So yeah, I'm planning on making a collab Undertale beatmap.
Expectations/Rules:
- SV can change depending on what part of the map you're mapping, I'll list the respective (not final) SV's in the collab parts.
- Combo Colors are included in the map, but the colors are kinda moment-specific. My recommendations are in the collab parts as well.
- My final difficulty for this map will be expected around 3.5* to maybe 4~*.
- If desired I can do the hitsounding, but feel free to do your own hitsounding.
- Make sure you have ranked beatmaps/GD's or maps made in the past that show off your mapping style so I can take a look at them. This helps me scout for mapping quality/ potential (or something lol)
- I want to make a serious effort in making this map work. As such, I remain the right to reject the parts you send me if I deem it not good enough.
- People can map more than 1 part of the song up to a maximum of 2 parts per mapper.
- Reserved slots can be reverted to open slots if I rejected the parts
- (new temporary rule while map is wip) If you're gonna be a part of this collab, I expect you to be fairly active and available since I need to be able to communicate with you. If I send you a PM or try and catch you In-Game, and I'm being answered with nothing but inactivity, I may consider removing you from the collab as well. So I'm implementing a "mark for inactivity" system. If I send you a PM you have about 2 days to answer it. You'll be marked for inactivity after 24hrs and removed from the collab after 24 more hours.
- (rule for pending) When the time comes when the map is in Pending, I expect the people responsible for their parts to keep up with the mods that get posted to the map's forums.
Because the map is still in wip and I still have 4 Pending slots, this rule is not active yet, but will in time. - I will be gone from 7-22 until 8-16 because I'm going on vacation to Japan. This was kinda last-minute for me, but because of this, there's no real need to rush your collab part as I won't be able to use osu! while I'm there. I will still be checking PM's, but that's about the only thing I'll be able to do. Sorry for the inconvenience ;w;
Frisk's Part
Combo Colors: White, Blue, Purple
00:00:250 - 01:34:165 Mapped by me
Asgore and Toriel's Part
(SV: ~1,1)
Recommended Combo Colors: Blue, Purple, Orange, Yellow
01:34:165 - 02:11:849 Mapped by HappyRocket88
02:11:849 - 02:49:533 Mapped by HappyRocket88
02:11:849 - 02:49:533 Mapped by HappyRocket88
Night Sky Part (Side note: May or may not contain breaktime)
(SV: ~0,8)
Recommended Combo Colors: Dark Blue, Blue
02:49:533 - 03:27:217 Mapped by Ethan
Papyrus and Sans's Part
(SV: ~1,1)
Recommended Combo Colors: Red, Orange, Blue
03:27:217 - 04:04:901 Reserved by _DT3
04:38:152 - 04:42:585 Mapped by koopa712
04:38:152 - 04:42:585 Mapped by koopa712
Undyne and Alphys's Part
(SV: ~1,1; kiai: ~1,2)
Recommended Combo Colors: Dark Green, Yellow, Red, Orange
04:42:585 - 05:20:269 Reserved by ByBy13
05:20:269 - 05:57:953 (kiai) Reserved by ByBy13
05:20:269 - 05:57:953 (kiai) Reserved by ByBy13
Asriel's Part
Recommended Combo Colors: Dark Blue, Blue
05:57:953 - 06:16:500 Reserved by me
I'm also looking for someone who is able to create particle effects (ie. leaves blowing in the wind, fireflies, transition effects etc.)
Let me know if you want to do this!
Download the latest update here <-- Updated with added SB elements and HappyRocket88's part!
Or click here to watch the WIP video before downloading! (will differ from the current .osz file as time goes by, this is mainly to show the Storyboard and Collab parts)
[Insert cheesy "Let's make this map amazing zomg" line here]