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Ray - Rakuen PROJECT

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Total Posts
70
Topic Starter
DeletedUser_3044645
This beatmap was submitted using in-game submission on 2014년 4월 24일 목요일 at 오후 6:20:36

Artist: Ray
Title: Rakuen PROJECT
Source: To LOVE-Ru Darkness
Tags: momo lala yami opening toloveru trouble toraburu asgard
BPM: 135
Filesize: 15773kb
Play Time: 01:28
Difficulties Available:
  1. Asgard's Normal (3.63 stars, 116 notes)
  2. Easy (2.33 stars, 89 notes)
  3. Hard (4.78 stars, 205 notes)
  4. Insane (4.98 stars, 254 notes)
Download: Ray - Rakuen PROJECT
Download: Ray - Rakuen PROJECT (no video)
Information: Scores/Beatmap Listing
---------------
by me
by Asgard
by me
by me
Since Asgard is busy and is on vaction for 3 months (mcuh jelly) I will be fixing his diff as he allowed me to do so.

Hope you enjoy!! >o<

pkk
o3o 8/10 not enough momo
Kibbleru
rhythm in easy so wonky

give me kudos for this, this is a mod obviously
Topic Starter
DeletedUser_3044645

Kibbleru wrote:

rhythm in easy so wonky

give me kudos for this, this is a mod obviously
LOL
Kibbleru
Rip No Dap's hard difficulty x3
Topic Starter
DeletedUser_3044645

Kibbleru wrote:

Rip No Dap's hard difficulty x3
I'm not even mad.

I am so farking mad
Kibbleru
Horribly placed slider pls pls pls change >:U

00:33:736 (3) -

Topic Starter
DeletedUser_3044645

Kibbleru wrote:

Horribly placed slider pls pls pls change >:U

00:33:736 (3) -

Never!! XD
Kibbleru

No Dap wrote:

Kibbleru wrote:

Horribly placed slider pls pls pls change >:U

00:33:736 (3) -

Never!! XD
kan i hav my kudo for that

Edit: i love how there's 8 completely useless posts now on this map's thread

Edit 2: Fark Momo i like Lala~ shes got the long hair... and the bewbz. And kawaii
pkk
I wanna do GD for Insane kthx
brb mapping insane


nvm mom beat me to it
Len
suicide
Topic Starter
DeletedUser_3044645

Fast wrote:

suicide
I will consider Thank you for modding
Piine
[General]
This song is awesome. Nice job No Dap


[Easy]
01:26:514 (1) - Move the final spinner one tick foward?

[Kibbleru's Normal]

01:20:181 (2) - That slider sounds wierd to me at the end. Maybe it just me.

[Insane]
01:19:736 (1,2) - Isn't that kinda difficult to do? Just saying
Topic Starter
DeletedUser_3044645

Sulker wrote:

[General]
This song is awesome. Nice job No Dap Thank you :D


[Easy]
01:26:514 (1) - Move the final spinner one tick foward? I think id rather have it end on strong melody, instead of vocal.

[Insane]
01:19:736 (1,2) - Isn't that kinda difficult to do? Just saying mmm I don't think so, since this is insane
Thank you !!
Piine
Oh and a quick addition

[General]
Title: 楽園PROJECT
Romanised Title Rakuen PROJECT
Artist:レイ
Romanised Artist: Ray
Topic Starter
DeletedUser_3044645

Sulker wrote:

Oh and a quick addition

[General]
Title: 楽園PROJECT
Romanised Title Rakuen PROJECT
Artist:レイ
Romanised Artist: Ray
Nice. Thank you XD
alacat
Hi No Dap ~

I think the artist name is wrong ;3 Please look at this image.



^ from wikipedia

you should use " Ray " also please check ranked maps. No one uses that katakana :roll:

Good luck ~~ :3
Topic Starter
DeletedUser_3044645

alacat wrote:

Hi No Dap ~

I think the artist name is wrong ;3 Please look at this image.



^ from wikipedia

you should use " Ray " also please check ranked maps. No one uses that katakana :roll:

Good luck ~~ :3
lol that's what i thought, but sulker told me it and i don't speak any Japanese... so I assumed he was right.

Thank you!
Kibbleru

Sulker wrote:

[General]
This song is awesome. Nice job No Dap
wow wot about me


[Kibbleru's Normal]

01:20:181 (2) - That slider sounds wierd to me at the end. Maybe it just me. i think its just u Oo
Updated GD
osu file format v12

[General]
AudioFilename: aaaaa.mp3
AudioLeadIn: 1000
PreviewTime: 58070
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Rakuen PROJECT (TV Size)
TitleUnicode:楽園PROJECT (TV Size)
Artist:Ray
ArtistUnicode:レイ
Creator:No Dap
Version:Kibbleru's Normal
Source:To LOVE-Ru Darkness
Tags:momo lala yami opening toloveru trouble toraburu kibbleru
BeatmapID:391424
BeatmapSetID:160243

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"aaaa.jpg",0,0
Video,0,"aaaa.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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77069,-100,4,2,2,80,0,1
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79736,-100,4,2,1,100,0,0


[Colours]
Combo1 : 217,13,44
Combo2 : 255,28,141
Combo3 : 255,255,21

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Topic Starter
DeletedUser_3044645


report pls
Piine

alacat wrote:

Hi No Dap ~

I think the artist name is wrong ;3 Please look at this image.



^ from wikipedia

you should use " Ray " also please check ranked maps. No one uses that katakana :roll:

Good luck ~~ :3
I am pretty sure the kana is correct but if it hinders this map to be ranked, please do remove it. I am not a first rate modder so...

OH AND YOUR GD IS AWESOME KIBBLERU
smallboat
Hi , #modreq ( random mod

[Easy]

00:22:403 (1) - Forget add tick sound? Have a downbeat at this here. And red line add finish.
01:21:069 (1) - ^
01:26:403 (1) - Feel the finish hitsound a bit loud,turn down volume 30~50%?

[Kibbleru's Normal]

00:07:292 (6) - Cancel 1 reverse wii fit the music. (End add clap)
00:13:514 (3) - End cancel finish? Ther is no downbeat at this here.
00:21:069 (5) - The vocal is start here , set NC?
01:17:514 (3) - ^

[Hard]

00:46:403 (6) - If you add whistle at the vocal,then I think this can add it,too. Have good effect.Try it.
00:49:069 (5) - ^
01:02:181 (4) - Although there has a downbeat here,but I feel no add finish will not be noisy,try it?

[Insane]

00:21:069 (1,2) - Add whistle at head? Will be fit the vocal.
00:51:514 (3) - ^
01:16:625 (2) - Forget add whistle at end?
01:19:736 (1,2,3) - Add whistle at head?
01:05:514 (2,3,4) - I think this continuous beat DS need to keep consistent. Notice the 3.
01:20:181 (2,3,4) - Add whistle in vocal? Have a good effect.

Good Luck ~ ! :)
Topic Starter
DeletedUser_3044645

smallboat wrote:

Hi , #modreq ( random mod

[Easy]

00:22:403 (1) - Forget add tick sound? Have a downbeat at this here. And red line add finish. I did forget to add finish, but won't add tick sound.
01:21:069 (1) - ^ same as above
01:26:403 (1) - Feel the finish hitsound a bit loud,turn down volume 30~50%? 45% added, much better I think :D

[Hard]

00:46:403 (6) - If you add whistle at the vocal,then I think this can add it,too. Have good effect.Try it. forgot to add XD Thank you
00:49:069 (5) - ^ not here imo, but i did forget clap here
01:02:181 (4) - Although there has a downbeat here,but I feel no add finish will not be noisy,try it? no, I like this finish

[Insane]

00:21:069 (1,2) - Add whistle at head? Will be fit the vocal. ok
00:51:514 (3) - ^ I don't think it fits here, since i'm already using lots of finish in this part
01:16:625 (2) - Forget add whistle at end? I don't like putting any hitsound with clap. so no change
01:19:736 (1,2,3) - Add whistle at head? sure
01:05:514 (2,3,4) - I think this continuous beat DS need to keep consistent. Notice the 3. Oh, they are supposed to be 1.3, but the grid XD Thank you for noticing
01:20:181 (2,3,4) - Add whistle in vocal? Have a good effect. You already mentioned 2,3 above, but i won't change 4 because that sounds awkward imo.

Good Luck ~ ! :)
Thank you!!


Sulker wrote:

alacat wrote:

Hi No Dap ~

I think the artist name is wrong ;3 Please look at this image.



^ from wikipedia

you should use " Ray " also please check ranked maps. No one uses that katakana :roll:

Good luck ~~ :3
I am pretty sure the kana is correct but if it hinders this map to be ranked, please do remove it. I am not a first rate modder so...
I guess I can add it to tag
Len
[hard]

00:42:625 (1) - 다른곳은 nc안하고 왜 여긴 nc?

00:53:181 (5) - 25%로 들어보니 박자가없네요. 삭제해주세요

01:05:514 (2,3,4) - ? stack http://osu.ppy.sh/ss/1457133 어쩌피 스택리니언시땜에 밀리게될노트입니다..

01:20:847 (3,4) - ^


[insane]

00:02:181 (6,7) - 의도하신건지몰라도 어쩌피 스택되어 밀리게될노트인데 .. 스택해주세요.

00:42:625 (2,3,4,5,6,7) - 차라리 스택

00:50:403 (7,8,9,10,1) - ^

01:13:514 (5,6,7,8,1) - ^

01:20:847 (4,5,1) - ^



스택해도될걸 스택안해서 조잡해보이네요 ar도느린데 스택해주시거나 거리좀 벌려주세요(19)




다른건 안함
Topic Starter
DeletedUser_3044645

Fast wrote:

[hard]

00:42:625 (1) - 다른곳은 nc안하고 왜 여긴 nc? 음악 바뀌어서

00:53:181 (5) - 25%로 들어보니 박자가없네요. 삭제해주세요 코노 코

01:05:514 (2,3,4) - ? stack http://osu.ppy.sh/ss/1457133 어쩌피 스택리니언시땜에 밀리게될노트입니다.. ㅠㅠ

01:20:847 (3,4) - ^ 스택은 오른쪽 ↘ 왼쪽 이라서 안고침


[insane]

00:02:181 (6,7) - 의도하신건지몰라도 어쩌피 스택되어 밀리게될노트인데 .. 스택해주세요. 스택이랑 저렇게 하는거랑 다르게 보여요

00:42:625 (2,3,4,5,6,7) - 차라리 스택 마찬가지로 스택이랑 다르게 보입니다. 그리고 지금게 더 좋아보입니다

00:50:403 (7,8,9,10,1) - ^ 스택이랑 다르게보임

01:13:514 (5,6,7,8,1) - ^ ^

01:20:847 (4,5,1) - ^ 시져잉



스택해도될걸 스택안해서 조잡해보이네요 ar도느린데 스택해주시거나 거리좀 벌려주세요(19) NFSW 고소






다른건 안함
님 고소 해드림 모딩
Kibbleru

smallboat wrote:

Hi , #modreq ( random mod

[Kibbleru's Normal]

00:07:292 (6) - Cancel 1 reverse wii fit the music. (End add clap) i hear drums so.. no Oo
00:13:514 (3) - End cancel finish? Ther is no downbeat at this here. k
00:21:069 (5) - The vocal is start here , set NC? k
01:17:514 (3) - ^ k

Good Luck ~ ! :)
GD COAD
osu file format v12

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Title:Rakuen PROJECT (TV Size)
TitleUnicode:楽園PROJECT (TV Size)
Artist:Ray
ArtistUnicode:Ray
Creator:No Dap
Version:Kibbleru's Normal
Source:To LOVE-Ru Darkness
Tags:momo lala yami opening toloveru trouble toraburu kibbleru
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toybot
mooooooooooooooooooomo

[Easy]
00:13:514 (1,2) - normal hitsound on the tail of (1), and then do normal hitsound and soft addition on (2)
00:39:069 (3,4) - maybe you should use 1/2 slider then circle instead, tapping might be too fast for easy
00:43:736 (1,2) - Dx make this symmetrical!!! or at least raise 2 to be on the same height as 1
01:12:181 (1,2) - same as first suggestion

[Kibbleru's Normal]
make sure not to overfill the screen with objects, or make note density higher, since thats whats kind of happening, so consider removing some objects?
because it will be too complicated for normal players to understand ;;
00:57:292 (1,2,3) - change to something else? (1) should probably not be reverse, as it doesnt fit the song anyway.

[Hard]
00:16:403 (2) - make this slant at the same angle as (4)
00:31:958 (4) - nc? separate pattern imo
00:35:514 (6) - ^

[Insane]
00:03:292 (4,5,6) - change to reverse slider
00:17:958 (6) - nc, it's like a different verse in the song
00:52:625 (1) - this is supposed to be a 3/4 slider, shorten?

Sorry, couldn't think of any other things :P
GL!
momo so sexy <3
Topic Starter
DeletedUser_3044645

toybot wrote:

mooooooooooooooooooomo

[Easy]
00:13:514 (1,2) - normal hitsound on the tail of (1), and then do normal hitsound and soft addition on (2) I think drum would fit better than normal. So I used drum instead
00:39:069 (3,4) - maybe you should use 1/2 slider then circle instead, tapping might be too fast for easy well if it's too hard, they will need a few more attempts ^.^
00:43:736 (1,2) - Dx make this symmetrical!!! or at least raise 2 to be on the same height as 1 wow hax
01:12:181 (1,2) - same as first suggestion drum instead

[Hard]
00:16:403 (2) - make this slant at the same angle as (4) no I want to keep it this way :3
00:31:958 (4) - nc? separate pattern imo I don't want to separate them
00:35:514 (6) - ^ ^

[Insane]
00:03:292 (4,5,6) - change to reverse slider I don't think it would fit in this case, since it wouldn't follow the song at all
00:17:958 (6) - nc, it's like a different verse in the song good idea
00:52:625 (1) - this is supposed to be a 3/4 slider, shorten? oh yeah. I messed up this part. Thank you

Sorry, couldn't think of any other things :P
GL!
momo so sexy <3
Thanks for mod ><
Knotts
Mod as requested

[Easy]
  1. 00:08:181 (1,2) - Flow feels weird here. Try this..maybe?
    Pretty clean diff, not much to say

[Kibbleru's Normal]
  1. 00:11:292 (5) - what's up with this whistle? This is the only whistle in the entire map so i feel like it ruins the rhythm.
  2. 00:13:514 (3,4,5,1) - maybe try something like this
  3. 01:05:069 (3,4,5) - i think this rhythm sounds better. if u do this place clap on tail of 3
  4. 01:10:403 (1) - move to (212, 193) to blanket better
  5. 01:19:069 (5) - it'd probably look better just to make it symmetrical with (3). Move to (380,80)?
  6. 00:28:625 (4,5,1) - i think something like this would flow better. You'll have to move stuff around if u do this though :O
  7. 01:02:181 (4,5,6,1) - nice. this is pretty fun to play
  8. 01:27:736 (4) - sounds better as a 1/2 repeat slider
[Hard]
  1. 00:03:069 (2,3,4,5) - well I know I suck at placing doubles but even in a hard I couldn't 100% these. Maybe use sliders instead?
  2. 00:25:069 (2,3,4) - flow from (3) to (4) feels weird because
  3. 00:29:069 (2,3,4,5) - I feel like you should have constant spacing between this stream and the other one. As it is now it makes me play the second stream at a different speed than the first one and makes me get 100's.
  4. 00:36:181 (9,10,1) - something about this flows weird. My tablet doesn't want to move like this. You could try moving it to like (255,174)
  5. 00:45:514 (4,5,6) - flow from (5) to (6) feels really weird. Maybe do something like this? idk
[Insane]
  1. 00:02:847 (1,2) - i think this sounds better as a 1/2 slider.
  2. 01:27:069 (1,2,3,4,5,6,7) - maybe make this into a hexagon?
Idk that's all I have for you. GL

moonlightleaf
hi M4M from No Dap's Modding Queue (NM / M4M)

[Easy]

00:27:958 (1) - no need NC

00:29:514 (1) - ^

no much to say

[Kibbleru's Normal]

00:07:292 (6) - ctrl+shift+r Selectiom Centre -60°

00:33:069 (1) - end at 00:33:514

00:34:403 (3) - same as ^

00:50:847 (1) - ^

00:52:625 (4) - ^

01:01:514 (3) - ^ sound is in 01:01:958

01:05:069 (3) - ^

00:42:625 (1) - try this

01:09:514 (5,1) - surround , can do better

[Hard]

00:53:181 (5) - delete

00:58:403 (1,2) - after spinner suddenly appear

2notes ....better to delete

01:28:181 (6) - no so flow ,try to put at x|32 y|172

[Insane]

00:27:736 (1,2) - try this

00:31:958 (6) - ctrl+g

00:35:292 (5,6) - flow here is so bad so ctrl+g

00:36:181 (9) - i think it can ctrl+g

00:43:514 (8,1) -
00:58:736 (2) -
01:00:958 (4,5) - 4 delete then 5 ctrl+g

01:23:736 (2) - ctrl+g

01:27:514 (3) - 3..... try this

good luck ^^/
Sellenite
Hello!form your Modding Queue~
excellent map!Shoot~

[Easy]
00:11:291 (1) - change to clap?I think this is not a accent to emphasize
if you accept ,than 00:11:291 (1) - remove NC,00:11:736 (2) - NC
00:27:958 (1,1) - why use NC ?perhaps remove them will be better
00:39:292 (4) - slider end remove finish
01:13:958 (1) - I thinks this style use in here is not very well,change to 2 1/1 slider?

[Kibbleru's Normal]
00:57:292 (1) - so difficult for novice
00:27:736 (1) - is remove the clap is better because it sounds loudly

[Hard]
00:14:625 (1,2,1) - curve the sliders will look better
00:29:069 (2,3,4,5) - how about coincident DS them with the front stream?I know you maybe no place to DS...but try to do it?
00:35:514 (6) - NC
01:20:847 (3,4,1) - stack them
01:28:181 (6) - slider back change to clap?

[Insane]
00:14:847 (2,3,4,5) - I don't recommend to use clap,or use green line to reduce the clap
00:28:181 (4) - ctrl+g make the flow smooth
01:20:847 (4,5,1) - put them the same line is better
01:24:181 (3) - also ctrl+g make the flow smooth

hope it can help you
good luck!!
Topic Starter
DeletedUser_3044645
Knotts
SPOILER

Knotts wrote:

Mod as requested

[Easy]
  1. 00:08:181 (1,2) - Flow feels weird here. Try this..maybe? looks good, but I think I think I will keep mine
    Pretty clean diff, not much to say
[Hard]
  1. 00:03:069 (2,3,4,5) - well I know I suck at placing doubles but even in a hard I couldn't 100% these. Maybe use sliders instead?
  2. 00:25:069 (2,3,4) - flow from (3) to (4) feels weird because hmm I don't see why. I think it's ok
  3. 00:29:069 (2,3,4,5) - I feel like you should have constant spacing between this stream and the other one. As it is now it makes me play the second stream at a different speed than the first one and makes me get 100's. Maybe, will change if more people say this
  4. 00:36:181 (9,10,1) - something about this flows weird. My tablet doesn't want to move like this. You could try moving it to like (255,174) when I played it, it was fine to me, but will consider if more people say
  5. 00:45:514 (4,5,6) - flow from (5) to (6) feels really weird. Maybe do something like this? idk I couldn't tell how you fixed it :3
[Insane]
  1. 00:02:847 (1,2) - i think this sounds better as a 1/2 slider. I don't think that would fit, the pattern I used on previous notes
  2. 01:27:069 (1,2,3,4,5,6,7) - maybe make this into a hexagon? I will try
Idk that's all I have for you. GL


moonlightleaf

moonlightleaf wrote:

hi M4M from No Dap's Modding Queue (NM / M4M)

[Easy]

00:27:958 (1) - no need NC I'm treating 00:27:958 (1) - and 00:28:625 (1) - separately, as 00:27:958 (1) - is a melody, and 00:28:625 (1) - is vocal. Plus, I did NC in all other diff :3

00:29:514 (1) - ^ this is a new part, there should be NC

no much to say

[Hard]

00:53:181 (5) - delete no following vocal.

00:58:403 (1,2) - after spinner suddenly appear ahh. maybe, if more people say this is too hard

2notes ....better to delete

01:28:181 (6) - no so flow ,try to put at x|32 y|172 I think I will keep mine

[Insane]

00:27:736 (1,2) - try this I like mine better

00:31:958 (6) - ctrl+g I think that will be awkward flow

00:35:292 (5,6) - flow here is so bad so ctrl+g ahh, good catch thank you

00:36:181 (9) - i think it can ctrl+g yeah, but I think stack makes much more sense, but will keep this in mind.

00:43:514 (8,1) - nice, but I want to have a jump here :3

00:58:736 (2) - this part is 1/6 or 1/8 or something, I'd rather leave this blanket to emphasize 00:58:403 (1,2) -

01:00:958 (4,5) - 4 delete then 5 ctrl+g I like to follow vocal :3 sorry

01:23:736 (2) - ctrl+g much better flow, thank you

01:27:514 (3) - 3..... try this fixed except I stacked 6 on 2

good luck ^^/

Sellenite

Sellenite wrote:

Hello!form your Modding Queue~
excellent map!Shoot~ Thank you :D

[Easy]
00:11:291 (1) - change to clap?I think this is not a accent to emphasize I think I will keep mine, I want to keep finish here
if you accept ,than 00:11:291 (1) - remove NC,00:11:736 (2) - NC
00:27:958 (1,1) - why use NC ?perhaps remove them will be better I explained this in previous mod post, well but if more people complain I guess I will change :3
00:39:292 (4) - slider end remove finish I'm following the music here, no change
01:13:958 (1) - I thinks this style use in here is not very well,change to 2 1/1 slider?Yeah, I had this mind, thank you for confirming :D

[Hard]
00:14:625 (1,2,1) - curve the sliders will look better hmm yeah, I will see what I can do, but hold for now.
00:29:069 (2,3,4,5) - how about coincident DS them with the front stream?I know you maybe no place to DS...but try to do it?ahh ok if more people say this
00:35:514 (6) - NC
01:20:847 (3,4,1) - stack them D: maybe if more people say this
01:28:181 (6) - slider back change to clap?no, going to keep this whistle to emphasize guitar

[Insane]
00:14:847 (2,3,4,5) - I don't recommend to use clap,or use green line to reduce the clap mm, ok, if more people say this is too lousy
00:28:181 (4) - ctrl+g make the flow smooth I don't think it will provide better flow
01:20:847 (4,5,1) - put them the same line is better 01:19:736 (1) - stacked with this
01:24:181 (3) - also ctrl+g make the flow smooth I did on 2 instead

hope it can help you
good luck!!

Thank you guys for mod!!

I will try to get M4M done as soon as possible, but forgive me, and allow me some time as I'm a bit busy at the moment D:
desudesud
M4M mod, but I can't mod Insane maps, so soz for no mod on that ;_;

[Easy]
00:13:514 (1) - I would probably just change this to one circle, as most beginners don't know how to deal with these really small sliders, but mainly because it's not as noticably fitting with the song.

00:24:403 (1) - Not Vertically symmetrical, as the very big bump on the slider does not occur in the center of the slider. I would fix it, but it's not a really necessary thing to do.

00:39:069 (3,4) - I wouldn't recommend doing this, as newbies may jump the gun and press them early because they are so close to each other timing wise. I would probably get rid of 3 altogether to fix this.

01:23:069 (1) - Feels a bit too jagged, and the curve isn't pleasingly symmetrical. You may want to fix it and make it more symmetrical between the two horizontal halves of the slider.

[Normal]
All good

[Hard]

00:27:736 (1,2,3,4,5,1,2,3,4,5) - I probably wouldn't use streamlike stacks on a hard diff, mainly because most Hard players will really only be able to handle a large stack than a large stream. This is especially important in this part because there are essentially 2 small streams in a row, making it very challenging for a newer Hard player.

00:54:847 (2) - I would probably unstack it, because when I played the map in the editor and in game, I was never able to notice the circle so fast.

01:09:958 (1,2,3,4,5) - Nice formation, but you could try a star formation if you wanted a general shape, considering you already did star formations earlier in the map. Not a necessity to change, though.


Generally very good map though!
Kibbleru

toybot wrote:

mooooooooooooooooooomo

[Kibbleru's Normal]
make sure not to overfill the screen with objects, or make note density higher, since thats whats kind of happening, so consider removing some objects?
because it will be too complicated for normal players to understand ;;
00:57:292 (1,2,3) - change to something else? (1) should probably not be reverse, as it doesnt fit the song anyway. ok i did what no dap did for this part and put a spinner lmao

Sorry, couldn't think of any other things :P
GL!
momo so sexy <3 i still like lala :U

Knotts wrote:

Mod as requested

[Kibbleru's Normal]
  1. 00:11:292 (5) - what's up with this whistle? This is the only whistle in the entire map so i feel like it ruins the rhythm. kk
  2. 00:13:514 (3,4,5,1) - maybe try something like this ehh nah
  3. 01:05:069 (3,4,5) - i think this rhythm sounds better. if u do this place clap on tail of 3 kk
  4. 01:10:403 (1) - move to (212, 193) to blanket better k
  5. 01:19:069 (5) - it'd probably look better just to make it symmetrical with (3). Move to (380,80)? cant, if i did, it would overlap badly with other stuff lel
  6. 00:28:625 (4,5,1) - i think something like this would flow better. You'll have to move stuff around if u do this though :O seems fine to me atm
  7. 01:02:181 (4,5,6,1) - nice. this is pretty fun to play
  8. 01:27:736 (4) - sounds better as a 1/2 repeat slider i will consider

moonlightleaf wrote:

hi M4M from No Dap's Modding Queue (NM / M4M)

[Kibbleru's Normal]

00:07:292 (6) - ctrl+shift+r Selectiom Centre -60° k

00:33:069 (1) - end at 00:33:514 ^

00:34:403 (3) - same as ^ ^

00:50:847 (1) - ^ not these two

00:52:625 (4) - ^

01:01:514 (3) - ^ sound is in 01:01:958 changed a different way

01:05:069 (3) - ^ k

00:42:625 (1) - try this nah

01:09:514 (5,1) - surround , can do better k

good luck ^^/

There needs to be an easier way to quote more than 1 person lol t-t

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220,272,5958,2,0,P|248:287|280:294,1,65,8|0,0:0|0:0,0:0:0:0:
344,280,6403,2,0,P|388:332|412:376,2,97.5
356,216,7292,2,0,B|373:193|373:193|385:172|385:172|408:149,2,65,8|8|8,0:0|0:0|0:0,0:0:0:0:
236,212,8181,6,0,P|164:180|132:120,1,130,4|8,0:0|0:0,0:0:0:0:
248,96,9069,2,0,P|268:16|268:-16,2,97.5
292,144,9958,2,0,P|351:202|378:217,2,97.5
228,152,10847,2,0,P|180:161|151:172,1,65
108,196,11292,2,0,L|140:264,1,65,8|0,0:0|0:0,0:0:0:0:
200,260,11736,6,0,P|280:288|340:288,1,130,6|8,0:0|0:0,0:0:0:0:
428,212,12625,2,0,P|348:184|288:184,1,130,6|8,0:0|0:0,0:0:0:0:
200,104,13514,2,0,P|228:48|244:32,2,65,6|0|10,0:0|0:0|0:0,0:0:0:0:
150,142,14181,2,0,B|154:175|154:175|186:206|200:260,1,130,2|2,0:0|0:0,0:0:0:0:
132,332,14958,1,2,0:0:0:0:
224,364,15292,6,0,P|292:364|356:336,1,130,4|8,0:0|0:0,0:0:0:0:
432,240,16181,2,0,P|472:288|480:312,2,65,0|0|8,0:0|0:0|0:0,0:0:0:0:
388,192,16847,1,0,0:0:0:0:
400,128,17069,2,0,P|456:68|476:56,2,97.5
340,148,17958,2,0,P|260:129|239:118,2,97.5
388,192,18847,5,4,0:0:0:0:
356,248,19069,2,0,P|308:264|284:264,1,65,0|8,0:0|0:0,0:0:0:0:
228,260,19514,1,8,0:0:0:0:
104,224,19958,2,0,P|84:252|72:288,2,65,8|8|8,0:0|0:0|0:0,0:0:0:0:
208,60,21069,5,0,0:0:0:0:
324,120,21514,2,0,P|380:104|420:68,2,97.5,8|8|8,0:0|0:0|0:0,0:0:0:0:
260,97,22403,6,0,P|232:81|208:60,2,65,4|0|8,0:0|0:0|0:0,0:0:0:0:
272,160,23069,2,0,P|252:224|196:296,1,130
168,320,23736,2,0,P|144:276|124:252,1,65,8|0,0:0|0:0,0:0:0:0:
72,152,24403,6,0,L|4:120,2,65,8|8|0,0:0|0:0|0:0,0:0:0:0:
136,148,25069,1,0,0:0:0:0:
176,200,25292,1,8,0:0:0:0:
240,196,25514,2,0,L|298:223,1,65,8|0,0:0|0:0,0:0:0:0:
336,276,25958,6,0,P|328:328|316:352,2,65,4|0|8,0:0|0:0|0:0,0:0:0:0:
360,216,26625,2,0,P|418:178|496:164,1,130
512,108,27292,2,0,L|496:40,1,65,8|8,0:0|0:0,0:0:0:0:
448,4,27736,6,0,L|387:28,1,65,8|8,0:0|0:0,0:0:0:0:
340,72,28181,1,8,0:0:0:0:
296,24,28403,1,8,0:0:0:0:
232,16,28625,2,0,P|164:36|112:80,1,130,8|0,0:0|0:0,0:0:0:0:
124,136,29292,1,0,0:0:0:0:
88,196,29514,6,0,P|36:160|4:116,2,97.5,4|0|0,0:0|0:0|0:0,0:0:0:0:
216,220,30625,1,0,0:0:0:0:
252,164,30847,2,0,P|304:200|336:244,2,97.5,8|0|0,0:0|0:0|0:0,0:0:0:0:
124,136,31958,1,0,0:0:0:0:
60,160,32181,2,0,L|76:248,1,65,8|0,0:0|0:0,0:0:0:0:
136,228,32625,2,0,L|152:316,1,65,8|0,0:0|0:0,0:0:0:0:
200,328,33069,6,0,P|288:300|320:280,1,130,2|8,0:0|0:0,0:0:0:0:
376,248,33736,2,0,P|348:188|300:132,1,130,2|2,0:0|0:0,0:0:0:0:
268,88,34403,2,0,P|180:116|144:140,1,130,2|0,0:0|0:0,0:0:0:0:
92,168,35069,2,0,P|120:228|168:284,1,130,2|2,0:0|0:0,0:0:0:0:
200,328,35736,2,0,P|152:360|128:368,2,65,10|0|8,0:0|0:0|0:0,0:0:0:0:
252,288,36403,1,0,0:0:0:0:
292,236,36625,6,0,B|316:260|316:260|356:340,2,97.5,0|0|0,0:0|0:0|0:0,0:0:0:0:
276,108,37736,1,0,0:0:0:0:
324,152,37958,2,0,B|376:208|376:208|396:244,2,97.5,8|0|0,0:0|0:0|0:0,0:0:0:0:
240,52,39069,1,0,0:0:0:0:
184,80,39292,2,0,P|144:120|132:144,1,65,8|0,0:0|0:0,0:0:0:0:
184,172,39736,2,0,P|164:198|139:218,1,65,8|0,0:0|0:0,0:0:0:0:
104,272,40181,6,0,P|32:216|16:184,2,97.5
236,268,41292,1,0,0:0:0:0:
272,324,41514,2,0,P|187:358|151:356,2,97.5,8|0|0,0:0|0:0|0:0,0:0:0:0:
380,248,42625,6,0,P|348:200|280:148,1,130,0|2,0:0|0:0,0:0:0:0:
227,163,43292,2,0,P|197:151|172:132,1,65,8|0,0:0|0:0,0:0:0:0:
140,80,43736,6,0,P|144:56|160:16,2,65,4|0|8,0:0|0:0|0:0,0:0:0:0:
108,136,44403,2,0,B|72:160|72:160|56:192|8:224,2,130
172,132,45514,2,0,B|212:176|212:176|236:188|236:188|272:224,1,130,0|8,0:0|0:0,0:0:0:0:
316,256,46181,1,0,0:0:0:0:
380,256,46403,2,0,P|423:235|462:205,2,97.5
316,256,47292,6,0,P|312:303|319:352,2,97.5,4|0|0,0:0|0:0|0:0,0:0:0:0:
348,200,48181,2,0,P|308:173|262:154,2,97.5
380,256,49069,2,0,P|416:240|444:220,1,65,8|8,0:0|0:0,0:0:0:0:
460,96,49736,1,0,0:0:0:0:
408,56,49958,2,0,L|344:40,1,65,8|0,0:0|0:0,0:0:0:0:
308,96,50403,2,0,L|244:80,1,65,8|0,0:0|0:0,0:0:0:0:
184,52,50847,6,0,P|152:92|132:136,1,97.5,4|0,0:0|0:0,0:0:0:0:
80,216,51514,2,0,B|128:240|128:240|172:224|172:224|232:232|284:204,1,195,8|8,0:0|0:0,0:0:0:0:
316,176,52403,1,0,0:0:0:0:
364,132,52625,2,0,L|416:244,1,97.5,4|0,0:0|0:0,0:0:0:0:
428,316,53292,2,0,P|352:300|288:308,1,130,8|0,0:0|0:0,0:0:0:0:
236,316,53958,2,0,L|200:244,1,65,8|0,0:0|0:0,0:0:0:0:
176,200,54403,6,0,P|116:216|72:216,2,97.5,4|0|8,0:0|0:0|0:0,0:0:0:0:
300,164,55514,2,0,L|276:236,2,65,8|8|8,0:0|0:0|0:0,0:0:0:0:
256,192,56181,12,0,57958,0:0:0:0:
60,300,58847,1,2,0:0:0:0:
146,358,59181,1,2,0:0:0:0:
224,300,59514,1,2,0:0:0:0:
284,280,59736,6,0,P|348:303|392:332,2,97.5,4|0|0,0:0|0:0|0:0,0:0:0:0:
224,300,60625,2,0,P|188:332|146:358,2,97.5
236,236,61514,2,0,P|224:188|232:104,1,130,0|8,0:0|0:0,0:0:0:0:
224,44,62181,1,0,0:0:0:0:
352,56,62625,1,2,0:0:0:0:
324,112,62847,1,10,0:0:0:0:
344,172,63069,1,2,0:0:0:0:
376,228,63292,6,0,B|381:249|381:249|411:271|409:316,2,97.5,4|0|0,0:0|0:0|0:0,0:0:0:0:
408,172,64181,2,0,B|424:156|424:156|428:120|467:98,2,97.5,0|0|0,0:0|0:0|0:0,0:0:0:0:
344,172,65069,2,0,B|322:166|322:166|256:176|224:120,1,130,0|8,0:0|0:0,0:0:0:0:
180,84,65736,1,0,0:0:0:0:
128,48,65958,2,0,B|92:80|92:80|84:132|60:160,1,130,2|8,0:0|0:0,0:0:0:0:
40,284,66847,6,0,P|136:264|168:232,1,130,4|8,0:0|0:0,0:0:0:0:
196,120,67736,2,0,P|252:156|288:228,1,130,0|8,0:0|0:0,0:0:0:0:
272,272,68403,1,0,0:0:0:0:
336,288,68625,2,0,P|384:285|428:264,2,97.5
272,272,69514,1,0,0:0:0:0:
144,304,69958,1,8,0:0:0:0:
212,192,70403,6,0,P|304:180|356:212,1,130,2|8,0:0|0:0,0:0:0:0:
280,76,71292,2,0,P|188:88|136:56,1,130,2|8,0:0|0:0,0:0:0:0:
28,84,72181,2,0,P|44:36|56:16,2,65,10|8|10,0:0|0:0|0:0,0:0:0:0:
52,144,72847,2,0,B|40:176|40:176|56:204|56:204|52:248|68:284,1,130,10|2,0:0|0:0,0:0:0:0:
92,360,73625,1,2,0:0:0:0:
256,192,73958,12,8,75292,0:0:0:0:
192,176,75736,6,0,P|228:116|236:80,2,97.5
132,200,76625,2,0,P|96:260|88:296,2,97.5
192,176,77514,5,4,0:0:0:0:
236,224,77736,2,0,P|288:256|312:264,1,65,0|10,0:0|0:0,0:0:0:0:
356,248,78181,2,0,P|416:204|444:140,1,130,2|0,0:0|0:0,0:0:0:0:
444,92,78847,1,8,0:0:0:0:
396,48,79069,2,0,P|336:92|308:156,1,130,2|0,0:0|0:0,0:0:0:0:
308,204,79736,5,8,0:0:0:0:
328,332,80181,2,0,L|432:368,2,97.5,8|8|8,0:0|0:0|0:0,0:0:0:0:
264,324,81069,5,4,0:0:0:0:
200,328,81292,1,0,0:0:0:0:
156,280,81514,1,8,0:0:0:0:
156,216,81736,2,0,B|156:176|156:176|180:156|180:156|196:128|204:92,1,130
228,44,82403,1,8,0:0:0:0:
284,12,82625,2,0,P|304:40|316:76,1,65
364,112,83069,6,0,P|395:117|428:113,2,65,8|8|8,0:0|0:0|0:0,0:0:0:0:
304,132,83736,2,0,P|283:157|270:186,1,65,8|0,0:0|0:0,0:0:0:0:
272,252,84181,2,0,L|204:272,1,65,8|0,0:0|0:0,0:0:0:0:
164,224,84625,6,0,L|96:244,2,65,4|0|8,0:0|0:0|0:0,0:0:0:0:
184,164,85292,2,0,P|212:88|195:29,1,130,2|0,0:0|0:0,0:0:0:0:
152,4,85958,1,8,0:0:0:0:
88,24,86181,2,0,P|57:98|74:157,1,130,2|0,0:0|0:0,0:0:0:0:
136,260,87069,5,4,0:0:0:0:
188,300,87292,1,4,0:0:0:0:
252,280,87514,1,4,0:0:0:0:
276,220,87736,2,0,B|316:176|316:176|348:176|348:176|380:136,1,130,0|4,0:0|0:0,0:0:0:0:
436,72,88514,1,4,0:0:0:0:
468,164,88847,1,4,0:0:0:0:
Topic Starter
DeletedUser_3044645

xVirtualNinjax wrote:

M4M mod, but I can't mod Insane maps, so soz for no mod on that ;_;

[Easy]
00:13:514 (1) - I would probably just change this to one circle, as most beginners don't know how to deal with these really small sliders, but mainly because it's not as noticably fitting with the song. I don't think beginners will have problem with this. and I also think this is very fitting

00:24:403 (1) - Not Vertically symmetrical, as the very big bump on the slider does not occur in the center of the slider. I would fix it, but it's not a really necessary thing to do.I wasn't even trying to make this symmetrical. Well, I suck at slider art DX

00:39:069 (3,4) - I wouldn't recommend doing this, as newbies may jump the gun and press them early because they are so close to each other timing wise. I would probably get rid of 3 altogether to fix this. My aim here is to have 1/2 beat every once in a while. Because constant 1/1 is boring and won't help them get better at all, you know.

01:23:069 (1) - Feels a bit too jagged, and the curve isn't pleasingly symmetrical. You may want to fix it and make it more symmetrical between the two horizontal halves of the slider. fixed a bit so the ugly curve is gone (i hope) but again, isn't supposed to be symmetrical DX I suck :3

[Normal]
All good don't lie pls

[Hard]

00:27:736 (1,2,3,4,5,1,2,3,4,5) - I probably wouldn't use streamlike stacks on a hard diff, mainly because most Hard players will really only be able to handle a large stack than a large stream. This is especially important in this part because there are essentially 2 small streams in a row, making it very challenging for a newer Hard player. Ok. Too many people have complained already, and going to replace the last 4 notes with a 1/4 reverse.

00:54:847 (2) - I would probably unstack it, because when I played the map in the editor and in game, I was never able to notice the circle so fast. it's a 3/4 slider. that's why. you need some skills. But if more people complain, I will unstack.

01:09:958 (1,2,3,4,5) - Nice formation, but you could try a star formation if you wanted a general shape, considering you already did star formations earlier in the map. Not a necessity to change, though. Nice thought, but I think I'm going to keep my pattern. I tried to use a star formation, but then DS and all that, I had to change too much.


Generally very good map though!
Thank you for mod!
Luckino_old
Aiming for m4m here, so I will try to mod all diffs, allthough I really suck at harder diffs I can't mod at all, I'm so noob at this D:
Anyway, here it goes:

Easy
Spacing:
00:02:847 (3,4,1) - the distance here is odd owo, 1.14 is rounded down to 1.1 isn't it?
00:24:403 (1,1) - inconsistent spacing (it plays ok, but you didn't change spacing at 00:21:514 (2,1) so why here? anyways changing the spacing isn't really nessecary)
00:39:069 (3,4) - well, guess it's fine, but close

Combos:
00:11:736 (2) - shoudln't NC start here?

00:17:958 (4) - looks a bit off for blanket
00:24:403 (1) - maybe raise this a little upwards, so the shape matches more with the slider 00:23:514 (2)

00:22:847 - add S:C2?

Kibbleru's Normal
Spacing:
00:07:292 (6,1,2) - why change spacing?
00:29:292 (5,1) - ^
00:31:958 (4,5) - that's kinda close but well
00:43:292 (2,1) - spacing change again?
00:45:514 (3,4) - ^
00:58:847 (1,2) - huh..

00:52:625 (4) - maybe NC this, to emphasize the climax even more
also maybe finish on 00:56:181 (1)?
00:58:181 - would it be too hard mapping the two vocal beats here (well fair enough the blue lines are quite tough to get for beginners anyway, right)? maybe with a repeat slider

00:28:181 (2) - maybe remove this and put 00:27:736 (1) on the red tick, so players got a little break here, and it flows good either
00:42:625 (1) - make this a circle + slider to follow the vocal more precise

oh and the notes at the end are damn hard to get, and it's damn unfortunate to get the 1x100 just at the end ._. I like how it is in Hard, it's no big deal at all, just some small notice, at least this made me sick, when I played this and got the only hundred on the last two notes :<

Hard
00:15:180 (2) - consider reducing the spacing here like you did at the streams
00:27:292 (5,1,2,3,4,5,1,2,3,4,5) - I think this is maybe a little too much for even hard diff
00:58:403 (1,2) - these are at the least place whereI assumed they would be, idk what they are mapped to, maybe better follow the vocal here, end the spinner at 00:57:958 and put them on 00:58:181 and 00:58:625

00:39:069 (4) - NC?

damn why am I so bad at modding harder diffs ._. couldn't find more *sigh*

Insane
As I listened now like 20 times at 00:58:069 I know now how it was actually meant to be, but this is really odd for playing first and maybe even more times, not quite intuitive

00:03:403 (5) - you could remove this, plays quite good without, you don't even need to rearrange stuff, also (6) gets more emphasize when there's a little break, which helps underline the rhythm here
00:14:625 (1) and 01:13:292 are being inconsistent in comboing, just saying no big issue though
I don't see why 00:16:403 (2,3,4) isn't stacked like 00:17:292 (2,3,4) and 00:18:181 (2,3,4) - as little suggestion you could make 00:18:181 (2,3,4) a reverse of 00:16:403 (2,3,4)
00:37:958 (4,5) - imo this could be polished a bit, so (5) is more like in the middle of (4)

So yeah, I don't know if this sick mod will help at all, but still desperatly trying to have a m4m :D
Good luck anyways ;)

No Dap wrote:

M4M is closed for now As well.

Will open when I'm done with everything :D
Poot! DANG D: this is for the no dap fan club queue as well? :(
Topic Starter
DeletedUser_3044645

Luckino wrote:

Aiming for m4m here, so I will try to mod all diffs, allthough I really suck at harder diffs I can't mod at all, I'm so noob at this D:
Anyway, here it goes:

Easy
Spacing:
00:02:847 (3,4,1) - the distance here is odd owo, 1.14 is rounded down to 1.1 isn't it? It's rarely noticeable, but maybe
00:24:403 (1,1) - inconsistent spacing (it plays ok, but you didn't change spacing at 00:21:514 (2,1) so why here? anyways changing the spacing isn't really nessecary) They are spaced equally
00:39:069 (3,4) - well, guess it's fine, but close I'm never fixing this :3

Combos:
00:11:736 (2) - shoudln't NC start here? oh good catch

00:17:958 (4) - looks a bit off for blanket It's fine as it is imo
00:24:403 (1) - maybe raise this a little upwards, so the shape matches more with the slider 00:23:514 (2) good idea

00:22:847 - add S:C2? good catch

Hard
00:15:180 (2) - consider reducing the spacing here like you did at the streams I think it's fine as it is. A little challenge for players
00:27:292 (5,1,2,3,4,5,1,2,3,4,5) - I think this is maybe a little too much for even hard diff I think it's totally acceptable and playable.
00:58:403 (1,2) - these are at the least place whereI assumed they would be, idk what they are mapped to, maybe better follow the vocal here, end the spinner at 00:57:958 and put them on 00:58:181 and 00:58:625 not at all. I am following the melody here, which is dominant.

00:39:069 (4) - NC? ok

damn why am I so bad at modding harder diffs ._. couldn't find more *sigh*

Insane
As I listened now like 20 times at 00:58:069 I know now how it was actually meant to be, but this is really odd for playing first and maybe even more times, not quite intuitive

00:03:403 (5) - you could remove this, plays quite good without, you don't even need to rearrange stuff, also (6) gets more emphasize when there's a little break, which helps underline the rhythm here Correct, but as this is a harder diff, I want to have more notes here.
00:14:625 (1) and 01:13:292 are being inconsistent in comboing, just saying no big issue though No, it is a big issue. Fixed
I don't see why 00:16:403 (2,3,4) isn't stacked like 00:17:292 (2,3,4) and 00:18:181 (2,3,4) - as little suggestion you could make 00:18:181 (2,3,4) a reverse of 00:16:403 (2,3,4) that was to provide a better connection to the triples from 00:15:292 (1) - to 00:16:403 (2,3,4) - . But you have a point. If more people say, I will consider.
00:37:958 (4,5) - imo this could be polished a bit, so (5) is more like in the middle of (4) tilted 00:37:958 (4) - a bit so it is like what you said

So yeah, I don't know if this sick mod will help at all, but still desperatly trying to have a m4m :D
Good luck anyways ;)

No Dap wrote:

M4M is closed for now As well.

Will open when I'm done with everything :D
Poot! DANG D: this is for the no dap fan club queue as well? :( Yes.
Thanks for mod!

Well, I said no more m4m but since I fixed some from your mod, I will do it.

But remember that 3 requests to do already :3

you could forum PM me and leave the link so I don't forget.
Kibbleru


Waow cruel lol
Luckino_old

No Dap wrote:

Thanks for mod!

Well, I said no more m4m but since I fixed some from your mod, I will do it.

But remember that 3 requests to do already :3

you could forum PM me and leave the link so I don't forget.
Well really? :o I got enough time waiting.. there's noone modding my map :(

Oh and take my star, this is good stuff!
Piine
Oh. I didn't throw a star at this...... Might as well since my love for you guys are high ^^
Topic Starter
DeletedUser_3044645

Sulker wrote:

Oh. I didn't throw a star at this...... Might as well since my love for you guys are high ^^

Why, thank you!!
Topic Starter
DeletedUser_3044645

Fast wrote:

suicide
Why you deny this best mod QAQ
pissowo
Psst, I have a secret to tell you.

...truth is, I have no secret.

Easy

00:06:403 (3) - Why can't it look like this ?

00:08:181 (1) - x=152,y=144, understandable because of 00:09:958 (3) - but i would put circle 1 and slider 3 at x=112,y=108.

01:10:403 (1,2,1) - I expected this to be just like 00:11:736 (1,2,1) - but oh well.

01:23:069 (1) - red anchor at x=375,y=64 move to x=380,y=64.

01:24:625 (1,2) - Does it look better like this?

Good enough.

Kibbleru's Normal

00:01:070 (1) - Looks ugly, but what do I know about ART.

00:36:625 (1,3) - They don't look as if they are parallel. Also, hoping slider 3 would has the same shape as slider 1

00:44:403 (2,3) - A R T. (pff haha)

Hard
Honestly... this diff feels SHORTER than any other diffExplaination done on 4-9-14 : I know that all the diff ends at the same time. But somehow you mapped Hard in such a way that to me, this diff became a few half seconds shorter than other diff. Though after a few plays on this I wouldn't say its short anymore

01:04:181 (3,4,5) - Does it look better like this?

Insane

00:03:069 (2,3,4,5,6) - I rather map this like sliders in different places so that the cursor keeps moving, not just in one spot. Love them cursor flows

Ok, good enough

END
I give chances for Hard and Insane to have their own shape, design and pattern because they seem better that way.(In terms of your map and style, the Hard and Insane are made quite well. Good job)
BTW No Dap thanks for the reminders and started hating on me
Faan
Like for No Dap.

and ofc rabbit didnt tell me to do this
Topic Starter
DeletedUser_3044645

N1ghtRabb1T wrote:

Psst, I have a secret to tell you.

...truth is, I have no secret.

Easy

00:06:403 (3) - Why can't it look like this ? So, you think this looks good?

00:08:181 (1) - x=152,y=144, understandable because of 00:09:958 (3) - but i would put circle 1 and slider 3 at x=112,y=108. No change. I like mind better, though I get your point

01:10:403 (1,2,1) - I expected this to be just like 00:11:736 (1,2,1) - but oh well. so you want me to copy and paste?

01:23:069 (1) - red anchor at x=375,y=64 move to x=380,y=64. No change, I like my shape better

01:24:625 (1,2) - Does it look better like this? I like mine better

Good enough.

Hard
Honestly... this diff feels SHORTER than any other diff What do you mean short? they all end at the exact same time.

01:04:181 (3,4,5) - Does it look better like this? If you take a closer look 01:03:292 (1,2,3,4) - these are symmetrical

Insane

00:03:069 (2,3,4,5,6) - I rather map this like sliders in different places so that the cursor keeps moving, not just in one spot. Love them cursor flows 1/4 slider jumps or whatever you're thinking does not fit here at all.

Ok, good enough

END
I give chances for Hard and Insane to have their own shape, design and pattern because they seem better that way. Elaborate please. you can't just say your map is shit. you need to tell my why
BTW No Dap thanks for the reminders and started hating on me
Krfawy

Easy

  1. 00:04:625 (1) - Delete FINISH at the beginning of the slider. It sounds better without anything or with

    WHISTLE IMO XD
  2. 00:07:736 (5) - Maybe delete it? I guess there's too many objects as for an Easy difficulty.
  3. 00:14:181 (2,3) - It's so hard! ;_; Maybe delete (3) and make a slider instead of (2) which ends at the time of a (3)? It would

    be easier for less experienced players! :3
  4. 00:39:069 (3) - I think it's too hard for Easy players to click two things so fast, even if there's a slider after a circle.

    IMO it's a better way to delete it.

Normal


  1. 00:02:625 (4) - Okay... It's a harder difficulty, but it's still hard! XD Maybe delete this circle then? :D
  2. 00:05:958 (4) - Maybe circle instead of a slider?
  3. 00:11:292 (5) - As above.
  4. 00:19:069 (2,3) - Maybe delete (3) and make (2) a reversed slider? That'll be a better way to play IMO. :3
  5. 00:30:625 (2,4) - If you'd cut off these circles, that would be a great thing for players after that whole structure. XD
  6. 00:36:403 (6,2) - As above.
  7. 00:41:292 (2) - Again I offer to delete it. (Sorry for that but I think that will be better ;__; XD)
  8. 00:46:181 (4) - As above.
  9. 00:49:736 (4,5) - If you delete (4), why not to make a NC for (5)?
  10. 00:52:403 (3) - Maybe delete this circle too?
  11. 00:58:847 (1,2,3) - Instead of those circles I offer to make a slider which would be a copy of 00:59:736 (1) . What do you

    think about it? : o
  12. 01:05:736 (4) - And again deleting... I think I should go on a rehab... But I would say "No! No! Nooo!" D:
  13. 01:08:403 (3) - And again... delete maybe? xD
  14. 01:09:514 (4,5,1) - Maybe instead of (4,5) there could be a similar slider to (1)? But you know, at the same time when are

    (4,5). What do you think about it?
  15. 01:22:403 (5) - I know before it there are many circles, but I guess there should be something harder before the very end of

    the map. XD But I guess (5) can be deleted). Even without it it sounds great, but IMO it sounds even better now! :D
  16. 01:28:514 (5,6) - I offer to make a slider instead of these circles. But one thing: please, instead of FINISH at (5)

    give WHISTLE, because there's too much *BOOM* *BOOM* *BOOM* and it doesn't fit so well.

Hard


  1. OMNOMONOMONOM! O3O It looks D-E-L-I-C-I-O-U-S! <3 I would only say that you could decrease HP and OD from 6 to 5, because

    it's still so hard even for a hard difficulty. But still - I LOVE THIS DIFFICULTY!!! <3

Insane


  1. 00:53:958 (5,6,7) - Maybe stack it, beacuse it's a little messy now. D:
  2. 00:56:292 (1) - Please, remove a FINISH because it's too loud for it IMO.
  3. And again - this difficulty is SO CUUUUUTE! *____________* I LOVE IT TOO!!! <3 <3 <3

Wish you the best! <3 Want this map ranked so badly! *o* And want to SS it sooo muuuuch! ;_______;

<3 <3 <3
Topic Starter
DeletedUser_3044645

Krfawy wrote:

Easy

  1. 00:04:625 (1) - Delete FINISH at the beginning of the slider. It sounds better without anything or with

    WHISTLE IMO XD I want to emphasize this part, I think it fits here.
  2. 00:07:736 (5) - Maybe delete it? I guess there's too many objects as for an Easy difficulty. that's not a really good reason to delete a note. So no change
  3. 00:14:181 (2,3) - It's so hard! ;_; Maybe delete (3) and make a slider instead of (2) which ends at the time of a (3)? It would

    be easier for less experienced players! :3 I want to somewhat challenge beginners to help them get better. but tbh, I don't see why this is hard
  4. 00:39:069 (3) - I think it's too hard for Easy players to click two things so fast, even if there's a slider after a circle.

    IMO it's a better way to delete it. Many people have brought this to me already so many times. No. this isn't hard at all. If you want better explanation, feel free to contact me

Hard


  1. OMNOMONOMONOM! O3O It looks D-E-L-I-C-I-O-U-S! <3 I would only say that you could decrease HP and OD from 6 to 5, because

    it's still so hard even for a hard difficulty. But still - I LOVE THIS DIFFICULTY!!! <3 Ok, lowered to 5

Insane


  1. 00:53:958 (5,6,7) - Maybe stack it, beacuse it's a little messy now. D: it is. fixed
  2. 00:56:292 (1) - Please, remove a FINISH because it's too loud for it IMO. not at all, I did this in all other diff, and I also think this fits very well
  3. And again - this difficulty is SO CUUUUUTE! *____________* I LOVE IT TOO!!! <3 <3 <3

Wish you the best! <3 Want this map ranked so badly! *o* And want to SS it sooo muuuuch! ;_______;

<3 <3 <3
Thank you for mod~~
Topic Starter
DeletedUser_3044645
Deleted Kibbleru's Normal due to his own will
Kibbleru

No Dap wrote:

Deleted Kibbleru's Normal due to his own will
It was an honorable sacrafice
pkk

Kibbleru wrote:

No Dap wrote:

Deleted Kibbleru's Normal due to his own will
It was an honorable sacrafice
Topic Starter
DeletedUser_3044645

pkmnyab wrote:

LMFAO
Faan
I'm really bad at mapping and modding but no dap senpai I'll give it my best QAQ

Easy: I think the spinner at the end might sound better with circles....with clap sound 01:27:069 add like 5 beats ,then a SV change repeater 01:28:181 to 01:28:847(CLAP+FINISH) is merely what I recommend, dont take Faan too serious orz ;w; QAQ Isn't easy only allowed 1.0x DS or somthing...? idk orz TAT

Normal:
00:11:736 (1,2,3,4) - clap sound
more clap sounds..... oh wait you just started normal orz sorry QAQ T^T

Hard:

00:59:069 add note (finish)

00:59:292 ~ 00:59:403 short slider (finish)

01:28:181 (6) - (clap+finish)

;w;

Insane:

00:58:736 (2,1) - always feel empty but idk ;w; now faan feels like faan is wrong ;w;


orz I tried ;w; ;w; ;w; ;w; ;w; ;w;
Topic Starter
DeletedUser_3044645

Faan wrote:

I'm really bad at mapping and modding but no dap senpai I'll give it my best QAQ

Easy: I think the spinner at the end might sound better with circles....with clap sound 01:27:069 add like 5 beats ,then a SV change repeater 01:28:181 to 01:28:847(CLAP+FINISH) is merely what I recommend, dont take Faan too serious orz ;w; QAQ Isn't easy only allowed 1.0x DS or somthing...? idk orz TAT no, I think I will keep the spinner for now. Might change later if more people say it's bad.
And 1.2 DS is real


Normal:
00:11:736 (1,2,3,4) - clap sound
more clap sounds..... oh wait you just started normal orz sorry QAQ T^T *No Dap slaps Faan

Hard:

00:59:069 add note (finish) No change, I don't want to make this part anymore complicated. 00:56:292 (1,1,2) - this beat is already odd enough

00:59:292 ~ 00:59:403 short slider (finish) same as above

01:28:181 (6) - (clap+finish) clap and finish sound so bad together.

;w;

Insane:

00:58:736 (2,1) - always feel empty but idk ;w; now faan feels like faan is wrong ;w; giving them a break from this 00:56:292 (1,1,2) - nightmare beat


orz I tried ;w; ;w; ;w; ;w; ;w; ;w;

Thank you for modding orz
Yoshi_green
Hey there, here's my mod for M4M, as promised:

When I tell you to "move" something to the coordinates, it's probably to improve a blanket of some sort

00:56:181 (1) - spinner ends at 00:58:181, not 00:58:069

[Easy]

00:06:403 (3) - move middle node to (308, 156) and end point to (368, 152) for better blanket
00:13:514 (1) - Maybe you can reverse this, and put a reverse arrow on it to improve polarity
00:17:069 (3,4) - ↓
Double blanket code
324,312,17069,2,0,P|360:328|420:328,1,99.9999999999999,0|8,0:0|0:0,0:0:0:0:
483,231,17958,2,0,P|437:213|388:216,1,99.9999999999999

00:18:847 (1) - move start point to (280, 240)
00:24:403 (1) - delete two nodes between the start point and the red node. Move the remaining node to (468, 88)
(Also, I'm not really into this slider since it sort of looks weird still ._.)https://osu.ppy.sh/forum/posting.php?mode=reply&f=6&sid=2fec3e35e8298ec62b12ad05cd614e9e&t=196702#

00:27:069 (2) - move entire slider 4px to the right
00:25:958 (1,2,1,1,1) - I think there may be too many New Combos here
00:29:514 (1) - move start point to (396, 228)
00:36:625 (1,2) - these are a bit ugly 3:
01:12:181 (1) - same as last time, I still recommend it
01:23:069 (1) - Make sure this is symmetrical D:

[Asgard's Normal]

Looks pretty good to me

00:23:958 (4) - Ctrl+H this and move it back to (40, 56) to improve flow
00:29:514 (1,2) - Maybe you can do a 3/4 reverse slider pattern instead of 2 1/1 notes?
(Same applies to future situations)

[Hard]

00:01:958 (3) - move middle node to (420, 208) and end point to (408, 148)
00:02:402 (4) - move middle node to (368, 84) and end point to (380, 40)
00:05:514 (3) - move start point to (480, 216) and middle node to (440, 264)
00:11:736 (1,2,3,4,1,2,3,4) - seeing how this is a [Hard], maybe you can space these out a bit more?
00:21:069 (1,2,3) - If people don't know this song, they might find this pattern a bit hard to read, and they might treat them as 1/2 or 1/1 notes instead of 3/4 notes. Just a little heads-up on that
00:25:514 (4) - Move start point to (192, 108), middle node to (152, 116), and end point to (112, 108). Stack 00:26:181 (2) - if you end up changing this
00:56:403 (1) - shift the entire spinner 1/4 beat forward. 00:58:403 (1,2) - is supposed to go like 00:58:625 (1,2) - and there is a 3/4 beat following (2)
01:01:958 (2) - no need for this note, as there is no audible beat here
01:05:514 (2) - ^
01:10:403 (2) - I think a New Combo is more natural here because of the pitch change

[Insane]

00:03:069 (2,3,4,5,6) - maybe you can un-stack these and spread them out a bit?
00:33:069 (1,4) - oh dear lord-- umm... for 00:34:403 (4) - , delete one white node and move the remaining two to (372, 124) and (400, 108). Ctrl + H for (1)
00:50:403 (7,8,9,10,1) - I'm sort of uncomfortable with the spacing on these, seeing how almost everything else has a large spacing, even the next note right here 00:51:292 (2) -
00:56:292 (1,1,2) - refer to the [Hard]
01:01:958 (2) - refer to the [Hard]. I'm not saying that this is overmapped, but since there's really no audible beat there, I just find it unnecessary
01:05:514 (2) - ^

-------
Alright, that was probably the shortest mod I've wrote to date... that's sad. Oh well, this is a 90 second map, so I guess it's expected. Work on those blankets!

Good luck!~

(My map is in my signature but I'll post it again on your queue for convenience's sake)
P A N
hi m4m from you queue.

[Insane]

00:03:403 (5) - I think remove this note is more fit the song and more playable. since you always use triple before.
00:03:514 (6) - you can change this to 1/2 slider or you can spread 00:03:736 (7) to two notes. because 00:03:958 need to be click since it's a finish sound and strong beat but now it's a tail. so please reconsider.
00:05:514 (4) - I still think this spacing still too short for me, the beat is similar with (2,3) so I suggest to make 4 spacing to be same as 2 to 3, here is an example pattern, http://puu.sh/860vL.jpg
00:06:403 (1,2,3) - I think this pattern are more flow and more playable, please try http://puu.sh/860Ll.jpg
00:08:181 (1) - this is a Insane diff so you can make it harder by spread this slider to this rhythm http://puu.sh/86164.jpg
and here is pattern suggestion ---> http://puu.sh/861aE.jpg
00:17:069 (1) - I suggest to move this to 408|308 for a balance spacing and triangle pattern.
00:25:514 (4) - spread to triple here? sounds better for me.
00:22:847 (2,4) - spread to two note instead? both are have finish on the tail, finish sound need to be click imo it will more fit.
00:33:069 (1,4) - hmm improve the blanket. try the code below, if you use it please re-add hitsound.
180,120,33069,6,0,B|118:124|91:76|91:76|52:84,2,135
348,40,33958,1,0,0:0:0:0:
164,40,34181,1,0,0:0:0:0:
332,120,34403,2,0,B|392:130|421:76|421:76|460:84,2,135
00:37:514 (2) - I think this note need balance spacing.
00:43:736 (1) - what about move to 60|192. it's more imo the cursor will just move left-right-left,
00:45:514 (4,5,6,7,8) - what about make it symmetry? http://puu.sh/862li.jpg
01:00:625 (3,4,5) - similar with 00:06:403 (1,2,3)
01:06:847 (1) - same as 00:08:181 (1) since Hard is using this rhythm too so I want you to make Insane rhythm more hard than Hard.
01:21:514 (2,4) / 01:25:958 (6) - finish need to be click as above mod.
overall are looks fine :3 nice job

[Hard]

00:13:514 (1,2,3,4) - what about ignore the previous pattern and try star pattern here. http://puu.sh/863Lo.jpg
00:22:847 (2) - 1 grid left.
00:39:514 (2) - mm try to move to 256|172? to stack with the reverse, but if you afraid it's will unrankable is fine hehe, check by using the default skin and see if you get 300 on that note, will you still can see the reverse.

[Asgard]

00:02:847 (4) - move center point to 304|176 and move tail to 356|144 for make tail perfect stack with 00:05:958 (2). then you can add center point to 00:04:625 (1) and move to 464|172. and move tail 1 grid left. sorry for too long :P but it's really work. don't forget to move 00:06:403 (3) to keep balance spacing too.
00:14:181 (5) - what about change its shape to http://puu.sh/865db.jpg to make flow with 00:15:292 (1)
00:25:069 (1) - remove NC is better imo. 6 isn't too long since you have 6 on other part too.
00:44:625 (2) - add curve for blanket?

[Easy]

00:13:514 (1) - I think kind of this slider is too hard for beginner. extend it to 00:14:181 and add finish would be fit.
00:27:958 (1) - same as above, extend to 00:28:625 and add note on 00:29:069 btw remove NC as well.
00:37:958 (2) - I'm afraid beginner will click on tail instead since they're panic but it still fine, let's see other opinion.
01:03:292 (1) - curve it for blanket with (2)
01:12:181 (1) - same as I mention above.
01:23:069 (1) - remove NC.

that's all! good luck.
Topic Starter
DeletedUser_3044645
Yoshi

Yoshi_green wrote:

Hey there, here's my mod for M4M, as promised:

When I tell you to "move" something to the coordinates, it's probably to improve a blanket of some sort

00:56:181 (1) - spinner ends at 00:58:181, not 00:58:069 I think the melody here is dominant, so no chage

[Easy]

00:06:403 (3) - move middle node to (308, 156) and end point to (368, 152) for better blanket lazy to fix, not much deal in gameplay
00:13:514 (1) - Maybe you can reverse this, and put a reverse arrow on it to improve polarity I'm following the beat rather than vocal
00:17:069 (3,4) - ↓ I will keep my shape

00:18:847 (1) - move start point to (280, 240) Will keep mine
00:24:403 (1) - delete two nodes between the start point and the red node. Move the remaining node to (468, 88)
(Also, I'm not really into this slider since it sort of looks weird still ._.) I suck at slider art :3

00:27:069 (2) - move entire slider 4px to the right I think it's fine.
00:25:958 (1,2,1,1,1) - I think there may be too many New Combos here ok, too many people have brought this up. fixed.
00:29:514 (1) - move start point to (396, 228) I will keep mine
00:36:625 (1,2) - these are a bit ugly 3: It's ok I'm pretty
01:12:181 (1) - same as last time, I still recommend it same as i reasoned above
01:23:069 (1) - Make sure this is symmetrical D: it won't have any effect during game play. so no change

[Asgard's Normal]

Looks pretty good to me

00:23:958 (4) - Ctrl+H this and move it back to (40, 56) to improve flow I don't see why this is a bad flow
00:29:514 (1,2) - Maybe you can do a 3/4 reverse slider pattern instead of 2 1/1 notes? I think his intention was to follow the beat. So I will keep it as it is
(Same applies to future situations)

[Hard]

00:01:958 (3) - move middle node to (420, 208) and end point to (408, 148) I will keep mine
00:02:402 (4) - move middle node to (368, 84) and end point to (380, 40) I will keep mine
00:05:514 (3) - move start point to (480, 216) and middle node to (440, 264) I will keep mine
00:11:736 (1,2,3,4,1,2,3,4) - seeing how this is a [Hard], maybe you can space these out a bit more? I want to keep the spacing consistent here
00:21:069 (1,2,3) - If people don't know this song, they might find this pattern a bit hard to read, and they might treat them as 1/2 or 1/1 notes instead of 3/4 notes. Just a little heads-up on that I think the spacing makes it clear
00:25:514 (4) - Move start point to (192, 108), middle node to (152, 116), and end point to (112, 108). Stack 00:26:181 (2) - if you end up changing this I will keep mine
00:56:403 (1) - shift the entire spinner 1/4 beat forward. 00:58:403 (1,2) - is supposed to go like 00:58:625 (1,2) - and there is a 3/4 beat following (2) the spinner represents the holding vocal
01:01:958 (2) - no need for this note, as there is no audible beat here it's clap beat :3
01:05:514 (2) - ^ clap beat also
01:10:403 (2) - I think a New Combo is more natural here because of the pitch change agreed. fixed

[Insane]

00:03:069 (2,3,4,5,6) - maybe you can un-stack these and spread them out a bit? yeah, but I want to keep them stacked
00:33:069 (1,4) - oh dear lord-- umm... for 00:34:403 (4) - , delete one white node and move the remaining two to (372, 124) and (400, 108). Ctrl + H for (1) I will keep mine
00:50:403 (7,8,9,10,1) - I'm sort of uncomfortable with the spacing on these, seeing how almost everything else has a large spacing, even the next note right here 00:51:292 (2) - good point, but i personally don't think spaced stream fits here. this part isn't strong enough
00:56:292 (1,1,2) - refer to the [Hard]
01:01:958 (2) - refer to the [Hard]. I'm not saying that this is overmapped, but since there's really no audible beat there, I just find it unnecessary again ,clap beat
01:05:514 (2) - ^ here too

-------
Alright, that was probably the shortest mod I've wrote to date... that's sad. Oh well, this is a 90 second map, so I guess it's expected. Work on those blankets!

Good luck!~

(My map is in my signature but I'll post it again on your queue for convenience's sake)

P A N

P A N wrote:

hi m4m from you queue.

[Insane]

00:03:403 (5) - I think remove this note is more fit the song and more playable. since you always use triple before. I don't agree with you D:
00:03:514 (6) - you can change this to 1/2 slider or you can spread 00:03:736 (7) to two notes. because 00:03:958 need to be click since it's a finish sound and strong beat but now it's a tail. so please reconsider. not necessarily, the base and snare are till dominant imo
00:05:514 (4) - I still think this spacing still too short for me, the beat is similar with (2,3) so I suggest to make 4 spacing to be same as 2 to 3, here is an example pattern, http://puu.sh/860vL.jpg Nice, fixed
00:06:403 (1,2,3) - I think this pattern are more flow and more playable, please try http://puu.sh/860Ll.jpg fixed
00:08:181 (1) - this is a Insane diff so you can make it harder by spread this slider to this rhythm http://puu.sh/86164.jpg
and here is pattern suggestion ---> http://puu.sh/861aE.jpg I like this 1/1 reverse as it is. but will come back to it if i ever change my mind :D
00:17:069 (1) - I suggest to move this to 408|308 for a balance spacing and triangle pattern. I don't know what happened here..moved it back to where it originally was
00:25:514 (4) - spread to triple here? sounds better for me. I don't think it would follow the song.
00:22:847 (2,4) - spread to two note instead? both are have finish on the tail, finish sound need to be click imo it will more fit. I think this fits fine
00:33:069 (1,4) - hmm improve the blanket. try the code below, if you use it please re-add hitsound. I guess it's terrible. Fixed my own way
00:37:514 (2) - I think this note need balance spacing. agreed
00:43:736 (1) - what about move to 60|192. it's more imo the cursor will just move left-right-left, I like the current flow better
00:45:514 (4,5,6,7,8) - what about make it symmetry? http://puu.sh/862li.jpg fixed
01:00:625 (3,4,5) - similar with 00:06:403 (1,2,3) fixed
01:06:847 (1) - same as 00:08:181 (1) since Hard is using this rhythm too so I want you to make Insane rhythm more hard than Hard. Yeah, but I think the spacing makes it harder enough :>
01:21:514 (2,4) / 01:25:958 (6) - finish need to be click as above mod. I think this is fine too
overall are looks fine :3 nice job

[Hard]

00:13:514 (1,2,3,4) - what about ignore the previous pattern and try star pattern here. http://puu.sh/863Lo.jpg lol fixed
00:22:847 (2) - 1 grid left. ok
00:39:514 (2) - mm try to move to 256|172? to stack with the reverse, but if you afraid it's will unrankable is fine hehe, check by using the default skin and see if you get 300 on that note, will you still can see the reverse. mmm I think the stack works better there :>

[Asgard]

00:02:847 (4) - move center point to 304|176 and move tail to 356|144 for make tail perfect stack with 00:05:958 (2). then you can add center point to 00:04:625 (1) and move to 464|172. and move tail 1 grid left. sorry for too long :P but it's really work. don't forget to move 00:06:403 (3) to keep balance spacing too. didn't know what you mean from 00:04:625 (1) - so only fixed the 00:02:847 (4,2) - stack
00:14:181 (5) - what about change its shape to http://puu.sh/865db.jpg to make flow with 00:15:292 (1) fixed
00:25:069 (1) - remove NC is better imo. 6 isn't too long since you have 6 on other part too. fixed
00:44:625 (2) - add curve for blanket? fixed, but didn't balnket

[Easy]

00:13:514 (1) - I think kind of this slider is too hard for beginner. extend it to 00:14:181 and add finish would be fit. I don't see why it would be hard
00:27:958 (1) - same as above, extend to 00:28:625 and add note on 00:29:069 btw remove NC as well. only removed NC
00:37:958 (2) - I'm afraid beginner will click on tail instead since they're panic but it still fine, let's see other opinion. True, well they better be focusing XD
01:03:292 (1) - curve it for blanket with (2) im so lazy to do blankets :3
01:12:181 (1) - same as I mention above. same opinion too
01:23:069 (1) - remove NC.I guess I will.

that's all! good luck.

Thank you both for mod!
pkk
SPOILER
why did they make opening boxes inside boxes so hard wtf
19:20 pkmnyab: want to start IRC now?
19:21 No Dap: yeas
19:21 pkmnyab: alright let me re download the map set
19:21 *No Dap is listening to [http://osu.ppy.sh/b/391646 Ray - Rakuen PROJECT]
19:24 *pkmnyab is listening to [http://osu.ppy.sh/b/391646 Ray - Rakuen PROJECT]
19:24 *pkmnyab is editing [http://osu.ppy.sh/b/391646 Ray - Rakuen PROJECT [Insane]]
19:25 pkmnyab: 00:03:292 (4,5) - hm idk what if you made this into a short slider while still having it stacked
19:25 pkmnyab: http://gyazo.com/dbc0d52b1cbc8cd29c7822d1937615f1
19:25 No Dap: no I don't like that idea
19:25 pkmnyab: k
19:27 pkmnyab: 00:39:069 (6,7,8) -
19:27 pkmnyab: maybe you can put the hit circle first then two sliders, I think it might match the vocal better
19:28 No Dap: passive slider fits perfect here imo
19:28 No Dap: the way music is, these have to be passive lider
19:29 pkmnyab: 01:05:069 (1,2,3,4) - hm try something like ctrl+j
19:29 pkmnyab: because 01:04:625 (5,6,1) - flow feels weird
19:29 No Dap: actually
19:29 No Dap: im just gonna stack the stream there
19:30 pkmnyab: 01:28:181 (6) - for better flow maybe ctrl+j this, but still keep it stacked
19:31 No Dap: yeah agreed
19:33 pkmnyab: hm I don't think this is really a problem but flow feels weird to me 00:09:514 (3,4,5) -
19:33 No Dap: still on insane?
19:34 pkmnyab: yea i just went through it one more time
19:34 No Dap: that flows fine
19:35 *pkmnyab is editing [http://osu.ppy.sh/b/391423 Ray - Rakuen PROJECT [Hard]]
19:35 pkmnyab: 00:04:181 (5) - I would have preferred ctrl+g on this one but it looks like this is intentional
19:36 No Dap: yup
19:36 No Dap: it is intentional
19:36 pkmnyab: 00:09:958 (4) - I would say either make this straight or curve it a little more, idk this shape just bothers me
19:37 No Dap: i will give it more curve
19:37 No Dap: actually blanket with 5
19:37 pkmnyab: 00:25:514 (4) - right now you have this curved so it blankets 00:25:958 (1) - and flows nicely into it but I think this is offset by the flow from 00:25:292 (3,4) -
19:38 pkmnyab: I would just ctrl+j 00:25:514 (4) - , it still flows properly into 00:25:958 (1) -
19:39 No Dap: I don't think that's needed
19:39 No Dap: becaues that's going to ruin the shape
19:39 No Dap: btw what do you think bout this http://osu.ppy.sh/ss/1519018
19:39 pkmnyab: 00:29:069 (2) - just a suggestion, what if you separated this into two separate sliders http://i.gyazo.com/1ba3be52799500ba2918d7b1700aa9ae.png
19:40 No Dap: that's gonna make it way too hard imo
19:40 pkmnyab: yea that looks fine
19:40 No Dap: I would have if this was insane
19:41 pkmnyab: 01:01:514 (1,2,3,4) - this arrangement could be made to look better imo
19:41 pkmnyab: idk I don't like the shape the objects make
19:42 No Dap: I think it looks fine
19:42 No Dap: but actually
19:42 pkmnyab: what if you curve the top one
19:42 No Dap: the stream is too spaced
19:42 No Dap: do you agre?
19:43 pkmnyab: hm idk
19:43 pkmnyab: stream is same spacing as 01:00:625 (4,5) -
19:43 pkmnyab: should be fine imo
19:44 No Dap: yeah ill keep it for now
19:44 No Dap: 01:02:181 (4) - curved
19:44 pkmnyab: k
19:44 pkmnyab: 01:21:069 (1,2) - consider spacing the sliders out a bit more, the overlap/space between is really small
19:45 pkmnyab: I'd just move (2) up a little
19:45 No Dap: k spaced out
19:45 No Dap: no i moved 01:20:847 (3,4,1) -
19:45 pkmnyab: 01:28:181 (6) - ctrl+h maybe
19:45 No Dap: I think thats fine
19:46 *pkmnyab is editing [http://osu.ppy.sh/b/391415 Ray - Rakuen PROJECT [Easy]]
19:47 pkmnyab: huge circles are huge
19:47 No Dap: ㅛyup
19:47 pkmnyab: did you increase HP and OD to 2 to balance the difficulty?
19:48 pkmnyab: idk 2 seems like a lot but then again you have huge circles
19:48 No Dap: yes
19:49 No Dap: 222 444 576 788
19:49 pkmnyab: 666
19:49 No Dap: actually insane is gonna be ar7
19:49 No Dap: i mean
19:49 No Dap: od 7
19:49 No Dap: ar6 would not fit my hard diff
19:49 No Dap: I have streams there
19:50 No Dap: anything on normal
19:50 No Dap: or easy
19:50 pkmnyab: o you are a clever one, using timing points for slider slide to make the clap sounds in the middle of sliders
19:50 pkmnyab: I should probably do that for my map but I'm too lazy
19:50 No Dap: i do that
19:50 No Dap: on all my maps
19:51 *No Dap is listening to [http://osu.ppy.sh/b/366704 Tomatsu Haruka & Iguchi Yuka - Kiss(and)Love (TV Size)]
19:51 pkmnyab: doesn't look like there are any noticeable problems with this difficulty
19:52 pkmnyab: should I do Asgard's Normal?
19:52 No Dap: yes
19:52 No Dap: he said i can fix it
19:53 pkmnyab: 00:03:958 (5) - that finish
19:53 pkmnyab: if you have a finish here, maybe you can have a finish here as well 00:07:736 (5) -
19:53 pkmnyab: idk, hit sounds 2 hard for me
19:54 No Dap: is this normal
19:54 pkmnyab: yes
19:54 No Dap: what
19:54 No Dap: 00:07:736 (5) - doesnt make sense atall :3
19:54 pkmnyab: okok
19:54 pkmnyab: forgive me
19:55 pkmnyab: 00:09:958 (3,4,5) - what about repeat slider ahd hit circle instead, repeat slider to match the vocal
19:55 pkmnyab: in order of repeat slider then hit circle
19:55 No Dap: hmmm
19:59 No Dap: I think hes following the drum here
20:00 No Dap: I will see if i can tweak though
20:00 pkmnyab: 00:15:736 (2,3) - I guess blanket could be better, the slider does not completely cover the approach circle of (2) but it's fine as it is
20:00 No Dap: k done
20:00 pkmnyab: 00:44:625 (2) - also wtf
20:01 pkmnyab: I believe this is the only bezier/linear/whatever slider in the whole map
20:02 No Dap: its called
20:02 No Dap: being cool
20:02 No Dap: by doing something weird
20:02 pkmnyab: ok so if I only have 5 insanes in my map set is it cool?
20:02 pkmnyab: anyways 01:15:736 (1) - consider ctrl+h
20:02 No Dap: thats beyond weird
20:02 No Dap: thats unrankable
20:03 pkmnyab: you are unrankable
20:03 No Dap: no
20:03 No Dap: not fixed
20:03 pkmnyab: ok map looks good to me
20:03 No Dap: alrightyy
20:03 pkmnyab: then again my standards are pretty low as I have no idea what a pro map is supposed to look like
20:04 No Dap: thats fine

Good luck!
Kibbleru
get moar mods

edit: o wait i can mod this i think
Squigly
me, being the loyal slave to no dap, i was forced to mod this. someone send help i havent gotten food for days. ;^;

no dap your easy is beautiful almost as beautiful as you

Normal
  1. 00:19:958 (5,1) - there is a beat inbetween the 2 notes here, i would get confused if i were new and played it, maybe a short slider leading into the longer slider would work
  2. just a suggestion, but curving these into eachother would look better, and for the other places that have these notes too 00:42:847 (4,5) - that pattern specifically
  3. i dont see anything because im bad
Hard
  1. instead of the 2 notes i would make it a quick slider leading into it 00:07:958 (6,7) -
  2. because its a hard i would instead space this note out 1 tick just to make it easier but, i dunno im bad mayn 00:09:403 (2) -
  3. i would refrain from so many triples in the hard honestly, but das jus me
  4. im bad, teach me map please
Insane
  1. i would make a stream out of this, whether it be sliders or just notes, its a bit bland being just stacked like this. 00:03:069 (2,3,4,5,6) -
  2. same here 00:14:847 (2,3,4,5) - its a big stack of notes, if it was 3 i see why not
  3. if it were me, i would curve the 2 streams just to make it more appealing 00:27:736 (1,2,3,4,1,2,3,4,5,1,2,3,4,5) - das up 2 yu
  4. i would make this note more towards the very center of the beatmap, it would suit the flow of the notes at that moment and looks a bit better 00:43:514 (8) -
  5. yur beauty <3
ill leave before i get whipped
Kibbleru
time to mod this so u can reject everything again moma D:

[Insane]
  1. 00:24:403 (1,4) - make parllel :D? atm the look like a messy pile of sticks /me runs
  2. 00:26:181 (2) - how this look 2 u
  3. 00:28:403 (1,2,3,4,5) - cant u juts copy from the other streamline? they're not the same atm (overlapped view)
  4. 00:35:292 (5,1) - wtf blanket better dont kill me plz /me runs
  5. 00:39:069 (6,7) - passive slider feel weird
  6. 00:41:069 (2,3) - ctrl g for better flowww~ :D?
  7. 01:16:625 (2,3) - move so (3) can stack with 01:15:069 (2) - dont kill me
[Hard]
  1. Im hard too for u only
  2. 00:43:958 (2,3,4) - why does the spacing change here lol
  3. 00:45:958 (5,6) - check ur blanket
  4. 00:51:292 (2,3) - ^
  5. Check ever singe blanket in ur mapset
  6. 01:03:292 (1,2) - i remember suggestion to make these parallel before, but if you're not gunna do that can u at least differentiate them a bit more t-t?
[Normal]
  1. 00:14:181 (5) - ? :D
  2. 00:20:403 (1,2) - mmm blanket better >_>?
  3. 00:22:847 (2) - :I
  4. 01:12:181 (3) -
  5. 01:28:181 (3) - this placement is weird >_> it's on the opposite side of where the slider is heading towards
[Easy]
  1. Remap~
  2. 00:23:514 (2,3) - blanket dis shet bettur
I found him buried under a pile of messages
osu file format v12

[General]
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AudioLeadIn: 1000
PreviewTime: 58070
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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BeatDivisor: 4
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[Metadata]
Title:Rakuen PROJECT (TV Size)
TitleUnicode:楽園PROJECT (TV Size)
Artist:Ray
ArtistUnicode:レイ
Creator:No Dap
Version:Kibbleru's Normal
Source:To LOVE-Ru Darkness
Tags:momo lala yami opening toloveru trouble toraburu kibbleru
BeatmapID:391424
BeatmapSetID:160243

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CircleSize:3
OverallDifficulty:3
ApproachRate:4
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140,80,43736,6,0,P|144:56|160:16,2,65,4|0|8,0:0|0:0|0:0,0:0:0:0:
108,136,44403,2,0,B|72:160|72:160|56:192|8:224,2,130
172,132,45514,2,0,L|272:220,1,130,0|8,0:0|0:0,0:0:0:0:
316,256,46181,1,0,0:0:0:0:
380,256,46403,2,0,P|423:235|462:205,2,97.5
316,256,47292,6,0,P|312:303|319:352,2,97.5,4|0|0,0:0|0:0|0:0,0:0:0:0:
348,200,48181,2,0,P|308:173|262:154,2,97.5
380,256,49069,2,0,P|416:240|444:220,1,65
460,96,49736,1,0,0:0:0:0:
408,56,49958,2,0,L|344:40,1,65,8|0,0:0|0:0,0:0:0:0:
308,96,50403,2,0,L|244:80,1,65,8|0,0:0|0:0,0:0:0:0:
184,52,50847,6,0,P|152:92|132:136,1,97.5,4|0,0:0|0:0,0:0:0:0:
80,216,51514,2,0,B|128:240|128:240|172:224|172:224|232:232|284:204,1,195,8|8,0:0|0:0,0:0:0:0:
316,176,52403,1,0,0:0:0:0:
364,132,52625,2,0,L|416:244,1,97.5,4|0,0:0|0:0,0:0:0:0:
428,316,53292,2,0,P|352:300|288:308,1,130,8|0,0:0|0:0,0:0:0:0:
236,316,53958,2,0,L|200:244,1,65,8|0,0:0|0:0,0:0:0:0:
176,200,54403,2,0,P|116:216|72:216,2,97.5,4|0|2,0:0|0:0|0:0,0:0:0:0:
300,164,55514,2,0,L|276:236,2,65,0|8|0,0:0|0:0|0:0,0:0:0:0:
328,104,56181,6,0,B|316:60|316:60|272:76|272:76|256:40|256:40|224:80|136:96,1,260,4|0,0:0|0:0,0:0:0:0:
104,40,57292,2,0,P|72:36|28:44,3,65,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
36,104,58181,2,0,B|56:148|56:148|48:180|48:180|76:244,1,130
116,268,58847,2,0,P|64:312|16:336,2,97.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
180,264,59736,6,0,P|244:287|288:316,2,97.5,4|0|0,0:0|0:0|0:0,0:0:0:0:
144,212,60625,2,0,P|131:144|135:91,2,97.5
116,268,61514,2,0,P|64:312|16:336,2,97.5
220,192,62625,1,0,0:0:0:0:
280,168,62847,1,8,0:0:0:0:
344,172,63069,1,0,0:0:0:0:
408,172,63292,6,0,B|424:156|424:156|428:120|472:96,2,97.5,4|0|0,0:0|0:0|0:0,0:0:0:0:
376,228,64181,2,0,B|381:249|381:249|411:271|409:321,2,97.5
344,172,65069,2,0,B|322:166|322:166|288:180|246:154,1,97.5
196,120,65625,2,0,L|168:92,1,32.5
128,48,65958,2,0,B|92:80|92:80|84:132|60:160,1,130,0|8,0:0|0:0,0:0:0:0:
28,280,66847,6,0,P|128:268|156:244,1,130,4|8,0:0|0:0,0:0:0:0:
204,132,67736,2,0,P|248:168|272:240,1,130,0|8,0:0|0:0,0:0:0:0:
268,300,68403,1,0,0:0:0:0:
332,316,68625,2,0,P|380:313|424:292,2,97.5
268,300,69514,1,0,0:0:0:0:
140,320,69958,2,0,L|164:240,1,65,8|2,0:0|0:0,0:0:0:0:
204,220,70403,6,0,P|296:208|348:240,1,130,2|8,0:0|0:0,0:0:0:0:
280,100,71292,2,0,P|188:112|136:80,1,130,2|8,0:0|0:0,0:0:0:0:
28,84,72181,2,0,P|44:36|56:16,2,65,10|8|10,0:0|0:0|0:0,0:0:0:0:
52,144,72847,2,0,B|40:176|40:176|56:204|56:204|52:248|68:284,1,130,10|2,0:0|0:0,0:0:0:0:
92,360,73625,1,2,0:0:0:0:
256,192,73958,12,8,75292,0:0:0:0:
192,176,75736,6,0,P|228:116|236:80,2,97.5
132,200,76625,2,0,P|96:260|88:296,2,97.5
192,176,77514,1,0,0:0:0:0:
236,224,77736,2,0,P|288:256|312:264,1,65,0|10,0:0|0:0,0:0:0:0:
356,248,78181,2,0,P|416:204|444:140,1,130,2|0,0:0|0:0,0:0:0:0:
444,92,78847,1,8,0:0:0:0:
396,48,79069,2,0,P|336:92|308:156,1,130,2|0,0:0|0:0,0:0:0:0:
308,204,79736,5,8,0:0:0:0:
328,332,80181,2,0,L|432:368,2,97.5,8|8|8,0:0|0:0|0:0,0:0:0:0:
264,324,81069,5,4,0:0:0:0:
200,328,81292,1,0,0:0:0:0:
156,280,81514,1,8,0:0:0:0:
156,216,81736,2,0,B|156:176|156:176|180:156|180:156|196:128|204:92,1,130
228,44,82403,1,8,0:0:0:0:
284,12,82625,2,0,P|304:40|316:76,1,65
364,112,83069,6,0,P|395:117|428:113,2,65,0|8|0,0:0|0:0|0:0,0:0:0:0:
304,132,83736,2,0,P|283:157|270:186,1,65
272,252,84181,2,0,L|204:272,1,65,8|0,0:0|0:0,0:0:0:0:
164,224,84625,6,0,L|96:244,2,65,4|0|8,0:0|0:0|0:0,0:0:0:0:
184,164,85292,2,0,P|212:88|195:29,1,130,2|0,0:0|0:0,0:0:0:0:
152,4,85958,1,8,0:0:0:0:
88,24,86181,2,0,P|57:98|74:157,1,130,2|0,0:0|0:0,0:0:0:0:
136,260,87069,5,4,0:0:0:0:
188,300,87292,1,4,0:0:0:0:
252,280,87514,1,4,0:0:0:0:
276,220,87736,2,0,B|316:176|316:176|348:176|348:176|380:136,1,130,0|4,0:0|0:0,0:0:0:0:
436,72,88514,1,4,0:0:0:0:
468,164,88847,1,4,0:0:0:0:
Topic Starter
DeletedUser_3044645
Squigly

Squigly wrote:

me, being the loyal slave to no dap, i was forced to mod this. someone send help i havent gotten food for days. ;^;

no dap your easy is beautiful almost as beautiful as you

Normal
  1. 00:19:958 (5,1) - there is a beat inbetween the 2 notes here, i would get confused if i were new and played it, maybe a short slider leading into the longer slider would work right
  2. just a suggestion, but curving these into eachother would look better, and for the other places that have these notes too 00:42:847 (4,5) - that pattern specifically I will keep current shape
  3. i dont see anything because im bad
Hard
  1. instead of the 2 notes i would make it a quick slider leading into it 00:07:958 (6,7) - would make things a bit complicated imo. no change
  2. because its a hard i would instead space this note out 1 tick just to make it easier but, i dunno im bad mayn 00:09:403 (2) - you're making it harder
  3. i would refrain from so many triples in the hard honestly, but das jus me It's only 135 bpm
  4. im bad, teach me map please
Insane
  1. i would make a stream out of this, whether it be sliders or just notes, its a bit bland being just stacked like this. 00:03:069 (2,3,4,5,6) - This part isn't strong enough to be a stream
  2. same here 00:14:847 (2,3,4,5) - its a big stack of notes, if it was 3 i see why not I don't get your point
  3. if it were me, i would curve the 2 streams just to make it more appealing 00:27:736 (1,2,3,4,1,2,3,4,5,1,2,3,4,5) - das up 2 yu
  4. i would make this note more towards the very center of the beatmap, it would suit the flow of the notes at that moment and looks a bit better 00:43:514 (8) - I like my current pattern
  5. yur beauty <3
ill leave before i get whipped


Kibbleru

Kibbleru wrote:

time to mod this so u can reject everything again moma D:

[Insane]
  1. 00:24:403 (1,4) - make parllel :D? atm the look like a messy pile of sticks /me runs it's not even noticeable in game
  2. 00:26:181 (2) - how this look 2 u I like my current shape better
  3. 00:28:403 (1,2,3,4,5) - cant u juts copy from the other streamline? they're not the same atm (overlapped view) not noticeable in game
  4. 00:35:292 (5,1) - wtf blanket better dont kill me plz /me runs fixed
  5. 00:39:069 (6,7) - passive slider feel weird how so? vocal starting on red tick. fits perfectly imo
  6. 00:41:069 (2,3) - ctrl g for better flowww~ :D? I want to have a jump here
  7. 01:16:625 (2,3) - move so (3) can stack with 01:15:069 (2) - dont kill me I will keep my shape
[Hard]
  1. 00:43:958 (2,3,4) - why does the spacing change here lol for symmetry
  2. 00:45:958 (5,6) - check ur blanket no thank you
  3. 00:51:292 (2,3) - ^ no thank you
  4. 01:03:292 (1,2) - i remember suggestion to make these parallel before, but if you're not gunna do that can u at least differentiate them a bit more t-t? I will keep mine
[Normal]
  1. 00:14:181 (5) - ? :D Keep
  2. 00:20:403 (1,2) - mmm blanket better >_>? No
  3. 00:22:847 (2) - :I I like the current shape more
  4. 01:12:181 (3) - fixed
  5. 01:28:181 (3) - this placement is weird >_> it's on the opposite side of where the slider is heading towards fixed my own way
[Easy]
  1. Remap~
  2. 00:23:514 (2,3) - blanket dis shet bettur

Thanks for modding
Winek
FUCKING KDS SPAM KDS PLS
Kibbleru

No Dap wrote:

Squigly

Squigly wrote:

me, being the loyal slave to no dap, i was forced to mod this. someone send help i havent gotten food for days. ;^;

no dap your easy is beautiful almost as beautiful as you

Normal
  1. 00:19:958 (5,1) - there is a beat inbetween the 2 notes here, i would get confused if i were new and played it, maybe a short slider leading into the longer slider would work right
  2. just a suggestion, but curving these into eachother would look better, and for the other places that have these notes too 00:42:847 (4,5) - that pattern specifically I will keep current shape
  3. i dont see anything because im bad
Hard
  1. instead of the 2 notes i would make it a quick slider leading into it 00:07:958 (6,7) - would make things a bit complicated imo. no change
  2. because its a hard i would instead space this note out 1 tick just to make it easier but, i dunno im bad mayn 00:09:403 (2) - you're making it harder
  3. i would refrain from so many triples in the hard honestly, but das jus me It's only 135 bpm
  4. im bad, teach me map please
Insane
  1. i would make a stream out of this, whether it be sliders or just notes, its a bit bland being just stacked like this. 00:03:069 (2,3,4,5,6) - This part isn't strong enough to be a stream
  2. same here 00:14:847 (2,3,4,5) - its a big stack of notes, if it was 3 i see why not I don't get your point
  3. if it were me, i would curve the 2 streams just to make it more appealing 00:27:736 (1,2,3,4,1,2,3,4,5,1,2,3,4,5) - das up 2 yu
  4. i would make this note more towards the very center of the beatmap, it would suit the flow of the notes at that moment and looks a bit better 00:43:514 (8) - I like my current pattern
  5. yur beauty <3
ill leave before i get whipped


Kibbleru

Kibbleru wrote:

time to mod this so u can reject everything again moma D:

[Insane]
  1. 00:24:403 (1,4) - make parllel :D? atm the look like a messy pile of sticks /me runs it's not even noticeable in game
  2. 00:26:181 (2) - how this look 2 u I like my current shape better
  3. 00:28:403 (1,2,3,4,5) - cant u juts copy from the other streamline? they're not the same atm (overlapped view) not noticeable in game
  4. 00:35:292 (5,1) - wtf blanket better dont kill me plz /me runs fixed
  5. 00:39:069 (6,7) - passive slider feel weird how so? vocal starting on red tick. fits perfectly imo
  6. 00:41:069 (2,3) - ctrl g for better flowww~ :D? I want to have a jump here
  7. 01:16:625 (2,3) - move so (3) can stack with 01:15:069 (2) - dont kill me I will keep my shape
[Hard]
  1. 00:43:958 (2,3,4) - why does the spacing change here lol for symmetry
  2. 00:45:958 (5,6) - check ur blanket no thank you
  3. 00:51:292 (2,3) - ^ no thank you
  4. 01:03:292 (1,2) - i remember suggestion to make these parallel before, but if you're not gunna do that can u at least differentiate them a bit more t-t? I will keep mine
[Normal]
  1. 00:14:181 (5) - ? :D Keep
  2. 00:20:403 (1,2) - mmm blanket better >_>? No
  3. 00:22:847 (2) - :I I like the current shape more
  4. 01:12:181 (3) - fixed
  5. 01:28:181 (3) - this placement is weird >_> it's on the opposite side of where the slider is heading towards fixed my own way
[Easy]
  1. Remap~
  2. 00:23:514 (2,3) - blanket dis shet bettur

Thanks for modding
This is so demotivational
ts8zs
[Insane]
00:03:403 (5) - del?
00:09:403 (2,3,4) - http://osu.ppy.sh/ss/1541587
00:28:403 (1,2,3,4,5,1,2,3,4,5,1) - divide by 4,4,3?
00:35:958 (8) - 96,120?
00:38:847 (5) - 432,312?
01:12:403 (2) - 168,224
>01:12:625 (3) - 334,224
01:25:736 (5,6) - http://osu.ppy.sh/ss/1541603
[Hard]
00:05:069 (2,3) - not fit perfectly
>00:06:403 (1) - copy from 00:05:514 (3) -
00:34:847 (5) - Ctrl+G and move?
00:52:625 (4) - shorter 1/4
>00:53:181 (5) - elaier 1/4
01:03:069 (6,1) - a little dangerous for hard?
01:28:181 (6) - NC?
[Asgard's Normal]
Nothing found
[Easy]
Nothing found

Good luck~
Topic Starter
DeletedUser_3044645

ts8zs wrote:

[Insane]
00:03:403 (5) - del? no, I hear a beat there
00:09:403 (2,3,4) - http://osu.ppy.sh/ss/1541587 good!
00:28:403 (1,2,3,4,5,1,2,3,4,5,1) - divide by 4,4,3? deviding by 4 4 3 wouldn't make sense rhythmically
00:35:958 (8) - 96,120? I think stack would work better than triangle here
00:38:847 (5) - 432,312? I like my current flow better
01:12:403 (2) - 168,224 I like the current triangle better
>01:12:625 (3) - 334,224
01:25:736 (5,6) - http://osu.ppy.sh/ss/1541603 I will see if i want to do this. I'm not sure if i want to change
[Hard]
00:05:069 (2,3) - not fit perfectly lol it's not supposed to be blanket. but I will see if more bring this up
>00:06:403 (1) - copy from 00:05:514 (3) - I don't see why i need to
00:34:847 (5) - Ctrl+G and move? that would ruin the flow and DS imo
00:52:625 (4) - shorter 1/4 I will keep my current rhythm
>00:53:181 (5) - elaier 1/4
01:03:069 (6,1) - a little dangerous for hard? I think this is might be a bit challenging, but I think it plays fine.
01:28:181 (6) - NC? I don't see why i need to
[Asgard's Normal]
Nothing found yay
[Easy]
Nothing found yay

Good luck~
Thanks for mod~~
Dark Fang
아 걍요

[Insane]

  1. 00:01:070 (1) - add Whistle
  2. 00:01:958 (5) - Whistle
  3. 00:02:847 (1) - Whistle
  4. 00:03:514 (6) - Whistle
  5. 00:03:736 (7) - Whistle end point
  6. 00:04:181 (8) - ^
  7. 00:04:625 (1) - Whistle head point
  8. 00:05:514 (4) - ^
  9. 00:06:403 (1) - ^
  10. 00:08:181 (1) - Whistle arrow point
  11. 00:09:514 (3) - Whistle
  12. 00:09:958 (5) - Whistle head point right k
  13. 00:10:847 (7) - ^
  14. 00:15:292 (1) - Whistle arrow point
  15. 00:16:625 (4) - Whistle
  16. 00:17:514 (4) - ^
  17. 00:18:403 (4) - ^
  18. 00:18:625 (5) - remove Clap
  19. 00:43:958 (2) - i guess you forget add Clap on end point of this slider
  20. 00:51:292 (2) - Whistle
  21. 00:51:514 (3) - Whistle head point too
  22. 00:52:181 (4) - Whistle
  23. 00:53:069 (2) - ^
  24. 00:53:181 (3) - remove this circle and adjust notes. Like This
  25. 00:53:292 (3) - Whistle head point sure
  26. 00:53:958 (4) - Whistle
  27. 00:55:736 (1,2,3) - hightlight this part as add Whistle each circle. but I recommend except (2)
  28. 00:59:736 (1) - Whistle head
  29. 01:00:625 (3) - ^
  30. 01:01:514 (1) - ^
  31. 01:02:069 (3) - remove this circle and adjust too
  32. 01:02:181 (4) - Whistle end point
  33. 01:03:292 (1) - Whistle head
  34. 01:04:181 (4) - ^
  35. 01:05:069 (1) - ^
  36. 01:06:847 (1) - Whistle arrow
  37. 01:08:181 (3) - Whistle head
  38. 01:08:625 (4) - ^
  39. 01:09:514 (6) - ^
  40. 01:13:958 (1) - Whistle arrow as follow previous pattern that 00:15:292 - here
  41. 01:15:292 (4) - Whistle
that hitsounds are include my opinion too. consider add some sounds. but i recommend status that modding.

제대로 된 모딩 원하면 말해요.
call me if you want to get proper modding from me
Topic Starter
DeletedUser_3044645
Too long to answer, and I don't remember what i did and what i didn't Thanks for modding

Dark Fang wrote:

아 걍요

[Insane]

  1. 00:01:070 (1) - add Whistle
  2. 00:01:958 (5) - Whistle
  3. 00:02:847 (1) - Whistle
  4. 00:03:514 (6) - Whistle
  5. 00:03:736 (7) - Whistle end point
  6. 00:04:181 (8) - ^
  7. 00:04:625 (1) - Whistle head point
  8. 00:05:514 (4) - ^
  9. 00:06:403 (1) - ^
  10. 00:08:181 (1) - Whistle arrow point
  11. 00:09:514 (3) - Whistle
  12. 00:09:958 (5) - Whistle head point right k
  13. 00:10:847 (7) - ^
  14. 00:15:292 (1) - Whistle arrow point
  15. 00:16:625 (4) - Whistle
  16. 00:17:514 (4) - ^
  17. 00:18:403 (4) - ^
  18. 00:18:625 (5) - remove Clap
  19. 00:43:958 (2) - i guess you forget add Clap on end point of this slider
  20. 00:51:292 (2) - Whistle
  21. 00:51:514 (3) - Whistle head point too
  22. 00:52:181 (4) - Whistle
  23. 00:53:069 (2) - ^
  24. 00:53:181 (3) - remove this circle and adjust notes. Like This
  25. 00:53:292 (3) - Whistle head point sure
  26. 00:53:958 (4) - Whistle
  27. 00:55:736 (1,2,3) - hightlight this part as add Whistle each circle. but I recommend except (2)
  28. 00:59:736 (1) - Whistle head
  29. 01:00:625 (3) - ^
  30. 01:01:514 (1) - ^
  31. 01:02:069 (3) - remove this circle and adjust too
  32. 01:02:181 (4) - Whistle end point
  33. 01:03:292 (1) - Whistle head
  34. 01:04:181 (4) - ^
  35. 01:05:069 (1) - ^
  36. 01:06:847 (1) - Whistle arrow
  37. 01:08:181 (3) - Whistle head
  38. 01:08:625 (4) - ^
  39. 01:09:514 (6) - ^
  40. 01:13:958 (1) - Whistle arrow as follow previous pattern that 00:15:292 - here
  41. 01:15:292 (4) - Whistle
that hitsounds are include my opinion too. consider add some sounds. but i recommend status that modding.

제대로 된 모딩 원하면 말해요.
call me if you want to get proper modding from me
Dark Fang
결국 어케하신거임
Topic Starter
DeletedUser_3044645
귀찮아서 보류함...
pkk
rank this pls
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