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[resolved] [Archived] "Hit error" issue

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6
Topic Starter
Winshley
The lowest hit error is capped at 0ms maximum, while the highest hit error is capped at 0ms minimum. I believe the cap should not have to be there.

Topic Starter
Winshley
After playing around with the feature, I found out that the minus values are averaged from all early hits, while the plus values are averaged from all late hits. Is this even intentional?
Kuroneko-sHerald
It's how it should be, afaik.
Topic Starter
Winshley
I thought it's supposed to be the earliest hit error and the latest hit error instead of averaging them...
Jalatiphra
that is totally useless information because the game cannot identify if you were missing because you're timing was off or because you fucked up

you obviously want a number which is measuring your timing issues. not your fuck up issues.
thus the game calculates an average about all your erros. this reduces the impact of fuck ups onto the resulting value, because you have more samples. Also it gives you a much more accurate value.

if taking only the highest and lowest hit accuracy and display it to you, its a fair chance this is the 50 you hit while you were brain afk for a moment.

you know that was bad for yourself. thus you dont need the game to tell you.


edit: sorry for ressurrecting i was searchiing via google^^
Marcin
What a bump...
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