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2015-01-03 13:34 Kagu-chan: hi neonat. are you there?
2015-01-03 13:34 neonat: ?
2015-01-03 13:35 Kagu-chan: ive paused my chata map since there was too many faults in it. Ive began a new map to learn a bit and before a few days review it with Ayu, he gave me some tipps (e.g. distance snapping ^^)
2015-01-03 13:35 neonat: alright
2015-01-03 13:35 neonat: that happens all the time to people lol
2015-01-03 13:36 neonat: just feel free to return to it when you feel its time to maybe rework on it
2015-01-03 13:36 Kagu-chan: ive remake the map based on the tipps i gettet. the current diff is nearly half finnished (c.a. 1,5 ~~ 2 mins)
2015-01-03 13:36 neonat: that's what happens to my graveyard maps
2015-01-03 13:36 Kagu-chan: ill rework the other map ^^ but not yet. i want to learn on a other song.
2015-01-03 13:36 Kagu-chan: could you irc mod the current, unfinnished with me?
2015-01-03 13:37 Kagu-chan: i dont want to remake it again if i have the chance to see issues on a early state
2015-01-03 13:37 Kagu-chan: (108 sec. drain time)
2015-01-03 13:38 Kagu-chan: its this map
2015-01-03 13:38 Kagu-chan: ACTION is editing [http://osu.ppy.sh/b/576227 Twisted fate - Sweet Sweet Cendrillon Drug [Cendrillon]]
2015-01-03 13:39 neonat: oo
2015-01-03 13:42 neonat: eh
2015-01-03 13:42 neonat: it's quite messy
2015-01-03 13:42 neonat: and the NCs are quite random
2015-01-03 13:42 Kagu-chan: what means messy? my english is not as good
2015-01-03 13:43 neonat: and you should not place such sliders with different SVs in the same combo
2015-01-03 13:43 neonat: not neat
2015-01-03 13:43 neonat: untidy
2015-01-03 13:43 neonat: doesn't look structure
2015-01-03 13:43 neonat: structured
2015-01-03 13:43 Kagu-chan: NCs are on sv changes. and the sv changes are based on chorus
2015-01-03 13:45 Kagu-chan: based on the chorus and on missing drums.
2015-01-03 13:46 Kagu-chan: at this points i have long notes (as double as the rest) - if i take normal sliders there, its dont look nice for me. if i take normal not4es there, its dont fits the song.
2015-01-03 13:46 neonat: you shouldn't have these be in the same combo 00:33:369 (1,4) -
2015-01-03 13:46 neonat: their velocities are different
2015-01-03 13:46 neonat: you should not do this
2015-01-03 13:46 neonat: within the same combo
2015-01-03 13:46 neonat: you did it throughout
2015-01-03 13:47 neonat: which isn't good
2015-01-03 13:47 Kagu-chan: so i sv change here for make it a bit harder (its concipated as insane or hgiher) and to fit the song a bit more
2015-01-03 13:47 neonat: it's not whether you should sv change or not
2015-01-03 13:47 neonat: I'm saying do not put them in the same combo
2015-01-03 13:48 neonat: 00:32:600 (2,3,4,5) - this is too poorly placed
2015-01-03 13:48 neonat: place the triplets better
2015-01-03 13:48 Kagu-chan: but also i cant make a new combo only for one slider since its sv changed. the player play them and fast get that only the first note of a new combo is a bit slower. if i start here new combo for one note, then the next combo, i think it would be more confusing and more tidy
2015-01-03 13:48 neonat: and 00:33:062 (5) - shouldn't be underneath the slider
2015-01-03 13:49 neonat: that slow slider can be a combo of it's own
2015-01-03 13:49 neonat: you don't have to keep every single one the same length
2015-01-03 13:49 neonat: you have a lot of unnecessary overlaps around
2015-01-03 13:50 neonat: like 00:28:446 (1,3,5) -
2015-01-03 13:50 neonat: 01:16:600 (4,6) -
2015-01-03 13:50 neonat: 01:25:369 (2,3) -
2015-01-03 13:50 neonat: 01:25:369 (2,3,5) -
2015-01-03 13:51 neonat: this is not a good way to place 1/4s after a slider
2015-01-03 13:51 neonat: 01:31:677 (2,3,4) -
2015-01-03 13:51 neonat: especially being behind the end of the slider
2015-01-03 13:51 neonat: it's not anywhere near the path of the direction of flow
2015-01-03 13:51 neonat: 00:54:908 (4,5,6) -
2015-01-03 13:52 neonat: 01:37:677 (1,2) -
2015-01-03 13:52 neonat: 00:34:600 (1,2,1,2,3) - the positioning is not neat
2015-01-03 13:52 neonat: they are very close to each other
2015-01-03 13:53 neonat: and it's not really structured
2015-01-03 13:53 neonat: the flow isn't smooth and looks random
2015-01-03 13:53 neonat: 00:37:062 (1,2) - overlap
2015-01-03 13:54 neonat: 01:10:754 (2,3,4,5) - also very random, notreally having a sense of proper flow
2015-01-03 13:54 neonat: 01:13:831 (3,4) - looks out of place, out of pattern
2015-01-03 13:55 neonat: 01:14:139 (4,5,6,7) - placement doesn't look good with the direction of movement and the closeness, overlapping
2015-01-03 13:55 neonat: 01:18:139 (1,2,3) - the 3 complete different shapes makethem look like they are individual
2015-01-03 13:55 neonat: and not a pattern
2015-01-03 13:55 neonat: and hence they don't match each other
2015-01-03 13:56 neonat: I still think NC is not consistent
2015-01-03 13:57 neonat: Offset should be 291
2015-01-03 13:58 neonat: and from that you can see that the NCs should mainly start on the 1st white line of every 8 beats
2015-01-03 13:58 neonat: for example on 00:06:444 should be the start of NC
2015-01-03 13:58 neonat: 00:06:444 -
2015-01-03 13:58 neonat: and 00:11:367 - as another example
2015-01-03 13:59 neonat: that's all i can say now
2015-01-03 13:59 neonat: and 01:02:446 (1) - doesn't end with the music
2015-01-03 13:59 neonat: it's too long
2015-01-03 13:59 neonat: and because of the incorrect offset and all, i think you need to relook this
2015-01-03 14:05 neonat: ?
2015-01-03 14:07 Kagu-chan: im looking through the named pints
2015-01-03 14:07 Kagu-chan: *points
2015-01-03 14:08 Kagu-chan: the 1/4 notes that not in direction flow:
2015-01-03 14:10 Kagu-chan: as i said, this is concipated as a insane above map. and im shure its not required to make every map on osu with the same rules. this sliders with the two dots at the end are not one direction, that makes them harder, but since i used distance snap here like all other points its ok anymore. i dont think its "poor" or something.
2015-01-03 14:10 neonat: even if it's insane
2015-01-03 14:10 neonat: it doesn't play well
2015-01-03 14:10 neonat: that is forced difficulty
2015-01-03 14:10 neonat: which shouldn't be the case
2015-01-03 14:11 neonat: that's just like saying
2015-01-03 14:11 Kagu-chan: no, its not forced difficulty. its my style to make a hard map. not more.
2015-01-03 14:11 neonat: i can have a slider that has red points that turns everywhere
2015-01-03 14:11 neonat: just because that will make it more difficult
2015-01-03 14:11 Kagu-chan: why 00:33:062 (5) - should underneath the slider?
2015-01-03 14:11 neonat: it shouldn't be a mindset like this
2015-01-03 14:11 neonat: it shouldn't be there
2015-01-03 14:11 neonat: 00:33:062 (5) - shouldn't be there with the slider at all
2015-01-03 14:12 Kagu-chan: sorry, typo. but why?
2015-01-03 14:12 Kagu-chan: i dont think i should go in one direction everytime. this would make it boring.
2015-01-03 14:12 neonat: 1. is how improper it makes the pattern look
2015-01-03 14:12 neonat: and 2. is the direction of movement after the triplet
2015-01-03 14:13 neonat: no one also said it should go in one direction
2015-01-03 14:13 neonat: but there are directions that cause poor movement
2015-01-03 14:15 Kagu-chan: the overlapping points ill look.
2015-01-03 14:17 Kagu-chan: the mpost things i dont think as you and dont think that ill change them. im looking to the combo colors at the beginning, there i think youre right. but after the intro every nc has a pattern following the current section of map (chorus, guitar, voices, specific drums...)
2015-01-03 14:17 neonat: not all NCs are wrong, that I agree
2015-01-03 14:17 Kagu-chan: so i overview it, but dont change if i dont see a clear error there
2015-01-03 14:18 neonat: but you really need to fix the offset first of all
2015-01-03 14:18 Kagu-chan: for the offset i getted nearly ten different offsets from other players - since three days im asking and asking in modhelp since the offset is not really correct there.
2015-01-03 14:19 Kagu-chan: how to decide which one are correct with his offset suggestion?
2015-01-03 14:19 neonat: by listening to them and deciding
2015-01-03 14:20 Kagu-chan: im listening since this three days and longer. and i decided that the current coul be the correct of them all. ill think about your offset too, sure.
2015-01-03 14:20 Kagu-chan: *could be
2015-01-03 14:20 neonat: your current offset
2015-01-03 14:20 neonat: is not correct
2015-01-03 14:21 neonat: that is not the first beat of a 4/4 phrase
2015-01-03 14:21 neonat: by making them the 1st, it makes all the phrasing for the whole song wrong
2015-01-03 14:22 neonat: 00:01:521 - is where the main white line should be
2015-01-03 14:22 neonat: where the start ofthe 4/4 phrase should be
2015-01-03 14:22 neonat: where a NC starts, etc.
2015-01-03 14:22 Kagu-chan: ill look ot it.
2015-01-03 14:22 Kagu-chan: *at
2015-01-03 14:24 Kagu-chan: thanks for your suggestions
2015-01-03 14:24 neonat: np
Thanks again for mod :3Anxient wrote:
18:44 Anxient: 00:40:822 (4,1) - fix abnormal stack => Fixed
18:45 Anxient: 00:53:207 (1,2,3,4) - and other similar parts are all 1/2 => Here im following Guitar
18:47 Anxient: 00:54:899 (4,5,6) - fix stack
18:48 Anxient: `00:59:360 (1) - this spinner ends 01:00:360 - => Fixded second point with this spinners too
18:50 Anxient: 01:11:994 (6,7,8,9,10) - i think you should make the jumps more noticeable. like dont stack everything => Fixed - At this point ive added star pattern. - At a few points i dont changed since i think its still readable and fitting
18:53 Anxient: 01:39:994 (1) - space consistently => Fixed
18:54 Anxient: 01:47:378 (1,2) - sliderblanket 2 better, fix (3) if necessary => Changed with Distance Snap Fix
18:54 Anxient: 02:04:455 (1,2,3,4,5,6,7,8) - you know what to do with this => Fixed, changed pattern here