3

ByBy_ChAn wrote:

Here's the IRC o3o

IRC log
16:30 ByBy_ChAn: hi
16:31 Manuxz: Hi o/
16:31 ByBy_ChAn: IRC ?
16:31 *ByBy_ChAn is listening to [http://osu.ppy.sh/b/427523 Los Tipitos - Brujeria]
16:31 ByBy_ChAn: from my queue
16:31 Manuxz: sure
16:32 ByBy_ChAn: okay
16:32 ByBy_ChAn: general
16:34 ByBy_ChAn: at tags , towards CSLMVenezuela add CSLM cuz he changed his name
16:35 Manuxz: lol
16:35 Manuxz: yay xD
16:35 ByBy_ChAn: why yay ?
16:36 Manuxz: yes*
16:36 ByBy_ChAn: okay
16:37 ByBy_ChAn: and about tags to understand , here's the pic : https://puu.sh/geViU/6ce38a81c4.png
16:37 Manuxz: ready
16:37 ByBy_ChAn: okay
16:39 Manuxz: add in all the diff x3
16:39 ByBy_ChAn: awesome
16:46 ByBy_ChAn: the mp3 has 256kpbs . It must have 192kbps
16:46 ByBy_ChAn: you have audacity ?
16:48 Manuxz: I have it in Spanish but I think you understand xD http://puu.sh/geVUF/fc4e22b67a.png
16:49 ByBy_ChAn: sorry but I don't understand spanish so well . My best friend know very well spanish
16:50 Manuxz: What it says is that the mp3 this in 192 kbps
16:50 ByBy_ChAn: yeah on what application is that ?
16:51 ByBy_ChAn: wavpad no ?
16:51 ByBy_ChAn: ok
16:51 Manuxz: They are the properties of the mp3 file
16:52 ByBy_ChAn: yea but I don't the properties of the mp3 on audacity
16:54 ByBy_ChAn: okay let's begin with easy
16:54 Manuxz: I was told the mp3 is fine but I'll ask a BN if you can review
16:54 ByBy_ChAn: ok
16:55 ByBy_ChAn: easy
16:55 Manuxz: i'm ready xD
17:03 ByBy_ChAn: 00:02:545 (1)- imo this slider looks weird to me and I feel here's a unbalanced flow =/ Why you not try this : https://puu.sh/geWKJ/318d172380.jpg ?
17:04 Manuxz: I'll try
17:04 ByBy_ChAn: :)
17:05 Manuxz: a moment xD where is the tail of the slider? o.o
17:06 ByBy_ChAn: ooh yea I didn't screenshooted whole slider ; ^ ;
17:09 Manuxz: ready xD think
17:09 ByBy_ChAn: okay wait a minute
17:09 Manuxz: ok
17:16 ByBy_ChAn: 00:18:699 (1,2)- Can you try this pattern : https://puu.sh/geXrS/c27c3f5341.jpg ? the current looks weird to me imo =/
17:17 Manuxz: done :3
17:18 ByBy_ChAn: awesome :D
17:23 Manuxz: yes c:
17:24 ByBy_ChAn: 00:14:661 (2)- Instead to put here a 1/4 slider which it doesn't fit good the instruments and vocal too ;____; add a note on 00:14:949
17:24 ByBy_ChAn: ooops
17:25 ByBy_ChAn: 00:14:949 ()-
17:27 Manuxz: mmmmmmmh
17:27 ByBy_ChAn: it sounds weird an 1/4 slider there =/
17:29 Manuxz: The truth that I hear good with the music, but I don't have good headphones now, so I'll do what you said uwu
17:30 ByBy_ChAn: ok amazing xD
17:32 Manuxz: done o3o
17:37 ByBy_ChAn: 00:23:891 (2)- Instead 1/4 slider add a note . Don't forget to readd clap
17:40 Manuxz: okey uwu
17:51 ByBy_ChAn: 00:33:411 (2,3)- This linear flow looks weird to me =/ Move (3)- to 122|259 for a perfect linear flow ;D
17:53 Manuxz: done o3o
17:53 ByBy_ChAn: awesome ;3
17:59 ByBy_ChAn: 00:37:161 (1,2)- Why you not delete (2)- and add a reverse to (1)- and move his tail to 00:38:314 ()- (upbeat) ? It will sounds better in my opinion
18:00 ByBy_ChAn: upbeat -> big white tick
18:04 Manuxz: not now personally I do not much like long sliders when there is voice, I prefer the instrumental, talking about Easy
18:04 ByBy_ChAn: 01:03:699 (5)- Remove finish from slider's tail cuz I don't hear a cymbal sound here imo =/
18:07 Manuxz: ok :(
18:09 ByBy_ChAn: 01:08:314 (1)- Move the spinner to 01:08:026 ()- and then extend the tail to the green line . The reason of moving the slider is the spinner is short to my opinion ;____;
18:11 Manuxz: sure :3
18:17 ByBy_ChAn: 01:17:689 (3)- This slider is not at the same distance with previous slider =/ Move it to 224|271
18:19 Manuxz: ready o3o
18:20 ByBy_ChAn: 01:33:987 (3)- Move it with one grid up to the circles pattern look perfectly ;3
18:22 Manuxz: ok xD
18:22 Manuxz: haha
18:29 ByBy_ChAn: 02:44:049 (1)- Pls change this slider cuz I feel there's a unbalanced flow ;w;
18:31 Manuxz: ready o3o
18:34 ByBy_ChAn: 02:47:799 (1,2,3,
18:36 ByBy_ChAn: 02:47:799 (2,1,2,3)- Instead putting 4 circles , why you not put an 1/4 slider ? This is a easy diff orz ~~
18:38 Manuxz: a little difficulty does not hurt XD
18:38 ByBy_ChAn: ok
18:38 ByBy_ChAn: that's all in my opinion ~~ cuz too lazy to mod N and H by you
18:39 ByBy_ChAn: going to post the IRC :3

Good Luck Manuxz :3
Thanks for the mod Byby Chan ^^
ErunamoJAZZ
IRC asdasd
17:57 Manuxz: Che Eru cuando puedas pasame la actualización de Brujería que nunca me la pasaset ;_;
17:57 ErunamoJAZZ: ups
17:57 ErunamoJAZZ: si
17:58 ErunamoJAZZ: gracias por recordarme
17:58 Manuxz: ME re había olvidado XD Justo hoy dariano me paso la suya
17:58 Manuxz: cuando tengas tiempo me la das
17:58 ErunamoJAZZ: hoy te la doy
17:58 ErunamoJAZZ: apenas salga de esto
17:58 *ErunamoJAZZ is editing [http://osu.ppy.sh/b/593091 Chanefutoshi - Kaleidoscope [EruJazz's Normal]]
17:59 Manuxz: Dale o3o
17:59 Manuxz: seguí con eso jeje
18:01 Manuxz: a antes te iba a decir antes de pasarme la actualización avisame porque quería decirte algo sobre el mapa en tu parte xD
18:03 ErunamoJAZZ: oks
18:56 ErunamoJAZZ: asdasd
18:57 Manuxz: eoe
18:57 Manuxz: termiasnte? DX
18:57 ErunamoJAZZ: calma
18:57 ErunamoJAZZ: debo actualizar primero, no?
18:57 ErunamoJAZZ: meh, voy a eliminar y a bajar de nuevo mejor
18:58 Manuxz: jajaja
18:58 Manuxz: cuando lo tengas avisame
18:58 Manuxz: quier pedirte una opinion XD
18:58 Manuxz: voy a ser una ultima actualizacion
18:58 Manuxz: esperate un ratito
18:59 ErunamoJAZZ: oks
19:06 Manuxz: ya actualize XD
19:07 ErunamoJAZZ: listo
19:07 Manuxz: bueno ahora que pensas de
19:07 Manuxz: 01:11:199 (1,2,3,1,2,3,1,2) -
19:07 Manuxz: ? XD
19:07 Manuxz: como estan ubicados xd
19:08 ErunamoJAZZ: espectame
19:08 Manuxz: oka
19:08 *ErunamoJAZZ is playing [http://osu.ppy.sh/b/427522 Los Tipitos - Brujeria [Collab Insane]]
19:12 Manuxz: y? D:
19:13 ErunamoJAZZ: como el spacing no es consistente se siente raro
19:13 ErunamoJAZZ: yo lo arreglo :)
19:13 ErunamoJAZZ: pero está cool
19:13 ErunamoJAZZ: aunque la sección después de la mia, es extremadamente dificil en comparación al resto del mapa
19:13 Manuxz: queria ver si et podías hacer cargo de esa parte
19:13 ErunamoJAZZ: sure
19:13 Manuxz: sip
19:14 Manuxz: y eso que trate ded rebajarle la dificultad
19:14 Manuxz: xD
19:14 ErunamoJAZZ: y los triples del comienzo, definitivamente no le quedan muchos
19:14 Manuxz: che fijate que hay unos sliders 1/3 en esa parte xD
19:14 Manuxz: atsuro saco sus triplets :C
20:15 ErunamoJAZZ: aaaasdasdasw
20:15 ErunamoJAZZ: ok, como te lo paso
20:16 ErunamoJAZZ: elimino lo de los demás, hago una diff como si fuera unica, y te paso ese archivo?
20:16 Manuxz: si
20:16 Manuxz: la ultima XD
20:16 Manuxz: porque aun me falta la de te jota
20:17 ErunamoJAZZ: si, lo sé, ahí hablé con el
20:18 ErunamoJAZZ: http://puu.sh/gh987/9eae43f538.txt
20:21 Manuxz: si me dijo
20:21 *ErunamoJAZZ is editing Los Tipitos - Brujeria [eruJazz-28feb2015]
20:21 ErunamoJAZZ: (?
20:21 ErunamoJAZZ: jajaa
20:21 ErunamoJAZZ: y con dariano también le dije algo.
20:22 ErunamoJAZZ: http://puu.sh/gh9qN/57421de84a.txt
20:22 ErunamoJAZZ: ahí el chat.
20:23 Manuxz: medio ortiba jaja
20:24 ErunamoJAZZ: es que estaba en multiplayer
20:24 ErunamoJAZZ: haha
20:24 ErunamoJAZZ: pero creo que si lo arreglará :3
20:25 ErunamoJAZZ: bueno, ya publico el update., y creo que publicaré este chat también... me da pereza responder el mod.. creo que le chateo a pkhg luego sobre eso ~_~

http://puu.sh/gh9vv/e788483748.zip
Topic Starter
Manuxz
Actualizado :3
Prophecy
[Muzu]
00:19:709 - k
00:21:007 ~ 00:22:737 - Remap for wrong sound. Beware the d / k
00:43:651 - Delete
01:00:093 - Delete or remap
01:13:507 - D
01:13:795 - D
01:18:266 - delete
bibilicu
circle later
ErunamoJAZZ

ByBy_ChAn wrote:

circle later
what?, no, wait! aaaaaaaaaa
The collab is not ready, cosmolade dont response the mod, and one in the collab was baned. Pls, see the mapset, but wait before a circle :S
bibilicu
ok sorry ;w;
-Sh1n1-
La Oni deberia ser Muzu porque no consideran remapear esta parte 02:17:535 (736,737,738,739,740,741,742,743,744,745,746,747,748) - porque el mapa en si es una Muzu y deberian hacer una Futsuu, ya que la Oni seria mucho overmap. Espero se lo piensen :3
Topic Starter
Manuxz
Por cierto XinCrin hizo la parte de I want a cuddle y termine de hacer el SB xD
CSLM

Manuxz wrote:

Por cierto XinCrin hizo la parte de I want a cuddle y termine de hacer el SB xD
waaaaaaaaaaaaaaaat? :O
Lost The Lights

-Sh1n1- wrote:

La Oni deberia ser Muzu porque no consideran remapear esta parte 02:17:535 (736,737,738,739,740,741,742,743,744,745,746,747,748) - porque el mapa en si es una Muzu y deberian hacer una Futsuu, ya que la Oni seria mucho overmap. Espero se lo piensen :3

No, no, no, no y no.

Ya hable con un BN y me dijo que mi Oni es muy dificil para ser Muzu, asi que lo deje así, porque no hay lugar para 1/4. Me dijo que si queria que sea muzu tenia que hacerla más facil y yo no quiero hacer esto más fácil de lo que es, asi que por eso Oni/Muzu y no Muzu/Futsuu.
Asagi Mutsuki
help i cant spanish ;w;
Topic Starter
Manuxz

CSLM wrote:

Manuxz wrote:

Por cierto XinCrin hizo la parte de I want a cuddle y termine de hacer el SB xD
waaaaaaaaaaaaaaaat? :O
XinCrin paso a ocupar las partes de I want a cuddle ya que lo banearon xD
Por cierto Atsuro hizo una actualización en su parte eue

@cdhsausageboy then I'll talk to you by PM o3o
-Sh1n1-

Lost The Lights wrote:

-Sh1n1- wrote:

La Oni deberia ser Muzu porque no consideran remapear esta parte 02:17:535 (736,737,738,739,740,741,742,743,744,745,746,747,748) - porque el mapa en si es una Muzu y deberian hacer una Futsuu, ya que la Oni seria mucho overmap. Espero se lo piensen :3

No, no, no, no y no.

Ya hable con un BN y me dijo que mi Oni es muy dificil para ser Muzu, asi que lo deje así, porque no hay lugar para 1/4. Me dijo que si queria que sea muzu tenia que hacerla más facil y yo no quiero hacer esto más fácil de lo que es, asi que por eso Oni/Muzu y no Muzu/Futsuu.

Entonces haz algo con tu Oni, porque si tu Oni es muy dificil para ser Muzu, a la vez es muy facil para ser Oni ._.
Lost The Lights

-Sh1n1- wrote:

Lost The Lights wrote:

No, no, no, no y no.

Ya hable con un BN y me dijo que mi Oni es muy dificil para ser Muzu, asi que lo deje así, porque no hay lugar para 1/4. Me dijo que si queria que sea muzu tenia que hacerla más facil y yo no quiero hacer esto más fácil de lo que es, asi que por eso Oni/Muzu y no Muzu/Futsuu.

Entonces haz algo con tu Oni, porque si tu Oni es muy dificil para ser Muzu, a la vez es muy facil para ser Oni ._.
Sorry, pero no puedo hacerla mas dificil sin hacer shit overmap que no me gusta hacer :I
ErunamoJAZZ

Lost The Lights wrote:

Sorry, pero no puedo hacerla mas dificil sin hacer shit overmap que no me gusta hacer :I
Estoy de acuerdo. Osea, si la canción no da para algo más dificil, no hay necesidad de llenarla de notas (fuera de que si el mapper no se siente cómodo haciendolo, menos se debe tocar eso). La canción es rápida, pero no tiene muchos sitios donde colocar triples y cosas de esas, así que, pienso que esas cosas no se deben forzar.

Btw, no sé nada de taiko (tampoco los he mirado aun ._. ni sé que mirar tampoco xD), pero desde que el spread entre las dificultades sea correcto, no hay que hacer mucho drama al respecto xD, el nombre de la dificultad es lo de menos.
-Sh1n1-

ErunamoJAZZ wrote:

Lost The Lights wrote:

Sorry, pero no puedo hacerla mas dificil sin hacer shit overmap que no me gusta hacer :I
Estoy de acuerdo. Osea, si la canción no da para algo más dificil, no hay necesidad de llenarla de notas (fuera de que si el mapper no se siente cómodo haciendolo, menos se debe tocar eso). La canción es rápida, pero no tiene muchos sitios donde colocar triples y cosas de esas, así que, pienso que esas cosas no se deben forzar.

Btw, no sé nada de taiko (tampoco los he mirado aun ._. ni sé que mirar tampoco xD), pero desde que el spread entre las dificultades sea correcto, no hay que hacer mucho drama al respecto xD, el nombre de la dificultad es lo de menos.
Si Erunamo sempai lo dice tons me callo :3 xD GL LTL *-*/
Neku Okazaki
Holi o/, pedido por llamada skype

Timing:
Veo un poco raro el timing porque las notas "importantes" quedan en la división roja, o el final del slider terina en un palo blanco largo o algo así, no soy muy bueno en lo del timing pero es solo una observación.

[Muzukashii]
Meta:
-La advertencia de epiléptica no esta permitida en taiko
-El Widesceen support es rankeable por tener SB
-La advertencia de epiléptica no esta permitida en taiko


Difficulty:
-AR -1.9
-CS -0.2
-OD -1


00:01:680 (8) - Eliminar esto para que no queden muchas notas juntas
00:06:294 (8) - Al igual que el anterior eliminarlo

00:08:603 (18) - Eliminarlo para que no queden muchas notas juntas
00:09:036 (20) - Lo mismo que el anterior

00:09:757 (22) - Cambio de sonido, cambia a k
00:10:334 - Agrega un d y el siguiente cambialo a k
00:11:055 (27) - Cambialo a k para seguir con el patron
00:11:487 - Agrega un d

00:12:353 (32) - Cambialo a d
00:12:641 - Agrega un d
00:13:795 - Agrega un k
00:15:237 - Agrega un d, esto es taiko no std
00:16:103 - No ignores este sonido, es importante
00:18:987 (57) - Cambiar a k por el ritmo
00:19:709 - ^
00:20:286 (63) - Mismo
00:21:440 (68,69) - Cambar a d estos 2 o este 00:21:295 (67) -

00:22:017 (71) - d para hacer lo mismo que el anterior
00:22:594 (73) - Puedes cambiar este a d para seguir con el patron
00:22:738 (74) - Si no haces esto ^ cambia a d este
00:29:228 (6) - Cambia el sonido, cambialo a k

00:29:661 - Puedes agregar un d aquí
00:29:805 (9) - Cambialo a d si quieres
00:30:093 (10) - ^
00:33:843 (22,24) - Ctrl + G
00:34:709 (25) - Tiene el mismo sonido que 00:34:997 - , deberias cambiarlo a d
00:37:449 - k

En pocas palabras remappea esto, kd pls (?... es encerio uwu
Lost The Lights
Manu, un par de cambios a mi diff.

LTL's Oni
osu file format v14

[General]
AudioFilename: Los Tipitos - Brujeria.mp3
AudioLeadIn: 2000
PreviewTime: 46391
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Brujeria
TitleUnicode:Brujeria
Artist:Los Tipitos
ArtistUnicode:Los Tipitos
Creator:Manuxz
Version:LTL's Oni
Source:
Tags:Cosmolade Atsuro XinCrin CSLMVenezuela CSLM ErunamoJAZZ Lost The Lights cdhsausageboy LTL Raul Ruffino
BeatmapID:650038
BeatmapSetID:177633

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,60
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Por cierto, ya que cdh no tiene acceso a una pc, le pedi a Dake que haga una nueva Muzukashii, asi que cuando la termine vuelvo a postear/te la paso por privado/le digo que te la pase (Sorry cdhsausageboy). Neku okazaki, si es posible que esperes a Dake y hagas el mod de vuelta, te agradecería.

Nvm, its here.

Dekaane's Muzukashii
osu file format v14

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[Metadata]
Title:Brujeria
TitleUnicode:Brujeria
Artist:Los Tipitos
ArtistUnicode:Los Tipitos
Creator:Manuxz
Version:Dekaane's Muzukashii
Source:
Tags:Cosmolade Atsuro XinCrin CSLMVenezuela CSLM ErunamoJAZZ Lost The Lights cdhsausageboy LTL Raul Ruffino
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256,192,160011,1,4,0:0:0:0:
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256,192,161741,5,8,0:0:0:0:
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256,192,168376,1,4,0:0:0:0:
256,192,168664,1,4,0:0:0:0:

Vamos a ver si rankeamos esto :I
Topic Starter
Manuxz
Actualizado (:

Gracias chicos por sus diffs o3o
ErunamoJAZZ
Vamos a hacer andar esto o.o



[easy]
  1. 00:13:795 (6) - un slider con clap al final quedaría mejor, imo:
  2. 00:34:564 (4,6) - se ven feos D:
  3. 00:40:334 (6) - circulo y dos sliders pienso que le irían mejor:
  4. 00:51:007 (1) - Este slider queda en medio del flow entre 00:48:699 (1,2) - , lo cual es mala idea en un easy. si pudieras evitar esto, sería mejor.
  5. 00:59:372 (2) - hazlo paralelo al otro:
  6. 01:16:391 (2,3) - no tiene chiste que no quede simetrico esto xD
  7. 01:47:257 (2,3) - no es dificil de arreglar la simetría con estos
  8. 01:49:564 (5,6) - ^
  9. 02:17:535 (2) - mueve la flecha de repetición a otra parte. Tal y como está ahora, está en el camino del flow, lo que puede hacer que sea confuso!, es mejor si lo corres un poco (quizas así: http://puu.sh/iq5tD/7ef09071c7.jpg )
  10. 02:18:665 (1,2) - preferiría que el flow entre estos dos fuera más suave. http://puu.sh/iq5zk/17fc7ee22e.jpg
[normal]
  1. 00:12:930 (2) - si venías con blankets, por qué no le haces aca también??
  2. 00:25:622 (1) - arregla el blanket, se ve raro
  3. 00:29:949 (4,5,1) - está chevere la simetría, pero pienso que (5) se hace un poco dificil de seguir ya que se aleja de flow. Separandolos un poco fluyen mejor:
  4. 00:36:007 (3) - soy partidario de que mejor hagas solo con este, un slider repetido, así como está ahora es un poco sopresivo.
  5. 00:44:661 (2) - Pienso que así queda mejor, ya que se dejan los 3 circulos solo para la hacer notar más la voz:
  6. 01:51:007 (1) - muevelo un cuadrito de grid a la derecha!, para que el blanket quede mejor.
  7. 01:52:737 (4,5,6) - pienso que es mejor que dejes los triples para la parte del kiai nada más... aquí podrías poner un mini slider que se repita.
  8. En caso que más adelante te pongan problema por los triples del final, si los pones en stack, quedan más faciles.

[Hard]
  1. Lo primero es que respecto al spread, puede ser complicado: http://www.wolframalpha.com/input/?i=%2 ... 89,4.52%29

    NOTA: el collab es 4.6 realmente, error de tipeo xD
  2. Pienso que respecto al normal, los stats están un poco exagerados, yo de ti le bajaba el OD a 6 y el HP a 5 (como es tan rápida la canción, yambien le pondría un CS para que quedara más grandes los circulos, pero asdasd, tu verás xD)
  3. 00:25:334 (8) - acá le hizo falta un hitsound???!
  4. 00:57:930 (1) - muy eagerado el salto. Sería mejor si lo acortas (asdasasd spread xD)
  5. 01:03:987 (4) - este patron confunde. Es mejor si lo corres un porquito manualmente, algo como así: http://puu.sh/iq8p2/fbbbb0da8a.jpg
  6. 01:16:680 (2,3) - esto se sintió incómodo... quizas mejor si lo haces un slider.
  7. 01:34:276 - el que estés perdiendo este bajo acá se me hace un poco incómodo. Pienso que es mejro si haces el slider que se repita para llenar la cosa. Se siente mejro.
  8. 01:35:141 (1,3) - ^
  9. 01:48:555 - se siete raro este espacio.
  10. 02:36:261 (4) - Misma sugerencia de antes. Esto así escondido es demasiado troll para un hard xD

[Collab!]
Con muchos de uds ya había hablado antes, con otros no, así que las sugerencias van a ser puntuales:
Cosmo-chan
  1. 00:12:786 (1) - Se siente super extraño al jugar. La razón que le veo es que el tick grande queda en medio del slider
    Mi sugerencia es la siguiente:
    SPOILER
    00:12:209 (3,4,5,6,1) - Quitando el triple y moviendo un poco las cosas:
ErunamoJAZZ
  1. 01:31:824 (3) - lol, manux, podrías quitar el whiste del cuerpo del slider, y dejarlo solo en el compiezo? xD. Gracias n.n
  2. 01:35:286 (2) - y acomodar el spacing de este también >_<
TJR18
  1. 01:37:593 (2,3,4) - este triple, además de estar overmappeado, es demasiado exagerado para esa parte y tiene un flow terrible xD.
    Mi sugerencia es que los elimines y mejor hagas que el slider de antes se repita:
  2. 01:44:588 (3) - 01:45:165 (7) - 01:47:473 (6) - realmente sobran!. El ritmo no va, y aunque te quisieras pegar de la voz ahí, el salto que se hace también es muy exagerado. El mapa no se trata de que sea dificil, si no divertido... Y esas partes no hace más divertido el mapa... quitando los pseudo triples no se le va a restar calidad al mapa, pero en cambio se va a ganar en consistencia.


Listo!, vamos por el circulo de esta cosa pronto!!!
Topic Starter
Manuxz

ErunamoJAZZ wrote:

Vamos a hacer andar esto o.o



[easy]
  1. 00:13:795 (6) - un slider con clap al final quedaría mejor, imo: Hecho :3
  2. 00:34:564 (4,6) - se ven feos D: Jajaja la verdad que si xD Creo que ya quedo arreglado
  3. 00:40:334 (6) - circulo y dos sliders pienso que le irían mejor: Oki
  4. 00:51:007 (1) - Este slider queda en medio del flow entre 00:48:699 (1,2) - , lo cual es mala idea en un easy. si pudieras evitar esto, sería mejor. Dale!
  5. 00:59:372 (2) - hazlo paralelo al otro: Yay!
  6. 01:16:391 (2,3) - no tiene chiste que no quede simetrico esto xD Arreglado
  7. 01:47:257 (2,3) - no es dificil de arreglar la simetría con estos
    ^
  8. 01:49:564 (5,6) - ^ Cambie un poco el patrón así que acá no fue necesario
  9. 02:17:535 (2) - mueve la flecha de repetición a otra parte. Tal y como está ahora, está en el camino del flow, lo que puede hacer que sea confuso!, es mejor si lo corres un poco (quizas así: http://puu.sh/iq5tD/7ef09071c7.jpg ) Hecho
  10. 02:18:665 (1,2) - preferiría que el flow entre estos dos fuera más suave. http://puu.sh/iq5zk/17fc7ee22e.jpg Oka
[normal]
  1. 00:12:930 (2) - si venías con blankets, por qué no le haces aca también?? Creo que para variar un poco o.o
  2. 00:25:622 (1) - arregla el blanket, se ve raro oki
  3. 00:29:949 (4,5,1) - está chevere la simetría, pero pienso que (5) se hace un poco dificil de seguir ya que se aleja de flow. Separandolos un poco fluyen mejor: ^
  4. 00:36:007 (3) - soy partidario de que mejor hagas solo con este, un slider repetido, así como está ahora es un poco sopresivo. Hecho e.e
  5. 00:44:661 (2) - Pienso que así queda mejor, ya que se dejan los 3 circulos solo para la hacer notar más la voz: ^
  6. 01:51:007 (1) - muevelo un cuadrito de grid a la derecha!, para que el blanket quede mejor. oka XD
  7. 01:52:737 (4,5,6) - pienso que es mejor que dejes los triples para la parte del kiai nada más... aquí podrías poner un mini slider que se repita.^
  8. En caso que más adelante te pongan problema por los triples del final, si los pones en stack, quedan más faciles. Bueno lo tendré en cuenta >_<

[Hard]
  1. Lo primero es que respecto al spread, puede ser complicado: http://www.wolframalpha.com/input/?i=%2 ... 89,4.52%29

    NOTA: el collab es 4.6 realmente, error de tipeo xD
  2. Pienso que respecto al normal, los stats están un poco exagerados, yo de ti le bajaba el OD a 6 y el HP a 5 (como es tan rápida la canción, yambien le pondría un CS para que quedara más grandes los circulos, pero asdasd, tu verás xD) Estaba en 4,20 la hard D: veré si puedo bajar más T.T
  3. 00:25:334 (8) - acá le hizo falta un hitsound???! JAJAJAJ SI, agregado
  4. 00:57:930 (1) - muy eagerado el salto. Sería mejor si lo acortas (asdasasd spread xD) a 2,0
  5. 01:03:987 (4) - este patron confunde. Es mejor si lo corres un porquito manualmente, algo como así: http://puu.sh/iq8p2/fbbbb0da8a.jpg oki
  6. 01:16:680 (2,3) - esto se sintió incómodo... quizas mejor si lo haces un slider. bueno
  7. 01:34:276 - el que estés perdiendo este bajo acá se me hace un poco incómodo. Pienso que es mejro si haces el slider que se repita para llenar la cosa. Se siente mejro. oka :C
  8. 01:35:141 (1,3) - ^ ^
  9. 01:48:555 - se siete raro este espacio. Son pequeñas pausas xD
  10. 02:36:261 (4) - Misma sugerencia de antes. Esto así escondido es demasiado troll para un hard xD Oka xD

[Collab!]
Con muchos de uds ya había hablado antes, con otros no, así que las sugerencias van a ser puntuales:
Cosmo-chan
  1. 00:12:786 (1) - Se siente super extraño al jugar. La razón que le veo es que el tick grande queda en medio del slider
    Mi sugerencia es la siguiente:
    SPOILER
    00:12:209 (3,4,5,6,1) - Quitando el triple y moviendo un poco las cosas:
ErunamoJAZZ
  1. 01:31:824 (3) - lol, manux, podrías quitar el whiste del cuerpo del slider, y dejarlo solo en el compiezo? xD. Gracias n.n Hecho XD
  2. 01:35:286 (2) - y acomodar el spacing de este también >_< ^
TJR18
  1. 01:37:593 (2,3,4) - este triple, además de estar overmappeado, es demasiado exagerado para esa parte y tiene un flow terrible xD.
    Mi sugerencia es que los elimines y mejor hagas que el slider de antes se repita:
  2. 01:44:588 (3) - 01:45:165 (7) - 01:47:473 (6) - realmente sobran!. El ritmo no va, y aunque te quisieras pegar de la voz ahí, el salto que se hace también es muy exagerado. El mapa no se trata de que sea dificil, si no divertido... Y esas partes no hace más divertido el mapa... quitando los pseudo triples no se le va a restar calidad al mapa, pero en cambio se va a ganar en consistencia. Te Jota ya me paso su parte aplico el mod como dijiste xD


Listo!, vamos por el circulo de esta cosa pronto!!!
Gracias por el mod Eru :D
xtrem3x
Mod request via ...Fito se meó en el poste -.-

________________________________________________________________________

General:


Don: d
Kat: k
Big don: D
Big kat: K

________________________________________________________________________

Bakaane's Muzukashii:


00:54:180 - un k (te faltó una nota ahi?)

01:34:709 - Borrar esta y ...
01:34:853 - Cambiarla por D o K (dependiendo como tomes el sonido de los platillos...)

01:53:170 - Borrar ...
01:53:514 - Cambiarla a nota grande (misma razón que 01:34:709- )

________________________________________________________________________

LTL's Oni:

Enfocando desde el inicio hasta el 00:09:468- creo que seria necesario dejarlo un poquillo mas facil (vamos, es Intro...) asi que ps diria que con borrar estas notas deberia ser mas o menos suficiente para eso .-.
00:00:526-
00:02:112-
00:02:834-
00:06:728-
00:07:882-
00:09:324-


00:19:132 - una k (tiene sonido pertinente para no dejar ese espacio)

00:21:295 - Borrar
00:22.449 - ^ (todo es secuencial pero hay partes donde deberian estar vacias)

01:16:824 - Esas 3 notas cambialas a k (es tan obvio ese toqueteo de batería...)

01:30:526 - Borrar

01:30:959 - esas 4 notas desde este punto muevelas hacia 01:30:814-

01:34:853 - un cambio a k (es un sonidillo algo alto de platillos ... puede ser hasta un finish)

01:53:314 - un Finish (sonido obvio)

02:39:722 - Cambio a D (platillos)
02:39:866 - Cambio a k (variante .. sino pues borrarla para darle paso al siguiente Finish) ...
02:40:011 - Cambio a D (a este finish)

02:41:453 - dejalo en k (no es tan notable como para darle un golpe duro)

________________________________________________________________________
Lost The Lights

xtrem3x wrote:

Mod request via ...Fito se meó en el poste -.-

________________________________________________________________________

General:


Don: d
Kat: k
Big don: D
Big kat: K

________________________________________________________________________

LTL's Oni:

Enfocando desde el inicio hasta el 00:09:468- creo que seria necesario dejarlo un poquillo mas facil (vamos, es Intro...) asi que ps diria que con borrar estas notas deberia ser mas o menos suficiente para eso .-.
00:00:526-
00:02:112-
00:02:834-
00:06:728-
00:07:882-
00:09:324- Siendo un Oni, no veo la necesidad de borrar estas notas. Lo siento.


00:19:132 - una k (tiene sonido pertinente para no dejar ese espacio) Lo se, pero es un espacio intencional ya que el pattern que le sigue (d d k d) está siguiendo la vocal, y no me gusta como fluye con el k ese.

00:21:295 - Borrar
00:22.449 - ^ (todo es secuencial pero hay partes donde deberian estar vacias) Queda horrible si borro estas notas, no.

01:16:824 - Esas 3 notas cambialas a k (es tan obvio ese toqueteo de batería...) Querido, el sonido de la batería va bajando, por qué te crees que los dejé como d?

01:30:526 - Borrar NO

01:30:959 - esas 4 notas desde este punto muevelas hacia 01:30:814- Horrible, no me gusta.

01:34:853 - un cambio a k (es un sonidillo algo alto de platillos ... puede ser hasta un finish) Casi que ni se nota, asi que prefiero dejarlo como d que suena mejor y fluye mejor.

01:53:314 - un Finish (sonido obvio) De acuerdo con esto.

02:39:722 - Cambio a D (platillos) Pero... vos sabes lo que significa flow? Esto no tiene nada de flow.
02:39:866 - Cambio a k (variante .. sino pues borrarla para darle paso al siguiente Finish) ... Nope.
02:40:011 - Cambio a D (a este finish) No escucho ningún sonido fuerte como para poner un finisher, no.

02:41:453 - dejalo en k (no es tan notable como para darle un golpe duro) Lo puse como finisher porque si te fijas en ese punto es cuando vuelve la música, no lo voy a sacar.

________________________________________________________________________
Gracias por el mod, aunque no cambie más que una cosa.

Oni
http://puu.sh/ixu2I/e48e8939e0.txt
DakeDekaane

xtrem3x wrote:


Bakaane's Muzukashii:


00:54:180 - un k (te faltó una nota ahi?) /*Oops.

01:34:709 - Borrar esta y ...
01:34:853 - Cambiarla por D o K (dependiendo como tomes el sonido de los platillos...) /*No hay algun sonido fuerte que respalde una nota grande aquí, y de ahí que no haya removido la nota anterior.

01:53:170 - Borrar ...
01:53:514 - Cambiarla a nota grande (misma razón que 01:34:709- )
________________________________________________________________________
Gracias por el mod, cambié otras cositas más.
Update
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Topic Starter
Manuxz
Actualizado >.<
Hanjamon

Lost The Lights wrote:

xtrem3x wrote:

Mod request via ...Fito se meó en el poste -.-

________________________________________________________________________

General:


Don: d
Kat: k
Big don: D
Big kat: K

________________________________________________________________________

LTL's Oni:

01:16:824 - Esas 3 notas cambialas a k (es tan obvio ese toqueteo de batería...) Querido, el sonido de la batería va bajando, por qué te crees que los dejé como d?

01:30:526 - Borrar NO

01:30:959 - esas 4 notas desde este punto muevelas hacia 01:30:814- Horrible, no me gusta.

02:39:722 - Cambio a D (platillos) Pero... vos sabes lo que significa flow? Esto no tiene nada de flow.

________________________________________________________________________
Hay mejores formas de contestar a un mod que estas, no se quien te crees que eres para ir con esa actitud, así que yo que tu me controlaria un poco xD

En fin, solo quería decir estas pequeñas palabras al haber visto esto el otro día, no quiero spamear así que es lo único que diré, suerte con el mapa Manuxz :3/
-Sh1n1-
Donde esta la diff de Dake? yo hice el mod con la ultima version del mapa de dake que vi el domingo asi que ya me perdi, porsiacaso te la posteo noc que andaras haciendo xDD

Hi Manuxz mod a pedido

[About Taiko]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

[Dekaane's Muzukashii]

Noc que opinas tu pero yo creo que deberian desactivar el SB para las diff de taiko

  1. 00:52:161 (176) - y 00:52:737 (178) - 02:01:391 (184) - y 02:01:968 (186) - 02:24:434 (259) - y 02:25:011 (261) - El finish que le pusiste a estas notas son totalmente innecesarias, ya que no hay platillos y solo quieres enfatizar la voz, a la vez me parece incomodo al jugarlo, porfas considera quitar esos finish
  2. En 00:58:795 - 02:08:026 - 02:31:068 - el k que te estas comiendo aqui es muy importante,
  3. 02:35:395 (300) - considera borrarla para mantener una consistencia con tus patrones previos, yo se que este tercer kiai le estas poniendo mas notas porque hay mas fuerza y quieres diferenciarlo, pero yo creo que esta parte final debes mantenerla como venias haciendo, primero porque el combo es muy largo y recuerda que es muzu, segundo pues le da mas enfasis a las notas que siguen 02:35:972 (302,303,304) -
  4. 01:45:237 (117) - siempre me quedo la duda de esta nota, 01:42:641 (107,108,109) - en estos tres la d esta muy marcada porque hay vocal pero en 01:44:949 (116,117,118) - la d del medio...? Y si la borras?

    Una diff muy solida por donde la veas, cada vez que encontraba algo retrocedia y encontraba el porque de su ubicacion, envez de corregir creo que aprendi bastante xD

[Easy]

  1. 00:32:257 (1,2) - estas notas no me parecen ya que los novatos suelen confundirse mucho, lo mas aconsejable esque 00:32:257 (1) - mire de frente o siga una secuencia con 00:33:411 (2) - , pero no poniendolo al costado.
  2. 01:35:718 (6,7,1) - wow esto es super mas confuso aun, porque 01:35:718 (6,1) - estan tan juntos? encima para colmo de males 01:36:872 (1) - esta mirando a 01:35:718 (6) - bro creo que hasta yo me confundiria xD
  3. 01:55:622 (1) - a mi cuando por lo general me modean una easy en standard siempre me dicen que la cola de un slider debe mirar a la nota que sigue en este caso 01:57:065 (2) - pero en tu mapa veo que has hecho lo contrario, asi que voy a suponer que es un estilo tuyo, de todos modos si pudieras hacer que tus sliders miren a la nota que sigue se veria mas ordenado imo
  4. Me gusta la manera en que has tratado de moldear tus sliders pero no tienen sentido si los vas a poner asi tipo random, ejemplo 02:44:049 (1,2,1) - cuando le das forma a un slider o bien haces un blanquet o haces que los sliders sean mirrored o de alguna manera que encajen como rompecabezas, si no haces ni uno de los tres se ve muy desordenado
  5. Incluso 00:34:564 (4,5,6) - se que si esta bien centrado, pero a primera vista parece un blanquet mal hecho
[Normal]

  1. 00:23:891 (2,3) - mejora el blanquet
  2. 01:55:622 (1) - giralo un poco de manera que la cola no este tan pegada a 01:55:045 (5) -
  3. 02:08:026 (2) - mueve la cola un poco hacia la izquierda
  4. 02:42:319 (2,3,4) - porque no los centras mejor? para que hagan una especia de rodeo alrededor de la cola de este slider: 02:41:742 (1) -
Bueno ando un poco corto de tiempo, debo mods por todos lados pero siempre disponible para los mutual, asi que espero haberte ayudado aunque sea un poquitin. Buena suerte
Topic Starter
Manuxz

-Sh1n1- wrote:

Donde esta la diff de Dake? yo hice el mod con la ultima version del mapa de dake que vi el domingo asi que ya me perdi, porsiacaso te la posteo noc que andaras haciendo xDD
Aggg ya solucione esto xD Gracias por los mods Shini, después con más tiempo contestaré nwn
-Sh1n1-
Pero ahora tengo una confusion de si modie tus diff pasadas de std? o son las actuales? xD cualquier cosa me avisas si el mod no corresponde ala diff que tienes ahi, para volver a hacerlo y editar mi mod :3/
DakeDekaane

-Sh1n1- wrote:

Donde esta la diff de Dake? yo hice el mod con la ultima version del mapa de dake que vi el domingo asi que ya me perdi, porsiacaso te la posteo noc que andaras haciendo xDD

Hi Manuxz mod a pedido

[About Taiko]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

[Dekaane's Muzukashii]

Noc que opinas tu pero yo creo que deberian desactivar el SB para las diff de taiko

  1. 00:52:161 (176) - y 00:52:737 (178) - 02:01:391 (184) - y 02:01:968 (186) - 02:24:434 (259) - y 02:25:011 (261) - El finish que le pusiste a estas notas son totalmente innecesarias, ya que no hay platillos y solo quieres enfatizar la voz, a la vez me parece incomodo al jugarlo, porfas considera quitar esos finish /*Okay, creo que si me pasé un poco.
  2. En 00:58:795 - 02:08:026 - 02:31:068 - el k que te estas comiendo aqui es muy importante, /*Tienes razón.
  3. 02:35:395 (300) - considera borrarla para mantener una consistencia con tus patrones previos, yo se que este tercer kiai le estas poniendo mas notas porque hay mas fuerza y quieres diferenciarlo, pero yo creo que esta parte final debes mantenerla como venias haciendo, primero porque el combo es muy largo y recuerda que es muzu, segundo pues le da mas enfasis a las notas que siguen 02:35:972 (302,303,304) - /*Okay.
  4. 01:45:237 (117) - siempre me quedo la duda de esta nota, 01:42:641 (107,108,109) - en estos tres la d esta muy marcada porque hay vocal pero en 01:44:949 (116,117,118) - la d del medio...? Y si la borras? /*Siendo honestos, esto fue un producto de un mal copy paste, lo arreglé con un kd dk para esas partes.

    Una diff muy solida por donde la veas, cada vez que encontraba algo retrocedia y encontraba el porque de su ubicacion, envez de corregir creo que aprendi bastante xD
Bueno ando un poco corto de tiempo, debo mods por todos lados pero siempre disponible para los mutual, asi que espero haberte ayudado aunque sea un poquitin. Buena suerte
Muchas gracias Sh1n1.

Muzukashii
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Yuii-
Esto todavía no se rankeó? Qué locura...

Red = Unrankable
Blue = Highly Recommended
Black = Suggestion

Found some unrankable issues o/

  1. Inconsistency in tags! You really have to check all the difficulties in order to get this into the Qualify section. Moreover, you really want to delete "CSLMVenezuela" from tags, remember that he had changed his nickname.

Additional Modding


[Easy]

  1. 00:52:449 (2) - Este círculo acá solo suena un poco mal, sobre todo porque estás ignorando el beat constante para hacer énfasis en ese drum. Mejor sería agregar reemplazar por un slider desde 00:52:161 - hasta 00:52:449 - de esta manera vas a estar marcando el "bru~" correctamente. Con el tema de los hitsounds, podés hacer Whistle en cabeza y Clap en cola.
    Por otra parte, si estás de acuerdo conmigo, te voy a recomendar cambiar (3) por un slider (sí, también) para marcar el "je~". Desde 00:52:737 - hasta 00:53:026 - con Clap en cola y toda esta parte solucionada!
  2. 01:33:987 (3,7) - Estos dos círculos son los únicos que no mantienen un espacio de 0.9x de distancia. Es un cambio menor, peeero... queda más prolijo.
[Normal]

  1. 00:03:699 (3) - No entiendo el por qué de esto. Es la ÚNICA parte donde NO hay ningún beat audible, entonces ¿por qué mappearías algo acá? Hasta un slider creo que sonaría mejor. No es lo mismo que pasa en 00:06:872 (5) - donde se escucha la batería, entiendo lo que quisiste hacer, pero realmente no suena bien.
  2. 00:06:007 (3) - ^
  3. 00:18:122 (5) - Al igual que te dije en el Easy, intentá que este quede con 1.0x de distancia en comparación con los demás.
  4. 00:22:161 (3) - ^ 0.99x! Acá te quemaste solo jaja. Pero esto tiene justificación, poooorque 00:34:276 (5) - lo hacés bien.
  5. 00:36:584 (4,5) - Podría llegar a ser un tanto "difícil" para un mapa de 1.43 de SR. Tené en cuenta que la mayoría de los "Easy" suelen tener esta dificultad, y raramente (siendo sinceros, nunca) se ven este tipo de cosas. Mejor un slider con repeat sería mejor. Por otra parte, el beat es constante, sería una pena que cortes eso sólo para hacer un poco de hincapié en un Finish.
  6. 00:43:507 (4,5) - ^
Con respecto a los triplets: Yo no sé, sinceramente, si son lo más recomendables para un mapa de dificultad. A pesar de que realmente suenen bien y que no haya ninguna otra "alternativa" posible que pueda sonar de la misma manera en dicha partes. Por otra parte, mi recomendación sería que los pongas un poco más juntos, aunque el BPM sea relativamente bajo, tenés que pensar que los newbies no tienen ni idea de cómo funcionan la Z y X todavía y esto PODRÍA llegar a ser un problema. "Lo dejo a tu criterio".
  1. 00:48:122 (4,5,6) -
  2. 01:57:353 (4,5,6) -
  3. 02:20:396 (4,5,6) -
  4. 02:27:319 (3,4,5) -
[Avanzado]

  1. 00:16:103 (1) - Intentá algo así que suena muuucho mejor: http://puu.sh/iF4ce/637180a59d.jpg
[Brujeria]

General: La parte de Erunamo me pareció completamente desbalanceada a comparación de lo movido que son las demás partes del mapa, no encaja para nada y de hecho hay instancias donde suena realmente mal o que no se enfoca en el ritmo real, como por ejemplo, en 01:16:391 (1,2,3,1,2,3,4,5,6) - (donde encima los hitsounds en la segunda parte, hacen que sea algo aún peor). Por otra parte, quiero felicitar a CSLM porque me ENCANTÓ su parte, muy buen trabajo por parte de todos en general!

  1. 00:27:641 (4,5) - Este pattern es bastante molesto, y eso que no estoy incluyendo el hecho de que 00:27:641 (4) - debería tener más spacing en relación a los demás ya que es el beat que más hace énfasis en todo el pattern.
  2. 01:03:699 (7) - Acá podría haber un NC considerando que cambia un POCO el ritmo del tema + evitaría un combo extremadamente largo como es en este caso.
  3. 02:48:664 (3) - Más spacing acá! Los 3 beats son importantes de marcar, por qué reducirías de esta manera el spacing entre (2,3)?

Call me back once you have finished!
CSLM

Yuii- wrote:

Esto todavía no se rankeó? Qué locura... <= lo se, verdad? u.u

Red = Unrankable
Blue = Highly Recommended
Black = Suggestion

Found some unrankable issues o/

  1. Inconsistency in tags! You really have to check all the difficulties in order to get this into the Qualify section. Moreover, you really want to delete "CSLMVenezuela" from tags, remember that he had changed his nickname. not really, 'cuz in tags can be the nickname actual with the old nickname, examples: https://osu.ppy.sh/s/264147 https://osu.ppy.sh/s/292814 https://osu.ppy.sh/s/306693 (but is optional, isn't obligatory)

[Brujeria]

Por otra parte, quiero felicitar a CSLM porque me ENCANTÓ su parte, muy buen trabajo por parte de todos en general! Gracias, palabras asi me suben mas la autoestima y me inspiran para seguir mappeando :D
Yuii-
I actually suggested that, but for some reason it's appearing in red. You ONLY have to fix the inconsistency.
Topic Starter
Manuxz

-Sh1n1- wrote:

Hi Manuxz mod a pedido

[Easy]

  1. 00:32:257 (1,2) - estas notas no me parecen ya que los novatos suelen confundirse mucho, lo mas aconsejable esque 00:32:257 (1) - mire de frente o siga una secuencia con 00:33:411 (2) - , pero no poniendolo al costado. Arreglado :'v
  2. 01:35:718 (6,7,1) - wow esto es super mas confuso aun, porque 01:35:718 (6,1) - estan tan juntos? encima para colmo de males 01:36:872 (1) - esta mirando a 01:35:718 (6) - bro creo que hasta yo me confundiria xD ^
  3. 01:55:622 (1) - a mi cuando por lo general me modean una easy en standard siempre me dicen que la cola de un slider debe mirar a la nota que sigue en este caso 01:57:065 (2) - pero en tu mapa veo que has hecho lo contrario, asi que voy a suponer que es un estilo tuyo, de todos modos si pudieras hacer que tus sliders miren a la nota que sigue se veria mas ordenado imo Es una cuestion de flow creo, a mi también una que otra vez me lo han dicho y no solo para una Easy igual creo, me gusta variar un poco y no recuerdo que alguien haya mencionado algo al respecto, así que lo dejaré como está no quiero que se rompa el diseño de mi slider :c
  4. Me gusta la manera en que has tratado de moldear tus sliders pero no tienen sentido si los vas a poner asi tipo random, ejemplo 02:44:049 (1,2,1) - cuando le das forma a un slider o bien haces un blanquet o haces que los sliders sean mirrored o de alguna manera que encajen como rompecabezas, si no haces ni uno de los tres se ve muy desordenado OMG, tenés razón que horrible se ve esto. Cambie la posición del segundo slider y modifique el diseño del tercero creo que ahora si quedo mucho mejor de lo que estaba xD
  5. Incluso 00:34:564 (4,5,6) - se que si esta bien centrado, pero a primera vista parece un blanquet mal hecho Lo sé aunque mi intención no era hacer un blaknet así que decidi moverlo hacia el lado opuesto así no sé ve tan feo xD
[Normal]

  1. 00:23:891 (2,3) - mejora el blanquet Hecho
  2. 01:55:622 (1) - giralo un poco de manera que la cola no este tan pegada a 01:55:045 (5) - Moví la nota que estaba pegada así no rompo el blaknet en 01:55:622 (1,2) -
  3. 02:08:026 (2) - mueve la cola un poco hacia la izquierda Oka
  4. 02:42:319 (2,3,4) - porque no los centras mejor? para que hagan una especia de rodeo alrededor de la cola de este slider: 02:41:742 (1) - ^
Bueno ando un poco corto de tiempo, debo mods por todos lados pero siempre disponible para los mutual, asi que espero haberte ayudado aunque sea un poquitin. Buena suerte Gracias por el mod Shini o3o

Yuii- wrote:

Esto todavía no se rankeó? Qué locura...

Red = Unrankable
Blue = Highly Recommended
Black = Suggestion

Found some unrankable issues o/

  1. Inconsistency in tags! You really have to check all the difficulties in order to get this into the Qualify section. Moreover, you really want to delete "CSLMVenezuela" from tags, remember that he had changed his nickname. Fix, add TJR18 in Rain

Additional Modding


[Easy]

  1. 00:52:449 (2) - Este círculo acá solo suena un poco mal, sobre todo porque estás ignorando el beat constante para hacer énfasis en ese drum. Mejor sería agregar reemplazar por un slider desde 00:52:161 - hasta 00:52:449 - de esta manera vas a estar marcando el "bru~" correctamente. Con el tema de los hitsounds, podés hacer Whistle en cabeza y Clap en cola.
    Por otra parte, si estás de acuerdo conmigo, te voy a recomendar cambiar (3) por un slider (sí, también) para marcar el "je~". Desde 00:52:737 - hasta 00:53:026 - con Clap en cola y toda esta parte solucionada! Hecho
  2. 01:33:987 (3,7) - Estos dos círculos son los únicos que no mantienen un espacio de 0.9x de distancia. Es un cambio menor, peeero... queda más prolijo. Oka, jajaja te pasas Yui xD
[Normal]

  1. 00:03:699 (3) - No entiendo el por qué de esto. Es la ÚNICA parte donde NO hay ningún beat audible, entonces ¿por qué mappearías algo acá? Hasta un slider creo que sonaría mejor. No es lo mismo que pasa en 00:06:872 (5) - donde se escucha la batería, entiendo lo que quisiste hacer, pero realmente no suena bien. Eliminado
  2. 00:06:007 (3) - ^ ^
  3. 00:18:122 (5) - Al igual que te dije en el Easy, intentá que este quede con 1.0x de distancia en comparación con los demás. Oka x'D
  4. 00:22:161 (3) - ^ 0.99x! Acá te quemaste solo jaja. Pero esto tiene justificación, poooorque 00:34:276 (5) - lo hacés bien. Arreglados
  5. 00:36:584 (4,5) - Podría llegar a ser un tanto "difícil" para un mapa de 1.43 de SR. Tené en cuenta que la mayoría de los "Easy" suelen tener esta dificultad, y raramente (siendo sinceros, nunca) se ven este tipo de cosas. Mejor un slider con repeat sería mejor. Por otra parte, el beat es constante, sería una pena que cortes eso sólo para hacer un poco de hincapié en un Finish. No sé si te confundiste o que pero es la dificultad Normal y tiene como 2,50 de SR, bueno igual cualquier cosa si te confundiste luego lo aclaramos
  6. 00:43:507 (4,5) - ^^
Con respecto a los triplets: Yo no sé, sinceramente, si son lo más recomendables para un mapa de dificultad. A pesar de que realmente suenen bien y que no haya ninguna otra "alternativa" posible que pueda sonar de la misma manera en dicha partes. Por otra parte, mi recomendación sería que los pongas un poco más juntos, aunque el BPM sea relativamente bajo, tenés que pensar que los newbies no tienen ni idea de cómo funcionan la Z y X todavía y esto PODRÍA llegar a ser un problema. "Lo dejo a tu criterio". La verdad prefiero dejarlo para darle un poco de variedad al mapa y un poquito de dificultad en el Kiai Time
  1. 00:48:122 (4,5,6) -
  2. 01:57:353 (4,5,6) -
  3. 02:20:396 (4,5,6) -
  4. 02:27:319 (3,4,5) -
[Avanzado]

  1. 00:16:103 (1) - Intentá algo así que suena muuucho mejor: http://puu.sh/iF4ce/637180a59d.jpg Hecho
[Brujeria]

General: La parte de Erunamo me pareció completamente desbalanceada a comparación de lo movido que son las demás partes del mapa, no encaja para nada y de hecho hay instancias donde suena realmente mal o que no se enfoca en el ritmo real, como por ejemplo, en 01:16:391 (1,2,3,1,2,3,4,5,6) - (donde encima los hitsounds en la segunda parte, hacen que sea algo aún peor). Por otra parte, quiero felicitar a CSLM porque me ENCANTÓ su parte, muy buen trabajo por parte de todos en general!

  1. 00:27:641 (4,5) - Este pattern es bastante molesto, y eso que no estoy incluyendo el hecho de que 00:27:641 (4) - debería tener más spacing en relación a los demás ya que es el beat que más hace énfasis en todo el pattern.
  2. 01:03:699 (7) - Acá podría haber un NC considerando que cambia un POCO el ritmo del tema + evitaría un combo extremadamente largo como es en este caso. Me tome la libertad de agregarlo xD
  3. 02:48:664 (3) - Más spacing acá! Los 3 beats son importantes de marcar, por qué reducirías de esta manera el spacing entre (2,3)? Dale

Call me back once you have finished! A esperar la GD de Gero :c y gracias por el mod Yuiii
Surono
(`L_` )

[Dekaane's Muzukashii]
  1. 00:51:007 (172) - kat, guitar pitch high...
  2. 02:00:237 (186) - kat?
  3. just it XD
[LTS's Oni]
  1. 00:51:007 (279) - add kat?
  2. 01:11:776 (385) - ^?
  3. 01:12:786 (389) - ^? hmm variant for different @_@
  4. 02:00:238 (641) - ^?
  5. 02:02:689 (653) - ^?
  6. 02:25:588 (781) - kat or in here 02:25:732 (782) - ?
  7. okay, just it.. nice until end
lala, gudlack~ :lol:
Lost The Lights

Surono wrote:

(`L_` )

[LTS's Oni]
  1. 00:51:007 (279) - add kat? I like more how D sounds.
  2. 01:11:776 (385) - ^? Removed finisher and changed to k.
  3. 01:12:786 (389) - ^? hmm variant for different @_@ Yes.
  4. 02:00:238 (641) - ^? Same as first point.
  5. 02:02:689 (653) - ^? Nah, sounds better as kdddkd instead of kddkkd.
  6. 02:25:588 (781) - kat or in here 02:25:732 (782) - ? I like more how it is right now.
  7. okay, just it.. nice until end
lala, gudlack~ :lol:
Thank you for modding Surono!

LTL's Oni
osu file format v14

[General]
AudioFilename: Los Tipitos - Brujeria.mp3
AudioLeadIn: 2000
PreviewTime: 46391
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Brujeria
TitleUnicode:Brujeria
Artist:Los Tipitos
ArtistUnicode:Los Tipitos
Creator:Manuxz
Version:LTL's Oni
Source:
Tags:Cosmolade Atsuro XinCrin TJR18 CSLMVenezuela CSLM ErunamoJAZZ Lost The Lights DakeDekaane LTL Raul Ruffino
BeatmapID:650038
BeatmapSetID:177633

[Difficulty]
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CircleSize:4
OverallDifficulty:5
ApproachRate:9
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256,192,154818,1,0,0:0:0:0:
256,192,155107,1,8,0:0:0:0:
256,192,155251,1,0,0:0:0:0:
256,192,155395,1,0,0:0:0:0:
256,192,155539,1,0,0:0:0:0:
256,192,155684,1,8,0:0:0:0:
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256,192,156116,1,0,0:0:0:0:
256,192,156260,1,8,0:0:0:0:
256,192,156405,1,8,0:0:0:0:
256,192,156549,1,0,0:0:0:0:
256,192,156693,1,0,0:0:0:0:
256,192,156837,1,8,0:0:0:0:
256,192,156982,1,8,0:0:0:0:
256,192,157126,1,4,0:0:0:0:
256,192,157414,1,8,0:0:0:0:
256,192,157559,1,0,0:0:0:0:
256,192,157703,1,0,0:0:0:0:
256,192,157991,1,8,0:0:0:0:
256,192,158135,1,0,0:0:0:0:
256,192,158280,1,0,0:0:0:0:
256,192,158568,1,8,0:0:0:0:
256,192,158712,1,0,0:0:0:0:
256,192,159001,1,0,0:0:0:0:
256,192,159145,1,8,0:0:0:0:
256,192,159289,1,0,0:0:0:0:
256,192,159578,1,0,0:0:0:0:
256,192,159722,1,8,0:0:0:0:
256,192,159866,1,0,0:0:0:0:
256,192,160010,1,0,0:0:0:0:
256,192,160299,1,8,0:0:0:0:
256,192,160443,1,0,0:0:0:0:
256,192,160587,1,8,0:0:0:0:
256,192,160876,1,0,0:0:0:0:
256,192,161164,1,8,0:0:0:0:
256,192,161453,1,12,0:0:0:0:
256,192,161741,1,4,0:0:0:0:
256,192,162030,1,8,0:0:0:0:
256,192,162174,1,0,0:0:0:0:
256,192,162318,1,0,0:0:0:0:
256,192,162607,1,8,0:0:0:0:
256,192,162751,1,0,0:0:0:0:
256,192,163039,1,0,0:0:0:0:
256,192,163184,1,8,0:0:0:0:
256,192,163328,1,8,0:0:0:0:
256,192,163472,1,0,0:0:0:0:
256,192,163616,1,8,0:0:0:0:
256,192,163761,1,8,0:0:0:0:
256,192,163905,1,8,0:0:0:0:
256,192,164049,1,4,0:0:0:0:
256,192,164338,1,8,0:0:0:0:
256,192,164482,1,0,0:0:0:0:
256,192,164626,1,0,0:0:0:0:
256,192,164914,1,8,0:0:0:0:
256,192,165059,1,0,0:0:0:0:
256,192,165347,1,0,0:0:0:0:
256,192,165491,1,8,0:0:0:0:
256,192,165636,1,8,0:0:0:0:
256,192,165780,1,0,0:0:0:0:
256,192,165924,1,0,0:0:0:0:
256,192,166068,1,8,0:0:0:0:
256,192,166213,1,8,0:0:0:0:
256,192,166357,1,4,0:0:0:0:
256,192,166645,1,8,0:0:0:0:
256,192,166789,1,0,0:0:0:0:
256,192,166934,1,0,0:0:0:0:
256,192,167222,1,8,0:0:0:0:
256,192,167366,1,0,0:0:0:0:
256,192,167655,1,0,0:0:0:0:
256,192,167799,1,8,0:0:0:0:
256,192,167943,1,0,0:0:0:0:
256,192,168088,1,12,0:0:0:0:
256,192,168376,1,12,0:0:0:0:
256,192,168664,1,4,0:0:0:0:
256,192,168809,12,0,173280,0:0:0:0:
DakeDekaane

Surono wrote:

(`L_` )

[Dekaane's Muzukashii]
  1. 00:51:007 (172) - kat, guitar pitch high... /*Tone for guitar is different for both notes in the double and the first is higher, so yeah.
  2. 02:00:237 (186) - kat? /*^
  3. just it XD
lala, gudlack~ :lol:
Thanks =w=
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