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osu! Malaysian Tournament 2018 [complete]

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Topic Starter
TheSomething
(Credits to Jerry for the logo and all the graphic designs!)


Welcome to the osu! Malaysia Tournament 2018, the fourth domestic tournament held for Malaysian osu! standard players!


Prize Winners
Champion: wuhua (4 months supporter tag)
1st Runner-up: ShaneLiang (2 months supporter tag)
2nd Runner-up: Tzero (1 month supporter tag)
Extra Award - Most dedicated tournament staff: Kumaxione (1 month supporter tag)

Reigning OMT champion



Information on the third osu! Malaysia Tournament can be found here

Registration Link
Challonge
Match Schedule
Stream
Statistics
Map Pool
Discord Channel


Tournament Schedule



Prizes



Staff




Rules
Registration
1. Registration must be done by completing the google form linked above.
2. Only players with a Malaysia flag on their profile can participate in the tournament.
3. Players must have AT LEAST 3000pp to participate in the tournament.
4. All players MUST join the discord server.

Pool Size
1. Qualifiers will consist of 2 NM, 1 HR, 1 HD and 1 DT.
2. Groups will consist of 4 NM, 2 HR, 2 HD, 2 DT, 2 FM and 1 TB.
3. Quarter Finals and Semifinals will consist of 5 NM, 2 HR, 2 HD, 3 DT, 2 FM and 1 TB.
4. Finals will consist of 6 NM, 3 HR, 3 HD, 3 FM, 4 DT and 1 TB.

Tournament Format
1. The osu! Malaysia Tournament is a 1v1 tournament with 32 participants.
2. The matches from Week 1 and Week 2 will be played in a Best-of-7 format. (First to get 4 points win.)
3. The matches from Week 3 to Week 5 will be played in a Best-of-9 format. (First to get 5 points win.)
4. The matches in Week 6 and Week 7 will be played in a Best-of-11 format. (First to get 6 points win)
5. The tournament starts off with a group stage, where the top 2 participants of each group advance to the Bracket Stage, which is a double-elimination bracket. (A player has to lose twice before he/she is out of the tournament)
6. The tournament uses a veto format, where each player has to ban two beatmaps of his choice from the map pool.
7. This tournament uses the Score V2 system and is played in head-to-head mode.
8. Should the number of registrations exceed 40, the top 20 highest pp players will automatically be given seeds. The rest of the players will have to participate in a qualifier.
9. Should the number of registration are less than 40, qualifiers will be cancelled and all stages of the tournament will be brought forward by a week.
10. All players MUST join the discord server.

Qualifier Rules
1. The pool for qualifiers will be released after drawings have ended and it is confirmed that the registration amount has exceeded 40.
2. Each player will play ALL the maps in the pool with its allocated mod in a multiplayer match with a referee present.
3. Players will be given time slots to play for the qualifier and can only submit ONE score for each map.
4. ALL 5 scores across all the maps will be totaled at the end of the qualifier; the top players with the highest scores will be given low seed, the next 8 players will be unseeded, whilst the rest will fail to qualify.
5. Failed scores will be nullified.


Tournament Rules
1. The beatmaps for each round will be announced by TheSomething on Mondays, 8 pm, after all matches for the previous pool have been completed. Once it has been announced, only these beatmaps can be used for the respective matches excluding warm-up maps.
2. One beatmap will be given as tiebreaker map. This beatmap will be played when the score is tied at 3-3 in a Best of 7, 4-4 in a Best of 9 and 5-5 in a Best of 11. It will be played under FreeMod setting.
3. For the maps in the ForceMod map pool, players must choose at either HD, HR or HDHR.
4. Players who failed at the end of the map will have their score nullified. However, if the player revives before the map ends his score is counted as if he passed the map. If both players fail at the end of the map, the player with the higher fail score will be considered to have won.
5. If the beatmap ends in a draw, no points are added to any side and the beatmap is played again.
6. If a player disconnects, the referee will make the decision whether to award the point to the opponent or not depending on the score difference. There can only be one rematch offered, subsequent disconnects will give the point to the opponent.
7. If both players disconnect, it is treated as a draw. (See rule 4)
8. Beatmaps cannot be picked more than once in the same match.
9. Lag is not a valid reason to nullify a beatmap.
10. If a player does not turn up for the match during any stage of the tournament, the opponent who turned up will win 4 – (-1) automatically.
11. If both players do not turn up for the match, both forfeit their match and their opponent in the next round will get a bye.
12. Players who do not turn up for their match without prior notice will be permanently banned from all future osu! Malaysia Tournaments.
13. Referees are not allowed to judge their own matches.
14. Unexpected incidents are handled by the referee.

Match Instructions
1. A referee will create a multiplayer room 10 minutes before the scheduled time. Both players should be online and ready. The referee should communicate with both players for their warm-up map, so that it can minimize waiting when it is time for the match. If a player is not online when the room is created, the referee will wait until 10 minutes past the scheduled start time. After that, the player who turns up will win by default.
2. As soon as both players enter the room, the warm-up beatmaps they communicated to the referee earlier will be played. If a player is late for the match, his warm-up is skipped.
3. The warm-up beatmap must be under 5 minutes. The referee has the right to reject a warm-up beatmap that is deemed to be inappropriate.
4. For weeks 1 to 5: After warm-up, a first ban phase will occur, and players will ban one beatmap each. After the first ban phase, beatmap selection will alternate between each player. After two maps have been played, a second ban phase will begin and players will proceed to ban one more beatmap each. After the ban phase has completed, players continue selecting beatmaps to play from the mappool.
5. For weeks 6 to 7: The first two ban phases are similar that of weeks 1 to 5 (see rule 4). After the second ban phase, players will proceed to choose one beatmap each to be played from the mappool. After the second playing phase, a third ban phase will occur and players will have to ban one more beatmap each. After the third ban phase, players continue playing the match as normal.
6. Banned beatmaps and the tiebreaker beatmap cannot be selected. A single beatmap cannot be picked twice.
7. To determine which player ban and picks first, both players must use "!roll" once in #multiplayer. The player with the higher points will go first in both picks and bans.
8. Players should have all the maps in the map pool for the match. If the player does not have a map, he will automatically lose the point unless he has an explanation (beatmaps corrupt, etc)
9. Unexpected incidents are handled by the referee.

Match Scheduling
1. The match schedule will be determined by the tournament administration. All matches scheduled by the tournament administration are held on Friday 8pm-12am or Saturday/Sunday 1pm - 12am.
2. If a player cannot make it at the time of the match, the player has to take the initiative to contact his opponent to rearrange the time or day of the match.
3. The day of the match can only be changed from the Thursday before the scheduled match weekend to the Wednesday after the scheduled match weekend.
4. Rule 3 does not apply to Week 1 and 2 matches, where all matches can be rescheduled as long as it is within the Thursday before Week 1 and the Wednesday after Week 2.
5. If your match time has changed, please highlight either one of the schedulers in the discord channel, with a screenshot showing the other player's agreement.
6. If the other player cannot make it on any time but the scheduled time, there will be no change in the match schedule.
7. If there is clear evidence that the other player ignores your request (not reject) and refuses to communicate, that player will be disqualified.

Questions
All questions should be made through osu! PM or discord to me, TheSomething, Discord (TheSomething#5152) or ClawViper, Discord (ClawViper#4825) or as a reply to this thread.

Blacklisted players
1. caleb123456
2. ZYuan
3. carlexclive
4. [-Chocola-]
5. Phazyy
6. zelbog


Remember that discord is the main source of correspondence so check the discord server regularly after you have registered.
Topic Starter
TheSomething











ClawViper
All the best to the participants!
Rampax
YAYYYYYYY ! ! ! ! \:D/
Uta - chan
gotta join this XD
nya10
:pray:
oamleya
wuhua stompfest inc
Koyaiba
inb4 wuhua stomp :ok_hand:
Chiyuu

Uta - chan wrote:

gotta join this XD

o
Aasheda_
haip
Mak Kau Hijau
MUST join.
Rumia-
time to stomp wuhua kapp
mintong89
ooooooooo gl everyone :)
Makise Kurisu
Gotta join
[Zeth]
Hype for the tourney!
Achizuki
Hope everyone has a good time xd
Mary Claris
Possible to beat wuhua, just his skillset is higher than most players.
SyoW4Tsu
BTW what's up with the blacklisted players?
Flashback9
Good luck to all OMT participants this year!
decaykets
How time flies... It feels like OMT 2017 finished few weeks ago and suddenly OMT 2018! Good luck everyone!
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